net.minecraft.server.v1_14_R1

public class FluidTypeEmpty

extends FluidType

clc
net.minecraft.class_3576
net.minecraft.fluid.EmptyFluid
net.minecraft.fluid.EmptyFluid
net.minecraft.server.v1_14_R1.FluidTypeEmpty

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public Item
b()
method_15774()
getBucketItem()
func_204524_b()
public boolean
a(clf arg0, bgw arg1, ev arg2, cle arg3, fa arg4)
method_15777(class_3610 arg0, class_1922 arg1, class_2338 arg2, class_3611 arg3, class_2350 arg4)
method_15777(FluidState arg0, BlockView arg1, BlockPos arg2, Fluid arg3, Direction arg4)
func_215665_a(IFluidState arg0, IBlockReader arg1, BlockPos arg2, Fluid arg3, Direction arg4)
public Vec3D
a(bgw arg0, ev arg1, clf arg2)
method_15782(class_1922 arg0, class_2338 arg1, class_3610 arg2)
getVelocity(BlockView arg0, BlockPos arg1, FluidState arg2)
func_215663_a(IBlockReader arg0, BlockPos arg1, IFluidState arg2)
public int
a(bhp arg0)
method_15789(class_1941 arg0)
getTickRate(ViewableWorld arg0)
func_205569_a(IWorldReader arg0)
protected boolean
c()
method_15794()
isEmpty()
func_204538_c()
protected float
d()
method_15784()
getBlastResistance()
func_210195_d()
public float
a(clf arg0, bgw arg1, ev arg2)
method_15788(class_3610 arg0, class_1922 arg1, class_2338 arg2)
getHeight(FluidState arg0, BlockView arg1, BlockPos arg2)
func_215662_a(IFluidState arg0, IBlockReader arg1, BlockPos arg2)
public float
a(clf arg0)
method_20784(class_3610 arg0)
method_20784(FluidState arg0)
func_223407_a(IFluidState arg0)
protected IBlockData
b(clf arg0)
method_15790(class_3610 arg0)
toBlockState(FluidState arg0)
func_204527_a(IFluidState arg0)
public boolean
c(clf arg0)
method_15793(class_3610 arg0)
isStill(FluidState arg0)
func_207193_c(IFluidState arg0)
public int
d(clf arg0)
method_15779(class_3610 arg0)
getLevel(FluidState arg0)
func_207192_d(IFluidState arg0)
public VoxelShape
b(clf arg0, bgw arg1, ev arg2)
method_17775(class_3610 arg0, class_1922 arg1, class_2338 arg2)
getShape(FluidState arg0, BlockView arg1, BlockPos arg2)
func_215664_b(IFluidState arg0, IBlockReader arg1, BlockPos arg2)
public TextureType
a()
method_15786()
getRenderLayer()
func_180664_k()