net.minecraft.server.v1_13_R2

public abstract class FluidType

byv
net.minecraft.fluid.Fluid
net.minecraft.server.v1_13_R2.FluidType

Field summary

Modifier and TypeField
public static final RegistryBlockID<Fluid>
c
field_207201_d
protected final BlockStateList<FluidType, Fluid>
d
field_207202_e
private Fluid
a
field_207200_b

Constructor summary

ModifierConstructor
protected ()

Method summary

Modifier and TypeMethod
protected void
a(ble$a<byv, byw> arg0)
func_207184_a(StateContainer$Builder<Fluid, IFluidState> arg0)
public BlockStateList<FluidType, Fluid>
h()
func_207182_e()
protected final void
f(byw arg0)
func_207183_f(IFluidState arg0)
public final Fluid
i()
func_207188_f()
public abstract Item
b()
func_204524_b()
protected void
a(axy arg0, el arg1, byw arg2)
func_207191_a(World arg0, BlockPos arg1, IFluidState arg2)
protected void
b(axy arg0, el arg1, byw arg2, Random arg3)
func_207186_b(World arg0, BlockPos arg1, IFluidState arg2, Random arg3)
protected abstract boolean
a(byw arg0, byv arg1, eq arg2)
func_211757_a(IFluidState arg0, Fluid arg1, EnumFacing arg2)
protected abstract Vec3D
a(ayc arg0, el arg1, byw arg2)
func_205564_a(IWorldReaderBase arg0, BlockPos arg1, IFluidState arg2)
public abstract int
a(ayc arg0)
func_205569_a(IWorldReaderBase arg0)
protected boolean
k()
func_207196_h()
protected boolean
c()
func_204538_c()
protected abstract float
d()
func_210195_d()
public abstract float
a(byw arg0)
func_207181_a(IFluidState arg0)
protected abstract IBlockData
b(byw arg0)
func_204527_a(IFluidState arg0)
public abstract boolean
c(byw arg0)
func_207193_c(IFluidState arg0)
public abstract int
d(byw arg0)
func_207192_d(IFluidState arg0)
public boolean
a(byv arg0)
func_207187_a(Fluid arg0)
public boolean
a(wz<byv> arg0)
func_207185_a(Tag<Fluid> arg0)
public static void
l()
func_207195_i()
private static void
a(String arg0, byv arg1)
func_207198_a(String arg0, Fluid arg1)
private static void
a(pc arg0, byv arg1)
func_207194_a(ResourceLocation arg0, Fluid arg1)
protected abstract TextureType
a()
func_180664_k()
protected void
a(axy arg0, el arg1, byw arg2, Random arg3)
func_204522_a(World arg0, BlockPos arg1, IFluidState arg2, Random arg3)
protected ParticleParam
j()
func_204521_c()