public static int | |
public static BlockState | | a(int arg0) | | stateById(int arg0) | | method_9531(int arg0) | | getStateFromRawId(int stateId) | | func_196257_b(int arg0) | | getByCombinedId(int arg0) |
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public static Block | |
public static BlockState | | a(bvt arg0, bvt arg1, bhr arg2, ew arg3) | | pushEntitiesUp(BlockState arg0, BlockState arg1, Level arg2, BlockPos arg3) | | method_9582(class_2680 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3) | | pushEntitiesUpBeforeBlockChange(BlockState from, BlockState to, World world, BlockPos pos) | | func_199601_a(BlockState arg0, BlockState arg1, World arg2, BlockPos arg3) |
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public static VoxelShape | | a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) | | box(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) | | method_9541(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) | | createCuboidShape(double xMin, double yMin, double zMin, double xMax, double yMax, double zMax) | | func_208617_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) |
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public boolean | | a(bvt arg0, bhb arg1, ew arg2, ais<?> arg3) | | isValidSpawn(BlockState arg0, BlockGetter arg1, BlockPos arg2, EntityType<?> arg3) | | method_9523(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_1299<?> arg3) | | allowsSpawning(BlockState state, BlockView view, BlockPos pos, EntityType<?> type) | | func_220067_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, EntityType<?> arg3) |
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public boolean | |
public int | |
public Material | |
public MaterialColor | | e(bvt arg0, bhb arg1, ew arg2) | | getMapColor(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9602(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | getMapColor(BlockState state, BlockView view, BlockPos pos) | | func_180659_g(BlockState arg0, IBlockReader arg1, BlockPos arg2) |
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public void | | a(bvt arg0, bhs arg1, ew arg2, int arg3) | | updateNeighbourShapes(BlockState arg0, LevelAccessor arg1, BlockPos arg2, int arg3) | | method_9528(class_2680 arg0, class_1936 arg1, class_2338 arg2, int arg3) | | updateNeighborStates(BlockState state, IWorld world, BlockPos pos, int flags) | | func_196242_c(BlockState arg0, IWorld arg1, BlockPos arg2, int arg3) |
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public boolean | |
public static BlockState | | b(bvt arg0, bhs arg1, ew arg2) | | updateFromNeighbourShapes(BlockState arg0, LevelAccessor arg1, BlockPos arg2) | | method_9510(class_2680 arg0, class_1936 arg1, class_2338 arg2) | | getRenderingState(BlockState state, IWorld world, BlockPos pos) | | func_199770_b(BlockState arg0, IWorld arg1, BlockPos arg2) |
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public static void | | a(bvt arg0, bvt arg1, bhs arg2, ew arg3, int arg4) | | updateOrDestroy(BlockState arg0, BlockState arg1, LevelAccessor arg2, BlockPos arg3, int arg4) | | method_9611(class_2680 arg0, class_2680 arg1, class_1936 arg2, class_2338 arg3, int arg4) | | replaceBlock(BlockState state, BlockState newState, IWorld world, BlockPos pos, int flags) | | func_196263_a(BlockState arg0, BlockState arg1, IWorld arg2, BlockPos arg3, int arg4) |
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public void | | b(bvt arg0, bhs arg1, ew arg2, int arg3) | | updateIndirectNeighbourShapes(BlockState arg0, LevelAccessor arg1, BlockPos arg2, int arg3) | | method_9517(class_2680 arg0, class_1936 arg1, class_2338 arg2, int arg3) | | method_9517(BlockState state, IWorld world, BlockPos pos, int flags) | | func_196248_b(BlockState arg0, IWorld arg1, BlockPos arg2, int arg3) |
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public BlockState | | a(bvt arg0, fb arg1, bvt arg2, bhs arg3, ew arg4, ew arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState state, Direction facing, BlockState neighborState, IWorld world, BlockPos pos, BlockPos neighborPos) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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public BlockState | |
public BlockState | |
public static boolean | |
public boolean | | d(bvt arg0, bhb arg1, ew arg2) | | isRedstoneConductor(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9521(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | isSimpleFullBlock(BlockState state, BlockView view, BlockPos pos) | | func_220081_d(BlockState arg0, IBlockReader arg1, BlockPos arg2) | | isOccluding(IBlockData arg0, IBlockAccess arg1, BlockPosition arg2) |
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public boolean | | c(bvt arg0, bhb arg1, ew arg2) | | isViewBlocking(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_16362(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | canSuffocate(BlockState state, BlockView view, BlockPos pos) | | func_220060_c(BlockState arg0, IBlockReader arg1, BlockPos arg2) |
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public boolean | | a(bvt arg0, bhb arg1, ew arg2, cns arg3) | | isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canPlaceAtSide(BlockState world, BlockView view, BlockPos pos, BlockPlacementEnvironment env) | | func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) |
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public RenderShape | |
public boolean | |
public float | | f(bvt arg0, bhb arg1, ew arg2) | | getDestroySpeed(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9537(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | getHardness(BlockState state, BlockView world, BlockPos pos) | | func_176195_g(BlockState arg0, IBlockReader arg1, BlockPos arg2) |
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public boolean | |
public boolean | | h() | | isEntityBlock() | | method_9570() | | hasBlockEntity() | | func_149716_u() | | isTileEntity() |
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public boolean | | g(bvt arg0, bhb arg1, ew arg2) | | hasPostProcess(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9552(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | shouldPostProcess(BlockState state, BlockView view, BlockPos pos) | | func_201783_b(BlockState arg0, IBlockReader arg1, BlockPos arg2) |
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public boolean | |
public VoxelShape | | a(bvt arg0, bhb arg1, ew arg2, csn arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState state, BlockView view, BlockPos pos, EntityContext context) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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public VoxelShape | | b(bvt arg0, bhb arg1, ew arg2, csn arg3) | | getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getCollisionShape(BlockState state, BlockView view, BlockPos pos, EntityContext context) | | func_220071_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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public VoxelShape | | h(bvt arg0, bhb arg1, ew arg2) | | getOcclusionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9571(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | getCullingShape(BlockState state, BlockView view, BlockPos pos) | | func_196247_c(BlockState arg0, IBlockReader arg1, BlockPos arg2) |
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public VoxelShape | | i(bvt arg0, bhb arg1, ew arg2) | | getInteractionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9584(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | getRayTraceShape(BlockState state, BlockView view, BlockPos pos) | | func_199600_g(BlockState arg0, IBlockReader arg1, BlockPos arg2) |
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public static boolean | |
public static boolean | | a(bhu arg0, ew arg1, fb arg2) | | canSupportCenter(LevelReader arg0, BlockPos arg1, Direction arg2) | | method_20044(class_1941 arg0, class_2338 arg1, class_2350 arg2) | | isSolidSmallSquare(CollisionView world, BlockPos pos, Direction side) | | func_220055_a(IWorldReader arg0, BlockPos arg1, Direction arg2) |
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public static boolean | | d(bvt arg0, bhb arg1, ew arg2, fb arg3) | | isFaceSturdy(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_20045(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | isSideSolidFullSquare(BlockState state, BlockView world, BlockPos pos, Direction side) | | func_220056_d(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3) |
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public static boolean | |
public static boolean | |
public final boolean | | j(bvt arg0, bhb arg1, ew arg2) | | isSolidRender(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9557(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | isFullOpaque(BlockState state, BlockView view, BlockPos pos) | | func_200012_i(BlockState arg0, IBlockReader arg1, BlockPos arg2) |
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public boolean | | b(bvt arg0, bhb arg1, ew arg2) | | propagatesSkylightDown(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9579(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | isTranslucent(BlockState state, BlockView view, BlockPos pos) | | func_200123_i(BlockState arg0, IBlockReader arg1, BlockPos arg2) |
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public int | | k(bvt arg0, bhb arg1, ew arg2) | | getLightBlock(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9505(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | getOpacity(BlockState state, BlockView view, BlockPos pos) | | func_200011_d(BlockState arg0, IBlockReader arg1, BlockPos arg2) |
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public boolean | |
public void | | c(bvt arg0, bhr arg1, ew arg2, Random arg3) | | randomTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9514(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | onRandomTick(BlockState state, World world, BlockPos pos, Random random) | | func_196265_a(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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public void | | b(bvt arg0, bhr arg1, ew arg2, Random arg3) | | tick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | onScheduledTick(BlockState state, World world, BlockPos pos, Random random) | | func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3) |
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public void | | a(bhs arg0, ew arg1, bvt arg2) | | destroy(LevelAccessor arg0, BlockPos arg1, BlockState arg2) | | method_9585(class_1936 arg0, class_2338 arg1, class_2680 arg2) | | onBroken(IWorld world, BlockPos pos, BlockState state) | | func_176206_d(IWorld arg0, BlockPos arg1, BlockState arg2) | | postBreak(GeneratorAccess arg0, BlockPosition arg1, IBlockData arg2) |
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public void | | a(bvt arg0, bhr arg1, ew arg2, bmv arg3, ew arg4, boolean arg5) | | neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5) | | neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos neighborPos, boolean moved) | | func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4, boolean arg5) |
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public int | |
public MenuProvider | | b(bvt arg0, bhr arg1, ew arg2) | | getMenuProvider(BlockState arg0, Level arg1, BlockPos arg2) | | method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | createContainerFactory(BlockState state, World world, BlockPos pos) | | func_220052_b(BlockState arg0, World arg1, BlockPos arg2) | | getInventory(IBlockData arg0, World arg1, BlockPosition arg2) |
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public void | | b(bvt arg0, bhr arg1, ew arg2, bvt arg3, boolean arg4) | | onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean moved) | | func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
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public void | | a(bvt arg0, bhr arg1, ew arg2, bvt arg3, boolean arg4) | | onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockRemoved(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) | | func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
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public float | | a(bvt arg0, awg arg1, bhb arg2, ew arg3) | | getDestroyProgress(BlockState arg0, Player arg1, BlockGetter arg2, BlockPos arg3) | | method_9594(class_2680 arg0, class_1657 arg1, class_1922 arg2, class_2338 arg3) | | calcBlockBreakingDelta(BlockState state, PlayerEntity player, BlockView world, BlockPos pos) | | func_180647_a(BlockState arg0, PlayerEntity arg1, IBlockReader arg2, BlockPos arg3) | | getDamage(IBlockData arg0, EntityHuman arg1, IBlockAccess arg2, BlockPosition arg3) |
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public void | | a(bvt arg0, bhr arg1, ew arg2, bcj arg3) | | spawnAfterBreak(BlockState arg0, Level arg1, BlockPos arg2, ItemStack arg3) | | method_9565(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1799 arg3) | | onStacksDropped(BlockState state, World world, BlockPos pos, ItemStack stack) | | func_220062_a(BlockState arg0, World arg1, BlockPos arg2, ItemStack arg3) | | dropNaturally(IBlockData arg0, World arg1, BlockPosition arg2, ItemStack arg3) |
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public ResourceLocation | | i() | | getLootTable() | | method_9580() | | getDropTableId() | | func_220068_i() |
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public List<ItemStack> | |
public static List<ItemStack> | | a(bvt arg0, vk arg1, ew arg2, btw arg3) | | getDrops(BlockState arg0, ServerLevel arg1, BlockPos arg2, BlockEntity arg3) | | method_9562(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_2586 arg3) | | getDroppedStacks(BlockState state, ServerWorld world, BlockPos pos, BlockEntity blockEntity) | | func_220070_a(BlockState arg0, ServerWorld arg1, BlockPos arg2, TileEntity arg3) |
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public static List<ItemStack> | | a(bvt arg0, vk arg1, ew arg2, btw arg3, aio arg4, bcj arg5) | | getDrops(BlockState arg0, ServerLevel arg1, BlockPos arg2, BlockEntity arg3, Entity arg4, ItemStack arg5) | | method_9609(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_2586 arg3, class_1297 arg4, class_1799 arg5) | | getDroppedStacks(BlockState state, ServerWorld world, BlockPos pos, BlockEntity blockEntity, Entity entity, ItemStack stack) | | func_220077_a(BlockState arg0, ServerWorld arg1, BlockPos arg2, TileEntity arg3, Entity arg4, ItemStack arg5) | | getDrops(IBlockData arg0, WorldServer arg1, BlockPosition arg2, TileEntity arg3, Entity arg4, ItemStack arg5) |
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public static void | |
public static void | | c(bvt arg0, bhr arg1, ew arg2) | | dropResources(BlockState arg0, Level arg1, BlockPos arg2) | | method_9497(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | dropStacks(BlockState state, World world, BlockPos pos) | | func_220075_c(BlockState arg0, World arg1, BlockPos arg2) |
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public static void | | a(bvt arg0, bhr arg1, ew arg2, btw arg3) | | dropResources(BlockState arg0, Level arg1, BlockPos arg2, BlockEntity arg3) | | method_9610(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2586 arg3) | | dropStacks(BlockState state, World world, BlockPos pos, BlockEntity blockEntity) | | func_220059_a(BlockState arg0, World arg1, BlockPos arg2, TileEntity arg3) |
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public static void | | a(bvt arg0, bhr arg1, ew arg2, btw arg3, aio arg4, bcj arg5) | | dropResources(BlockState arg0, Level arg1, BlockPos arg2, BlockEntity arg3, Entity arg4, ItemStack arg5) | | method_9511(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2586 arg3, class_1297 arg4, class_1799 arg5) | | dropStacks(BlockState state, World world, BlockPos pos, BlockEntity blockEntity, Entity entity, ItemStack stack) | | func_220054_a(BlockState arg0, World arg1, BlockPos arg2, TileEntity arg3, Entity arg4, ItemStack arg5) | | dropItems(IBlockData arg0, World arg1, BlockPosition arg2, TileEntity arg3, Entity arg4, ItemStack arg5) |
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public static void | | a(bhr arg0, ew arg1, bcj arg2) | | popResource(Level arg0, BlockPos arg1, ItemStack arg2) | | method_9577(class_1937 arg0, class_2338 arg1, class_1799 arg2) | | dropStack(World world, BlockPos pos, ItemStack stack) | | func_180635_a(World arg0, BlockPos arg1, ItemStack arg2) |
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protected void | | a(bhr arg0, ew arg1, int arg2) | | popExperience(Level arg0, BlockPos arg1, int arg2) | | method_9583(class_1937 arg0, class_2338 arg1, int arg2) | | dropExperience(World world, BlockPos pos, int size) | | func_180637_b(World arg0, BlockPos arg1, int arg2) | | dropExperience(World arg0, BlockPosition arg1, int arg2) |
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public float | | j() | | getExplosionResistance() | | method_9520() | | getBlastResistance() | | func_149638_a() | | getDurability() |
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public void | | a(bhr arg0, ew arg1, bhk arg2) | | wasExploded(Level arg0, BlockPos arg1, Explosion arg2) | | method_9586(class_1937 arg0, class_2338 arg1, class_1927 arg2) | | onDestroyedByExplosion(World world, BlockPos pos, Explosion explosion) | | func_180652_a(World arg0, BlockPos arg1, Explosion arg2) | | wasExploded(World arg0, BlockPosition arg1, Explosion arg2) |
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public BlockLayer | | c() | | getRenderLayer() | | method_9551() | | getRenderLayer() | | func_180664_k() |
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public boolean | | a(bvt arg0, bhu arg1, ew arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2) | | canPlaceAt(BlockState state, CollisionView world, BlockPos pos) | | func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2) | | canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2) |
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public boolean | | a(bvt arg0, bhr arg1, ew arg2, awg arg3, ahi arg4, csd arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | activate(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) | | func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5) |
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public void | | a(bhr arg0, ew arg1, aio arg2) | | stepOn(Level arg0, BlockPos arg1, Entity arg2) | | method_9591(class_1937 arg0, class_2338 arg1, class_1297 arg2) | | onSteppedOn(World world, BlockPos pos, Entity entity) | | func_176199_a(World arg0, BlockPos arg1, Entity arg2) | | stepOn(World arg0, BlockPosition arg1, Entity arg2) |
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public BlockState | |
public void | | a(bvt arg0, bhr arg1, ew arg2, awg arg3) | | attack(BlockState arg0, Level arg1, BlockPos arg2, Player arg3) | | method_9606(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3) | | onBlockBreakStart(BlockState state, World world, BlockPos pos, PlayerEntity player) | | func_196270_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3) | | attack(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3) |
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public int | | a(bvt arg0, bhb arg1, ew arg2, fb arg3) | | getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction facing) | | func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3) |
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public boolean | |
public void | | a(bvt arg0, bhr arg1, ew arg2, aio arg3) | | entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3) | | method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3) | | onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity) | | func_196262_a(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) |
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public int | | b(bvt arg0, bhb arg1, ew arg2, fb arg3) | | getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction facing) | | func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3) |
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public void | | a(bhr arg0, awg arg1, ew arg2, bvt arg3, btw arg4, bcj arg5) | | playerDestroy(Level arg0, Player arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5) | | method_9556(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5) | | afterBreak(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity blockEntity, ItemStack stack) | | func_180657_a(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, TileEntity arg4, ItemStack arg5) |
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public void | | a(bhr arg0, ew arg1, bvt arg2, aix arg3, bcj arg4) | | setPlacedBy(Level arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4) | | onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) | | func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4) |
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public boolean | | S_() | | isPossibleToRespawnInThis() | | method_9538() | | canMobSpawnInside() | | func_181623_g() |
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public String | | l() | | getDescriptionId() | | method_9539() | | getTranslationKey() | | func_149739_a() |
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public boolean | | a(bvt arg0, bhr arg1, ew arg2, int arg3, int arg4) | | triggerEvent(BlockState arg0, Level arg1, BlockPos arg2, int arg3, int arg4) | | method_9592(class_2680 arg0, class_1937 arg1, class_2338 arg2, int arg3, int arg4) | | onBlockAction(BlockState state, World world, BlockPos pos, int type, int data) | | func_189539_a(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4) |
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public PushReaction | |
public void | | a(bhr arg0, ew arg1, aio arg2, float arg3) | | fallOn(Level arg0, BlockPos arg1, Entity arg2, float arg3) | | method_9554(class_1937 arg0, class_2338 arg1, class_1297 arg2, float arg3) | | onLandedUpon(World world, BlockPos pos, Entity entity, float distance) | | func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3) | | fallOn(World arg0, BlockPosition arg1, Entity arg2, float arg3) |
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public void | |
public void | |
public FluidState | |
public float | | m() | | getFriction() | | method_9499() | | getSlipperiness() | | func_208618_m() |
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public void | | a(bhr arg0, bvt arg1, csd arg2, aio arg3) | | onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Entity arg3) | | method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1297 arg3) | | onProjectileHit(World world, BlockState state, BlockHitResult hitResult, Entity entity) | | func_220066_a(World arg0, BlockState arg1, BlockRayTraceResult arg2, Entity arg3) |
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public void | | a(bhr arg0, ew arg1, bvt arg2, awg arg3) | | playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3) | | method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3) | | onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player) | | func_176208_a(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) |
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public void | |
public boolean | |
public boolean | |
public int | | a(bvt arg0, bhr arg1, ew arg2) | | getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2) | | method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | getComparatorOutput(BlockState state, World world, BlockPos pos) | | func_180641_l(BlockState arg0, World arg1, BlockPos arg2) |
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protected void | |
public StateDefinition<Block, BlockState> | | n() | | getStateDefinition() | | method_9595() | | getStateManager() | | func_176194_O() | | getStates() |
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protected final void | |
public final BlockState | | o() | | defaultBlockState() | | method_9564() | | getDefaultState() | | func_176223_P() | | getBlockData() |
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public Block$OffsetType | | R_() | | getOffsetType() | | method_16841() | | getOffsetType() | | func_176218_Q() |
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public Vec3 | | l(bvt arg0, bhb arg1, ew arg2) | | getOffset(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9540(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | getOffsetPos(BlockState state, BlockView view, BlockPos blockPos) | | func_190949_e(BlockState arg0, IBlockReader arg1, BlockPos arg2) |
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public SoundType | |
public Item | | g() | | asItem() | | method_8389() | | asItem() | | func_199767_j() | | getItem() |
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public boolean | | p() | | hasDynamicShape() | | method_9543() | | hasDynamicBounds() | | func_208619_r() |
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public static boolean | |
public static boolean | |
public boolean | |
public int | | a(bvt arg0, bgz arg1, ew arg2) | | getLightColor(BlockState arg0, BlockAndBiomeGetter arg1, BlockPos arg2) | | method_9546(class_2680 arg0, class_1920 arg1, class_2338 arg2) | | getBlockBrightness(BlockState state, BlockRenderView view, BlockPos pos) | | func_220058_a(BlockState arg0, IEnviromentBlockReader arg1, BlockPos arg2) |
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public static boolean | | c(bvt arg0, bhb arg1, ew arg2, fb arg3) | | shouldRenderFace(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_9607(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | shouldDrawSide(BlockState state, BlockView view, BlockPos pos, Direction facing) | | func_176225_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3) |
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public boolean | | a(bvt arg0, bvt arg1, fb arg2) | | skipRendering(BlockState arg0, BlockState arg1, Direction arg2) | | method_9522(class_2680 arg0, class_2680 arg1, class_2350 arg2) | | isSideInvisible(BlockState state, BlockState neighbor, Direction facing) | | func_200122_a(BlockState arg0, BlockState arg1, Direction arg2) |
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public void | | a(bvt arg0, bhr arg1, ew arg2, Random arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | randomDisplayTick(BlockState state, World world, BlockPos pos, Random random) | | func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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public Component | | k() | | getName() | | method_9518() | | getName() | | func_200291_n() |
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public float | | a(bvt arg0, bhb arg1, ew arg2) | | getShadeBrightness(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9575(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | getAmbientOcclusionLightLevel(BlockState state, BlockView view, BlockPos pos) | | func_220080_a(BlockState arg0, IBlockReader arg1, BlockPos arg2) |
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public ItemStack | | a(bhb arg0, ew arg1, bvt arg2) | | getCloneItemStack(BlockGetter arg0, BlockPos arg1, BlockState arg2) | | method_9574(class_1922 arg0, class_2338 arg1, class_2680 arg2) | | getPickStack(BlockView world, BlockPos pos, BlockState state) | | func_185473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2) |
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public long | |
public void | | a(bcj arg0, bhb arg1, List<jo> arg2, bdr arg3) | | appendHoverText(ItemStack arg0, BlockGetter arg1, List<Component> arg2, TooltipFlag arg3) | | method_9568(class_1799 arg0, class_1922 arg1, List<class_2561> arg2, class_1836 arg3) | | buildTooltip(ItemStack stack, BlockView view, List<Text> tooltip, TooltipContext options) | | func_190948_a(ItemStack arg0, IBlockReader arg1, List<ITextComponent> arg2, ITooltipFlag arg3) |
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