| public static DamageSource | |
| public static DamageSource | |
| public static DamageSource | |
| public static DamageSource | |
| public static DamageSource | |
| public static DamageSource | |
| public static DamageSource | |
| public static DamageSource | |
| public static DamageSource | |
| public static DamageSource | |
| public static DamageSource | |
| public static DamageSource | |
| public boolean | |
| public DamageSource | |
| public boolean | | d() | | func_94541_c() | | isExplosion() |
|
| public DamageSource | |
| public boolean | | f() | | func_76363_c() | | ignoresArmor() |
|
| public float | | g() | | func_76345_d() | | getExhaustionCost() |
|
| public boolean | | h() | | func_76357_e() | | ignoresInvulnerability() |
|
| public boolean | | i() | | func_151517_h() | | isStarvation() |
|
| public Entity | |
| public Entity | | k() | | func_76346_g() | | getEntity() |
|
| protected DamageSource | | l() | | func_76348_h() | | setIgnoreArmor() |
|
| protected DamageSource | |
| protected DamageSource | |
| protected DamageSource | | o() | | func_76361_j() | | setExplosion() |
|
| public IChatBaseComponent | |
| public boolean | |
| public String | |
| public DamageSource | |
| public boolean | |
| public boolean | | t() | | func_82725_o() | | isMagic() |
|
| public DamageSource | | u() | | func_82726_p() | | setMagic() |
|
| public boolean | |
| public Vec3D | |