net.minecraft.server.v1_13_R2

public class BlockLadder

extends Block implements IFluidSource, IFluidContainer

All mapped superinterfaces:

IMaterial, IFluidSource, IFluidContainer

bfq
net.minecraft.block.BlockLadder
net.minecraft.server.v1_13_R2.BlockLadder

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_176382_a
FACING
public static final BlockStateBoolean
b
field_204612_b
protected static final VoxelShape
c
field_185687_b
protected static final VoxelShape
o
field_185688_c
protected static final VoxelShape
p
field_185689_d
protected static final VoxelShape
q
field_185690_e

Constructor summary

ModifierConstructor
protected (Block$Info arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(blc arg0, axk arg1, el arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(blc arg0)
func_149686_d(IBlockState arg0)
private boolean
a(axk arg0, el arg1, eq arg2)
func_196471_a(IBlockReader arg0, BlockPos arg1, EnumFacing arg2)
public boolean
a(blc arg0, ayc arg1, el arg2)
func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
public IBlockData
a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public IBlockData
a(ark arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public TextureType
c()
func_180664_k()
public IBlockData
a(blc arg0, bhb arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(blc arg0, bfz arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected void
a(ble$a<bcs, blc> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public EnumBlockFaceShape
a(axk arg0, blc arg1, el arg2, eq arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public FluidType
a(axz arg0, el arg1, blc arg2)
func_204508_a(IWorld arg0, BlockPos arg1, IBlockState arg2)
removeFluid(GeneratorAccess arg0, BlockPosition arg1, IBlockData arg2)
public Fluid
h(blc arg0)
func_204507_t(IBlockState arg0)
public boolean
a(axk arg0, el arg1, blc arg2, byv arg3)
func_204510_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2, Fluid arg3)
canPlace(IBlockAccess arg0, BlockPosition arg1, IBlockData arg2, FluidType arg3)
public boolean
a(axz arg0, el arg1, blc arg2, byw arg3)
func_204509_a(IWorld arg0, BlockPos arg1, IBlockState arg2, IFluidState arg3)
place(GeneratorAccess arg0, BlockPosition arg1, IBlockData arg2, Fluid arg3)