net.minecraft.server.v1_13_R2

public abstract class EntityLiving

extends Entity

All mapped superinterfaces:

INamableTileEntity, ICommandListener

afa
net.minecraft.entity.EntityLivingBase
net.minecraft.server.v1_13_R2.EntityLiving

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
a
field_190632_a
private static final UUID
b
field_110156_b
private static final AttributeModifier
c
field_110157_c
protected static final DataWatcherObject<Byte>
aw
field_184621_as
private static final DataWatcherObject<Float>
f
field_184632_c
HEALTH
private static final DataWatcherObject<Integer>
g
field_184633_f
private static final DataWatcherObject<Boolean>
h
field_184634_g
private static final DataWatcherObject<Integer>
bx
field_184635_h
private AttributeMapBase
by
field_110155_d
attributeMap
private final CombatTracker
bz
field_94063_bt
combatTracker
private final Map<MobEffectList, MobEffect>
bA
field_70713_bf
effects
private final NonNullList<ItemStack>
bB
field_184630_bs
private final NonNullList<ItemStack>
bC
field_184631_bt
public boolean
ax
field_82175_bq
public EnumHand
ay
field_184622_au
public int
az
field_110158_av
public int
aA
field_70720_be
public int
aB
field_70737_aN
hurtTicks
public int
aC
field_70738_aO
public float
aD
field_70739_aP
public int
aE
field_70725_aQ
deathTicks
public float
aF
field_70732_aI
public float
aG
field_70733_aJ
protected int
aH
field_184617_aD
public float
aI
field_184618_aE
public float
aJ
field_70721_aZ
public float
aK
field_184619_aG
public int
aL
field_70771_an
maxNoDamageTicks
public float
aM
field_70727_aS
public float
aN
field_70726_aT
public float
aO
field_70769_ao
public float
aP
field_70770_ap
public float
aQ
field_70761_aq
public float
aR
field_70760_ar
public float
aS
field_70759_as
public float
aT
field_70758_at
public float
aU
field_70747_aH
protected EntityHuman
aV
field_70717_bb
killer
protected int
aW
field_70718_bc
lastDamageByPlayerTime
protected boolean
aX
field_70729_aU
killed
protected int
aY
field_70708_bq
ticksFarFromPlayer
protected float
aZ
field_70768_au
protected float
ba
field_110154_aX
protected float
bb
field_70764_aw
protected float
bc
field_70763_ax
protected float
bd
field_70741_aB
protected int
be
field_70744_aE
protected float
bf
field_110153_bc
lastDamage
protected boolean
bg
field_70703_bu
public float
bh
field_70702_br
public float
bi
field_70701_bs
public float
bj
field_191988_bg
public float
bk
field_70704_bt
protected int
bl
field_70716_bi
protected double
bm
field_184623_bh
protected double
bn
field_184624_bi
protected double
bo
field_184625_bj
protected double
bp
field_184626_bk
protected double
bq
field_70709_bj
protected double
br
field_208001_bq
protected int
bs
field_208002_br
private boolean
bD
field_70752_e
updateEffects
private EntityLiving
bE
field_70755_b
lastDamager
private int
bF
field_70756_c
hurtTimestamp
private EntityLiving
bG
field_110150_bn
private int
bH
field_142016_bo
private float
bI
field_70746_aG
private int
bJ
field_70773_bE
private float
bK
field_110151_bq
protected ItemStack
bt
field_184627_bm
activeItem
protected int
bu
field_184628_bn
protected int
bv
field_184629_bo
private BlockPosition
bL
field_184620_bC
private DamageSource
bM
field_189750_bF
private long
bN
field_189751_bG
protected int
bw
field_204807_bs
private float
bO
field_205017_bL
private float
bP
field_205018_bM

Constructor summary

ModifierConstructor
protected (EntityTypes<?> arg0, World arg1)

Method summary

Modifier and TypeMethod
public void
S()
func_174812_G()
killEntity()
protected void
x_()
func_70088_a()
protected void
bZ()
func_110147_ax()
initAttributes()
protected void
a(double arg0, boolean arg1, blc arg2, el arg3)
func_184231_a(double arg0, boolean arg1, IBlockState arg2, BlockPos arg3)
public boolean
ca()
func_70648_aU()
public void
W()
func_70030_z()
protected void
b(el arg0)
func_184594_b(BlockPos arg0)
public boolean
y_()
func_70631_g_()
isBaby()
public boolean
aY()
func_205710_ba()
protected void
cb()
func_70609_aI()
protected boolean
cc()
func_146066_aG()
isDropExperience()
protected int
k(int arg0)
func_70682_h(int arg0)
protected int
l(int arg0)
func_207300_l(int arg0)
protected int
b(aog arg0)
func_70693_a(EntityPlayer arg0)
getExpValue(EntityHuman arg0)
protected boolean
cd()
func_70684_aJ()
alwaysGivesExp()
public Random
ce()
func_70681_au()
getRandom()
public EntityLiving
cf()
func_70643_av()
getLastDamager()
public int
cg()
func_142015_aE()
public void
a(afa arg0)
func_70604_c(EntityLivingBase arg0)
setLastDamager(EntityLiving arg0)
public EntityLiving
ch()
func_110144_aD()
public int
ci()
func_142013_aG()
public void
z(aer arg0)
func_130011_c(Entity arg0)
public int
cj()
func_70654_ax()
protected void
b(ate arg0)
func_184606_a_(ItemStack arg0)
public void
b(gy arg0)
func_70014_b(NBTTagCompound arg0)
public void
a(gy arg0)
func_70037_a(NBTTagCompound arg0)
protected void
ck()
func_70679_bo()
tickPotionEffects()
protected void
C()
func_175135_B()
public static boolean
c(Collection<aek> arg0)
func_184593_a(Collection<PotionEffect> arg0)
protected void
cl()
func_175133_bi()
public boolean
cm()
func_195061_cb()
removeAllEffects()
public Collection<MobEffect>
cn()
func_70651_bq()
getEffects()
public Map<MobEffectList, MobEffect>
co()
func_193076_bZ()
public boolean
a(aej arg0)
func_70644_a(Potion arg0)
hasEffect(MobEffectList arg0)
public MobEffect
b(aej arg0)
func_70660_b(Potion arg0)
getEffect(MobEffectList arg0)
public boolean
c(aek arg0)
func_195064_c(PotionEffect arg0)
addEffect(MobEffect arg0)
public boolean
d(aek arg0)
func_70687_e(PotionEffect arg0)
public boolean
cp()
func_70662_br()
public MobEffect
c(aej arg0)
func_184596_c(Potion arg0)
public boolean
d(aej arg0)
func_195063_d(Potion arg0)
removeEffect(MobEffectList arg0)
protected void
a(aek arg0)
func_70670_a(PotionEffect arg0)
protected void
a(aek arg0, boolean arg1)
func_70695_b(PotionEffect arg0, boolean arg1)
protected void
b(aek arg0)
func_70688_c(PotionEffect arg0)
public void
c(float arg0)
func_70691_i(float arg0)
heal(float arg0)
public float
cq()
func_110143_aJ()
getHealth()
public void
l(float arg0)
func_70606_j(float arg0)
setHealth(float arg0)
public boolean
a(aea arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
protected void
c(afa arg0)
func_190629_c(EntityLivingBase arg0)
private boolean
e(aea arg0)
func_190628_d(DamageSource arg0)
public DamageSource
cr()
func_189748_bU()
protected void
c(aea arg0)
func_184581_c(DamageSource arg0)
private boolean
f(aea arg0)
func_184583_d(DamageSource arg0)
applyBlockingModifier(DamageSource arg0)
public void
c(ate arg0)
func_70669_a(ItemStack arg0)
public void
a(aea arg0)
func_70645_a(DamageSource arg0)
die(DamageSource arg0)
protected void
a(boolean arg0, int arg1, aea arg2)
func_184610_a(boolean arg0, int arg1, DamageSource arg2)
protected void
a(boolean arg0, int arg1)
func_82160_b(boolean arg0, int arg1)
dropEquipment(boolean arg0, int arg1)
public void
a(aer arg0, float arg1, double arg2, double arg3)
func_70653_a(Entity arg0, float arg1, double arg2, double arg3)
protected SoundEffect
d(aea arg0)
func_184601_bQ(DamageSource arg0)
protected SoundEffect
cs()
func_184615_bR()
protected SoundEffect
m(int arg0)
func_184588_d(int arg0)
protected void
b(boolean arg0, int arg1)
func_70628_a(boolean arg0, int arg1)
dropDeathLoot(boolean arg0, int arg1)
public boolean
z_()
func_70617_f_()
private boolean
b(el arg0, blc arg1)
func_184604_a(BlockPos arg0, IBlockState arg1)
public boolean
aF()
func_70089_S()
isAlive()
public void
c(float arg0, float arg1)
func_180430_e(float arg0, float arg1)
public int
ct()
func_70658_aO()
getArmorStrength()
protected void
m(float arg0)
func_70675_k(float arg0)
damageArmor(float arg0)
protected void
n(float arg0)
func_184590_k(float arg0)
damageShield(float arg0)
protected float
b(aea arg0, float arg1)
func_70655_b(DamageSource arg0, float arg1)
applyArmorModifier(DamageSource arg0, float arg1)
protected float
c(aea arg0, float arg1)
func_70672_c(DamageSource arg0, float arg1)
applyMagicModifier(DamageSource arg0, float arg1)
protected void
d(aea arg0, float arg1)
func_70665_d(DamageSource arg0, float arg1)
damageEntity0(DamageSource arg0, float arg1)
public CombatTracker
cu()
func_110142_aN()
getCombatTracker()
public EntityLiving
cv()
func_94060_bK()
public final float
cw()
func_110138_aP()
getMaxHealth()
public final int
cx()
func_85035_bI()
getArrowCount()
public final void
n(int arg0)
func_85034_r(int arg0)
setArrowCount(int arg0)
private int
l()
func_82166_i()
public void
a(adk arg0)
func_184609_a(EnumHand arg0)
protected void
aa()
func_70076_C()
protected void
cy()
func_82168_bl()
public AttributeInstance
a(afm arg0)
func_110148_a(IAttribute arg0)
getAttributeInstance(IAttribute arg0)
public AttributeMapBase
cz()
func_110140_aT()
getAttributeMap()
public EnumMonsterType
cA()
func_70668_bt()
getMonsterType()
public ItemStack
cB()
func_184614_ca()
getItemInMainHand()
public ItemStack
cC()
func_184592_cb()
getItemInOffHand()
public ItemStack
b(adk arg0)
func_184586_b(EnumHand arg0)
public void
a(adk arg0, ate arg1)
func_184611_a(EnumHand arg0, ItemStack arg1)
public boolean
a(aew arg0)
func_190630_a(EntityEquipmentSlot arg0)
public abstract Iterable<ItemStack>
aT()
func_184193_aE()
getArmorItems()
public abstract ItemStack
b(aew arg0)
func_184582_a(EntityEquipmentSlot arg0)
getEquipment(EnumItemSlot arg0)
public abstract void
a(aew arg0, ate arg1)
func_184201_a(EntityEquipmentSlot arg0, ItemStack arg1)
setEquipment(EnumItemSlot arg0, ItemStack arg1)
public void
f(boolean arg0)
func_70031_b(boolean arg0)
setSprinting(boolean arg0)
protected float
cD()
func_70599_aP()
protected float
cE()
func_70647_i()
protected boolean
cF()
func_70610_aX()
isFrozen()
public void
A(aer arg0)
func_110145_l(Entity arg0)
protected float
cG()
func_175134_bD()
protected void
cH()
func_70664_aZ()
protected void
c(wz<byv> arg0)
func_180466_bG(Tag<Fluid> arg0)
protected float
cJ()
func_189749_co()
public void
a(float arg0, float arg1, float arg2)
func_191986_a(float arg0, float arg1, float arg2)
public float
cK()
func_70689_ay()
public void
o(float arg0)
func_70659_e(float arg0)
public boolean
B(aer arg0)
func_70652_k(Entity arg0)
public boolean
cL()
func_70608_bn()
isSleeping()
public void
R_()
func_70071_h_()
tick()
protected float
e(float arg0, float arg1)
func_110146_f(float arg0, float arg1)
public void
k()
func_70636_d()
movementTick()
private void
n()
func_184616_r()
protected void
cM()
func_70626_be()
doTick()
protected void
cN()
func_85033_bc()
protected void
a(cea arg0, cea arg1)
func_204801_a(AxisAlignedBB arg0, AxisAlignedBB arg1)
protected void
C(aer arg0)
func_82167_n(Entity arg0)
protected void
d(afa arg0)
func_204804_d(EntityLivingBase arg0)
public void
o(int arg0)
func_204803_n(int arg0)
public boolean
cO()
func_204805_cN()
isRiptiding()
public void
S_()
func_184210_p()
stopRiding()
public void
aH()
func_70098_U()
public void
o(boolean arg0)
func_70637_d(boolean arg0)
public void
a(aer arg0, int arg1)
func_71001_a(Entity arg0, int arg1)
receive(Entity arg0, int arg1)
public boolean
D(aer arg0)
func_70685_l(Entity arg0)
hasLineOfSight(Entity arg0)
public float
h(float arg0)
func_195046_g(float arg0)
public boolean
cP()
func_70613_aW()
public boolean
aB()
func_70067_L()
isInteractable()
public boolean
aC()
func_70104_M()
isCollidable()
protected void
aA()
func_70018_K()
public float
bj()
func_70079_am()
getHeadRotation()
public void
j(float arg0)
func_70034_d(float arg0)
setHeadRotation(float arg0)
public void
k(float arg0)
func_181013_g(float arg0)
public float
cQ()
func_110139_bj()
getAbsorptionHearts()
public void
q(float arg0)
func_110149_m(float arg0)
setAbsorptionHearts(float arg0)
public void
v_()
func_152111_bt()
enterCombat()
public void
f()
func_152112_bu()
exitCombat()
protected void
cR()
func_175136_bO()
public abstract EnumMainHand
cS()
func_184591_cq()
getMainHand()
public boolean
cT()
func_184587_cr()
isHandRaised()
public EnumHand
cU()
func_184600_cs()
protected void
cV()
func_184608_ct()
private void
o()
func_205014_p()
protected void
c(int arg0, boolean arg1)
func_204802_c(int arg0, boolean arg1)
public void
c(adk arg0)
func_184598_c(EnumHand arg0)
public void
a(or<?> arg0)
func_184206_a(DataParameter<?> arg0)
public void
a(ca$a arg0, cee arg1)
func_200602_a(EntityAnchorArgument$Type arg0, Vec3d arg1)
protected void
b(ate arg0, int arg1)
func_184584_a(ItemStack arg0, int arg1)
private void
a(ate arg0, int arg1)
func_195062_a(ItemStack arg0, int arg1)
protected void
q()
func_71036_o()
public ItemStack
cW()
func_184607_cu()
public int
cX()
func_184605_cv()
public int
cY()
func_184612_cw()
public void
cZ()
func_184597_cx()
clearActiveItem()
public void
da()
func_184602_cy()
public boolean
db()
func_184585_cz()
isBlocking()
public boolean
dc()
func_184613_cA()
public boolean
j(double arg0, double arg1, double arg2)
func_184595_k(double arg0, double arg1, double arg2)
public boolean
de()
func_184603_cC()
public boolean
df()
func_190631_cK()
public float
b(float arg0)
func_205015_b(float arg0)
protected float
b(float arg0, float arg1, float arg2)
func_205016_b(float arg0, float arg1, float arg2)
public void
aR()
func_70057_ab()
public void
a(byte arg0)
func_70103_a(byte arg0)
public boolean
bz()
func_94059_bO()
protected void
cI()
func_203010_cG()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
func_180426_a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
public void
a(float arg0, int arg1)
func_208000_a(float arg0, int arg1)
public float
p(float arg0)
func_70678_g(float arg0)
public int
dd()
func_184599_cB()
public void
a(el arg0, boolean arg1)
func_191987_a(BlockPos arg0, boolean arg1)