public void | | a(bhr arg0, ew arg1, aio arg2) | | stepOn(Level arg0, BlockPos arg1, Entity arg2) | | method_9591(class_1937 arg0, class_2338 arg1, class_1297 arg2) | | onSteppedOn(World arg0, BlockPos arg1, Entity arg2) | | func_176199_a(World arg0, BlockPos arg1, Entity arg2) | | stepOn(World arg0, BlockPosition arg1, Entity arg2) |
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public void | | b(bvt arg0, bhr arg1, ew arg2, Random arg3) | | tick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3) |
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public BlockState | | a(bvt arg0, fb arg1, bvt arg2, bhs arg3, ew arg4, ew arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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public void | | c(bvt arg0, bhr arg1, ew arg2, Random arg3) | | randomTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9514(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | onRandomTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_196265_a(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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public int | |
public void | | b(bvt arg0, bhr arg1, ew arg2, bvt arg3, boolean arg4) | | onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
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public boolean | | a(bvt arg0, bhb arg1, ew arg2, ais<?> arg3) | | isValidSpawn(BlockState arg0, BlockGetter arg1, BlockPos arg2, EntityType<?> arg3) | | method_9523(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_1299<?> arg3) | | allowsSpawning(BlockState arg0, BlockView arg1, BlockPos arg2, EntityType<?> arg3) | | func_220067_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, EntityType<?> arg3) |
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public boolean | | g(bvt arg0, bhb arg1, ew arg2) | | hasPostProcess(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9552(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | shouldPostProcess(BlockState arg0, BlockView arg1, BlockPos arg2) | | func_201783_b(BlockState arg0, IBlockReader arg1, BlockPos arg2) |
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public int | | a(bvt arg0, bgz arg1, ew arg2) | | getLightColor(BlockState arg0, BlockAndBiomeGetter arg1, BlockPos arg2) | | method_9546(class_2680 arg0, class_1920 arg1, class_2338 arg2) | | getBlockBrightness(BlockState arg0, BlockRenderView arg1, BlockPos arg2) | | func_220058_a(BlockState arg0, IEnviromentBlockReader arg1, BlockPos arg2) |
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