net.minecraft.server.v1_14_R1

public abstract class World

implements IIBlockAccess, GeneratorAccess, AutoCloseable

bhm
net.minecraft.class_1937
net.minecraft.world.World
net.minecraft.world.World
net.minecraft.server.v1_14_R1.World

Field summary

Modifier and TypeField
protected static final org.apache.logging.log4j.Logger
e
field_9224
LOGGER
field_195596_d
private static final EnumDirection[]
a
field_9233
DIRECTIONS
field_200007_a
public final List<TileEntity>
f
field_9231
blockEntities
field_147482_g
tileEntityList
public final List<TileEntity>
g
field_9246
tickingBlockEntities
field_175730_i
tileEntityListTick
protected final List<TileEntity>
h
field_9241
pendingBlockEntities
field_147484_a
tileEntityListPending
protected final List<TileEntity>
i
field_18139
unloadedBlockEntities
field_147483_b
tileEntityListUnload
private final long
b
field_9245
unusedWhite
field_73001_c
private final Thread
c
field_17086
thread
field_217407_c
serverThread
private int
d
field_9226
ambientDarkness
field_73008_k
protected int
j
field_9256
lcgBlockSeed
field_73005_l
protected final int
k
field_9238
unusedIncrement
field_73006_m
protected float
l
field_9253
rainGradientPrev
field_73003_n
lastRainLevel
protected float
m
field_9235
rainGradient
field_73004_o
rainLevel
protected float
n
field_9251
thunderGradientPrev
field_73018_p
lastThunderLevel
protected float
o
field_9234
thunderGradient
field_73017_q
thunderLevel
private int
v
field_9242
ticksSinceLightning
field_73016_r
public final Random
p
field_9229
random
field_73012_v
random
public final WorldProvider
q
field_9247
dimension
field_73011_w
worldProvider
protected final IChunkProvider
r
field_9248
chunkManager
field_73020_y
chunkProvider
protected final WorldData
s
field_9232
properties
field_72986_A
worldData
private final GameProfilerFiller
w
field_16316
profiler
field_72984_F
methodProfiler
public final boolean
t
field_9236
isClient
field_72995_K
isClientSide
protected boolean
u
field_9249
iteratingTickingBlockEntities
field_147481_N
tickingTileEntities
private final WorldBorder
x
field_9223
border
field_175728_M
worldBorder

Constructor summary

ModifierConstructor
protected (WorldData arg0, DimensionManager arg1, BiFunction<World, WorldProvider, IChunkProvider> arg2, GameProfilerFiller arg3, boolean arg4)

Method summary

Modifier and TypeMethod
public BiomeBase
c(ev arg0)
method_8310(class_2338 arg0)
getBiome(BlockPos arg0)
func_180494_b(BlockPos arg0)
getBiome(BlockPosition arg0)
public boolean
e()
method_8608()
isClient()
func_201670_d()
public MinecraftServer
p()
method_8503()
getServer()
func_73046_m()
getMinecraftServer()
public IBlockData
i(ev arg0)
method_8495(class_2338 arg0)
getTopNonAirState(BlockPos arg0)
func_184141_c(BlockPos arg0)
public static boolean
j(ev arg0)
method_8558(class_2338 arg0)
isValid(BlockPos arg0)
func_175701_a(BlockPos arg0)
isValidLocation(BlockPosition arg0)
public static boolean
k(ev arg0)
method_8518(class_2338 arg0)
isHeightInvalid(BlockPos arg0)
func_189509_E(BlockPos arg0)
isOutsideWorld(BlockPosition arg0)
public static boolean
b(int arg0)
method_8476(int arg0)
isHeightInvalid(int arg0)
func_217405_b(int arg0)
public Chunk
l(ev arg0)
method_8500(class_2338 arg0)
getWorldChunk(BlockPos arg0)
func_175726_f(BlockPos arg0)
getChunkAtWorldCoords(BlockPosition arg0)
public Chunk
c(int arg0, int arg1)
method_8497(int arg0, int arg1)
method_8497(int arg0, int arg1)
func_212866_a_(int arg0, int arg1)
getChunkAt(int arg0, int arg1)
public IChunkAccess
a(int arg0, int arg1, bxh arg2, boolean arg3)
method_8402(int arg0, int arg1, class_2806 arg2, boolean arg3)
getChunk(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
func_217353_a(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
getChunkAt(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
public boolean
a(ev arg0, bvo arg1, int arg2)
method_8652(class_2338 arg0, class_2680 arg1, int arg2)
setBlockState(BlockPos arg0, BlockState arg1, int arg2)
func_180501_a(BlockPos arg0, BlockState arg1, int arg2)
setTypeAndData(BlockPosition arg0, IBlockData arg1, int arg2)
public void
a(ev arg0, bvo arg1, bvo arg2)
method_19282(class_2338 arg0, class_2680 arg1, class_2680 arg2)
onBlockChanged(BlockPos arg0, BlockState arg1, BlockState arg2)
func_217393_a(BlockPos arg0, BlockState arg1, BlockState arg2)
public boolean
a(ev arg0, boolean arg1)
method_8650(class_2338 arg0, boolean arg1)
clearBlockState(BlockPos arg0, boolean arg1)
func_217377_a(BlockPos arg0, boolean arg1)
public boolean
b(ev arg0, boolean arg1)
method_8651(class_2338 arg0, boolean arg1)
breakBlock(BlockPos arg0, boolean arg1)
func_175655_b(BlockPos arg0, boolean arg1)
public boolean
a(ev arg0, bvo arg1)
method_8501(class_2338 arg0, class_2680 arg1)
setBlockState(BlockPos arg0, BlockState arg1)
func_175656_a(BlockPos arg0, BlockState arg1)
setTypeUpdate(BlockPosition arg0, IBlockData arg1)
public abstract void
a(ev arg0, bvo arg1, bvo arg2, int arg3)
method_8413(class_2338 arg0, class_2680 arg1, class_2680 arg2, int arg3)
updateListeners(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
func_184138_a(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
notify(BlockPosition arg0, IBlockData arg1, IBlockData arg2, int arg3)
public void
a(ev arg0, bmq arg1)
method_8408(class_2338 arg0, class_2248 arg1)
updateNeighbors(BlockPos arg0, Block arg1)
func_195592_c(BlockPos arg0, Block arg1)
update(BlockPosition arg0, Block arg1)
public void
m(ev arg0)
method_16109(class_2338 arg0)
scheduleBlockRender(BlockPos arg0)
func_217396_m(BlockPos arg0)
public void
b(ev arg0, bmq arg1)
method_8452(class_2338 arg0, class_2248 arg1)
updateNeighborsAlways(BlockPos arg0, Block arg1)
func_195593_d(BlockPos arg0, Block arg1)
applyPhysics(BlockPosition arg0, Block arg1)
public void
a(ev arg0, bmq arg1, fa arg2)
method_8508(class_2338 arg0, class_2248 arg1, class_2350 arg2)
updateNeighborsExcept(BlockPos arg0, Block arg1, Direction arg2)
func_175695_a(BlockPos arg0, Block arg1, Direction arg2)
public void
a(ev arg0, bmq arg1, ev arg2)
method_8492(class_2338 arg0, class_2248 arg1, class_2338 arg2)
updateNeighbor(BlockPos arg0, Block arg1, BlockPos arg2)
func_190524_a(BlockPos arg0, Block arg1, BlockPos arg2)
public int
a_(ev arg0, int arg1)
method_8624(class_2338 arg0, int arg1)
getLightLevel(BlockPos arg0, int arg1)
func_201669_a(BlockPos arg0, int arg1)
getLightLevel(BlockPosition arg0, int arg1)
public int
a(byv$a arg0, int arg1, int arg2)
method_8589(class_2902$class_2903 arg0, int arg1, int arg2)
getTop(Heightmap$Type arg0, int arg1, int arg2)
func_201676_a(Heightmap$Type arg0, int arg1, int arg2)
public int
a(bhv arg0, ev arg1)
method_8314(class_1944 arg0, class_2338 arg1)
getLightLevel(LightType arg0, BlockPos arg1)
func_175642_b(LightType arg0, BlockPos arg1)
getBrightness(EnumSkyBlock arg0, BlockPosition arg1)
public IBlockData
e_(ev arg0)
method_8320(class_2338 arg0)
getBlockState(BlockPos arg0)
func_180495_p(BlockPos arg0)
getType(BlockPosition arg0)
public Fluid
b(ev arg0)
method_8316(class_2338 arg0)
getFluidState(BlockPos arg0)
func_204610_c(BlockPos arg0)
getFluid(BlockPosition arg0)
public boolean
J()
method_8530()
isDaylight()
func_72935_r()
public void
a(awb arg0, ev arg1, ym arg2, yo arg3, float arg4, float arg5)
method_8396(class_1657 arg0, class_2338 arg1, class_3414 arg2, class_3419 arg3, float arg4, float arg5)
playSound(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
func_184133_a(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
public abstract void
a(awb arg0, double arg1, double arg2, double arg3, ym arg4, yo arg5, float arg6, float arg7)
method_8465(class_1657 arg0, double arg1, double arg2, double arg3, class_3414 arg4, class_3419 arg5, float arg6, float arg7)
playSound(PlayerEntity arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundCategory arg5, float arg6, float arg7)
func_184148_a(PlayerEntity arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundCategory arg5, float arg6, float arg7)
public abstract void
a(awb arg0, ail arg1, ym arg2, yo arg3, float arg4, float arg5)
method_8449(class_1657 arg0, class_1297 arg1, class_3414 arg2, class_3419 arg3, float arg4, float arg5)
playSoundFromEntity(PlayerEntity arg0, Entity arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
func_217384_a(PlayerEntity arg0, Entity arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
public void
a(double arg0, double arg1, double arg2, ym arg3, yo arg4, float arg5, float arg6, boolean arg7)
method_8486(double arg0, double arg1, double arg2, class_3414 arg3, class_3419 arg4, float arg5, float arg6, boolean arg7)
playSound(double arg0, double arg1, double arg2, SoundEvent arg3, SoundCategory arg4, float arg5, float arg6, boolean arg7)
func_184134_a(double arg0, double arg1, double arg2, SoundEvent arg3, SoundCategory arg4, float arg5, float arg6, boolean arg7)
public void
a(ge arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_8406(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleEffect arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
func_195594_a(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleParam arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
public void
b(ge arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_8494(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addImportantParticle(ParticleEffect arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
func_195589_b(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
public void
b(ge arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_17452(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addImportantParticle(ParticleEffect arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
func_217404_b(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
public float
b(float arg0)
method_8442(float arg0)
getSkyAngleRadians(float arg0)
func_72929_e(float arg0)
public boolean
a(btr arg0)
method_8438(class_2586 arg0)
addBlockEntity(BlockEntity arg0)
func_175700_a(TileEntity arg0)
public void
a(Collection<btr> arg0)
method_8447(Collection<class_2586> arg0)
addBlockEntities(Collection<BlockEntity> arg0)
func_147448_a(Collection<TileEntity> arg0)
public void
K()
method_18471()
tickBlockEntities()
func_217391_K()
tickBlockEntities()
public void
a(Consumer<ail> arg0, ail arg1)
method_18472(Consumer<class_1297> arg0, class_1297 arg1)
tickEntity(Consumer<Entity> arg0, Entity arg1)
func_217390_a(Consumer<Entity> arg0, Entity arg1)
public boolean
a(crw arg0)
method_8534(class_238 arg0)
isAreaNotEmpty(Box arg0)
func_72829_c(AxisAlignedBB arg0)
public boolean
b(crw arg0)
method_8425(class_238 arg0)
doesAreaContainFireSource(Box arg0)
func_147470_e(AxisAlignedBB arg0)
public boolean
a(crw arg0, clj arg1)
method_8422(class_238 arg0, class_3614 arg1)
containsBlockWithMaterial(Box arg0, Material arg1)
func_72875_a(AxisAlignedBB arg0, Material arg1)
public Explosion
a(ail arg0, double arg1, double arg2, double arg3, float arg4, bhf$a arg5)
method_8437(class_1297 arg0, double arg1, double arg2, double arg3, float arg4, class_1927$class_4179 arg5)
createExplosion(Entity arg0, double arg1, double arg2, double arg3, float arg4, Explosion$DestructionType arg5)
func_217385_a(Entity arg0, double arg1, double arg2, double arg3, float arg4, Explosion$Mode arg5)
explode(Entity arg0, double arg1, double arg2, double arg3, float arg4, Explosion$Effect arg5)
public Explosion
a(ail arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, bhf$a arg6)
method_8537(class_1297 arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, class_1927$class_4179 arg6)
createExplosion(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, Explosion$DestructionType arg6)
func_217398_a(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, Explosion$Mode arg6)
createExplosion(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, Explosion$Effect arg6)
public Explosion
a(ail arg0, ahu arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, bhf$a arg7)
method_8454(class_1297 arg0, class_1282 arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, class_1927$class_4179 arg7)
createExplosion(Entity arg0, DamageSource arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, Explosion$DestructionType arg7)
func_217401_a(Entity arg0, DamageSource arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, Explosion$Mode arg7)
createExplosion(Entity arg0, DamageSource arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, Explosion$Effect arg7)
public boolean
a(awb arg0, ev arg1, fa arg2)
method_8506(class_1657 arg0, class_2338 arg1, class_2350 arg2)
method_8506(PlayerEntity arg0, BlockPos arg1, Direction arg2)
func_175719_a(PlayerEntity arg0, BlockPos arg1, Direction arg2)
douseFire(EntityHuman arg0, BlockPosition arg1, EnumDirection arg2)
public TileEntity
d(ev arg0)
method_8321(class_2338 arg0)
getBlockEntity(BlockPos arg0)
func_175625_s(BlockPos arg0)
getTileEntity(BlockPosition arg0)
private TileEntity
B(ev arg0)
method_8426(class_2338 arg0)
getPendingBlockEntity(BlockPos arg0)
func_189508_F(BlockPos arg0)
public void
a(ev arg0, btr arg1)
method_8526(class_2338 arg0, class_2586 arg1)
setBlockEntity(BlockPos arg0, BlockEntity arg1)
func_175690_a(BlockPos arg0, TileEntity arg1)
setTileEntity(BlockPosition arg0, TileEntity arg1)
public void
n(ev arg0)
method_8544(class_2338 arg0)
removeBlockEntity(BlockPos arg0)
func_175713_t(BlockPos arg0)
removeTileEntity(BlockPosition arg0)
public boolean
o(ev arg0)
method_8477(class_2338 arg0)
isHeightValidAndBlockLoaded(BlockPos arg0)
func_195588_v(BlockPos arg0)
public boolean
a(ev arg0, ail arg1)
method_8515(class_2338 arg0, class_1297 arg1)
doesBlockHaveSolidTopSurface(BlockPos arg0, Entity arg1)
func_217400_a(BlockPos arg0, Entity arg1)
public void
M()
method_8533()
calculateAmbientDarkness()
func_72966_v()
public void
a(boolean arg0, boolean arg1)
method_8424(boolean arg0, boolean arg1)
setMobSpawnOptions(boolean arg0, boolean arg1)
func_72891_a(boolean arg0, boolean arg1)
setSpawnFlags(boolean arg0, boolean arg1)
protected void
N()
method_8543()
initWeatherGradients()
func_72947_a()
public void
close()
close()
close()
close()
public ChunkStatus
O()
method_20311()
getLeastChunkStatusForCollisionCalculation()
func_217342_O()
public List<Entity>
a(ail arg0, crw arg1, Predicate<? super ail> arg2)
method_8333(class_1297 arg0, class_238 arg1, Predicate<? super class_1297> arg2)
getEntities(Entity arg0, Box arg1, Predicate<? super Entity> arg2)
func_175674_a(Entity arg0, AxisAlignedBB arg1, Predicate<? super Entity> arg2)
getEntities(Entity arg0, AxisAlignedBB arg1, Predicate<? super Entity> arg2)
public List<Entity>
a(aip<?> arg0, crw arg1, Predicate<? super ail> arg2)
method_18023(class_1299<?> arg0, class_238 arg1, Predicate<? super class_1297> arg2)
getEntities(EntityType<?> arg0, Box arg1, Predicate<? super Entity> arg2)
func_217394_a(EntityType<?> arg0, AxisAlignedBB arg1, Predicate<? super Entity> arg2)
public <T extends Entity> List<T>
a(Class<? extends T> arg0, crw arg1, Predicate<? super T> arg2)
method_8390(Class<? extends T> arg0, class_238 arg1, Predicate<? super T> arg2)
getEntities(Class<? extends T> arg0, Box arg1, Predicate<? super T> arg2)
func_175647_a(Class<? extends T> arg0, AxisAlignedBB arg1, Predicate<? super T> arg2)
public abstract Entity
a(int arg0)
method_8469(int arg0)
getEntityById(int arg0)
func_73045_a(int arg0)
getEntity(int arg0)
public void
b(ev arg0, btr arg1)
method_8524(class_2338 arg0, class_2586 arg1)
markDirty(BlockPos arg0, BlockEntity arg1)
func_175646_b(BlockPos arg0, TileEntity arg1)
public int
i()
method_8615()
getSeaLevel()
func_181545_F()
getSeaLevel()
public World
m_()
method_8410()
getWorld()
func_201672_e()
getMinecraftWorld()
public WorldType
P()
method_8527()
getGeneratorType()
func_175624_G()
public int
p(ev arg0)
method_8488(class_2338 arg0)
getReceivedStrongRedstonePower(BlockPos arg0)
func_175676_y(BlockPos arg0)
getBlockPower(BlockPosition arg0)
public boolean
a(ev arg0, fa arg1)
method_8459(class_2338 arg0, class_2350 arg1)
isEmittingRedstonePower(BlockPos arg0, Direction arg1)
func_175709_b(BlockPos arg0, Direction arg1)
isBlockFacePowered(BlockPosition arg0, EnumDirection arg1)
public int
b(ev arg0, fa arg1)
method_8499(class_2338 arg0, class_2350 arg1)
getEmittedRedstonePower(BlockPos arg0, Direction arg1)
func_175651_c(BlockPos arg0, Direction arg1)
getBlockFacePower(BlockPosition arg0, EnumDirection arg1)
public boolean
q(ev arg0)
method_8479(class_2338 arg0)
isReceivingRedstonePower(BlockPos arg0)
func_175640_z(BlockPos arg0)
isBlockIndirectlyPowered(BlockPosition arg0)
public int
r(ev arg0)
method_8482(class_2338 arg0)
getReceivedRedstonePower(BlockPos arg0)
func_175687_A(BlockPos arg0)
public void
a(long arg0)
method_8516(long arg0)
setTime(long arg0)
func_82738_a(long arg0)
public long
n_()
method_8412()
getSeed()
func_72905_C()
getSeed()
public long
R()
method_8510()
getTime()
func_82737_E()
getTime()
public long
S()
method_8532()
getTimeOfDay()
func_72820_D()
getDayTime()
public void
b(long arg0)
method_8435(long arg0)
setTimeOfDay(long arg0)
func_72877_b(long arg0)
setDayTime(long arg0)
protected void
a()
method_8560()
tickTime()
func_217389_a()
public BlockPosition
o_()
method_8395()
getSpawnPos()
func_175694_M()
getSpawn()
public void
a_(ev arg0)
method_8554(class_2338 arg0)
setSpawnPos(BlockPos arg0)
func_175652_B(BlockPos arg0)
public boolean
a(awb arg0, ev arg1)
method_8505(class_1657 arg0, class_2338 arg1)
canPlayerModifyAt(PlayerEntity arg0, BlockPos arg1)
func_175660_a(PlayerEntity arg0, BlockPos arg1)
public void
a(ail arg0, byte arg1)
method_8421(class_1297 arg0, byte arg1)
sendEntityStatus(Entity arg0, byte arg1)
func_72960_a(Entity arg0, byte arg1)
broadcastEntityEffect(Entity arg0, byte arg1)
public IChunkProvider
E()
method_8398()
getChunkManager()
func_72863_F()
getChunkProvider()
public void
a(ev arg0, bmq arg1, int arg2, int arg3)
method_8427(class_2338 arg0, class_2248 arg1, int arg2, int arg3)
addBlockAction(BlockPos arg0, Block arg1, int arg2, int arg3)
func_175641_c(BlockPos arg0, Block arg1, int arg2, int arg3)
playBlockAction(BlockPosition arg0, Block arg1, int arg2, int arg3)
public WorldData
p_()
method_8401()
getLevelProperties()
func_72912_H()
getWorldData()
public GameRules
T()
method_8450()
getGameRules()
func_82736_K()
getGameRules()
public float
f(float arg0)
method_8478(float arg0)
getThunderGradient(float arg0)
func_72819_i(float arg0)
public float
h(float arg0)
method_8430(float arg0)
getRainGradient(float arg0)
func_72867_j(float arg0)
public boolean
U()
method_8546()
isThundering()
func_72911_I()
public boolean
V()
method_8419()
isRaining()
func_72896_J()
isRaining()
public boolean
s(ev arg0)
method_8520(class_2338 arg0)
hasRain(BlockPos arg0)
func_175727_C(BlockPos arg0)
isRainingAt(BlockPosition arg0)
public boolean
t(ev arg0)
method_8480(class_2338 arg0)
hasHighHumidity(BlockPos arg0)
func_180502_D(BlockPos arg0)
public abstract WorldMap
a(String arg0)
method_17891(String arg0)
getMapState(String arg0)
func_217406_a(String arg0)
public abstract void
a(cob arg0)
method_17890(class_22 arg0)
putMapState(MapState arg0)
func_217399_a(MapData arg0)
public abstract int
y()
method_17889()
getNextMapId()
func_217395_y()
getWorldMapCount()
public void
b(int arg0, ev arg1, int arg2)
method_8474(int arg0, class_2338 arg1, int arg2)
playGlobalEvent(int arg0, BlockPos arg1, int arg2)
func_175669_a(int arg0, BlockPos arg1, int arg2)
public int
W()
method_8456()
getEffectiveHeight()
func_72940_L()
getHeight()
public CrashReportSystemDetails
a(d arg0)
method_8538(class_128 arg0)
addDetailsToCrashReport(CrashReport arg0)
func_72914_a(CrashReport arg0)
public abstract void
a(int arg0, ev arg1, int arg2)
method_8517(int arg0, class_2338 arg1, int arg2)
setBlockBreakingProgress(int arg0, BlockPos arg1, int arg2)
func_175715_c(int arg0, BlockPos arg1, int arg2)
public abstract Scoreboard
D()
method_8428()
getScoreboard()
func_96441_U()
getScoreboard()
public void
c(ev arg0, bmq arg1)
method_8455(class_2338 arg0, class_2248 arg1)
updateHorizontalAdjacent(BlockPos arg0, Block arg1)
func_175666_e(BlockPos arg0, Block arg1)
updateAdjacentComparators(BlockPosition arg0, Block arg1)
public DifficultyDamageScaler
e(ev arg0)
method_8404(class_2338 arg0)
getLocalDifficulty(BlockPos arg0)
func_175649_E(BlockPos arg0)
getDamageScaler(BlockPosition arg0)
public int
c()
method_8594()
getAmbientDarkness()
func_175657_ab()
public void
c(int arg0)
method_8509(int arg0)
setTicksSinceLightning(int arg0)
func_175702_c(int arg0)
public WorldBorder
q_()
method_8621()
getWorldBorder()
func_175723_af()
getWorldBorder()
public void
a(kb<?> arg0)
method_8522(class_2596<?> arg0)
sendPacket(Packet<?> arg0)
func_184135_a(IPacket<?> arg0)
public BlockPosition
a(String arg0, ev arg1, int arg2, boolean arg3)
method_8487(String arg0, class_2338 arg1, int arg2, boolean arg3)
locateStructure(String arg0, BlockPos arg1, int arg2, boolean arg3)
func_211157_a(String arg0, BlockPos arg1, int arg2, boolean arg3)
public WorldProvider
r_()
method_8597()
getDimension()
func_201675_m()
getWorldProvider()
public Random
k()
method_8409()
getRandom()
func_201674_k()
getRandom()
public boolean
a(ev arg0, Predicate<bvo> arg1)
method_16358(class_2338 arg0, Predicate<class_2680> arg1)
testBlockState(BlockPos arg0, Predicate<BlockState> arg1)
func_217375_a(BlockPos arg0, Predicate<BlockState> arg1)
public abstract CraftingManager
s()
method_8433()
getRecipeManager()
func_199532_z()
getCraftingManager()
public abstract TagRegistry
t()
method_8514()
getTagManager()
func_205772_D()
public BlockPosition
a(int arg0, int arg1, int arg2, int arg3)
method_8536(int arg0, int arg1, int arg2, int arg3)
getRandomPosInChunk(int arg0, int arg1, int arg2, int arg3)
func_217383_a(int arg0, int arg1, int arg2, int arg3)
public boolean
u()
method_8458()
isSavingDisabled()
func_217402_u()
isSavingDisabled()
public GameProfilerFiller
Z()
method_16107()
getProfiler()
func_217381_Z()
getMethodProfiler()
public BlockPosition
a(byv$a arg0, ev arg1)
method_8598(class_2902$class_2903 arg0, class_2338 arg1)
getTopPosition(Heightmap$Type arg0, BlockPos arg1)
func_205770_a(Heightmap$Type arg0, BlockPos arg1)
getHighestBlockYAt(HeightMap$Type arg0, BlockPosition arg1)
public void
j_()
method_8513()
setDefaultSpawnClient()
func_72974_f()
public void
a(ge arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_8466(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(ParticleEffect arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
func_195590_a(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
public float
a(float arg0)
method_8453(float arg0)
getAmbientLight(float arg0)
func_72971_b(float arg0)
public Vec3D
a(ev arg0, float arg1)
method_8548(class_2338 arg0, float arg1)
getSkyColor(BlockPos arg0, float arg1)
func_217382_a(BlockPos arg0, float arg1)
public Vec3D
c(float arg0)
method_8423(float arg0)
getCloudColor(float arg0)
func_72824_f(float arg0)
public Vec3D
d(float arg0)
method_8464(float arg0)
getFogColor(float arg0)
func_72948_g(float arg0)
public float
e(float arg0)
method_8550(float arg0)
getStarsBrightness(float arg0)
func_72880_h(float arg0)
public IBlockData
a(crw arg0, bmq arg1)
method_8475(class_238 arg0, class_2248 arg1)
getBlockState(Box arg0, Block arg1)
func_203067_a(AxisAlignedBB arg0, Block arg1)
public String
L()
method_8457()
getChunkProviderStatus()
func_72827_u()
public void
Q()
method_8525()
disconnect()
func_72882_A()
public void
g(float arg0)
method_8496(float arg0)
setThunderGradient(float arg0)
func_147442_i(float arg0)
public void
i(float arg0)
method_8519(float arg0)
setRainGradient(float arg0)
func_72894_k(float arg0)
public double
X()
method_8540()
getHorizonHeight()
func_72919_O()
public void
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, ic arg6)
method_8547(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, class_2487 arg6)
addFireworkParticle(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, CompoundTag arg6)
func_92088_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, CompoundNBT arg6)
public int
Y()
method_8529()
getTicksSinceLightning()
func_175658_ac()