net.minecraft.server.v1_14_R1

public class Block

implements IMaterial

bml
net.minecraft.class_2248
net.minecraft.block.Block
net.minecraft.server.v1_14_R1.Block

Field summary

Modifier and TypeField
protected static final org.apache.logging.log4j.Logger
l
field_10638
field_196273_d
public static final RegistryBlockID<IBlockData>
m
field_10651
field_176229_d
REGISTRY_ID
private static final EnumDirection[]
a
field_10644
field_212556_a
private static final VoxelShape
b
field_18966
field_220083_b
private static final VoxelShape
c
field_19061
field_220084_c
protected final int
n
field_10634
field_149784_t
protected final float
o
field_10650
field_149782_v
strength
protected final float
p
field_10648
field_149781_w
durability
protected final boolean
q
field_10641
field_149789_z
protected final SoundEffectType
r
field_10643
field_149762_H
stepSound
protected final Material
s
field_10635
field_149764_J
material
protected final MaterialMapColor
t
field_10639
field_181083_K
private final float
d
field_10637
field_149765_K
frictionFactor
protected final BlockStateList<Block, IBlockData>
u
field_10647
field_176227_L
blockStateList
private IBlockData
e
field_10646
field_196275_y
blockData
protected final boolean
v
field_10640
field_196274_w
private final boolean
f
field_10645
field_208621_p
private MinecraftKey
g
field_10636
field_220085_g
private String
h
field_10642
field_149770_b
name
private Item
i
field_17562
field_220086_i
private static final ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>
j
field_10649
field_210300_r

Constructor summary

ModifierConstructor
public (Block$Info arg0)

Method summary

Modifier and TypeMethod
public static int
k(bvj arg0)
method_9507(class_2680 arg0)
func_196246_j(BlockState arg0)
getCombinedId(IBlockData arg0)
public static IBlockData
a(int arg0)
method_9531(int arg0)
func_196257_b(int arg0)
getByCombinedId(int arg0)
public static Block
a(bbv arg0)
method_9503(class_1792 arg0)
func_149634_a(Item arg0)
asBlock(Item arg0)
public static IBlockData
a(bvj arg0, bvj arg1, bhh arg2, ev arg3)
method_9582(class_2680 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3)
func_199601_a(BlockState arg0, BlockState arg1, World arg2, BlockPos arg3)
public static VoxelShape
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
method_9541(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
func_208617_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
public boolean
a(bvj arg0, bgr arg1, ev arg2, aij<?> arg3)
method_9523(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_1299<?> arg3)
func_220067_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, EntityType<?> arg3)
public boolean
e(bvj arg0)
method_9500(class_2680 arg0)
func_196261_e(BlockState arg0)
public int
a(bvj arg0)
method_9593(class_2680 arg0)
func_149750_m(BlockState arg0)
public Material
l(bvj arg0)
method_9597(class_2680 arg0)
func_149688_o(BlockState arg0)
public MaterialMapColor
e(bvj arg0, bgr arg1, ev arg2)
method_9602(class_2680 arg0, class_1922 arg1, class_2338 arg2)
func_180659_g(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public void
a(bvj arg0, bhi arg1, ev arg2, int arg3)
method_9528(class_2680 arg0, class_1936 arg1, class_2338 arg2, int arg3)
func_196242_c(BlockState arg0, IWorld arg1, BlockPos arg2, int arg3)
public boolean
a(zb<bml> arg0)
method_9525(class_3494<class_2248> arg0)
func_203417_a(Tag<Block> arg0)
public static IBlockData
b(bvj arg0, bhi arg1, ev arg2)
method_9510(class_2680 arg0, class_1936 arg1, class_2338 arg2)
func_199770_b(BlockState arg0, IWorld arg1, BlockPos arg2)
public static void
a(bvj arg0, bvj arg1, bhi arg2, ev arg3, int arg4)
method_9611(class_2680 arg0, class_2680 arg1, class_1936 arg2, class_2338 arg3, int arg4)
func_196263_a(BlockState arg0, BlockState arg1, IWorld arg2, BlockPos arg3, int arg4)
public void
b(bvj arg0, bhi arg1, ev arg2, int arg3)
method_9517(class_2680 arg0, class_1936 arg1, class_2338 arg2, int arg3)
func_196248_b(BlockState arg0, IWorld arg1, BlockPos arg2, int arg3)
public IBlockData
a(bvj arg0, fa arg1, bvj arg2, bhi arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public IBlockData
a(bvj arg0, bqw arg1)
method_9598(class_2680 arg0, class_2470 arg1)
func_185499_a(BlockState arg0, Rotation arg1)
public IBlockData
a(bvj arg0, bpw arg1)
method_9569(class_2680 arg0, class_2415 arg1)
func_185471_a(BlockState arg0, Mirror arg1)
public static boolean
a(bml arg0)
method_9581(class_2248 arg0)
func_220073_a(Block arg0)
public boolean
d(bvj arg0, bgr arg1, ev arg2)
method_9521(class_2680 arg0, class_1922 arg1, class_2338 arg2)
func_220081_d(BlockState arg0, IBlockReader arg1, BlockPos arg2)
isOccluding(IBlockData arg0, IBlockAccess arg1, BlockPosition arg2)
public boolean
c(bvj arg0, bgr arg1, ev arg2)
method_16362(class_2680 arg0, class_1922 arg1, class_2338 arg2)
func_220060_c(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(bvj arg0, bgr arg1, ev arg2, cnh arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public EnumRenderType
c(bvj arg0)
method_9604(class_2680 arg0)
func_149645_b(BlockState arg0)
public boolean
a(bvj arg0, bae arg1)
method_9616(class_2680 arg0, class_1750 arg1)
func_196253_a(BlockState arg0, BlockItemUseContext arg1)
public float
f(bvj arg0, bgr arg1, ev arg2)
method_9537(class_2680 arg0, class_1922 arg1, class_2338 arg2)
func_176195_g(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
m(bvj arg0)
method_9542(class_2680 arg0)
func_149653_t(BlockState arg0)
isTicking(IBlockData arg0)
public boolean
h()
method_9570()
func_149716_u()
isTileEntity()
public boolean
g(bvj arg0, bgr arg1, ev arg2)
method_9552(class_2680 arg0, class_1922 arg1, class_2338 arg2)
func_201783_b(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
f(bvj arg0)
method_9601(class_2680 arg0)
func_200124_e(BlockState arg0)
public VoxelShape
a(bvj arg0, bgr arg1, ev arg2, csa arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public VoxelShape
b(bvj arg0, bgr arg1, ev arg2, csa arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
func_220071_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public VoxelShape
h(bvj arg0, bgr arg1, ev arg2)
method_9571(class_2680 arg0, class_1922 arg1, class_2338 arg2)
func_196247_c(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
i(bvj arg0, bgr arg1, ev arg2)
method_9584(class_2680 arg0, class_1922 arg1, class_2338 arg2)
func_199600_g(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public static boolean
c(bgr arg0, ev arg1)
method_16361(class_1922 arg0, class_2338 arg1)
func_220064_c(IBlockReader arg0, BlockPos arg1)
public static boolean
a(bhk arg0, ev arg1, fa arg2)
method_20044(class_1941 arg0, class_2338 arg1, class_2350 arg2)
func_220055_a(IWorldReader arg0, BlockPos arg1, Direction arg2)
public static boolean
d(bvj arg0, bgr arg1, ev arg2, fa arg3)
method_20045(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
func_220056_d(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public static boolean
a(csp arg0, fa arg1)
method_9501(class_265 arg0, class_2350 arg1)
func_208061_a(VoxelShape arg0, Direction arg1)
public static boolean
a(csp arg0)
method_9614(class_265 arg0)
func_208062_a(VoxelShape arg0)
public final boolean
j(bvj arg0, bgr arg1, ev arg2)
method_9557(class_2680 arg0, class_1922 arg1, class_2338 arg2)
func_200012_i(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
b(bvj arg0, bgr arg1, ev arg2)
method_9579(class_2680 arg0, class_1922 arg1, class_2338 arg2)
func_200123_i(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public int
k(bvj arg0, bgr arg1, ev arg2)
method_9505(class_2680 arg0, class_1922 arg1, class_2338 arg2)
func_200011_d(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
n(bvj arg0)
method_9526(class_2680 arg0)
func_220074_n(BlockState arg0)
public void
c(bvj arg0, bhh arg1, ev arg2, Random arg3)
method_9514(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
func_196265_a(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public void
b(bvj arg0, bhh arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3)
public void
a(bhi arg0, ev arg1, bvj arg2)
method_9585(class_1936 arg0, class_2338 arg1, class_2680 arg2)
func_176206_d(IWorld arg0, BlockPos arg1, BlockState arg2)
postBreak(GeneratorAccess arg0, BlockPosition arg1, IBlockData arg2)
public void
a(bvj arg0, bhh arg1, ev arg2, bml arg3, ev arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5)
func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4, boolean arg5)
public int
a(bhk arg0)
method_9563(class_1941 arg0)
func_149738_a(IWorldReader arg0)
public ITileInventory
b(bvj arg0, bhh arg1, ev arg2)
method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2)
func_220052_b(BlockState arg0, World arg1, BlockPos arg2)
getInventory(IBlockData arg0, World arg1, BlockPosition arg2)
public void
b(bvj arg0, bhh arg1, ev arg2, bvj arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public void
a(bvj arg0, bhh arg1, ev arg2, bvj arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public float
a(bvj arg0, avx arg1, bgr arg2, ev arg3)
method_9594(class_2680 arg0, class_1657 arg1, class_1922 arg2, class_2338 arg3)
func_180647_a(BlockState arg0, PlayerEntity arg1, IBlockReader arg2, BlockPos arg3)
getDamage(IBlockData arg0, EntityHuman arg1, IBlockAccess arg2, BlockPosition arg3)
public void
a(bvj arg0, bhh arg1, ev arg2, bca arg3)
method_9565(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1799 arg3)
func_220062_a(BlockState arg0, World arg1, BlockPos arg2, ItemStack arg3)
dropNaturally(IBlockData arg0, World arg1, BlockPosition arg2, ItemStack arg3)
public MinecraftKey
i()
method_9580()
func_220068_i()
public List<ItemStack>
a(bvj arg0, col$a arg1)
method_9560(class_2680 arg0, class_47$class_48 arg1)
func_220076_a(BlockState arg0, LootContext$Builder arg1)
public static List<ItemStack>
a(bvj arg0, vg arg1, ev arg2, btm arg3)
method_9562(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_2586 arg3)
func_220070_a(BlockState arg0, ServerWorld arg1, BlockPos arg2, TileEntity arg3)
public static List<ItemStack>
a(bvj arg0, vg arg1, ev arg2, btm arg3, aif arg4, bca arg5)
method_9609(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_2586 arg3, class_1297 arg4, class_1799 arg5)
func_220077_a(BlockState arg0, ServerWorld arg1, BlockPos arg2, TileEntity arg3, Entity arg4, ItemStack arg5)
getDrops(IBlockData arg0, WorldServer arg1, BlockPosition arg2, TileEntity arg3, Entity arg4, ItemStack arg5)
public static void
b(bvj arg0, col$a arg1)
method_9566(class_2680 arg0, class_47$class_48 arg1)
func_220078_b(BlockState arg0, LootContext$Builder arg1)
public static void
c(bvj arg0, bhh arg1, ev arg2)
method_9497(class_2680 arg0, class_1937 arg1, class_2338 arg2)
func_220075_c(BlockState arg0, World arg1, BlockPos arg2)
public static void
a(bvj arg0, bhh arg1, ev arg2, btm arg3)
method_9610(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2586 arg3)
func_220059_a(BlockState arg0, World arg1, BlockPos arg2, TileEntity arg3)
public static void
a(bvj arg0, bhh arg1, ev arg2, btm arg3, aif arg4, bca arg5)
method_9511(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2586 arg3, class_1297 arg4, class_1799 arg5)
func_220054_a(BlockState arg0, World arg1, BlockPos arg2, TileEntity arg3, Entity arg4, ItemStack arg5)
dropItems(IBlockData arg0, World arg1, BlockPosition arg2, TileEntity arg3, Entity arg4, ItemStack arg5)
public static void
a(bhh arg0, ev arg1, bca arg2)
method_9577(class_1937 arg0, class_2338 arg1, class_1799 arg2)
func_180635_a(World arg0, BlockPos arg1, ItemStack arg2)
protected void
a(bhh arg0, ev arg1, int arg2)
method_9583(class_1937 arg0, class_2338 arg1, int arg2)
func_180637_b(World arg0, BlockPos arg1, int arg2)
dropExperience(World arg0, BlockPosition arg1, int arg2)
public float
j()
method_9520()
func_149638_a()
getDurability()
public void
a(bhh arg0, ev arg1, bha arg2)
method_9586(class_1937 arg0, class_2338 arg1, class_1927 arg2)
func_180652_a(World arg0, BlockPos arg1, Explosion arg2)
wasExploded(World arg0, BlockPosition arg1, Explosion arg2)
public TextureType
c()
method_9551()
func_180664_k()
public boolean
a(bvj arg0, bhk arg1, ev arg2)
method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
public boolean
a(bvj arg0, bhh arg1, ev arg2, avx arg3, agz arg4, crr arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
public void
a(bhh arg0, ev arg1, aif arg2)
method_9591(class_1937 arg0, class_2338 arg1, class_1297 arg2)
func_176199_a(World arg0, BlockPos arg1, Entity arg2)
stepOn(World arg0, BlockPosition arg1, Entity arg2)
public IBlockData
a(bae arg0)
method_9605(class_1750 arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public void
a(bvj arg0, bhh arg1, ev arg2, avx arg3)
method_9606(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3)
func_196270_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3)
attack(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3)
public int
a(bvj arg0, bgr arg1, ev arg2, fa arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public boolean
h(bvj arg0)
method_9506(class_2680 arg0)
func_149744_f(BlockState arg0)
isPowerSource(IBlockData arg0)
public void
a(bvj arg0, bhh arg1, ev arg2, aif arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
func_196262_a(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
public int
b(bvj arg0, bgr arg1, ev arg2, fa arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public void
a(bhh arg0, avx arg1, ev arg2, bvj arg3, btm arg4, bca arg5)
method_9556(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5)
func_180657_a(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, TileEntity arg4, ItemStack arg5)
public void
a(bhh arg0, ev arg1, bvj arg2, aio arg3, bca arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public boolean
T_()
method_9538()
func_181623_g()
public String
l()
method_9539()
func_149739_a()
public boolean
a(bvj arg0, bhh arg1, ev arg2, int arg3, int arg4)
method_9592(class_2680 arg0, class_1937 arg1, class_2338 arg2, int arg3, int arg4)
func_189539_a(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
public EnumPistonReaction
i(bvj arg0)
method_9527(class_2680 arg0)
func_149656_h(BlockState arg0)
getPushReaction(IBlockData arg0)
public void
a(bhh arg0, ev arg1, aif arg2, float arg3)
method_9554(class_1937 arg0, class_2338 arg1, class_1297 arg2, float arg3)
func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3)
fallOn(World arg0, BlockPosition arg1, Entity arg2, float arg3)
public void
a(bgr arg0, aif arg1)
method_9502(class_1922 arg0, class_1297 arg1)
func_176216_a(IBlockReader arg0, Entity arg1)
public void
a(bar arg0, fj<bca> arg1)
method_9578(class_1761 arg0, class_2371<class_1799> arg1)
func_149666_a(ItemGroup arg0, NonNullList<ItemStack> arg1)
public Fluid
g(bvj arg0)
method_9545(class_2680 arg0)
func_204507_t(BlockState arg0)
public float
m()
method_9499()
func_208618_m()
public void
a(bhh arg0, bvj arg1, crr arg2, aif arg3)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1297 arg3)
func_220066_a(World arg0, BlockState arg1, BlockRayTraceResult arg2, Entity arg3)
public void
a(bhh arg0, ev arg1, bvj arg2, avx arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
func_176208_a(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
public void
c(bhh arg0, ev arg1)
method_9504(class_1937 arg0, class_2338 arg1)
func_176224_k(World arg0, BlockPos arg1)
public boolean
a(bha arg0)
method_9533(class_1927 arg0)
func_149659_a(Explosion arg0)
public boolean
b(bvj arg0)
method_9498(class_2680 arg0)
func_149740_M(BlockState arg0)
isComplexRedstone(IBlockData arg0)
public int
a(bvj arg0, bhh arg1, ev arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
func_180641_l(BlockState arg0, World arg1, BlockPos arg2)
protected void
a(bvk$a<bml, bvj> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public BlockStateList<Block, IBlockData>
n()
method_9595()
func_176194_O()
getStates()
protected final void
o(bvj arg0)
method_9590(class_2680 arg0)
func_180632_j(BlockState arg0)
public final IBlockData
o()
method_9564()
func_176223_P()
getBlockData()
public Block$EnumRandomOffset
S_()
method_16841()
func_176218_Q()
public Vec3D
l(bvj arg0, bgr arg1, ev arg2)
method_9540(class_2680 arg0, class_1922 arg1, class_2338 arg2)
func_190949_e(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public SoundEffectType
p(bvj arg0)
method_9573(class_2680 arg0)
func_220072_p(BlockState arg0)
getStepSound(IBlockData arg0)
public Item
g()
method_8389()
func_199767_j()
getItem()
public boolean
p()
method_9543()
func_208619_r()
public static boolean
b(bml arg0)
method_9608(class_2248 arg0)
func_196252_e(Block arg0)
public static boolean
c(bml arg0)
method_9519(class_2248 arg0)
func_196245_f(Block arg0)
public boolean
d(bvj arg0)
method_9589(class_2680 arg0)
func_190946_v(BlockState arg0)
public int
a(bvj arg0, bgp arg1, ev arg2)
method_9546(class_2680 arg0, class_1920 arg1, class_2338 arg2)
func_220058_a(BlockState arg0, IEnviromentBlockReader arg1, BlockPos arg2)
public static boolean
c(bvj arg0, bgr arg1, ev arg2, fa arg3)
method_9607(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
func_176225_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public boolean
a(bvj arg0, bvj arg1, fa arg2)
method_9522(class_2680 arg0, class_2680 arg1, class_2350 arg2)
func_200122_a(BlockState arg0, BlockState arg1, Direction arg2)
public void
a(bvj arg0, bhh arg1, ev arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public IChatBaseComponent
k()
method_9518()
func_200291_n()
public float
a(bvj arg0, bgr arg1, ev arg2)
method_9575(class_2680 arg0, class_1922 arg1, class_2338 arg2)
func_220080_a(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public ItemStack
a(bgr arg0, ev arg1, bvj arg2)
method_9574(class_1922 arg0, class_2338 arg1, class_2680 arg2)
func_185473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2)
public long
a(bvj arg0, ev arg1)
method_9535(class_2680 arg0, class_2338 arg1)
func_209900_a(BlockState arg0, BlockPos arg1)
public void
a(bca arg0, bgr arg1, List<jm> arg2, bdi arg3)
method_9568(class_1799 arg0, class_1922 arg1, List<class_2561> arg2, class_1836 arg3)
func_190948_a(ItemStack arg0, IBlockReader arg1, List<ITextComponent> arg2, ITooltipFlag arg3)