History - net.minecraft.world.level.material.Fluid
1.21.3
Names
epd
etw
Fields
IdMapper<FluidState>: c, FLUID_STATE_REGISTRY, field_15904, STATE_IDS, f_76104_
IdMapper<FluidState>: c, FLUID_STATE_REGISTRY, field_15904, STATE_IDS
StateDefinition<Fluid, FluidState>: d, stateDefinition, field_15905, stateManager, f_76105_
StateDefinition<Fluid, FluidState>: d, stateDefinition, field_15905, stateManager
FluidState: a, defaultFluidState, field_15903, defaultState, f_76103_
FluidState: a, defaultFluidState, field_15903, defaultState
Holder$Reference<Fluid>: b, builtInRegistryHolder, field_36431, registryEntry, f_205066_
Holder$Reference<Fluid>: b, builtInRegistryHolder, field_36431, registryEntry
Constructors
Methods
void (StateDefinition$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_7180_
void (StateDefinition$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties
StateDefinition<Fluid, FluidState> (): f, getStateDefinition, method_15783, getStateManager, m_76144_
StateDefinition<Fluid, FluidState> (): f, getStateDefinition, method_15783, getStateManager
void (FluidState): f, registerDefaultState, method_15781, setDefaultState, m_76142_
void (FluidState): f, registerDefaultState, method_15781, setDefaultState
FluidState (): g, defaultFluidState, method_15785, getDefaultState, m_76145_
FluidState (): g, defaultFluidState, method_15785, getDefaultState
Item (): a, getBucket, method_15774, getBucketItem, m_6859_
Item (): a, getBucket, method_15774, getBucketItem
void (Level, BlockPos, FluidState): b, tick, method_15778, onScheduledTick, m_6292_
int (LevelReader): a, getTickDelay, method_15789, getTickRate, m_6718_
int (LevelReader): a, getTickDelay, method_15789, getTickRate
boolean (): i, isRandomlyTicking, method_15795, hasRandomTicks, m_6685_
boolean (): i, isRandomlyTicking, method_15795, hasRandomTicks
boolean (): b, isEmpty, method_15794, isEmpty, m_6759_
boolean (): b, isEmpty, method_15794, isEmpty
float (): c, getExplosionResistance, method_15784, getBlastResistance, m_6752_
float (): c, getExplosionResistance, method_15784, getBlastResistance
BlockState (FluidState): b, createLegacyBlock, method_15790, toBlockState, m_5804_
BlockState (FluidState): b, createLegacyBlock, method_15790, toBlockState
boolean (FluidState): c, isSource, method_15793, isStill, m_7444_
boolean (FluidState): c, isSource, method_15793, isStill
int (FluidState): d, getAmount, method_15779, getLevel, m_7430_
int (FluidState): d, getAmount, method_15779, getLevel
boolean (Fluid): a, isSame, method_15780, matchesType, m_6212_
boolean (Fluid): a, isSame, method_15780, matchesType
ParticleOptions (): h, getDripParticle, method_15787, getParticle, m_7792_
ParticleOptions (): h, getDripParticle, method_15787, getParticle
boolean (FluidState, BlockGetter, BlockPos, Fluid, Direction): a, canBeReplacedWith, method_15777, canBeReplacedWith, m_5486_
boolean (FluidState, BlockGetter, BlockPos, Fluid, Direction): a, canBeReplacedWith, method_15777, canBeReplacedWith
Vec3 (BlockGetter, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_7000_
Vec3 (BlockGetter, BlockPos, FluidState): a, getFlow, method_15782, getVelocity
float (FluidState, BlockGetter, BlockPos): a, getHeight, method_15788, getHeight, m_6098_
float (FluidState, BlockGetter, BlockPos): a, getHeight, method_15788, getHeight
VoxelShape (FluidState, BlockGetter, BlockPos): b, getShape, method_17775, getShape, m_7999_
VoxelShape (FluidState, BlockGetter, BlockPos): b, getShape, method_17775, getShape
float (FluidState): a, getOwnHeight, method_20784, getHeight, m_7427_
float (FluidState): a, getOwnHeight, method_20784, getHeight
Optional<SoundEvent> (): j, getPickupSound, method_32359, getBucketFillSound, m_142520_
Optional<SoundEvent> (): j, getPickupSound, method_32359, getBucketFillSound
boolean (TagKey<Fluid>): a, is, method_15791, isIn, m_205067_
boolean (TagKey<Fluid>): a, is, method_15791, isIn
Holder$Reference<Fluid> (): k, builtInRegistryHolder, method_40178, getRegistryEntry, m_205069_
Holder$Reference<Fluid> (): k, builtInRegistryHolder, method_40178, getRegistryEntry
void (Level, BlockPos, FluidState, RandomSource): a, animateTick, method_15776, randomDisplayTick, m_213811_
void (Level, BlockPos, FluidState, RandomSource): a, animateTick, method_15776, randomDisplayTick
void (Level, BlockPos, FluidState, RandomSource): b, randomTick, method_15792, onRandomTick, m_213812_
void (ServerLevel, BlockPos, BlockState, FluidState): b, tick, method_15778, onScheduledTick
void (ServerLevel, BlockPos, FluidState, RandomSource): a, randomTick, method_15792, onRandomTick
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
enw
epd
Fields
Constructors
Methods
1.20.6
Names
eeq
enw
Fields
Constructors
Methods
1.20.4
Names
eal
eeq
Fields
Constructors
Methods
1.20.2
Names
dxd
eal
Fields
Constructors
Methods
1.20.1
Names
dwi
dxd
Fields
Constructors
Methods
1.19.4
Names
dti
dwi
Fields
Constructors
Methods
1.19.3
Names
dpu
dti
Fields
Constructors
Methods
StateDefinition<Fluid, FluidState> (): g, getStateDefinition, method_15783, getStateManager, m_76144_
StateDefinition<Fluid, FluidState> (): f, getStateDefinition, method_15783, getStateManager, m_76144_
FluidState (): h, defaultFluidState, method_15785, getDefaultState, m_76145_
FluidState (): g, defaultFluidState, method_15785, getDefaultState, m_76145_
void (Level, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_6292_
void (Level, BlockPos, FluidState): b, tick, method_15778, onScheduledTick, m_6292_
boolean (): j, isRandomlyTicking, method_15795, hasRandomTicks, m_6685_
boolean (): i, isRandomlyTicking, method_15795, hasRandomTicks, m_6685_
ParticleOptions (): i, getDripParticle, method_15787, getParticle, m_7792_
ParticleOptions (): h, getDripParticle, method_15787, getParticle, m_7792_
Optional<SoundEvent> (): k, getPickupSound, method_32359, getBucketFillSound, m_142520_
Optional<SoundEvent> (): j, getPickupSound, method_32359, getBucketFillSound, m_142520_
Holder$Reference<Fluid> (): l, builtInRegistryHolder, method_40178, getRegistryEntry, m_205069_
Holder$Reference<Fluid> (): k, builtInRegistryHolder, method_40178, getRegistryEntry, m_205069_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
dox
dpu
Fields
Constructors
Methods
1.19
Names
diw
dox
Fields
Constructors
Methods
void (Level, BlockPos, FluidState, Random): b, randomTick, method_15792, onRandomTick, m_7449_
void (Level, BlockPos, FluidState, Random): a, animateTick, method_15776, randomDisplayTick, m_7450_
void (Level, BlockPos, FluidState, RandomSource): a, animateTick, method_15776, randomDisplayTick, m_213811_
void (Level, BlockPos, FluidState, RandomSource): b, randomTick, method_15792, onRandomTick, m_213812_
1.18.2
Names
dhu
diw
Fields
Holder$Reference<Fluid>: b, builtInRegistryHolder, field_36431, registryEntry, f_205066_
Constructors
Methods
boolean (Tag<Fluid>): a, is, method_15791, isIn, m_76108_
boolean (TagKey<Fluid>): a, is, method_15791, isIn, m_205067_
Holder$Reference<Fluid> (): l, builtInRegistryHolder, method_40178, getRegistryEntry, m_205069_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
der
dhu
Fields
Constructors
Methods
1.17.1
Names
Fields
Constructors
Methods
1.17
Names
cuw
der
net.minecraft.fluid.Fluid
net.minecraft.src.C_2690_
net.minecraft.server.v1_16_R3.FluidType
net.minecraft.world.level.material.FluidType
Fields
IdMapper<FluidState>: c, FLUID_STATE_REGISTRY, field_15904, STATE_IDS, field_207201_d
IdMapper<FluidState>: c, FLUID_STATE_REGISTRY, field_15904, STATE_IDS, f_76104_
StateDefinition<Fluid, FluidState>: d, stateDefinition, field_15905, stateManager, field_207202_e
StateDefinition<Fluid, FluidState>: d, stateDefinition, field_15905, stateManager, f_76105_
FluidState: a, defaultFluidState, field_15903, defaultState, field_207200_b
FluidState: a, defaultFluidState, field_15903, defaultState, f_76103_
Constructors
Methods
void (StateDefinition$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, func_207184_a
void (StateDefinition$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_7180_
StateDefinition<Fluid, FluidState> (): g, getStateDefinition, method_15783, getStateManager, func_207182_e
StateDefinition<Fluid, FluidState> (): g, getStateDefinition, method_15783, getStateManager, m_76144_
void (FluidState): f, registerDefaultState, method_15781, setDefaultState, func_207183_f
void (FluidState): f, registerDefaultState, method_15781, setDefaultState, m_76142_
FluidState (): h, defaultFluidState, method_15785, getDefaultState, func_207188_f
FluidState (): h, defaultFluidState, method_15785, getDefaultState, m_76145_
Item (): a, getBucket, method_15774, getBucketItem, func_204524_b
Item (): a, getBucket, method_15774, getBucketItem, m_6859_
void (Level, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, func_207191_a
void (Level, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_6292_
void (Level, BlockPos, FluidState, Random): b, randomTick, method_15792, onRandomTick, func_207186_b
void (Level, BlockPos, FluidState, Random): b, randomTick, method_15792, onRandomTick, m_7449_
int (LevelReader): a, getTickDelay, method_15789, getTickRate, func_205569_a
int (LevelReader): a, getTickDelay, method_15789, getTickRate, m_6718_
boolean (): j, isRandomlyTicking, method_15795, hasRandomTicks, func_207196_h
boolean (): j, isRandomlyTicking, method_15795, hasRandomTicks, m_6685_
boolean (): b, isEmpty, method_15794, isEmpty, func_204538_c
boolean (): b, isEmpty, method_15794, isEmpty, m_6759_
float (): c, getExplosionResistance, method_15784, getBlastResistance, func_210195_d
float (): c, getExplosionResistance, method_15784, getBlastResistance, m_6752_
BlockState (FluidState): b, createLegacyBlock, method_15790, toBlockState, func_204527_a
BlockState (FluidState): b, createLegacyBlock, method_15790, toBlockState, m_5804_
boolean (FluidState): c, isSource, method_15793, isStill, func_207193_c
boolean (FluidState): c, isSource, method_15793, isStill, m_7444_
int (FluidState): d, getAmount, method_15779, getLevel, func_207192_d
int (FluidState): d, getAmount, method_15779, getLevel, m_7430_
boolean (Fluid): a, isSame, method_15780, matchesType, func_207187_a
boolean (Fluid): a, isSame, method_15780, matchesType, m_6212_
boolean (Tag<Fluid>): a, is, method_15791, isIn, func_207185_a
boolean (Tag<Fluid>): a, is, method_15791, isIn, m_76108_
void (Level, BlockPos, FluidState, Random): a, animateTick, method_15776, randomDisplayTick, func_204522_a
void (Level, BlockPos, FluidState, Random): a, animateTick, method_15776, randomDisplayTick, m_7450_
ParticleOptions (): i, getDripParticle, method_15787, getParticle, func_204521_c
ParticleOptions (): i, getDripParticle, method_15787, getParticle, m_7792_
boolean (FluidState, BlockGetter, BlockPos, Fluid, Direction): a, canBeReplacedWith, method_15777, canBeReplacedWith, func_215665_a
boolean (FluidState, BlockGetter, BlockPos, Fluid, Direction): a, canBeReplacedWith, method_15777, canBeReplacedWith, m_5486_
Vec3 (BlockGetter, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, func_215663_a
Vec3 (BlockGetter, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_7000_
float (FluidState, BlockGetter, BlockPos): a, getHeight, method_15788, getHeight, func_215662_a
float (FluidState, BlockGetter, BlockPos): a, getHeight, method_15788, getHeight, m_6098_
VoxelShape (FluidState, BlockGetter, BlockPos): b, getShape, method_17775, getShape, func_215664_b
VoxelShape (FluidState, BlockGetter, BlockPos): b, getShape, method_17775, getShape, m_7999_
float (FluidState): a, getOwnHeight, method_20784, getHeight, func_223407_a
float (FluidState): a, getOwnHeight, method_20784, getHeight, m_7427_
Optional<SoundEvent> (): k, getPickupSound, method_32359, getBucketFillSound, m_142520_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cut
cuw
net.minecraft.server.v1_16_R2.FluidType
net.minecraft.server.v1_16_R3.FluidType
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cwz
cut
net.minecraft.server.v1_16_R1.FluidType
net.minecraft.server.v1_16_R2.FluidType
Fields
Constructors
Methods
1.16.1
Names
coi
cwz
net.minecraft.server.v1_15_R1.FluidType
net.minecraft.server.v1_16_R1.FluidType
Fields
Constructors
Methods
boolean (Tag<Fluid>): a, is, method_15791, matches, func_207185_a
boolean (Tag<Fluid>): a, is, method_15791, isIn, func_207185_a
1.15.2
Names
cof
coi
Fields
Constructors
Methods
boolean (FluidState, BlockGetter, BlockPos, Fluid, Direction): a, canBeReplacedWith, method_15777, func_215665_a
boolean (FluidState, BlockGetter, BlockPos, Fluid, Direction): a, canBeReplacedWith, method_15777, canBeReplacedWith, func_215665_a
1.15.1
Names
Fields
Constructors
Methods
float (FluidState): a, getOwnHeight, method_20784, func_223407_a
float (FluidState): a, getOwnHeight, method_20784, getHeight, func_223407_a
1.15
Names
clj
cof
net.minecraft.server.v1_14_R1.FluidType
net.minecraft.server.v1_15_R1.FluidType
Fields
Constructors
Methods
StateDefinition<Fluid, FluidState> (): h, getStateDefinition, method_15783, getStateManager, func_207182_e
StateDefinition<Fluid, FluidState> (): g, getStateDefinition, method_15783, getStateManager, func_207182_e
FluidState (): i, defaultFluidState, method_15785, getDefaultState, func_207188_f
FluidState (): h, defaultFluidState, method_15785, getDefaultState, func_207188_f
Item (): b, getBucket, method_15774, getBucketItem, func_204524_b
Item (): a, getBucket, method_15774, getBucketItem, func_204524_b
boolean (): k, isRandomlyTicking, method_15795, hasRandomTicks, func_207196_h
boolean (): j, isRandomlyTicking, method_15795, hasRandomTicks, func_207196_h
boolean (): c, isEmpty, method_15794, isEmpty, func_204538_c
boolean (): b, isEmpty, method_15794, isEmpty, func_204538_c
float (): d, getExplosionResistance, method_15784, getBlastResistance, func_210195_d
float (): c, getExplosionResistance, method_15784, getBlastResistance, func_210195_d
BlockLayer (): a, getRenderLayer, method_15786, getRenderLayer, func_180664_k
ParticleOptions (): j, getDripParticle, method_15787, getParticle, func_204521_c
ParticleOptions (): i, getDripParticle, method_15787, getParticle, func_204521_c
boolean (FluidState, BlockGetter, BlockPos, Fluid, Direction): a, canBeReplacedWith, method_15777, canBeReplacedWith, func_215665_a
boolean (FluidState, BlockGetter, BlockPos, Fluid, Direction): a, canBeReplacedWith, method_15777, func_215665_a
1.14.4
Names
cle
clj
net.minecraft.world.level.material.Fluid
Fields
RegistryBlockID<Fluid>: c, field_15904, STATE_IDS, field_207201_d
IdMapper<FluidState>: c, FLUID_STATE_REGISTRY, field_15904, STATE_IDS, field_207201_d
BlockStateList<FluidType, Fluid>: d, field_15905, stateFactory, field_207202_e
StateDefinition<Fluid, FluidState>: d, stateDefinition, field_15905, stateManager, field_207202_e
Fluid: a, field_15903, defaultState, field_207200_b
FluidState: a, defaultFluidState, field_15903, defaultState, field_207200_b
Constructors
Methods
void (BlockStateList$a<FluidType, Fluid>): a, method_15775, appendProperties, func_207184_a
void (StateDefinition$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, func_207184_a
BlockStateList<FluidType, Fluid> (): h, method_15783, getStateFactory, func_207182_e
StateDefinition<Fluid, FluidState> (): h, getStateDefinition, method_15783, getStateManager, func_207182_e
void (Fluid): f, method_15781, setDefaultState, func_207183_f
void (FluidState): f, registerDefaultState, method_15781, setDefaultState, func_207183_f
Fluid (): i, method_15785, getDefaultState, func_207188_f
FluidState (): i, defaultFluidState, method_15785, getDefaultState, func_207188_f
Item (): b, method_15774, getBucketItem, func_204524_b
Item (): b, getBucket, method_15774, getBucketItem, func_204524_b
void (World, BlockPosition, Fluid): a, method_15778, onScheduledTick, func_207191_a
void (Level, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, func_207191_a
void (World, BlockPosition, Fluid, Random): b, method_15792, onRandomTick, func_207186_b
void (Level, BlockPos, FluidState, Random): b, randomTick, method_15792, onRandomTick, func_207186_b
int (IWorldReader): a, method_15789, getTickRate, func_205569_a
int (LevelReader): a, getTickDelay, method_15789, getTickRate, func_205569_a
boolean (): k, method_15795, hasRandomTicks, func_207196_h
boolean (): k, isRandomlyTicking, method_15795, hasRandomTicks, func_207196_h
boolean (): c, method_15794, isEmpty, func_204538_c
boolean (): c, isEmpty, method_15794, isEmpty, func_204538_c
float (): d, method_15784, getBlastResistance, func_210195_d
float (): d, getExplosionResistance, method_15784, getBlastResistance, func_210195_d
IBlockData (Fluid): b, method_15790, toBlockState, func_204527_a
BlockState (FluidState): b, createLegacyBlock, method_15790, toBlockState, func_204527_a
boolean (Fluid): c, method_15793, isStill, func_207193_c
boolean (FluidState): c, isSource, method_15793, isStill, func_207193_c
int (Fluid): d, method_15779, getLevel, func_207192_d
int (FluidState): d, getAmount, method_15779, getLevel, func_207192_d
boolean (FluidType): a, method_15780, matchesType, func_207187_a
boolean (Fluid): a, isSame, method_15780, matchesType, func_207187_a
boolean (Tag<FluidType>): a, method_15791, matches, func_207185_a
boolean (Tag<Fluid>): a, is, method_15791, matches, func_207185_a
TextureType (): a, method_15786, getRenderLayer, func_180664_k
BlockLayer (): a, getRenderLayer, method_15786, getRenderLayer, func_180664_k
void (World, BlockPosition, Fluid, Random): a, method_15776, randomDisplayTick, func_204522_a
void (Level, BlockPos, FluidState, Random): a, animateTick, method_15776, randomDisplayTick, func_204522_a
ParticleParam (): j, method_15787, getParticle, func_204521_c
ParticleOptions (): j, getDripParticle, method_15787, getParticle, func_204521_c
boolean (Fluid, IBlockAccess, BlockPosition, FluidType, EnumDirection): a, method_15777, method_15777, func_215665_a
boolean (FluidState, BlockGetter, BlockPos, Fluid, Direction): a, canBeReplacedWith, method_15777, canBeReplacedWith, func_215665_a
Vec3D (IBlockAccess, BlockPosition, Fluid): a, method_15782, getVelocity, func_215663_a
Vec3 (BlockGetter, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, func_215663_a
float (Fluid, IBlockAccess, BlockPosition): a, method_15788, getHeight, func_215662_a
float (FluidState, BlockGetter, BlockPos): a, getHeight, method_15788, getHeight, func_215662_a
VoxelShape (Fluid, IBlockAccess, BlockPosition): b, method_17775, getShape, func_215664_b
VoxelShape (FluidState, BlockGetter, BlockPos): b, getShape, method_17775, getShape, func_215664_b
float (Fluid): a, method_20784, method_20784, func_223407_a
float (FluidState): a, getOwnHeight, method_20784, func_223407_a
1.14.3
Names
cla
cle
net.minecraft.fluid.Fluid
Fields
RegistryBlockID<Fluid>: c, field_15904, field_207201_d
RegistryBlockID<Fluid>: c, field_15904, STATE_IDS, field_207201_d
BlockStateList<FluidType, Fluid>: d, field_15905, field_207202_e
BlockStateList<FluidType, Fluid>: d, field_15905, stateFactory, field_207202_e
Fluid: a, field_15903, field_207200_b
Fluid: a, field_15903, defaultState, field_207200_b
Constructors
Methods
void (BlockStateList$a<FluidType, Fluid>): a, method_15775, func_207184_a
void (BlockStateList$a<FluidType, Fluid>): a, method_15775, appendProperties, func_207184_a
BlockStateList<FluidType, Fluid> (): h, method_15783, func_207182_e
BlockStateList<FluidType, Fluid> (): h, method_15783, getStateFactory, func_207182_e
void (Fluid): e, method_15781, func_207183_f
void (Fluid): f, method_15781, setDefaultState, func_207183_f
Fluid (): i, method_15785, func_207188_f
Fluid (): i, method_15785, getDefaultState, func_207188_f
Item (): b, method_15774, func_204524_b
Item (): b, method_15774, getBucketItem, func_204524_b
void (World, BlockPosition, Fluid): a, method_15778, func_207191_a
void (World, BlockPosition, Fluid): a, method_15778, onScheduledTick, func_207191_a
void (World, BlockPosition, Fluid, Random): b, method_15792, func_207186_b
void (World, BlockPosition, Fluid, Random): b, method_15792, onRandomTick, func_207186_b
int (IWorldReader): a, method_15789, func_205569_a
int (IWorldReader): a, method_15789, getTickRate, func_205569_a
boolean (): k, method_15795, func_207196_h
boolean (): k, method_15795, hasRandomTicks, func_207196_h
boolean (): c, method_15794, func_204538_c
boolean (): c, method_15794, isEmpty, func_204538_c
float (): d, method_15784, func_210195_d
float (): d, method_15784, getBlastResistance, func_210195_d
IBlockData (Fluid): a, method_15790, func_204527_a
IBlockData (Fluid): b, method_15790, toBlockState, func_204527_a
boolean (Fluid): b, method_15793, func_207193_c
boolean (Fluid): c, method_15793, isStill, func_207193_c
int (Fluid): c, method_15779, func_207192_d
int (Fluid): d, method_15779, getLevel, func_207192_d
boolean (FluidType): a, method_15780, func_207187_a
boolean (FluidType): a, method_15780, matchesType, func_207187_a
boolean (Tag<FluidType>): a, method_15791, func_207185_a
boolean (Tag<FluidType>): a, method_15791, matches, func_207185_a
TextureType (): a, method_15786, func_180664_k
TextureType (): a, method_15786, getRenderLayer, func_180664_k
void (World, BlockPosition, Fluid, Random): a, method_15776, func_204522_a
void (World, BlockPosition, Fluid, Random): a, method_15776, randomDisplayTick, func_204522_a
ParticleParam (): j, method_15787, func_204521_c
ParticleParam (): j, method_15787, getParticle, func_204521_c
boolean (Fluid, IBlockAccess, BlockPosition, FluidType, EnumDirection): a, method_15777, func_215665_a
boolean (Fluid, IBlockAccess, BlockPosition, FluidType, EnumDirection): a, method_15777, method_15777, func_215665_a
Vec3D (IBlockAccess, BlockPosition, Fluid): a, method_15782, func_215663_a
Vec3D (IBlockAccess, BlockPosition, Fluid): a, method_15782, getVelocity, func_215663_a
float (Fluid, IBlockAccess, BlockPosition): a, method_15788, func_215662_a
float (Fluid, IBlockAccess, BlockPosition): a, method_15788, getHeight, func_215662_a
VoxelShape (Fluid, IBlockAccess, BlockPosition): b, method_17775, func_215664_b
VoxelShape (Fluid, IBlockAccess, BlockPosition): b, method_17775, getShape, func_215664_b
float (Fluid): a, method_20784, method_20784, func_223407_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
cky
cla
Fields
Constructors
Methods
1.14
Names
byv
cky
net.minecraft.class_3611
net.minecraft.server.v1_13_R2.FluidType
net.minecraft.server.v1_14_R1.FluidType
Fields
RegistryBlockID<Fluid>: c, field_207201_d
RegistryBlockID<Fluid>: c, field_15904, field_207201_d
BlockStateList<FluidType, Fluid>: d, field_207202_e
BlockStateList<FluidType, Fluid>: d, field_15905, field_207202_e
Fluid: a, field_207200_b
Fluid: a, field_15903, field_207200_b
Constructors
Methods
void (BlockStateList$a<FluidType, Fluid>): a, func_207184_a
void (BlockStateList$a<FluidType, Fluid>): a, method_15775, func_207184_a
BlockStateList<FluidType, Fluid> (): h, func_207182_e
BlockStateList<FluidType, Fluid> (): h, method_15783, func_207182_e
void (Fluid): f, func_207183_f
void (Fluid): e, method_15781, func_207183_f
Fluid (): i, func_207188_f
Fluid (): i, method_15785, func_207188_f
Item (): b, func_204524_b
Item (): b, method_15774, func_204524_b
void (World, BlockPosition, Fluid): a, func_207191_a
void (World, BlockPosition, Fluid): a, method_15778, func_207191_a
void (World, BlockPosition, Fluid, Random): b, func_207186_b
void (World, BlockPosition, Fluid, Random): b, method_15792, func_207186_b
boolean (Fluid, FluidType, EnumDirection): a, func_211757_a
Vec3D (IWorldReader, BlockPosition, Fluid): a, func_205564_a
int (IWorldReader): a, func_205569_a
int (IWorldReader): a, method_15789, func_205569_a
boolean (): k, func_207196_h
boolean (): k, method_15795, func_207196_h
boolean (): c, func_204538_c
boolean (): c, method_15794, func_204538_c
float (): d, func_210195_d
float (): d, method_15784, func_210195_d
float (Fluid): a, func_207181_a
IBlockData (Fluid): b, func_204527_a
IBlockData (Fluid): a, method_15790, func_204527_a
boolean (Fluid): c, func_207193_c
boolean (Fluid): b, method_15793, func_207193_c
int (Fluid): d, func_207192_d
int (Fluid): c, method_15779, func_207192_d
boolean (FluidType): a, func_207187_a
boolean (FluidType): a, method_15780, func_207187_a
boolean (Tag<FluidType>): a, func_207185_a
boolean (Tag<FluidType>): a, method_15791, func_207185_a
void (): l, func_207195_i
void (String, FluidType): a, func_207198_a
void (MinecraftKey, FluidType): a, func_207194_a
TextureType (): a, func_180664_k
TextureType (): a, method_15786, func_180664_k
void (World, BlockPosition, Fluid, Random): a, func_204522_a
void (World, BlockPosition, Fluid, Random): a, method_15776, func_204522_a
ParticleParam (): j, func_204521_c
ParticleParam (): j, method_15787, func_204521_c
boolean (Fluid, IBlockAccess, BlockPosition, FluidType, EnumDirection): a, method_15777, func_215665_a
Vec3D (IBlockAccess, BlockPosition, Fluid): a, method_15782, func_215663_a
float (Fluid, IBlockAccess, BlockPosition): a, method_15788, func_215662_a
VoxelShape (Fluid, IBlockAccess, BlockPosition): b, method_17775, func_215664_b
1.13.2
Names
byu
byv
Fields
Constructors
Methods
1.13.1
Names
bym
byu
net.minecraft.server.v1_13_R1.FluidType
net.minecraft.server.v1_13_R2.FluidType
Fields
MinecraftKey: a, field_207199_a
RegistryBlocks<MinecraftKey, FluidType>: c, field_205588_a
RegistryBlockID<Fluid>: d, field_207201_d
RegistryBlockID<Fluid>: c, field_207201_d
BlockStateList<FluidType, Fluid>: e, field_207202_e
BlockStateList<FluidType, Fluid>: d, field_207202_e
Fluid: b, field_207200_b
Fluid: a, field_207200_b
Constructors
Methods
1.13
Names
bym
net.minecraft.fluid.Fluid
net.minecraft.server.v1_13_R1.FluidType
Fields
MinecraftKey: a, field_207199_a
RegistryBlocks<MinecraftKey, FluidType>: c, field_205588_a
RegistryBlockID<Fluid>: d, field_207201_d
BlockStateList<FluidType, Fluid>: e, field_207202_e
Fluid: b, field_207200_b
Constructors
()
Methods
void (BlockStateList$a<FluidType, Fluid>): a, func_207184_a
BlockStateList<FluidType, Fluid> (): h, func_207182_e
void (Fluid): f, func_207183_f
Fluid (): i, func_207188_f
Item (): b, func_204524_b
void (World, BlockPosition, Fluid): a, func_207191_a
void (World, BlockPosition, Fluid, Random): b, func_207186_b
boolean (Fluid, FluidType, EnumDirection): a, func_211757_a
Vec3D (IWorldReader, BlockPosition, Fluid): a, func_205564_a
int (IWorldReader): a, func_205569_a
boolean (): k, func_207196_h
boolean (): c, func_204538_c
float (): d, func_210195_d
float (Fluid): a, func_207181_a
IBlockData (Fluid): b, func_204527_a
boolean (Fluid): c, func_207193_c
int (Fluid): d, func_207192_d
boolean (FluidType): a, func_207187_a
boolean (Tag<FluidType>): a, func_207185_a
void (): l, func_207195_i
void (String, FluidType): a, func_207198_a
void (MinecraftKey, FluidType): a, func_207194_a
TextureType (): a, func_180664_k
void (World, BlockPosition, Fluid, Random): a, func_204522_a
ParticleParam (): j, func_204521_c