net.minecraft.client.renderer

public class GameRenderer

implements AutoCloseable, ResourceManagerReloadListener

dnc
net.minecraft.client.renderer.GameRenderer
net.minecraft.class_757
net.minecraft.client.render.GameRenderer
net.minecraft.client.renderer.GameRenderer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
c
LOGGER
field_3993
LOGGER
field_147710_q
private static final ResourceLocation
d
RAIN_LOCATION
field_4011
RAIN_LOC
field_110924_q
private static final ResourceLocation
e
SNOW_LOCATION
field_4008
SNOW_LOC
field_110923_r
private final Minecraft
f
minecraft
field_4015
client
field_78531_r
private final ResourceManager
g
resourceManager
field_4018
resourceContainer
field_147711_ac
private final Random
h
random
field_3994
random
field_78537_ab
private float
i
renderDistance
field_4025
viewDistance
field_78530_s
public final ItemInHandRenderer
a
itemInHandRenderer
field_4012
firstPersonRenderer
field_78516_c
private final MapRenderer
j
mapRenderer
field_4026
mapRenderer
field_147709_v
private int
k
tick
field_4027
ticks
field_78529_t
private float
l
fov
field_4019
movementFovMultiplier
field_78507_R
private float
m
oldFov
field_3999
lastMovementFovMultiplier
field_78506_S
private float
n
darkenWorldAmount
field_4002
skyDarkness
field_82831_U
private float
o
darkenWorldAmountO
field_3997
lastSkyDarkness
field_82832_V
private boolean
p
renderHand
field_3992
renderHand
field_175074_C
private boolean
q
renderBlockOutline
field_4009
blockOutlineEnabled
field_175073_D
private long
r
lastScreenshotAttempt
field_4017
lastWorldIconUpdate
field_184374_E
private long
s
lastActiveTime
field_3998
lastWindowFocusedTime
field_78508_Y
private final LightTexture
t
lightTexture
field_4028
lightmapTextureManager
field_78513_d
private int
u
rainSoundTime
field_3995
field_78534_ac
private final float[]
v
rainSizeX
field_3991
field_175076_N
private final float[]
w
rainSizeZ
field_3989
field_175077_O
private final FogRenderer
x
fog
field_3990
backgroundRenderer
field_205003_A
private boolean
y
panoramicMode
field_4001
field_175078_W
private double
z
zoom
field_4005
field_78503_V
private double
A
zoom_x
field_3988
field_78502_W
private double
B
zoom_y
field_4004
field_78509_X
private ItemStack
C
itemActivationItem
field_4006
floatingItem
field_190566_ab
private int
D
itemActivationTicks
field_4007
floatingItemTimeLeft
field_190567_ac
private float
E
itemActivationOffX
field_4029
floatingItemWidth
field_190568_ad
private float
F
itemActivationOffY
field_4003
floatingItemHeight
field_190569_ae
private PostChain
G
postEffect
field_4024
shader
field_147707_d
private static final ResourceLocation[]
H
EFFECTS
field_3996
SHADERS_LOCATIONS
field_147712_ad
public static final int
b
EFFECT_NONE
field_4010
SHADER_COUNT
field_147708_e
private int
I
effectIndex
field_4023
forcedShaderIndex
field_147713_ae
private boolean
J
effectActive
field_4013
shadersEnabled
field_175083_ad
private int
K
frameId
field_4021
field_175084_ae
private final Camera
L
mainCamera
field_18765
camera
field_215317_L

Constructor summary

ModifierConstructor
public (Minecraft client, ResourceManager arg1)

Method summary

Modifier and TypeMethod
public void
close()
close()
close()
close()
public boolean
a()
postEffectActive()
method_3175()
isShaderEnabled()
func_147702_a()
public void
b()
shutdownEffect()
method_3207()
disableShader()
func_181022_b()
public void
c()
togglePostEffect()
method_3184()
toggleShadersEnabled()
func_175071_c()
public void
a(aio arg0)
checkEntityPostEffect(Entity arg0)
method_3167(class_1297 arg0)
onCameraEntitySet(Entity arg0)
func_175066_a(Entity arg0)
private void
a(qv arg0)
loadEffect(ResourceLocation arg0)
method_3168(class_2960 arg0)
loadShader(Identifier arg0)
func_175069_a(ResourceLocation arg0)
public void
a(xi arg0)
onResourceManagerReload(ResourceManager arg0)
method_14491(class_3300 arg0)
apply(ResourceManager arg0)
func_195410_a(IResourceManager arg0)
public void
e()
tick()
method_3182()
tick()
func_78464_a()
public PostChain
f()
currentEffect()
method_3183()
getShader()
func_147706_e()
public void
a(int arg0, int arg1)
resize(int arg0, int arg1)
method_3169(int arg0, int arg1)
onResized(int arg0, int arg1)
func_147704_a(int arg0, int arg1)
public void
a(float arg0)
pick(float arg0)
method_3190(float arg0)
updateTargetedEntity(float tickDelta)
func_78473_a(float arg0)
private void
o()
tickFov()
method_3199()
updateMovementFovMultiplier()
func_78477_e()
private double
a(cxq arg0, float arg1, boolean arg2)
getFov(Camera arg0, float arg1, boolean arg2)
method_3196(class_4184 arg0, float arg1, boolean arg2)
getFov(Camera camera, float tickDelta, boolean changingFov)
func_215311_a(ActiveRenderInfo arg0, float arg1, boolean arg2)
private void
d(float arg0)
bobHurt(float arg0)
method_3198(float arg0)
bobViewWhenHurt(float tickDelta)
func_78482_e(float arg0)
private void
e(float arg0)
bobView(float arg0)
method_3186(float arg0)
bobView(float tickDelta)
func_78475_f(float arg0)
private void
f(float arg0)
setupCamera(float arg0)
method_3185(float arg0)
applyCameraTransformations(float tickDelta)
func_195460_g(float arg0)
private void
a(cxq arg0, float arg1)
renderItemInHand(Camera arg0, float arg1)
method_3172(class_4184 arg0, float arg1)
renderHand(Camera camera, float tickDelta)
func_215308_a(ActiveRenderInfo arg0, float arg1)
public void
h()
turnOffLightLayer()
method_3187()
disableLightmap()
func_175072_h()
public void
i()
turnOnLightLayer()
method_3180()
enableLightmap()
func_180436_i()
public float
a(aix arg0, float arg1)
getNightVisionScale(LivingEntity arg0, float arg1)
method_3174(class_1309 arg0, float arg1)
getNightVisionStrength(LivingEntity entity, float tickDelta)
func_180438_a(LivingEntity arg0, float arg1)
public void
a(float arg0, long arg1, boolean arg2)
render(float arg0, long arg1, boolean arg2)
method_3192(float arg0, long arg1, boolean arg2)
render(float tickDelta, long startTime, boolean tick)
func_195458_a(float arg0, long arg1, boolean arg2)
private void
p()
takeAutoScreenshot()
method_3176()
updateWorldIcon()
func_184373_n()
private boolean
q()
shouldRenderBlockOutline()
method_3202()
shouldRenderBlockOutline()
func_175070_n()
public void
a(float arg0, long arg1)
renderLevel(float arg0, long arg1)
method_3188(float arg0, long arg1)
renderWorld(float tickDelta, long endTime)
func_78471_a(float arg0, long arg1)
private void
b(float arg0, long arg1)
render(float arg0, long arg1)
method_3178(float arg0, long arg1)
renderCenter(float tickDelta, long endTime)
func_181560_a(float arg0, long arg1)
private void
a(cxq arg0, dng arg1, float arg2, double arg3, double arg4, double arg5)
prepareAndRenderClouds(Camera arg0, LevelRenderer arg1, float arg2, double arg3, double arg4, double arg5)
method_3206(class_4184 arg0, class_761 arg1, float arg2, double arg3, double arg4, double arg5)
renderAboveClouds(Camera camera, WorldRenderer worldRenderer, float tickDelta, double cameraX, double cameraY, double cameraZ)
func_215313_a(ActiveRenderInfo arg0, WorldRenderer arg1, float arg2, double arg3, double arg4, double arg5)
private void
r()
tickRain()
method_3177()
renderRain()
func_78484_h()
protected void
b(float arg0)
renderSnowAndRain(float arg0)
method_3170(float arg0)
renderWeather(float arg0)
func_78474_d(float arg0)
public void
d(boolean arg0)
resetFogColor(boolean arg0)
method_3201(boolean arg0)
setFogBlack(boolean fogBlack)
func_191514_d(boolean arg0)
public void
j()
resetData()
method_3203()
reset()
func_190564_k()
public MapRenderer
k()
getMapRenderer()
method_3194()
getMapRenderer()
func_147701_i()
public static void
a(cyu arg0, String arg1, float arg2, float arg3, float arg4, int arg5, float arg6, float arg7, boolean arg8)
renderNameTagInWorld(Font arg0, String arg1, float arg2, float arg3, float arg4, int arg5, float arg6, float arg7, boolean arg8)
method_3179(class_327 arg0, String arg1, float arg2, float arg3, float arg4, int arg5, float arg6, float arg7, boolean arg8)
renderFloatingText(TextRenderer textRenderer, String text, float x, float y, float z, int verticalOffset, float yaw, float pitch, boolean translucent)
func_215307_a(FontRenderer arg0, String arg1, float arg2, float arg3, float arg4, int arg5, float arg6, float arg7, boolean arg8)
public void
a(bcj arg0)
displayItemActivation(ItemStack arg0)
method_3189(class_1799 arg0)
showFloatingItem(ItemStack floatingItem)
func_190565_a(ItemStack arg0)
private void
a(int arg0, int arg1, float arg2)
renderItemActivationAnimation(int arg0, int arg1, float arg2)
method_3171(int arg0, int arg1, float arg2)
renderFloatingItem(int scaledWidth, int scaledHeight, float tickDelta)
func_190563_a(int arg0, int arg1, float arg2)
public Minecraft
l()
getMinecraft()
method_3204()
getClient()
func_205000_l()
public float
c(float arg0)
getDarkenWorldAmount(float arg0)
method_3195(float arg0)
getSkyDarkness(float tickDelta)
func_205002_d(float arg0)
public float
m()
getRenderDistance()
method_3193()
getViewDistance()
func_205001_m()
public Camera
n()
getMainCamera()
method_19418()
getCamera()
func_215316_n()