protected Pathfinder | | a(int arg0) | | method_6336(int arg0) | | createPathNodeNavigator(int arg0) | | func_179679_a(int arg0) |
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protected boolean | | a() | | method_6358() | | isAtValidPosition() | | func_75485_k() |
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protected Vec3D | | b() | | method_6347() | | getPos() | | func_75502_i() |
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public PathEntity | |
public void | | c() | | method_6360() | | tick() | | func_75501_e() |
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protected boolean | | a(csb arg0, csb arg1, int arg2, int arg3, int arg4) | | method_6341(class_243 arg0, class_243 arg1, int arg2, int arg3, int arg4) | | canPathDirectlyThrough(Vec3d arg0, Vec3d arg1, int arg2, int arg3, int arg4) | | func_75493_a(Vec3d arg0, Vec3d arg1, int arg2, int arg3, int arg4) |
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public void | | a(boolean arg0) | | method_6332(boolean arg0) | | setCanPathThroughDoors(boolean arg0) | | func_192879_a(boolean arg0) |
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public void | | b(boolean arg0) | | method_6331(boolean arg0) | | setCanEnterOpenDoors(boolean arg0) | | func_192878_b(boolean arg0) |
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public boolean | |