net.minecraft.server.v1_14_R1

public abstract class EntityHuman

extends EntityLiving

All mapped superinterfaces:

INamableTileEntity, ICommandListener

avx
net.minecraft.class_1657
net.minecraft.entity.player.PlayerEntity
net.minecraft.server.v1_14_R1.EntityHuman

Field summary

Modifier and TypeField
public static final EntitySize
bs
field_18135
field_213835_bs
private static final Map<EntityPose, EntitySize>
b
field_18134
field_213836_b
private static final DataWatcherObject<Float>
c
field_7491
field_184829_a
private static final DataWatcherObject<Integer>
d
field_7511
field_184830_b
protected static final DataWatcherObject<Byte>
bt
field_7518
field_184827_bp
protected static final DataWatcherObject<Byte>
bu
field_7488
field_184828_bq
protected static final DataWatcherObject<NBTTagCompound>
bv
field_7496
field_192032_bt
protected static final DataWatcherObject<NBTTagCompound>
bw
field_7506
field_192033_bu
public final PlayerInventory
bx
field_7514
field_71071_by
inventory
protected InventoryEnderChest
by
field_7486
field_71078_a
enderChest
public final ContainerPlayer
bz
field_7498
field_71069_bz
defaultContainer
public Container
bA
field_7512
field_71070_bA
activeContainer
protected FoodMetaData
bB
field_7493
field_71100_bB
foodData
protected int
bC
field_7489
field_71101_bC
public float
bD
field_7505
field_71107_bF
public float
bE
field_7483
field_71109_bG
public int
bF
field_7504
field_71090_bL
public double
bG
field_7524
field_71091_bM
public double
bH
field_7502
field_71096_bN
public double
bI
field_7522
field_71097_bO
public double
bJ
field_7500
field_71094_bP
public double
bK
field_7521
field_71095_bQ
public double
bL
field_7499
field_71085_bR
private int
e
field_7487
field_71076_b
sleepTicks
protected boolean
bM
field_7490
field_204230_bP
private BlockPosition
f
field_7501
field_71077_c
private boolean
g
field_7515
field_82248_d
public final PlayerAbilities
bN
field_7503
field_71075_bZ
abilities
public int
bO
field_7520
field_71068_ca
expLevel
public int
bP
field_7495
field_71067_cb
expTotal
public float
bQ
field_7510
field_71106_cc
exp
protected int
bR
field_7494
field_175152_f
protected final float
bS
field_7509
field_71102_ce
private int
bU
field_7508
field_82249_h
private final com.mojang.authlib.GameProfile
bV
field_7507
field_146106_i
private ItemStack
bX
field_7525
field_184831_bT
private final ItemCooldown
bY
field_7484
field_184832_bU
public EntityFishingHook
bT
field_7513
field_71104_cf
hookedFish
private boolean
bW
field_7523
field_175153_bG

Constructor summary

ModifierConstructor
public (World arg0, com.mojang.authlib.GameProfile arg1)

Method summary

Modifier and TypeMethod
protected void
ck()
method_6001()
func_110147_ax()
initAttributes()
protected void
u_()
method_5693()
func_70088_a()
initDatawatcher()
public void
h()
method_5773()
func_70071_h_()
tick()
protected boolean
dA()
method_7295()
func_204229_de()
private void
l()
method_7330()
func_203041_m()
protected ItemCooldown
g()
method_7265()
func_184815_l()
private void
n()
method_7313()
func_184820_o()
protected void
dB()
method_7318()
func_213832_dB()
public int
ab()
method_5741()
func_82145_z()
protected SoundEffect
ah()
method_5737()
func_184184_Z()
getSoundSwim()
protected SoundEffect
ai()
method_5625()
func_184181_aa()
getSoundSplash()
protected SoundEffect
aj()
method_5672()
func_204208_ah()
getSoundSplashHighSpeed()
public int
aW()
method_5806()
func_82147_ab()
public void
a(yj arg0, float arg1, float arg2)
method_5783(class_3414 arg0, float arg1, float arg2)
func_184185_a(SoundEvent arg0, float arg1, float arg2)
public void
a(yj arg0, yl arg1, float arg2, float arg3)
method_17356(class_3414 arg0, class_3419 arg1, float arg2, float arg3)
func_213823_a(SoundEvent arg0, SoundCategory arg1, float arg2, float arg3)
public SoundCategory
cb()
method_5634()
func_184176_by()
getSoundCategory()
protected int
cc()
method_5676()
func_190531_bD()
getMaxFireTicks()
protected void
t_()
method_7346()
func_71053_j()
closeInventory()
public void
aM()
method_5842()
func_70098_U()
passengerTick()
protected void
db()
method_6023()
func_70626_be()
doTick()
public void
k()
method_6007()
func_70636_d()
movementTick()
private void
j(ib arg0)
method_7267(class_2487 arg0)
func_192028_j(CompoundNBT arg0)
private void
c(aif arg0)
method_7341(class_1297 arg0)
func_71044_o(Entity arg0)
public int
dC()
method_7272()
func_71037_bA()
getScore()
public void
q(int arg0)
method_7320(int arg0)
func_85040_s(int arg0)
setScore(int arg0)
public void
r(int arg0)
method_7285(int arg0)
func_85039_t(int arg0)
addScore(int arg0)
public void
a(aho arg0)
method_6078(class_1282 arg0)
func_70645_a(DamageSource arg0)
die(DamageSource arg0)
protected void
cE()
method_16078()
func_213337_cE()
protected void
dD()
method_7293()
func_190776_cN()
removeCursedItems()
protected SoundEffect
e(aho arg0)
method_6011(class_1282 arg0)
func_184601_bQ(DamageSource arg0)
getSoundHurt(DamageSource arg0)
protected SoundEffect
cG()
method_6002()
func_184615_bR()
getSoundDeath()
public EntityItem
n(boolean arg0)
method_7290(boolean arg0)
func_71040_bB(boolean arg0)
public EntityItem
a(bca arg0, boolean arg1)
method_7328(class_1799 arg0, boolean arg1)
func_71019_a(ItemStack arg0, boolean arg1)
drop(ItemStack arg0, boolean arg1)
public EntityItem
a(bca arg0, boolean arg1, boolean arg2)
method_7329(class_1799 arg0, boolean arg1, boolean arg2)
func_146097_a(ItemStack arg0, boolean arg1, boolean arg2)
public float
b(bvj arg0)
method_7351(class_2680 arg0)
func_184813_a(BlockState arg0)
public boolean
c(bvj arg0)
method_7305(class_2680 arg0)
func_184823_b(BlockState arg0)
hasBlock(IBlockData arg0)
public void
a(ib arg0)
method_5749(class_2487 arg0)
func_70037_a(CompoundNBT arg0)
public void
b(ib arg0)
method_5652(class_2487 arg0)
func_213281_b(CompoundNBT arg0)
public boolean
a(aho arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
protected void
d(aio arg0)
method_6090(class_1309 arg0)
func_190629_c(LivingEntity arg0)
public boolean
a(avx arg0)
method_7256(class_1657 arg0)
func_96122_a(PlayerEntity arg0)
protected void
m(float arg0)
method_6105(float arg0)
func_70675_k(float arg0)
damageArmor(float arg0)
protected void
n(float arg0)
method_6056(float arg0)
func_184590_k(float arg0)
damageShield(float arg0)
protected void
d(aho arg0, float arg1)
method_6074(class_1282 arg0, float arg1)
func_70665_d(DamageSource arg0, float arg1)
damageEntity0(DamageSource arg0, float arg1)
public void
a(bui arg0)
method_7311(class_2625 arg0)
func_175141_a(SignTileEntity arg0)
openSign(TileEntitySign arg0)
public void
a(bgn arg0)
method_7257(class_1918 arg0)
func_184809_a(CommandBlockLogic arg0)
public void
a(btr arg0)
method_7323(class_2593 arg0)
func_184824_a(CommandBlockTileEntity arg0)
public void
a(bum arg0)
method_7303(class_2633 arg0)
func_189807_a(StructureBlockTileEntity arg0)
public void
a(buc arg0)
method_16354(class_3751 arg0)
func_213826_a(JigsawTileEntity arg0)
public void
a(ars arg0, agt arg1)
method_7291(class_1496 arg0, class_1263 arg1)
func_184826_a(AbstractHorseEntity arg0, IInventory arg1)
openHorseInventory(EntityHorseAbstract arg0, IInventory arg1)
public OptionalInt
a(ahd arg0)
method_17355(class_3908 arg0)
func_213829_a(INamedContainerProvider arg0)
openContainer(ITileInventory arg0)
public void
a(int arg0, bgl arg1, int arg2, int arg3, boolean arg4)
method_17354(int arg0, class_1916 arg1, int arg2, int arg3, boolean arg4)
func_213818_a(int arg0, MerchantOffers arg1, int arg2, int arg3, boolean arg4)
openTrade(int arg0, MerchantRecipeList arg1, int arg2, int arg3, boolean arg4)
public void
a(bca arg0, agz arg1)
method_7315(class_1799 arg0, class_1268 arg1)
func_184814_a(ItemStack arg0, Hand arg1)
public EnumInteractionResult
a(aif arg0, agz arg1)
method_7287(class_1297 arg0, class_1268 arg1)
func_190775_a(Entity arg0, Hand arg1)
public double
aN()
method_5678()
func_70033_W()
public void
j()
method_5848()
func_184210_p()
stopRiding()
protected boolean
cV()
method_6062()
func_70610_aX()
isFrozen()
public void
f(aif arg0)
method_7324(class_1297 arg0)
func_71059_n(Entity arg0)
attack(Entity arg0)
protected void
f(aio arg0)
method_5997(class_1309 arg0)
func_204804_d(LivingEntity arg0)
public void
o(boolean arg0)
method_7284(boolean arg0)
func_190777_m(boolean arg0)
public void
a(aif arg0)
method_7277(class_1297 arg0)
func_71009_b(Entity arg0)
public void
b(aif arg0)
method_7304(class_1297 arg0)
func_71047_c(Entity arg0)
public void
dE()
method_7263()
func_184810_cG()
public void
Y()
method_5650()
func_70106_y()
die()
public boolean
dG()
method_7340()
func_175144_cb()
public com.mojang.authlib.GameProfile
dH()
method_7334()
func_146103_bH()
getProfile()
public com.mojang.datafixers.util.Either<EntityHuman$EnumBedResult, Unit>
a(ev arg0)
method_7269(class_2338 arg0)
func_213819_a(BlockPos arg0)
sleep(BlockPosition arg0)
public void
e(ev arg0)
method_18403(class_2338 arg0)
func_213342_e(BlockPos arg0)
private boolean
a(ev arg0, fa arg1)
method_7264(class_2338 arg0, class_2350 arg1)
func_190774_a(BlockPos arg0, Direction arg1)
private boolean
b(ev arg0, fa arg1)
method_19205(class_2338 arg0, class_2350 arg1)
func_213828_b(BlockPos arg0, Direction arg1)
public void
a(boolean arg0, boolean arg1, boolean arg2)
method_7358(boolean arg0, boolean arg1, boolean arg2)
func_70999_a(boolean arg0, boolean arg1, boolean arg2)
wakeup(boolean arg0, boolean arg1, boolean arg2)
public void
dy()
method_18400()
func_213366_dy()
public static Optional<Vec3D>
a(bhk arg0, ev arg1, boolean arg2)
method_7288(class_1941 arg0, class_2338 arg1, boolean arg2)
func_213822_a(IWorldReader arg0, BlockPos arg1, boolean arg2)
getBed(IWorldReader arg0, BlockPosition arg1, boolean arg2)
public boolean
dI()
method_7276()
func_71026_bH()
isDeeplySleeping()
public int
dJ()
method_7297()
func_71060_bI()
public void
a(jm arg0, boolean arg1)
method_7353(class_2561 arg0, boolean arg1)
func_146105_b(ITextComponent arg0, boolean arg1)
public BlockPosition
dK()
method_7280()
func_180470_cg()
getBed()
public boolean
dL()
method_7258()
func_82245_bX()
isRespawnForced()
public void
b(ev arg0, boolean arg1)
method_7289(class_2338 arg0, boolean arg1)
func_180473_a(BlockPos arg0, boolean arg1)
setRespawnPosition(BlockPosition arg0, boolean arg1)
public void
a(qs arg0)
method_7281(class_2960 arg0)
func_195066_a(ResourceLocation arg0)
public void
a(qs arg0, int arg1)
method_7339(class_2960 arg0, int arg1)
func_195067_a(ResourceLocation arg0, int arg1)
public void
b(yq<?> arg0)
method_7259(class_3445<?> arg0)
func_71029_a(Stat<?> arg0)
public void
a(yq<?> arg0, int arg1)
method_7342(class_3445<?> arg0, int arg1)
func_71064_a(Stat<?> arg0, int arg1)
public void
a(yq<?> arg0)
method_7266(class_3445<?> arg0)
func_175145_a(Stat<?> arg0)
public int
a(Collection<bei<?>> arg0)
method_7254(Collection<class_1860<?>> arg0)
func_195065_a(Collection<IRecipe<?>> arg0)
discoverRecipes(Collection<IRecipe<?>> arg0)
public void
a(qs[] arg0)
method_7335(class_2960[] arg0)
func_193102_a(ResourceLocation[] arg0)
public int
b(Collection<bei<?>> arg0)
method_7333(Collection<class_1860<?>> arg0)
func_195069_b(Collection<IRecipe<?>> arg0)
undiscoverRecipes(Collection<IRecipe<?>> arg0)
public void
cX()
method_6043()
func_70664_aZ()
jump()
public void
e(crv arg0)
method_6091(class_243 arg0)
func_213352_e(Vec3d arg0)
public void
aw()
method_5790()
func_205343_av()
protected boolean
f(ev arg0)
method_7326(class_2338 arg0)
func_207401_g(BlockPos arg0)
public float
da()
method_6029()
func_70689_ay()
public void
k(double arg0, double arg1, double arg2)
method_7282(double arg0, double arg1, double arg2)
func_71000_j(double arg0, double arg1, double arg2)
checkMovement(double arg0, double arg1, double arg2)
private void
l(double arg0, double arg1, double arg2)
method_7260(double arg0, double arg1, double arg2)
func_71015_k(double arg0, double arg1, double arg2)
public void
b(float arg0, float arg1)
method_5747(float arg0, float arg1)
func_180430_e(float arg0, float arg1)
protected void
ay()
method_5746()
func_71061_d_()
protected SoundEffect
n(int arg0)
method_6041(int arg0)
func_184588_d(int arg0)
getSoundFall(int arg0)
public void
b(aio arg0)
method_5874(class_1309 arg0)
func_70074_a(LivingEntity arg0)
public void
a(bvj arg0, crv arg1)
method_5844(class_2680 arg0, class_243 arg1)
func_213295_a(BlockState arg0, Vec3d arg1)
public void
d(int arg0)
method_7255(int arg0)
func_195068_e(int arg0)
giveExp(int arg0)
public int
dM()
method_7278()
func_175138_ci()
public void
a(bca arg0, int arg1)
method_7286(class_1799 arg0, int arg1)
func_192024_a(ItemStack arg0, int arg1)
enchantDone(ItemStack arg0, int arg1)
public void
c(int arg0)
method_7316(int arg0)
func_82242_a(int arg0)
levelDown(int arg0)
public int
dN()
method_7349()
func_71050_bK()
getExpToLevel()
public void
r(float arg0)
method_7322(float arg0)
func_71020_j(float arg0)
applyExhaustion(float arg0)
public FoodMetaData
dO()
method_7344()
func_71024_bL()
getFoodData()
public boolean
p(boolean arg0)
method_7332(boolean arg0)
func_71043_e(boolean arg0)
public boolean
dP()
method_7317()
func_70996_bM()
public boolean
dQ()
method_7294()
func_175142_cm()
public boolean
a(ev arg0, fa arg1, bca arg2)
method_7343(class_2338 arg0, class_2350 arg1, class_1799 arg2)
func_175151_a(BlockPos arg0, Direction arg1, ItemStack arg2)
protected int
d(avx arg0)
method_6110(class_1657 arg0)
func_70693_a(PlayerEntity arg0)
getExpValue(EntityHuman arg0)
protected boolean
cp()
method_6071()
func_70684_aJ()
alwaysGivesExp()
protected boolean
ao()
method_5658()
func_70041_e_()
playStepSound()
public void
r()
method_7355()
func_71016_p()
updateAbilities()
public void
a(bhe arg0)
method_7336(class_1934 arg0)
func_71033_a(GameType arg0)
public IChatBaseComponent
O()
method_5477()
func_200200_C_()
getDisplayName()
public InventoryEnderChest
dR()
method_7274()
func_71005_bN()
getEnderChest()
public ItemStack
b(aik arg0)
method_6118(class_1304 arg0)
func_184582_a(EquipmentSlotType arg0)
getEquipment(EnumItemSlot arg0)
public void
a(aik arg0, bca arg1)
method_5673(class_1304 arg0, class_1799 arg1)
func_184201_a(EquipmentSlotType arg0, ItemStack arg1)
setSlot(EnumItemSlot arg0, ItemStack arg1)
public boolean
g(bca arg0)
method_7270(class_1799 arg0)
func_191521_c(ItemStack arg0)
public Iterable<ItemStack>
aY()
method_5877()
func_184214_aD()
public Iterable<ItemStack>
aZ()
method_5661()
func_184193_aE()
getArmorItems()
public boolean
g(ib arg0)
method_7298(class_2487 arg0)
func_192027_g(CompoundNBT arg0)
protected void
dS()
method_7262()
func_192030_dh()
releaseShoulderEntities()
private void
k(ib arg0)
method_7296(class_2487 arg0)
func_192026_k(CompoundNBT arg0)
spawnEntityFromShoulder(NBTTagCompound arg0)
public abstract boolean
t()
method_7325()
func_175149_v()
isSpectator()
public boolean
bi()
method_5681()
func_203007_ba()
isSwimming()
public abstract boolean
u()
method_7337()
func_184812_l_()
isCreative()
public boolean
bD()
method_5675()
func_96092_aw()
public Scoreboard
dT()
method_7327()
func_96123_co()
getScoreboard()
public IChatBaseComponent
d()
method_5476()
func_145748_c_()
getScoreboardDisplayName()
public IChatBaseComponent
dU()
method_7306()
func_208017_dF()
private IChatBaseComponent
c(jm arg0)
method_7299(class_2561 arg0)
func_208016_c(ITextComponent arg0)
public String
bC()
method_5820()
func_195047_I_()
getName()
public float
b(aiy arg0, aig arg1)
method_18394(class_4050 arg0, class_4048 arg1)
func_213348_b(Pose arg0, EntitySize arg1)
public void
q(float arg0)
method_6073(float arg0)
func_110149_m(float arg0)
setAbsorptionHearts(float arg0)
public float
df()
method_6067()
func_110139_bj()
getAbsorptionHearts()
public static UUID
a(com.mojang.authlib.GameProfile arg0)
method_7271(com.mojang.authlib.GameProfile arg0)
func_146094_a(com.mojang.authlib.GameProfile arg0)
public static UUID
c(String arg0)
method_7310(String arg0)
func_175147_b(String arg0)
getOfflineUUID(String arg0)
public boolean
a_(int arg0, bca arg1)
method_5758(int arg0, class_1799 arg1)
func_174820_d(int arg0, ItemStack arg1)
public EnumMainHand
dh()
method_6068()
func_184591_cq()
getMainHand()
public void
a(ain arg0)
method_7283(class_1306 arg0)
func_184819_a(HandSide arg0)
public NBTTagCompound
dW()
method_7356()
func_192023_dk()
getShoulderEntityLeft()
protected void
h(ib arg0)
method_7273(class_2487 arg0)
func_192029_h(CompoundNBT arg0)
setShoulderEntityLeft(NBTTagCompound arg0)
public NBTTagCompound
dX()
method_7308()
func_192025_dl()
getShoulderEntityRight()
protected void
i(ib arg0)
method_7345(class_2487 arg0)
func_192031_i(CompoundNBT arg0)
setShoulderEntityRight(NBTTagCompound arg0)
public float
dY()
method_7279()
func_184818_cX()
public float
s(float arg0)
method_7261(float arg0)
func_184825_o(float arg0)
public void
dZ()
method_7350()
func_184821_cY()
public ItemCooldown
ea()
method_7357()
func_184811_cZ()
getCooldownTracker()
public float
eb()
method_7292()
func_184817_da()
public boolean
ec()
method_7338()
func_195070_dx()
isCreativeAndOp()
public boolean
e(bca arg0)
method_18397(class_1799 arg0)
func_213365_e(ItemStack arg0)
public EntitySize
a(aiy arg0)
method_18377(class_4050 arg0)
func_213305_a(Pose arg0)
public ItemStack
f(bca arg0)
method_18808(class_1799 arg0)
func_213356_f(ItemStack arg0)
public ItemStack
a(bhh arg0, bca arg1)
method_18866(class_1937 arg0, class_1799 arg1)
func_213357_a(World arg0, ItemStack arg1)
public void
a(byte arg0)
method_5711(byte arg0)
func_70103_a(byte arg0)
private void
a(gd arg0)
method_16475(class_2394 arg0)
func_213824_a(IParticleData arg0)
public void
X()
method_5823()
func_70065_x()
public void
dF()
method_7331()
func_71004_bE()
public boolean
bG()
method_5733()
func_94059_bO()
public boolean
c(avx arg0)
method_5756(class_1657 arg0)
func_98034_c(PlayerEntity arg0)
public boolean
a(avy arg0)
method_7348(class_1664 arg0)
func_175148_a(PlayerModelPart arg0)
public boolean
dV()
method_7302()
func_175140_cp()
public void
q(boolean arg0)
method_7268(boolean arg0)
func_175150_k(boolean arg0)