net.minecraft.server.v1_13_R2

public class BlockDoor

extends Block

All mapped superinterfaces:

IMaterial

bed
net.minecraft.block.BlockDoor
net.minecraft.server.v1_13_R2.BlockDoor

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_176520_a
FACING
public static final BlockStateBoolean
b
field_176519_b
OPEN
public static final BlockStateEnum<BlockPropertyDoorHinge>
c
field_176521_M
HINGE
public static final BlockStateBoolean
o
field_176522_N
POWERED
public static final BlockStateEnum<BlockPropertyDoubleBlockHalf>
p
field_176523_O
HALF
protected static final VoxelShape
q
field_185658_f
protected static final VoxelShape
r
field_185659_g
protected static final VoxelShape
s
field_185656_B
protected static final VoxelShape
t
field_185657_C

Constructor summary

ModifierConstructor
protected (Block$Info arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(blc arg0, axk arg1, el arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public IBlockData
a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public void
a(axy arg0, aog arg1, el arg2, blc arg3, bji arg4, ate arg5)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
public void
a(axy arg0, el arg1, blc arg2, aog arg3)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public boolean
a(blc arg0, axk arg1, el arg2, cbf arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public boolean
a(blc arg0)
func_149686_d(IBlockState arg0)
private int
d()
func_185654_e()
private int
e()
func_185655_g()
public IBlockData
a(ark arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public void
a(axy arg0, el arg1, blc arg2, afa arg3, ate arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
private BlockPropertyDoorHinge
b(ark arg0)
func_208073_b(BlockItemUseContext arg0)
public boolean
a(blc arg0, axy arg1, el arg2, aog arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8)
public void
a(axy arg0, el arg1, boolean arg2)
func_176512_a(World arg0, BlockPos arg1, boolean arg2)
setDoor(World arg0, BlockPosition arg1, boolean arg2)
public void
a(blc arg0, axy arg1, el arg2, bcs arg3, el arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4)
public boolean
a(blc arg0, ayc arg1, el arg2)
func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
private void
b(axy arg0, el arg1, boolean arg2)
func_196426_b(World arg0, BlockPos arg1, boolean arg2)
public IMaterial
a(blc arg0, axy arg1, el arg2, int arg3)
func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
getDropType(IBlockData arg0, World arg1, BlockPosition arg2, int arg3)
public EnumPistonReaction
j(blc arg0)
func_149656_h(IBlockState arg0)
getPushReaction(IBlockData arg0)
public TextureType
c()
func_180664_k()
public IBlockData
a(blc arg0, bhb arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(blc arg0, bfz arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected void
a(ble$a<bcs, blc> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public EnumBlockFaceShape
a(axk arg0, blc arg1, el arg2, eq arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public long
a(blc arg0, el arg1)
func_209900_a(IBlockState arg0, BlockPos arg1)