net.minecraft.server.v1_14_R1

public abstract class EntityHuman

extends EntityLiving

All mapped superinterfaces:

INamableTileEntity, ICommandListener

awb
net.minecraft.class_1657
net.minecraft.entity.player.PlayerEntity
net.minecraft.entity.player.PlayerEntity
net.minecraft.server.v1_14_R1.EntityHuman

Field summary

Modifier and TypeField
public static final EntitySize
bs
field_18135
STANDING_DIMENSIONS
field_213835_bs
private static final Map<EntityPose, EntitySize>
b
field_18134
POSE_DIMENSIONS
field_213836_b
private static final DataWatcherObject<Float>
c
field_7491
ABSORPTION_AMOUNT
field_184829_a
private static final DataWatcherObject<Integer>
d
field_7511
SCORE
field_184830_b
protected static final DataWatcherObject<Byte>
bt
field_7518
PLAYER_MODEL_BIT_MASK
field_184827_bp
protected static final DataWatcherObject<Byte>
bu
field_7488
MAIN_ARM
field_184828_bq
protected static final DataWatcherObject<NBTTagCompound>
bv
field_7496
LEFT_SHOULDER_ENTITY
field_192032_bt
protected static final DataWatcherObject<NBTTagCompound>
bw
field_7506
RIGHT_SHOULDER_ENTITY
field_192033_bu
public final PlayerInventory
bx
field_7514
inventory
field_71071_by
inventory
protected InventoryEnderChest
by
field_7486
enderChestInventory
field_71078_a
enderChest
public final ContainerPlayer
bz
field_7498
playerContainer
field_71069_bz
defaultContainer
public Container
bA
field_7512
container
field_71070_bA
activeContainer
protected FoodMetaData
bB
field_7493
hungerManager
field_71100_bB
foodData
protected int
bC
field_7489
field_7489
field_71101_bC
public float
bD
field_7505
field_7505
field_71107_bF
public float
bE
field_7483
field_7483
field_71109_bG
public int
bF
field_7504
experiencePickUpDelay
field_71090_bL
public double
bG
field_7524
field_7524
field_71091_bM
public double
bH
field_7502
field_7502
field_71096_bN
public double
bI
field_7522
field_7522
field_71097_bO
public double
bJ
field_7500
field_7500
field_71094_bP
public double
bK
field_7521
field_7521
field_71095_bQ
public double
bL
field_7499
field_7499
field_71085_bR
private int
e
field_7487
sleepTimer
field_71076_b
sleepTicks
protected boolean
bM
field_7490
isInWater
field_204230_bP
private BlockPosition
f
field_7501
spawnPosition
field_71077_c
private boolean
g
field_7515
spawnForced
field_82248_d
public final PlayerAbilities
bN
field_7503
abilities
field_71075_bZ
abilities
public int
bO
field_7520
experienceLevel
field_71068_ca
expLevel
public int
bP
field_7495
totalExperience
field_71067_cb
expTotal
public float
bQ
field_7510
experienceProgress
field_71106_cc
exp
protected int
bR
field_7494
enchantmentTableSeed
field_175152_f
protected final float
bS
field_7509
field_7509
field_71102_ce
private int
bU
field_7508
lastPlayedLevelUpSoundTime
field_82249_h
private final com.mojang.authlib.GameProfile
bV
field_7507
gameProfile
field_146106_i
private ItemStack
bX
field_7525
selectedItem
field_184831_bT
private final ItemCooldown
bY
field_7484
itemCooldownManager
field_184832_bU
public EntityFishingHook
bT
field_7513
fishHook
field_71104_cf
hookedFish
private boolean
bW
field_7523
reducedDebugInfo
field_175153_bG

Constructor summary

ModifierConstructor
public (World arg0, com.mojang.authlib.GameProfile arg1)

Method summary

Modifier and TypeMethod
protected void
cl()
method_6001()
initAttributes()
func_110147_ax()
initAttributes()
protected void
u_()
method_5693()
initDataTracker()
func_70088_a()
initDatawatcher()
public void
h()
method_5773()
tick()
func_70071_h_()
tick()
protected boolean
dB()
method_7295()
updateInWater()
func_204229_de()
private void
l()
method_7330()
updateTurtleHelmet()
func_203041_m()
protected ItemCooldown
g()
method_7265()
createCooldownManager()
func_184815_l()
private void
n()
method_7313()
method_7313()
func_184820_o()
protected void
dC()
method_7318()
updateSize()
func_213832_dB()
public int
ab()
method_5741()
getMaxPortalTime()
func_82145_z()
protected SoundEffect
ai()
method_5737()
getSwimSound()
func_184184_Z()
getSoundSwim()
protected SoundEffect
aj()
method_5625()
getSplashSound()
func_184181_aa()
getSoundSplash()
protected SoundEffect
ak()
method_5672()
getHighSpeedSplashSound()
func_204208_ah()
getSoundSplashHighSpeed()
public int
aX()
method_5806()
getDefaultPortalCooldown()
func_82147_ab()
public void
a(ym arg0, float arg1, float arg2)
method_5783(class_3414 arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
func_184185_a(SoundEvent arg0, float arg1, float arg2)
public void
a(ym arg0, yo arg1, float arg2, float arg3)
method_17356(class_3414 arg0, class_3419 arg1, float arg2, float arg3)
playSound(SoundEvent arg0, SoundCategory arg1, float arg2, float arg3)
func_213823_a(SoundEvent arg0, SoundCategory arg1, float arg2, float arg3)
public SoundCategory
cc()
method_5634()
getSoundCategory()
func_184176_by()
getSoundCategory()
protected int
cd()
method_5676()
getBurningDuration()
func_190531_bD()
getMaxFireTicks()
protected void
t_()
method_7346()
closeContainer()
func_71053_j()
closeInventory()
public void
aN()
method_5842()
tickRiding()
func_70098_U()
passengerTick()
protected void
dc()
method_6023()
tickNewAi()
func_70626_be()
doTick()
public void
k()
method_6007()
tickMovement()
func_70636_d()
movementTick()
private void
j(ic arg0)
method_7267(class_2487 arg0)
updateShoulderEntity(CompoundTag arg0)
func_192028_j(CompoundNBT arg0)
private void
c(ail arg0)
method_7341(class_1297 arg0)
collideWithEntity(Entity arg0)
func_71044_o(Entity arg0)
public int
dD()
method_7272()
getScore()
func_71037_bA()
getScore()
public void
r(int arg0)
method_7320(int arg0)
setScore(int arg0)
func_85040_s(int arg0)
setScore(int arg0)
public void
s(int arg0)
method_7285(int arg0)
addScore(int arg0)
func_85039_t(int arg0)
addScore(int arg0)
public void
a(ahu arg0)
method_6078(class_1282 arg0)
onDeath(DamageSource arg0)
func_70645_a(DamageSource arg0)
die(DamageSource arg0)
protected void
cF()
method_16078()
dropInventory()
func_213337_cE()
protected void
dE()
method_7293()
vanishCursedItems()
func_190776_cN()
removeCursedItems()
protected SoundEffect
e(ahu arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
getSoundHurt(DamageSource arg0)
protected SoundEffect
cH()
method_6002()
getDeathSound()
func_184615_bR()
getSoundDeath()
public EntityItem
n(boolean arg0)
method_7290(boolean arg0)
dropSelectedItem(boolean arg0)
func_71040_bB(boolean arg0)
public EntityItem
a(bce arg0, boolean arg1)
method_7328(class_1799 arg0, boolean arg1)
dropItem(ItemStack arg0, boolean arg1)
func_71019_a(ItemStack arg0, boolean arg1)
drop(ItemStack arg0, boolean arg1)
public EntityItem
a(bce arg0, boolean arg1, boolean arg2)
method_7329(class_1799 arg0, boolean arg1, boolean arg2)
dropItem(ItemStack arg0, boolean arg1, boolean arg2)
func_146097_a(ItemStack arg0, boolean arg1, boolean arg2)
public float
b(bvo arg0)
method_7351(class_2680 arg0)
getBlockBreakingSpeed(BlockState arg0)
func_184813_a(BlockState arg0)
public boolean
c(bvo arg0)
method_7305(class_2680 arg0)
isUsingEffectiveTool(BlockState arg0)
func_184823_b(BlockState arg0)
hasBlock(IBlockData arg0)
public void
a(ic arg0)
method_5749(class_2487 arg0)
readCustomDataFromTag(CompoundTag arg0)
func_70037_a(CompoundNBT arg0)
public void
b(ic arg0)
method_5652(class_2487 arg0)
writeCustomDataToTag(CompoundTag arg0)
func_213281_b(CompoundNBT arg0)
public boolean
a(ahu arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
protected void
d(aiu arg0)
method_6090(class_1309 arg0)
takeShieldHit(LivingEntity arg0)
func_190629_c(LivingEntity arg0)
shieldBlock(EntityLiving arg0)
public boolean
a(awb arg0)
method_7256(class_1657 arg0)
shouldDamagePlayer(PlayerEntity arg0)
func_96122_a(PlayerEntity arg0)
protected void
m(float arg0)
method_6105(float arg0)
damageArmor(float arg0)
func_70675_k(float arg0)
damageArmor(float arg0)
protected void
n(float arg0)
method_6056(float arg0)
damageShield(float arg0)
func_184590_k(float arg0)
damageShield(float arg0)
protected void
d(ahu arg0, float arg1)
method_6074(class_1282 arg0, float arg1)
applyDamage(DamageSource arg0, float arg1)
func_70665_d(DamageSource arg0, float arg1)
damageEntity0(DamageSource arg0, float arg1)
public void
a(bun arg0)
method_7311(class_2625 arg0)
openEditSignScreen(SignBlockEntity arg0)
func_175141_a(SignTileEntity arg0)
openSign(TileEntitySign arg0)
public void
a(bgs arg0)
method_7257(class_1918 arg0)
openCommandBlockMinecartScreen(CommandBlockExecutor arg0)
func_184809_a(CommandBlockLogic arg0)
public void
a(btw arg0)
method_7323(class_2593 arg0)
openCommandBlockScreen(CommandBlockBlockEntity arg0)
func_184824_a(CommandBlockTileEntity arg0)
public void
a(bur arg0)
method_7303(class_2633 arg0)
openStructureBlockScreen(StructureBlockBlockEntity arg0)
func_189807_a(StructureBlockTileEntity arg0)
public void
a(buh arg0)
method_16354(class_3751 arg0)
openJigsawScreen(JigsawBlockEntity arg0)
func_213826_a(JigsawTileEntity arg0)
public void
a(arw arg0, agz arg1)
method_7291(class_1496 arg0, class_1263 arg1)
openHorseInventory(HorseBaseEntity arg0, Inventory arg1)
func_184826_a(AbstractHorseEntity arg0, IInventory arg1)
openHorseInventory(EntityHorseAbstract arg0, IInventory arg1)
public OptionalInt
a(ahj arg0)
method_17355(class_3908 arg0)
openContainer(NameableContainerProvider arg0)
func_213829_a(INamedContainerProvider arg0)
openContainer(ITileInventory arg0)
public void
a(int arg0, bgq arg1, int arg2, int arg3, boolean arg4, boolean arg5)
method_17354(int arg0, class_1916 arg1, int arg2, int arg3, boolean arg4, boolean arg5)
sendTradeOffers(int arg0, TraderOfferList arg1, int arg2, int arg3, boolean arg4, boolean arg5)
func_213818_a(int arg0, MerchantOffers arg1, int arg2, int arg3, boolean arg4, boolean arg5)
openTrade(int arg0, MerchantRecipeList arg1, int arg2, int arg3, boolean arg4, boolean arg5)
public void
a(bce arg0, ahf arg1)
method_7315(class_1799 arg0, class_1268 arg1)
openEditBookScreen(ItemStack arg0, Hand arg1)
func_184814_a(ItemStack arg0, Hand arg1)
public EnumInteractionResult
a(ail arg0, ahf arg1)
method_7287(class_1297 arg0, class_1268 arg1)
interact(Entity arg0, Hand arg1)
func_190775_a(Entity arg0, Hand arg1)
public double
aO()
method_5678()
getHeightOffset()
func_70033_W()
public void
j()
method_5848()
stopRiding()
func_184210_p()
stopRiding()
protected boolean
cW()
method_6062()
cannotMove()
func_70610_aX()
isFrozen()
public void
f(ail arg0)
method_7324(class_1297 arg0)
attack(Entity arg0)
func_71059_n(Entity arg0)
attack(Entity arg0)
protected void
f(aiu arg0)
method_5997(class_1309 arg0)
attackLivingEntity(LivingEntity arg0)
func_204804_d(LivingEntity arg0)
public void
o(boolean arg0)
method_7284(boolean arg0)
disableShield(boolean arg0)
func_190777_m(boolean arg0)
public void
a(ail arg0)
method_7277(class_1297 arg0)
addCritParticles(Entity arg0)
func_71009_b(Entity arg0)
public void
b(ail arg0)
method_7304(class_1297 arg0)
addEnchantedHitParticles(Entity arg0)
func_71047_c(Entity arg0)
public void
dF()
method_7263()
method_7263()
func_184810_cG()
public void
Y()
method_5650()
remove()
func_70106_y()
die()
public boolean
dH()
method_7340()
isMainPlayer()
func_175144_cb()
public com.mojang.authlib.GameProfile
dI()
method_7334()
getGameProfile()
func_146103_bH()
getProfile()
public com.mojang.datafixers.util.Either<EntityHuman$EnumBedResult, Unit>
a(ev arg0)
method_7269(class_2338 arg0)
trySleep(BlockPos arg0)
func_213819_a(BlockPos arg0)
sleep(BlockPosition arg0)
public void
e(ev arg0)
method_18403(class_2338 arg0)
sleep(BlockPos arg0)
func_213342_e(BlockPos arg0)
private boolean
a(ev arg0, fa arg1)
method_7264(class_2338 arg0, class_2350 arg1)
isWithinSleepingRange(BlockPos arg0, Direction arg1)
func_190774_a(BlockPos arg0, Direction arg1)
private boolean
b(ev arg0, fa arg1)
method_19205(class_2338 arg0, class_2350 arg1)
isBedObstructed(BlockPos arg0, Direction arg1)
func_213828_b(BlockPos arg0, Direction arg1)
public void
a(boolean arg0, boolean arg1, boolean arg2)
method_7358(boolean arg0, boolean arg1, boolean arg2)
wakeUp(boolean arg0, boolean arg1, boolean arg2)
func_70999_a(boolean arg0, boolean arg1, boolean arg2)
wakeup(boolean arg0, boolean arg1, boolean arg2)
public void
dz()
method_18400()
wakeUp()
func_213366_dy()
public static Optional<Vec3D>
a(bhp arg0, ev arg1, boolean arg2)
method_7288(class_1941 arg0, class_2338 arg1, boolean arg2)
method_7288(ViewableWorld arg0, BlockPos arg1, boolean arg2)
func_213822_a(IWorldReader arg0, BlockPos arg1, boolean arg2)
getBed(IWorldReader arg0, BlockPosition arg1, boolean arg2)
public boolean
dJ()
method_7276()
isSleepingLongEnough()
func_71026_bH()
isDeeplySleeping()
public int
dK()
method_7297()
getSleepTimer()
func_71060_bI()
public void
a(jn arg0, boolean arg1)
method_7353(class_2561 arg0, boolean arg1)
addChatMessage(Text arg0, boolean arg1)
func_146105_b(ITextComponent arg0, boolean arg1)
public BlockPosition
dL()
method_7280()
getSpawnPosition()
func_180470_cg()
getBed()
public boolean
dM()
method_7258()
isSpawnForced()
func_82245_bX()
isRespawnForced()
public void
b(ev arg0, boolean arg1)
method_7289(class_2338 arg0, boolean arg1)
setPlayerSpawn(BlockPos arg0, boolean arg1)
func_180473_a(BlockPos arg0, boolean arg1)
setRespawnPosition(BlockPosition arg0, boolean arg1)
public void
a(qt arg0)
method_7281(class_2960 arg0)
incrementStat(Identifier arg0)
func_195066_a(ResourceLocation arg0)
public void
a(qt arg0, int arg1)
method_7339(class_2960 arg0, int arg1)
increaseStat(Identifier arg0, int arg1)
func_195067_a(ResourceLocation arg0, int arg1)
public void
b(yt<?> arg0)
method_7259(class_3445<?> arg0)
incrementStat(Stat<?> arg0)
func_71029_a(Stat<?> arg0)
public void
a(yt<?> arg0, int arg1)
method_7342(class_3445<?> arg0, int arg1)
increaseStat(Stat<?> arg0, int arg1)
func_71064_a(Stat<?> arg0, int arg1)
public void
a(yt<?> arg0)
method_7266(class_3445<?> arg0)
resetStat(Stat<?> arg0)
func_175145_a(Stat<?> arg0)
public int
a(Collection<bem<?>> arg0)
method_7254(Collection<class_1860<?>> arg0)
unlockRecipes(Collection<Recipe<?>> arg0)
func_195065_a(Collection<IRecipe<?>> arg0)
discoverRecipes(Collection<IRecipe<?>> arg0)
public void
a(qt[] arg0)
method_7335(class_2960[] arg0)
unlockRecipes(Identifier[] arg0)
func_193102_a(ResourceLocation[] arg0)
public int
b(Collection<bem<?>> arg0)
method_7333(Collection<class_1860<?>> arg0)
lockRecipes(Collection<Recipe<?>> arg0)
func_195069_b(Collection<IRecipe<?>> arg0)
undiscoverRecipes(Collection<IRecipe<?>> arg0)
public void
cY()
method_6043()
jump()
func_70664_aZ()
jump()
public void
e(csb arg0)
method_6091(class_243 arg0)
travel(Vec3d arg0)
func_213352_e(Vec3d arg0)
public void
ax()
method_5790()
updateSwimming()
func_205343_av()
protected boolean
f(ev arg0)
method_7326(class_2338 arg0)
doesNotSuffocate(BlockPos arg0)
func_207401_g(BlockPos arg0)
public float
db()
method_6029()
getMovementSpeed()
func_70689_ay()
public void
l(double arg0, double arg1, double arg2)
method_7282(double arg0, double arg1, double arg2)
method_7282(double arg0, double arg1, double arg2)
func_71000_j(double arg0, double arg1, double arg2)
checkMovement(double arg0, double arg1, double arg2)
private void
m(double arg0, double arg1, double arg2)
method_7260(double arg0, double arg1, double arg2)
method_7260(double arg0, double arg1, double arg2)
func_71015_k(double arg0, double arg1, double arg2)
public void
b(float arg0, float arg1)
method_5747(float arg0, float arg1)
handleFallDamage(float arg0, float arg1)
func_180430_e(float arg0, float arg1)
protected void
az()
method_5746()
onSwimmingStart()
func_71061_d_()
protected SoundEffect
o(int arg0)
method_6041(int arg0)
getFallSound(int arg0)
func_184588_d(int arg0)
getSoundFall(int arg0)
public void
b(aiu arg0)
method_5874(class_1309 arg0)
onKilledOther(LivingEntity arg0)
func_70074_a(LivingEntity arg0)
public void
a(bvo arg0, csb arg1)
method_5844(class_2680 arg0, class_243 arg1)
slowMovement(BlockState arg0, Vec3d arg1)
func_213295_a(BlockState arg0, Vec3d arg1)
public void
d(int arg0)
method_7255(int arg0)
addExperience(int arg0)
func_195068_e(int arg0)
giveExp(int arg0)
public int
dN()
method_7278()
getEnchantmentTableSeed()
func_175138_ci()
public void
a(bce arg0, int arg1)
method_7286(class_1799 arg0, int arg1)
applyEnchantmentCosts(ItemStack arg0, int arg1)
func_192024_a(ItemStack arg0, int arg1)
enchantDone(ItemStack arg0, int arg1)
public void
c(int arg0)
method_7316(int arg0)
addExperienceLevels(int arg0)
func_82242_a(int arg0)
levelDown(int arg0)
public int
dO()
method_7349()
getNextLevelExperience()
func_71050_bK()
getExpToLevel()
public void
r(float arg0)
method_7322(float arg0)
addExhaustion(float arg0)
func_71020_j(float arg0)
applyExhaustion(float arg0)
public FoodMetaData
dP()
method_7344()
getHungerManager()
func_71024_bL()
getFoodData()
public boolean
p(boolean arg0)
method_7332(boolean arg0)
canConsume(boolean arg0)
func_71043_e(boolean arg0)
public boolean
dQ()
method_7317()
canFoodHeal()
func_70996_bM()
public boolean
dR()
method_7294()
canModifyWorld()
func_175142_cm()
public boolean
a(ev arg0, fa arg1, bce arg2)
method_7343(class_2338 arg0, class_2350 arg1, class_1799 arg2)
canPlaceOn(BlockPos arg0, Direction arg1, ItemStack arg2)
func_175151_a(BlockPos arg0, Direction arg1, ItemStack arg2)
protected int
d(awb arg0)
method_6110(class_1657 arg0)
getCurrentExperience(PlayerEntity arg0)
func_70693_a(PlayerEntity arg0)
getExpValue(EntityHuman arg0)
protected boolean
cq()
method_6071()
shouldAlwaysDropXp()
func_70684_aJ()
alwaysGivesExp()
protected boolean
ap()
method_5658()
canClimb()
func_70041_e_()
playStepSound()
public void
r()
method_7355()
sendAbilitiesUpdate()
func_71016_p()
updateAbilities()
public void
a(bhj arg0)
method_7336(class_1934 arg0)
setGameMode(GameMode arg0)
func_71033_a(GameType arg0)
public IChatBaseComponent
O()
method_5477()
getName()
func_200200_C_()
getDisplayName()
public InventoryEnderChest
dS()
method_7274()
getEnderChestInventory()
func_71005_bN()
getEnderChest()
public ItemStack
b(aiq arg0)
method_6118(class_1304 arg0)
getEquippedStack(EquipmentSlot arg0)
func_184582_a(EquipmentSlotType arg0)
getEquipment(EnumItemSlot arg0)
public void
a(aiq arg0, bce arg1)
method_5673(class_1304 arg0, class_1799 arg1)
setEquippedStack(EquipmentSlot arg0, ItemStack arg1)
func_184201_a(EquipmentSlotType arg0, ItemStack arg1)
setSlot(EnumItemSlot arg0, ItemStack arg1)
public boolean
g(bce arg0)
method_7270(class_1799 arg0)
giveItemStack(ItemStack arg0)
func_191521_c(ItemStack arg0)
public Iterable<ItemStack>
aZ()
method_5877()
getItemsHand()
func_184214_aD()
public Iterable<ItemStack>
ba()
method_5661()
getArmorItems()
func_184193_aE()
getArmorItems()
public boolean
g(ic arg0)
method_7298(class_2487 arg0)
addShoulderEntity(CompoundTag arg0)
func_192027_g(CompoundNBT arg0)
protected void
dT()
method_7262()
dropShoulderEntities()
func_192030_dh()
releaseShoulderEntities()
private void
k(ic arg0)
method_7296(class_2487 arg0)
method_7296(CompoundTag arg0)
func_192026_k(CompoundNBT arg0)
spawnEntityFromShoulder(NBTTagCompound arg0)
public abstract boolean
t()
method_7325()
isSpectator()
func_175149_v()
isSpectator()
public boolean
bj()
method_5681()
isSwimming()
func_203007_ba()
isSwimming()
public abstract boolean
u()
method_7337()
isCreative()
func_184812_l_()
isCreative()
public boolean
bE()
method_5675()
canFly()
func_96092_aw()
public Scoreboard
dU()
method_7327()
getScoreboard()
func_96123_co()
getScoreboard()
public IChatBaseComponent
d()
method_5476()
getDisplayName()
func_145748_c_()
getScoreboardDisplayName()
public IChatBaseComponent
dV()
method_7306()
getNameAndUuid()
func_208017_dF()
private IChatBaseComponent
c(jn arg0)
method_7299(class_2561 arg0)
addTellClickEvent(Text arg0)
func_208016_c(ITextComponent arg0)
public String
bD()
method_5820()
getEntityName()
func_195047_I_()
getName()
public float
b(aje arg0, aim arg1)
method_18394(class_4050 arg0, class_4048 arg1)
getActiveEyeHeight(EntityPose arg0, EntityDimensions arg1)
func_213348_b(Pose arg0, EntitySize arg1)
public void
q(float arg0)
method_6073(float arg0)
setAbsorptionAmount(float arg0)
func_110149_m(float arg0)
setAbsorptionHearts(float arg0)
public float
dg()
method_6067()
getAbsorptionAmount()
func_110139_bj()
getAbsorptionHearts()
public static UUID
a(com.mojang.authlib.GameProfile arg0)
method_7271(com.mojang.authlib.GameProfile arg0)
getUuidFromProfile(com.mojang.authlib.GameProfile arg0)
func_146094_a(com.mojang.authlib.GameProfile arg0)
public static UUID
c(String arg0)
method_7310(String arg0)
getOfflinePlayerUuid(String arg0)
func_175147_b(String arg0)
getOfflineUUID(String arg0)
public boolean
a_(int arg0, bce arg1)
method_5758(int arg0, class_1799 arg1)
equip(int arg0, ItemStack arg1)
func_174820_d(int arg0, ItemStack arg1)
public EnumMainHand
di()
method_6068()
getMainArm()
func_184591_cq()
getMainHand()
public void
a(ait arg0)
method_7283(class_1306 arg0)
setMainArm(Arm arg0)
func_184819_a(HandSide arg0)
public NBTTagCompound
dX()
method_7356()
getShoulderEntityLeft()
func_192023_dk()
getShoulderEntityLeft()
protected void
h(ic arg0)
method_7273(class_2487 arg0)
setShoulderEntityLeft(CompoundTag arg0)
func_192029_h(CompoundNBT arg0)
setShoulderEntityLeft(NBTTagCompound arg0)
public NBTTagCompound
dY()
method_7308()
getShoulderEntityRight()
func_192025_dl()
getShoulderEntityRight()
protected void
i(ic arg0)
method_7345(class_2487 arg0)
setShoulderEntityRight(CompoundTag arg0)
func_192031_i(CompoundNBT arg0)
setShoulderEntityRight(NBTTagCompound arg0)
public float
dZ()
method_7279()
getAttackCooldownProgressPerTick()
func_184818_cX()
public float
s(float arg0)
method_7261(float arg0)
getAttackCooldownProgress(float arg0)
func_184825_o(float arg0)
public void
ea()
method_7350()
resetLastAttackedTicks()
func_184821_cY()
public ItemCooldown
eb()
method_7357()
getItemCooldownManager()
func_184811_cZ()
getCooldownTracker()
public float
ec()
method_7292()
getLuck()
func_184817_da()
public boolean
ed()
method_7338()
isCreativeLevelTwoOp()
func_195070_dx()
isCreativeAndOp()
public boolean
e(bce arg0)
method_18397(class_1799 arg0)
canPickUp(ItemStack arg0)
func_213365_e(ItemStack arg0)
public EntitySize
a(aje arg0)
method_18377(class_4050 arg0)
getDimensions(EntityPose arg0)
func_213305_a(Pose arg0)
public ItemStack
f(bce arg0)
method_18808(class_1799 arg0)
getArrowType(ItemStack arg0)
func_213356_f(ItemStack arg0)
public ItemStack
a(bhm arg0, bce arg1)
method_18866(class_1937 arg0, class_1799 arg1)
eatFood(World arg0, ItemStack arg1)
func_213357_a(World arg0, ItemStack arg1)
public void
a(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
func_70103_a(byte arg0)
private void
a(ge arg0)
method_16475(class_2394 arg0)
spawnParticles(ParticleEffect arg0)
func_213824_a(IParticleData arg0)
public void
X()
method_5823()
afterSpawn()
func_70065_x()
public void
dG()
method_7331()
requestRespawn()
func_71004_bE()
public boolean
bH()
method_5733()
shouldRenderName()
func_94059_bO()
public boolean
c(awb arg0)
method_5756(class_1657 arg0)
canSeePlayer(PlayerEntity arg0)
func_98034_c(PlayerEntity arg0)
public boolean
a(awc arg0)
method_7348(class_1664 arg0)
isSkinOverlayVisible(PlayerModelPart arg0)
func_175148_a(PlayerModelPart arg0)
public boolean
dW()
method_7302()
getReducedDebugInfo()
func_175140_cp()
public void
q(boolean arg0)
method_7268(boolean arg0)
setReducedDebugInfo(boolean arg0)
func_175150_k(boolean arg0)