net.minecraft.server.v1_14_R1

public class PlayerChunk

ut
net.minecraft.class_3193
net.minecraft.server.world.ChunkHolder
net.minecraft.world.chunk.ChunkHolder
net.minecraft.server.v1_14_R1.PlayerChunk

Field summary

Modifier and TypeField
public static final com.mojang.datafixers.util.Either<IChunkAccess, PlayerChunk$Failure>
a
field_16426
UNLOADED_CHUNK
field_219306_a
UNLOADED_CHUNK_ACCESS
public static final CompletableFuture<com.mojang.datafixers.util.Either<IChunkAccess, PlayerChunk$Failure>>
b
field_16430
UNLOADED_CHUNK_FUTURE
field_219307_b
UNLOADED_CHUNK_ACCESS_FUTURE
public static final com.mojang.datafixers.util.Either<Chunk, PlayerChunk$Failure>
c
field_16427
UNLOADED_WORLD_CHUNK
field_219308_c
UNLOADED_CHUNK
private static final CompletableFuture<com.mojang.datafixers.util.Either<Chunk, PlayerChunk$Failure>>
d
field_16429
UNLOADED_WORLD_CHUNK_FUTURE
field_219309_d
UNLOADED_CHUNK_FUTURE
private static final List<ChunkStatus>
e
field_13868
CHUNK_STATUSES
field_219310_e
CHUNK_STATUSES
private static final PlayerChunk$State[]
f
field_13873
LEVEL_TYPES
field_219311_f
CHUNK_STATES
private final AtomicReferenceArray<CompletableFuture<com.mojang.datafixers.util.Either<IChunkAccess, PlayerChunk$Failure>>>
g
field_16425
futuresByStatus
field_219312_g
statusFutures
private volatile CompletableFuture<com.mojang.datafixers.util.Either<Chunk, PlayerChunk$Failure>>
h
field_16431
borderFuture
field_222983_h
fullChunkFuture
private volatile CompletableFuture<com.mojang.datafixers.util.Either<Chunk, PlayerChunk$Failure>>
i
field_19333
tickingFuture
field_219313_h
tickingFuture
private volatile CompletableFuture<com.mojang.datafixers.util.Either<Chunk, PlayerChunk$Failure>>
j
field_13865
entityTickingFuture
field_219314_i
entityTickingFuture
private CompletableFuture<IChunkAccess>
k
field_16428
future
field_219315_j
chunkSave
private int
l
field_16432
lastTickLevel
field_219316_k
oldTicketLevel
private int
m
field_13862
level
field_219317_l
ticketLevel
private int
n
field_17208
completedLevel
field_219318_m
private final ChunkCoordIntPair
o
field_13864
pos
field_219319_n
location
private final short[]
p
field_13861
blockUpdatePositions
field_219320_o
dirtyBlocks
private int
q
field_13874
blockUpdateCount
field_219321_p
dirtyCount
private int
r
field_13872
sectionsNeedingUpdateMask
field_219322_q
private int
s
field_16209
lightSentWithBlocksBits
field_219323_r
private int
t
field_13871
blockLightUpdateBits
field_219324_s
private int
u
field_13870
skyLightUpdateBits
field_219325_t
private final LightEngine
v
field_13863
lightingProvider
field_219326_u
lightEngine
private final PlayerChunk$c
w
field_17209
levelUpdateListener
field_219327_v
private final PlayerChunk$d
x
field_17210
playersWatchingChunkProvider
field_219328_w
players
private boolean
y
field_19238
field_19238
field_219329_x
hasBeenLoaded

Constructor summary

ModifierConstructor
public (ChunkCoordIntPair arg0, int arg1, LightEngine arg2, PlayerChunk$c arg3, PlayerChunk$d arg4)

Method summary

Modifier and TypeMethod
public CompletableFuture<com.mojang.datafixers.util.Either<IChunkAccess, PlayerChunk$Failure>>
a(bxh arg0)
method_16146(class_2806 arg0)
getFuture(ChunkStatus arg0)
func_219301_a(ChunkStatus arg0)
getStatusFutureUnchecked(ChunkStatus arg0)
public CompletableFuture<com.mojang.datafixers.util.Either<Chunk, PlayerChunk$Failure>>
a()
method_16145()
getTickingFuture()
func_219296_a()
public CompletableFuture<com.mojang.datafixers.util.Either<Chunk, PlayerChunk$Failure>>
b()
method_14003()
getEntityTickingFuture()
func_219297_b()
public CompletableFuture<com.mojang.datafixers.util.Either<Chunk, PlayerChunk$Failure>>
c()
method_20725()
method_20725()
func_223492_c()
public Chunk
d()
method_16144()
getWorldChunk()
func_219298_c()
getChunk()
public CompletableFuture<IChunkAccess>
g()
method_14000()
getFuture()
func_219302_f()
getChunkSave()
public void
a(int arg0, int arg1, int arg2)
method_14002(int arg0, int arg1, int arg2)
markForBlockUpdate(int arg0, int arg1, int arg2)
func_219279_a(int arg0, int arg1, int arg2)
public void
a(bhv arg0, int arg1)
method_14012(class_1944 arg0, int arg1)
markForLightUpdate(LightType arg0, int arg1)
func_219280_a(LightType arg0, int arg1)
public void
a(bxo arg0)
method_14006(class_2818 arg0)
flushUpdates(WorldChunk arg0)
func_219274_a(Chunk arg0)
private void
a(bhm arg0, ev arg1)
method_14009(class_1937 arg0, class_2338 arg1)
sendBlockEntityUpdatePacket(World arg0, BlockPos arg1)
func_219305_a(World arg0, BlockPos arg1)
private void
a(kb<?> arg0, boolean arg1)
method_13992(class_2596<?> arg0, boolean arg1)
sendPacketToPlayersWatching(Packet<?> arg0, boolean arg1)
func_219293_a(IPacket<?> arg0, boolean arg1)
public CompletableFuture<com.mojang.datafixers.util.Either<IChunkAccess, PlayerChunk$Failure>>
a(bxh arg0, uu arg1)
method_13993(class_2806 arg0, class_3898 arg1)
createFuture(ChunkStatus arg0, ThreadedAnvilChunkStorage arg1)
func_219276_a(ChunkStatus arg0, ChunkManager arg1)
private void
a(CompletableFuture<? extends com.mojang.datafixers.util.Either<? extends bxc, ut$a>> arg0)
method_16143(CompletableFuture<? extends com.mojang.datafixers.util.Either<? extends class_2791, class_3193$class_3724>> arg0)
updateFuture(CompletableFuture<? extends com.mojang.datafixers.util.Either<? extends Chunk, ChunkHolder$Unloaded>> arg0)
func_219284_a(CompletableFuture<? extends com.mojang.datafixers.util.Either<? extends IChunk, ChunkHolder$IChunkLoadingError>> arg0)
public ChunkCoordIntPair
i()
method_13994()
getPos()
func_219277_h()
public int
j()
method_14005()
getLevel()
func_219299_i()
getTicketLevel()
public int
k()
method_17208()
getCompletedLevel()
func_219281_j()
private void
d(int arg0)
method_17207(int arg0)
setCompletedLevel(int arg0)
func_219275_d(int arg0)
public void
a(int arg0)
method_15890(int arg0)
setLevel(int arg0)
func_219292_a(int arg0)
protected void
a(uu arg0)
method_14007(class_3898 arg0)
tick(ThreadedAnvilChunkStorage arg0)
func_219291_a(ChunkManager arg0)
public static ChunkStatus
b(int arg0)
method_14011(int arg0)
getTargetGenerationStatus(int arg0)
func_219278_b(int arg0)
getChunkStatus(int arg0)
public static PlayerChunk$State
c(int arg0)
method_14008(int arg0)
getLevelType(int arg0)
func_219286_c(int arg0)
getChunkState(int arg0)
public boolean
l()
method_20384()
method_20384()
func_219289_k()
hasBeenLoaded()
public void
m()
method_20385()
method_20385()
func_219303_l()
public void
a(bxn arg0)
method_20456(class_2821 arg0)
method_20456(ReadOnlyChunk arg0)
func_219294_a(ChunkPrimerWrapper arg0)
public ChunkStatus
e()
method_16141()
getCompletedStatus()
func_219285_d()
public IChunkAccess
f()
method_14010()
getCompletedChunk()
func_219287_e()
public PlayerChunk$State
h()
method_13995()
getLevelType()
func_219300_g()