public void | |
private void | | a(cxq arg0, bhr arg1, float arg2) | | setLandFogColor(Camera arg0, Level arg1, float arg2) | | method_3208(class_4184 arg0, class_1937 arg1, float arg2) | | updateColorNotInWater(Camera arg0, World world, float tickDelta) | | func_217620_a(ActiveRenderInfo arg0, World arg1, float arg2) |
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private void | |
public void | |
public void | | a(boolean arg0) | | resetFogColor(boolean arg0) | | method_3212(boolean arg0) | | setFogBlack(boolean fogBlack) | | func_205090_a(boolean arg0) |
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private FloatBuffer | | a() | | updateColorBuffer() | | method_3209() | | getColorAsBuffer() | | func_205087_b() |
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