public InteractionResultHolder<ItemStack> | | a(bhr arg0, awg arg1, ahi arg2) | | use(Level arg0, Player arg1, InteractionHand arg2) | | method_7836(class_1937 arg0, class_1657 arg1, class_1268 arg2) | | use(World arg0, PlayerEntity arg1, Hand arg2) | | func_77659_a(World arg0, PlayerEntity arg1, Hand arg2) |
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protected ItemStack | |
public void | | a(bhr arg0, bcj arg1, ew arg2) | | checkExtraContent(Level arg0, ItemStack arg1, BlockPos arg2) | | method_7728(class_1937 arg0, class_1799 arg1, class_2338 arg2) | | onEmptied(World world, ItemStack stack, BlockPos pos) | | func_203792_a(World arg0, ItemStack arg1, BlockPos arg2) |
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private ItemStack | | a(bcj arg0, awg arg1, bce arg2) | | createResultItem(ItemStack arg0, Player arg1, Item arg2) | | method_7730(class_1799 arg0, class_1657 arg1, class_1792 arg2) | | getFilledStack(ItemStack stack, PlayerEntity player, Item filledBucket) | | func_150910_a(ItemStack arg0, PlayerEntity arg1, Item arg2) |
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public boolean | | a(awg arg0, bhr arg1, ew arg2, csd arg3) | | emptyBucket(Player arg0, Level arg1, BlockPos arg2, BlockHitResult arg3) | | method_7731(class_1657 arg0, class_1937 arg1, class_2338 arg2, class_3965 arg3) | | placeFluid(PlayerEntity player, World world, BlockPos pos, BlockHitResult hitResult) | | func_180616_a(PlayerEntity arg0, World arg1, BlockPos arg2, BlockRayTraceResult arg3) |
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protected void | | a(awg arg0, bhs arg1, ew arg2) | | playEmptySound(Player arg0, LevelAccessor arg1, BlockPos arg2) | | method_7727(class_1657 arg0, class_1936 arg1, class_2338 arg2) | | playEmptyingSound(PlayerEntity player, IWorld world, BlockPos pos) | | func_203791_b(PlayerEntity arg0, IWorld arg1, BlockPos arg2) |
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