public VoxelShape | |
public IBlockData | | a(bvj arg0, fa arg1, bvj arg2, bhi arg3, ev arg4, ev arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
|
public IBlockData | |
public IBlockData | |
public boolean | |
public int | |
public void | | b(bvj arg0, bhh arg1, ev arg2, Random arg3) | | method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3) |
|
protected boolean | |
private int | |
private int | |
private void | | a(bhh arg0, ev arg1, int arg2, Random arg3, int arg4) | | method_10196(class_1937 arg0, class_2338 arg1, int arg2, Random arg3, int arg4) | | func_176536_a(World arg0, BlockPos arg1, int arg2, Random arg3, int arg4) |
|
private boolean | |
private int | |
public boolean | |
public void | | b(bvj arg0, bhh arg1, ev arg2, bvj arg3, boolean arg4) | | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
|
public TextureType | | c() | | method_9551() | | func_180664_k() |
|
protected void | |
public void | | a(bml arg0, int arg1, int arg2) | | method_10189(class_2248 arg0, int arg1, int arg2) | | func_180686_a(Block arg0, int arg1, int arg2) |
|
public static void | | d() | | method_10199() | | func_149843_e() |
|
public void | |