public TileEntity | |
public static TileEntity | |
public void | | a(bvj arg0, bhh arg1, ev arg2, bvj arg3, boolean arg4) | | method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
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public void | |
public boolean | |
public boolean | |
public boolean | |
public boolean | | a(bvj arg0, bhh arg1, ev arg2, avx arg3, agz arg4, crr arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5) |
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public List<ItemStack> | |
public VoxelShape | |
public VoxelShape | |
private TileEntityPiston | |
public IBlockData | |
public IBlockData | |
protected void | |
public boolean | |
public ItemStack | |