net.minecraft.server.v1_14_R1

public abstract class EntityInsentient

extends EntityLiving

All mapped superinterfaces:

INamableTileEntity, ICommandListener

aiv
net.minecraft.class_1308
net.minecraft.entity.mob.MobEntity
net.minecraft.entity.MobEntity
net.minecraft.server.v1_14_R1.EntityInsentient

Field summary

Modifier and TypeField
private static final DataWatcherObject<Byte>
b
field_6193
MOB_FLAGS
field_184654_a
public int
e
field_6191
ambientSoundChance
field_70757_a
protected int
f
field_6194
experiencePoints
field_70728_aV
protected ControllerLook
g
field_6206
lookControl
field_70749_g
lookController
protected ControllerMove
bs
field_6207
moveControl
field_70765_h
moveController
protected ControllerJump
bt
field_6204
jumpControl
field_70767_i
private final EntityAIBodyControl
c
field_6188
bodyControl
field_70762_j
protected NavigationAbstract
bu
field_6189
navigation
field_70699_by
navigation
protected final PathfinderGoalSelector
bv
field_6201
goalSelector
field_70714_bg
goalSelector
protected final PathfinderGoalSelector
bw
field_6185
targetSelector
field_70715_bh
targetSelector
private EntityLiving
d
field_6199
target
field_70696_bz
goalTarget
private final EntitySenses
bz
field_6190
visibilityCache
field_70723_bA
private final NonNullList<ItemStack>
bA
field_6195
handItems
field_184656_bv
protected final float[]
bx
field_6187
handDropChances
field_82174_bp
dropChanceHand
private final NonNullList<ItemStack>
bB
field_6205
armorItems
field_184657_bw
protected final float[]
by
field_6186
armorDropChances
field_184655_bs
dropChanceArmor
private boolean
bC
field_6203
pickUpLoot
field_82172_bs
canPickUpLoot
private boolean
bD
field_6200
persistent
field_82179_bU
persistent
private final Map<PathType, Float>
bE
field_6196
pathNodeTypeWeights
field_184658_bz
private MinecraftKey
bF
field_6198
lootTable
field_184659_bA
lootTableKey
private long
bG
field_6184
lootTableSeed
field_184653_bB
lootTableSeed
private Entity
bH
field_6202
holdingEntity
field_110168_bw
leashHolder
private int
bI
field_18279
holdingEntityId
field_213400_bI
private NBTTagCompound
bJ
field_6192
leashTag
field_110170_bx
private BlockPosition
bK
field_18074
walkTarget
field_213401_bK
private float
bL
field_18075
walkTargetRange
field_213402_bL

Constructor summary

ModifierConstructor
protected (EntityTypes<? extends EntityInsentient> arg0, World arg1)

Method summary

Modifier and TypeMethod
protected void
n()
method_5959()
initGoals()
func_184651_r()
initPathfinder()
protected void
cl()
method_6001()
initAttributes()
func_110147_ax()
initAttributes()
protected NavigationAbstract
b(bhm arg0)
method_5965(class_1937 arg0)
createNavigation(World arg0)
func_175447_b(World arg0)
public float
a(cni arg0)
method_5944(class_7 arg0)
getPathNodeTypeWeight(PathNodeType arg0)
func_184643_a(PathNodeType arg0)
public void
a(cni arg0, float arg1)
method_5941(class_7 arg0, float arg1)
setPathNodeTypeWeight(PathNodeType arg0, float arg1)
func_184644_a(PathNodeType arg0, float arg1)
protected EntityAIBodyControl
o()
method_5963()
createBodyControl()
func_184650_s()
public ControllerLook
p()
method_5988()
getLookControl()
func_70671_ap()
getControllerLook()
public ControllerMove
r()
method_5962()
getMoveControl()
func_70605_aq()
getControllerMove()
public ControllerJump
s()
method_5993()
getJumpControl()
func_70683_ar()
getControllerJump()
public NavigationAbstract
u()
method_5942()
getNavigation()
func_70661_as()
getNavigation()
public EntitySenses
v()
method_5985()
getVisibilityCache()
func_70635_at()
getEntitySenses()
public EntityLiving
w()
method_5968()
getTarget()
func_70638_az()
getGoalTarget()
public void
g(aiu arg0)
method_5980(class_1309 arg0)
setTarget(LivingEntity arg0)
func_70624_b(LivingEntity arg0)
setGoalTarget(EntityLiving arg0)
public boolean
a(aip<?> arg0)
method_5973(class_1299<?> arg0)
canTarget(EntityType<?> arg0)
func_213358_a(EntityType<?> arg0)
public void
z()
method_5983()
onEatingGrass()
func_70615_aA()
blockEaten()
protected void
u_()
method_5693()
initDataTracker()
func_70088_a()
initDatawatcher()
public int
A()
method_5970()
getMinAmbientSoundDelay()
func_70627_aG()
public void
B()
method_5966()
playAmbientSound()
func_70642_aH()
public void
aa()
method_5670()
baseTick()
func_70030_z()
entityBaseTick()
protected void
c(ahu arg0)
method_6013(class_1282 arg0)
playHurtSound(DamageSource arg0)
func_184581_c(DamageSource arg0)
private void
l()
method_5975()
resetSoundDelay()
func_175456_n()
protected int
d(awb arg0)
method_6110(class_1657 arg0)
getCurrentExperience(PlayerEntity arg0)
func_70693_a(PlayerEntity arg0)
getExpValue(EntityHuman arg0)
public void
D()
method_5990()
playSpawnEffects()
func_70656_aK()
doSpawnEffect()
public void
h()
method_5773()
tick()
func_70071_h_()
tick()
protected void
F()
method_20417()
method_20417()
func_213385_F()
protected float
e(float arg0, float arg1)
method_6031(float arg0, float arg1)
method_6031(float arg0, float arg1)
func_110146_f(float arg0, float arg1)
protected SoundEffect
G()
method_5994()
getAmbientSound()
func_184639_G()
getSoundAmbient()
public void
b(ic arg0)
method_5652(class_2487 arg0)
writeCustomDataToTag(CompoundTag arg0)
func_213281_b(CompoundNBT arg0)
public void
a(ic arg0)
method_5749(class_2487 arg0)
readCustomDataFromTag(CompoundTag arg0)
func_70037_a(CompoundNBT arg0)
protected void
a(ahu arg0, boolean arg1)
method_16077(class_1282 arg0, boolean arg1)
dropLoot(DamageSource arg0, boolean arg1)
func_213354_a(DamageSource arg0, boolean arg1)
protected LootTableInfo$Builder
a(boolean arg0, ahu arg1)
method_16079(boolean arg0, class_1282 arg1)
getLootContextBuilder(boolean arg0, DamageSource arg1)
func_213363_a(boolean arg0, DamageSource arg1)
public final MinecraftKey
cG()
method_5989()
getLootTable()
func_213346_cF()
protected MinecraftKey
H()
method_5991()
getLootTableId()
func_184647_J()
getDefaultLootTable()
public void
r(float arg0)
method_5930(float arg0)
setForwardSpeed(float arg0)
func_191989_p(float arg0)
public void
s(float arg0)
method_5976(float arg0)
setUpwardSpeed(float arg0)
func_70657_f(float arg0)
public void
t(float arg0)
method_5938(float arg0)
setSidewaysSpeed(float arg0)
func_184646_p(float arg0)
public void
o(float arg0)
method_6125(float arg0)
setMovementSpeed(float arg0)
func_70659_e(float arg0)
public void
k()
method_6007()
tickMovement()
func_70636_d()
movementTick()
protected void
a(ats arg0)
method_5949(class_1542 arg0)
loot(ItemEntity arg0)
func_175445_a(ItemEntity arg0)
protected boolean
a(bce arg0, bce arg1, aiq arg2)
method_5955(class_1799 arg0, class_1799 arg1, class_1304 arg2)
isBetterItemFor(ItemStack arg0, ItemStack arg1, EquipmentSlot arg2)
func_208003_a(ItemStack arg0, ItemStack arg1, EquipmentSlotType arg2)
protected boolean
g(bce arg0)
method_5939(class_1799 arg0)
canPickupItem(ItemStack arg0)
func_175448_a(ItemStack arg0)
public boolean
c(double arg0)
method_5974(double arg0)
canImmediatelyDespawn(double arg0)
func_213397_c(double arg0)
isTypeNotPersistent(double arg0)
protected boolean
I()
method_17326()
cannotDespawn()
func_213392_I()
protected void
J()
method_5982()
checkDespawn()
func_70623_bb()
checkDespawn()
protected final void
dc()
method_6023()
tickNewAi()
func_70626_be()
doTick()
protected void
K()
method_18409()
sendAiDebugData()
func_213387_K()
protected void
L()
method_5958()
mobTick()
func_70619_bc()
mobTick()
public int
M()
method_5978()
getLookPitchSpeed()
func_70646_bf()
public int
dB()
method_5986()
method_5986()
func_184649_cE()
public int
dC()
method_20240()
getLookYawSpeed()
func_213396_dB()
public void
a(ail arg0, float arg1, float arg2)
method_5951(class_1297 arg0, float arg1, float arg2)
lookAtEntity(Entity arg0, float arg1, float arg2)
func_70625_a(Entity arg0, float arg1, float arg2)
private float
a(float arg0, float arg1, float arg2)
method_5960(float arg0, float arg1, float arg2)
changeAngle(float arg0, float arg1, float arg2)
func_70663_b(float arg0, float arg1, float arg2)
public static boolean
a(aip<? extends aiv> arg0, bhn arg1, aix arg2, ev arg3, Random arg4)
method_20636(class_1299<? extends class_1308> arg0, class_1936 arg1, class_3730 arg2, class_2338 arg3, Random arg4)
method_20636(EntityType<? extends MobEntity> arg0, IWorld arg1, SpawnType arg2, BlockPos arg3, Random arg4)
func_223315_a(EntityType<? extends MobEntity> arg0, IWorld arg1, SpawnReason arg2, BlockPos arg3, Random arg4)
public boolean
a(bhn arg0, aix arg1)
method_5979(class_1936 arg0, class_3730 arg1)
canSpawn(IWorld arg0, SpawnType arg1)
func_213380_a(IWorld arg0, SpawnReason arg1)
public boolean
a(bhp arg0)
method_5957(class_1941 arg0)
canSpawn(ViewableWorld arg0)
func_205019_a(IWorldReader arg0)
public int
dD()
method_5945()
getLimitPerChunk()
func_70641_bl()
public boolean
c(int arg0)
method_5969(int arg0)
spawnsTooManyForEachTry(int arg0)
func_204209_c(int arg0)
public int
bv()
method_5850()
getSafeFallDistance()
func_82143_as()
public Iterable<ItemStack>
aZ()
method_5877()
getItemsHand()
func_184214_aD()
public Iterable<ItemStack>
ba()
method_5661()
getArmorItems()
func_184193_aE()
getArmorItems()
public ItemStack
b(aiq arg0)
method_6118(class_1304 arg0)
getEquippedStack(EquipmentSlot arg0)
func_184582_a(EquipmentSlotType arg0)
getEquipment(EnumItemSlot arg0)
public void
a(aiq arg0, bce arg1)
method_5673(class_1304 arg0, class_1799 arg1)
setEquippedStack(EquipmentSlot arg0, ItemStack arg1)
func_184201_a(EquipmentSlotType arg0, ItemStack arg1)
setSlot(EnumItemSlot arg0, ItemStack arg1)
protected void
a(ahu arg0, int arg1, boolean arg2)
method_6099(class_1282 arg0, int arg1, boolean arg2)
dropEquipment(DamageSource arg0, int arg1, boolean arg2)
func_213333_a(DamageSource arg0, int arg1, boolean arg2)
dropDeathLoot(DamageSource arg0, int arg1, boolean arg2)
protected float
d(aiq arg0)
method_5929(class_1304 arg0)
getDropChance(EquipmentSlot arg0)
func_205712_c(EquipmentSlotType arg0)
protected void
a(ahe arg0)
method_5964(class_1266 arg0)
initEquipment(LocalDifficulty arg0)
func_180481_a(DifficultyInstance arg0)
public static EnumItemSlot
h(bce arg0)
method_5953(class_1799 arg0)
getPreferredEquipmentSlot(ItemStack arg0)
func_184640_d(ItemStack arg0)
public static Item
a(aiq arg0, int arg1)
method_5948(class_1304 arg0, int arg1)
getEquipmentForSlot(EquipmentSlot arg0, int arg1)
func_184636_a(EquipmentSlotType arg0, int arg1)
protected void
b(ahe arg0)
method_5984(class_1266 arg0)
updateEnchantments(LocalDifficulty arg0)
func_180483_b(DifficultyInstance arg0)
public GroupDataEntity
a(bhn arg0, ahe arg1, aix arg2, ajg arg3, ic arg4)
method_5943(class_1936 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3, class_2487 arg4)
initialize(IWorld arg0, LocalDifficulty arg1, SpawnType arg2, EntityData arg3, CompoundTag arg4)
func_213386_a(IWorld arg0, DifficultyInstance arg1, SpawnReason arg2, ILivingEntityData arg3, CompoundNBT arg4)
prepare(GeneratorAccess arg0, DifficultyDamageScaler arg1, EnumMobSpawn arg2, GroupDataEntity arg3, NBTTagCompound arg4)
public boolean
dE()
method_5956()
canBeControlledByRider()
func_82171_bF()
public void
dF()
method_5971()
setPersistent()
func_110163_bv()
setPersistent()
public void
a(aiq arg0, float arg1)
method_5946(class_1304 arg0, float arg1)
setEquipmentDropChance(EquipmentSlot arg0, float arg1)
func_184642_a(EquipmentSlotType arg0, float arg1)
public boolean
dG()
method_5936()
canPickUpLoot()
func_98052_bS()
canPickupLoot()
public void
n(boolean arg0)
method_5952(boolean arg0)
setCanPickUpLoot(boolean arg0)
func_98053_h(boolean arg0)
setCanPickupLoot(boolean arg0)
public boolean
e(bce arg0)
method_18397(class_1799 arg0)
canPickUp(ItemStack arg0)
func_213365_e(ItemStack arg0)
public boolean
dH()
method_5947()
isPersistent()
func_104002_bU()
isPersistent()
public final boolean
b(awb arg0, ahf arg1)
method_5688(class_1657 arg0, class_1268 arg1)
interact(PlayerEntity arg0, Hand arg1)
func_184230_a(PlayerEntity arg0, Hand arg1)
protected boolean
a(awb arg0, ahf arg1)
method_5992(class_1657 arg0, class_1268 arg1)
interactMob(PlayerEntity arg0, Hand arg1)
func_184645_a(PlayerEntity arg0, Hand arg1)
public boolean
dI()
method_18411()
isInWalkTargetRange()
func_213383_dH()
public boolean
a(ev arg0)
method_18407(class_2338 arg0)
isInWalkTargetRange(BlockPos arg0)
func_213389_a(BlockPos arg0)
public void
a(ev arg0, int arg1)
method_18408(class_2338 arg0, int arg1)
setWalkTarget(BlockPos arg0, int arg1)
func_213390_a(BlockPos arg0, int arg1)
public BlockPosition
dJ()
method_18412()
getWalkTarget()
func_213384_dI()
public float
dK()
method_18413()
getWalkTargetRange()
func_213391_dJ()
public boolean
dM()
method_18410()
hasWalkTargetRange()
func_213394_dL()
protected void
dN()
method_5995()
updateLeash()
func_110159_bB()
public void
a(boolean arg0, boolean arg1)
method_5932(boolean arg0, boolean arg1)
detachLeash(boolean arg0, boolean arg1)
func_110160_i(boolean arg0, boolean arg1)
unleash(boolean arg0, boolean arg1)
public boolean
a(awb arg0)
method_5931(class_1657 arg0)
canBeLeashedBy(PlayerEntity arg0)
func_184652_a(PlayerEntity arg0)
public boolean
dO()
method_5934()
isLeashed()
func_110167_bD()
isLeashed()
public Entity
dP()
method_5933()
getHoldingEntity()
func_110166_bE()
getLeashHolder()
public void
b(ail arg0, boolean arg1)
method_5954(class_1297 arg0, boolean arg1)
attachLeash(Entity arg0, boolean arg1)
func_110162_b(Entity arg0, boolean arg1)
setLeashHolder(Entity arg0, boolean arg1)
public boolean
a(ail arg0, boolean arg1)
method_5873(class_1297 arg0, boolean arg1)
startRiding(Entity arg0, boolean arg1)
func_184205_a(Entity arg0, boolean arg1)
private void
dU()
method_5940()
deserializeLeashTag()
func_110165_bF()
public boolean
a_(int arg0, bce arg1)
method_5758(int arg0, class_1799 arg1)
equip(int arg0, ItemStack arg1)
func_174820_d(int arg0, ItemStack arg1)
public boolean
ca()
method_5787()
isLogicalSideForUpdatingMovement()
func_184186_bw()
public static boolean
b(aiq arg0, bce arg1)
method_5935(class_1304 arg0, class_1799 arg1)
canEquipmentSlotContain(EquipmentSlot arg0, ItemStack arg1)
func_184648_b(EquipmentSlotType arg0, ItemStack arg1)
public boolean
df()
method_6034()
canMoveVoluntarily()
func_70613_aW()
public void
o(boolean arg0)
method_5977(boolean arg0)
setAiDisabled(boolean arg0)
func_94061_f(boolean arg0)
setNoAI(boolean arg0)
public void
p(boolean arg0)
method_5937(boolean arg0)
setLeftHanded(boolean arg0)
func_184641_n(boolean arg0)
public void
q(boolean arg0)
method_19540(boolean arg0)
setAttacking(boolean arg0)
func_213395_q(boolean arg0)
public boolean
dQ()
method_5987()
isAiDisabled()
func_175446_cd()
isNoAI()
public boolean
dR()
method_5961()
isLeftHanded()
func_184638_cS()
isLeftHanded()
public boolean
dS()
method_6510()
isAttacking()
func_213398_dR()
public EnumMainHand
di()
method_6068()
getMainArm()
func_184591_cq()
getMainHand()
public boolean
c(aiu arg0)
method_18395(class_1309 arg0)
canTarget(LivingEntity arg0)
func_213336_c(LivingEntity arg0)
public boolean
C(ail arg0)
method_6121(class_1297 arg0)
tryAttack(Entity arg0)
func_70652_k(Entity arg0)
protected boolean
dT()
method_5972()
isInDaylight()
func_204609_dp()
protected void
c(ze<cle> arg0)
method_6010(class_3494<class_3611> arg0)
swimUpward(Tag<Fluid> arg0)
func_180466_bG(Tag<Fluid> arg0)
public boolean
a(bbz arg0)
method_18809(class_1792 arg0)
isHolding(Item arg0)
func_213382_a(Item arg0)
public void
a(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
func_70103_a(byte arg0)
public void
d(int arg0)
method_18810(int arg0)
setHoldingEntityId(int arg0)
func_213381_d(int arg0)