public void | |
public EnumGamemode | | b() | | method_14257() | | getGameMode() | | func_73081_b() | | getGameMode() |
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public boolean | | c() | | method_14267() | | isSurvivalLike() | | func_180239_c() |
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public boolean | | d() | | method_14268() | | isCreative() | | func_73083_d() | | isCreative() |
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public void | |
public void | | a() | | method_14264() | | update() | | func_73075_a() |
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public void | |
public void | |
public void | | e() | | method_14269() | | method_14269() | | func_180238_e() |
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private boolean | |
public boolean | |
public EnumInteractionResult | | a(awb arg0, bhm arg1, bce arg2, ahf arg3) | | method_14256(class_1657 arg0, class_1937 arg1, class_1799 arg2, class_1268 arg3) | | interactItem(PlayerEntity arg0, World arg1, ItemStack arg2, Hand arg3) | | func_187250_a(PlayerEntity arg0, World arg1, ItemStack arg2, Hand arg3) |
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public EnumInteractionResult | | a(awb arg0, bhm arg1, bce arg2, ahf arg3, crx arg4) | | method_14262(class_1657 arg0, class_1937 arg1, class_1799 arg2, class_1268 arg3, class_3965 arg4) | | interactBlock(PlayerEntity arg0, World arg1, ItemStack arg2, Hand arg3, BlockHitResult arg4) | | func_219441_a(PlayerEntity arg0, World arg1, ItemStack arg2, Hand arg3, BlockRayTraceResult arg4) |
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public void | |