boolean | |
BiomeBase | |
int | |
default boolean | |
int | |
boolean | | a(int arg0, int arg1, boolean arg2) | | func_175680_a(int arg0, int arg1, boolean arg2) | | isChunkLoaded(int arg0, int arg1, boolean arg2) |
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boolean | |
default BlockPosition | |
int | |
default float | |
default EntityHuman | | a(aeo arg0, double arg1) | | func_72890_a(Entity arg0, double arg1) | | findNearbyPlayer(Entity arg0, double arg1) |
|
default EntityHuman | | b(aeo arg0, double arg1) | | func_184136_b(Entity arg0, double arg1) |
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default EntityHuman | | a(double arg0, double arg1, double arg2, double arg3, boolean arg4) | | func_184137_a(double arg0, double arg1, double arg2, double arg3, boolean arg4) |
|
EntityHuman | | a(double arg0, double arg1, double arg2, double arg3, Predicate<aeo> arg4) | | func_190525_a(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4) |
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int | |
WorldBorder | | d() | | func_175723_af() | | getWorldBorder() |
|
boolean | |
List<Entity> | |
int | |
boolean | |
int | | k() | | func_181545_F() | | getSeaLevel() |
|
default boolean | |
default boolean | |
default VoxelShape | |
default VoxelShape | | a(aeo arg0, cdp arg1, double arg2, double arg3, double arg4) | | func_199406_a(Entity arg0, AxisAlignedBB arg1, double arg2, double arg3, double arg4) |
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default VoxelShape | | a(aeo arg0, cdp arg1, Set<aeo> arg2, double arg3, double arg4, double arg5) | | func_211153_a(Entity arg0, AxisAlignedBB arg1, Set<Entity> arg2, double arg3, double arg4, double arg5) |
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default VoxelShape | |
default VoxelShape | |
default VoxelShape | |
default boolean | |
default boolean | |
default boolean | |
default boolean | |
default boolean | |
default int | |
default int | | d(ej arg0, int arg1) | | func_205049_d(BlockPos arg0, int arg1) |
|
default boolean | |
default boolean | | b(ej arg0, boolean arg1) | | func_175668_a(BlockPos arg0, boolean arg1) |
|
default boolean | |
default boolean | | a(ej arg0, int arg1, boolean arg2) | | func_175648_a(BlockPos arg0, int arg1, boolean arg2) | | areChunksLoaded(BlockPosition arg0, int arg1, boolean arg2) |
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default boolean | |
default boolean | |
default boolean | |
default boolean | |
default boolean | | a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6) | | func_175663_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6) | | isAreaLoaded(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6) |
|
WorldProvider | |