net.minecraft.world.item

public class BucketItem

extends Item

All mapped superinterfaces:

ItemLike

bau
net.minecraft.world.item.BucketItem
net.minecraft.class_1755
net.minecraft.item.BucketItem
net.minecraft.item.BucketItem
net.minecraft.server.v1_14_R1.ItemBucket

Field summary

Modifier and TypeField
private final Fluid
a
content
field_7905
fluid
field_77876_a
fluidType

Constructor summary

ModifierConstructor
public (Fluid fluid, Item$Properties settings)

Method summary

Modifier and TypeMethod
public InteractionResultHolder<ItemStack>
a(bhr arg0, awg arg1, ahi arg2)
use(Level arg0, Player arg1, InteractionHand arg2)
method_7836(class_1937 arg0, class_1657 arg1, class_1268 arg2)
use(World arg0, PlayerEntity arg1, Hand arg2)
func_77659_a(World arg0, PlayerEntity arg1, Hand arg2)
protected ItemStack
a(bcj arg0, awg arg1)
getEmptySuccessItem(ItemStack arg0, Player arg1)
method_7732(class_1799 arg0, class_1657 arg1)
getEmptiedStack(ItemStack stack, PlayerEntity player)
func_203790_a(ItemStack arg0, PlayerEntity arg1)
public void
a(bhr arg0, bcj arg1, ew arg2)
checkExtraContent(Level arg0, ItemStack arg1, BlockPos arg2)
method_7728(class_1937 arg0, class_1799 arg1, class_2338 arg2)
onEmptied(World world, ItemStack stack, BlockPos pos)
func_203792_a(World arg0, ItemStack arg1, BlockPos arg2)
private ItemStack
a(bcj arg0, awg arg1, bce arg2)
createResultItem(ItemStack arg0, Player arg1, Item arg2)
method_7730(class_1799 arg0, class_1657 arg1, class_1792 arg2)
getFilledStack(ItemStack stack, PlayerEntity player, Item filledBucket)
func_150910_a(ItemStack arg0, PlayerEntity arg1, Item arg2)
public boolean
a(awg arg0, bhr arg1, ew arg2, csd arg3)
emptyBucket(Player arg0, Level arg1, BlockPos arg2, BlockHitResult arg3)
method_7731(class_1657 arg0, class_1937 arg1, class_2338 arg2, class_3965 arg3)
placeFluid(PlayerEntity player, World world, BlockPos pos, BlockHitResult hitResult)
func_180616_a(PlayerEntity arg0, World arg1, BlockPos arg2, BlockRayTraceResult arg3)
protected void
a(awg arg0, bhs arg1, ew arg2)
playEmptySound(Player arg0, LevelAccessor arg1, BlockPos arg2)
method_7727(class_1657 arg0, class_1936 arg1, class_2338 arg2)
playEmptyingSound(PlayerEntity player, IWorld world, BlockPos pos)
func_203791_b(PlayerEntity arg0, IWorld arg1, BlockPos arg2)