public BlockLayer | | c() | | getRenderLayer() | | method_9551() | | getRenderLayer() | | func_180664_k() |
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public void | | a(bhr arg0, awg arg1, ew arg2, bvt arg3, btw arg4, bcj arg5) | | playerDestroy(Level arg0, Player arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5) | | method_9556(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5) | | afterBreak(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5) | | func_180657_a(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, TileEntity arg4, ItemStack arg5) |
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public void | | b(bvt arg0, bhr arg1, ew arg2, Random arg3) | | tick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3) |
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protected void | | d(bvt arg0, bhr arg1, ew arg2) | | melt(BlockState arg0, Level arg1, BlockPos arg2) | | method_10275(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | melt(BlockState state, World world, BlockPos pos) | | func_196454_d(BlockState arg0, World arg1, BlockPos arg2) | | melt(IBlockData arg0, World arg1, BlockPosition arg2) |
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public PushReaction | |
public boolean | | a(bvt arg0, bhb arg1, ew arg2, ais<?> arg3) | | isValidSpawn(BlockState arg0, BlockGetter arg1, BlockPos arg2, EntityType<?> arg3) | | method_9523(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_1299<?> arg3) | | allowsSpawning(BlockState arg0, BlockView arg1, BlockPos arg2, EntityType<?> arg3) | | func_220067_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, EntityType<?> arg3) |
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