public static int | |
public static IBlockData | | a(int arg0) | | method_9531(int arg0) | | func_196257_b(int arg0) | | getByCombinedId(int arg0) |
|
public static Block | |
public static IBlockData | |
public static VoxelShape | | a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) | | method_9541(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) | | func_208617_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) |
|
public boolean | |
public boolean | |
public int | |
public Material | |
public MaterialMapColor | |
public void | |
public boolean | |
public static IBlockData | |
public static void | | a(bvj arg0, bvj arg1, bhi arg2, ev arg3, int arg4) | | method_9611(class_2680 arg0, class_2680 arg1, class_1936 arg2, class_2338 arg3, int arg4) | | func_196263_a(BlockState arg0, BlockState arg1, IWorld arg2, BlockPos arg3, int arg4) |
|
public void | |
public IBlockData | | a(bvj arg0, fa arg1, bvj arg2, bhi arg3, ev arg4, ev arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
|
public IBlockData | |
public IBlockData | |
public static boolean | |
public boolean | |
public boolean | |
public boolean | |
public EnumRenderType | |
public boolean | |
public float | |
public boolean | |
public boolean | | h() | | method_9570() | | func_149716_u() | | isTileEntity() |
|
public boolean | |
public boolean | |
public VoxelShape | |
public VoxelShape | |
public VoxelShape | |
public VoxelShape | |
public static boolean | |
public static boolean | |
public static boolean | |
public static boolean | |
public static boolean | |
public final boolean | |
public boolean | |
public int | |
public boolean | |
public void | |
public void | | b(bvj arg0, bhh arg1, ev arg2, Random arg3) | | method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3) |
|
public void | |
public void | | a(bvj arg0, bhh arg1, ev arg2, bml arg3, ev arg4, boolean arg5) | | method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5) | | func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4, boolean arg5) |
|
public int | |
public ITileInventory | |
public void | | b(bvj arg0, bhh arg1, ev arg2, bvj arg3, boolean arg4) | | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
|
public void | | a(bvj arg0, bhh arg1, ev arg2, bvj arg3, boolean arg4) | | method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
|
public float | | a(bvj arg0, avx arg1, bgr arg2, ev arg3) | | method_9594(class_2680 arg0, class_1657 arg1, class_1922 arg2, class_2338 arg3) | | func_180647_a(BlockState arg0, PlayerEntity arg1, IBlockReader arg2, BlockPos arg3) | | getDamage(IBlockData arg0, EntityHuman arg1, IBlockAccess arg2, BlockPosition arg3) |
|
public void | | a(bvj arg0, bhh arg1, ev arg2, bca arg3) | | method_9565(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1799 arg3) | | func_220062_a(BlockState arg0, World arg1, BlockPos arg2, ItemStack arg3) | | dropNaturally(IBlockData arg0, World arg1, BlockPosition arg2, ItemStack arg3) |
|
public MinecraftKey | | i() | | method_9580() | | func_220068_i() |
|
public List<ItemStack> | |
public static List<ItemStack> | |
public static List<ItemStack> | | a(bvj arg0, vg arg1, ev arg2, btm arg3, aif arg4, bca arg5) | | method_9609(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_2586 arg3, class_1297 arg4, class_1799 arg5) | | func_220077_a(BlockState arg0, ServerWorld arg1, BlockPos arg2, TileEntity arg3, Entity arg4, ItemStack arg5) | | getDrops(IBlockData arg0, WorldServer arg1, BlockPosition arg2, TileEntity arg3, Entity arg4, ItemStack arg5) |
|
public static void | |
public static void | |
public static void | |
public static void | | a(bvj arg0, bhh arg1, ev arg2, btm arg3, aif arg4, bca arg5) | | method_9511(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2586 arg3, class_1297 arg4, class_1799 arg5) | | func_220054_a(BlockState arg0, World arg1, BlockPos arg2, TileEntity arg3, Entity arg4, ItemStack arg5) | | dropItems(IBlockData arg0, World arg1, BlockPosition arg2, TileEntity arg3, Entity arg4, ItemStack arg5) |
|
public static void | |
protected void | |
public float | | j() | | method_9520() | | func_149638_a() | | getDurability() |
|
public void | |
public TextureType | | c() | | method_9551() | | func_180664_k() |
|
public boolean | |
public boolean | | a(bvj arg0, bhh arg1, ev arg2, avx arg3, agz arg4, crr arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5) |
|
public void | |
public IBlockData | |
public void | | a(bvj arg0, bhh arg1, ev arg2, avx arg3) | | method_9606(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3) | | func_196270_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3) | | attack(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3) |
|
public int | |
public boolean | |
public void | |
public int | |
public void | | a(bhh arg0, avx arg1, ev arg2, bvj arg3, btm arg4, bca arg5) | | method_9556(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5) | | func_180657_a(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, TileEntity arg4, ItemStack arg5) |
|
public void | | a(bhh arg0, ev arg1, bvj arg2, aio arg3, bca arg4) | | method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4) | | func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4) |
|
public boolean | | T_() | | method_9538() | | func_181623_g() |
|
public String | | l() | | method_9539() | | func_149739_a() |
|
public boolean | | a(bvj arg0, bhh arg1, ev arg2, int arg3, int arg4) | | method_9592(class_2680 arg0, class_1937 arg1, class_2338 arg2, int arg3, int arg4) | | func_189539_a(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4) |
|
public EnumPistonReaction | |
public void | | a(bhh arg0, ev arg1, aif arg2, float arg3) | | method_9554(class_1937 arg0, class_2338 arg1, class_1297 arg2, float arg3) | | func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3) | | fallOn(World arg0, BlockPosition arg1, Entity arg2, float arg3) |
|
public void | |
public void | |
public Fluid | |
public float | | m() | | method_9499() | | func_208618_m() |
|
public void | |
public void | |
public void | |
public boolean | |
public boolean | |
public int | |
protected void | |
public BlockStateList<Block, IBlockData> | | n() | | method_9595() | | func_176194_O() | | getStates() |
|
protected final void | |
public final IBlockData | | o() | | method_9564() | | func_176223_P() | | getBlockData() |
|
public Block$EnumRandomOffset | | S_() | | method_16841() | | func_176218_Q() |
|
public Vec3D | |
public SoundEffectType | |
public Item | | g() | | method_8389() | | func_199767_j() | | getItem() |
|
public boolean | | p() | | method_9543() | | func_208619_r() |
|
public static boolean | |
public static boolean | |
public boolean | |
public int | |
public static boolean | |
public boolean | |
public void | |
public IChatBaseComponent | | k() | | method_9518() | | func_200291_n() |
|
public float | |
public ItemStack | |
public long | |
public void | |