History - net.minecraft.world.entity.player.Player
1.21.3
Names
cmx
cpx
Fields
Inventory: h, inventory, field_7514, inventory, f_36093_
Inventory: g, inventory, field_7514, inventory
PlayerEnderChestContainer: cb, enderChestInventory, field_7486, enderChestInventory, f_36094_
PlayerEnderChestContainer: cb, enderChestInventory, field_7486, enderChestInventory
AbstractContainerMenu: cd, containerMenu, field_7512, currentScreenHandler, f_36096_
AbstractContainerMenu: cd, containerMenu, field_7512, currentScreenHandler
FoodData: ce, foodData, field_7493, hungerManager, f_36097_
FoodData: ce, foodData, field_7493, hungerManager
int: cf, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
int: cf, jumpTriggerTime, field_7489, abilityResyncCountdown
float: cg, oBob, field_7505, prevStrideDistance, f_36099_
float: cg, oBob, field_7505, prevStrideDistance
float: ch, bob, field_7483, strideDistance, f_36100_
float: ch, bob, field_7483, strideDistance
int: ci, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
int: ci, takeXpDelay, field_7504, experiencePickUpDelay
double: cj, xCloakO, field_7524, prevCapeX, f_36102_
double: cj, xCloakO, field_7524, prevCapeX
double: ck, yCloakO, field_7502, prevCapeY, f_36103_
double: ck, yCloakO, field_7502, prevCapeY
double: cl, zCloakO, field_7522, prevCapeZ, f_36104_
double: cl, zCloakO, field_7522, prevCapeZ
double: cm, xCloak, field_7500, capeX, f_36105_
double: cm, xCloak, field_7500, capeX
double: cn, yCloak, field_7521, capeY, f_36106_
double: cn, yCloak, field_7521, capeY
double: co, zCloak, field_7499, capeZ, f_36075_
double: co, zCloak, field_7499, capeZ
int: cz, sleepCounter, field_7487, sleepTimer, f_36110_
int: h, sleepCounter, field_7487, sleepTimer
Abilities: cA, abilities, field_7503, abilities, f_36077_
Abilities: i, abilities, field_7503, abilities
int: cq, experienceLevel, field_7520, experienceLevel, f_36078_
int: cq, experienceLevel, field_7520, experienceLevel
int: cr, totalExperience, field_7495, totalExperience, f_36079_
int: cr, totalExperience, field_7495, totalExperience
float: cs, experienceProgress, field_7510, experienceProgress, f_36080_
float: cs, experienceProgress, field_7510, experienceProgress
int: ct, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
int: ct, enchantmentSeed, field_7494, enchantingTableSeed
float: cu, defaultFlySpeed, field_7509, field_7509, f_36082_
float: cu, defaultFlySpeed, field_7509, field_7509
int: cB, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: j, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime
com.mojang.authlib.GameProfile: cD, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: k, gameProfile, field_7507, gameProfile
boolean: cE, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cz, reducedDebugInfo, field_7523, reducedDebugInfo
FishingHook: cv, fishing, field_7513, fishHook, f_36083_
FishingHook: cv, fishing, field_7513, fishHook
EntityDataAccessor<Float>: e, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT
EntityDataAccessor<Integer>: f, DATA_SCORE_ID, field_7511, SCORE, f_36108_
EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE
EntityDataAccessor<Byte>: bX, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bX, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS
EntityDataAccessor<Byte>: bY, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<Byte>: bY, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM
ItemStack: cF, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cC, lastItemInMainHand, field_7525, selectedItem
ItemCooldowns: cG, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cD, cooldowns, field_7484, itemCooldownManager
EntityDataAccessor<CompoundTag>: bZ, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bZ, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY
EntityDataAccessor<CompoundTag>: ca, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDataAccessor<CompoundTag>: ca, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY
boolean: cp, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
boolean: cp, wasUnderwater, field_7490, isSubmergedInWater
EntityDimensions: bW, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDimensions: bW, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS
Map<Pose, EntityDimensions>: d, POSES, field_18134, POSE_DIMENSIONS, f_36074_
Map<Pose, EntityDimensions>: c, POSES, field_18134, POSE_DIMENSIONS
InventoryMenu: cc, inventoryMenu, field_7498, playerScreenHandler, f_36095_
InventoryMenu: cc, inventoryMenu, field_7498, playerScreenHandler
long: g, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime
int: bJ, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bJ, MAX_HEALTH, field_30644, field_30644
int: bK, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bK, SLEEP_DURATION, field_30645, field_30645
int: bL, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bL, WAKE_UP_DURATION, field_30646, field_30646
int: bM, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
int: bM, ENDER_SLOT_OFFSET, field_30647, field_30647
float: bR, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bR, CROUCH_BB_HEIGHT, field_30648, field_30648
float: bS, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bS, SWIMMING_BB_WIDTH, field_30649, field_30649
float: bT, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bT, SWIMMING_BB_HEIGHT, field_30650, field_30650
float: bU, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
float: bU, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT
org.slf4j.Logger: b, LOGGER, field_38197, LOGGER, f_219722_
org.slf4j.Logger: a, LOGGER, field_38197, LOGGER
Optional<GlobalPos>: cH, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Optional<GlobalPos>: cE, lastDeathLocation, field_39445, lastDeathPos
float: cw, hurtDir, field_41765, damageTiltYaw, f_263750_
float: cw, hurtDir, field_41765, damageTiltYaw
HumanoidArm: bH, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_
HumanoidArm: bH, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM
int: bI, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_
int: bI, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175
int: bN, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_
int: bN, HELD_ITEM_SLOT, field_49734, field_49734
int: bO, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_
int: bO, CRAFTING_SLOT_OFFSET, field_49735, field_49735
float: bP, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_
float: bP, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819
float: bQ, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_
float: bQ, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820
Vec3: bV, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_
Vec3: bV, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS
Vec3: cx, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_
Vec3: cx, currentImpulseImpactPos, field_49989, currentExplosionImpactPos
Entity: cy, currentExplosionCause, field_49990, explodedBy, f_314551_
Entity: cy, currentExplosionCause, field_49990, explodedBy
boolean: cI, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_
boolean: cF, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion
int: c, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222, f_336776_
int: b, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222
int: cJ, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_
int: cG, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime
Constructors
Methods
void (): l, tick, method_5773, tick, m_8119_
void (): h, tick, method_5773, tick
int (): bQ, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
int (): bX, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown
boolean (): fc, isImmobile, method_6062, isImmobile, m_6107_
boolean (): fi, isImmobile, method_6062, isImmobile
void (): s, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): p, closeContainer, method_7346, closeHandledScreen
void (): u, rideTick, method_5842, tickRiding, m_6083_
void (): r, rideTick, method_5842, tickRiding
void (): fm, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fu, serverAiStep, method_6023, tickNewAi
void (): m_, aiStep, method_6007, tickMovement, m_8107_
void (): d_, aiStep, method_6007, tickMovement
void (Entity): d, touch, method_7341, collideWithEntity, m_36277_
void (Entity): d, touch, method_7341, collideWithEntity
int (): fS, getScore, method_7272, getScore, m_36344_
int (): gd, getScore, method_7272, getScore
void (int): r, setScore, method_7320, setScore, m_36397_
void (int): q, setScore, method_7320, setScore
void (int): s, increaseScore, method_7285, addScore, m_36401_
void (int): r, increaseScore, method_7285, addScore
void (DamageSource): a, die, method_6078, onDeath, m_6667_
void (DamageSource): a, die, method_6078, onDeath
ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem, m_36176_
ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem
ItemEntity (ItemStack, boolean, boolean): a, drop, method_7329, dropItem, m_7197_
ItemEntity (ItemStack, boolean, boolean): a, drop, method_7329, dropItem
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_
boolean (Player): a, canHarmPlayer, method_7256, shouldDamagePlayer, m_7099_
boolean (Player): a, canHarmPlayer, method_7256, shouldDamagePlayer
void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_
void (Entity): e, attack, method_7324, attack, m_5706_
void (Entity): e, attack, method_7324, attack
void (Entity): b, crit, method_7277, addCritParticles, m_5704_
void (Entity): b, crit, method_7277, addCritParticles
void (Entity): c, magicCrit, method_7304, addEnchantedHitParticles, m_5700_
void (Entity): c, magicCrit, method_7304, addEnchantedHitParticles
com.mojang.authlib.GameProfile (): fX, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): gh, getGameProfile, method_7334, getGameProfile
boolean (): gb, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): gm, isSleepingLongEnough, method_7276, canResetTimeBySleeping
void (Stat<?>): b, awardStat, method_7259, incrementStat, m_36246_
void (Stat<?>): b, awardStat, method_7259, incrementStat
void (Stat<?>, int): a, awardStat, method_7342, increaseStat, m_6278_
void (Stat<?>, int): a, awardStat, method_7342, increaseStat
void (Stat<?>): a, resetStat, method_7266, resetStat, m_7166_
void (Stat<?>): a, resetStat, method_7266, resetStat
void (): ff, jumpFromGround, method_6043, jump, m_6135_
float (): fj, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): fp, getSpeed, method_6029, getMovementSpeed
void (): bo, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): bs, doWaterSplashEffect, method_5746, onSwimmingStart
void (int): d, giveExperiencePoints, method_7255, addExperience, m_6756_
void (int): d, giveExperiencePoints, method_7255, addExperience
int (): gg, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): gr, getEnchantmentSeed, method_7278, getEnchantingTableSeed
void (int): c, giveExperienceLevels, method_7316, addExperienceLevels, m_6749_
void (int): c, giveExperienceLevels, method_7316, addExperienceLevels
int (): gh, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): gs, getXpNeededForNextLevel, method_7349, getNextLevelExperience
void (float): E, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
void (float): G, causeFoodExhaustion, method_7322, addExhaustion
FoodData (): gi, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): gt, getFoodData, method_7344, getHungerManager
boolean (boolean): u, canEat, method_7332, canConsume, m_36391_
boolean (boolean): u, canEat, method_7332, canConsume
boolean (): gj, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): gu, isHurt, method_7317, canFoodHeal
boolean (): gk, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): gv, mayBuild, method_7294, canModifyBlocks
boolean (BlockPos, Direction, ItemStack): a, mayUseItemAt, method_7343, canPlaceOn, m_36204_
boolean (BlockPos, Direction, ItemStack): a, mayUseItemAt, method_7343, canPlaceOn
boolean (): eh, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): ep, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp
void (): z, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
void (): x, onUpdateAbilities, method_7355, sendAbilitiesUpdate
String (): cB, getScoreboardName, method_5820, getNameForScoreboard, m_6302_
String (): cI, getScoreboardName, method_5820, getNameForScoreboard
PlayerEnderChestContainer (): gl, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): gw, getEnderChestInventory, method_7274, getEnderChestInventory
boolean (): R_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): aa_, isSpectator, method_7325, isSpectator
boolean (): cC, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cJ, isPushedByFluid, method_5675, isPushedByFluids
Scoreboard (): gn, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): gy, getScoreboard, method_7327, getScoreboard
Component (): S_, getDisplayName, method_5476, getDisplayName, m_5446_
Component (): p_, getDisplayName, method_5476, getDisplayName
float (): fo, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): fw, getAbsorptionAmount, method_6067, getAbsorptionAmount
void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_
void (byte): b, handleEntityEvent, method_5711, handleStatus
void (): fW, respawn, method_7331, requestRespawn, m_7583_
void (): gg, respawn, method_7331, requestRespawn
boolean (): g, isLocalPlayer, method_7340, isMainPlayer, m_7578_
boolean (): c, isLocalPlayer, method_7340, isMainPlayer
int (): gc, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): gn, getSleepTimer, method_7297, getSleepTimer
boolean (): cF, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cM, shouldShowName, method_5733, shouldRenderName
boolean (): go, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): gz, isReducedDebugInfo, method_7302, hasReducedDebugInfo
void (boolean): v, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_
void (boolean): v, setReducedDebugInfo, method_7268, setReducedDebugInfo
ItemCooldowns (): k, createItemCooldowns, method_7265, createCooldownManager, m_7478_
ItemCooldowns (): g, createItemCooldowns, method_7265, createCooldownManager
void (): x, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): t, moveCloak, method_7313, updateCapeAngles
SoundEvent (): aQ, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aV, getSwimSound, method_5737, getSwimSound
SoundEvent (): aR, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aW, getSwimSplashSound, method_5625, getSplashSound
void (SoundEvent, float, float): a, playSound, method_5783, playSound, m_5496_
void (SoundEvent, float, float): a, playSound, method_5783, playSound
SoundSource (): de, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): dn, getSoundSource, method_5634, getSoundCategory
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound
float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_
float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed
boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_
boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest
void (float): x, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (float): z, hurtCurrentlyUsedShield, method_6056, damageShield
void (BaseCommandBlock): a, openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen, m_7907_
void (BaseCommandBlock): a, openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen
void (CommandBlockEntity): a, openCommandBlock, method_7323, openCommandBlockScreen, m_7698_
void (CommandBlockEntity): a, openCommandBlock, method_7323, openCommandBlockScreen
void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook, m_6986_
void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook
void (): fV, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): gf, sweepAttack, method_7263, spawnSweepAttackParticles
ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_
ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack
Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): fc, getHandSlots, method_5877, getHandItems
Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_
Iterable<ItemStack> (): fb, getArmorSlots, method_5661, getArmorItems
boolean (): f, isCreative, method_7337, isCreative, m_7500_
boolean (): b, isCreative, method_7337, isCreative
HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fy, getMainArm, method_6068, getMainArm
void (HumanoidArm): a, setMainArm, method_7283, setMainArm, m_36163_
void (HumanoidArm): b, setMainArm, method_7283, setMainArm
float (): gr, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): gC, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick
float (float): F, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
float (float): H, getAttackStrengthScale, method_7261, getAttackCooldownProgress
void (): gs, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): gD, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks
ItemCooldowns (): gt, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): gE, getCooldowns, method_7357, getItemCooldownManager
float (): gu, getLuck, method_7292, getLuck, m_36336_
float (): gF, getLuck, method_7292, getLuck
void (StructureBlockEntity): a, openStructureBlock, method_7303, openStructureBlockScreen, m_5966_
void (StructureBlockEntity): a, openStructureBlock, method_7303, openStructureBlockScreen
boolean (): gv, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): gG, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp
int (): df, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): do, getFireImmuneTicks, method_5676, getBurningDuration
void (): fT, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): ge, destroyVanishingCursedItems, method_7293, vanishCursedItems
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, m_6728_
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit
void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory, m_6658_
void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory
InteractionResult (Entity, InteractionHand): a, interactOn, method_7287, interact, m_36157_
InteractionResult (Entity, InteractionHand): a, interactOn, method_7287, interact
void (Component, boolean): a, displayClientMessage, method_7353, sendMessage, m_5661_
void (Component, boolean): a, displayClientMessage, method_7353, sendMessage
boolean (ItemStack): i, addItem, method_7270, giveItemStack, m_36356_
boolean (ItemStack): i, addItem, method_7270, giveItemStack
void (CompoundTag): c, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity, m_36367_
void (CompoundTag): c, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound
void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts, m_7408_
void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts
boolean (CompoundTag): h, setEntityOnShoulder, method_7298, addShoulderEntity, m_36360_
boolean (CompoundTag): h, setEntityOnShoulder, method_7298, addShoulderEntity
void (): gm, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): gx, removeEntitiesOnShoulder, method_7262, dropShoulderEntities
void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity, m_36370_
void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity
CompoundTag (): gp, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gA, getShoulderEntityLeft, method_7356, getShoulderEntityLeft
void (CompoundTag): i, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, m_36362_
void (CompoundTag): i, setShoulderEntityLeft, method_7273, setShoulderEntityLeft
CompoundTag (): gq, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): gB, getShoulderEntityRight, method_7308, getShoulderEntityRight
void (CompoundTag): j, setShoulderEntityRight, method_7345, setShoulderEntityRight, m_36364_
void (CompoundTag): j, setShoulderEntityRight, method_7345, setShoulderEntityRight
boolean (): fQ, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): gb, updateIsUnderwater, method_7295, updateWaterSubmersionState
void (): v, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
void (): m, turtleHelmetTick, method_7330, updateTurtleHelmet
SoundEvent (): aS, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): aX, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity
void (ResourceLocation): a, awardStat, method_7281, incrementStat, m_36220_
void (ResourceLocation): a, awardStat, method_7281, incrementStat
void (ResourceLocation, int): a, awardStat, method_7339, increaseStat, m_36222_
void (ResourceLocation, int): a, awardStat, method_7339, increaseStat
int (Collection<RecipeHolder<?>>): a, awardRecipes, method_7254, unlockRecipes, m_7281_
int (Collection<RecipeHolder<?>>): a, awardRecipes, method_7254, unlockRecipes
int (Collection<RecipeHolder<?>>): b, resetRecipes, method_7333, lockRecipes, m_7279_
int (Collection<RecipeHolder<?>>): b, resetRecipes, method_7333, lockRecipes
void (): bl, updateSwimming, method_5790, updateSwimming, m_5844_
void (): bp, updateSwimming, method_5790, updateSwimming
boolean (BlockPos): h, freeAt, method_7326, doesNotSuffocate, m_36350_
boolean (BlockPos): h, freeAt, method_7326, doesNotSuffocate
Component (): ah, getName, method_5477, getName, m_7755_
Component (): al, getName, method_5477, getName
boolean (): cd, isSwimming, method_5681, isSwimming, m_6069_
boolean (): ck, isSwimming, method_5681, isSwimming
void (): fR, updatePlayerPose, method_7318, updatePose, m_7594_
void (): gc, updatePlayerPose, method_7318, updatePose
void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSoundToPlayer, m_6330_
void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSoundToPlayer
void (): ez, dropEquipment, method_16078, dropInventory, m_5907_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt
void (JigsawBlockEntity): a, openJigsawBlock, method_16354, openJigsawScreen, m_7569_
void (JigsawBlockEntity): a, openJigsawBlock, method_16354, openJigsawScreen
OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen, m_5893_
OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen
com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep, m_7720_
com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep
void (): fI, stopSleeping, method_18400, wakeUp, m_5796_
void (): fS, stopSleeping, method_18400, wakeUp
void (Vec3): a, travel, method_6091, travel, m_7023_
void (Vec3): a_, travel, method_6091, travel
void (BlockState, Vec3): a, makeStuckInBlock, method_5844, slowMovement, m_7601_
void (BlockState, Vec3): a, makeStuckInBlock, method_5844, slowMovement
boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_
ItemStack (ItemStack): g, getProjectile, method_18808, getProjectileType, m_6298_
ItemStack (ItemStack): d, getProjectile, method_18808, getProjectileType
boolean (PlayerModelPart): a, isModelPartShown, method_7348, isPartVisible, m_36170_
boolean (PlayerModelPart): a, isModelPartShown, method_7348, isPartVisible
void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers, m_7662_
void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers
boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, isBlockBreakingRestricted, m_36187_
boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, isBlockBreakingRestricted
boolean (): fN, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fY, isSecondaryUseActive, method_21823, shouldCancelInteraction
boolean (): fO, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fZ, wantsToStopRiding, method_21824, shouldDismount
boolean (): fP, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): ga, isStayingOnGroundSurface, method_21825, clipAtLedge
boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, m_6673_
Vec3 (Vec3, MoverType): a, maybeBackOffFromEdge, method_18796, adjustMovementForSneaking, m_5763_
Vec3 (Vec3, MoverType): a, maybeBackOffFromEdge, method_18796, adjustMovementForSneaking
void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, m_6145_
void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp
boolean (): gd, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): go, tryToStartFallFlying, method_23668, checkGliding
void (): ge, startFallFlying, method_23669, startFallFlying, m_36320_
void (): gp, startFallFlying, method_23669, startGliding
void (): gf, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): gq, stopFallFlying, method_23670, stopGliding
float (): aO, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aT, getBlockSpeedFactor, method_23326, getVelocityMultiplier
AttributeSupplier$Builder (): fM, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): fX, createAttributes, method_26956, createPlayerAttributes
void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_
void (DamageSource, float): c, hurtArmor, method_6105, damageArmor
void (): bJ, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): bQ, removeVehicle, method_29239, dismountVehicle
boolean (): ec, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): el, isAffectedByFluids, method_29920, shouldSwimInFluids
MutableComponent (MutableComponent): a, decorateDisplayNameComponent, method_7299, addTellClickEvent, m_36218_
MutableComponent (MutableComponent): a, decorateDisplayNameComponent, method_7299, addTellClickEvent
void (int): h, setRemainingFireTicks, method_20803, setFireTicks, m_7311_
void (int): h, setRemainingFireTicks, method_20803, setFireTicks
com.google.common.collect.ImmutableList<Pose> (): fE, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fO, getDismountPoses, method_24831, getPoses
Vec3 (float): s, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
Vec3 (float): u, getRopeHoldPosition, method_30951, getLeashPos
boolean (): ep, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): ex, canBeSeenAsEnemy, method_33190, canTakeDamage
void (DamageSource, float): c, hurtHelmet, method_36977, damageHelmet, m_142642_
void (DamageSource, float): d, hurtHelmet, method_36977, damageHelmet
void (Entity$RemovalReason): a, remove, method_5650, remove, m_142687_
void (Entity$RemovalReason): a, remove, method_5650, remove
Inventory (): fY, getInventory, method_31548, getInventory, m_150109_
Inventory (): gi, getInventory, method_31548, getInventory
Abilities (): fZ, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): gj, getAbilities, method_31549, getAbilities
void (ItemStack, ItemStack, ClickAction): a, updateTutorialInventoryAction, method_33592, onPickupSlotClick, m_141945_
void (ItemStack, ItemStack, ClickAction): a, updateTutorialInventoryAction, method_33592, onPickupSlotClick
boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_
boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage
Entity$MovementEmission (): bc, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): bg, getMovementEmission, method_33570, getMoveEffect
SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_
SlotAccess (int): a_, getSlot, method_32318, getStackReference
boolean (): dN, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dV, isAlwaysTicking, method_31747, isPlayer
boolean (): gw, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): gH, isScoping, method_31550, isUsingSpyglass
boolean (): dM, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dU, shouldBeSaved, method_31746, shouldSave
LivingEntity$Fallsounds (): eH, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eM, getFallSounds, method_39760, getFallSounds
boolean (ServerLevel, LivingEntity): a, killedEntity, method_5874, onKilledOther, m_214076_
boolean (ServerLevel, LivingEntity): a, killedEntity, method_5874, onKilledOther
int (): eg, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_
boolean (EquipmentSlot): b, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_
boolean (EquipmentSlot): b, doesEmitEquipEvent, method_44201, isArmorSlot
Optional<GlobalPos> (): gx, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
Optional<GlobalPos> (): gI, getLastDeathLocation, method_43122, getLastDeathPos
void (Optional<GlobalPos>): a, setLastDeathLocation, method_43120, setLastDeathPos, m_219749_
void (Optional<GlobalPos>): c, setLastDeathLocation, method_43120, setLastDeathPos
boolean (): ga, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): gk, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn
void (): t, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_
void (): q, doCloseContainer, method_14247, onHandledScreenClosed
boolean (): Z, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
boolean (): aa, isTextFilteringEnabled, method_33793, shouldFilterText
Optional<WardenSpawnTracker> (): ab, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
Optional<WardenSpawnTracker> (): ac, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager
boolean (): bz, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
boolean (): bG, canBeHitByProjectile, method_49108, canBeHitByProjectile
float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eK, getHurtDir, method_48157, getDamageTiltYaw
void (float): n, animateHurt, method_5879, animateDamage, m_6053_
void (float): p, animateHurt, method_5879, animateDamage
boolean (): dH, canSprint, method_48155, canSprintAsVehicle, m_264410_
boolean (): dP, canSprint, method_48155, canSprintAsVehicle
float (): fi, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): fo, getFlyingSpeed, method_49484, getOffGroundSpeed
void (SignBlockEntity, boolean): a, openTextEdit, method_7311, openEditSignScreen, m_7739_
void (SignBlockEntity, boolean): a, openTextEdit, method_7311, openEditSignScreen
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound
boolean (Pose): h, canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose, m_295652_
boolean (Pose): h, canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose
void (RecipeHolder<?>, List<ItemStack>): a, triggerRecipeCrafted, method_51283, onRecipeCrafted, m_280300_
void (RecipeHolder<?>, List<ItemStack>): a, triggerRecipeCrafted, method_51283, onRecipeCrafted
void (float): D, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_
void (float): F, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped
float (): fk, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
float (): fq, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation
void (List<ResourceLocation>): b, awardRecipesByKey, method_7335, unlockRecipes, m_7902_
void (List<ResourceKey<Recipe<?>>>): b, awardRecipesByKey, method_7335, unlockRecipes
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker
boolean (float): G, isAboveGround, method_30263, method_30263, m_36386_
boolean (float): I, isAboveGround, method_30263, method_30263
boolean (double, double, float): b, canFallAtLeast, method_59818, isSpaceAroundPlayerEmpty, m_323310_
boolean (double, double, float): b, canFallAtLeast, method_59818, isSpaceAroundPlayerEmpty
void (): fU, disableShield, method_7284, disableShield, m_36384_
boolean (): fL, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_
boolean (): fV, hasInfiniteMaterials, method_56992, isInCreativeMode
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_
boolean (EquipmentSlot): e, canUseSlot, method_56991, canUseSlot
EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_
EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions
double (): gy, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_
double (): gJ, blockInteractionRange, method_55754, getBlockInteractionRange
double (): gz, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_
double (): gK, entityInteractionRange, method_55755, getEntityInteractionRange
boolean (Entity, double): b, canInteractWithEntity, method_56094, canInteractWithEntity, m_321636_
boolean (Entity, double): b, canInteractWithEntity, method_56094, canInteractWithEntity
boolean (AABB, double): a, canInteractWithEntity, method_56092, canInteractWithEntityIn, m_323803_
boolean (AABB, double): a, canInteractWithEntity, method_56092, canInteractWithEntityIn
boolean (BlockPos, double): a, canInteractWithBlock, method_56093, canInteractWithBlockAt, m_319363_
boolean (BlockPos, double): a, canInteractWithBlock, method_56093, canInteractWithBlockAt
void (): gC, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_
void (): gN, resetCurrentImpulseContext, method_58396, clearCurrentExplosion
void (int, float, ItemStack): a, startAutoSpinAttack, method_40126, useRiptide, m_204079_
void (int, float, ItemStack): a, startAutoSpinAttack, method_40126, useRiptide
ItemStack (): dS, getWeaponItem, method_59958, getWeaponStack, m_338776_
ItemStack (): ea, getWeaponItem, method_59958, getWeaponStack
float (Entity, float, DamageSource): a, getEnchantedDamage, method_59903, getDamageAgainst, m_339569_
float (Entity, float, DamageSource): a, getEnchantedDamage, method_59903, getDamageAgainst
ItemStack (Level, ItemStack, FoodProperties): a, eat, method_18866, eatFood, m_36184_
void (boolean): w, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion, m_340576_
void (boolean): w, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion
boolean (): gA, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_
boolean (): gL, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion
void (): gB, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_
void (): gM, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion
void (boolean): l, onAboveBubbleCol, method_5700, onBubbleColumnSurfaceCollision
void (boolean): m, onInsideBubbleColumn, method_5764, onBubbleColumnCollision
boolean (Item): c, isEquipped, method_64179, isEquipped
void (): j, tickRegeneration, method_64400, tickHunger
void (ServerLevel): f, dropEquipment, method_16078, dropInventory
void (ItemStack): g, handleCreativeModeItemDrop, method_61499, dropCreativeStack
boolean (ServerLevel, DamageSource): a, isInvulnerableTo, method_5679, isInvulnerableTo
boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage
void (ServerLevel, DamageSource, float): b, actuallyHurt, method_6074, applyDamage
void (ItemStack): h, disableShield, method_7284, disableShield
boolean (): gl, canDropItems, method_64271, canDropItems
boolean (): ft, canGlide, method_63628, canGlide
int (ServerLevel): e, getBaseExperienceReward, method_6110, getXpToDrop
int (): G, getPermissionLevel, method_5691, getPermissionLevel
boolean (int): s, hasPermissions, method_64475, hasPermissionLevel
boolean (): gO, shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart
boolean (): dj, isControlledByClient, method_65038, isControlledByPlayer
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
cmz
cmx
Fields
Inventory: g, inventory, field_7514, inventory, f_36093_
Inventory: h, inventory, field_7514, inventory, f_36093_
PlayerEnderChestContainer: bZ, enderChestInventory, field_7486, enderChestInventory, f_36094_
PlayerEnderChestContainer: cb, enderChestInventory, field_7486, enderChestInventory, f_36094_
AbstractContainerMenu: cb, containerMenu, field_7512, currentScreenHandler, f_36096_
AbstractContainerMenu: cd, containerMenu, field_7512, currentScreenHandler, f_36096_
FoodData: cc, foodData, field_7493, hungerManager, f_36097_
FoodData: ce, foodData, field_7493, hungerManager, f_36097_
int: cd, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
int: cf, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
float: ce, oBob, field_7505, prevStrideDistance, f_36099_
float: cg, oBob, field_7505, prevStrideDistance, f_36099_
float: cf, bob, field_7483, strideDistance, f_36100_
float: ch, bob, field_7483, strideDistance, f_36100_
int: cg, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
int: ci, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
double: ch, xCloakO, field_7524, prevCapeX, f_36102_
double: cj, xCloakO, field_7524, prevCapeX, f_36102_
double: ci, yCloakO, field_7502, prevCapeY, f_36103_
double: ck, yCloakO, field_7502, prevCapeY, f_36103_
double: cj, zCloakO, field_7522, prevCapeZ, f_36104_
double: cl, zCloakO, field_7522, prevCapeZ, f_36104_
double: ck, xCloak, field_7500, capeX, f_36105_
double: cm, xCloak, field_7500, capeX, f_36105_
double: cl, yCloak, field_7521, capeY, f_36106_
double: cn, yCloak, field_7521, capeY, f_36106_
double: cm, zCloak, field_7499, capeZ, f_36075_
double: co, zCloak, field_7499, capeZ, f_36075_
int: co, experienceLevel, field_7520, experienceLevel, f_36078_
int: cq, experienceLevel, field_7520, experienceLevel, f_36078_
int: cp, totalExperience, field_7495, totalExperience, f_36079_
int: cr, totalExperience, field_7495, totalExperience, f_36079_
float: cq, experienceProgress, field_7510, experienceProgress, f_36080_
float: cs, experienceProgress, field_7510, experienceProgress, f_36080_
int: cr, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
int: ct, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
float: cs, defaultFlySpeed, field_7509, field_7509, f_36082_
float: cu, defaultFlySpeed, field_7509, field_7509, f_36082_
com.mojang.authlib.GameProfile: cC, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: cD, gameProfile, field_7507, gameProfile, f_36084_
boolean: cD, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cE, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
FishingHook: ct, fishing, field_7513, fishHook, f_36083_
FishingHook: cv, fishing, field_7513, fishHook, f_36083_
EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Float>: e, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_
EntityDataAccessor<Integer>: f, DATA_SCORE_ID, field_7511, SCORE, f_36108_
EntityDataAccessor<Byte>: bV, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bX, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bW, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<Byte>: bY, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
ItemStack: cE, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cF, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cF, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cG, cooldowns, field_7484, itemCooldownManager, f_36087_
EntityDataAccessor<CompoundTag>: bX, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bZ, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bY, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDataAccessor<CompoundTag>: ca, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
boolean: cn, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
boolean: cp, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
EntityDimensions: bU, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDimensions: bW, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
Map<Pose, EntityDimensions>: c, POSES, field_18134, POSE_DIMENSIONS, f_36074_
Map<Pose, EntityDimensions>: d, POSES, field_18134, POSE_DIMENSIONS, f_36074_
InventoryMenu: ca, inventoryMenu, field_7498, playerScreenHandler, f_36095_
InventoryMenu: cc, inventoryMenu, field_7498, playerScreenHandler, f_36095_
long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
long: g, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
int: bH, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bJ, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bI, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bK, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bJ, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bL, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bK, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
int: bM, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
float: bP, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bR, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bQ, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bS, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bR, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bT, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bS, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
float: bU, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
Optional<GlobalPos>: cG, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Optional<GlobalPos>: cH, lastDeathLocation, field_39445, lastDeathPos, f_238176_
float: cu, hurtDir, field_41765, damageTiltYaw, f_263750_
float: cw, hurtDir, field_41765, damageTiltYaw, f_263750_
HumanoidArm: bF, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_
HumanoidArm: bH, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_
int: bG, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_
int: bI, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_
int: bL, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_
int: bN, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_
int: bM, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_
int: bO, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_
float: bN, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_
float: bP, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_
float: bO, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_
float: bQ, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_
Vec3: bT, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_
Vec3: bV, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_
Vec3: cv, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_
Vec3: cx, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_
Entity: cw, currentExplosionCause, field_49990, explodedBy, f_314551_
Entity: cy, currentExplosionCause, field_49990, explodedBy, f_314551_
boolean: cx, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_
boolean: cI, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_
int: c, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222, f_336776_
int: cJ, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_
Constructors
Methods
int (): az, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): bP, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
int (): bQ, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
boolean (): fg, isImmobile, method_6062, isImmobile, m_6107_
boolean (): fc, isImmobile, method_6062, isImmobile, m_6107_
void (): r, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): s, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): t, rideTick, method_5842, tickRiding, m_6083_
void (): u, rideTick, method_5842, tickRiding, m_6083_
void (): fq, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fm, serverAiStep, method_6023, tickNewAi, m_6140_
void (): n_, aiStep, method_6007, tickMovement, m_8107_
void (): m_, aiStep, method_6007, tickMovement, m_8107_
int (): fW, getScore, method_7272, getScore, m_36344_
int (): fS, getScore, method_7272, getScore, m_36344_
void (int): s, setScore, method_7320, setScore, m_36397_
void (int): r, setScore, method_7320, setScore, m_36397_
void (int): t, increaseScore, method_7285, addScore, m_36401_
void (int): s, increaseScore, method_7285, addScore, m_36401_
com.mojang.authlib.GameProfile (): gb, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): fX, getGameProfile, method_7334, getGameProfile, m_36316_
boolean (): gf, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): gb, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
void (): fj, jumpFromGround, method_6043, jump, m_6135_
void (): ff, jumpFromGround, method_6043, jump, m_6135_
float (): fn, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): fj, getSpeed, method_6029, getMovementSpeed, m_6113_
void (): bn, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): bo, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
int (): gk, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): gg, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): gl, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): gh, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
void (float): C, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
void (float): E, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
FoodData (): gm, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): gi, getFoodData, method_7344, getHungerManager, m_36324_
boolean (boolean): t, canEat, method_7332, canConsume, m_36391_
boolean (boolean): u, canEat, method_7332, canConsume, m_36391_
boolean (): gn, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): gj, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): go, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): gk, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): ek, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): eh, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
void (): y, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
void (): z, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
PlayerEnderChestContainer (): gp, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): gl, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
boolean (): N_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): R_, isSpectator, method_7325, isSpectator, m_5833_
Scoreboard (): gr, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): gn, getScoreboard, method_7327, getScoreboard, m_36329_
Component (): O_, getDisplayName, method_5476, getDisplayName, m_5446_
Component (): S_, getDisplayName, method_5476, getDisplayName, m_5446_
float (): fs, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): fo, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
void (): ga, respawn, method_7331, requestRespawn, m_7583_
void (): fW, respawn, method_7331, requestRespawn, m_7583_
int (): gg, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): gc, getSleepTimer, method_7297, getSleepTimer, m_36318_
boolean (): gs, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): go, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
void (boolean): u, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_
void (boolean): v, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_
void (): v, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): x, moveCloak, method_7313, updateCapeAngles, m_36377_
SoundEvent (): aP, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aQ, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aQ, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aR, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
float (BlockState): d, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_
float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_
boolean (BlockState): e, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_
boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_
void (float): v, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (float): x, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (): fZ, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fV, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_
Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_
HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_
float (): gv, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): gr, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (float): D, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
float (float): F, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
void (): gw, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): gs, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): gx, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): gt, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): gy, getLuck, method_7292, getLuck, m_36336_
float (): gu, getLuck, method_7292, getLuck, m_36336_
boolean (): gz, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): gv, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
void (): fX, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fT, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): gq, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): gm, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
CompoundTag (): gt, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gp, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gu, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): gq, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
boolean (): fU, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fQ, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): u, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
void (): v, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
SoundEvent (): aR, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): aS, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
void (): bk, updateSwimming, method_5790, updateSwimming, m_5844_
void (): bl, updateSwimming, method_5790, updateSwimming, m_5844_
boolean (BlockPos): i, freeAt, method_7326, doesNotSuffocate, m_36350_
boolean (BlockPos): h, freeAt, method_7326, doesNotSuffocate, m_36350_
Component (): af, getName, method_5477, getName, m_7755_
Component (): ah, getName, method_5477, getName, m_7755_
boolean (): cc, isSwimming, method_5681, isSwimming, m_6069_
boolean (): cd, isSwimming, method_5681, isSwimming, m_6069_
void (): fV, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fR, updatePlayerPose, method_7318, updatePose, m_7594_
void (): eD, dropEquipment, method_16078, dropInventory, m_5907_
void (): ez, dropEquipment, method_16078, dropInventory, m_5907_
void (): fM, stopSleeping, method_18400, wakeUp, m_5796_
void (): fI, stopSleeping, method_18400, wakeUp, m_5796_
ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, m_5584_
boolean (): fR, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fN, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fS, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fO, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fT, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fP, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): gh, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): gd, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): gi, startFallFlying, method_23669, startFallFlying, m_36320_
void (): ge, startFallFlying, method_23669, startFallFlying, m_36320_
void (): gj, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): gf, stopFallFlying, method_23670, stopFallFlying, m_36321_
float (): aN, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aO, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
AttributeSupplier$Builder (): fQ, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): fM, createAttributes, method_26956, createPlayerAttributes, m_36340_
boolean (): dY, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): bI, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): bJ, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): ef, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): ec, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
void (int): i, setRemainingFireTicks, method_20803, setFireTicks, m_7311_
void (int): h, setRemainingFireTicks, method_20803, setFireTicks, m_7311_
com.google.common.collect.ImmutableList<Pose> (): fI, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fE, getDismountPoses, method_24831, getPoses, m_7431_
boolean (BlockState): c, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_
Optional<Vec3> (ServerLevel, BlockPos, float, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, m_36130_
Vec3 (float): q, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
Vec3 (float): s, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
boolean (): et, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): ep, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): gc, getInventory, method_31548, getInventory, m_150109_
Inventory (): fY, getInventory, method_31548, getInventory, m_150109_
Abilities (): gd, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): fZ, getAbilities, method_31549, getAbilities, m_150110_
Entity$MovementEmission (): bb, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): bc, getMovementEmission, method_33570, getMoveEffect, m_142319_
boolean (): dO, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dN, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): gA, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): gw, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dN, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dM, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): eL, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eH, getFallSounds, method_39760, getFallSounds, m_196493_
void (int): u, startAutoSpinAttack, method_40126, useRiptide, m_204079_
int (): ej, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): eg, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_
Optional<GlobalPos> (): gB, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
Optional<GlobalPos> (): gx, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
boolean (): ge, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): ga, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
void (): s, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_
void (): t, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_
boolean (): Y, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
boolean (): Z, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
Optional<WardenSpawnTracker> (): aa, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
Optional<WardenSpawnTracker> (): ab, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
boolean (): by, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
boolean (): bz, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
float (): eJ, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
void (float): m, animateHurt, method_5879, animateDamage, m_6053_
void (float): n, animateHurt, method_5879, animateDamage, m_6053_
boolean (): dI, canSprint, method_48155, canSprintAsVehicle, m_264410_
boolean (): dH, canSprint, method_48155, canSprintAsVehicle, m_264410_
float (): fm, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): fi, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
void (float): B, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_
void (float): D, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_
float (): fo, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
float (): fk, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
boolean (float): E, isAboveGround, method_30263, method_30263, m_36386_
boolean (float): G, isAboveGround, method_30263, method_30263, m_36386_
boolean (double, double, float): b, canFallAtLeast, method_59818, method_59818, m_323310_
boolean (double, double, float): b, canFallAtLeast, method_59818, isSpaceAroundPlayerEmpty, m_323310_
void (): fY, disableShield, method_7284, disableShield, m_36384_
void (): fU, disableShield, method_7284, disableShield, m_36384_
boolean (): fP, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_
boolean (): fL, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_
double (): gC, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_
double (): gy, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_
double (): gD, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_
double (): gz, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_
void (): gE, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_
void (): gC, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_
void (int, float, ItemStack): a, startAutoSpinAttack, method_40126, useRiptide, m_204079_
ItemStack (): dS, getWeaponItem, method_59958, getWeaponStack, m_338776_
float (Entity, float, DamageSource): a, getEnchantedDamage, method_59903, getDamageAgainst, m_339569_
ItemStack (Level, ItemStack, FoodProperties): a, eat, method_18866, eatFood, m_36184_
void (boolean): w, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion, m_340576_
boolean (): gA, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_
void (): gB, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_
1.20.6
Names
cfi
cmz
Fields
Inventory: cm, inventory, field_7514, inventory, f_36093_
Inventory: g, inventory, field_7514, inventory, f_36093_
PlayerEnderChestContainer: bQ, enderChestInventory, field_7486, enderChestInventory, f_36094_
PlayerEnderChestContainer: bZ, enderChestInventory, field_7486, enderChestInventory, f_36094_
AbstractContainerMenu: bS, containerMenu, field_7512, currentScreenHandler, f_36096_
AbstractContainerMenu: cb, containerMenu, field_7512, currentScreenHandler, f_36096_
FoodData: bT, foodData, field_7493, hungerManager, f_36097_
FoodData: cc, foodData, field_7493, hungerManager, f_36097_
int: bU, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
int: cd, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
float: bV, oBob, field_7505, prevStrideDistance, f_36099_
float: ce, oBob, field_7505, prevStrideDistance, f_36099_
float: bW, bob, field_7483, strideDistance, f_36100_
float: cf, bob, field_7483, strideDistance, f_36100_
int: bX, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
int: cg, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
double: bY, xCloakO, field_7524, prevCapeX, f_36102_
double: ch, xCloakO, field_7524, prevCapeX, f_36102_
double: bZ, yCloakO, field_7502, prevCapeY, f_36103_
double: ci, yCloakO, field_7502, prevCapeY, f_36103_
double: ca, zCloakO, field_7522, prevCapeZ, f_36104_
double: cj, zCloakO, field_7522, prevCapeZ, f_36104_
double: cb, xCloak, field_7500, capeX, f_36105_
double: ck, xCloak, field_7500, capeX, f_36105_
double: cc, yCloak, field_7521, capeY, f_36106_
double: cl, yCloak, field_7521, capeY, f_36106_
double: cd, zCloak, field_7499, capeZ, f_36075_
double: cm, zCloak, field_7499, capeZ, f_36075_
int: cn, sleepCounter, field_7487, sleepTimer, f_36110_
int: cz, sleepCounter, field_7487, sleepTimer, f_36110_
Abilities: co, abilities, field_7503, abilities, f_36077_
Abilities: cA, abilities, field_7503, abilities, f_36077_
int: cf, experienceLevel, field_7520, experienceLevel, f_36078_
int: co, experienceLevel, field_7520, experienceLevel, f_36078_
int: cg, totalExperience, field_7495, totalExperience, f_36079_
int: cp, totalExperience, field_7495, totalExperience, f_36079_
float: ch, experienceProgress, field_7510, experienceProgress, f_36080_
float: cq, experienceProgress, field_7510, experienceProgress, f_36080_
int: ci, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
int: cr, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
float: cj, defaultFlySpeed, field_7509, field_7509, f_36082_
float: cs, defaultFlySpeed, field_7509, field_7509, f_36082_
int: cp, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: cB, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: cq, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: cC, gameProfile, field_7507, gameProfile, f_36084_
boolean: cr, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cD, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
FishingHook: ck, fishing, field_7513, fishHook, f_36083_
FishingHook: ct, fishing, field_7513, fishHook, f_36083_
EntityDataAccessor<Byte>: bM, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bV, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bN, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<Byte>: bW, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
ItemStack: cs, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cE, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: ct, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cF, cooldowns, field_7484, itemCooldownManager, f_36087_
EntityDataAccessor<CompoundTag>: bO, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bX, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bP, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDataAccessor<CompoundTag>: bY, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
boolean: ce, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
boolean: cn, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
EntityDimensions: bL, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDimensions: bU, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
InventoryMenu: bR, inventoryMenu, field_7498, playerScreenHandler, f_36095_
InventoryMenu: ca, inventoryMenu, field_7498, playerScreenHandler, f_36095_
int: bA, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bD, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bH, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bE, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bI, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bF, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bJ, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bG, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
int: bK, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
float: bH, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bP, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bI, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bQ, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bJ, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bR, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bK, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
float: bS, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
Optional<GlobalPos>: cu, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Optional<GlobalPos>: cG, lastDeathLocation, field_39445, lastDeathPos, f_238176_
float: cl, hurtDir, field_41765, damageTiltYaw, f_263750_
float: cu, hurtDir, field_41765, damageTiltYaw, f_263750_
HumanoidArm: bB, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_
HumanoidArm: bF, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_
int: bC, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_
int: bG, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_
int: bL, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_
int: bM, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_
float: bN, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_
float: bO, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_
Vec3: bT, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_
Vec3: cv, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_
Entity: cw, currentExplosionCause, field_49990, explodedBy, f_314551_
boolean: cx, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_
Constructors
Methods
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
int (): ax, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): az, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): bJ, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
int (): bP, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
boolean (): eY, isImmobile, method_6062, isImmobile, m_6107_
boolean (): fg, isImmobile, method_6062, isImmobile, m_6107_
void (): fi, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fq, serverAiStep, method_6023, tickNewAi, m_6140_
void (): d_, aiStep, method_6007, tickMovement, m_8107_
void (): n_, aiStep, method_6007, tickMovement, m_8107_
void (Entity): c, touch, method_7341, collideWithEntity, m_36277_
void (Entity): d, touch, method_7341, collideWithEntity, m_36277_
int (): fN, getScore, method_7272, getScore, m_36344_
int (): fW, getScore, method_7272, getScore, m_36344_
void (int): r, setScore, method_7320, setScore, m_36397_
void (int): s, setScore, method_7320, setScore, m_36397_
void (int): s, increaseScore, method_7285, addScore, m_36401_
void (int): t, increaseScore, method_7285, addScore, m_36401_
void (Entity): d, attack, method_7324, attack, m_5706_
void (Entity): e, attack, method_7324, attack, m_5706_
void (Entity): a, crit, method_7277, addCritParticles, m_5704_
void (Entity): b, crit, method_7277, addCritParticles, m_5704_
void (Entity): b, magicCrit, method_7304, addEnchantedHitParticles, m_5700_
void (Entity): c, magicCrit, method_7304, addEnchantedHitParticles, m_5700_
com.mojang.authlib.GameProfile (): fR, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): gb, getGameProfile, method_7334, getGameProfile, m_36316_
boolean (): fV, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): gf, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
void (): fb, jumpFromGround, method_6043, jump, m_6135_
void (): fj, jumpFromGround, method_6043, jump, m_6135_
float (): ff, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): fn, getSpeed, method_6029, getMovementSpeed, m_6113_
void (): bi, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): bn, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
int (): ga, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): gk, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): gb, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): gl, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
void (float): A, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
void (float): C, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
FoodData (): gc, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): gm, getFoodData, method_7344, getHungerManager, m_36324_
boolean (): gd, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): gn, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): ge, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): go, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): ef, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): ek, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
String (): cy, getScoreboardName, method_5820, getNameForScoreboard, m_6302_
String (): cB, getScoreboardName, method_5820, getNameForScoreboard, m_6302_
PlayerEnderChestContainer (): gf, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): gp, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
boolean (): P_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): N_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): cz, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cC, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
Scoreboard (): gh, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): gr, getScoreboard, method_7327, getScoreboard, m_36329_
Component (): Q_, getDisplayName, method_5476, getDisplayName, m_5446_
Component (): O_, getDisplayName, method_5476, getDisplayName, m_5446_
float (): fk, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): fs, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
void (): fQ, respawn, method_7331, requestRespawn, m_7583_
void (): ga, respawn, method_7331, requestRespawn, m_7583_
int (): fW, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): gg, getSleepTimer, method_7297, getSleepTimer, m_36318_
boolean (): cC, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cF, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): gi, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): gs, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
void (): w, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): v, moveCloak, method_7313, updateCapeAngles, m_36377_
SoundEvent (): aN, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aP, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aO, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aQ, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundSource (): db, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): de, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
void (float): u, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (float): v, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (): fP, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fZ, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_
ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_
Iterable<ItemStack> (): bK, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_
HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_
float (): gl, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): gv, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (float): B, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
float (float): D, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
void (): gm, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): gw, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): gn, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): gx, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): go, getLuck, method_7292, getLuck, m_36336_
float (): gy, getLuck, method_7292, getLuck, m_36336_
boolean (): gp, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): gz, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
int (): dc, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): df, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
void (): fO, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fX, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (boolean): s, disableShield, method_7284, disableShield, m_36384_
void (): gg, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): gq, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
CompoundTag (): gj, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gt, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gk, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): gu, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
boolean (): fL, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fU, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
SoundEvent (): aP, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): aR, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
void (): bf, updateSwimming, method_5790, updateSwimming, m_5844_
void (): bk, updateSwimming, method_5790, updateSwimming, m_5844_
boolean (BlockPos): h, freeAt, method_7326, doesNotSuffocate, m_36350_
boolean (BlockPos): i, freeAt, method_7326, doesNotSuffocate, m_36350_
Component (): ad, getName, method_5477, getName, m_7755_
Component (): af, getName, method_5477, getName, m_7755_
boolean (): bZ, isSwimming, method_5681, isSwimming, m_6069_
boolean (): cc, isSwimming, method_5681, isSwimming, m_6069_
void (): fM, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fV, updatePlayerPose, method_7318, updatePose, m_7594_
void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSound, m_6330_
void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSoundToPlayer, m_6330_
void (): ey, dropEquipment, method_16078, dropInventory, m_5907_
void (): eD, dropEquipment, method_16078, dropInventory, m_5907_
void (): fE, stopSleeping, method_18400, wakeUp, m_5796_
void (): fM, stopSleeping, method_18400, wakeUp, m_5796_
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_
EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, m_6972_
void (ParticleOptions): a, addParticlesAroundSelf, method_16475, spawnParticles, m_36208_
boolean (): fI, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fR, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fJ, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fS, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fK, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fT, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fX, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): gh, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): fY, startFallFlying, method_23669, startFallFlying, m_36320_
void (): gi, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fZ, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): gj, stopFallFlying, method_23670, stopFallFlying, m_36321_
float (): aL, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aN, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
AttributeSupplier$Builder (): fH, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): fQ, createAttributes, method_26956, createPlayerAttributes, m_36340_
boolean (): dU, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dY, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): bC, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): bI, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): ea, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): ef, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
void (int): h, setRemainingFireTicks, method_20803, setFireTicks, m_7311_
void (int): i, setRemainingFireTicks, method_20803, setFireTicks, m_7311_
com.google.common.collect.ImmutableList<Pose> (): fA, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fI, getDismountPoses, method_24831, getPoses, m_7431_
boolean (): A, isAboveGround, method_30263, method_30263, m_36386_
boolean (): eo, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): et, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): fS, getInventory, method_31548, getInventory, m_150109_
Inventory (): gc, getInventory, method_31548, getInventory, m_150109_
Abilities (): fT, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): gd, getAbilities, method_31549, getAbilities, m_150110_
Entity$MovementEmission (): aW, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): bb, getMovementEmission, method_33570, getMoveEffect, m_142319_
boolean (): dL, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dO, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): gq, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): gA, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dK, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dN, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): eG, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eL, getFallSounds, method_39760, getFallSounds, m_196493_
void (int): t, startAutoSpinAttack, method_40126, useRiptide, m_204079_
void (int): u, startAutoSpinAttack, method_40126, useRiptide, m_204079_
int (): ee, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): ej, getExperienceReward, method_6110, getXpToDrop, m_213860_
boolean (EquipmentSlot): a, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_
boolean (EquipmentSlot): b, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_
Optional<GlobalPos> (): gr, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
Optional<GlobalPos> (): gB, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
boolean (): fU, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): ge, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): bs, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
boolean (): by, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eJ, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
boolean (): dF, canSprint, method_48155, canSprintAsVehicle, m_264410_
boolean (): dI, canSprint, method_48155, canSprintAsVehicle, m_264410_
float (): fe, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): fm, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
boolean (Pose): g, canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose, m_295652_
boolean (Pose): h, canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose, m_295652_
float (Entity): l, ridingOffset, method_52537, getUnscaledRidingOffset, m_292595_
void (float): z, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_
void (float): B, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_
float (): fg, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
float (): fo, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
void (List<ResourceLocation>): a, awardRecipesByKey, method_7335, unlockRecipes, m_7902_
void (List<ResourceLocation>): b, awardRecipesByKey, method_7335, unlockRecipes, m_7902_
boolean (String): c, isValidUsername, method_53968, isUsernameValid, m_305596_
float (boolean): v, getPickRange, method_54292, getReachDistance, m_307445_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
boolean (float): E, isAboveGround, method_30263, method_30263, m_36386_
boolean (double, double, float): b, canFallAtLeast, method_59818, method_59818, m_323310_
void (): fY, disableShield, method_7284, disableShield, m_36384_
boolean (): fP, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_
EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_
double (): gC, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_
double (): gD, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_
boolean (Entity, double): b, canInteractWithEntity, method_56094, canInteractWithEntity, m_321636_
boolean (AABB, double): a, canInteractWithEntity, method_56092, canInteractWithEntityIn, m_323803_
boolean (BlockPos, double): a, canInteractWithBlock, method_56093, canInteractWithBlockAt, m_319363_
void (): gE, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_
1.20.4
Names
cbu
cfi
Fields
Inventory: cn, inventory, field_7514, inventory, f_36093_
Inventory: cm, inventory, field_7514, inventory, f_36093_
int: co, sleepCounter, field_7487, sleepTimer, f_36110_
int: cn, sleepCounter, field_7487, sleepTimer, f_36110_
Abilities: cp, abilities, field_7503, abilities, f_36077_
Abilities: co, abilities, field_7503, abilities, f_36077_
int: cq, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: cp, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: cr, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: cq, gameProfile, field_7507, gameProfile, f_36084_
boolean: cs, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cr, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
EntityDataAccessor<Float>: e, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Integer>: f, DATA_SCORE_ID, field_7511, SCORE, f_36108_
EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_
ItemStack: ct, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cs, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cu, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: ct, cooldowns, field_7484, itemCooldownManager, f_36087_
long: cm, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
int: d, FLY_ACHIEVEMENT_SPEED, field_30652, field_30652, f_150091_
Optional<GlobalPos>: cv, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Optional<GlobalPos>: cu, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Constructors
Methods
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
int (): av, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): ax, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): bI, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
int (): bJ, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
boolean (): eX, isImmobile, method_6062, isImmobile, m_6107_
boolean (): eY, isImmobile, method_6062, isImmobile, m_6107_
void (): q, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): r, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): by, rideTick, method_5842, tickRiding, m_6083_
void (): t, rideTick, method_5842, tickRiding, m_6083_
void (): fg, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fi, serverAiStep, method_6023, tickNewAi, m_6140_
void (): b_, aiStep, method_6007, tickMovement, m_8107_
void (): d_, aiStep, method_6007, tickMovement, m_8107_
int (): fM, getScore, method_7272, getScore, m_36344_
int (): fN, getScore, method_7272, getScore, m_36344_
com.mojang.authlib.GameProfile (): fQ, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): fR, getGameProfile, method_7334, getGameProfile, m_36316_
boolean (): fU, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): fV, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
void (): fa, jumpFromGround, method_6043, jump, m_6135_
void (): fb, jumpFromGround, method_6043, jump, m_6135_
float (): fe, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): ff, getSpeed, method_6029, getMovementSpeed, m_6113_
void (double, double, double): r, checkMovementStatistics, method_7282, increaseTravelMotionStats, m_36378_
void (double, double, double): s, checkRidingStatistics, method_7260, increaseRidingMotionStats, m_36387_
void (): bg, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): bi, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
int (): fZ, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): ga, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): ga, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): gb, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
FoodData (): gb, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): gc, getFoodData, method_7344, getHungerManager, m_36324_
boolean (): gc, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): gd, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): gd, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): ge, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): ee, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): ef, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
void (): w, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
void (): y, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
String (): cx, getScoreboardName, method_5820, getEntityName, m_6302_
String (): cy, getScoreboardName, method_5820, getNameForScoreboard, m_6302_
PlayerEnderChestContainer (): ge, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): gf, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
boolean (): M_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): P_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): cy, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cz, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
Scoreboard (): gg, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): gh, getScoreboard, method_7327, getScoreboard, m_36329_
Component (): N_, getDisplayName, method_5476, getDisplayName, m_5446_
Component (): Q_, getDisplayName, method_5476, getDisplayName, m_5446_
float (): fj, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): fk, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
void (): fP, respawn, method_7331, requestRespawn, m_7583_
void (): fQ, respawn, method_7331, requestRespawn, m_7583_
int (): fV, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): fW, getSleepTimer, method_7297, getSleepTimer, m_36318_
boolean (): cB, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cC, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): gh, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): gi, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
void (): t, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): w, moveCloak, method_7313, updateCapeAngles, m_36377_
SoundEvent (): aL, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aN, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aM, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aO, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundSource (): da, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): db, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
void (): fO, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fP, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
Iterable<ItemStack> (): bJ, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bK, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_
HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_
float (): gk, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): gl, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
void (): gl, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): gm, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): gm, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): gn, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): gn, getLuck, method_7292, getLuck, m_36336_
float (): go, getLuck, method_7292, getLuck, m_36336_
boolean (): go, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): gp, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
int (): db, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): dc, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
void (): fN, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fO, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (ResourceLocation[]): a, awardRecipesByKey, method_7335, unlockRecipes, m_7902_
void (): gf, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): gg, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
CompoundTag (): gi, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gj, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gj, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): gk, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
boolean (): fK, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fL, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): s, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
void (): u, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
SoundEvent (): aN, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): aP, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
void (): bd, updateSwimming, method_5790, updateSwimming, m_5844_
void (): bf, updateSwimming, method_5790, updateSwimming, m_5844_
Component (): ab, getName, method_5477, getName, m_7755_
Component (): ad, getName, method_5477, getName, m_7755_
boolean (): bY, isSwimming, method_5681, isSwimming, m_6069_
boolean (): bZ, isSwimming, method_5681, isSwimming, m_6069_
void (): fL, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fM, updatePlayerPose, method_7318, updatePose, m_7594_
void (): ex, dropEquipment, method_16078, dropInventory, m_5907_
void (): ey, dropEquipment, method_16078, dropInventory, m_5907_
void (): fD, stopSleeping, method_18400, wakeUp, m_5796_
void (): fE, stopSleeping, method_18400, wakeUp, m_5796_
void (Vec3): h, travel, method_6091, travel, m_7023_
void (Vec3): a, travel, method_6091, travel, m_7023_
boolean (): fH, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fI, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fI, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fJ, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fJ, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fK, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fW, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): fX, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): fX, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fY, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fY, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): fZ, stopFallFlying, method_23670, stopFallFlying, m_36321_
float (): aJ, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aL, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
AttributeSupplier$Builder (): fG, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): fH, createAttributes, method_26956, createPlayerAttributes, m_36340_
boolean (): dT, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dU, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): bB, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): bC, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): dZ, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): ea, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
com.google.common.collect.ImmutableList<Pose> (): fz, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fA, getDismountPoses, method_24831, getPoses, m_7431_
boolean (): y, isAboveGround, method_30263, method_30263, m_36386_
boolean (): A, isAboveGround, method_30263, method_30263, m_36386_
boolean (): en, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): eo, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): fR, getInventory, method_31548, getInventory, m_150109_
Inventory (): fS, getInventory, method_31548, getInventory, m_150109_
Abilities (): fS, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): fT, getAbilities, method_31549, getAbilities, m_150110_
Entity$MovementEmission (): aU, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): aW, getMovementEmission, method_33570, getMoveEffect, m_142319_
boolean (): dK, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dL, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): gp, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): gq, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dJ, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dK, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): eF, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eG, getFallSounds, method_39760, getFallSounds, m_196493_
int (): ed, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): ee, getExperienceReward, method_6110, getXpToDrop, m_213860_
Optional<GlobalPos> (): gq, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
Optional<GlobalPos> (): gr, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
boolean (): fT, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): fU, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
void (): r, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_
void (): s, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_
boolean (): W, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
boolean (): Y, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
Optional<WardenSpawnTracker> (): Y, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
Optional<WardenSpawnTracker> (): aa, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
boolean (): bq, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
boolean (): bs, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
float (): eD, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
boolean (): dE, canSprint, method_48155, canSprintAsVehicle, m_264410_
boolean (): dF, canSprint, method_48155, canSprintAsVehicle, m_264410_
float (): fd, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): fe, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): fg, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
void (List<ResourceLocation>): a, awardRecipesByKey, method_7335, unlockRecipes, m_7902_
boolean (String): c, isValidUsername, method_53968, isUsernameValid, m_305596_
float (boolean): v, getPickRange, method_54292, getReachDistance, m_307445_
1.20.2
Names
byo
cbu
Fields
Inventory: cl, inventory, field_7514, inventory, f_36093_
Inventory: cn, inventory, field_7514, inventory, f_36093_
PlayerEnderChestContainer: bP, enderChestInventory, field_7486, enderChestInventory, f_36094_
PlayerEnderChestContainer: bQ, enderChestInventory, field_7486, enderChestInventory, f_36094_
AbstractContainerMenu: bR, containerMenu, field_7512, currentScreenHandler, f_36096_
AbstractContainerMenu: bS, containerMenu, field_7512, currentScreenHandler, f_36096_
FoodData: bS, foodData, field_7493, hungerManager, f_36097_
FoodData: bT, foodData, field_7493, hungerManager, f_36097_
int: bT, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
int: bU, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
float: bU, oBob, field_7505, prevStrideDistance, f_36099_
float: bV, oBob, field_7505, prevStrideDistance, f_36099_
float: bV, bob, field_7483, strideDistance, f_36100_
float: bW, bob, field_7483, strideDistance, f_36100_
int: bW, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
int: bX, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
double: bX, xCloakO, field_7524, prevCapeX, f_36102_
double: bY, xCloakO, field_7524, prevCapeX, f_36102_
double: bY, yCloakO, field_7502, prevCapeY, f_36103_
double: bZ, yCloakO, field_7502, prevCapeY, f_36103_
double: bZ, zCloakO, field_7522, prevCapeZ, f_36104_
double: ca, zCloakO, field_7522, prevCapeZ, f_36104_
double: ca, xCloak, field_7500, capeX, f_36105_
double: cb, xCloak, field_7500, capeX, f_36105_
double: cb, yCloak, field_7521, capeY, f_36106_
double: cc, yCloak, field_7521, capeY, f_36106_
double: cc, zCloak, field_7499, capeZ, f_36075_
double: cd, zCloak, field_7499, capeZ, f_36075_
int: cm, sleepCounter, field_7487, sleepTimer, f_36110_
int: co, sleepCounter, field_7487, sleepTimer, f_36110_
Abilities: cn, abilities, field_7503, abilities, f_36077_
Abilities: cp, abilities, field_7503, abilities, f_36077_
int: ce, experienceLevel, field_7520, experienceLevel, f_36078_
int: cf, experienceLevel, field_7520, experienceLevel, f_36078_
int: cf, totalExperience, field_7495, totalExperience, f_36079_
int: cg, totalExperience, field_7495, totalExperience, f_36079_
float: cg, experienceProgress, field_7510, experienceProgress, f_36080_
float: ch, experienceProgress, field_7510, experienceProgress, f_36080_
int: ch, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
int: ci, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
float: ci, defaultFlySpeed, field_7509, field_7509, f_36082_
float: cj, defaultFlySpeed, field_7509, field_7509, f_36082_
int: co, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: cq, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: cp, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: cr, gameProfile, field_7507, gameProfile, f_36084_
boolean: cq, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cs, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
FishingHook: cj, fishing, field_7513, fishHook, f_36083_
FishingHook: ck, fishing, field_7513, fishHook, f_36083_
EntityDataAccessor<Byte>: bL, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bM, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bM, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<Byte>: bN, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
ItemStack: cr, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: ct, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cs, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cu, cooldowns, field_7484, itemCooldownManager, f_36087_
EntityDataAccessor<CompoundTag>: bN, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bO, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bO, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDataAccessor<CompoundTag>: bP, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
boolean: cd, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
boolean: ce, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
EntityDimensions: bK, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDimensions: bL, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
InventoryMenu: bQ, inventoryMenu, field_7498, playerScreenHandler, f_36095_
InventoryMenu: bR, inventoryMenu, field_7498, playerScreenHandler, f_36095_
long: g, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
long: cm, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
int: bB, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bA, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bC, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bD, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bD, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bE, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bE, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bF, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bF, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
int: bG, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
float: bG, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bH, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bH, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bI, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bI, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bJ, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bJ, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
float: bK, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
Optional<GlobalPos>: ct, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Optional<GlobalPos>: cv, lastDeathLocation, field_39445, lastDeathPos, f_238176_
float: ck, hurtDir, field_41765, damageTiltYaw, f_263750_
float: cl, hurtDir, field_41765, damageTiltYaw, f_263750_
HumanoidArm: bB, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_
int: bC, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_
Constructors
Methods
int (): at, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): av, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): bH, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
int (): bI, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
boolean (): eT, isImmobile, method_6062, isImmobile, m_6107_
boolean (): eX, isImmobile, method_6062, isImmobile, m_6107_
void (): bv, rideTick, method_5842, tickRiding, m_6083_
void (): by, rideTick, method_5842, tickRiding, m_6083_
void (): fc, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fg, serverAiStep, method_6023, tickNewAi, m_6140_
int (): fI, getScore, method_7272, getScore, m_36344_
int (): fM, getScore, method_7272, getScore, m_36344_
double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
com.mojang.authlib.GameProfile (): fM, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): fQ, getGameProfile, method_7334, getGameProfile, m_36316_
boolean (): fQ, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): fU, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
void (): eW, jumpFromGround, method_6043, jump, m_6135_
void (): fa, jumpFromGround, method_6043, jump, m_6135_
float (): fa, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): fe, getSpeed, method_6029, getMovementSpeed, m_6113_
void (): bd, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): bg, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
int (): fV, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fZ, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fW, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): ga, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
void (float): z, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
void (float): A, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
FoodData (): fX, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): gb, getFoodData, method_7344, getHungerManager, m_36324_
boolean (): fY, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): gc, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fZ, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): gd, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): eb, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): ee, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
String (): cv, getScoreboardName, method_5820, getEntityName, m_6302_
String (): cx, getScoreboardName, method_5820, getEntityName, m_6302_
PlayerEnderChestContainer (): ga, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): ge, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
boolean (): G_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): M_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): cw, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cy, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
Scoreboard (): gc, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): gg, getScoreboard, method_7327, getScoreboard, m_36329_
Component (): H_, getDisplayName, method_5476, getDisplayName, m_5446_
Component (): N_, getDisplayName, method_5476, getDisplayName, m_5446_
void (float): y, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
float (): ff, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): fj, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
void (): fL, respawn, method_7331, requestRespawn, m_7583_
void (): fP, respawn, method_7331, requestRespawn, m_7583_
int (): fR, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): fV, getSleepTimer, method_7297, getSleepTimer, m_36318_
boolean (): cz, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cB, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): gd, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): gh, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
void (): x, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): t, moveCloak, method_7313, updateCapeAngles, m_36377_
SoundEvent (): aJ, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aL, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aK, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aM, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundSource (): cY, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): da, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_
void (): fK, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fO, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
Iterable<ItemStack> (): bI, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bJ, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_
HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_
float (): gg, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): gk, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (float): A, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
float (float): B, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
void (): gh, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): gl, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): gi, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): gm, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): gj, getLuck, method_7292, getLuck, m_36336_
float (): gn, getLuck, method_7292, getLuck, m_36336_
boolean (): gk, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): go, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
int (): cZ, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): db, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
void (): fJ, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fN, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): gb, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): gf, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
CompoundTag (): ge, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gi, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gf, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): gj, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
boolean (): fG, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fK, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
SoundEvent (): aL, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): aN, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_
void (): bd, updateSwimming, method_5790, updateSwimming, m_5844_
Component (): Z, getName, method_5477, getName, m_7755_
Component (): ab, getName, method_5477, getName, m_7755_
boolean (): bW, isSwimming, method_5681, isSwimming, m_6069_
boolean (): bY, isSwimming, method_5681, isSwimming, m_6069_
void (): fH, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fL, updatePlayerPose, method_7318, updatePose, m_7594_
void (): eu, dropEquipment, method_16078, dropInventory, m_5907_
void (): ex, dropEquipment, method_16078, dropInventory, m_5907_
void (): fz, stopSleeping, method_18400, wakeUp, m_5796_
void (): fD, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): fD, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fH, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fE, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fI, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fF, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fJ, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fS, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): fW, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): fT, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fX, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fU, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): fY, stopFallFlying, method_23670, stopFallFlying, m_36321_
float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aJ, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
AttributeSupplier$Builder (): fC, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): fG, createAttributes, method_26956, createPlayerAttributes, m_36340_
boolean (): dQ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dT, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): bA, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): bB, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): dW, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dZ, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
com.google.common.collect.ImmutableList<Pose> (): fv, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fz, getDismountPoses, method_24831, getPoses, m_7431_
boolean (): ek, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): en, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): fN, getInventory, method_31548, getInventory, m_150109_
Inventory (): fR, getInventory, method_31548, getInventory, m_150109_
Abilities (): fO, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): fS, getAbilities, method_31549, getAbilities, m_150110_
Entity$MovementEmission (): aS, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): aU, getMovementEmission, method_33570, getMoveEffect, m_142319_
boolean (): dH, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dK, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): gl, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): gp, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dG, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dJ, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): eC, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eF, getFallSounds, method_39760, getFallSounds, m_196493_
int (): ea, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): ed, getExperienceReward, method_6110, getXpToDrop, m_213860_
Optional<GlobalPos> (): gm, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
Optional<GlobalPos> (): gq, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
boolean (): fP, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): fT, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): U, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
boolean (): W, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
Optional<WardenSpawnTracker> (): W, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
Optional<WardenSpawnTracker> (): Y, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
boolean (): bn, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
boolean (): bq, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
float (): eB, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eD, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
boolean (): dB, canSprint, method_48155, canSprintAsVehicle, m_264410_
boolean (): dE, canSprint, method_48155, canSprintAsVehicle, m_264410_
float (): eZ, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): fd, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
void (Recipe<?>, List<ItemStack>): a, triggerRecipeCrafted, method_51283, onRecipeCrafted, m_280300_
boolean (Pose): g, canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose, m_295652_
float (Entity): l, ridingOffset, method_52537, getUnscaledRidingOffset, m_292595_
void (RecipeHolder<?>, List<ItemStack>): a, triggerRecipeCrafted, method_51283, onRecipeCrafted, m_280300_
void (float): z, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_
1.20.1
Names
bym
byo
Fields
Inventory: ck, inventory, field_7514, inventory, f_36093_
Inventory: cl, inventory, field_7514, inventory, f_36093_
PlayerEnderChestContainer: bN, enderChestInventory, field_7486, enderChestInventory, f_36094_
PlayerEnderChestContainer: bP, enderChestInventory, field_7486, enderChestInventory, f_36094_
AbstractContainerMenu: bP, containerMenu, field_7512, currentScreenHandler, f_36096_
AbstractContainerMenu: bR, containerMenu, field_7512, currentScreenHandler, f_36096_
FoodData: bQ, foodData, field_7493, hungerManager, f_36097_
FoodData: bS, foodData, field_7493, hungerManager, f_36097_
int: bR, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
int: bT, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
float: bS, oBob, field_7505, prevStrideDistance, f_36099_
float: bU, oBob, field_7505, prevStrideDistance, f_36099_
float: bT, bob, field_7483, strideDistance, f_36100_
float: bV, bob, field_7483, strideDistance, f_36100_
int: bU, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
int: bW, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
double: bV, xCloakO, field_7524, prevCapeX, f_36102_
double: bX, xCloakO, field_7524, prevCapeX, f_36102_
double: bW, yCloakO, field_7502, prevCapeY, f_36103_
double: bY, yCloakO, field_7502, prevCapeY, f_36103_
double: bX, zCloakO, field_7522, prevCapeZ, f_36104_
double: bZ, zCloakO, field_7522, prevCapeZ, f_36104_
double: bY, xCloak, field_7500, capeX, f_36105_
double: ca, xCloak, field_7500, capeX, f_36105_
double: bZ, yCloak, field_7521, capeY, f_36106_
double: cb, yCloak, field_7521, capeY, f_36106_
double: ca, zCloak, field_7499, capeZ, f_36075_
double: cc, zCloak, field_7499, capeZ, f_36075_
int: cl, sleepCounter, field_7487, sleepTimer, f_36110_
int: cm, sleepCounter, field_7487, sleepTimer, f_36110_
Abilities: cm, abilities, field_7503, abilities, f_36077_
Abilities: cn, abilities, field_7503, abilities, f_36077_
int: cc, experienceLevel, field_7520, experienceLevel, f_36078_
int: ce, experienceLevel, field_7520, experienceLevel, f_36078_
int: cd, totalExperience, field_7495, totalExperience, f_36079_
int: cf, totalExperience, field_7495, totalExperience, f_36079_
float: ce, experienceProgress, field_7510, experienceProgress, f_36080_
float: cg, experienceProgress, field_7510, experienceProgress, f_36080_
int: cf, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
int: ch, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
float: cg, defaultFlySpeed, field_7509, field_7509, f_36082_
float: ci, defaultFlySpeed, field_7509, field_7509, f_36082_
int: cn, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: co, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: co, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: cp, gameProfile, field_7507, gameProfile, f_36084_
boolean: cp, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cq, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
FishingHook: ch, fishing, field_7513, fishHook, f_36083_
FishingHook: cj, fishing, field_7513, fishHook, f_36083_
EntityDataAccessor<Byte>: bJ, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bL, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bK, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<Byte>: bM, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
ItemStack: cq, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cr, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cr, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cs, cooldowns, field_7484, itemCooldownManager, f_36087_
EntityDataAccessor<CompoundTag>: bL, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bN, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bM, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDataAccessor<CompoundTag>: bO, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
boolean: cb, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
boolean: cd, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
EntityDimensions: bI, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDimensions: bK, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
InventoryMenu: bO, inventoryMenu, field_7498, playerScreenHandler, f_36095_
InventoryMenu: bQ, inventoryMenu, field_7498, playerScreenHandler, f_36095_
long: cj, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
long: g, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
int: bz, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bB, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bA, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bC, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bB, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bD, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bC, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bE, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bD, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
int: bF, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
float: bE, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bG, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bF, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bH, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bG, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bI, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bH, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
float: bJ, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
Optional<GlobalPos>: cs, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Optional<GlobalPos>: ct, lastDeathLocation, field_39445, lastDeathPos, f_238176_
float: ci, hurtDir, field_41765, damageTiltYaw, f_263750_
float: ck, hurtDir, field_41765, damageTiltYaw, f_263750_
Constructors
Methods
int (): as, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): at, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): bG, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
int (): bH, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
boolean (): eP, isImmobile, method_6062, isImmobile, m_6107_
boolean (): eT, isImmobile, method_6062, isImmobile, m_6107_
void (): bt, rideTick, method_5842, tickRiding, m_6083_
void (): bv, rideTick, method_5842, tickRiding, m_6083_
void (): eY, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fc, serverAiStep, method_6023, tickNewAi, m_6140_
int (): fE, getScore, method_7272, getScore, m_36344_
int (): fI, getScore, method_7272, getScore, m_36344_
void (int): q, setScore, method_7320, setScore, m_36397_
void (int): r, setScore, method_7320, setScore, m_36397_
void (int): r, increaseScore, method_7285, addScore, m_36401_
void (int): s, increaseScore, method_7285, addScore, m_36401_
void (SignBlockEntity): a, openTextEdit, method_7311, openEditSignScreen, m_7739_
double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
com.mojang.authlib.GameProfile (): fI, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): fM, getGameProfile, method_7334, getGameProfile, m_36316_
boolean (): fM, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): fQ, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
void (): eS, jumpFromGround, method_6043, jump, m_6135_
void (): eW, jumpFromGround, method_6043, jump, m_6135_
float (): eW, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): fa, getSpeed, method_6029, getMovementSpeed, m_6113_
void (): bb, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): bd, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
int (): fR, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fV, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fS, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): fW, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
void (float): y, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
void (float): z, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
FoodData (): fT, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): fX, getFoodData, method_7344, getHungerManager, m_36324_
boolean (): fU, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fY, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fV, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): fZ, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): dY, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): eb, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
String (): cu, getScoreboardName, method_5820, getEntityName, m_6302_
String (): cv, getScoreboardName, method_5820, getEntityName, m_6302_
PlayerEnderChestContainer (): fW, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): ga, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
boolean (): F_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): G_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): cv, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cw, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
Scoreboard (): fY, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): gc, getScoreboard, method_7327, getScoreboard, m_36329_
Component (): G_, getDisplayName, method_5476, getDisplayName, m_5446_
Component (): H_, getDisplayName, method_5476, getDisplayName, m_5446_
void (float): x, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
void (float): y, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
float (): fb, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): ff, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
void (): fH, respawn, method_7331, requestRespawn, m_7583_
void (): fL, respawn, method_7331, requestRespawn, m_7583_
int (): fN, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): fR, getSleepTimer, method_7297, getSleepTimer, m_36318_
boolean (): cy, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cz, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): fZ, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): gd, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
SoundEvent (): aI, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aJ, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aJ, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aK, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundSource (): cX, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): cY, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_
float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_
float (BlockState): d, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_
boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_
boolean (BlockState): e, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_
void (float): d, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (float): u, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (): fG, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fK, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
Iterable<ItemStack> (): bH, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bI, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_
HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_
float (): gc, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): gg, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (float): z, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
float (float): A, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
void (): gd, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): gh, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): ge, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): gi, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): gf, getLuck, method_7292, getLuck, m_36336_
float (): gj, getLuck, method_7292, getLuck, m_36336_
boolean (): gg, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): gk, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
int (): cY, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): cZ, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
void (): fF, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fJ, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fX, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): gb, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
CompoundTag (): ga, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): ge, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gb, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): gf, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
boolean (): fC, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fG, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
SoundEvent (): aK, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): aL, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_
void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_
void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_
boolean (BlockPos): f, freeAt, method_7326, doesNotSuffocate, m_36350_
boolean (BlockPos): h, freeAt, method_7326, doesNotSuffocate, m_36350_
boolean (): bV, isSwimming, method_5681, isSwimming, m_6069_
boolean (): bW, isSwimming, method_5681, isSwimming, m_6069_
void (): fD, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fH, updatePlayerPose, method_7318, updatePose, m_7594_
void (): er, dropEquipment, method_16078, dropInventory, m_5907_
void (): eu, dropEquipment, method_16078, dropInventory, m_5907_
void (): fv, stopSleeping, method_18400, wakeUp, m_5796_
void (): fz, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): fz, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fD, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fA, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fE, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fB, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fF, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fO, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): fS, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): fP, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fT, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fQ, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): fU, stopFallFlying, method_23670, stopFallFlying, m_36321_
float (): aF, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
AttributeSupplier$Builder (): fy, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): fC, createAttributes, method_26956, createPlayerAttributes, m_36340_
boolean (): dN, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dQ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): by, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): bA, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): dT, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dW, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
void (int): g, setRemainingFireTicks, method_20803, setFireTicks, m_7311_
void (int): h, setRemainingFireTicks, method_20803, setFireTicks, m_7311_
com.google.common.collect.ImmutableList<Pose> (): fr, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fv, getDismountPoses, method_24831, getPoses, m_7431_
boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_
boolean (BlockState): c, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_
Vec3 (float): u, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
Vec3 (float): q, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
boolean (): eh, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): ek, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): fJ, getInventory, method_31548, getInventory, m_150109_
Inventory (): fN, getInventory, method_31548, getInventory, m_150109_
Abilities (): fK, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): fO, getAbilities, method_31549, getAbilities, m_150110_
Entity$MovementEmission (): aQ, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): aS, getMovementEmission, method_33570, getMoveEffect, m_142319_
boolean (): dF, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dH, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): gh, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): gl, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dE, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dG, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): ey, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eC, getFallSounds, method_39760, getFallSounds, m_196493_
void (int): s, startAutoSpinAttack, method_40126, useRiptide, m_204079_
void (int): t, startAutoSpinAttack, method_40126, useRiptide, m_204079_
boolean (ServerLevel, LivingEntity): a, wasKilled, method_5874, onKilledOther, m_214076_
boolean (ServerLevel, LivingEntity): a, killedEntity, method_5874, onKilledOther, m_214076_
int (): dX, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): ea, getExperienceReward, method_6110, getXpToDrop, m_213860_
Optional<GlobalPos> (): gi, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
Optional<GlobalPos> (): gm, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
boolean (): fL, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): fP, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): bl, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
boolean (): bn, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
float (): ex, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eB, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
void (float): q, animateHurt, method_5879, animateDamage, m_6053_
void (float): m, animateHurt, method_5879, animateDamage, m_6053_
boolean (): dz, canSprint, method_48155, canSprintAsVehicle, m_264410_
boolean (): dB, canSprint, method_48155, canSprintAsVehicle, m_264410_
float (): eV, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): eZ, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
void (SignBlockEntity, boolean): a, openTextEdit, method_7311, openEditSignScreen, m_7739_
void (Recipe<?>, List<ItemStack>): a, triggerRecipeCrafted, method_51283, onRecipeCrafted, m_280300_
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_
1.19.4
Names
bwp
bym
Fields
Inventory: co, inventory, field_7514, inventory, f_36093_
Inventory: ck, inventory, field_7514, inventory, f_36093_
PlayerEnderChestContainer: bS, enderChestInventory, field_7486, enderChestInventory, f_36094_
PlayerEnderChestContainer: bN, enderChestInventory, field_7486, enderChestInventory, f_36094_
AbstractContainerMenu: bU, containerMenu, field_7512, currentScreenHandler, f_36096_
AbstractContainerMenu: bP, containerMenu, field_7512, currentScreenHandler, f_36096_
FoodData: bV, foodData, field_7493, hungerManager, f_36097_
FoodData: bQ, foodData, field_7493, hungerManager, f_36097_
int: bW, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
int: bR, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
float: bX, oBob, field_7505, prevStrideDistance, f_36099_
float: bS, oBob, field_7505, prevStrideDistance, f_36099_
float: bY, bob, field_7483, strideDistance, f_36100_
float: bT, bob, field_7483, strideDistance, f_36100_
int: bZ, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
int: bU, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
double: ca, xCloakO, field_7524, prevCapeX, f_36102_
double: bV, xCloakO, field_7524, prevCapeX, f_36102_
double: cb, yCloakO, field_7502, prevCapeY, f_36103_
double: bW, yCloakO, field_7502, prevCapeY, f_36103_
double: cc, zCloakO, field_7522, prevCapeZ, f_36104_
double: bX, zCloakO, field_7522, prevCapeZ, f_36104_
double: cd, xCloak, field_7500, capeX, f_36105_
double: bY, xCloak, field_7500, capeX, f_36105_
double: ce, yCloak, field_7521, capeY, f_36106_
double: bZ, yCloak, field_7521, capeY, f_36106_
double: cf, zCloak, field_7499, capeZ, f_36075_
double: ca, zCloak, field_7499, capeZ, f_36075_
int: cp, sleepCounter, field_7487, sleepTimer, f_36110_
int: cl, sleepCounter, field_7487, sleepTimer, f_36110_
Abilities: cq, abilities, field_7503, abilities, f_36077_
Abilities: cm, abilities, field_7503, abilities, f_36077_
int: ch, experienceLevel, field_7520, experienceLevel, f_36078_
int: cc, experienceLevel, field_7520, experienceLevel, f_36078_
int: ci, totalExperience, field_7495, totalExperience, f_36079_
int: cd, totalExperience, field_7495, totalExperience, f_36079_
float: cj, experienceProgress, field_7510, experienceProgress, f_36080_
float: ce, experienceProgress, field_7510, experienceProgress, f_36080_
int: ck, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
int: cf, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
float: cl, defaultFlySpeed, field_7509, field_7509, f_36082_
float: cg, defaultFlySpeed, field_7509, field_7509, f_36082_
int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: cn, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: co, gameProfile, field_7507, gameProfile, f_36084_
boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cp, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
FishingHook: cm, fishing, field_7513, fishHook, f_36083_
FishingHook: ch, fishing, field_7513, fishHook, f_36083_
EntityDataAccessor<Byte>: bO, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bJ, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bP, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<Byte>: bK, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cq, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cr, cooldowns, field_7484, itemCooldownManager, f_36087_
EntityDataAccessor<CompoundTag>: bQ, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bL, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDataAccessor<CompoundTag>: bM, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
boolean: cg, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
boolean: cb, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
EntityDimensions: bN, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDimensions: bI, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
InventoryMenu: bT, inventoryMenu, field_7498, playerScreenHandler, f_36095_
InventoryMenu: bO, inventoryMenu, field_7498, playerScreenHandler, f_36095_
long: cn, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
long: cj, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
int: bE, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bz, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bF, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bA, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bG, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bB, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bH, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bC, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bI, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
int: bD, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
float: bJ, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bE, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bK, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bF, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bL, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bG, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bM, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
float: bH, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
Optional<GlobalPos>: cw, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Optional<GlobalPos>: cs, lastDeathLocation, field_39445, lastDeathPos, f_238176_
float: ci, hurtDir, field_41765, damageTiltYaw, f_263750_
Constructors
Methods
int (): au, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): as, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): bF, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
int (): bG, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
boolean (): eK, isImmobile, method_6062, isImmobile, m_6107_
boolean (): eP, isImmobile, method_6062, isImmobile, m_6107_
void (): r, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): q, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): bu, rideTick, method_5842, tickRiding, m_6083_
void (): bt, rideTick, method_5842, tickRiding, m_6083_
void (): eS, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eY, serverAiStep, method_6023, tickNewAi, m_6140_
int (): fz, getScore, method_7272, getScore, m_36344_
int (): fE, getScore, method_7272, getScore, m_36344_
void (int): r, setScore, method_7320, setScore, m_36397_
void (int): q, setScore, method_7320, setScore, m_36397_
void (int): s, increaseScore, method_7285, addScore, m_36401_
void (int): r, increaseScore, method_7285, addScore, m_36401_
double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
com.mojang.authlib.GameProfile (): fD, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): fI, getGameProfile, method_7334, getGameProfile, m_36316_
boolean (): fH, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): fM, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
void (): eN, jumpFromGround, method_6043, jump, m_6135_
void (): eS, jumpFromGround, method_6043, jump, m_6135_
float (): eQ, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): eW, getSpeed, method_6029, getMovementSpeed, m_6113_
void (): bd, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): bb, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
int (): fM, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fR, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fN, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): fS, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
void (float): v, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
void (float): y, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
FoodData (): fO, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): fT, getFoodData, method_7344, getHungerManager, m_36324_
boolean (boolean): s, canEat, method_7332, canConsume, m_36391_
boolean (boolean): t, canEat, method_7332, canConsume, m_36391_
boolean (): fP, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fU, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fQ, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): fV, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): dU, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): dY, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
void (): x, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
void (): w, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
PlayerEnderChestContainer (): fR, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): fW, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
boolean (): B_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): F_, isSpectator, method_7325, isSpectator, m_5833_
Scoreboard (): fT, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): fY, getScoreboard, method_7327, getScoreboard, m_36329_
Component (): C_, getDisplayName, method_5476, getDisplayName, m_5446_
Component (): G_, getDisplayName, method_5476, getDisplayName, m_5446_
void (float): u, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
void (float): x, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
float (): eW, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): fb, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_
void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_
void (): fC, respawn, method_7331, requestRespawn, m_7583_
void (): fH, respawn, method_7331, requestRespawn, m_7583_
int (): fI, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): fN, getSleepTimer, method_7297, getSleepTimer, m_36318_
boolean (): fU, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): fZ, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
void (boolean): t, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_
void (boolean): u, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_
void (): p, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): x, moveCloak, method_7313, updateCapeAngles, m_36377_
SoundEvent (): aK, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aI, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aL, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aJ, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundSource (): cW, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): cX, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
void (float): r, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (float): d, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (): fB, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fG, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_
float (): fX, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): gc, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (float): w, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
float (float): z, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
void (): fY, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): gd, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): fZ, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): ge, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): ga, getLuck, method_7292, getLuck, m_36336_
float (): gf, getLuck, method_7292, getLuck, m_36336_
boolean (): gb, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): gg, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
int (): cX, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): cY, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
void (): fA, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fF, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (boolean): r, disableShield, method_7284, disableShield, m_36384_
void (boolean): s, disableShield, method_7284, disableShield, m_36384_
boolean (ItemStack): j, addItem, method_7270, giveItemStack, m_36356_
boolean (ItemStack): i, addItem, method_7270, giveItemStack, m_36356_
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
void (): fS, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): fX, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
CompoundTag (): fV, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): ga, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): fW, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): gb, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
boolean (): fx, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fC, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): m, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
void (): s, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
SoundEvent (): aM, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): aK, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_
void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_
void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_
void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_
Component (): aa, getName, method_5477, getName, m_7755_
Component (): Z, getName, method_5477, getName, m_7755_
void (): fy, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fD, updatePlayerPose, method_7318, updatePose, m_7594_
void (): en, dropEquipment, method_16078, dropInventory, m_5907_
void (): er, dropEquipment, method_16078, dropInventory, m_5907_
void (): fq, stopSleeping, method_18400, wakeUp, m_5796_
void (): fv, stopSleeping, method_18400, wakeUp, m_5796_
boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_
boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_
ItemStack (ItemStack): h, getProjectile, method_18808, getArrowType, m_6298_
ItemStack (ItemStack): g, getProjectile, method_18808, getProjectileType, m_6298_
boolean (): fu, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fz, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fv, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fA, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fw, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fB, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fJ, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): fO, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): fK, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fP, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fL, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): fQ, stopFallFlying, method_23670, stopFallFlying, m_36321_
float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aF, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
AttributeSupplier$Builder (): ft, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): fy, createAttributes, method_26956, createPlayerAttributes, m_36340_
boolean (): dJ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dN, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): bz, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): by, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): dP, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dT, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
com.google.common.collect.ImmutableList<Pose> (): fm, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fr, getDismountPoses, method_24831, getPoses, m_7431_
boolean (): t, isAboveGround, method_30263, method_30263, m_36386_
boolean (): y, isAboveGround, method_30263, method_30263, m_36386_
Vec3 (float): o, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
Vec3 (float): u, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
boolean (): ed, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): eh, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): fE, getInventory, method_31548, getInventory, m_150109_
Inventory (): fJ, getInventory, method_31548, getInventory, m_150109_
Abilities (): fF, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): fK, getAbilities, method_31549, getAbilities, m_150110_
Entity$MovementEmission (): aS, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): aQ, getMovementEmission, method_33570, getMoveEffect, m_142319_
SlotAccess (int): k, getSlot, method_32318, getStackReference, m_141942_
SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_
boolean (): dC, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dF, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): gc, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): gh, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dB, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dE, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): et, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): ey, getFallSounds, method_39760, getFallSounds, m_196493_
void (int): t, startAutoSpinAttack, method_40126, useRiptide, m_204079_
void (int): s, startAutoSpinAttack, method_40126, useRiptide, m_204079_
int (): dT, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): dX, getExperienceReward, method_6110, getXpToDrop, m_213860_
Optional<GlobalPos> (): gd, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
Optional<GlobalPos> (): gi, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
boolean (): fG, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): fL, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
void (): s, doCloseContainer, method_14247, closeScreenHandler, m_9230_
void (): r, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_
boolean (): V, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
boolean (): U, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
Optional<WardenSpawnTracker> (): X, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
Optional<WardenSpawnTracker> (): W, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
boolean (): bl, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
float (): ex, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
void (float): q, animateHurt, method_5879, animateDamage, m_6053_
boolean (): dz, canSprint, method_48155, canSprintAsVehicle, m_264410_
float (): eV, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
1.19.3
Names
buc
bwp
Fields
Inventory: cp, inventory, field_7514, inventory, f_36093_
Inventory: co, inventory, field_7514, inventory, f_36093_
int: bX, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
int: bW, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
float: bY, oBob, field_7505, prevStrideDistance, f_36099_
float: bX, oBob, field_7505, prevStrideDistance, f_36099_
float: bZ, bob, field_7483, strideDistance, f_36100_
float: bY, bob, field_7483, strideDistance, f_36100_
int: ca, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
int: bZ, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
double: cb, xCloakO, field_7524, prevCapeX, f_36102_
double: ca, xCloakO, field_7524, prevCapeX, f_36102_
double: cc, yCloakO, field_7502, prevCapeY, f_36103_
double: cb, yCloakO, field_7502, prevCapeY, f_36103_
double: cd, zCloakO, field_7522, prevCapeZ, f_36104_
double: cc, zCloakO, field_7522, prevCapeZ, f_36104_
double: ce, xCloak, field_7500, capeX, f_36105_
double: cd, xCloak, field_7500, capeX, f_36105_
double: cf, yCloak, field_7521, capeY, f_36106_
double: ce, yCloak, field_7521, capeY, f_36106_
double: cg, zCloak, field_7499, capeZ, f_36075_
double: cf, zCloak, field_7499, capeZ, f_36075_
int: cq, sleepCounter, field_7487, sleepTimer, f_36110_
int: cp, sleepCounter, field_7487, sleepTimer, f_36110_
Abilities: cr, abilities, field_7503, abilities, f_36077_
Abilities: cq, abilities, field_7503, abilities, f_36077_
int: ci, experienceLevel, field_7520, experienceLevel, f_36078_
int: ch, experienceLevel, field_7520, experienceLevel, f_36078_
int: cj, totalExperience, field_7495, totalExperience, f_36079_
int: ci, totalExperience, field_7495, totalExperience, f_36079_
float: ck, experienceProgress, field_7510, experienceProgress, f_36080_
float: cj, experienceProgress, field_7510, experienceProgress, f_36080_
int: cl, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
int: ck, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
float: cm, defaultFlySpeed, field_7509, field_7509, f_36082_
float: cl, defaultFlySpeed, field_7509, field_7509, f_36082_
int: cs, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: ct, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_
boolean: cv, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
FishingHook: cn, fishing, field_7513, fishHook, f_36083_
FishingHook: cm, fishing, field_7513, fishHook, f_36083_
ItemStack: cw, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cx, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_
boolean: ch, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
boolean: cg, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
long: co, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
long: cn, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
float: bM, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_
float: bM, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
org.slf4j.Logger: b, LOGGER, field_38197, field_38197, f_219722_
org.slf4j.Logger: b, LOGGER, field_38197, LOGGER, f_219722_
WardenSpawnTracker: bW, wardenSpawnTracker, field_38198, sculkShriekerWarningManager, f_219724_
ProfilePublicKey: cu, profilePublicKey, field_39118, publicKey, f_219725_
Optional<GlobalPos>: cy, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Optional<GlobalPos>: cw, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Constructors
(Level, BlockPos, float, com.mojang.authlib.GameProfile)
(Level, BlockPos, float, com.mojang.authlib.GameProfile, ProfilePublicKey)
Methods
void (): k, tick, method_5773, tick, m_8119_
void (): l, tick, method_5773, tick, m_8119_
int (): ar, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): au, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): bC, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
int (): bF, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
boolean (): eE, isImmobile, method_6062, isImmobile, m_6107_
boolean (): eK, isImmobile, method_6062, isImmobile, m_6107_
void (): q, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): r, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): br, rideTick, method_5842, tickRiding, m_6083_
void (): bu, rideTick, method_5842, tickRiding, m_6083_
void (): eM, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eS, serverAiStep, method_6023, tickNewAi, m_6140_
void (): w_, aiStep, method_6007, tickMovement, m_8107_
void (): b_, aiStep, method_6007, tickMovement, m_8107_
int (): ft, getScore, method_7272, getScore, m_36344_
int (): fz, getScore, method_7272, getScore, m_36344_
double (): bs, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
com.mojang.authlib.GameProfile (): fy, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): fD, getGameProfile, method_7334, getGameProfile, m_36316_
boolean (): fD, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): fH, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
void (): eH, jumpFromGround, method_6043, jump, m_6135_
void (): eN, jumpFromGround, method_6043, jump, m_6135_
float (): eK, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): eQ, getSpeed, method_6029, getMovementSpeed, m_6113_
void (double, double, double): q, checkMovementStatistics, method_7282, increaseTravelMotionStats, m_36378_
void (double, double, double): r, checkMovementStatistics, method_7282, increaseTravelMotionStats, m_36378_
void (double, double, double): r, checkRidingStatistics, method_7260, increaseRidingMotionStats, m_36387_
void (double, double, double): s, checkRidingStatistics, method_7260, increaseRidingMotionStats, m_36387_
void (): ba, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): bd, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
int (): fI, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fM, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fJ, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): fN, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
void (float): u, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
void (float): v, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
FoodData (): fL, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): fO, getFoodData, method_7344, getHungerManager, m_36324_
boolean (): fM, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fP, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fN, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): fQ, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): dP, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): dU, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
void (): w, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
void (): x, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
String (): cq, getScoreboardName, method_5820, getEntityName, m_6302_
String (): cu, getScoreboardName, method_5820, getEntityName, m_6302_
PlayerEnderChestContainer (): fO, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): fR, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
boolean (): cr, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cv, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
Scoreboard (): fQ, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): fT, getScoreboard, method_7327, getScoreboard, m_36329_
void (float): t, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
void (float): u, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
float (): eQ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): eW, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
void (): fw, respawn, method_7331, requestRespawn, m_7583_
void (): fC, respawn, method_7331, requestRespawn, m_7583_
boolean (): fx, isLocalPlayer, method_7340, isMainPlayer, m_7578_
boolean (): g, isLocalPlayer, method_7340, isMainPlayer, m_7578_
int (): fE, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): fI, getSleepTimer, method_7297, getSleepTimer, m_36318_
boolean (): cu, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cy, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): fR, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): fU, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
ItemCooldowns (): j, createItemCooldowns, method_7265, createCooldownManager, m_7478_
ItemCooldowns (): k, createItemCooldowns, method_7265, createCooldownManager, m_7478_
void (): r, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): p, moveCloak, method_7313, updateCapeAngles, m_36377_
SoundEvent (): aG, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aK, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aH, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aL, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundSource (): cR, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): cW, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_
void (float): q, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (float): r, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (): fv, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fB, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
Iterable<ItemStack> (): bE, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bH, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_
HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_
float (): fU, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): fX, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (float): v, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
float (float): w, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
void (): fV, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): fY, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): fW, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): fZ, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): fX, getLuck, method_7292, getLuck, m_36336_
float (): ga, getLuck, method_7292, getLuck, m_36336_
boolean (): fY, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): gb, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
int (): cS, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): cX, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
void (): fu, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fA, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fP, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): fS, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
CompoundTag (): fS, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): fV, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): fT, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): fW, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
boolean (): fr, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fx, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): n, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
void (): m, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
SoundEvent (): aI, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): aM, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
void (): aX, updateSwimming, method_5790, updateSwimming, m_5844_
void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_
Component (): X, getName, method_5477, getName, m_7755_
Component (): aa, getName, method_5477, getName, m_7755_
boolean (): bS, isSwimming, method_5681, isSwimming, m_6069_
boolean (): bV, isSwimming, method_5681, isSwimming, m_6069_
void (): fs, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fy, updatePlayerPose, method_7318, updatePose, m_7594_
void (): ei, dropEquipment, method_16078, dropInventory, m_5907_
void (): en, dropEquipment, method_16078, dropInventory, m_5907_
void (): fk, stopSleeping, method_18400, wakeUp, m_5796_
void (): fq, stopSleeping, method_18400, wakeUp, m_5796_
void (Vec3): g, travel, method_6091, travel, m_7023_
void (Vec3): h, travel, method_6091, travel, m_7023_
boolean (): fo, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fu, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fp, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fv, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fq, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fw, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fF, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): fJ, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): fG, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fK, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fH, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): fL, stopFallFlying, method_23670, stopFallFlying, m_36321_
float (): aD, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
AttributeSupplier$Builder (): fn, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): ft, createAttributes, method_26956, createPlayerAttributes, m_36340_
boolean (): dE, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dJ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): bw, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): bz, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): dK, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dP, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
com.google.common.collect.ImmutableList<Pose> (): fg, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fm, getDismountPoses, method_24831, getPoses, m_7431_
Vec3 (float): n, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
Vec3 (float): o, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
boolean (): dY, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): ed, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): fA, getInventory, method_31548, getInventory, m_150109_
Inventory (): fE, getInventory, method_31548, getInventory, m_150109_
Abilities (): fB, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): fF, getAbilities, method_31549, getAbilities, m_150110_
Entity$MovementEmission (): aO, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): aS, getMovementEmission, method_33570, getMoveEffect, m_142319_
boolean (): dx, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dC, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): fZ, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): gc, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dw, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dB, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): en, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): et, getFallSounds, method_39760, getFallSounds, m_196493_
ProfilePublicKey (): fz, getProfilePublicKey, method_43696, getPublicKey, m_219760_
WardenSpawnTracker (): fK, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_219758_
int (): dO, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): dT, getExperienceReward, method_6110, getXpToDrop, m_213860_
Optional<GlobalPos> (): ga, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
Optional<GlobalPos> (): gd, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
boolean (): fC, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): fG, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
ChatSender (): aW, asChatSender, method_43688, getMessageSourceProfile, m_217000_
void (): s, doCloseContainer, method_14247, closeScreenHandler, m_9230_
boolean (): V, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
Optional<WardenSpawnTracker> (): X, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
btf
buc
Fields
Constructors
Methods
int (): bD, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_
int (): bC, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
boolean (): eF, isImmobile, method_6062, isImmobile, m_6107_
boolean (): eE, isImmobile, method_6062, isImmobile, m_6107_
void (): bs, rideTick, method_5842, tickRiding, m_6083_
void (): br, rideTick, method_5842, tickRiding, m_6083_
void (): eN, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eM, serverAiStep, method_6023, tickNewAi, m_6140_
int (): fu, getScore, method_7272, getScore, m_36344_
int (): ft, getScore, method_7272, getScore, m_36344_
double (): bt, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bs, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
com.mojang.authlib.GameProfile (): fz, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): fy, getGameProfile, method_7334, getGameProfile, m_36316_
void (): eI, jumpFromGround, method_6043, jump, m_6135_
void (): eH, jumpFromGround, method_6043, jump, m_6135_
float (): eL, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): eK, getSpeed, method_6029, getMovementSpeed, m_6113_
void (): bb, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): ba, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
boolean (): dQ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): dP, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
String (): cr, getScoreboardName, method_5820, getEntityName, m_6302_
String (): cq, getScoreboardName, method_5820, getEntityName, m_6302_
boolean (): cs, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cr, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
float (): eR, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): eQ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
void (): fx, respawn, method_7331, requestRespawn, m_7583_
void (): fw, respawn, method_7331, requestRespawn, m_7583_
boolean (): fy, isLocalPlayer, method_7340, isMainPlayer, m_7578_
boolean (): fx, isLocalPlayer, method_7340, isMainPlayer, m_7578_
boolean (): cv, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cu, shouldShowName, method_5733, shouldRenderName, m_6052_
SoundSource (): cS, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): cR, getSoundSource, method_5634, getSoundCategory, m_5720_
void (): fw, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fv, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
Iterable<ItemStack> (): bF, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bE, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_
HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_
int (): cT, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): cS, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
void (): fv, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fu, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
boolean (): fs, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fr, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_
void (): aX, updateSwimming, method_5790, updateSwimming, m_5844_
boolean (): bT, isSwimming, method_5681, isSwimming, m_6069_
boolean (): bS, isSwimming, method_5681, isSwimming, m_6069_
void (): ft, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fs, updatePlayerPose, method_7318, updatePose, m_7594_
void (): ej, dropEquipment, method_16078, dropInventory, m_5907_
void (): ei, dropEquipment, method_16078, dropInventory, m_5907_
void (): fl, stopSleeping, method_18400, wakeUp, m_5796_
void (): fk, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): fp, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fo, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fq, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fp, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fr, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fq, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
AttributeSupplier$Builder (): fo, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): fn, createAttributes, method_26956, createPlayerAttributes, m_36340_
boolean (): dF, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dE, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): bx, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): bw, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): dL, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dK, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
com.google.common.collect.ImmutableList<Pose> (): fh, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fg, getDismountPoses, method_24831, getPoses, m_7431_
boolean (): dZ, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): dY, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): fB, getInventory, method_31548, getInventory, m_150109_
Inventory (): fA, getInventory, method_31548, getInventory, m_150109_
Abilities (): fC, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): fB, getAbilities, method_31549, getAbilities, m_150110_
boolean (): dy, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dx, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dx, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dw, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): eo, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): en, getFallSounds, method_39760, getFallSounds, m_196493_
ProfilePublicKey (): fA, getProfilePublicKey, method_43696, getPublicKey, m_219760_
ProfilePublicKey (): fz, getProfilePublicKey, method_43696, getPublicKey, m_219760_
int (): dP, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): dO, getExperienceReward, method_6110, getXpToDrop, m_213860_
boolean (): fC, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
ChatSender (): aW, asChatSender, method_43688, getMessageSourceProfile, m_217000_
1.19
Names
boj
btf
Fields
Inventory: co, inventory, field_7514, inventory, f_36093_
Inventory: cp, inventory, field_7514, inventory, f_36093_
PlayerEnderChestContainer: bT, enderChestInventory, field_7486, enderChestInventory, f_36094_
PlayerEnderChestContainer: bS, enderChestInventory, field_7486, enderChestInventory, f_36094_
AbstractContainerMenu: bV, containerMenu, field_7512, currentScreenHandler, f_36096_
AbstractContainerMenu: bU, containerMenu, field_7512, currentScreenHandler, f_36096_
FoodData: bW, foodData, field_7493, hungerManager, f_36097_
FoodData: bV, foodData, field_7493, hungerManager, f_36097_
int: cp, sleepCounter, field_7487, sleepTimer, f_36110_
int: cq, sleepCounter, field_7487, sleepTimer, f_36110_
Abilities: cq, abilities, field_7503, abilities, f_36077_
Abilities: cr, abilities, field_7503, abilities, f_36077_
int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: cs, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: ct, gameProfile, field_7507, gameProfile, f_36084_
boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cv, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Float>: e, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_
EntityDataAccessor<Integer>: f, DATA_SCORE_ID, field_7511, SCORE, f_36108_
EntityDataAccessor<Byte>: bP, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bO, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<Byte>: bP, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cw, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cx, cooldowns, field_7484, itemCooldownManager, f_36087_
EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bQ, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDimensions: bO, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDimensions: bN, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
Map<Pose, EntityDimensions>: b, POSES, field_18134, POSE_DIMENSIONS, f_36074_
Map<Pose, EntityDimensions>: c, POSES, field_18134, POSE_DIMENSIONS, f_36074_
InventoryMenu: bU, inventoryMenu, field_7498, playerScreenHandler, f_36095_
InventoryMenu: bT, inventoryMenu, field_7498, playerScreenHandler, f_36095_
long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
long: co, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
String: bE, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_
int: bF, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bE, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bG, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bF, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bH, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bG, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bI, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bH, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bJ, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
int: bI, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
float: bK, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bJ, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bL, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bK, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bM, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bL, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bN, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_
float: bM, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_
int: c, FLY_ACHIEVEMENT_SPEED, field_30652, field_30652, f_150091_
int: d, FLY_ACHIEVEMENT_SPEED, field_30652, field_30652, f_150091_
org.slf4j.Logger: b, LOGGER, field_38197, field_38197, f_219722_
WardenSpawnTracker: bW, wardenSpawnTracker, field_38198, sculkShriekerWarningManager, f_219724_
ProfilePublicKey: cu, profilePublicKey, field_39118, publicKey, f_219725_
Optional<GlobalPos>: cy, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Constructors
(Level, BlockPos, float, com.mojang.authlib.GameProfile)
(Level, BlockPos, float, com.mojang.authlib.GameProfile, ProfilePublicKey)
Methods
int (): bz, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_
int (): bD, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_
boolean (): ex, isImmobile, method_6062, isImmobile, m_6107_
boolean (): eF, isImmobile, method_6062, isImmobile, m_6107_
void (): bo, rideTick, method_5842, tickRiding, m_6083_
void (): bs, rideTick, method_5842, tickRiding, m_6083_
void (): eF, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eN, serverAiStep, method_6023, tickNewAi, m_6140_
int (): fl, getScore, method_7272, getScore, m_36344_
int (): fu, getScore, method_7272, getScore, m_36344_
double (): bp, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bt, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
com.mojang.authlib.GameProfile (): fq, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): fz, getGameProfile, method_7334, getGameProfile, m_36316_
boolean (): ft, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): fD, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
void (): eA, jumpFromGround, method_6043, jump, m_6135_
void (): eI, jumpFromGround, method_6043, jump, m_6135_
float (): eD, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): eL, getSpeed, method_6029, getMovementSpeed, m_6113_
void (): aY, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): bb, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
int (): fy, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fI, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fz, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): fJ, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
FoodData (): fA, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): fL, getFoodData, method_7344, getHungerManager, m_36324_
boolean (): fB, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fM, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fC, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): fN, mayBuild, method_7294, canModifyBlocks, m_36326_
int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_
boolean (): dK, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): dQ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
String (): co, getScoreboardName, method_5820, getEntityName, m_6302_
String (): cr, getScoreboardName, method_5820, getEntityName, m_6302_
PlayerEnderChestContainer (): fD, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): fO, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
boolean (): cp, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cs, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
Scoreboard (): fF, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): fQ, getScoreboard, method_7327, getScoreboard, m_36329_
float (): eJ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): eR, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
UUID (com.mojang.authlib.GameProfile): a, createPlayerUUID, method_7271, getUuidFromProfile, m_36198_
UUID (String): c, createPlayerUUID, method_7310, getOfflinePlayerUuid, m_36283_
void (): fo, respawn, method_7331, requestRespawn, m_7583_
void (): fx, respawn, method_7331, requestRespawn, m_7583_
boolean (): fp, isLocalPlayer, method_7340, isMainPlayer, m_7578_
boolean (): fy, isLocalPlayer, method_7340, isMainPlayer, m_7578_
int (): fu, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): fE, getSleepTimer, method_7297, getSleepTimer, m_36318_
boolean (): cs, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cv, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): fG, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): fR, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
SoundEvent (): aF, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aG, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aG, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aH, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundSource (): cO, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): cS, getSoundSource, method_5634, getSoundCategory, m_5720_
void (): fn, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fw, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_
ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_
Iterable<ItemStack> (): bB, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bF, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_
HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_
float (): fJ, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): fU, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
void (): fK, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): fV, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): fL, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): fW, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): fM, getLuck, method_7292, getLuck, m_36336_
float (): fX, getLuck, method_7292, getLuck, m_36336_
boolean (): fN, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): fY, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
int (): cP, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): cT, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
void (): fm, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fv, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fE, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): fP, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
CompoundTag (): fH, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): fS, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): fI, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): fT, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
boolean (): fj, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fs, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
SoundEvent (): aH, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): aI, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
void (): aV, updateSwimming, method_5790, updateSwimming, m_5844_
void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_
boolean (): bP, isSwimming, method_5681, isSwimming, m_6069_
boolean (): bT, isSwimming, method_5681, isSwimming, m_6069_
void (): fk, updatePlayerPose, method_7318, updatePose, m_7594_
void (): ft, updatePlayerPose, method_7318, updatePose, m_7594_
void (): ed, dropEquipment, method_16078, dropInventory, m_5907_
void (): ej, dropEquipment, method_16078, dropInventory, m_5907_
void (): fd, stopSleeping, method_18400, wakeUp, m_5796_
void (): fl, stopSleeping, method_18400, wakeUp, m_5796_
void (Vec3): h, travel, method_6091, travel, m_7023_
void (Vec3): g, travel, method_6091, travel, m_7023_
boolean (): fg, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fp, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fh, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fq, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fi, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fr, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fv, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): fF, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): fw, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fG, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fx, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): fH, stopFallFlying, method_23670, stopFallFlying, m_36321_
float (): aC, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aD, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
AttributeSupplier$Builder (): ff, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): fo, createAttributes, method_26956, createPlayerAttributes, m_36340_
boolean (): dA, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dF, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): bt, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): bx, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): dG, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dL, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
com.google.common.collect.ImmutableList<Pose> (): eZ, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fh, getDismountPoses, method_24831, getPoses, m_7431_
void (ServerLevel, LivingEntity): a, killed, method_5874, onKilledOther, m_5837_
boolean (): dT, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): dZ, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): fr, getInventory, method_31548, getInventory, m_150109_
Inventory (): fB, getInventory, method_31548, getInventory, m_150109_
Abilities (): fs, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): fC, getAbilities, method_31549, getAbilities, m_150110_
Entity$MovementEmission (): aN, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): aO, getMovementEmission, method_33570, getMoveEffect, m_142319_
boolean (): dt, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dy, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): fO, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): fZ, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): ds, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dx, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): eg, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eo, getFallSounds, method_39760, getFallSounds, m_196493_
ProfilePublicKey (): fA, getProfilePublicKey, method_43696, getPublicKey, m_219760_
boolean (ServerLevel, LivingEntity): a, wasKilled, method_5874, onKilledOther, m_214076_
WardenSpawnTracker (): fK, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_219758_
int (): dP, getExperienceReward, method_6110, getXpToDrop, m_213860_
boolean (EquipmentSlot): a, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_
Optional<GlobalPos> (): ga, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
void (Optional<GlobalPos>): a, setLastDeathLocation, method_43120, setLastDeathPos, m_219749_
1.18.2
Names
bnr
boj
Fields
Inventory: cp, inventory, field_7514, inventory, f_36093_
Inventory: co, inventory, field_7514, inventory, f_36093_
PlayerEnderChestContainer: bU, enderChestInventory, field_7486, enderChestInventory, f_36094_
PlayerEnderChestContainer: bT, enderChestInventory, field_7486, enderChestInventory, f_36094_
AbstractContainerMenu: bW, containerMenu, field_7512, currentScreenHandler, f_36096_
AbstractContainerMenu: bV, containerMenu, field_7512, currentScreenHandler, f_36096_
FoodData: bX, foodData, field_7493, hungerManager, f_36097_
FoodData: bW, foodData, field_7493, hungerManager, f_36097_
int: bY, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
int: bX, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
float: bZ, oBob, field_7505, prevStrideDistance, f_36099_
float: bY, oBob, field_7505, prevStrideDistance, f_36099_
float: ca, bob, field_7483, strideDistance, f_36100_
float: bZ, bob, field_7483, strideDistance, f_36100_
int: cb, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
int: ca, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
double: cc, xCloakO, field_7524, prevCapeX, f_36102_
double: cb, xCloakO, field_7524, prevCapeX, f_36102_
double: cd, yCloakO, field_7502, prevCapeY, f_36103_
double: cc, yCloakO, field_7502, prevCapeY, f_36103_
double: ce, zCloakO, field_7522, prevCapeZ, f_36104_
double: cd, zCloakO, field_7522, prevCapeZ, f_36104_
double: cf, xCloak, field_7500, capeX, f_36105_
double: ce, xCloak, field_7500, capeX, f_36105_
double: cg, yCloak, field_7521, capeY, f_36106_
double: cf, yCloak, field_7521, capeY, f_36106_
double: ch, zCloak, field_7499, capeZ, f_36075_
double: cg, zCloak, field_7499, capeZ, f_36075_
int: cq, sleepCounter, field_7487, sleepTimer, f_36110_
int: cp, sleepCounter, field_7487, sleepTimer, f_36110_
Abilities: cr, abilities, field_7503, abilities, f_36077_
Abilities: cq, abilities, field_7503, abilities, f_36077_
int: cj, experienceLevel, field_7520, experienceLevel, f_36078_
int: ci, experienceLevel, field_7520, experienceLevel, f_36078_
int: ck, totalExperience, field_7495, totalExperience, f_36079_
int: cj, totalExperience, field_7495, totalExperience, f_36079_
float: cl, experienceProgress, field_7510, experienceProgress, f_36080_
float: ck, experienceProgress, field_7510, experienceProgress, f_36080_
int: cm, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
int: cl, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
float: cn, defaultFlySpeed, field_7509, field_7509, f_36082_
float: cm, defaultFlySpeed, field_7509, field_7509, f_36082_
int: cs, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: ct, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_
boolean: cu, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
FishingHook: co, fishing, field_7513, fishHook, f_36083_
FishingHook: cn, fishing, field_7513, fishHook, f_36083_
EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bP, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bR, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
ItemStack: cv, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cw, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_
EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bT, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
boolean: ci, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
boolean: ch, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
EntityDimensions: bP, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDimensions: bO, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
InventoryMenu: bV, inventoryMenu, field_7498, playerScreenHandler, f_36095_
InventoryMenu: bU, inventoryMenu, field_7498, playerScreenHandler, f_36095_
String: bF, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_
String: bE, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_
int: bG, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bF, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bH, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bG, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bI, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bH, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bJ, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bI, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bK, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
int: bJ, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
float: bL, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bK, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bM, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bL, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bN, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bM, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bO, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_
float: bN, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_
Constructors
Methods
boolean (): ew, isImmobile, method_6062, isImmobile, m_6107_
boolean (): ex, isImmobile, method_6062, isImmobile, m_6107_
void (): eE, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eF, serverAiStep, method_6023, tickNewAi, m_6140_
int (): fk, getScore, method_7272, getScore, m_36344_
int (): fl, getScore, method_7272, getScore, m_36344_
void (int): s, setScore, method_7320, setScore, m_36397_
void (int): r, setScore, method_7320, setScore, m_36397_
void (int): t, increaseScore, method_7285, addScore, m_36401_
void (int): s, increaseScore, method_7285, addScore, m_36401_
com.mojang.authlib.GameProfile (): fp, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): fq, getGameProfile, method_7334, getGameProfile, m_36316_
boolean (): fs, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): ft, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
void (): ez, jumpFromGround, method_6043, jump, m_6135_
void (): eA, jumpFromGround, method_6043, jump, m_6135_
float (): eC, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): eD, getSpeed, method_6029, getMovementSpeed, m_6113_
int (): fx, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fy, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fy, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): fz, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
FoodData (): fz, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): fA, getFoodData, method_7344, getHungerManager, m_36324_
boolean (): fA, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fB, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fB, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): fC, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): dJ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): dK, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
PlayerEnderChestContainer (): fC, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): fD, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
Scoreboard (): fE, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): fF, getScoreboard, method_7327, getScoreboard, m_36329_
float (): eI, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): eJ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
void (): fn, respawn, method_7331, requestRespawn, m_7583_
void (): fo, respawn, method_7331, requestRespawn, m_7583_
boolean (): fo, isLocalPlayer, method_7340, isMainPlayer, m_7578_
boolean (): fp, isLocalPlayer, method_7340, isMainPlayer, m_7578_
int (): ft, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): fu, getSleepTimer, method_7297, getSleepTimer, m_36318_
boolean (): fF, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): fG, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
void (): fm, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fn, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_
float (): fI, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): fJ, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
void (): fJ, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): fK, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): fK, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): fL, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): fL, getLuck, method_7292, getLuck, m_36336_
float (): fM, getLuck, method_7292, getLuck, m_36336_
boolean (): fM, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): fN, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
void (): fl, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fm, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fD, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): fE, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
CompoundTag (): fG, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): fH, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): fH, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): fI, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
boolean (): fi, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fj, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): fj, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fk, updatePlayerPose, method_7318, updatePose, m_7594_
void (): ec, dropEquipment, method_16078, dropInventory, m_5907_
void (): ed, dropEquipment, method_16078, dropInventory, m_5907_
void (): fc, stopSleeping, method_18400, wakeUp, m_5796_
void (): fd, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): ff, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fg, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fg, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fh, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fh, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fi, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fu, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): fv, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): fv, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fw, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fw, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): fx, stopFallFlying, method_23670, stopFallFlying, m_36321_
AttributeSupplier$Builder (): fe, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): ff, createAttributes, method_26956, createPlayerAttributes, m_36340_
boolean (): dz, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dA, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dF, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dG, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
com.google.common.collect.ImmutableList<Pose> (): eY, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): eZ, getDismountPoses, method_24831, getPoses, m_7431_
boolean (): dS, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): dT, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): fq, getInventory, method_31548, getInventory, m_150109_
Inventory (): fr, getInventory, method_31548, getInventory, m_150109_
Abilities (): fr, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): fs, getAbilities, method_31549, getAbilities, m_150110_
boolean (): ds, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dt, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): fN, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): fO, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dr, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): ds, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): ef, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eg, getFallSounds, method_39760, getFallSounds, m_196493_
void (int): t, startAutoSpinAttack, method_40126, useRiptide, m_204079_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bke
bnr
Fields
Inventory: co, inventory, field_7514, inventory, f_36093_
Inventory: cp, inventory, field_7514, inventory, f_36093_
PlayerEnderChestContainer: bT, enderChestInventory, field_7486, enderChestInventory, f_36094_
PlayerEnderChestContainer: bU, enderChestInventory, field_7486, enderChestInventory, f_36094_
AbstractContainerMenu: bV, containerMenu, field_7512, currentScreenHandler, f_36096_
AbstractContainerMenu: bW, containerMenu, field_7512, currentScreenHandler, f_36096_
FoodData: bW, foodData, field_7493, hungerManager, f_36097_
FoodData: bX, foodData, field_7493, hungerManager, f_36097_
int: bX, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
int: bY, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
float: bY, oBob, field_7505, prevStrideDistance, f_36099_
float: bZ, oBob, field_7505, prevStrideDistance, f_36099_
float: bZ, bob, field_7483, strideDistance, f_36100_
float: ca, bob, field_7483, strideDistance, f_36100_
int: ca, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
int: cb, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
double: cb, xCloakO, field_7524, prevCapeX, f_36102_
double: cc, xCloakO, field_7524, prevCapeX, f_36102_
double: cc, yCloakO, field_7502, prevCapeY, f_36103_
double: cd, yCloakO, field_7502, prevCapeY, f_36103_
double: cd, zCloakO, field_7522, prevCapeZ, f_36104_
double: ce, zCloakO, field_7522, prevCapeZ, f_36104_
double: ce, xCloak, field_7500, capeX, f_36105_
double: cf, xCloak, field_7500, capeX, f_36105_
double: cf, yCloak, field_7521, capeY, f_36106_
double: cg, yCloak, field_7521, capeY, f_36106_
double: cg, zCloak, field_7499, capeZ, f_36075_
double: ch, zCloak, field_7499, capeZ, f_36075_
int: cp, sleepCounter, field_7487, sleepTimer, f_36110_
int: cq, sleepCounter, field_7487, sleepTimer, f_36110_
Abilities: cq, abilities, field_7503, abilities, f_36077_
Abilities: cr, abilities, field_7503, abilities, f_36077_
int: ci, experienceLevel, field_7520, experienceLevel, f_36078_
int: cj, experienceLevel, field_7520, experienceLevel, f_36078_
int: cj, totalExperience, field_7495, totalExperience, f_36079_
int: ck, totalExperience, field_7495, totalExperience, f_36079_
float: ck, experienceProgress, field_7510, experienceProgress, f_36080_
float: cl, experienceProgress, field_7510, experienceProgress, f_36080_
int: cl, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
int: cm, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
float: cm, defaultFlySpeed, field_7509, field_7509, f_36082_
float: cn, defaultFlySpeed, field_7509, field_7509, f_36082_
int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: cs, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: ct, gameProfile, field_7507, gameProfile, f_36084_
boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cu, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
FishingHook: cn, fishing, field_7513, fishHook, f_36083_
FishingHook: co, fishing, field_7513, fishHook, f_36083_
EntityDataAccessor<Byte>: bP, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<Byte>: bR, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cv, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cw, cooldowns, field_7484, itemCooldownManager, f_36087_
EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDataAccessor<CompoundTag>: bT, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
boolean: ch, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
boolean: ci, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
EntityDimensions: bO, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDimensions: bP, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
InventoryMenu: bU, inventoryMenu, field_7498, playerScreenHandler, f_36095_
InventoryMenu: bV, inventoryMenu, field_7498, playerScreenHandler, f_36095_
String: bE, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_
String: bF, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_
int: bF, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bG, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bG, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bH, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bH, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bI, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bI, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bJ, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bJ, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
int: bK, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
float: bK, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bL, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bL, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bM, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bM, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bN, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bN, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_
float: bO, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_
Constructors
Methods
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (): k, tick, method_5773, tick, m_8119_, tick
void (): k, tick, method_5773, tick, m_8119_
int (): am, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): ar, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): bu, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_, getDefaultPortalCooldown
int (): bz, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_
boolean (): eq, isImmobile, method_6062, isImmobile, m_6107_, isFrozen
boolean (): ew, isImmobile, method_6062, isImmobile, m_6107_
void (): n, closeContainer, method_7346, closeHandledScreen, m_6915_, closeInventory
void (): q, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): bj, rideTick, method_5842, tickRiding, m_6083_, passengerTick
void (): bo, rideTick, method_5842, tickRiding, m_6083_
void (): ey, serverAiStep, method_6023, tickNewAi, m_6140_, doTick
void (): eE, serverAiStep, method_6023, tickNewAi, m_6140_
void (): u_, aiStep, method_6007, tickMovement, m_8107_, movementTick
void (): w_, aiStep, method_6007, tickMovement, m_8107_
int (): fe, getScore, method_7272, getScore, m_36344_, getScore
int (): fk, getScore, method_7272, getScore, m_36344_
void (int): t, setScore, method_7320, setScore, m_36397_, setScore
void (int): s, setScore, method_7320, setScore, m_36397_
void (int): u, increaseScore, method_7285, addScore, m_36401_, addScore
void (int): t, increaseScore, method_7285, addScore, m_36401_
void (DamageSource): a, die, method_6078, onDeath, m_6667_, die
void (DamageSource): a, die, method_6078, onDeath, m_6667_
ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem, m_36176_, drop
ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem, m_36176_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_, damageEntity
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_
void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_, damageEntity0
void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_
void (SignBlockEntity): a, openTextEdit, method_7311, openEditSignScreen, m_7739_, openSign
void (SignBlockEntity): a, openTextEdit, method_7311, openEditSignScreen, m_7739_
double (): bk, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bp, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
void (Entity): d, attack, method_7324, attack, m_5706_, attack
void (Entity): d, attack, method_7324, attack, m_5706_
com.mojang.authlib.GameProfile (): fj, getGameProfile, method_7334, getGameProfile, m_36316_, getProfile
com.mojang.authlib.GameProfile (): fp, getGameProfile, method_7334, getGameProfile, m_36316_
boolean (): fm, isSleepingLongEnough, method_7276, isSleepingLongEnough, m_36317_, isDeeplySleeping
boolean (): fs, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
void (): et, jumpFromGround, method_6043, jump, m_6135_, jump
void (): ez, jumpFromGround, method_6043, jump, m_6135_
float (): ew, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): eC, getSpeed, method_6029, getMovementSpeed, m_6113_
void (double, double, double): q, checkMovementStatistics, method_7282, increaseTravelMotionStats, m_36378_, checkMovement
void (double, double, double): q, checkMovementStatistics, method_7282, increaseTravelMotionStats, m_36378_
void (): aT, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): aY, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (int): d, giveExperiencePoints, method_7255, addExperience, m_6756_, giveExp
void (int): d, giveExperiencePoints, method_7255, addExperience, m_6756_
int (): fr, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fx, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
void (int): c, giveExperienceLevels, method_7316, addExperienceLevels, m_6749_, levelDown
void (int): c, giveExperienceLevels, method_7316, addExperienceLevels, m_6749_
int (): fs, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_, getExpToLevel
int (): fy, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
void (float): u, causeFoodExhaustion, method_7322, addExhaustion, m_36399_, applyExhaustion
void (float): u, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
FoodData (): ft, getFoodData, method_7344, getHungerManager, m_36324_, getFoodData
FoodData (): fz, getFoodData, method_7344, getHungerManager, m_36324_
boolean (): fu, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fA, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fv, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): fB, mayBuild, method_7294, canModifyBlocks, m_36326_
int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_, getExpValue
int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_
boolean (): dE, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_, alwaysGivesExp
boolean (): dJ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
void (): t, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_, updateAbilities
void (): w, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
String (): cj, getScoreboardName, method_5820, getEntityName, m_6302_, getName
String (): co, getScoreboardName, method_5820, getEntityName, m_6302_
PlayerEnderChestContainer (): fw, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_, getEnderChest
PlayerEnderChestContainer (): fC, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
boolean (): A_, isSpectator, method_7325, isSpectator, m_5833_, isSpectator
boolean (): B_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): ck, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cp, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
Scoreboard (): fy, getScoreboard, method_7327, getScoreboard, m_36329_, getScoreboard
Scoreboard (): fE, getScoreboard, method_7327, getScoreboard, m_36329_
Component (): B_, getDisplayName, method_5476, getDisplayName, m_5446_, getScoreboardDisplayName
Component (): C_, getDisplayName, method_5476, getDisplayName, m_5446_
void (float): t, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_, setAbsorptionHearts
void (float): t, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
float (): eC, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_, getAbsorptionHearts
float (): eI, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
UUID (String): c, createPlayerUUID, method_7310, getOfflinePlayerUuid, m_36283_, getOfflineUUID
UUID (String): c, createPlayerUUID, method_7310, getOfflinePlayerUuid, m_36283_
void (): fh, respawn, method_7331, requestRespawn, m_7583_
void (): fn, respawn, method_7331, requestRespawn, m_7583_
boolean (): fi, isLocalPlayer, method_7340, isMainPlayer, m_7578_
boolean (): fo, isLocalPlayer, method_7340, isMainPlayer, m_7578_
int (): fn, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): ft, getSleepTimer, method_7297, getSleepTimer, m_36318_
boolean (): cn, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cs, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): fz, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): fF, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
void (): q, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): r, moveCloak, method_7313, updateCapeAngles, m_36377_
SoundEvent (): aA, getSwimSound, method_5737, getSwimSound, m_5501_, getSoundSwim
SoundEvent (): aF, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aB, getSwimSplashSound, method_5625, getSplashSound, m_5509_, getSoundSplash
SoundEvent (): aG, getSwimSplashSound, method_5625, getSplashSound, m_5509_
void (SoundEvent, float, float): a, playSound, method_5783, playSound, m_5496_, playSound
void (SoundEvent, float, float): a, playSound, method_5783, playSound, m_5496_
SoundSource (): cJ, getSoundSource, method_5634, getSoundCategory, m_5720_, getSoundCategory
SoundSource (): cO, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_, hasBlock
boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_
void (float): q, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_, damageShield
void (float): q, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook, m_6986_, openBook
void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook, m_6986_
void (): fg, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fm, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
SoundEvent (int): p, getFallDamageSound, method_6041, getFallSound, m_5896_, getSoundFall
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_, getEquipment
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_, setSlot
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_
Iterable<ItemStack> (): bw, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bB, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_, getArmorItems
Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_
boolean (): f, isCreative, method_7337, isCreative, m_7500_, isCreative
boolean (): f, isCreative, method_7337, isCreative, m_7500_
HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_, getMainHand
HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_
float (): fC, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): fI, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (float): v, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_, getAttackCooldown
float (float): v, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
void (): fD, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_, resetAttackCooldown
void (): fJ, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): fE, getCooldowns, method_7357, getItemCooldownManager, m_36335_, getCooldownTracker
ItemCooldowns (): fK, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): fF, getLuck, method_7292, getLuck, m_36336_
float (): fL, getLuck, method_7292, getLuck, m_36336_
boolean (): fG, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_, isCreativeAndOp
boolean (): fM, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
int (): cK, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_, getMaxFireTicks
int (): cP, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
void (): ff, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_, removeCursedItems
void (): fl, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, m_6728_, shieldBlock
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, m_6728_
void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory, m_6658_, openHorseInventory
void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory, m_6658_
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_
void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts, m_7408_, enchantDone
void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts, m_7408_
void (): fx, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_, releaseShoulderEntities
void (): fD, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity, m_36370_, spawnEntityFromShoulder
void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity, m_36370_
CompoundTag (): fA, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_, getShoulderEntityLeft
CompoundTag (): fG, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
void (CompoundTag): i, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, m_36362_, setShoulderEntityLeft
void (CompoundTag): i, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, m_36362_
CompoundTag (): fB, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_, getShoulderEntityRight
CompoundTag (): fH, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
void (CompoundTag): j, setShoulderEntityRight, method_7345, setShoulderEntityRight, m_36364_, setShoulderEntityRight
void (CompoundTag): j, setShoulderEntityRight, method_7345, setShoulderEntityRight, m_36364_
boolean (): fc, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fi, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): p, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
void (): n, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
SoundEvent (): aC, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_, getSoundSplashHighSpeed
SoundEvent (): aH, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
int (Collection<Recipe<?>>): a, awardRecipes, method_7254, unlockRecipes, m_7281_, discoverRecipes
int (Collection<Recipe<?>>): a, awardRecipes, method_7254, unlockRecipes, m_7281_
int (Collection<Recipe<?>>): b, resetRecipes, method_7333, lockRecipes, m_7279_, undiscoverRecipes
int (Collection<Recipe<?>>): b, resetRecipes, method_7333, lockRecipes, m_7279_
void (): aQ, updateSwimming, method_5790, updateSwimming, m_5844_
void (): aV, updateSwimming, method_5790, updateSwimming, m_5844_
Component (): S, getName, method_5477, getName, m_7755_, getDisplayName
Component (): X, getName, method_5477, getName, m_7755_
boolean (): bK, isSwimming, method_5681, isSwimming, m_6069_, isSwimming
boolean (): bP, isSwimming, method_5681, isSwimming, m_6069_
void (): fd, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fj, updatePlayerPose, method_7318, updatePose, m_7594_
void (): dX, dropEquipment, method_16078, dropInventory, m_5907_, dropInventory
void (): ec, dropEquipment, method_16078, dropInventory, m_5907_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen, m_5893_, openContainer
OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen, m_5893_
com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep, m_7720_, sleep
com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep, m_7720_
void (): eW, stopSleeping, method_18400, wakeUp, m_5796_, entityWakeup
void (): fc, stopSleeping, method_18400, wakeUp, m_5796_
void (Vec3): g, travel, method_6091, travel, m_7023_
void (Vec3): h, travel, method_6091, travel, m_7023_
void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers, m_7662_, openTrade
void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers, m_7662_
boolean (): eZ, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): ff, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fa, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fg, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fb, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fh, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, m_6673_, isInvulnerable
boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, m_6673_
void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, m_6145_, wakeup
void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, m_6145_
boolean (): fo, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): fu, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): fp, startFallFlying, method_23669, startFallFlying, m_36320_, startGliding
void (): fv, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fq, stopFallFlying, method_23670, stopFallFlying, m_36321_, stopGliding
void (): fw, stopFallFlying, method_23670, stopFallFlying, m_36321_
float (): ax, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_, getBlockSpeedFactor
float (): aC, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
AttributeSupplier$Builder (): eY, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): fe, createAttributes, method_26956, createPlayerAttributes, m_36340_
void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_, damageArmor
void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_
boolean (): du, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dz, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): bo, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): bt, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): dA, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dF, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
void (int): g, setRemainingFireTicks, method_20803, setFireTicks, m_7311_, setFireTicks
void (int): g, setRemainingFireTicks, method_20803, setFireTicks, m_7311_
com.google.common.collect.ImmutableList<Pose> (): eS, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): eY, getDismountPoses, method_24831, getPoses, m_7431_
boolean (): v, isAboveGround, method_30263, method_30263, m_36386_
boolean (): t, isAboveGround, method_30263, method_30263, m_36386_
Optional<Vec3> (ServerLevel, BlockPos, float, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, m_36130_, getBed
Optional<Vec3> (ServerLevel, BlockPos, float, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, m_36130_
Vec3 (float): n, getRopeHoldPosition, method_30951, method_30951, m_7398_
Vec3 (float): n, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
boolean (): dN, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): dS, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
void (DamageSource, float): c, hurtHelmet, method_36977, damageHelmet, m_142642_, damageHelmet
void (DamageSource, float): c, hurtHelmet, method_36977, damageHelmet, m_142642_
Inventory (): fk, getInventory, method_31548, getInventory, m_150109_, getInventory
Inventory (): fq, getInventory, method_31548, getInventory, m_150109_
Abilities (): fl, getAbilities, method_31549, getAbilities, m_150110_, getAbilities
Abilities (): fr, getAbilities, method_31549, getAbilities, m_150110_
Entity$MovementEmission (): aI, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): aN, getMovementEmission, method_33570, getMoveEffect, m_142319_
boolean (): dn, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): ds, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): fH, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): fN, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dm, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dr, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): ef, getFallSounds, method_39760, getFallSounds, m_196493_
1.17.1
Names
bkd
bke
Fields
Constructors
Methods
void (): ex, serverAiStep, method_6023, tickNewAi, m_6140_, doTick
void (): ey, serverAiStep, method_6023, tickNewAi, m_6140_, doTick
int (): fd, getScore, method_7272, getScore, m_36344_, getScore
int (): fe, getScore, method_7272, getScore, m_36344_, getScore
com.mojang.authlib.GameProfile (): fi, getGameProfile, method_7334, getGameProfile, m_36316_, getProfile
com.mojang.authlib.GameProfile (): fj, getGameProfile, method_7334, getGameProfile, m_36316_, getProfile
boolean (): fl, isSleepingLongEnough, method_7276, isSleepingLongEnough, m_36317_, isDeeplySleeping
boolean (): fm, isSleepingLongEnough, method_7276, isSleepingLongEnough, m_36317_, isDeeplySleeping
void (): es, jumpFromGround, method_6043, jump, m_6135_, jump
void (): et, jumpFromGround, method_6043, jump, m_6135_, jump
float (): ev, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): ew, getSpeed, method_6029, getMovementSpeed, m_6113_
int (): fq, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fr, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fr, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_, getExpToLevel
int (): fs, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_, getExpToLevel
FoodData (): fs, getFoodData, method_7344, getHungerManager, m_36324_, getFoodData
FoodData (): ft, getFoodData, method_7344, getHungerManager, m_36324_, getFoodData
boolean (): ft, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fu, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fu, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): fv, mayBuild, method_7294, canModifyBlocks, m_36326_
PlayerEnderChestContainer (): fv, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_, getEnderChest
PlayerEnderChestContainer (): fw, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_, getEnderChest
Scoreboard (): fx, getScoreboard, method_7327, getScoreboard, m_36329_, getScoreboard
Scoreboard (): fy, getScoreboard, method_7327, getScoreboard, m_36329_, getScoreboard
float (): eB, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_, getAbsorptionHearts
float (): eC, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_, getAbsorptionHearts
void (): fg, respawn, method_7331, requestRespawn, m_7583_
void (): fh, respawn, method_7331, requestRespawn, m_7583_
boolean (): fh, isLocalPlayer, method_7340, isMainPlayer, m_7578_
boolean (): fi, isLocalPlayer, method_7340, isMainPlayer, m_7578_
int (): fm, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): fn, getSleepTimer, method_7297, getSleepTimer, m_36318_
boolean (): fy, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): fz, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
void (): ff, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fg, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_, getMainHand
HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_, getMainHand
float (): fB, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): fC, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
void (): fC, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_, resetAttackCooldown
void (): fD, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_, resetAttackCooldown
ItemCooldowns (): fD, getCooldowns, method_7357, getItemCooldownManager, m_36335_, getCooldownTracker
ItemCooldowns (): fE, getCooldowns, method_7357, getItemCooldownManager, m_36335_, getCooldownTracker
float (): fE, getLuck, method_7292, getLuck, m_36336_
float (): fF, getLuck, method_7292, getLuck, m_36336_
boolean (): fF, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_, isCreativeAndOp
boolean (): fG, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_, isCreativeAndOp
void (): fe, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_, removeCursedItems
void (): ff, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_, removeCursedItems
void (): fw, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_, releaseShoulderEntities
void (): fx, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_, releaseShoulderEntities
CompoundTag (): fz, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_, getShoulderEntityLeft
CompoundTag (): fA, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_, getShoulderEntityLeft
CompoundTag (): fA, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_, getShoulderEntityRight
CompoundTag (): fB, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_, getShoulderEntityRight
boolean (): fb, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fc, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): fc, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fd, updatePlayerPose, method_7318, updatePose, m_7594_
void (): eV, stopSleeping, method_18400, wakeUp, m_5796_, entityWakeup
void (): eW, stopSleeping, method_18400, wakeUp, m_5796_, entityWakeup
boolean (): eY, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): eZ, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): eZ, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fa, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fa, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fb, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (boolean): a, drop, method_7290, dropSelectedItem, m_6803_, dropItem
boolean (): fn, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): fo, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): fo, startFallFlying, method_23669, startFallFlying, m_36320_, startGliding
void (): fp, startFallFlying, method_23669, startFallFlying, m_36320_, startGliding
void (): fp, stopFallFlying, method_23670, stopFallFlying, m_36321_, stopGliding
void (): fq, stopFallFlying, method_23670, stopFallFlying, m_36321_, stopGliding
AttributeSupplier$Builder (): eX, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): eY, createAttributes, method_26956, createPlayerAttributes, m_36340_
com.google.common.collect.ImmutableList<Pose> (): eR, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): eS, getDismountPoses, method_24831, getPoses, m_7431_
Inventory (): fj, getInventory, method_31548, getInventory, m_150109_, getInventory
Inventory (): fk, getInventory, method_31548, getInventory, m_150109_, getInventory
Abilities (): fk, getAbilities, method_31549, getAbilities, m_150110_, getAbilities
Abilities (): fl, getAbilities, method_31549, getAbilities, m_150110_, getAbilities
boolean (): fG, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): fH, isScoping, method_31550, isUsingSpyglass, m_150108_
1.17
Names
bfw
bkd
net.minecraft.entity.player.PlayerEntity
net.minecraft.src.C_1141_
net.minecraft.server.v1_16_R3.EntityHuman
net.minecraft.world.entity.player.EntityHuman
Fields
Inventory: bm, inventory, field_7514, inventory, field_71071_by, inventory
Inventory: co, inventory, field_7514, inventory, f_36093_
PlayerEnderChestContainer: bn, enderChestInventory, field_7486, enderChestInventory, field_71078_a, enderChest
PlayerEnderChestContainer: bT, enderChestInventory, field_7486, enderChestInventory, f_36094_
AbstractContainerMenu: bp, containerMenu, field_7512, currentScreenHandler, field_71070_bA, activeContainer
AbstractContainerMenu: bV, containerMenu, field_7512, currentScreenHandler, f_36096_
FoodData: bq, foodData, field_7493, hungerManager, field_71100_bB, foodData
FoodData: bW, foodData, field_7493, hungerManager, f_36097_
int: br, jumpTriggerTime, field_7489, abilityResyncCountdown, field_71101_bC
int: bX, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
float: bs, oBob, field_7505, prevStrideDistance, field_71107_bF
float: bY, oBob, field_7505, prevStrideDistance, f_36099_
float: bt, bob, field_7483, strideDistance, field_71109_bG
float: bZ, bob, field_7483, strideDistance, f_36100_
int: bu, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL
int: ca, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
double: bv, xCloakO, field_7524, prevCapeX, field_71091_bM
double: cb, xCloakO, field_7524, prevCapeX, f_36102_
double: bw, yCloakO, field_7502, prevCapeY, field_71096_bN
double: cc, yCloakO, field_7502, prevCapeY, f_36103_
double: bx, zCloakO, field_7522, prevCapeZ, field_71097_bO
double: cd, zCloakO, field_7522, prevCapeZ, f_36104_
double: by, xCloak, field_7500, capeX, field_71094_bP
double: ce, xCloak, field_7500, capeX, f_36105_
double: bz, yCloak, field_7521, capeY, field_71095_bQ
double: cf, yCloak, field_7521, capeY, f_36106_
double: bA, zCloak, field_7499, capeZ, field_71085_bR
double: cg, zCloak, field_7499, capeZ, f_36075_
int: f, sleepCounter, field_7487, sleepTimer, field_71076_b, sleepTicks
int: cp, sleepCounter, field_7487, sleepTimer, f_36110_
Abilities: bC, abilities, field_7503, abilities, field_71075_bZ, abilities
Abilities: cq, abilities, field_7503, abilities, f_36077_
int: bD, experienceLevel, field_7520, experienceLevel, field_71068_ca, expLevel
int: ci, experienceLevel, field_7520, experienceLevel, f_36078_
int: bE, totalExperience, field_7495, totalExperience, field_71067_cb, expTotal
int: cj, totalExperience, field_7495, totalExperience, f_36079_
float: bF, experienceProgress, field_7510, experienceProgress, field_71106_cc, exp
float: ck, experienceProgress, field_7510, experienceProgress, f_36080_
int: bG, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f
int: cl, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
float: bH, defaultFlySpeed, field_7509, field_7509, field_71102_ce
float: cm, defaultFlySpeed, field_7509, field_7509, f_36082_
int: g, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h
int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: bJ, gameProfile, field_7507, gameProfile, field_146106_i
com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_
boolean: bK, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG
boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
FishingHook: bI, fishing, field_7513, fishHook, field_71104_cf, hookedFish
FishingHook: cn, fishing, field_7513, fishHook, f_36083_
EntityDataAccessor<Float>: c, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, field_184829_a
EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Integer>: d, DATA_SCORE_ID, field_7511, SCORE, field_184830_b
EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_
EntityDataAccessor<Byte>: bi, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp
EntityDataAccessor<Byte>: bP, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bj, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq
EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
ItemStack: bL, lastItemInMainHand, field_7525, selectedItem, field_184831_bT
ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: bM, cooldowns, field_7484, itemCooldownManager, field_184832_bU
ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_
EntityDataAccessor<CompoundTag>: bk, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt
EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bl, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu
EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
boolean: bB, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP
boolean: ch, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
EntityDimensions: bh, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs
EntityDimensions: bO, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
Map<Pose, EntityDimensions>: b, POSES, field_18134, POSE_DIMENSIONS, field_213836_b
Map<Pose, EntityDimensions>: b, POSES, field_18134, POSE_DIMENSIONS, f_36074_
InventoryMenu: bo, inventoryMenu, field_7498, playerScreenHandler, field_71069_bz, defaultContainer
InventoryMenu: bU, inventoryMenu, field_7498, playerScreenHandler, f_36095_
long: e, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, field_223730_e
long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
String: bE, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_
int: bF, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bG, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bH, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bI, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bJ, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
float: bK, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bL, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bM, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bN, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_
int: c, FLY_ACHIEVEMENT_SPEED, field_30652, field_30652, f_150091_
Constructors
Methods
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher
void (): j, tick, method_5773, tick, func_70071_h_, tick
void (): k, tick, method_5773, tick, m_8119_, tick
int (): aj, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z
int (): am, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): bl, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab, getDefaultPortalCooldown
int (): bu, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_, getDefaultPortalCooldown
boolean (): dI, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen
boolean (): eq, isImmobile, method_6062, isImmobile, m_6107_, isFrozen
void (): m, closeContainer, method_7346, closeHandledScreen, func_71053_j, closeInventory
void (): n, closeContainer, method_7346, closeHandledScreen, m_6915_, closeInventory
void (): ba, rideTick, method_5842, tickRiding, func_70098_U, passengerTick
void (): bj, rideTick, method_5842, tickRiding, m_6083_, passengerTick
void (): dP, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
void (): ex, serverAiStep, method_6023, tickNewAi, m_6140_, doTick
void (): k, aiStep, method_6007, tickMovement, func_70636_d, movementTick
void (): u_, aiStep, method_6007, tickMovement, m_8107_, movementTick
void (Entity): c, touch, method_7341, collideWithEntity, func_71044_o
void (Entity): c, touch, method_7341, collideWithEntity, m_36277_
int (): ev, getScore, method_7272, getScore, func_71037_bA, getScore
int (): fd, getScore, method_7272, getScore, m_36344_, getScore
void (int): s, setScore, method_7320, setScore, func_85040_s, setScore
void (int): t, setScore, method_7320, setScore, m_36397_, setScore
void (int): t, increaseScore, method_7285, addScore, func_85039_t, addScore
void (int): u, increaseScore, method_7285, addScore, m_36401_, addScore
void (DamageSource): a, die, method_6078, onDeath, func_70645_a, die
void (DamageSource): a, die, method_6078, onDeath, m_6667_, die
ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem, func_71019_a, drop
ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem, m_36176_, drop
ItemEntity (ItemStack, boolean, boolean): a, drop, method_7329, dropItem, func_146097_a
ItemEntity (ItemStack, boolean, boolean): a, drop, method_7329, dropItem, m_7197_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData
boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a, damageEntity
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_, damageEntity
boolean (Player): a, canHarmPlayer, method_7256, shouldDamagePlayer, func_96122_a
boolean (Player): a, canHarmPlayer, method_7256, shouldDamagePlayer, m_7099_
void (DamageSource, float): e, actuallyHurt, method_6074, applyDamage, func_70665_d, damageEntity0
void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_, damageEntity0
void (SignBlockEntity): a, openTextEdit, method_7311, openEditSignScreen, func_175141_a, openSign
void (SignBlockEntity): a, openTextEdit, method_7311, openEditSignScreen, m_7739_, openSign
double (): bb, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
double (): bk, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
void (Entity): f, attack, method_7324, attack, func_71059_n, attack
void (Entity): d, attack, method_7324, attack, m_5706_, attack
void (Entity): a, crit, method_7277, addCritParticles, func_71009_b
void (Entity): a, crit, method_7277, addCritParticles, m_5704_
void (Entity): b, magicCrit, method_7304, addEnchantedHitParticles, func_71047_c
void (Entity): b, magicCrit, method_7304, addEnchantedHitParticles, m_5700_
void (): ad, remove, method_5650, remove, func_70106_y, die
com.mojang.authlib.GameProfile (): eA, getGameProfile, method_7334, getGameProfile, func_146103_bH, getProfile
com.mojang.authlib.GameProfile (): fi, getGameProfile, method_7334, getGameProfile, m_36316_, getProfile
boolean (): eB, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH, isDeeplySleeping
boolean (): fl, isSleepingLongEnough, method_7276, isSleepingLongEnough, m_36317_, isDeeplySleeping
void (Stat<?>): b, awardStat, method_7259, incrementStat, func_71029_a
void (Stat<?>): b, awardStat, method_7259, incrementStat, m_36246_
void (Stat<?>, int): a, awardStat, method_7342, increaseStat, func_71064_a
void (Stat<?>, int): a, awardStat, method_7342, increaseStat, m_6278_
void (Stat<?>): a, resetStat, method_7266, resetStat, func_175145_a
void (Stat<?>): a, resetStat, method_7266, resetStat, m_7166_
void (): dK, jumpFromGround, method_6043, jump, func_70664_aZ, jump
void (): es, jumpFromGround, method_6043, jump, m_6135_, jump
float (): dN, getSpeed, method_6029, getMovementSpeed, func_70689_ay
float (): ev, getSpeed, method_6029, getMovementSpeed, m_6113_
void (double, double, double): p, checkMovementStatistics, method_7282, increaseTravelMotionStats, func_71000_j, checkMovement
void (double, double, double): q, checkMovementStatistics, method_7282, increaseTravelMotionStats, m_36378_, checkMovement
void (double, double, double): q, checkRidingStatistics, method_7260, increaseRidingMotionStats, func_71015_k
void (double, double, double): r, checkRidingStatistics, method_7260, increaseRidingMotionStats, m_36387_
void (): aM, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_
void (): aT, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (int): d, giveExperiencePoints, method_7255, addExperience, func_195068_e, giveExp
void (int): d, giveExperiencePoints, method_7255, addExperience, m_6756_, giveExp
int (): eG, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci
int (): fq, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
void (int): c, giveExperienceLevels, method_7316, addExperienceLevels, func_82242_a, levelDown
void (int): c, giveExperienceLevels, method_7316, addExperienceLevels, m_6749_, levelDown
int (): eH, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK, getExpToLevel
int (): fr, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_, getExpToLevel
void (float): t, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j, applyExhaustion
void (float): u, causeFoodExhaustion, method_7322, addExhaustion, m_36399_, applyExhaustion
FoodData (): eI, getFoodData, method_7344, getHungerManager, func_71024_bL, getFoodData
FoodData (): fs, getFoodData, method_7344, getHungerManager, m_36324_, getFoodData
boolean (boolean): q, canEat, method_7332, canConsume, func_71043_e
boolean (boolean): s, canEat, method_7332, canConsume, m_36391_
boolean (): eJ, isHurt, method_7317, canFoodHeal, func_70996_bM
boolean (): ft, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): eK, mayBuild, method_7294, canModifyBlocks, func_175142_cm
boolean (): fu, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (BlockPos, Direction, ItemStack): a, mayUseItemAt, method_7343, canPlaceOn, func_175151_a
boolean (BlockPos, Direction, ItemStack): a, mayUseItemAt, method_7343, canPlaceOn, m_36204_
int (Player): d, getExperienceReward, method_6110, getXpToDrop, func_70693_a, getExpValue
int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_, getExpValue
boolean (): cX, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp
boolean (): dE, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_, alwaysGivesExp
boolean (): aC, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound
void (): t, onUpdateAbilities, method_7355, sendAbilitiesUpdate, func_71016_p, updateAbilities
void (): t, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_, updateAbilities
String (): bU, getScoreboardName, method_5820, getEntityName, func_195047_I_, getName
String (): cj, getScoreboardName, method_5820, getEntityName, m_6302_, getName
PlayerEnderChestContainer (): eL, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN, getEnderChest
PlayerEnderChestContainer (): fv, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_, getEnderChest
boolean (): a_, isSpectator, method_7325, isSpectator, func_175149_v, isSpectator
boolean (): A_, isSpectator, method_7325, isSpectator, m_5833_, isSpectator
boolean (): bV, isPushedByFluid, method_5675, isPushedByFluids, func_96092_aw
boolean (): ck, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
Scoreboard (): eN, getScoreboard, method_7327, getScoreboard, func_96123_co, getScoreboard
Scoreboard (): fx, getScoreboard, method_7327, getScoreboard, m_36329_, getScoreboard
Component (): d, getDisplayName, method_5476, getDisplayName, func_145748_c_, getScoreboardDisplayName
Component (): B_, getDisplayName, method_5476, getDisplayName, m_5446_, getScoreboardDisplayName
void (float): s, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts
void (float): t, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_, setAbsorptionHearts
float (): dT, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts
float (): eB, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_, getAbsorptionHearts
UUID (com.mojang.authlib.GameProfile): a, createPlayerUUID, method_7271, getUuidFromProfile, func_146094_a
UUID (com.mojang.authlib.GameProfile): a, createPlayerUUID, method_7271, getUuidFromProfile, m_36198_
UUID (String): c, createPlayerUUID, method_7310, getOfflinePlayerUuid, func_175147_b, getOfflineUUID
UUID (String): c, createPlayerUUID, method_7310, getOfflinePlayerUuid, m_36283_, getOfflineUUID
boolean (int, ItemStack): a_, setSlot, method_5758, equip, func_174820_d
void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a
void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_
void (): ac, resetPos, method_5823, afterSpawn, func_70065_x
void (): ey, respawn, method_7331, requestRespawn, func_71004_bE
void (): fg, respawn, method_7331, requestRespawn, m_7583_
boolean (): ez, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb
boolean (): fh, isLocalPlayer, method_7340, isMainPlayer, m_7578_
int (): eC, getSleepTimer, method_7297, getSleepTimer, func_71060_bI
int (): fm, getSleepTimer, method_7297, getSleepTimer, m_36318_
boolean (): bY, shouldShowName, method_5733, shouldRenderName, func_94059_bO
boolean (): cn, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): eO, isReducedDebugInfo, method_7302, hasReducedDebugInfo, func_175140_cp
boolean (): fy, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
void (boolean): r, setReducedDebugInfo, method_7268, setReducedDebugInfo, func_175150_k
void (boolean): t, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_
ItemCooldowns (): i, createItemCooldowns, method_7265, createCooldownManager, func_184815_l
ItemCooldowns (): j, createItemCooldowns, method_7265, createCooldownManager, m_7478_
void (): p, moveCloak, method_7313, updateCapeAngles, func_184820_o
void (): q, moveCloak, method_7313, updateCapeAngles, m_36377_
SoundEvent (): av, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim
SoundEvent (): aA, getSwimSound, method_5737, getSwimSound, m_5501_, getSoundSwim
SoundEvent (): aw, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa, getSoundSplash
SoundEvent (): aB, getSwimSplashSound, method_5625, getSplashSound, m_5509_, getSoundSplash
void (SoundEvent, float, float): a, playSound, method_5783, playSound, func_184185_a, playSound
void (SoundEvent, float, float): a, playSound, method_5783, playSound, m_5496_, playSound
SoundSource (): cu, getSoundSource, method_5634, getSoundCategory, func_184176_by, getSoundCategory
SoundSource (): cJ, getSoundSource, method_5634, getSoundCategory, m_5720_, getSoundCategory
SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath
float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, func_184813_a
float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_
boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, func_234569_d_, hasBlock
boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_, hasBlock
void (float): p, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield
void (float): q, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_, damageShield
void (BaseCommandBlock): a, openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen, func_184809_a
void (BaseCommandBlock): a, openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen, m_7907_
void (CommandBlockEntity): a, openCommandBlock, method_7323, openCommandBlockScreen, func_184824_a
void (CommandBlockEntity): a, openCommandBlock, method_7323, openCommandBlockScreen, m_7698_
void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook, func_184814_a, openBook
void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook, m_6986_, openBook
void (): ex, sweepAttack, method_7263, spawnSweepAttackParticles, func_184810_cG
void (): ff, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
SoundEvent (int): o, getFallDamageSound, method_6041, getFallSound, func_184588_d, getSoundFall
SoundEvent (int): p, getFallDamageSound, method_6041, getFallSound, m_5896_, getSoundFall
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a, getEquipment
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_, getEquipment
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a, setSlot
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_, setSlot
Iterable<ItemStack> (): bn, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bw, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_, getArmorItems
boolean (): b_, isCreative, method_7337, isCreative, func_184812_l_, isCreative
boolean (): f, isCreative, method_7337, isCreative, m_7500_, isCreative
HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_, getMainHand
void (HumanoidArm): a, setMainArm, method_7283, setMainArm, func_184819_a
void (HumanoidArm): a, setMainArm, method_7283, setMainArm, m_36163_
float (): eR, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
float (): fB, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (float): u, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o, getAttackCooldown
float (float): v, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_, getAttackCooldown
void (): eS, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY, resetAttackCooldown
void (): fC, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_, resetAttackCooldown
ItemCooldowns (): eT, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker
ItemCooldowns (): fD, getCooldowns, method_7357, getItemCooldownManager, m_36335_, getCooldownTracker
float (): eU, getLuck, method_7292, getLuck, func_184817_da
float (): fE, getLuck, method_7292, getLuck, m_36336_
void (StructureBlockEntity): a, openStructureBlock, method_7303, openStructureBlockScreen, func_189807_a
void (StructureBlockEntity): a, openStructureBlock, method_7303, openStructureBlockScreen, m_5966_
void (GameType): a, setGameMode, method_7336, setGameMode, func_71033_a
boolean (): eV, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp
boolean (): fF, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_, isCreativeAndOp
int (): cv, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD, getMaxFireTicks
int (): cK, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_, getMaxFireTicks
void (): ew, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN, removeCursedItems
void (): fe, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_, removeCursedItems
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, m_6728_, shieldBlock
void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory, func_184826_a, openHorseInventory
void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory, m_6658_, openHorseInventory
InteractionResult (Entity, InteractionHand): a, interactOn, method_7287, interact, func_190775_a
InteractionResult (Entity, InteractionHand): a, interactOn, method_7287, interact, m_36157_
void (boolean): p, disableShield, method_7284, disableShield, func_190777_m
void (boolean): r, disableShield, method_7284, disableShield, m_36384_
void (Component, boolean): a, displayClientMessage, method_7353, sendMessage, func_146105_b
void (Component, boolean): a, displayClientMessage, method_7353, sendMessage, m_5661_
boolean (ItemStack): g, addItem, method_7270, giveItemStack, func_191521_c
boolean (ItemStack): j, addItem, method_7270, giveItemStack, m_36356_
void (CompoundTag): j, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity, func_192028_j
void (CompoundTag): c, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity, m_36367_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt
void (ResourceLocation[]): a, awardRecipesByKey, method_7335, unlockRecipes, func_193102_a
void (ResourceLocation[]): a, awardRecipesByKey, method_7335, unlockRecipes, m_7902_
void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts, func_192024_a, enchantDone
void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts, m_7408_, enchantDone
boolean (CompoundTag): g, setEntityOnShoulder, method_7298, addShoulderEntity, func_192027_g
boolean (CompoundTag): h, setEntityOnShoulder, method_7298, addShoulderEntity, m_36360_
void (): eM, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh, releaseShoulderEntities
void (): fw, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_, releaseShoulderEntities
void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity, func_192026_k, spawnEntityFromShoulder
void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity, m_36370_, spawnEntityFromShoulder
CompoundTag (): eP, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft
CompoundTag (): fz, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_, getShoulderEntityLeft
void (CompoundTag): h, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, func_192029_h, setShoulderEntityLeft
void (CompoundTag): i, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, m_36362_, setShoulderEntityLeft
CompoundTag (): eQ, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight
CompoundTag (): fA, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_, getShoulderEntityRight
void (CompoundTag): i, setShoulderEntityRight, method_7345, setShoulderEntityRight, func_192031_i, setShoulderEntityRight
void (CompoundTag): j, setShoulderEntityRight, method_7345, setShoulderEntityRight, m_36364_, setShoulderEntityRight
boolean (): et, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de
boolean (): fb, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): o, turtleHelmetTick, method_7330, updateTurtleHelmet, func_203041_m
void (): p, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
SoundEvent (): ax, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed
SoundEvent (): aC, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_, getSoundSplashHighSpeed
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_
void (ResourceLocation): a, awardStat, method_7281, incrementStat, func_195066_a
void (ResourceLocation): a, awardStat, method_7281, incrementStat, m_36220_
void (ResourceLocation, int): a, awardStat, method_7339, increaseStat, func_195067_a
void (ResourceLocation, int): a, awardStat, method_7339, increaseStat, m_36222_
int (Collection<Recipe<?>>): a, awardRecipes, method_7254, unlockRecipes, func_195065_a, discoverRecipes
int (Collection<Recipe<?>>): a, awardRecipes, method_7254, unlockRecipes, m_7281_, discoverRecipes
int (Collection<Recipe<?>>): b, resetRecipes, method_7333, lockRecipes, func_195069_b, undiscoverRecipes
int (Collection<Recipe<?>>): b, resetRecipes, method_7333, lockRecipes, m_7279_, undiscoverRecipes
void (): aJ, updateSwimming, method_5790, updateSwimming, func_205343_av
void (): aQ, updateSwimming, method_5790, updateSwimming, m_5844_
boolean (BlockPos): f, freeAt, method_7326, doesNotSuffocate, func_207401_g
boolean (BlockPos): f, freeAt, method_7326, doesNotSuffocate, m_36350_
Component (): R, getName, method_5477, getName, func_200200_C_, getDisplayName
Component (): S, getName, method_5477, getName, m_7755_, getDisplayName
boolean (): bB, isSwimming, method_5681, isSwimming, func_203007_ba, isSwimming
boolean (): bK, isSwimming, method_5681, isSwimming, m_6069_, isSwimming
void (): eu, updatePlayerPose, method_7318, updatePose, func_213832_dB
void (): fc, updatePlayerPose, method_7318, updatePose, m_7594_
void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSound, func_213823_a
void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSound, m_6330_
void (): dn, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory
void (): dX, dropEquipment, method_16078, dropInventory, m_5907_, dropInventory
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData
void (JigsawBlockEntity): a, openJigsawBlock, method_16354, openJigsawScreen, func_213826_a
void (JigsawBlockEntity): a, openJigsawBlock, method_16354, openJigsawScreen, m_7569_
OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen, func_213829_a, openContainer
OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen, m_5893_, openContainer
com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep, func_213819_a, sleep
com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep, m_7720_, sleep
void (): en, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup
void (): eV, stopSleeping, method_18400, wakeUp, m_5796_, entityWakeup
void (Vec3): g, travel, method_6091, travel, func_213352_e
void (Vec3): g, travel, method_6091, travel, m_7023_
void (BlockState, Vec3): a, makeStuckInBlock, method_5844, slowMovement, func_213295_a
void (BlockState, Vec3): a, makeStuckInBlock, method_5844, slowMovement, m_7601_
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_
boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e
boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_
EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, func_213305_a
EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, m_6972_
ItemStack (ItemStack): f, getProjectile, method_18808, getArrowType, func_213356_f
ItemStack (ItemStack): h, getProjectile, method_18808, getArrowType, m_6298_
ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, func_213357_a
ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, m_5584_
void (ParticleOptions): a, addParticlesAroundSelf, method_16475, spawnParticles, func_213824_a
void (ParticleOptions): a, addParticlesAroundSelf, method_16475, spawnParticles, m_36208_
boolean (PlayerModelPart): a, isModelPartShown, method_7348, isPartVisible, func_175148_a
boolean (PlayerModelPart): a, isModelPartShown, method_7348, isPartVisible, m_36170_
void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers, func_213818_a, openTrade
void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers, m_7662_, openTrade
boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, isBlockBreakingRestricted, func_223729_a
boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, isBlockBreakingRestricted, m_36187_
boolean (): eq, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_
boolean (): eY, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): er, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_
boolean (): eZ, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): es, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_
boolean (): fa, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (boolean): a, drop, method_7290, dropSelectedItem, func_225609_n_, dropItem
boolean (boolean): a, drop, method_7290, dropSelectedItem, m_6803_, dropItem
boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, func_180431_b, isInvulnerable
boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, m_6673_, isInvulnerable
Vec3 (Vec3, MoverType): a, maybeBackOffFromEdge, method_18796, adjustMovementForSneaking, func_225514_a_
Vec3 (Vec3, MoverType): a, maybeBackOffFromEdge, method_18796, adjustMovementForSneaking, m_5763_
void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, func_225652_a_, wakeup
void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, m_6145_, wakeup
boolean (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_225503_b_
boolean (): eD, tryToStartFallFlying, method_23668, checkFallFlying, func_226566_ei_
boolean (): fn, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): eE, startFallFlying, method_23669, startFallFlying, func_226567_ej_, startGliding
void (): fo, startFallFlying, method_23669, startFallFlying, m_36320_, startGliding
void (): eF, stopFallFlying, method_23670, stopFallFlying, func_226568_ek_, stopGliding
void (): fp, stopFallFlying, method_23670, stopFallFlying, m_36321_, stopGliding
float (): ar, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor
float (): ax, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_, getBlockSpeedFactor
AttributeSupplier$Builder (): ep, createAttributes, method_26956, createPlayerAttributes, func_234570_el_
AttributeSupplier$Builder (): eX, createAttributes, method_26956, createPlayerAttributes, m_36340_
void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, func_230294_b_, damageArmor
void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_, damageArmor
boolean (): cP, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_
boolean (): du, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): bf, removeVehicle, method_29239, method_29239, func_233575_bb_
void (): bo, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): cT, isAffectedByFluids, method_29920, method_29920, func_241208_cS_
boolean (): dA, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
MutableComponent (MutableComponent): a, decorateDisplayNameComponent, method_7299, addTellClickEvent, func_208016_c
MutableComponent (MutableComponent): a, decorateDisplayNameComponent, method_7299, addTellClickEvent, m_36218_
void (int): g, setRemainingFireTicks, method_20803, setFireTicks, func_241209_g_, setFireTicks
void (int): g, setRemainingFireTicks, method_20803, setFireTicks, m_7311_, setFireTicks
com.google.common.collect.ImmutableList<Pose> (): ej, getDismountPoses, method_24831, getPoses, func_230297_ef_
com.google.common.collect.ImmutableList<Pose> (): eR, getDismountPoses, method_24831, getPoses, m_7431_
boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, method_29500, func_230295_b_
boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_
boolean (): q, isAboveGround, method_30263, method_30263, func_242375_q
boolean (): v, isAboveGround, method_30263, method_30263, m_36386_
Optional<Vec3> (ServerLevel, BlockPos, float, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, func_242374_a, getBed
Optional<Vec3> (ServerLevel, BlockPos, float, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, m_36130_, getBed
void (ServerLevel, LivingEntity): a, killed, method_5874, onKilledOther, func_241847_a
void (ServerLevel, LivingEntity): a, killed, method_5874, onKilledOther, m_5837_
Vec3 (float): o, getRopeHoldPosition, method_30951, method_30951, func_241843_o
Vec3 (float): n, getRopeHoldPosition, method_30951, method_30951, m_7398_
boolean (): dN, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
void (DamageSource, float): c, hurtHelmet, method_36977, damageHelmet, m_142642_, damageHelmet
void (Entity$RemovalReason): a, remove, method_5650, remove, m_142687_
Inventory (): fj, getInventory, method_31548, getInventory, m_150109_, getInventory
Abilities (): fk, getAbilities, method_31549, getAbilities, m_150110_, getAbilities
void (ItemStack, ItemStack, ClickAction): a, updateTutorialInventoryAction, method_33592, onPickupSlotClick, m_141945_
boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_
Entity$MovementEmission (): aI, getMovementEmission, method_33570, getMoveEffect, m_142319_
SlotAccess (int): k, getSlot, method_32318, getStackReference, m_141942_
boolean (): dn, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): fG, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dm, shouldBeSaved, method_31746, shouldSave, m_142391_
1.16.5
Names
Fields
Constructors
Methods
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData
int (Player): d, getExperienceReward, method_6110, getCurrentExperience, func_70693_a, getExpValue
int (Player): d, getExperienceReward, method_6110, getXpToDrop, func_70693_a, getExpValue
boolean (): bV, isPushedByFluid, method_5675, canFly, func_96092_aw
boolean (): bV, isPushedByFluid, method_5675, isPushedByFluids, func_96092_aw
boolean (): eO, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp
boolean (): eO, isReducedDebugInfo, method_7302, hasReducedDebugInfo, func_175140_cp
boolean (BlockState): d, hasCorrectToolForDrops, method_7305, isUsingEffectiveTool, func_234569_d_, hasBlock
boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, func_234569_d_, hasBlock
void (ItemStack, InteractionHand): a, openItemGui, method_7315, openEditBookScreen, func_184814_a, openBook
void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook, func_184814_a, openBook
void (): eu, updatePlayerPose, method_7318, updateSize, func_213832_dB
void (): eu, updatePlayerPose, method_7318, updatePose, func_213832_dB
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData
1.16.4
Names
bft
bfw
net.minecraft.server.v1_16_R2.EntityHuman
net.minecraft.server.v1_16_R3.EntityHuman
Fields
Constructors
Methods
int (): ai, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z
int (): aj, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z
int (): bk, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab, getDefaultPortalCooldown
int (): bl, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab, getDefaultPortalCooldown
boolean (): dH, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen
boolean (): dI, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen
void (): aZ, rideTick, method_5842, tickRiding, func_70098_U, passengerTick
void (): ba, rideTick, method_5842, tickRiding, func_70098_U, passengerTick
void (): dO, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
void (): dP, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
int (): eu, getScore, method_7272, getScore, func_71037_bA, getScore
int (): ev, getScore, method_7272, getScore, func_71037_bA, getScore
double (): ba, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
double (): bb, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
void (): ac, remove, method_5650, remove, func_70106_y, die
void (): ad, remove, method_5650, remove, func_70106_y, die
com.mojang.authlib.GameProfile (): ez, getGameProfile, method_7334, getGameProfile, func_146103_bH, getProfile
com.mojang.authlib.GameProfile (): eA, getGameProfile, method_7334, getGameProfile, func_146103_bH, getProfile
boolean (): eA, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH, isDeeplySleeping
boolean (): eB, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH, isDeeplySleeping
void (): dJ, jumpFromGround, method_6043, jump, func_70664_aZ, jump
void (): dK, jumpFromGround, method_6043, jump, func_70664_aZ, jump
float (): dM, getSpeed, method_6029, getMovementSpeed, func_70689_ay
float (): dN, getSpeed, method_6029, getMovementSpeed, func_70689_ay
void (): aL, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_
void (): aM, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_
int (): eF, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci
int (): eG, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci
int (): eG, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK, getExpToLevel
int (): eH, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK, getExpToLevel
FoodData (): eH, getFoodData, method_7344, getHungerManager, func_71024_bL, getFoodData
FoodData (): eI, getFoodData, method_7344, getHungerManager, func_71024_bL, getFoodData
boolean (): eI, isHurt, method_7317, canFoodHeal, func_70996_bM
boolean (): eJ, isHurt, method_7317, canFoodHeal, func_70996_bM
boolean (): eJ, mayBuild, method_7294, canModifyBlocks, func_175142_cm
boolean (): eK, mayBuild, method_7294, canModifyBlocks, func_175142_cm
boolean (): cW, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp
boolean (): cX, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp
boolean (): aB, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound
boolean (): aC, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound
String (): bT, getScoreboardName, method_5820, getEntityName, func_195047_I_, getName
String (): bU, getScoreboardName, method_5820, getEntityName, func_195047_I_, getName
PlayerEnderChestContainer (): eK, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN, getEnderChest
PlayerEnderChestContainer (): eL, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN, getEnderChest
boolean (): bU, isPushedByFluid, method_5675, canFly, func_96092_aw
boolean (): bV, isPushedByFluid, method_5675, canFly, func_96092_aw
Scoreboard (): eM, getScoreboard, method_7327, getScoreboard, func_96123_co, getScoreboard
Scoreboard (): eN, getScoreboard, method_7327, getScoreboard, func_96123_co, getScoreboard
float (): dS, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts
float (): dT, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts
void (): ab, resetPos, method_5823, afterSpawn, func_70065_x
void (): ac, resetPos, method_5823, afterSpawn, func_70065_x
void (): ex, respawn, method_7331, requestRespawn, func_71004_bE
void (): ey, respawn, method_7331, requestRespawn, func_71004_bE
boolean (): ey, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb
boolean (): ez, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb
int (): eB, getSleepTimer, method_7297, getSleepTimer, func_71060_bI
int (): eC, getSleepTimer, method_7297, getSleepTimer, func_71060_bI
boolean (): bX, shouldShowName, method_5733, shouldRenderName, func_94059_bO
boolean (): bY, shouldShowName, method_5733, shouldRenderName, func_94059_bO
boolean (): eN, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp
boolean (): eO, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp
SoundEvent (): au, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim
SoundEvent (): av, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim
SoundEvent (): av, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa, getSoundSplash
SoundEvent (): aw, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa, getSoundSplash
SoundSource (): ct, getSoundSource, method_5634, getSoundCategory, func_184176_by, getSoundCategory
SoundSource (): cu, getSoundSource, method_5634, getSoundCategory, func_184176_by, getSoundCategory
SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
void (): ew, sweepAttack, method_7263, spawnSweepAttackParticles, func_184810_cG
void (): ex, sweepAttack, method_7263, spawnSweepAttackParticles, func_184810_cG
Iterable<ItemStack> (): bm, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bn, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
float (): eQ, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
float (): eR, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
void (): eR, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY, resetAttackCooldown
void (): eS, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY, resetAttackCooldown
ItemCooldowns (): eS, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker
ItemCooldowns (): eT, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker
float (): eT, getLuck, method_7292, getLuck, func_184817_da
float (): eU, getLuck, method_7292, getLuck, func_184817_da
boolean (): eU, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp
boolean (): eV, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp
int (): cu, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD, getMaxFireTicks
int (): cv, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD, getMaxFireTicks
void (): ev, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN, removeCursedItems
void (): ew, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN, removeCursedItems
void (): eL, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh, releaseShoulderEntities
void (): eM, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh, releaseShoulderEntities
CompoundTag (): eO, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft
CompoundTag (): eP, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft
CompoundTag (): eP, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight
CompoundTag (): eQ, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight
boolean (): es, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de
boolean (): et, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de
SoundEvent (): aw, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed
SoundEvent (): ax, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed
void (): aI, updateSwimming, method_5790, updateSwimming, func_205343_av
void (): aJ, updateSwimming, method_5790, updateSwimming, func_205343_av
Component (): Q, getName, method_5477, getName, func_200200_C_, getDisplayName
Component (): R, getName, method_5477, getName, func_200200_C_, getDisplayName
boolean (): bA, isSwimming, method_5681, isSwimming, func_203007_ba, isSwimming
boolean (): bB, isSwimming, method_5681, isSwimming, func_203007_ba, isSwimming
void (): et, updatePlayerPose, method_7318, updateSize, func_213832_dB
void (): eu, updatePlayerPose, method_7318, updateSize, func_213832_dB
void (): dm, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory
void (): dn, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory
void (): em, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup
void (): en, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup
boolean (): ep, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_
boolean (): eq, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_
boolean (): eq, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_
boolean (): er, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_
boolean (): er, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_
boolean (): es, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_
boolean (): eC, tryToStartFallFlying, method_23668, checkFallFlying, func_226566_ei_
boolean (): eD, tryToStartFallFlying, method_23668, checkFallFlying, func_226566_ei_
void (): eD, startFallFlying, method_23669, startFallFlying, func_226567_ej_, startGliding
void (): eE, startFallFlying, method_23669, startFallFlying, func_226567_ej_, startGliding
void (): eE, stopFallFlying, method_23670, stopFallFlying, func_226568_ek_, stopGliding
void (): eF, stopFallFlying, method_23670, stopFallFlying, func_226568_ek_, stopGliding
float (): aq, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor
float (): ar, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor
AttributeSupplier$Builder (): eo, createAttributes, method_26956, createPlayerAttributes, func_234570_el_
AttributeSupplier$Builder (): ep, createAttributes, method_26956, createPlayerAttributes, func_234570_el_
boolean (): cO, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_
boolean (): cP, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_
void (): be, removeVehicle, method_29239, method_29239, func_233575_bb_
void (): bf, removeVehicle, method_29239, method_29239, func_233575_bb_
boolean (): cS, isAffectedByFluids, method_29920, method_29920, func_241208_cS_
boolean (): cT, isAffectedByFluids, method_29920, method_29920, func_241208_cS_
com.google.common.collect.ImmutableList<Pose> (): ei, getDismountPoses, method_24831, getPoses, func_230297_ef_
com.google.common.collect.ImmutableList<Pose> (): ej, getDismountPoses, method_24831, getPoses, func_230297_ef_
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bec
bft
net.minecraft.server.v1_16_R1.EntityHuman
net.minecraft.server.v1_16_R2.EntityHuman
Fields
Inventory: bt, inventory, field_7514, inventory, field_71071_by, inventory
Inventory: bm, inventory, field_7514, inventory, field_71071_by, inventory
PlayerEnderChestContainer: bu, enderChestInventory, field_7486, enderChestInventory, field_71078_a, enderChest
PlayerEnderChestContainer: bn, enderChestInventory, field_7486, enderChestInventory, field_71078_a, enderChest
AbstractContainerMenu: bw, containerMenu, field_7512, currentScreenHandler, field_71070_bA, activeContainer
AbstractContainerMenu: bp, containerMenu, field_7512, currentScreenHandler, field_71070_bA, activeContainer
FoodData: bx, foodData, field_7493, hungerManager, field_71100_bB, foodData
FoodData: bq, foodData, field_7493, hungerManager, field_71100_bB, foodData
int: by, jumpTriggerTime, field_7489, abilityResyncCountdown, field_71101_bC
int: br, jumpTriggerTime, field_7489, abilityResyncCountdown, field_71101_bC
float: bz, oBob, field_7505, prevStrideDistance, field_71107_bF
float: bs, oBob, field_7505, prevStrideDistance, field_71107_bF
float: bA, bob, field_7483, strideDistance, field_71109_bG
float: bt, bob, field_7483, strideDistance, field_71109_bG
int: bB, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL
int: bu, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL
double: bC, xCloakO, field_7524, prevCapeX, field_71091_bM
double: bv, xCloakO, field_7524, prevCapeX, field_71091_bM
double: bD, yCloakO, field_7502, prevCapeY, field_71096_bN
double: bw, yCloakO, field_7502, prevCapeY, field_71096_bN
double: bE, zCloakO, field_7522, prevCapeZ, field_71097_bO
double: bx, zCloakO, field_7522, prevCapeZ, field_71097_bO
double: bF, xCloak, field_7500, capeX, field_71094_bP
double: by, xCloak, field_7500, capeX, field_71094_bP
double: bG, yCloak, field_7521, capeY, field_71095_bQ
double: bz, yCloak, field_7521, capeY, field_71095_bQ
double: bH, zCloak, field_7499, capeZ, field_71085_bR
double: bA, zCloak, field_7499, capeZ, field_71085_bR
Abilities: bJ, abilities, field_7503, abilities, field_71075_bZ, abilities
Abilities: bC, abilities, field_7503, abilities, field_71075_bZ, abilities
int: bK, experienceLevel, field_7520, experienceLevel, field_71068_ca, expLevel
int: bD, experienceLevel, field_7520, experienceLevel, field_71068_ca, expLevel
int: bL, totalExperience, field_7495, totalExperience, field_71067_cb, expTotal
int: bE, totalExperience, field_7495, totalExperience, field_71067_cb, expTotal
float: bM, experienceProgress, field_7510, experienceProgress, field_71106_cc, exp
float: bF, experienceProgress, field_7510, experienceProgress, field_71106_cc, exp
int: bN, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f
int: bG, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f
float: bO, defaultFlySpeed, field_7509, field_7509, field_71102_ce
float: bH, defaultFlySpeed, field_7509, field_7509, field_71102_ce
com.mojang.authlib.GameProfile: bQ, gameProfile, field_7507, gameProfile, field_146106_i
com.mojang.authlib.GameProfile: bJ, gameProfile, field_7507, gameProfile, field_146106_i
boolean: bR, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG
boolean: bK, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG
FishingHook: bP, fishing, field_7513, fishHook, field_71104_cf, hookedFish
FishingHook: bI, fishing, field_7513, fishHook, field_71104_cf, hookedFish
EntityDataAccessor<Byte>: bp, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp
EntityDataAccessor<Byte>: bi, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp
EntityDataAccessor<Byte>: bq, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq
EntityDataAccessor<Byte>: bj, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq
ItemStack: bS, lastItemInMainHand, field_7525, selectedItem, field_184831_bT
ItemStack: bL, lastItemInMainHand, field_7525, selectedItem, field_184831_bT
ItemCooldowns: bT, cooldowns, field_7484, itemCooldownManager, field_184832_bU
ItemCooldowns: bM, cooldowns, field_7484, itemCooldownManager, field_184832_bU
EntityDataAccessor<CompoundTag>: br, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt
EntityDataAccessor<CompoundTag>: bk, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt
EntityDataAccessor<CompoundTag>: bs, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu
EntityDataAccessor<CompoundTag>: bl, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu
boolean: bI, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP
boolean: bB, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP
EntityDimensions: bo, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs
EntityDimensions: bh, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs
InventoryMenu: bv, inventoryMenu, field_7498, playerScreenHandler, field_71069_bz, defaultContainer
InventoryMenu: bo, inventoryMenu, field_7498, playerScreenHandler, field_71069_bz, defaultContainer
Constructors
(Level, BlockPos, com.mojang.authlib.GameProfile)
(Level, BlockPos, float, com.mojang.authlib.GameProfile)
Methods
int (): ae, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z
int (): ai, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z
int (): bh, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab, getDefaultPortalCooldown
int (): bk, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab, getDefaultPortalCooldown
void (): aW, rideTick, method_5842, tickRiding, func_70098_U, passengerTick
void (): aZ, rideTick, method_5842, tickRiding, func_70098_U, passengerTick
double (): aX, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
double (): ba, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
void (): aa, remove, method_5650, remove, func_70106_y, die
void (): ac, remove, method_5650, remove, func_70106_y, die
void (double, double, double): o, checkMovementStatistics, method_7282, increaseTravelMotionStats, func_71000_j, checkMovement
void (double, double, double): p, checkMovementStatistics, method_7282, increaseTravelMotionStats, func_71000_j, checkMovement
void (double, double, double): p, checkRidingStatistics, method_7260, increaseRidingMotionStats, func_71015_k
void (double, double, double): q, checkRidingStatistics, method_7260, increaseRidingMotionStats, func_71015_k
void (): aI, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_
void (): aL, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_
void (LivingEntity): a_, killed, method_5874, onKilledOther, func_70074_a
void (float): q, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j, applyExhaustion
void (float): t, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j, applyExhaustion
boolean (): ax, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound
boolean (): aB, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound
void (float): p, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts
void (float): s, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts
void (): Z, resetPos, method_5823, afterSpawn, func_70065_x
void (): ab, resetPos, method_5823, afterSpawn, func_70065_x
boolean (): eO, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp
boolean (): eN, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp
SoundEvent (): aq, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim
SoundEvent (): au, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim
SoundEvent (): ar, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa, getSoundSplash
SoundEvent (): av, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa, getSoundSplash
void (float): m, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield
void (float): p, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield
Iterable<ItemStack> (): bj, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bm, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
float (): eR, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
float (): eQ, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
float (float): r, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o, getAttackCooldown
float (float): u, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o, getAttackCooldown
void (): eS, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY, resetAttackCooldown
void (): eR, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY, resetAttackCooldown
ItemCooldowns (): eT, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker
ItemCooldowns (): eS, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker
float (): eU, getLuck, method_7292, getLuck, func_184817_da
float (): eT, getLuck, method_7292, getLuck, func_184817_da
boolean (): eV, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp
boolean (): eU, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp
void (LivingEntity): e, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock
CompoundTag (): eP, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft
CompoundTag (): eO, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft
CompoundTag (): eQ, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight
CompoundTag (): eP, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight
SoundEvent (): as, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed
SoundEvent (): aw, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed
void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (): aF, updateSwimming, method_5790, updateSwimming, func_205343_av
void (): aI, updateSwimming, method_5790, updateSwimming, func_205343_av
Component (): P, getName, method_5477, getName, func_200200_C_, getDisplayName
Component (): Q, getName, method_5477, getName, func_200200_C_, getDisplayName
boolean (): bx, isSwimming, method_5681, isSwimming, func_203007_ba, isSwimming
boolean (): bA, isSwimming, method_5681, isSwimming, func_203007_ba, isSwimming
Component (): eN, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF
void (Vec3): f, travel, method_6091, travel, func_213352_e
void (Vec3): g, travel, method_6091, travel, func_213352_e
boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e
boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e
float (): am, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor
float (): aq, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor
void (): bb, removeVehicle, method_29239, method_29239, func_233575_bb_
void (): be, removeVehicle, method_29239, method_29239, func_233575_bb_
Optional<Vec3> (ServerLevel, BlockPos, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, func_234567_a_, getBed
boolean (): q, isAboveGround, method_30263, method_30263, func_242375_q
Optional<Vec3> (ServerLevel, BlockPos, float, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, func_242374_a, getBed
void (ServerLevel, LivingEntity): a, killed, method_5874, onKilledOther, func_241847_a
Vec3 (float): o, getRopeHoldPosition, method_30951, method_30951, func_241843_o
1.16.1
Names
ayj
bec
net.minecraft.server.v1_15_R1.EntityHuman
net.minecraft.server.v1_16_R1.EntityHuman
Fields
Inventory: bu, inventory, field_7514, inventory, field_71071_by, inventory
Inventory: bt, inventory, field_7514, inventory, field_71071_by, inventory
PlayerEnderChestContainer: bv, enderChestInventory, field_7486, enderChestInventory, field_71078_a, enderChest
PlayerEnderChestContainer: bu, enderChestInventory, field_7486, enderChestInventory, field_71078_a, enderChest
AbstractContainerMenu: bx, containerMenu, field_7512, container, field_71070_bA, activeContainer
AbstractContainerMenu: bw, containerMenu, field_7512, currentScreenHandler, field_71070_bA, activeContainer
FoodData: by, foodData, field_7493, hungerManager, field_71100_bB, foodData
FoodData: bx, foodData, field_7493, hungerManager, field_71100_bB, foodData
int: bz, jumpTriggerTime, field_7489, field_71101_bC
int: by, jumpTriggerTime, field_7489, abilityResyncCountdown, field_71101_bC
float: bA, oBob, field_7505, field_71107_bF
float: bz, oBob, field_7505, prevStrideDistance, field_71107_bF
float: bB, bob, field_7483, field_71109_bG
float: bA, bob, field_7483, strideDistance, field_71109_bG
int: bC, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL
int: bB, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL
double: bD, xCloakO, field_7524, field_71091_bM
double: bC, xCloakO, field_7524, prevCapeX, field_71091_bM
double: bE, yCloakO, field_7502, field_71096_bN
double: bD, yCloakO, field_7502, prevCapeY, field_71096_bN
double: bF, zCloakO, field_7522, field_71097_bO
double: bE, zCloakO, field_7522, prevCapeZ, field_71097_bO
double: bG, xCloak, field_7500, field_71094_bP
double: bF, xCloak, field_7500, capeX, field_71094_bP
double: bH, yCloak, field_7521, field_71095_bQ
double: bG, yCloak, field_7521, capeY, field_71095_bQ
double: bI, zCloak, field_7499, field_71085_bR
double: bH, zCloak, field_7499, capeZ, field_71085_bR
BlockPos: g, respawnPosition, field_7501, spawnPosition, field_71077_c
boolean: bR, respawnForced, field_7515, spawnForced, field_82248_d
Abilities: bK, abilities, field_7503, abilities, field_71075_bZ, abilities
Abilities: bJ, abilities, field_7503, abilities, field_71075_bZ, abilities
int: bL, experienceLevel, field_7520, experienceLevel, field_71068_ca, expLevel
int: bK, experienceLevel, field_7520, experienceLevel, field_71068_ca, expLevel
int: bM, totalExperience, field_7495, totalExperience, field_71067_cb, expTotal
int: bL, totalExperience, field_7495, totalExperience, field_71067_cb, expTotal
float: bN, experienceProgress, field_7510, experienceProgress, field_71106_cc, exp
float: bM, experienceProgress, field_7510, experienceProgress, field_71106_cc, exp
int: bO, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f
int: bN, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f
float: bP, defaultFlySpeed, field_7509, field_71102_ce
float: bO, defaultFlySpeed, field_7509, field_7509, field_71102_ce
int: bS, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h
int: g, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h
com.mojang.authlib.GameProfile: bT, gameProfile, field_7507, gameProfile, field_146106_i
com.mojang.authlib.GameProfile: bQ, gameProfile, field_7507, gameProfile, field_146106_i
boolean: bU, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG
boolean: bR, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG
FishingHook: bQ, fishing, field_7513, fishHook, field_71104_cf, hookedFish
FishingHook: bP, fishing, field_7513, fishHook, field_71104_cf, hookedFish
EntityDataAccessor<Byte>: bq, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp
EntityDataAccessor<Byte>: bp, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp
EntityDataAccessor<Byte>: br, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq
EntityDataAccessor<Byte>: bq, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq
ItemStack: bV, lastItemInMainHand, field_7525, selectedItem, field_184831_bT
ItemStack: bS, lastItemInMainHand, field_7525, selectedItem, field_184831_bT
ItemCooldowns: bW, cooldowns, field_7484, itemCooldownManager, field_184832_bU
ItemCooldowns: bT, cooldowns, field_7484, itemCooldownManager, field_184832_bU
EntityDataAccessor<CompoundTag>: bs, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt
EntityDataAccessor<CompoundTag>: br, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt
EntityDataAccessor<CompoundTag>: bt, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu
EntityDataAccessor<CompoundTag>: bs, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu
boolean: bJ, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP
boolean: bI, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP
EntityDimensions: bp, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs
EntityDimensions: bo, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs
InventoryMenu: bw, inventoryMenu, field_7498, playerContainer, field_71069_bz, defaultContainer
InventoryMenu: bv, inventoryMenu, field_7498, playerScreenHandler, field_71069_bz, defaultContainer
long: e, timeEntitySatOnShoulder, field_19428, field_223730_e
long: e, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, field_223730_e
Constructors
(Level, com.mojang.authlib.GameProfile)
(Level, BlockPos, com.mojang.authlib.GameProfile)
Methods
void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): h, tick, method_5773, tick, func_70071_h_, tick
void (): j, tick, method_5773, tick, func_70071_h_, tick
int (): ab, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z
int (): ae, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z
int (): ba, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab
int (): bh, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab, getDefaultPortalCooldown
boolean (): do, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen
boolean (): dH, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen
void (): v_, closeContainer, method_7346, closeContainer, func_71053_j, closeInventory
void (): m, closeContainer, method_7346, closeHandledScreen, func_71053_j, closeInventory
void (): aQ, rideTick, method_5842, tickRiding, func_70098_U, passengerTick
void (): aW, rideTick, method_5842, tickRiding, func_70098_U, passengerTick
void (): du, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
void (): dO, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
int (): dY, getScore, method_7272, getScore, func_71037_bA, getScore
int (): eu, getScore, method_7272, getScore, func_71037_bA, getScore
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData
void (float): m, hurtArmor, method_6105, damageArmor, func_70675_k, damageArmor
void (DamageSource, float): d, actuallyHurt, method_6074, applyDamage, func_70665_d, damageEntity0
void (DamageSource, float): e, actuallyHurt, method_6074, applyDamage, func_70665_d, damageEntity0
double (): aR, getRidingHeight, method_5678, getHeightOffset, func_70033_W
double (): aX, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
void (): X, remove, method_5650, remove, func_70106_y, die
void (): aa, remove, method_5650, remove, func_70106_y, die
com.mojang.authlib.GameProfile (): ed, getGameProfile, method_7334, getGameProfile, func_146103_bH, getProfile
com.mojang.authlib.GameProfile (): ez, getGameProfile, method_7334, getGameProfile, func_146103_bH, getProfile
boolean (): ee, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH, isDeeplySleeping
boolean (): eA, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH, isDeeplySleeping
BlockPos (): eg, getRespawnPosition, method_7280, getSpawnPosition, func_180470_cg, getBed
boolean (): eh, isRespawnForced, method_7258, isSpawnForced, func_82245_bX, isRespawnForced
void (): dq, jumpFromGround, method_6043, jump, func_70664_aZ, jump
void (): dJ, jumpFromGround, method_6043, jump, func_70664_aZ, jump
float (): dt, getSpeed, method_6029, getMovementSpeed, func_70689_ay
float (): dM, getSpeed, method_6029, getMovementSpeed, func_70689_ay
void (double, double, double): o, checkMovementStatistics, method_7282, func_71000_j, checkMovement
void (double, double, double): o, checkMovementStatistics, method_7282, increaseTravelMotionStats, func_71000_j, checkMovement
void (double, double, double): p, checkRidingStatistiscs, method_7260, func_71015_k
void (double, double, double): p, checkRidingStatistics, method_7260, increaseRidingMotionStats, func_71015_k
void (): aD, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_
void (): aI, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_
void (LivingEntity): b, killed, method_5874, onKilledOther, func_70074_a
void (LivingEntity): a_, killed, method_5874, onKilledOther, func_70074_a
int (): el, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci
int (): eF, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci
int (): em, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK, getExpToLevel
int (): eG, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK, getExpToLevel
void (float): r, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j, applyExhaustion
void (float): q, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j, applyExhaustion
FoodData (): en, getFoodData, method_7344, getHungerManager, func_71024_bL, getFoodData
FoodData (): eH, getFoodData, method_7344, getHungerManager, func_71024_bL, getFoodData
boolean (boolean): p, canEat, method_7332, canConsume, func_71043_e
boolean (boolean): q, canEat, method_7332, canConsume, func_71043_e
boolean (): eo, isHurt, method_7317, canFoodHeal, func_70996_bM
boolean (): eI, isHurt, method_7317, canFoodHeal, func_70996_bM
boolean (): ep, mayBuild, method_7294, canModifyWorld, func_175142_cm
boolean (): eJ, mayBuild, method_7294, canModifyBlocks, func_175142_cm
boolean (): cF, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp
boolean (): cW, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp
boolean (): at, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound
boolean (): ax, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound
void (): r, onUpdateAbilities, method_7355, sendAbilitiesUpdate, func_71016_p, updateAbilities
void (): t, onUpdateAbilities, method_7355, sendAbilitiesUpdate, func_71016_p, updateAbilities
String (): bL, getScoreboardName, method_5820, getEntityName, func_195047_I_, getName
String (): bT, getScoreboardName, method_5820, getEntityName, func_195047_I_, getName
PlayerEnderChestContainer (): eq, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN, getEnderChest
PlayerEnderChestContainer (): eK, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN, getEnderChest
boolean (): t, isSpectator, method_7325, isSpectator, func_175149_v, isSpectator
boolean (): a_, isSpectator, method_7325, isSpectator, func_175149_v, isSpectator
boolean (): bM, isPushedByWater, method_5675, canFly, func_96092_aw
boolean (): bU, isPushedByFluid, method_5675, canFly, func_96092_aw
Scoreboard (): es, getScoreboard, method_7327, getScoreboard, func_96123_co, getScoreboard
Scoreboard (): eM, getScoreboard, method_7327, getScoreboard, func_96123_co, getScoreboard
void (float): q, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts
void (float): p, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts
float (): dy, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts
float (): dS, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts
void (): W, resetPos, method_5823, afterSpawn, func_70065_x
void (): Z, resetPos, method_5823, afterSpawn, func_70065_x
void (): eb, respawn, method_7331, requestRespawn, func_71004_bE
void (): ex, respawn, method_7331, requestRespawn, func_71004_bE
boolean (): ec, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb
boolean (): ey, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb
int (): ef, getSleepTimer, method_7297, getSleepTimer, func_71060_bI
int (): eB, getSleepTimer, method_7297, getSleepTimer, func_71060_bI
boolean (): bP, shouldShowName, method_5733, shouldRenderName, func_94059_bO
boolean (): bX, shouldShowName, method_5733, shouldRenderName, func_94059_bO
boolean (): eu, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp
boolean (): eO, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp
void (boolean): q, setReducedDebugInfo, method_7268, setReducedDebugInfo, func_175150_k
void (boolean): r, setReducedDebugInfo, method_7268, setReducedDebugInfo, func_175150_k
ItemCooldowns (): g, createItemCooldowns, method_7265, createCooldownManager, func_184815_l
ItemCooldowns (): i, createItemCooldowns, method_7265, createCooldownManager, func_184815_l
void (): n, moveCloak, method_7313, func_184820_o
void (): p, moveCloak, method_7313, updateCapeAngles, func_184820_o
SoundEvent (): am, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim
SoundEvent (): aq, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim
SoundEvent (): an, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa, getSoundSplash
SoundEvent (): ar, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa, getSoundSplash
void (SoundEvent, float, float): a, playSound, method_5783, playSound, func_184185_a
void (SoundEvent, float, float): a, playSound, method_5783, playSound, func_184185_a, playSound
SoundSource (): cl, getSoundSource, method_5634, getSoundCategory, func_184176_by, getSoundCategory
SoundSource (): ct, getSoundSource, method_5634, getSoundCategory, func_184176_by, getSoundCategory
SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
float (BlockState): b, getDestroySpeed, method_7351, getBlockBreakingSpeed, func_184813_a
float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, func_184813_a
boolean (BlockState): c, canDestroy, method_7305, isUsingEffectiveTool, func_184823_b, hasBlock
boolean (BlockState): d, hasCorrectToolForDrops, method_7305, isUsingEffectiveTool, func_234569_d_, hasBlock
void (float): n, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield
void (float): m, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield
void (): j, stopRiding, method_5848, stopRiding, func_184210_p, stopRiding
void (): ea, sweepAttack, method_7263, func_184810_cG
void (): ew, sweepAttack, method_7263, spawnSweepAttackParticles, func_184810_cG
Iterable<ItemStack> (): bc, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bj, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
boolean (): u, isCreative, method_7337, isCreative, func_184812_l_, isCreative
boolean (): b_, isCreative, method_7337, isCreative, func_184812_l_, isCreative
HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
float (): ex, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
float (): eR, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
float (float): s, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o
float (float): r, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o, getAttackCooldown
void (): ey, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY
void (): eS, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY, resetAttackCooldown
ItemCooldowns (): ez, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker
ItemCooldowns (): eT, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker
float (): eA, getLuck, method_7292, getLuck, func_184817_da
float (): eU, getLuck, method_7292, getLuck, func_184817_da
boolean (): eB, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp
boolean (): eV, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp
int (): cm, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD, getMaxFireTicks
int (): cu, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD, getMaxFireTicks
void (): dZ, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN, removeCursedItems
void (): ev, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN, removeCursedItems
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock
void (LivingEntity): e, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock
void (boolean): o, disableShield, method_7284, disableShield, func_190777_m
void (boolean): p, disableShield, method_7284, disableShield, func_190777_m
boolean (BlockPos, Direction): a, bedInRange, method_7264, isWithinSleepingRange, func_190774_a
void (Component, boolean): a, displayClientMessage, method_7353, addChatMessage, func_146105_b
void (Component, boolean): a, displayClientMessage, method_7353, sendMessage, func_146105_b
void (): er, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh, releaseShoulderEntities
void (): eL, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh, releaseShoulderEntities
void (CompoundTag): k, respawnEntityOnShoulder, method_7296, func_192026_k, spawnEntityFromShoulder
void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity, func_192026_k, spawnEntityFromShoulder
CompoundTag (): ev, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft
CompoundTag (): eP, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft
CompoundTag (): ew, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight
CompoundTag (): eQ, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight
boolean (): dW, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de
boolean (): es, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de
void (): l, turtleHelmetTick, method_7330, updateTurtleHelmet, func_203041_m
void (): o, turtleHelmetTick, method_7330, updateTurtleHelmet, func_203041_m
SoundEvent (): ao, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed
SoundEvent (): as, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (): aB, updateSwimming, method_5790, updateSwimming, func_205343_av
void (): aF, updateSwimming, method_5790, updateSwimming, func_205343_av
Component (): M, getName, method_5477, getName, func_200200_C_, getDisplayName
Component (): P, getName, method_5477, getName, func_200200_C_, getDisplayName
boolean (): bq, isSwimming, method_5681, isSwimming, func_203007_ba, isSwimming
boolean (): bx, isSwimming, method_5681, isSwimming, func_203007_ba, isSwimming
Component (): et, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF
Component (): eN, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF
Component (Component): c, decorateDisplayNameComponent, method_7299, addTellClickEvent, func_208016_c
void (): dX, updatePlayerPose, method_7318, updateSize, func_213832_dB
void (): et, updatePlayerPose, method_7318, updateSize, func_213832_dB
void (): cU, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory
void (): dm, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData
OptionalInt (MenuProvider): a, openMenu, method_17355, openContainer, func_213829_a, openContainer
OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen, func_213829_a, openContainer
void (BlockPos): e, startSleeping, method_18403, sleep, func_213342_e, entitySleep
boolean (BlockPos, Direction): b, bedBlocked, method_19205, isBedObstructed, func_213828_b
void (): dR, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup
void (): em, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup
Optional<Vec3> (LevelReader, BlockPos, boolean): a, checkBedValidRespawnPosition, method_7288, findRespawnPosition, func_213822_a, getBed
void (Vec3): e, travel, method_6091, travel, func_213352_e
void (Vec3): f, travel, method_6091, travel, func_213352_e
boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, canMine, func_223729_a
boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, isBlockBreakingRestricted, func_223729_a
boolean (): dT, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_
boolean (): ep, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_
boolean (): dU, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_
boolean (): eq, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_
boolean (): dV, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_
boolean (): er, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_
boolean (boolean): n, drop, method_7290, dropSelectedItem, func_225609_n_
boolean (boolean): a, drop, method_7290, dropSelectedItem, func_225609_n_, dropItem
void (BlockPos, boolean, boolean): a, setRespawnPosition, method_7289, setPlayerSpawn, func_226560_a_, setRespawnPosition
boolean (): ei, tryToStartFallFlying, method_23668, func_226566_ei_
boolean (): eC, tryToStartFallFlying, method_23668, checkFallFlying, func_226566_ei_
void (): ej, startFallFlying, method_23669, func_226567_ej_, startGliding
void (): eD, startFallFlying, method_23669, startFallFlying, func_226567_ej_, startGliding
void (): ek, stopFallFlying, method_23670, func_226568_ek_, stopGliding
void (): eE, stopFallFlying, method_23670, stopFallFlying, func_226568_ek_, stopGliding
float (): ai, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_
float (): am, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor
boolean (BlockPos): g, isReachableBedBlock, method_24278, func_230126_g_
AttributeSupplier$Builder (): eo, createAttributes, method_26956, createPlayerAttributes, func_234570_el_
void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, func_230294_b_, damageArmor
boolean (): cO, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_
void (): bb, removeVehicle, method_29239, method_29239, func_233575_bb_
boolean (): cS, isAffectedByFluids, method_29920, method_29920, func_241208_cS_
Optional<Vec3> (ServerLevel, BlockPos, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, func_234567_a_, getBed
MutableComponent (MutableComponent): a, decorateDisplayNameComponent, method_7299, addTellClickEvent, func_208016_c
void (int): g, setRemainingFireTicks, method_20803, setFireTicks, func_241209_g_, setFireTicks
com.google.common.collect.ImmutableList<Pose> (): ei, getDismountPoses, method_24831, getPoses, func_230297_ef_
boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, method_29500, func_230295_b_
1.15.2
Names
ayg
ayj
Fields
boolean: bJ, wasUnderwater, field_7490, isInWater, field_204230_bP
boolean: bJ, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP
Constructors
Methods
boolean (): dW, updateIsUnderwater, method_7295, updateInWater, func_204229_de
boolean (): dW, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de
Optional<Vec3> (LevelReader, BlockPos, boolean): a, checkBedValidRespawnPosition, method_7288, func_213822_a, getBed
Optional<Vec3> (LevelReader, BlockPos, boolean): a, checkBedValidRespawnPosition, method_7288, findRespawnPosition, func_213822_a, getBed
boolean (BlockPos): g, isReachableBedBlock, method_24278, func_230126_g_
1.15.1
Names
Fields
Constructors
Methods
int (): ab, getPortalWaitTime, method_5741, getMaxPortalTime, func_82145_z
int (): ab, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z
int (): ba, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, func_82147_ab
int (): ba, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab
boolean (): dV, isStayingOnGroundSurface, method_21825, func_226565_dV_
boolean (): dV, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_
1.15
Names
awg
ayg
net.minecraft.server.v1_14_R1.EntityHuman
net.minecraft.server.v1_15_R1.EntityHuman
Fields
Inventory: bx, inventory, field_7514, inventory, field_71071_by, inventory
Inventory: bu, inventory, field_7514, inventory, field_71071_by, inventory
PlayerEnderChestContainer: by, enderChestInventory, field_7486, enderChestInventory, field_71078_a, enderChest
PlayerEnderChestContainer: bv, enderChestInventory, field_7486, enderChestInventory, field_71078_a, enderChest
AbstractContainerMenu: bA, containerMenu, field_7512, container, field_71070_bA, activeContainer
AbstractContainerMenu: bx, containerMenu, field_7512, container, field_71070_bA, activeContainer
FoodData: bB, foodData, field_7493, hungerManager, field_71100_bB, foodData
FoodData: by, foodData, field_7493, hungerManager, field_71100_bB, foodData
int: bC, jumpTriggerTime, field_7489, field_71101_bC
int: bz, jumpTriggerTime, field_7489, field_71101_bC
float: bD, oBob, field_7505, field_71107_bF
float: bA, oBob, field_7505, field_71107_bF
float: bE, bob, field_7483, field_71109_bG
float: bB, bob, field_7483, field_71109_bG
int: bF, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL
int: bC, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL
double: bG, xCloakO, field_7524, field_71091_bM
double: bD, xCloakO, field_7524, field_71091_bM
double: bH, yCloakO, field_7502, field_71096_bN
double: bE, yCloakO, field_7502, field_71096_bN
double: bI, zCloakO, field_7522, field_71097_bO
double: bF, zCloakO, field_7522, field_71097_bO
double: bJ, xCloak, field_7500, field_71094_bP
double: bG, xCloak, field_7500, field_71094_bP
double: bK, yCloak, field_7521, field_71095_bQ
double: bH, yCloak, field_7521, field_71095_bQ
double: bL, zCloak, field_7499, field_71085_bR
double: bI, zCloak, field_7499, field_71085_bR
boolean: bU, respawnForced, field_7515, spawnForced, field_82248_d
boolean: bR, respawnForced, field_7515, spawnForced, field_82248_d
Abilities: bN, abilities, field_7503, abilities, field_71075_bZ, abilities
Abilities: bK, abilities, field_7503, abilities, field_71075_bZ, abilities
int: bO, experienceLevel, field_7520, experienceLevel, field_71068_ca, expLevel
int: bL, experienceLevel, field_7520, experienceLevel, field_71068_ca, expLevel
int: bP, totalExperience, field_7495, totalExperience, field_71067_cb, expTotal
int: bM, totalExperience, field_7495, totalExperience, field_71067_cb, expTotal
float: bQ, experienceProgress, field_7510, experienceProgress, field_71106_cc, exp
float: bN, experienceProgress, field_7510, experienceProgress, field_71106_cc, exp
int: bR, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f
int: bO, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f
float: bS, defaultFlySpeed, field_7509, field_71102_ce
float: bP, defaultFlySpeed, field_7509, field_71102_ce
int: bV, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h
int: bS, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h
com.mojang.authlib.GameProfile: bW, gameProfile, field_7507, gameProfile, field_146106_i
com.mojang.authlib.GameProfile: bT, gameProfile, field_7507, gameProfile, field_146106_i
boolean: bX, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG
boolean: bU, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG
FishingHook: bT, fishing, field_7513, fishHook, field_71104_cf, hookedFish
FishingHook: bQ, fishing, field_7513, fishHook, field_71104_cf, hookedFish
EntityDataAccessor<Byte>: bt, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp
EntityDataAccessor<Byte>: bq, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp
EntityDataAccessor<Byte>: bu, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq
EntityDataAccessor<Byte>: br, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq
ItemStack: bY, lastItemInMainHand, field_7525, selectedItem, field_184831_bT
ItemStack: bV, lastItemInMainHand, field_7525, selectedItem, field_184831_bT
ItemCooldowns: bZ, cooldowns, field_7484, itemCooldownManager, field_184832_bU
ItemCooldowns: bW, cooldowns, field_7484, itemCooldownManager, field_184832_bU
EntityDataAccessor<CompoundTag>: bv, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt
EntityDataAccessor<CompoundTag>: bs, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt
EntityDataAccessor<CompoundTag>: bw, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu
EntityDataAccessor<CompoundTag>: bt, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu
boolean: bM, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP
boolean: bJ, wasUnderwater, field_7490, isInWater, field_204230_bP
EntityDimensions: bs, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs
EntityDimensions: bp, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs
InventoryMenu: bz, inventoryMenu, field_7498, playerContainer, field_71069_bz, defaultContainer
InventoryMenu: bw, inventoryMenu, field_7498, playerContainer, field_71069_bz, defaultContainer
Constructors
Methods
void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes
void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
int (): ab, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z
int (): ab, getPortalWaitTime, method_5741, getMaxPortalTime, func_82145_z
int (): aX, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab
int (): ba, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, func_82147_ab
boolean (): cW, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen
boolean (): do, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen
void (): t_, closeContainer, method_7346, closeContainer, func_71053_j, closeInventory
void (): v_, closeContainer, method_7346, closeContainer, func_71053_j, closeInventory
void (): aN, rideTick, method_5842, tickRiding, func_70098_U, passengerTick
void (): aQ, rideTick, method_5842, tickRiding, func_70098_U, passengerTick
void (): dc, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
void (): du, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
int (): dC, getScore, method_7272, getScore, func_71037_bA, getScore
int (): dY, getScore, method_7272, getScore, func_71037_bA, getScore
void (int): r, setScore, method_7320, setScore, func_85040_s, setScore
void (int): s, setScore, method_7320, setScore, func_85040_s, setScore
void (int): s, increaseScore, method_7285, addScore, func_85039_t, addScore
void (int): t, increaseScore, method_7285, addScore, func_85039_t, addScore
ItemEntity (boolean): n, drop, method_7290, dropSelectedItem, func_71040_bB
double (): aO, getRidingHeight, method_5678, getHeightOffset, func_70033_W
double (): aR, getRidingHeight, method_5678, getHeightOffset, func_70033_W
void (): Y, remove, method_5650, remove, func_70106_y, die
void (): X, remove, method_5650, remove, func_70106_y, die
com.mojang.authlib.GameProfile (): dH, getGameProfile, method_7334, getGameProfile, func_146103_bH, getProfile
com.mojang.authlib.GameProfile (): ed, getGameProfile, method_7334, getGameProfile, func_146103_bH, getProfile
void (boolean, boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, func_70999_a, wakeup
boolean (): dI, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH, isDeeplySleeping
boolean (): ee, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH, isDeeplySleeping
BlockPos (): dK, getRespawnPosition, method_7280, getSpawnPosition, func_180470_cg, getBed
BlockPos (): eg, getRespawnPosition, method_7280, getSpawnPosition, func_180470_cg, getBed
boolean (): dL, isRespawnForced, method_7258, isSpawnForced, func_82245_bX, isRespawnForced
boolean (): eh, isRespawnForced, method_7258, isSpawnForced, func_82245_bX, isRespawnForced
void (BlockPos, boolean): b, setRespawnPosition, method_7289, setPlayerSpawn, func_180473_a, setRespawnPosition
void (): cY, jumpFromGround, method_6043, jump, func_70664_aZ, jump
void (): dq, jumpFromGround, method_6043, jump, func_70664_aZ, jump
float (): db, getSpeed, method_6029, getMovementSpeed, func_70689_ay
float (): dt, getSpeed, method_6029, getMovementSpeed, func_70689_ay
void (double, double, double): l, checkMovementStatistics, method_7282, func_71000_j, checkMovement
void (double, double, double): o, checkMovementStatistics, method_7282, func_71000_j, checkMovement
void (double, double, double): m, checkRidingStatistiscs, method_7260, func_71015_k
void (double, double, double): p, checkRidingStatistiscs, method_7260, func_71015_k
void (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_180430_e
void (): az, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_
void (): aD, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_
int (): dM, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci
int (): el, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci
int (): dN, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK, getExpToLevel
int (): em, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK, getExpToLevel
FoodData (): dO, getFoodData, method_7344, getHungerManager, func_71024_bL, getFoodData
FoodData (): en, getFoodData, method_7344, getHungerManager, func_71024_bL, getFoodData
boolean (): dP, isHurt, method_7317, canFoodHeal, func_70996_bM
boolean (): eo, isHurt, method_7317, canFoodHeal, func_70996_bM
boolean (): dQ, mayBuild, method_7294, canModifyWorld, func_175142_cm
boolean (): ep, mayBuild, method_7294, canModifyWorld, func_175142_cm
boolean (): cq, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp
boolean (): cF, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp
boolean (): ap, makeStepSound, method_5658, canClimb, func_70041_e_, playStepSound
boolean (): at, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound
String (): bD, getScoreboardName, method_5820, getEntityName, func_195047_I_, getName
String (): bL, getScoreboardName, method_5820, getEntityName, func_195047_I_, getName
PlayerEnderChestContainer (): dR, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN, getEnderChest
PlayerEnderChestContainer (): eq, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN, getEnderChest
boolean (): bE, isPushedByWater, method_5675, canFly, func_96092_aw
boolean (): bM, isPushedByWater, method_5675, canFly, func_96092_aw
Scoreboard (): dT, getScoreboard, method_7327, getScoreboard, func_96123_co, getScoreboard
Scoreboard (): es, getScoreboard, method_7327, getScoreboard, func_96123_co, getScoreboard
float (): dg, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts
float (): dy, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts
void (): X, resetPos, method_5823, afterSpawn, func_70065_x
void (): W, resetPos, method_5823, afterSpawn, func_70065_x
void (): dF, respawn, method_7331, requestRespawn, func_71004_bE
void (): eb, respawn, method_7331, requestRespawn, func_71004_bE
boolean (): dG, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb
boolean (): ec, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb
int (): dJ, getSleepTimer, method_7297, getSleepTimer, func_71060_bI
int (): ef, getSleepTimer, method_7297, getSleepTimer, func_71060_bI
boolean (): bH, shouldShowName, method_5733, shouldRenderName, func_94059_bO
boolean (): bP, shouldShowName, method_5733, shouldRenderName, func_94059_bO
boolean (Player): c, isInvisibleTo, method_5756, isInvisibleTo, func_98034_c
boolean (): dV, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp
boolean (): eu, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp
SoundEvent (): ai, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim
SoundEvent (): am, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim
SoundEvent (): aj, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa, getSoundSplash
SoundEvent (): an, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa, getSoundSplash
SoundSource (): cc, getSoundSource, method_5634, getSoundCategory, func_184176_by, getSoundCategory
SoundSource (): cl, getSoundSource, method_5634, getSoundCategory, func_184176_by, getSoundCategory
SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
void (): dE, sweepAttack, method_7263, func_184810_cG
void (): ea, sweepAttack, method_7263, func_184810_cG
Iterable<ItemStack> (): aZ, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bc, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
float (): dY, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
float (): ex, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
void (): dZ, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY
void (): ey, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY
ItemCooldowns (): ea, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker
ItemCooldowns (): ez, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker
float (): eb, getLuck, method_7292, getLuck, func_184817_da
float (): eA, getLuck, method_7292, getLuck, func_184817_da
boolean (): ec, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp
boolean (): eB, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp
int (): cd, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD, getMaxFireTicks
int (): cm, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD, getMaxFireTicks
void (): dD, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN, removeCursedItems
void (): dZ, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN, removeCursedItems
void (): dS, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh, releaseShoulderEntities
void (): er, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh, releaseShoulderEntities
CompoundTag (): dW, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft
CompoundTag (): ev, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft
CompoundTag (): dX, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight
CompoundTag (): ew, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight
boolean (): dA, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de
boolean (): dW, updateIsUnderwater, method_7295, updateInWater, func_204229_de
SoundEvent (): ak, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed
SoundEvent (): ao, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed
void (LivingEntity): f, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (): ax, updateSwimming, method_5790, updateSwimming, func_205343_av
void (): aB, updateSwimming, method_5790, updateSwimming, func_205343_av
Component (): O, getName, method_5477, getName, func_200200_C_, getDisplayName
Component (): M, getName, method_5477, getName, func_200200_C_, getDisplayName
boolean (): bj, isSwimming, method_5681, isSwimming, func_203007_ba, isSwimming
boolean (): bq, isSwimming, method_5681, isSwimming, func_203007_ba, isSwimming
Component (): dU, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF
Component (): et, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF
void (): dB, updatePlayerPose, method_7318, updateSize, func_213832_dB
void (): dX, updatePlayerPose, method_7318, updateSize, func_213832_dB
void (): cF, dropEquipment, method_16078, dropInventory, func_213337_cE
void (): cU, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory
void (BlockPos): e, startSleeping, method_18403, sleep, func_213342_e
void (BlockPos): e, startSleeping, method_18403, sleep, func_213342_e, entitySleep
void (): dy, stopSleeping, method_18400, wakeUp, func_213366_dy
void (): dR, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup
boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, func_223729_a
boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, canMine, func_223729_a
boolean (): dT, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_
boolean (): dU, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_
boolean (): dV, isStayingOnGroundSurface, method_21825, func_226565_dV_
boolean (boolean): n, drop, method_7290, dropSelectedItem, func_225609_n_
boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, func_180431_b, isInvulnerable
Vec3 (Vec3, MoverType): a, maybeBackOffFromEdge, method_18796, adjustMovementForSneaking, func_225514_a_
void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, func_225652_a_, wakeup
void (BlockPos, boolean, boolean): a, setRespawnPosition, method_7289, setPlayerSpawn, func_226560_a_, setRespawnPosition
boolean (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_225503_b_
boolean (): ei, tryToStartFallFlying, method_23668, func_226566_ei_
void (): ej, startFallFlying, method_23669, func_226567_ej_, startGliding
void (): ek, stopFallFlying, method_23670, func_226568_ek_, stopGliding
float (): ai, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_
1.14.4
Names
awb
awg
net.minecraft.world.entity.player.Player
Fields
PlayerInventory: bx, field_7514, inventory, field_71071_by, inventory
Inventory: bx, inventory, field_7514, inventory, field_71071_by, inventory
InventoryEnderChest: by, field_7486, enderChestInventory, field_71078_a, enderChest
PlayerEnderChestContainer: by, enderChestInventory, field_7486, enderChestInventory, field_71078_a, enderChest
Container: bA, field_7512, container, field_71070_bA, activeContainer
AbstractContainerMenu: bA, containerMenu, field_7512, container, field_71070_bA, activeContainer
FoodMetaData: bB, field_7493, hungerManager, field_71100_bB, foodData
FoodData: bB, foodData, field_7493, hungerManager, field_71100_bB, foodData
int: bC, field_7489, field_7489, field_71101_bC
int: bC, jumpTriggerTime, field_7489, field_71101_bC
float: bD, field_7505, field_7505, field_71107_bF
float: bD, oBob, field_7505, field_71107_bF
float: bE, field_7483, field_7483, field_71109_bG
float: bE, bob, field_7483, field_71109_bG
int: bF, field_7504, experiencePickUpDelay, field_71090_bL
int: bF, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL
double: bG, field_7524, field_7524, field_71091_bM
double: bG, xCloakO, field_7524, field_71091_bM
double: bH, field_7502, field_7502, field_71096_bN
double: bH, yCloakO, field_7502, field_71096_bN
double: bI, field_7522, field_7522, field_71097_bO
double: bI, zCloakO, field_7522, field_71097_bO
double: bJ, field_7500, field_7500, field_71094_bP
double: bJ, xCloak, field_7500, field_71094_bP
double: bK, field_7521, field_7521, field_71095_bQ
double: bK, yCloak, field_7521, field_71095_bQ
double: bL, field_7499, field_7499, field_71085_bR
double: bL, zCloak, field_7499, field_71085_bR
int: e, field_7487, sleepTimer, field_71076_b, sleepTicks
int: f, sleepCounter, field_7487, sleepTimer, field_71076_b, sleepTicks
BlockPosition: f, field_7501, spawnPosition, field_71077_c
BlockPos: g, respawnPosition, field_7501, spawnPosition, field_71077_c
boolean: g, field_7515, spawnForced, field_82248_d
boolean: bU, respawnForced, field_7515, spawnForced, field_82248_d
PlayerAbilities: bN, field_7503, abilities, field_71075_bZ, abilities
Abilities: bN, abilities, field_7503, abilities, field_71075_bZ, abilities
int: bO, field_7520, experienceLevel, field_71068_ca, expLevel
int: bO, experienceLevel, field_7520, experienceLevel, field_71068_ca, expLevel
int: bP, field_7495, totalExperience, field_71067_cb, expTotal
int: bP, totalExperience, field_7495, totalExperience, field_71067_cb, expTotal
float: bQ, field_7510, experienceProgress, field_71106_cc, exp
float: bQ, experienceProgress, field_7510, experienceProgress, field_71106_cc, exp
int: bR, field_7494, enchantmentTableSeed, field_175152_f
int: bR, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f
float: bS, field_7509, field_7509, field_71102_ce
float: bS, defaultFlySpeed, field_7509, field_71102_ce
int: bU, field_7508, lastPlayedLevelUpSoundTime, field_82249_h
int: bV, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h
com.mojang.authlib.GameProfile: bV, field_7507, gameProfile, field_146106_i
com.mojang.authlib.GameProfile: bW, gameProfile, field_7507, gameProfile, field_146106_i
boolean: bW, field_7523, reducedDebugInfo, field_175153_bG
boolean: bX, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG
EntityFishingHook: bT, field_7513, fishHook, field_71104_cf, hookedFish
FishingHook: bT, fishing, field_7513, fishHook, field_71104_cf, hookedFish
DataWatcherObject<Float>: c, field_7491, ABSORPTION_AMOUNT, field_184829_a
EntityDataAccessor<Float>: c, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, field_184829_a
DataWatcherObject<Integer>: d, field_7511, SCORE, field_184830_b
EntityDataAccessor<Integer>: d, DATA_SCORE_ID, field_7511, SCORE, field_184830_b
DataWatcherObject<Byte>: bt, field_7518, PLAYER_MODEL_BIT_MASK, field_184827_bp
EntityDataAccessor<Byte>: bt, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp
DataWatcherObject<Byte>: bu, field_7488, MAIN_ARM, field_184828_bq
EntityDataAccessor<Byte>: bu, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq
ItemStack: bX, field_7525, selectedItem, field_184831_bT
ItemStack: bY, lastItemInMainHand, field_7525, selectedItem, field_184831_bT
ItemCooldown: bY, field_7484, itemCooldownManager, field_184832_bU
ItemCooldowns: bZ, cooldowns, field_7484, itemCooldownManager, field_184832_bU
DataWatcherObject<NBTTagCompound>: bv, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt
EntityDataAccessor<CompoundTag>: bv, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt
DataWatcherObject<NBTTagCompound>: bw, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu
EntityDataAccessor<CompoundTag>: bw, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu
boolean: bM, field_7490, isInWater, field_204230_bP
boolean: bM, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP
EntitySize: bs, field_18135, STANDING_DIMENSIONS, field_213835_bs
EntityDimensions: bs, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs
Map<EntityPose, EntitySize>: b, field_18134, POSE_DIMENSIONS, field_213836_b
Map<Pose, EntityDimensions>: b, POSES, field_18134, POSE_DIMENSIONS, field_213836_b
ContainerPlayer: bz, field_7498, playerContainer, field_71069_bz, defaultContainer
InventoryMenu: bz, inventoryMenu, field_7498, playerContainer, field_71069_bz, defaultContainer
long: e, timeEntitySatOnShoulder, field_19428, field_223730_e
Constructors
Methods
void (): cl, method_6001, initAttributes, func_110147_ax, initAttributes
void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes
void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): h, method_5773, tick, func_70071_h_, tick
void (): h, tick, method_5773, tick, func_70071_h_, tick
int (): ab, method_5741, getMaxPortalTime, func_82145_z
int (): ab, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z
int (): aX, method_5806, getDefaultPortalCooldown, func_82147_ab
int (): aX, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab
boolean (): cW, method_6062, cannotMove, func_70610_aX, isFrozen
boolean (): cW, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen
void (): t_, method_7346, closeContainer, func_71053_j, closeInventory
void (): t_, closeContainer, method_7346, closeContainer, func_71053_j, closeInventory
void (): aN, method_5842, tickRiding, func_70098_U, passengerTick
void (): aN, rideTick, method_5842, tickRiding, func_70098_U, passengerTick
void (): dc, method_6023, tickNewAi, func_70626_be, doTick
void (): dc, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick
void (): k, method_6007, tickMovement, func_70636_d, movementTick
void (): k, aiStep, method_6007, tickMovement, func_70636_d, movementTick
void (Entity): c, method_7341, collideWithEntity, func_71044_o
void (Entity): c, touch, method_7341, collideWithEntity, func_71044_o
int (): dD, method_7272, getScore, func_71037_bA, getScore
int (): dC, getScore, method_7272, getScore, func_71037_bA, getScore
void (int): r, method_7320, setScore, func_85040_s, setScore
void (int): r, setScore, method_7320, setScore, func_85040_s, setScore
void (int): s, method_7285, addScore, func_85039_t, addScore
void (int): s, increaseScore, method_7285, addScore, func_85039_t, addScore
void (DamageSource): a, method_6078, onDeath, func_70645_a, die
void (DamageSource): a, die, method_6078, onDeath, func_70645_a, die
EntityItem (boolean): n, method_7290, dropSelectedItem, func_71040_bB
ItemEntity (boolean): n, drop, method_7290, dropSelectedItem, func_71040_bB
EntityItem (ItemStack, boolean): a, method_7328, dropItem, func_71019_a, drop
ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem, func_71019_a, drop
EntityItem (ItemStack, boolean, boolean): a, method_7329, dropItem, func_146097_a
ItemEntity (ItemStack, boolean, boolean): a, drop, method_7329, dropItem, func_146097_a
void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
boolean (DamageSource, float): a, method_5643, damage, func_70097_a, damageEntity
boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a, damageEntity
boolean (EntityHuman): a, method_7256, shouldDamagePlayer, func_96122_a
boolean (Player): a, canHarmPlayer, method_7256, shouldDamagePlayer, func_96122_a
void (float): m, method_6105, damageArmor, func_70675_k, damageArmor
void (float): m, hurtArmor, method_6105, damageArmor, func_70675_k, damageArmor
void (DamageSource, float): d, method_6074, applyDamage, func_70665_d, damageEntity0
void (DamageSource, float): d, actuallyHurt, method_6074, applyDamage, func_70665_d, damageEntity0
void (TileEntitySign): a, method_7311, openEditSignScreen, func_175141_a, openSign
void (SignBlockEntity): a, openTextEdit, method_7311, openEditSignScreen, func_175141_a, openSign
double (): aO, method_5678, getHeightOffset, func_70033_W
double (): aO, getRidingHeight, method_5678, getHeightOffset, func_70033_W
void (Entity): f, method_7324, attack, func_71059_n, attack
void (Entity): f, attack, method_7324, attack, func_71059_n, attack
void (Entity): a, method_7277, addCritParticles, func_71009_b
void (Entity): a, crit, method_7277, addCritParticles, func_71009_b
void (Entity): b, method_7304, addEnchantedHitParticles, func_71047_c
void (Entity): b, magicCrit, method_7304, addEnchantedHitParticles, func_71047_c
void (): Y, method_5650, remove, func_70106_y, die
void (): Y, remove, method_5650, remove, func_70106_y, die
com.mojang.authlib.GameProfile (): dI, method_7334, getGameProfile, func_146103_bH, getProfile
com.mojang.authlib.GameProfile (): dH, getGameProfile, method_7334, getGameProfile, func_146103_bH, getProfile
void (boolean, boolean, boolean): a, method_7358, wakeUp, func_70999_a, wakeup
void (boolean, boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, func_70999_a, wakeup
boolean (): dJ, method_7276, isSleepingLongEnough, func_71026_bH, isDeeplySleeping
boolean (): dI, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH, isDeeplySleeping
BlockPosition (): dL, method_7280, getSpawnPosition, func_180470_cg, getBed
BlockPos (): dK, getRespawnPosition, method_7280, getSpawnPosition, func_180470_cg, getBed
boolean (): dM, method_7258, isSpawnForced, func_82245_bX, isRespawnForced
boolean (): dL, isRespawnForced, method_7258, isSpawnForced, func_82245_bX, isRespawnForced
void (BlockPosition, boolean): b, method_7289, setPlayerSpawn, func_180473_a, setRespawnPosition
void (BlockPos, boolean): b, setRespawnPosition, method_7289, setPlayerSpawn, func_180473_a, setRespawnPosition
void (Statistic<?>): b, method_7259, incrementStat, func_71029_a
void (Stat<?>): b, awardStat, method_7259, incrementStat, func_71029_a
void (Statistic<?>, int): a, method_7342, increaseStat, func_71064_a
void (Stat<?>, int): a, awardStat, method_7342, increaseStat, func_71064_a
void (Statistic<?>): a, method_7266, resetStat, func_175145_a
void (Stat<?>): a, resetStat, method_7266, resetStat, func_175145_a
void (): cY, method_6043, jump, func_70664_aZ, jump
void (): cY, jumpFromGround, method_6043, jump, func_70664_aZ, jump
float (): db, method_6029, getMovementSpeed, func_70689_ay
float (): db, getSpeed, method_6029, getMovementSpeed, func_70689_ay
void (double, double, double): l, method_7282, method_7282, func_71000_j, checkMovement
void (double, double, double): l, checkMovementStatistics, method_7282, func_71000_j, checkMovement
void (double, double, double): m, method_7260, method_7260, func_71015_k
void (double, double, double): m, checkRidingStatistiscs, method_7260, func_71015_k
void (float, float): b, method_5747, handleFallDamage, func_180430_e
void (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_180430_e
void (): az, method_5746, onSwimmingStart, func_71061_d_
void (): az, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_
void (EntityLiving): b, method_5874, onKilledOther, func_70074_a
void (LivingEntity): b, killed, method_5874, onKilledOther, func_70074_a
void (int): d, method_7255, addExperience, func_195068_e, giveExp
void (int): d, giveExperiencePoints, method_7255, addExperience, func_195068_e, giveExp
int (): dN, method_7278, getEnchantmentTableSeed, func_175138_ci
int (): dM, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci
void (int): c, method_7316, addExperienceLevels, func_82242_a, levelDown
void (int): c, giveExperienceLevels, method_7316, addExperienceLevels, func_82242_a, levelDown
int (): dO, method_7349, getNextLevelExperience, func_71050_bK, getExpToLevel
int (): dN, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK, getExpToLevel
void (float): r, method_7322, addExhaustion, func_71020_j, applyExhaustion
void (float): r, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j, applyExhaustion
FoodMetaData (): dP, method_7344, getHungerManager, func_71024_bL, getFoodData
FoodData (): dO, getFoodData, method_7344, getHungerManager, func_71024_bL, getFoodData
boolean (boolean): p, method_7332, canConsume, func_71043_e
boolean (boolean): p, canEat, method_7332, canConsume, func_71043_e
boolean (): dQ, method_7317, canFoodHeal, func_70996_bM
boolean (): dP, isHurt, method_7317, canFoodHeal, func_70996_bM
boolean (): dR, method_7294, canModifyWorld, func_175142_cm
boolean (): dQ, mayBuild, method_7294, canModifyWorld, func_175142_cm
boolean (BlockPosition, EnumDirection, ItemStack): a, method_7343, canPlaceOn, func_175151_a
boolean (BlockPos, Direction, ItemStack): a, mayUseItemAt, method_7343, canPlaceOn, func_175151_a
int (EntityHuman): d, method_6110, getCurrentExperience, func_70693_a, getExpValue
int (Player): d, getExperienceReward, method_6110, getCurrentExperience, func_70693_a, getExpValue
boolean (): cq, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp
boolean (): cq, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp
boolean (): ap, method_5658, canClimb, func_70041_e_, playStepSound
boolean (): ap, makeStepSound, method_5658, canClimb, func_70041_e_, playStepSound
void (): r, method_7355, sendAbilitiesUpdate, func_71016_p, updateAbilities
void (): r, onUpdateAbilities, method_7355, sendAbilitiesUpdate, func_71016_p, updateAbilities
String (): bD, method_5820, getEntityName, func_195047_I_, getName
String (): bD, getScoreboardName, method_5820, getEntityName, func_195047_I_, getName
InventoryEnderChest (): dS, method_7274, getEnderChestInventory, func_71005_bN, getEnderChest
PlayerEnderChestContainer (): dR, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN, getEnderChest
boolean (): t, method_7325, isSpectator, func_175149_v, isSpectator
boolean (): t, isSpectator, method_7325, isSpectator, func_175149_v, isSpectator
boolean (): bE, method_5675, canFly, func_96092_aw
boolean (): bE, isPushedByWater, method_5675, canFly, func_96092_aw
Scoreboard (): dU, method_7327, getScoreboard, func_96123_co, getScoreboard
Scoreboard (): dT, getScoreboard, method_7327, getScoreboard, func_96123_co, getScoreboard
IChatBaseComponent (): d, method_5476, getDisplayName, func_145748_c_, getScoreboardDisplayName
Component (): d, getDisplayName, method_5476, getDisplayName, func_145748_c_, getScoreboardDisplayName
void (float): q, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts
void (float): q, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts
float (): dg, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts
float (): dg, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts
UUID (com.mojang.authlib.GameProfile): a, method_7271, getUuidFromProfile, func_146094_a
UUID (com.mojang.authlib.GameProfile): a, createPlayerUUID, method_7271, getUuidFromProfile, func_146094_a
UUID (String): c, method_7310, getOfflinePlayerUuid, func_175147_b, getOfflineUUID
UUID (String): c, createPlayerUUID, method_7310, getOfflinePlayerUuid, func_175147_b, getOfflineUUID
boolean (int, ItemStack): a_, method_5758, equip, func_174820_d
boolean (int, ItemStack): a_, setSlot, method_5758, equip, func_174820_d
void (byte): a, method_5711, handleStatus, func_70103_a
void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a
void (): X, method_5823, afterSpawn, func_70065_x
void (): X, resetPos, method_5823, afterSpawn, func_70065_x
void (): dG, method_7331, requestRespawn, func_71004_bE
void (): dF, respawn, method_7331, requestRespawn, func_71004_bE
boolean (): dH, method_7340, isMainPlayer, func_175144_cb
boolean (): dG, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb
int (): dK, method_7297, getSleepTimer, func_71060_bI
int (): dJ, getSleepTimer, method_7297, getSleepTimer, func_71060_bI
boolean (): bH, method_5733, shouldRenderName, func_94059_bO
boolean (): bH, shouldShowName, method_5733, shouldRenderName, func_94059_bO
boolean (EntityHuman): c, method_5756, canSeePlayer, func_98034_c
boolean (Player): c, isInvisibleTo, method_5756, isInvisibleTo, func_98034_c
boolean (): dW, method_7302, getReducedDebugInfo, func_175140_cp
boolean (): dV, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp
void (boolean): q, method_7268, setReducedDebugInfo, func_175150_k
void (boolean): q, setReducedDebugInfo, method_7268, setReducedDebugInfo, func_175150_k
ItemCooldown (): g, method_7265, createCooldownManager, func_184815_l
ItemCooldowns (): g, createItemCooldowns, method_7265, createCooldownManager, func_184815_l
void (): n, method_7313, method_7313, func_184820_o
void (): n, moveCloak, method_7313, func_184820_o
SoundEffect (): ai, method_5737, getSwimSound, func_184184_Z, getSoundSwim
SoundEvent (): ai, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim
SoundEffect (): aj, method_5625, getSplashSound, func_184181_aa, getSoundSplash
SoundEvent (): aj, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa, getSoundSplash
void (SoundEffect, float, float): a, method_5783, playSound, func_184185_a
void (SoundEvent, float, float): a, playSound, method_5783, playSound, func_184185_a
SoundCategory (): cc, method_5634, getSoundCategory, func_184176_by, getSoundCategory
SoundSource (): cc, getSoundSource, method_5634, getSoundCategory, func_184176_by, getSoundCategory
SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
float (IBlockData): b, method_7351, getBlockBreakingSpeed, func_184813_a
float (BlockState): b, getDestroySpeed, method_7351, getBlockBreakingSpeed, func_184813_a
boolean (IBlockData): c, method_7305, isUsingEffectiveTool, func_184823_b, hasBlock
boolean (BlockState): c, canDestroy, method_7305, isUsingEffectiveTool, func_184823_b, hasBlock
void (float): n, method_6056, damageShield, func_184590_k, damageShield
void (float): n, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield
void (CommandBlockListenerAbstract): a, method_7257, openCommandBlockMinecartScreen, func_184809_a
void (BaseCommandBlock): a, openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen, func_184809_a
void (TileEntityCommand): a, method_7323, openCommandBlockScreen, func_184824_a
void (CommandBlockEntity): a, openCommandBlock, method_7323, openCommandBlockScreen, func_184824_a
void (ItemStack, EnumHand): a, method_7315, openEditBookScreen, func_184814_a
void (ItemStack, InteractionHand): a, openItemGui, method_7315, openEditBookScreen, func_184814_a, openBook
void (): j, method_5848, stopRiding, func_184210_p, stopRiding
void (): j, stopRiding, method_5848, stopRiding, func_184210_p, stopRiding
void (): dF, method_7263, method_7263, func_184810_cG
void (): dE, sweepAttack, method_7263, func_184810_cG
SoundEffect (int): o, method_6041, getFallSound, func_184588_d, getSoundFall
SoundEvent (int): o, getFallDamageSound, method_6041, getFallSound, func_184588_d, getSoundFall
ItemStack (EnumItemSlot): b, method_6118, getEquippedStack, func_184582_a, getEquipment
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a, getEquipment
void (EnumItemSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a, setSlot
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a, setSlot
Iterable<ItemStack> (): aZ, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): aZ, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
boolean (): u, method_7337, isCreative, func_184812_l_, isCreative
boolean (): u, isCreative, method_7337, isCreative, func_184812_l_, isCreative
EnumMainHand (): di, method_6068, getMainArm, func_184591_cq, getMainHand
HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
void (EnumMainHand): a, method_7283, setMainArm, func_184819_a
void (HumanoidArm): a, setMainArm, method_7283, setMainArm, func_184819_a
float (): dZ, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
float (): dY, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
float (float): s, method_7261, getAttackCooldownProgress, func_184825_o
float (float): s, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o
void (): ea, method_7350, resetLastAttackedTicks, func_184821_cY
void (): dZ, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY
ItemCooldown (): eb, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker
ItemCooldowns (): ea, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker
float (): ec, method_7292, getLuck, func_184817_da
float (): eb, getLuck, method_7292, getLuck, func_184817_da
void (TileEntityStructure): a, method_7303, openStructureBlockScreen, func_189807_a
void (StructureBlockEntity): a, openStructureBlock, method_7303, openStructureBlockScreen, func_189807_a
void (EnumGamemode): a, method_7336, setGameMode, func_71033_a
void (GameType): a, setGameMode, method_7336, setGameMode, func_71033_a
boolean (): ed, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp
boolean (): ec, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp
int (): cd, method_5676, getBurningDuration, func_190531_bD, getMaxFireTicks
int (): cd, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD, getMaxFireTicks
void (): dE, method_7293, vanishCursedItems, func_190776_cN, removeCursedItems
void (): dD, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN, removeCursedItems
void (EntityLiving): d, method_6090, takeShieldHit, func_190629_c, shieldBlock
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock
void (EntityHorseAbstract, IInventory): a, method_7291, openHorseInventory, func_184826_a, openHorseInventory
void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory, func_184826_a, openHorseInventory
EnumInteractionResult (Entity, EnumHand): a, method_7287, interact, func_190775_a
InteractionResult (Entity, InteractionHand): a, interactOn, method_7287, interact, func_190775_a
void (boolean): o, method_7284, disableShield, func_190777_m
void (boolean): o, disableShield, method_7284, disableShield, func_190777_m
boolean (BlockPosition, EnumDirection): a, method_7264, isWithinSleepingRange, func_190774_a
boolean (BlockPos, Direction): a, bedInRange, method_7264, isWithinSleepingRange, func_190774_a
void (IChatBaseComponent, boolean): a, method_7353, addChatMessage, func_146105_b
void (Component, boolean): a, displayClientMessage, method_7353, addChatMessage, func_146105_b
boolean (ItemStack): g, method_7270, giveItemStack, func_191521_c
boolean (ItemStack): g, addItem, method_7270, giveItemStack, func_191521_c
void (NBTTagCompound): j, method_7267, updateShoulderEntity, func_192028_j
void (CompoundTag): j, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity, func_192028_j
SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt
void (MinecraftKey[]): a, method_7335, unlockRecipes, func_193102_a
void (ResourceLocation[]): a, awardRecipesByKey, method_7335, unlockRecipes, func_193102_a
void (ItemStack, int): a, method_7286, applyEnchantmentCosts, func_192024_a, enchantDone
void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts, func_192024_a, enchantDone
boolean (NBTTagCompound): g, method_7298, addShoulderEntity, func_192027_g
boolean (CompoundTag): g, setEntityOnShoulder, method_7298, addShoulderEntity, func_192027_g
void (): dT, method_7262, dropShoulderEntities, func_192030_dh, releaseShoulderEntities
void (): dS, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh, releaseShoulderEntities
void (NBTTagCompound): k, method_7296, method_7296, func_192026_k, spawnEntityFromShoulder
void (CompoundTag): k, respawnEntityOnShoulder, method_7296, func_192026_k, spawnEntityFromShoulder
NBTTagCompound (): dX, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft
CompoundTag (): dW, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft
void (NBTTagCompound): h, method_7273, setShoulderEntityLeft, func_192029_h, setShoulderEntityLeft
void (CompoundTag): h, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, func_192029_h, setShoulderEntityLeft
NBTTagCompound (): dY, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight
CompoundTag (): dX, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight
void (NBTTagCompound): i, method_7345, setShoulderEntityRight, func_192031_i, setShoulderEntityRight
void (CompoundTag): i, setShoulderEntityRight, method_7345, setShoulderEntityRight, func_192031_i, setShoulderEntityRight
boolean (): dB, method_7295, updateInWater, func_204229_de
boolean (): dA, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de
void (): l, method_7330, updateTurtleHelmet, func_203041_m
void (): l, turtleHelmetTick, method_7330, updateTurtleHelmet, func_203041_m
SoundEffect (): ak, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed
SoundEvent (): ak, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed
void (EntityLiving): f, method_5997, attackLivingEntity, func_204804_d
void (LivingEntity): f, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (MinecraftKey): a, method_7281, incrementStat, func_195066_a
void (ResourceLocation): a, awardStat, method_7281, incrementStat, func_195066_a
void (MinecraftKey, int): a, method_7339, increaseStat, func_195067_a
void (ResourceLocation, int): a, awardStat, method_7339, increaseStat, func_195067_a
int (Collection<IRecipe<?>>): a, method_7254, unlockRecipes, func_195065_a, discoverRecipes
int (Collection<Recipe<?>>): a, awardRecipes, method_7254, unlockRecipes, func_195065_a, discoverRecipes
int (Collection<IRecipe<?>>): b, method_7333, lockRecipes, func_195069_b, undiscoverRecipes
int (Collection<Recipe<?>>): b, resetRecipes, method_7333, lockRecipes, func_195069_b, undiscoverRecipes
void (): ax, method_5790, updateSwimming, func_205343_av
void (): ax, updateSwimming, method_5790, updateSwimming, func_205343_av
boolean (BlockPosition): f, method_7326, doesNotSuffocate, func_207401_g
boolean (BlockPos): f, freeAt, method_7326, doesNotSuffocate, func_207401_g
IChatBaseComponent (): O, method_5477, getName, func_200200_C_, getDisplayName
Component (): O, getName, method_5477, getName, func_200200_C_, getDisplayName
boolean (): bj, method_5681, isSwimming, func_203007_ba, isSwimming
boolean (): bj, isSwimming, method_5681, isSwimming, func_203007_ba, isSwimming
IChatBaseComponent (): dV, method_7306, getNameAndUuid, func_208017_dF
Component (): dU, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF
IChatBaseComponent (IChatBaseComponent): c, method_7299, addTellClickEvent, func_208016_c
Component (Component): c, decorateDisplayNameComponent, method_7299, addTellClickEvent, func_208016_c
void (): dC, method_7318, updateSize, func_213832_dB
void (): dB, updatePlayerPose, method_7318, updateSize, func_213832_dB
void (SoundEffect, SoundCategory, float, float): a, method_17356, playSound, func_213823_a
void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSound, func_213823_a
void (): cF, method_16078, dropInventory, func_213337_cE
void (): cF, dropEquipment, method_16078, dropInventory, func_213337_cE
void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
void (TileEntityJigsaw): a, method_16354, openJigsawScreen, func_213826_a
void (JigsawBlockEntity): a, openJigsawBlock, method_16354, openJigsawScreen, func_213826_a
OptionalInt (ITileInventory): a, method_17355, openContainer, func_213829_a, openContainer
OptionalInt (MenuProvider): a, openMenu, method_17355, openContainer, func_213829_a, openContainer
com.mojang.datafixers.util.Either<EntityHuman$EnumBedResult, Unit> (BlockPosition): a, method_7269, trySleep, func_213819_a, sleep
com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep, func_213819_a, sleep
void (BlockPosition): e, method_18403, sleep, func_213342_e
void (BlockPos): e, startSleeping, method_18403, sleep, func_213342_e
boolean (BlockPosition, EnumDirection): b, method_19205, isBedObstructed, func_213828_b
boolean (BlockPos, Direction): b, bedBlocked, method_19205, isBedObstructed, func_213828_b
void (): dz, method_18400, wakeUp, func_213366_dy
void (): dy, stopSleeping, method_18400, wakeUp, func_213366_dy
Optional<Vec3D> (IWorldReader, BlockPosition, boolean): a, method_7288, method_7288, func_213822_a, getBed
Optional<Vec3> (LevelReader, BlockPos, boolean): a, checkBedValidRespawnPosition, method_7288, func_213822_a, getBed
void (Vec3D): e, method_6091, travel, func_213352_e
void (Vec3): e, travel, method_6091, travel, func_213352_e
void (IBlockData, Vec3D): a, method_5844, slowMovement, func_213295_a
void (BlockState, Vec3): a, makeStuckInBlock, method_5844, slowMovement, func_213295_a
float (EntityPose, EntitySize): b, method_18394, getActiveEyeHeight, func_213348_b
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b
boolean (ItemStack): e, method_18397, canPickUp, func_213365_e
boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e
EntitySize (EntityPose): a, method_18377, getDimensions, func_213305_a
EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, func_213305_a
ItemStack (ItemStack): f, method_18808, getArrowType, func_213356_f
ItemStack (ItemStack): f, getProjectile, method_18808, getArrowType, func_213356_f
ItemStack (World, ItemStack): a, method_18866, eatFood, func_213357_a
ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, func_213357_a
void (ParticleParam): a, method_16475, spawnParticles, func_213824_a
void (ParticleOptions): a, addParticlesAroundSelf, method_16475, spawnParticles, func_213824_a
boolean (PlayerModelPart): a, method_7348, isSkinOverlayVisible, func_175148_a
boolean (PlayerModelPart): a, isModelPartShown, method_7348, isPartVisible, func_175148_a
void (int, MerchantRecipeList, int, int, boolean, boolean): a, method_17354, sendTradeOffers, func_213818_a, openTrade
void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers, func_213818_a, openTrade
boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, func_223729_a
1.14.3
Names
avy
awb
net.minecraft.entity.player.PlayerEntity
Fields
PlayerInventory: bx, field_7514, field_71071_by, inventory
PlayerInventory: bx, field_7514, inventory, field_71071_by, inventory
InventoryEnderChest: by, field_7486, field_71078_a, enderChest
InventoryEnderChest: by, field_7486, enderChestInventory, field_71078_a, enderChest
Container: bA, field_7512, field_71070_bA, activeContainer
Container: bA, field_7512, container, field_71070_bA, activeContainer
FoodMetaData: bB, field_7493, field_71100_bB, foodData
FoodMetaData: bB, field_7493, hungerManager, field_71100_bB, foodData
int: bC, field_7489, field_71101_bC
int: bC, field_7489, field_7489, field_71101_bC
float: bD, field_7505, field_71107_bF
float: bD, field_7505, field_7505, field_71107_bF
float: bE, field_7483, field_71109_bG
float: bE, field_7483, field_7483, field_71109_bG
int: bF, field_7504, field_71090_bL
int: bF, field_7504, experiencePickUpDelay, field_71090_bL
double: bG, field_7524, field_71091_bM
double: bG, field_7524, field_7524, field_71091_bM
double: bH, field_7502, field_71096_bN
double: bH, field_7502, field_7502, field_71096_bN
double: bI, field_7522, field_71097_bO
double: bI, field_7522, field_7522, field_71097_bO
double: bJ, field_7500, field_71094_bP
double: bJ, field_7500, field_7500, field_71094_bP
double: bK, field_7521, field_71095_bQ
double: bK, field_7521, field_7521, field_71095_bQ
double: bL, field_7499, field_71085_bR
double: bL, field_7499, field_7499, field_71085_bR
int: e, field_7487, field_71076_b, sleepTicks
int: e, field_7487, sleepTimer, field_71076_b, sleepTicks
BlockPosition: f, field_7501, field_71077_c
BlockPosition: f, field_7501, spawnPosition, field_71077_c
boolean: g, field_7515, field_82248_d
boolean: g, field_7515, spawnForced, field_82248_d
PlayerAbilities: bN, field_7503, field_71075_bZ, abilities
PlayerAbilities: bN, field_7503, abilities, field_71075_bZ, abilities
int: bO, field_7520, field_71068_ca, expLevel
int: bO, field_7520, experienceLevel, field_71068_ca, expLevel
int: bP, field_7495, field_71067_cb, expTotal
int: bP, field_7495, totalExperience, field_71067_cb, expTotal
float: bQ, field_7510, field_71106_cc, exp
float: bQ, field_7510, experienceProgress, field_71106_cc, exp
int: bR, field_7494, field_175152_f
int: bR, field_7494, enchantmentTableSeed, field_175152_f
float: bS, field_7509, field_71102_ce
float: bS, field_7509, field_7509, field_71102_ce
int: bU, field_7508, field_82249_h
int: bU, field_7508, lastPlayedLevelUpSoundTime, field_82249_h
com.mojang.authlib.GameProfile: bV, field_7507, field_146106_i
com.mojang.authlib.GameProfile: bV, field_7507, gameProfile, field_146106_i
boolean: bW, field_7523, field_175153_bG
boolean: bW, field_7523, reducedDebugInfo, field_175153_bG
EntityFishingHook: bT, field_7513, field_71104_cf, hookedFish
EntityFishingHook: bT, field_7513, fishHook, field_71104_cf, hookedFish
DataWatcherObject<Float>: c, field_7491, field_184829_a
DataWatcherObject<Float>: c, field_7491, ABSORPTION_AMOUNT, field_184829_a
DataWatcherObject<Integer>: d, field_7511, field_184830_b
DataWatcherObject<Integer>: d, field_7511, SCORE, field_184830_b
DataWatcherObject<Byte>: bt, field_7518, field_184827_bp
DataWatcherObject<Byte>: bt, field_7518, PLAYER_MODEL_BIT_MASK, field_184827_bp
DataWatcherObject<Byte>: bu, field_7488, field_184828_bq
DataWatcherObject<Byte>: bu, field_7488, MAIN_ARM, field_184828_bq
ItemStack: bX, field_7525, field_184831_bT
ItemStack: bX, field_7525, selectedItem, field_184831_bT
ItemCooldown: bY, field_7484, field_184832_bU
ItemCooldown: bY, field_7484, itemCooldownManager, field_184832_bU
DataWatcherObject<NBTTagCompound>: bv, field_7496, field_192032_bt
DataWatcherObject<NBTTagCompound>: bv, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt
DataWatcherObject<NBTTagCompound>: bw, field_7506, field_192033_bu
DataWatcherObject<NBTTagCompound>: bw, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu
boolean: bM, field_7490, field_204230_bP
boolean: bM, field_7490, isInWater, field_204230_bP
EntitySize: bs, field_18135, field_213835_bs
EntitySize: bs, field_18135, STANDING_DIMENSIONS, field_213835_bs
Map<EntityPose, EntitySize>: b, field_18134, field_213836_b
Map<EntityPose, EntitySize>: b, field_18134, POSE_DIMENSIONS, field_213836_b
ContainerPlayer: bz, field_7498, field_71069_bz, defaultContainer
ContainerPlayer: bz, field_7498, playerContainer, field_71069_bz, defaultContainer
Constructors
Methods
void (): ck, method_6001, func_110147_ax, initAttributes
void (): cl, method_6001, initAttributes, func_110147_ax, initAttributes
void (): u_, method_5693, func_70088_a, initDatawatcher
void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): h, method_5773, func_70071_h_, tick
void (): h, method_5773, tick, func_70071_h_, tick
int (): ab, method_5741, func_82145_z
int (): ab, method_5741, getMaxPortalTime, func_82145_z
int (): aW, method_5806, func_82147_ab
int (): aX, method_5806, getDefaultPortalCooldown, func_82147_ab
boolean (): cV, method_6062, func_70610_aX, isFrozen
boolean (): cW, method_6062, cannotMove, func_70610_aX, isFrozen
void (): t_, method_7346, func_71053_j, closeInventory
void (): t_, method_7346, closeContainer, func_71053_j, closeInventory
void (): aM, method_5842, func_70098_U, passengerTick
void (): aN, method_5842, tickRiding, func_70098_U, passengerTick
void (): db, method_6023, func_70626_be, doTick
void (): dc, method_6023, tickNewAi, func_70626_be, doTick
void (): k, method_6007, func_70636_d, movementTick
void (): k, method_6007, tickMovement, func_70636_d, movementTick
void (Entity): c, method_7341, func_71044_o
void (Entity): c, method_7341, collideWithEntity, func_71044_o
int (): dC, method_7272, func_71037_bA, getScore
int (): dD, method_7272, getScore, func_71037_bA, getScore
void (int): q, method_7320, func_85040_s, setScore
void (int): r, method_7320, setScore, func_85040_s, setScore
void (int): r, method_7285, func_85039_t, addScore
void (int): s, method_7285, addScore, func_85039_t, addScore
void (DamageSource): a, method_6078, func_70645_a, die
void (DamageSource): a, method_6078, onDeath, func_70645_a, die
EntityItem (boolean): n, method_7290, func_71040_bB
EntityItem (boolean): n, method_7290, dropSelectedItem, func_71040_bB
EntityItem (ItemStack, boolean): a, method_7328, func_71019_a, drop
EntityItem (ItemStack, boolean): a, method_7328, dropItem, func_71019_a, drop
EntityItem (ItemStack, boolean, boolean): a, method_7329, func_146097_a
EntityItem (ItemStack, boolean, boolean): a, method_7329, dropItem, func_146097_a
void (NBTTagCompound): a, method_5749, func_70037_a
void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a
boolean (DamageSource, float): a, method_5643, func_70097_a, damageEntity
boolean (DamageSource, float): a, method_5643, damage, func_70097_a, damageEntity
boolean (EntityHuman): a, method_7256, func_96122_a
boolean (EntityHuman): a, method_7256, shouldDamagePlayer, func_96122_a
void (float): m, method_6105, func_70675_k, damageArmor
void (float): m, method_6105, damageArmor, func_70675_k, damageArmor
void (DamageSource, float): d, method_6074, func_70665_d, damageEntity0
void (DamageSource, float): d, method_6074, applyDamage, func_70665_d, damageEntity0
void (TileEntitySign): a, method_7311, func_175141_a, openSign
void (TileEntitySign): a, method_7311, openEditSignScreen, func_175141_a, openSign
double (): aN, method_5678, func_70033_W
double (): aO, method_5678, getHeightOffset, func_70033_W
void (Entity): f, method_7324, func_71059_n, attack
void (Entity): f, method_7324, attack, func_71059_n, attack
void (Entity): a, method_7277, func_71009_b
void (Entity): a, method_7277, addCritParticles, func_71009_b
void (Entity): b, method_7304, func_71047_c
void (Entity): b, method_7304, addEnchantedHitParticles, func_71047_c
void (): Y, method_5650, func_70106_y, die
void (): Y, method_5650, remove, func_70106_y, die
com.mojang.authlib.GameProfile (): dH, method_7334, func_146103_bH, getProfile
com.mojang.authlib.GameProfile (): dI, method_7334, getGameProfile, func_146103_bH, getProfile
void (boolean, boolean, boolean): a, method_7358, func_70999_a, wakeup
void (boolean, boolean, boolean): a, method_7358, wakeUp, func_70999_a, wakeup
boolean (): dI, method_7276, func_71026_bH, isDeeplySleeping
boolean (): dJ, method_7276, isSleepingLongEnough, func_71026_bH, isDeeplySleeping
BlockPosition (): dK, method_7280, func_180470_cg, getBed
BlockPosition (): dL, method_7280, getSpawnPosition, func_180470_cg, getBed
boolean (): dL, method_7258, func_82245_bX, isRespawnForced
boolean (): dM, method_7258, isSpawnForced, func_82245_bX, isRespawnForced
void (BlockPosition, boolean): b, method_7289, func_180473_a, setRespawnPosition
void (BlockPosition, boolean): b, method_7289, setPlayerSpawn, func_180473_a, setRespawnPosition
void (Statistic<?>): b, method_7259, func_71029_a
void (Statistic<?>): b, method_7259, incrementStat, func_71029_a
void (Statistic<?>, int): a, method_7342, func_71064_a
void (Statistic<?>, int): a, method_7342, increaseStat, func_71064_a
void (Statistic<?>): a, method_7266, func_175145_a
void (Statistic<?>): a, method_7266, resetStat, func_175145_a
void (): cX, method_6043, func_70664_aZ, jump
void (): cY, method_6043, jump, func_70664_aZ, jump
float (): da, method_6029, func_70689_ay
float (): db, method_6029, getMovementSpeed, func_70689_ay
void (double, double, double): l, method_7282, func_71000_j, checkMovement
void (double, double, double): l, method_7282, method_7282, func_71000_j, checkMovement
void (double, double, double): m, method_7260, func_71015_k
void (double, double, double): m, method_7260, method_7260, func_71015_k
void (float, float): b, method_5747, func_180430_e
void (float, float): b, method_5747, handleFallDamage, func_180430_e
void (): ay, method_5746, func_71061_d_
void (): az, method_5746, onSwimmingStart, func_71061_d_
void (EntityLiving): b, method_5874, func_70074_a
void (EntityLiving): b, method_5874, onKilledOther, func_70074_a
void (int): d, method_7255, func_195068_e, giveExp
void (int): d, method_7255, addExperience, func_195068_e, giveExp
int (): dM, method_7278, func_175138_ci
int (): dN, method_7278, getEnchantmentTableSeed, func_175138_ci
void (int): c, method_7316, func_82242_a, levelDown
void (int): c, method_7316, addExperienceLevels, func_82242_a, levelDown
int (): dN, method_7349, func_71050_bK, getExpToLevel
int (): dO, method_7349, getNextLevelExperience, func_71050_bK, getExpToLevel
void (float): r, method_7322, func_71020_j, applyExhaustion
void (float): r, method_7322, addExhaustion, func_71020_j, applyExhaustion
FoodMetaData (): dO, method_7344, func_71024_bL, getFoodData
FoodMetaData (): dP, method_7344, getHungerManager, func_71024_bL, getFoodData
boolean (boolean): p, method_7332, func_71043_e
boolean (boolean): p, method_7332, canConsume, func_71043_e
boolean (): dP, method_7317, func_70996_bM
boolean (): dQ, method_7317, canFoodHeal, func_70996_bM
boolean (): dQ, method_7294, func_175142_cm
boolean (): dR, method_7294, canModifyWorld, func_175142_cm
boolean (BlockPosition, EnumDirection, ItemStack): a, method_7343, func_175151_a
boolean (BlockPosition, EnumDirection, ItemStack): a, method_7343, canPlaceOn, func_175151_a
int (EntityHuman): d, method_6110, func_70693_a, getExpValue
int (EntityHuman): d, method_6110, getCurrentExperience, func_70693_a, getExpValue
boolean (): cp, method_6071, func_70684_aJ, alwaysGivesExp
boolean (): cq, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp
boolean (): ao, method_5658, func_70041_e_, playStepSound
boolean (): ap, method_5658, canClimb, func_70041_e_, playStepSound
void (): r, method_7355, func_71016_p, updateAbilities
void (): r, method_7355, sendAbilitiesUpdate, func_71016_p, updateAbilities
String (): bC, method_5820, func_195047_I_, getName
String (): bD, method_5820, getEntityName, func_195047_I_, getName
InventoryEnderChest (): dR, method_7274, func_71005_bN, getEnderChest
InventoryEnderChest (): dS, method_7274, getEnderChestInventory, func_71005_bN, getEnderChest
boolean (): t, method_7325, func_175149_v, isSpectator
boolean (): t, method_7325, isSpectator, func_175149_v, isSpectator
boolean (): bD, method_5675, func_96092_aw
boolean (): bE, method_5675, canFly, func_96092_aw
Scoreboard (): dT, method_7327, func_96123_co, getScoreboard
Scoreboard (): dU, method_7327, getScoreboard, func_96123_co, getScoreboard
IChatBaseComponent (): d, method_5476, func_145748_c_, getScoreboardDisplayName
IChatBaseComponent (): d, method_5476, getDisplayName, func_145748_c_, getScoreboardDisplayName
void (float): q, method_6073, func_110149_m, setAbsorptionHearts
void (float): q, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts
float (): df, method_6067, func_110139_bj, getAbsorptionHearts
float (): dg, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts
UUID (com.mojang.authlib.GameProfile): a, method_7271, func_146094_a
UUID (com.mojang.authlib.GameProfile): a, method_7271, getUuidFromProfile, func_146094_a
UUID (String): c, method_7310, func_175147_b, getOfflineUUID
UUID (String): c, method_7310, getOfflinePlayerUuid, func_175147_b, getOfflineUUID
boolean (int, ItemStack): a_, method_5758, func_174820_d
boolean (int, ItemStack): a_, method_5758, equip, func_174820_d
void (byte): a, method_5711, func_70103_a
void (byte): a, method_5711, handleStatus, func_70103_a
void (): X, method_5823, func_70065_x
void (): X, method_5823, afterSpawn, func_70065_x
void (): dF, method_7331, func_71004_bE
void (): dG, method_7331, requestRespawn, func_71004_bE
boolean (): dG, method_7340, func_175144_cb
boolean (): dH, method_7340, isMainPlayer, func_175144_cb
int (): dJ, method_7297, func_71060_bI
int (): dK, method_7297, getSleepTimer, func_71060_bI
boolean (): bG, method_5733, func_94059_bO
boolean (): bH, method_5733, shouldRenderName, func_94059_bO
boolean (EntityHuman): c, method_5756, func_98034_c
boolean (EntityHuman): c, method_5756, canSeePlayer, func_98034_c
boolean (): dV, method_7302, func_175140_cp
boolean (): dW, method_7302, getReducedDebugInfo, func_175140_cp
void (boolean): q, method_7268, func_175150_k
void (boolean): q, method_7268, setReducedDebugInfo, func_175150_k
ItemCooldown (): g, method_7265, func_184815_l
ItemCooldown (): g, method_7265, createCooldownManager, func_184815_l
void (): n, method_7313, func_184820_o
void (): n, method_7313, method_7313, func_184820_o
SoundEffect (): ah, method_5737, func_184184_Z, getSoundSwim
SoundEffect (): ai, method_5737, getSwimSound, func_184184_Z, getSoundSwim
SoundEffect (): ai, method_5625, func_184181_aa, getSoundSplash
SoundEffect (): aj, method_5625, getSplashSound, func_184181_aa, getSoundSplash
void (SoundEffect, float, float): a, method_5783, func_184185_a
void (SoundEffect, float, float): a, method_5783, playSound, func_184185_a
SoundCategory (): cb, method_5634, func_184176_by, getSoundCategory
SoundCategory (): cc, method_5634, getSoundCategory, func_184176_by, getSoundCategory
SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath
SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath
float (IBlockData): b, method_7351, func_184813_a
float (IBlockData): b, method_7351, getBlockBreakingSpeed, func_184813_a
boolean (IBlockData): c, method_7305, func_184823_b, hasBlock
boolean (IBlockData): c, method_7305, isUsingEffectiveTool, func_184823_b, hasBlock
void (float): n, method_6056, func_184590_k, damageShield
void (float): n, method_6056, damageShield, func_184590_k, damageShield
void (CommandBlockListenerAbstract): a, method_7257, func_184809_a
void (CommandBlockListenerAbstract): a, method_7257, openCommandBlockMinecartScreen, func_184809_a
void (TileEntityCommand): a, method_7323, func_184824_a
void (TileEntityCommand): a, method_7323, openCommandBlockScreen, func_184824_a
void (ItemStack, EnumHand): a, method_7315, func_184814_a
void (ItemStack, EnumHand): a, method_7315, openEditBookScreen, func_184814_a
void (): j, method_5848, func_184210_p, stopRiding
void (): j, method_5848, stopRiding, func_184210_p, stopRiding
void (): dE, method_7263, func_184810_cG
void (): dF, method_7263, method_7263, func_184810_cG
SoundEffect (int): n, method_6041, func_184588_d, getSoundFall
SoundEffect (int): o, method_6041, getFallSound, func_184588_d, getSoundFall
ItemStack (EnumItemSlot): b, method_6118, func_184582_a, getEquipment
ItemStack (EnumItemSlot): b, method_6118, getEquippedStack, func_184582_a, getEquipment
void (EnumItemSlot, ItemStack): a, method_5673, func_184201_a, setSlot
void (EnumItemSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a, setSlot
Iterable<ItemStack> (): aY, method_5877, func_184214_aD
Iterable<ItemStack> (): aZ, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): aZ, method_5661, func_184193_aE, getArmorItems
Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE, getArmorItems
boolean (): u, method_7337, func_184812_l_, isCreative
boolean (): u, method_7337, isCreative, func_184812_l_, isCreative
EnumMainHand (): dh, method_6068, func_184591_cq, getMainHand
EnumMainHand (): di, method_6068, getMainArm, func_184591_cq, getMainHand
void (EnumMainHand): a, method_7283, func_184819_a
void (EnumMainHand): a, method_7283, setMainArm, func_184819_a
float (): dY, method_7279, func_184818_cX
float (): dZ, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
float (float): s, method_7261, func_184825_o
float (float): s, method_7261, getAttackCooldownProgress, func_184825_o
void (): dZ, method_7350, func_184821_cY
void (): ea, method_7350, resetLastAttackedTicks, func_184821_cY
ItemCooldown (): ea, method_7357, func_184811_cZ, getCooldownTracker
ItemCooldown (): eb, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker
float (): eb, method_7292, func_184817_da
float (): ec, method_7292, getLuck, func_184817_da
void (TileEntityStructure): a, method_7303, func_189807_a
void (TileEntityStructure): a, method_7303, openStructureBlockScreen, func_189807_a
void (EnumGamemode): a, method_7336, func_71033_a
void (EnumGamemode): a, method_7336, setGameMode, func_71033_a
boolean (): ec, method_7338, func_195070_dx, isCreativeAndOp
boolean (): ed, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp
int (): cc, method_5676, func_190531_bD, getMaxFireTicks
int (): cd, method_5676, getBurningDuration, func_190531_bD, getMaxFireTicks
void (): dD, method_7293, func_190776_cN, removeCursedItems
void (): dE, method_7293, vanishCursedItems, func_190776_cN, removeCursedItems
void (EntityLiving): d, method_6090, func_190629_c, shieldBlock
void (EntityLiving): d, method_6090, takeShieldHit, func_190629_c, shieldBlock
void (EntityHorseAbstract, IInventory): a, method_7291, func_184826_a, openHorseInventory
void (EntityHorseAbstract, IInventory): a, method_7291, openHorseInventory, func_184826_a, openHorseInventory
EnumInteractionResult (Entity, EnumHand): a, method_7287, func_190775_a
EnumInteractionResult (Entity, EnumHand): a, method_7287, interact, func_190775_a
void (boolean): o, method_7284, func_190777_m
void (boolean): o, method_7284, disableShield, func_190777_m
boolean (BlockPosition, EnumDirection): a, method_7264, func_190774_a
boolean (BlockPosition, EnumDirection): a, method_7264, isWithinSleepingRange, func_190774_a
void (IChatBaseComponent, boolean): a, method_7353, func_146105_b
void (IChatBaseComponent, boolean): a, method_7353, addChatMessage, func_146105_b
boolean (ItemStack): g, method_7270, func_191521_c
boolean (ItemStack): g, method_7270, giveItemStack, func_191521_c
void (NBTTagCompound): j, method_7267, func_192028_j
void (NBTTagCompound): j, method_7267, updateShoulderEntity, func_192028_j
SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt
SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt
void (MinecraftKey[]): a, method_7335, func_193102_a
void (MinecraftKey[]): a, method_7335, unlockRecipes, func_193102_a
void (ItemStack, int): a, method_7286, func_192024_a, enchantDone
void (ItemStack, int): a, method_7286, applyEnchantmentCosts, func_192024_a, enchantDone
boolean (NBTTagCompound): g, method_7298, func_192027_g
boolean (NBTTagCompound): g, method_7298, addShoulderEntity, func_192027_g
void (): dS, method_7262, func_192030_dh, releaseShoulderEntities
void (): dT, method_7262, dropShoulderEntities, func_192030_dh, releaseShoulderEntities
void (NBTTagCompound): k, method_7296, func_192026_k, spawnEntityFromShoulder
void (NBTTagCompound): k, method_7296, method_7296, func_192026_k, spawnEntityFromShoulder
NBTTagCompound (): dW, method_7356, func_192023_dk, getShoulderEntityLeft
NBTTagCompound (): dX, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft
void (NBTTagCompound): h, method_7273, func_192029_h, setShoulderEntityLeft
void (NBTTagCompound): h, method_7273, setShoulderEntityLeft, func_192029_h, setShoulderEntityLeft
NBTTagCompound (): dX, method_7308, func_192025_dl, getShoulderEntityRight
NBTTagCompound (): dY, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight
void (NBTTagCompound): i, method_7345, func_192031_i, setShoulderEntityRight
void (NBTTagCompound): i, method_7345, setShoulderEntityRight, func_192031_i, setShoulderEntityRight
boolean (): dA, method_7295, func_204229_de
boolean (): dB, method_7295, updateInWater, func_204229_de
void (): l, method_7330, func_203041_m
void (): l, method_7330, updateTurtleHelmet, func_203041_m
SoundEffect (): aj, method_5672, func_204208_ah, getSoundSplashHighSpeed
SoundEffect (): ak, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed
void (EntityLiving): f, method_5997, func_204804_d
void (EntityLiving): f, method_5997, attackLivingEntity, func_204804_d
void (MinecraftKey): a, method_7281, func_195066_a
void (MinecraftKey): a, method_7281, incrementStat, func_195066_a
void (MinecraftKey, int): a, method_7339, func_195067_a
void (MinecraftKey, int): a, method_7339, increaseStat, func_195067_a
int (Collection<IRecipe<?>>): a, method_7254, func_195065_a, discoverRecipes
int (Collection<IRecipe<?>>): a, method_7254, unlockRecipes, func_195065_a, discoverRecipes
int (Collection<IRecipe<?>>): b, method_7333, func_195069_b, undiscoverRecipes
int (Collection<IRecipe<?>>): b, method_7333, lockRecipes, func_195069_b, undiscoverRecipes
void (): aw, method_5790, func_205343_av
void (): ax, method_5790, updateSwimming, func_205343_av
boolean (BlockPosition): f, method_7326, func_207401_g
boolean (BlockPosition): f, method_7326, doesNotSuffocate, func_207401_g
IChatBaseComponent (): O, method_5477, func_200200_C_, getDisplayName
IChatBaseComponent (): O, method_5477, getName, func_200200_C_, getDisplayName
boolean (): bi, method_5681, func_203007_ba, isSwimming
boolean (): bj, method_5681, isSwimming, func_203007_ba, isSwimming
IChatBaseComponent (): dU, method_7306, func_208017_dF
IChatBaseComponent (): dV, method_7306, getNameAndUuid, func_208017_dF
IChatBaseComponent (IChatBaseComponent): c, method_7299, func_208016_c
IChatBaseComponent (IChatBaseComponent): c, method_7299, addTellClickEvent, func_208016_c
void (): dB, method_7318, func_213832_dB
void (): dC, method_7318, updateSize, func_213832_dB
void (SoundEffect, SoundCategory, float, float): a, method_17356, func_213823_a
void (SoundEffect, SoundCategory, float, float): a, method_17356, playSound, func_213823_a
void (): cE, method_16078, func_213337_cE
void (): cF, method_16078, dropInventory, func_213337_cE
void (NBTTagCompound): b, method_5652, func_213281_b
void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b
void (TileEntityJigsaw): a, method_16354, func_213826_a
void (TileEntityJigsaw): a, method_16354, openJigsawScreen, func_213826_a
OptionalInt (ITileInventory): a, method_17355, func_213829_a, openContainer
OptionalInt (ITileInventory): a, method_17355, openContainer, func_213829_a, openContainer
void (int, MerchantRecipeList, int, int, boolean): a, method_17354, func_213818_a, openTrade
com.mojang.datafixers.util.Either<EntityHuman$EnumBedResult, Unit> (BlockPosition): a, method_7269, func_213819_a, sleep
com.mojang.datafixers.util.Either<EntityHuman$EnumBedResult, Unit> (BlockPosition): a, method_7269, trySleep, func_213819_a, sleep
void (BlockPosition): e, method_18403, func_213342_e
void (BlockPosition): e, method_18403, sleep, func_213342_e
boolean (BlockPosition, EnumDirection): b, method_19205, func_213828_b
boolean (BlockPosition, EnumDirection): b, method_19205, isBedObstructed, func_213828_b
void (): dy, method_18400, func_213366_dy
void (): dz, method_18400, wakeUp, func_213366_dy
Optional<Vec3D> (IWorldReader, BlockPosition, boolean): a, method_7288, func_213822_a, getBed
Optional<Vec3D> (IWorldReader, BlockPosition, boolean): a, method_7288, method_7288, func_213822_a, getBed
void (Vec3D): e, method_6091, func_213352_e
void (Vec3D): e, method_6091, travel, func_213352_e
void (IBlockData, Vec3D): a, method_5844, func_213295_a
void (IBlockData, Vec3D): a, method_5844, slowMovement, func_213295_a
float (EntityPose, EntitySize): b, method_18394, func_213348_b
float (EntityPose, EntitySize): b, method_18394, getActiveEyeHeight, func_213348_b
boolean (ItemStack): e, method_18397, func_213365_e
boolean (ItemStack): e, method_18397, canPickUp, func_213365_e
EntitySize (EntityPose): a, method_18377, func_213305_a
EntitySize (EntityPose): a, method_18377, getDimensions, func_213305_a
ItemStack (ItemStack): f, method_18808, func_213356_f
ItemStack (ItemStack): f, method_18808, getArrowType, func_213356_f
ItemStack (World, ItemStack): a, method_18866, func_213357_a
ItemStack (World, ItemStack): a, method_18866, eatFood, func_213357_a
void (ParticleParam): a, method_16475, func_213824_a
void (ParticleParam): a, method_16475, spawnParticles, func_213824_a
boolean (PlayerModelPart): a, method_7348, func_175148_a
boolean (PlayerModelPart): a, method_7348, isSkinOverlayVisible, func_175148_a
void (int, MerchantRecipeList, int, int, boolean, boolean): a, method_17354, sendTradeOffers, func_213818_a, openTrade
1.14.2
Names
Fields
Constructors
Methods
void (double, double, double): k, method_7282, func_71000_j, checkMovement
void (double, double, double): l, method_7282, func_71000_j, checkMovement
void (double, double, double): l, method_7260, func_71015_k
void (double, double, double): m, method_7260, func_71015_k
void (EntityLiving): d, method_6090, func_190629_c
void (EntityLiving): d, method_6090, func_190629_c, shieldBlock
1.14.1
Names
avx
avy
Fields
Constructors
Methods
1.14
Names
aog
avx
net.minecraft.class_1657
net.minecraft.entity.player.EntityPlayer
net.minecraft.entity.player.PlayerEntity
net.minecraft.server.v1_13_R2.EntityHuman
net.minecraft.server.v1_14_R1.EntityHuman
Fields
PlayerInventory: bB, field_71071_by, inventory
PlayerInventory: bx, field_7514, field_71071_by, inventory
InventoryEnderChest: bC, field_71078_a, enderChest
InventoryEnderChest: by, field_7486, field_71078_a, enderChest
Container: bD, field_71069_bz, defaultContainer
Container: bE, field_71070_bA, activeContainer
Container: bA, field_7512, field_71070_bA, activeContainer
FoodMetaData: bF, field_71100_bB, foodData
FoodMetaData: bB, field_7493, field_71100_bB, foodData
int: bG, field_71101_bC
int: bC, field_7489, field_71101_bC
float: bH, field_71107_bF
float: bD, field_7505, field_71107_bF
float: bI, field_71109_bG
float: bE, field_7483, field_71109_bG
int: bJ, field_71090_bL
int: bF, field_7504, field_71090_bL
double: bK, field_71091_bM
double: bG, field_7524, field_71091_bM
double: bL, field_71096_bN
double: bH, field_7502, field_71096_bN
double: bM, field_71097_bO
double: bI, field_7522, field_71097_bO
double: bN, field_71094_bP
double: bJ, field_7500, field_71094_bP
double: bO, field_71095_bQ
double: bK, field_7521, field_71095_bQ
double: bP, field_71085_bR
double: bL, field_7499, field_71085_bR
boolean: bQ, field_71083_bS, sleeping
BlockPosition: bR, field_71081_bT, bedPosition
int: c, field_71076_b, sleepTicks
int: e, field_7487, field_71076_b, sleepTicks
float: bS, field_71079_bU
float: bT, field_71089_bV
BlockPosition: e, field_71077_c
BlockPosition: f, field_7501, field_71077_c
boolean: f, field_82248_d
boolean: g, field_7515, field_82248_d
PlayerAbilities: bV, field_71075_bZ, abilities
PlayerAbilities: bN, field_7503, field_71075_bZ, abilities
int: bW, field_71068_ca, expLevel
int: bO, field_7520, field_71068_ca, expLevel
int: bX, field_71067_cb, expTotal
int: bP, field_7495, field_71067_cb, expTotal
float: bY, field_71106_cc, exp
float: bQ, field_7510, field_71106_cc, exp
int: bZ, field_175152_f
int: bR, field_7494, field_175152_f
float: ca, field_71102_ce
float: bS, field_7509, field_71102_ce
int: g, field_82249_h
int: bU, field_7508, field_82249_h
com.mojang.authlib.GameProfile: h, field_146106_i
com.mojang.authlib.GameProfile: bV, field_7507, field_146106_i
boolean: cc, field_175153_bG
boolean: bW, field_7523, field_175153_bG
EntityFishingHook: cb, field_71104_cf, hookedFish
EntityFishingHook: bT, field_7513, field_71104_cf, hookedFish
float: cE, field_71082_cx
DataWatcherObject<Float>: a, field_184829_a
DataWatcherObject<Float>: c, field_7491, field_184829_a
DataWatcherObject<Integer>: b, field_184830_b
DataWatcherObject<Integer>: d, field_7511, field_184830_b
DataWatcherObject<Byte>: bx, field_184827_bp
DataWatcherObject<Byte>: bt, field_7518, field_184827_bp
DataWatcherObject<Byte>: by, field_184828_bq
DataWatcherObject<Byte>: bu, field_7488, field_184828_bq
ItemStack: cd, field_184831_bT
ItemStack: bX, field_7525, field_184831_bT
ItemCooldown: ce, field_184832_bU
ItemCooldown: bY, field_7484, field_184832_bU
DataWatcherObject<NBTTagCompound>: bz, field_192032_bt
DataWatcherObject<NBTTagCompound>: bv, field_7496, field_192032_bt
DataWatcherObject<NBTTagCompound>: bA, field_192033_bu
DataWatcherObject<NBTTagCompound>: bw, field_7506, field_192033_bu
boolean: d, field_203042_d
boolean: bU, field_204230_bP
boolean: bM, field_7490, field_204230_bP
EntitySize: bs, field_18135, field_213835_bs
Map<EntityPose, EntitySize>: b, field_18134, field_213836_b
ContainerPlayer: bz, field_7498, field_71069_bz, defaultContainer
Constructors
Methods
void (): bZ, func_110147_ax, initAttributes
void (): ck, method_6001, func_110147_ax, initAttributes
void (): x_, func_70088_a
void (): u_, method_5693, func_70088_a, initDatawatcher
void (): R_, func_70071_h_, tick
void (): h, method_5773, func_70071_h_, tick
int (): X, func_82145_z
int (): ab, method_5741, func_82145_z
int (): aQ, func_82147_ab
int (): aW, method_5806, func_82147_ab
boolean (): cF, func_70610_aX, isFrozen
boolean (): cV, method_6062, func_70610_aX, isFrozen
void (): w_, func_71053_j, closeInventory
void (): t_, method_7346, func_71053_j, closeInventory
void (): aH, func_70098_U
void (): aM, method_5842, func_70098_U, passengerTick
void (): cM, func_70626_be, doTick
void (): db, method_6023, func_70626_be, doTick
void (): k, func_70636_d, movementTick
void (): k, method_6007, func_70636_d, movementTick
void (Entity): c, func_71044_o
void (Entity): c, method_7341, func_71044_o
int (): di, func_71037_bA, getScore
int (): dC, method_7272, func_71037_bA, getScore
void (int): p, func_85040_s, setScore
void (int): q, method_7320, func_85040_s, setScore
void (int): q, func_85039_t, addScore
void (int): r, method_7285, func_85039_t, addScore
void (DamageSource): a, func_70645_a, die
void (DamageSource): a, method_6078, func_70645_a, die
EntityItem (boolean): a, func_71040_bB
EntityItem (boolean): n, method_7290, func_71040_bB
EntityItem (ItemStack, boolean): a, func_71019_a, drop
EntityItem (ItemStack, boolean): a, method_7328, func_71019_a, drop
EntityItem (ItemStack, boolean, boolean): a, func_146097_a
EntityItem (ItemStack, boolean, boolean): a, method_7329, func_146097_a
void (NBTTagCompound): a, func_70037_a
void (NBTTagCompound): a, method_5749, func_70037_a
void (NBTTagCompound): b, func_70014_b
boolean (DamageSource, float): a, func_70097_a, damageEntity
boolean (DamageSource, float): a, method_5643, func_70097_a, damageEntity
boolean (EntityHuman): a, func_96122_a
boolean (EntityHuman): a, method_7256, func_96122_a
void (float): m, func_70675_k, damageArmor
void (float): m, method_6105, func_70675_k, damageArmor
float (): dk, func_82243_bO
void (DamageSource, float): d, func_70665_d, damageEntity0
void (DamageSource, float): d, method_6074, func_70665_d, damageEntity0
void (TileEntitySign): a, func_175141_a, openSign
void (TileEntitySign): a, method_7311, func_175141_a, openSign
void (IMerchant): a, func_180472_a, openTrade
void (IInventory): a, func_71007_a, openContainer
void (ITileEntityContainer): a, func_180468_a, openTileEntity
double (): aI, func_70033_W
double (): aN, method_5678, func_70033_W
void (Entity): f, func_71059_n, attack
void (Entity): f, method_7324, func_71059_n, attack
void (Entity): a, func_71009_b
void (Entity): a, method_7277, func_71009_b
void (Entity): b, func_71047_c
void (Entity): b, method_7304, func_71047_c
void (): V, func_70106_y, die
void (): Y, method_5650, func_70106_y, die
boolean (): aG, func_70094_T, inBlock
com.mojang.authlib.GameProfile (): do, func_146103_bH, getProfile
com.mojang.authlib.GameProfile (): dH, method_7334, func_146103_bH, getProfile
EntityHuman$EnumBedResult (BlockPosition): a, func_180469_a
void (EnumDirection): a, func_175139_a
void (boolean, boolean, boolean): a, func_70999_a
void (boolean, boolean, boolean): a, method_7358, func_70999_a, wakeup
boolean (): p, func_175143_p
boolean (): cL, func_70608_bn, isSleeping
boolean (): dq, func_71026_bH, isDeeplySleeping
boolean (): dI, method_7276, func_71026_bH, isDeeplySleeping
BlockPosition (): ds, func_180470_cg, getBed
BlockPosition (): dK, method_7280, func_180470_cg, getBed
boolean (): dt, func_82245_bX, isRespawnForced
boolean (): dL, method_7258, func_82245_bX, isRespawnForced
void (BlockPosition, boolean): b, func_180473_a, setRespawnPosition
void (BlockPosition, boolean): b, method_7289, func_180473_a, setRespawnPosition
void (Statistic<?>): b, func_71029_a
void (Statistic<?>): b, method_7259, func_71029_a
void (Statistic<?>, int): a, func_71064_a
void (Statistic<?>, int): a, method_7342, func_71064_a
void (Statistic<?>): a, func_175145_a
void (Statistic<?>): a, method_7266, func_175145_a
void (): cH, func_70664_aZ
void (): cX, method_6043, func_70664_aZ, jump
float (): cK, func_70689_ay
float (): da, method_6029, func_70689_ay
void (double, double, double): k, func_71000_j, checkMovement
void (double, double, double): k, method_7282, func_71000_j, checkMovement
void (double, double, double): l, func_71015_k
void (double, double, double): l, method_7260, func_71015_k
void (float, float): c, func_180430_e
void (float, float): b, method_5747, func_180430_e
void (): au, func_71061_d_
void (): ay, method_5746, func_71061_d_
void (EntityLiving): b, func_70074_a
void (EntityLiving): b, method_5874, func_70074_a
void (): bh, func_70110_aj
void (int): d, func_195068_e, giveExp
void (int): d, method_7255, func_195068_e, giveExp
int (): du, func_175138_ci
int (): dM, method_7278, func_175138_ci
void (int): c, func_82242_a, levelDown
void (int): c, method_7316, func_82242_a, levelDown
int (): dv, func_71050_bK, getExpToLevel
int (): dN, method_7349, func_71050_bK, getExpToLevel
void (float): a, func_71020_j, applyExhaustion
void (float): r, method_7322, func_71020_j, applyExhaustion
FoodMetaData (): dw, func_71024_bL, getFoodData
FoodMetaData (): dO, method_7344, func_71024_bL, getFoodData
boolean (boolean): q, func_71043_e
boolean (boolean): p, method_7332, func_71043_e
boolean (): dx, func_70996_bM
boolean (): dP, method_7317, func_70996_bM
boolean (): dy, func_175142_cm
boolean (): dQ, method_7294, func_175142_cm
boolean (BlockPosition, EnumDirection, ItemStack): a, func_175151_a
boolean (BlockPosition, EnumDirection, ItemStack): a, method_7343, func_175151_a
int (EntityHuman): b, func_70693_a, getExpValue
int (EntityHuman): d, method_6110, func_70693_a, getExpValue
boolean (): cd, func_70684_aJ, alwaysGivesExp
boolean (): cp, method_6071, func_70684_aJ, alwaysGivesExp
boolean (): ak, func_70041_e_, playStepSound
boolean (): ao, method_5658, func_70041_e_, playStepSound
void (): r, func_71016_p, updateAbilities
void (): r, method_7355, func_71016_p, updateAbilities
String (): bv, func_195047_I_, getName
String (): bC, method_5820, func_195047_I_, getName
InventoryEnderChest (): dz, func_71005_bN, getEnderChest
InventoryEnderChest (): dR, method_7274, func_71005_bN, getEnderChest
boolean (): t, func_175149_v, isSpectator
boolean (): t, method_7325, func_175149_v, isSpectator
boolean (): bw, func_96092_aw
boolean (): bD, method_5675, func_96092_aw
Scoreboard (): dB, func_96123_co, getScoreboard
Scoreboard (): dT, method_7327, func_96123_co, getScoreboard
IChatBaseComponent (): O, func_145748_c_, getScoreboardDisplayName
IChatBaseComponent (): d, method_5476, func_145748_c_, getScoreboardDisplayName
float (): bF, func_70047_e, getHeadHeight
void (float): q, func_110149_m, setAbsorptionHearts
void (float): q, method_6073, func_110149_m, setAbsorptionHearts
float (): cQ, func_110139_bj, getAbsorptionHearts
float (): df, method_6067, func_110139_bj, getAbsorptionHearts
UUID (com.mojang.authlib.GameProfile): a, func_146094_a
UUID (com.mojang.authlib.GameProfile): a, method_7271, func_146094_a
UUID (String): c, func_175147_b, getOfflineUUID
UUID (String): c, method_7310, func_175147_b, getOfflineUUID
boolean (ChestLock): a, func_175146_a
boolean (int, ItemStack): c, func_174820_d
boolean (int, ItemStack): a_, method_5758, func_174820_d
void (byte): a, func_70103_a
void (byte): a, method_5711, func_70103_a
void (): U, func_70065_x
void (): X, method_5823, func_70065_x
void (): dm, func_71004_bE
void (): dF, method_7331, func_71004_bE
boolean (): dn, func_175144_cb
boolean (): dG, method_7340, func_175144_cb
float (): dp, func_71051_bG
int (): dr, func_71060_bI
int (): dJ, method_7297, func_71060_bI
boolean (): bz, func_94059_bO
boolean (): bG, method_5733, func_94059_bO
boolean (EntityHuman): e, func_98034_c
boolean (EntityHuman): c, method_5756, func_98034_c
boolean (EnumPlayerModelParts): a, func_175148_a
boolean (): dD, func_175140_cp
boolean (): dV, method_7302, func_175140_cp
void (boolean): r, func_175150_k
void (boolean): q, method_7268, func_175150_k
ItemCooldown (): g, func_184815_l
ItemCooldown (): g, method_7265, func_184815_l
void (): o, func_184820_o
void (): n, method_7313, func_184820_o
void (): dh, func_184808_cD
SoundEffect (): ad, func_184184_Z
SoundEffect (): ah, method_5737, func_184184_Z, getSoundSwim
SoundEffect (): ae, func_184181_aa
SoundEffect (): ai, method_5625, func_184181_aa, getSoundSplash
void (SoundEffect, float, float): a, func_184185_a
void (SoundEffect, float, float): a, method_5783, func_184185_a
SoundCategory (): bV, func_184176_by
SoundCategory (): cb, method_5634, func_184176_by, getSoundCategory
SoundEffect (): cs, func_184615_bR
SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath
ItemStack (EntityItem): a, func_184816_a
float (IBlockData): b, func_184813_a
float (IBlockData): b, method_7351, func_184813_a
boolean (IBlockData): c, func_184823_b, hasBlock
boolean (IBlockData): c, method_7305, func_184823_b, hasBlock
void (float): n, func_184590_k, damageShield
void (float): n, method_6056, func_184590_k, damageShield
void (CommandBlockListenerAbstract): a, func_184809_a
void (CommandBlockListenerAbstract): a, method_7257, func_184809_a
void (TileEntityCommand): a, func_184824_a
void (TileEntityCommand): a, method_7323, func_184824_a
void (ItemStack, EnumHand): a, func_184814_a
void (ItemStack, EnumHand): a, method_7315, func_184814_a
void (): S_, func_184210_p, stopRiding
void (): j, method_5848, func_184210_p, stopRiding
void (): dl, func_184810_cG
void (): dE, method_7263, func_184810_cG
SoundEffect (int): m, func_184588_d
SoundEffect (int): n, method_6041, func_184588_d, getSoundFall
ItemStack (EnumItemSlot): b, func_184582_a, getEquipment
ItemStack (EnumItemSlot): b, method_6118, func_184582_a, getEquipment
void (EnumItemSlot, ItemStack): a, func_184201_a, setSlot
void (EnumItemSlot, ItemStack): a, method_5673, func_184201_a, setSlot
Iterable<ItemStack> (): aS, func_184214_aD
Iterable<ItemStack> (): aY, method_5877, func_184214_aD
Iterable<ItemStack> (): aT, func_184193_aE, getArmorItems
Iterable<ItemStack> (): aZ, method_5661, func_184193_aE, getArmorItems
boolean (): u, func_184812_l_
boolean (): u, method_7337, func_184812_l_, isCreative
EnumMainHand (): cS, func_184591_cq, getMainHand
EnumMainHand (): dh, method_6068, func_184591_cq, getMainHand
void (EnumMainHand): a, func_184819_a
void (EnumMainHand): a, method_7283, func_184819_a
float (): dG, func_184818_cX
float (): dY, method_7279, func_184818_cX
float (float): r, func_184825_o
float (float): s, method_7261, func_184825_o
void (): dH, func_184821_cY
void (): dZ, method_7350, func_184821_cY
ItemCooldown (): dI, func_184811_cZ, getCooldownTracker
ItemCooldown (): ea, method_7357, func_184811_cZ, getCooldownTracker
void (Entity): i, func_70108_f, collide
float (): dJ, func_184817_da
float (): eb, method_7292, func_184817_da
void (TileEntityStructure): a, func_189807_a
void (TileEntityStructure): a, method_7303, func_189807_a
void (EnumGamemode): a, func_71033_a
void (EnumGamemode): a, method_7336, func_71033_a
boolean (): dK, func_195070_dx, isCreativeAndOp
boolean (): ec, method_7338, func_195070_dx, isCreativeAndOp
int (): bW, func_190531_bD, getMaxFireTicks
int (): cc, method_5676, func_190531_bD, getMaxFireTicks
void (): dj, func_190776_cN, removeCursedItems
void (): dD, method_7293, func_190776_cN, removeCursedItems
void (EntityLiving): c, func_190629_c
void (EntityLiving): d, method_6090, func_190629_c
void (EntityHorseAbstract, IInventory): a, func_184826_a, openHorseInventory
void (EntityHorseAbstract, IInventory): a, method_7291, func_184826_a, openHorseInventory
EnumInteractionResult (Entity, EnumHand): a, func_190775_a
EnumInteractionResult (Entity, EnumHand): a, method_7287, func_190775_a
void (boolean): p, func_190777_m
void (boolean): o, method_7284, func_190777_m
boolean (BlockPosition, EnumDirection): a, func_190774_a
boolean (BlockPosition, EnumDirection): a, method_7264, func_190774_a
void (IChatBaseComponent, boolean): a, func_146105_b
void (IChatBaseComponent, boolean): a, method_7353, func_146105_b
boolean (ItemStack): d, func_191521_c
boolean (ItemStack): g, method_7270, func_191521_c
void (NBTTagCompound): j, func_192028_j
void (NBTTagCompound): j, method_7267, func_192028_j
SoundEffect (DamageSource): d, func_184601_bQ
SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt
void (MinecraftKey[]): a, func_193102_a
void (MinecraftKey[]): a, method_7335, func_193102_a
void (float, float, float): a, func_191986_a
void (ItemStack, int): a, func_192024_a, enchantDone
void (ItemStack, int): a, method_7286, func_192024_a, enchantDone
boolean (NBTTagCompound): g, func_192027_g
boolean (NBTTagCompound): g, method_7298, func_192027_g
void (): dA, func_192030_dh, releaseShoulderEntities
void (): dS, method_7262, func_192030_dh, releaseShoulderEntities
void (NBTTagCompound): k, func_192026_k, spawnEntityFromShoulder
void (NBTTagCompound): k, method_7296, func_192026_k, spawnEntityFromShoulder
NBTTagCompound (): dE, func_192023_dk, getShoulderEntityLeft
NBTTagCompound (): dW, method_7356, func_192023_dk, getShoulderEntityLeft
void (NBTTagCompound): h, func_192029_h, setShoulderEntityLeft
void (NBTTagCompound): h, method_7273, func_192029_h, setShoulderEntityLeft
NBTTagCompound (): dF, func_192025_dl, getShoulderEntityRight
NBTTagCompound (): dX, method_7308, func_192025_dl, getShoulderEntityRight
void (NBTTagCompound): i, func_192031_i, setShoulderEntityRight
void (NBTTagCompound): i, method_7345, func_192031_i, setShoulderEntityRight
boolean (): dg, func_204229_de
boolean (): dA, method_7295, func_204229_de
void (): l, func_203041_m
void (): l, method_7330, func_203041_m
void (): n, func_203040_o
SoundEffect (): af, func_204208_ah
SoundEffect (): aj, method_5672, func_204208_ah, getSoundSplashHighSpeed
void (EntityLiving): d, func_204804_d
void (EntityLiving): f, method_5997, func_204804_d
BlockPosition (IBlockAccess, BlockPosition, boolean): a, func_180467_a, getBed
void (MinecraftKey): a, func_195066_a
void (MinecraftKey): a, method_7281, func_195066_a
void (MinecraftKey, int): a, func_195067_a
void (MinecraftKey, int): a, method_7339, func_195067_a
int (Collection<IRecipe>): a, func_195065_a, discoverRecipes
int (Collection<IRecipe<?>>): a, method_7254, func_195065_a, discoverRecipes
int (Collection<IRecipe>): b, func_195069_b, undiscoverRecipes
int (Collection<IRecipe<?>>): b, method_7333, func_195069_b, undiscoverRecipes
void (): as, func_205343_av
void (): aw, method_5790, func_205343_av
boolean (BlockPosition): f, func_207402_f
boolean (BlockPosition): g, func_207401_g
boolean (BlockPosition): f, method_7326, func_207401_g
IChatBaseComponent (): N_, func_200200_C_, getDisplayName
IChatBaseComponent (): O, method_5477, func_200200_C_, getDisplayName
boolean (): bb, func_203007_ba, isSwimming
boolean (): bi, method_5681, func_203007_ba, isSwimming
IChatBaseComponent (): dC, func_208017_dF
IChatBaseComponent (): dU, method_7306, func_208017_dF
IChatBaseComponent (IChatBaseComponent): c, func_208016_c
IChatBaseComponent (IChatBaseComponent): c, method_7299, func_208016_c
void (): dB, method_7318, func_213832_dB
void (SoundEffect, SoundCategory, float, float): a, method_17356, func_213823_a
void (): cE, method_16078, func_213337_cE
void (NBTTagCompound): b, method_5652, func_213281_b
void (TileEntityJigsaw): a, method_16354, func_213826_a
OptionalInt (ITileInventory): a, method_17355, func_213829_a, openContainer
void (int, MerchantRecipeList, int, int, boolean): a, method_17354, func_213818_a, openTrade
com.mojang.datafixers.util.Either<EntityHuman$EnumBedResult, Unit> (BlockPosition): a, method_7269, func_213819_a, sleep
void (BlockPosition): e, method_18403, func_213342_e
boolean (BlockPosition, EnumDirection): b, method_19205, func_213828_b
void (): dy, method_18400, func_213366_dy
Optional<Vec3D> (IWorldReader, BlockPosition, boolean): a, method_7288, func_213822_a, getBed
void (Vec3D): e, method_6091, func_213352_e
void (IBlockData, Vec3D): a, method_5844, func_213295_a
float (EntityPose, EntitySize): b, method_18394, func_213348_b
boolean (ItemStack): e, method_18397, func_213365_e
EntitySize (EntityPose): a, method_18377, func_213305_a
ItemStack (ItemStack): f, method_18808, func_213356_f
ItemStack (World, ItemStack): a, method_18866, func_213357_a
void (ParticleParam): a, method_16475, func_213824_a
boolean (PlayerModelPart): a, method_7348, func_175148_a
1.13.2
Names
aof
aog
Fields
Constructors
Methods
void (): k, func_70636_d
void (): k, func_70636_d, movementTick
void (): dj, func_190776_cN
void (): dj, func_190776_cN, removeCursedItems
int (Collection<IRecipe>): a, func_195065_a
int (Collection<IRecipe>): a, func_195065_a, discoverRecipes
int (Collection<IRecipe>): b, func_195069_b
int (Collection<IRecipe>): b, func_195069_b, undiscoverRecipes
1.13.1
Names
aoc
aof
net.minecraft.server.v1_13_R1.EntityHuman
net.minecraft.server.v1_13_R2.EntityHuman
Fields
float: cF, field_71082_cx
float: cE, field_71082_cx
Constructors
Methods
void (int): q, func_85040_s, setScore
void (int): p, func_85040_s, setScore
void (int): r, func_85039_t, addScore
void (int): q, func_85039_t, addScore
void (int): e, func_195068_e, giveExp
void (int): d, func_195068_e, giveExp
SoundEffect (int): n, func_184588_d
SoundEffect (int): m, func_184588_d
1.13
Names
aed
aoc
net.minecraft.server.v1_12_R1.EntityHuman
net.minecraft.server.v1_13_R1.EntityHuman
Fields
PlayerInventory: bv, field_71071_by, inventory
PlayerInventory: bB, field_71071_by, inventory
InventoryEnderChest: bw, field_71078_a, enderChest
InventoryEnderChest: bC, field_71078_a, enderChest
Container: bx, field_71069_bz, defaultContainer
Container: bD, field_71069_bz, defaultContainer
Container: by, field_71070_bA, activeContainer
Container: bE, field_71070_bA, activeContainer
FoodMetaData: bz, field_71100_bB, foodData
FoodMetaData: bF, field_71100_bB, foodData
int: bA, field_71101_bC
int: bG, field_71101_bC
float: bB, field_71107_bF
float: bH, field_71107_bF
float: bC, field_71109_bG
float: bI, field_71109_bG
int: bD, field_71090_bL
int: bJ, field_71090_bL
double: bE, field_71091_bM
double: bK, field_71091_bM
double: bF, field_71096_bN
double: bL, field_71096_bN
double: bG, field_71097_bO
double: bM, field_71097_bO
double: bH, field_71094_bP
double: bN, field_71094_bP
double: bI, field_71095_bQ
double: bO, field_71095_bQ
double: bJ, field_71085_bR
double: bP, field_71085_bR
boolean: bK, field_71083_bS, sleeping
boolean: bQ, field_71083_bS, sleeping
BlockPosition: bL, field_71081_bT, bedPosition
BlockPosition: bR, field_71081_bT, bedPosition
float: bM, field_71079_bU
float: bS, field_71079_bU
float: bN, field_71089_bV
float: bT, field_71089_bV
BlockPosition: d, field_71077_c
BlockPosition: e, field_71077_c
boolean: e, field_82248_d
boolean: f, field_82248_d
PlayerAbilities: bO, field_71075_bZ, abilities
PlayerAbilities: bV, field_71075_bZ, abilities
int: bP, field_71068_ca, expLevel
int: bW, field_71068_ca, expLevel
int: bQ, field_71067_cb, expTotal
int: bX, field_71067_cb, expTotal
float: bR, field_71106_cc, exp
float: bY, field_71106_cc, exp
int: bS, field_175152_f
int: bZ, field_175152_f
float: bT, field_71102_ce
float: ca, field_71102_ce
int: f, field_82249_h
int: g, field_82249_h
com.mojang.authlib.GameProfile: g, field_146106_i
com.mojang.authlib.GameProfile: h, field_146106_i
boolean: h, field_175153_bG
boolean: cc, field_175153_bG
EntityFishingHook: bU, field_71104_cf, hookedFish
EntityFishingHook: cb, field_71104_cf, hookedFish
float: cx, field_71082_cx
float: cF, field_71082_cx
DataWatcherObject<Byte>: br, field_184827_bp
DataWatcherObject<Byte>: bx, field_184827_bp
DataWatcherObject<Byte>: bs, field_184828_bq
DataWatcherObject<Byte>: by, field_184828_bq
ItemStack: bV, field_184831_bT
ItemStack: cd, field_184831_bT
ItemCooldown: bW, field_184832_bU
ItemCooldown: ce, field_184832_bU
DataWatcherObject<NBTTagCompound>: bt, field_192032_bt
DataWatcherObject<NBTTagCompound>: bz, field_192032_bt
DataWatcherObject<NBTTagCompound>: bu, field_192033_bu
DataWatcherObject<NBTTagCompound>: bA, field_192033_bu
boolean: d, field_203042_d
boolean: bU, field_204230_bP
Constructors
Methods
void (): bM, func_110147_ax, initAttributes
void (): bZ, func_110147_ax, initAttributes
void (): i, func_70088_a
void (): x_, func_70088_a
void (): B_, func_70071_h_
void (): R_, func_70071_h_, tick
int (): Z, func_82145_z
int (): X, func_82145_z
int (): aM, func_82147_ab
int (): aQ, func_82147_ab
boolean (): cs, func_70610_aX, isFrozen
boolean (): cF, func_70610_aX, isFrozen
void (): p, func_71053_j, closeInventory
void (): w_, func_71053_j, closeInventory
void (): aE, func_70098_U
void (): aH, func_70098_U
void (): cA, func_70626_be, doTick
void (): cM, func_70626_be, doTick
void (): n, func_70636_d
void (): k, func_70636_d
int (): cU, func_71037_bA, getScore
int (): di, func_71037_bA, getScore
void (int): c, func_85040_s, setScore
void (int): q, func_85040_s, setScore
void (int): g, func_85039_t, addScore
void (int): r, func_85039_t, addScore
void (float): i, func_70675_k, damageArmor
void (float): m, func_70675_k, damageArmor
float (): cW, func_82243_bO
float (): dk, func_82243_bO
double (): aF, func_70033_W
double (): aI, func_70033_W
void (): X, func_70106_y, die
void (): V, func_70106_y, die
boolean (): aD, func_70094_T, inBlock
boolean (): aG, func_70094_T, inBlock
com.mojang.authlib.GameProfile (): da, func_146103_bH, getProfile
com.mojang.authlib.GameProfile (): do, func_146103_bH, getProfile
boolean (): s, func_175143_p
boolean (): p, func_175143_p
BlockPosition (World, BlockPosition, boolean): a, func_180467_a, getBed
boolean (): cz, func_70608_bn, isSleeping
boolean (): cL, func_70608_bn, isSleeping
boolean (): dc, func_71026_bH, isDeeplySleeping
boolean (): dq, func_71026_bH, isDeeplySleeping
BlockPosition (): de, func_180470_cg, getBed
BlockPosition (): ds, func_180470_cg, getBed
boolean (): df, func_82245_bX, isRespawnForced
boolean (): dt, func_82245_bX, isRespawnForced
void (): cu, func_70664_aZ
void (): cH, func_70664_aZ
float (): cy, func_70689_ay
float (): cK, func_70689_ay
void (float, float): e, func_180430_e
void (float, float): c, func_180430_e
void (): ar, func_71061_d_
void (): au, func_71061_d_
void (): ba, func_70110_aj
void (): bh, func_70110_aj
void (int): m, func_71023_q, giveExp
void (int): e, func_195068_e, giveExp
int (): dg, func_175138_ci
int (): du, func_175138_ci
void (int): a, func_82242_a, levelDown
void (int): c, func_82242_a, levelDown
int (): dh, func_71050_bK, getExpToLevel
int (): dv, func_71050_bK, getExpToLevel
FoodMetaData (): di, func_71024_bL, getFoodData
FoodMetaData (): dw, func_71024_bL, getFoodData
boolean (boolean): n, func_71043_e
boolean (boolean): q, func_71043_e
boolean (): dj, func_70996_bM
boolean (): dx, func_70996_bM
boolean (): dk, func_175142_cm
boolean (): dy, func_175142_cm
boolean (): bQ, func_70684_aJ, alwaysGivesExp
boolean (): cd, func_70684_aJ, alwaysGivesExp
void (): w, func_71016_p, updateAbilities
void (): r, func_71016_p, updateAbilities
String (): h_, func_70005_c_, getName
String (): bv, func_195047_I_, getName
InventoryEnderChest (): dl, func_71005_bN, getEnderChest
InventoryEnderChest (): dz, func_71005_bN, getEnderChest
boolean (): y, func_175149_v, isSpectator
boolean (): t, func_175149_v, isSpectator
boolean (): bo, func_96092_aw
boolean (): bw, func_96092_aw
Scoreboard (): dn, func_96123_co, getScoreboard
Scoreboard (): dB, func_96123_co, getScoreboard
ScoreboardTeamBase (): aY, func_96124_cp
IChatBaseComponent (): i_, func_145748_c_, getScoreboardDisplayName
IChatBaseComponent (): O, func_145748_c_, getScoreboardDisplayName
float (): by, func_70047_e, getHeadHeight
float (): bF, func_70047_e, getHeadHeight
void (float): m, func_110149_m, setAbsorptionHearts
void (float): q, func_110149_m, setAbsorptionHearts
float (): cD, func_110139_bj, getAbsorptionHearts
float (): cQ, func_110139_bj, getAbsorptionHearts
UUID (String): d, func_175147_b
UUID (String): c, func_175147_b, getOfflineUUID
boolean (): g, func_174792_t_, getSendCommandFeedback
void (): W, func_70065_x
void (): U, func_70065_x
void (): cY, func_71004_bE
void (): dm, func_71004_bE
boolean (): cZ, func_175144_cb
boolean (): dn, func_175144_cb
float (): db, func_71051_bG
float (): dp, func_71051_bG
int (): dd, func_71060_bI
int (): dr, func_71060_bI
boolean (): bs, func_94059_bO
boolean (): bz, func_94059_bO
boolean (): do, func_175140_cp
boolean (): dD, func_175140_cp
void (boolean): o, func_175150_k
void (boolean): r, func_175150_k
ItemCooldown (): l, func_184815_l
ItemCooldown (): g, func_184815_l
void (): r, func_184820_o
void (): o, func_184820_o
void (): cT, func_184808_cD
void (): dh, func_184808_cD
SoundEffect (): ae, func_184184_Z
SoundEffect (): ad, func_184184_Z
SoundEffect (): af, func_184181_aa
SoundEffect (): ae, func_184181_aa
SoundCategory (): bK, func_184176_by
SoundCategory (): bV, func_184176_by
SoundEffect (): cf, func_184615_bR
SoundEffect (): cs, func_184615_bR
void (float): j, func_184590_k, damageShield
void (float): n, func_184590_k, damageShield
void (): o, func_184210_p, stopRiding
void (): S_, func_184210_p, stopRiding
void (): cX, func_184810_cG
void (): dl, func_184810_cG
SoundEffect (int): e, func_184588_d
SoundEffect (int): n, func_184588_d
Iterable<ItemStack> (): aO, func_184214_aD
Iterable<ItemStack> (): aS, func_184214_aD
Iterable<ItemStack> (): aP, func_184193_aE, getArmorItems
Iterable<ItemStack> (): aT, func_184193_aE, getArmorItems
boolean (): z, func_184812_l_
boolean (): u, func_184812_l_
EnumMainHand (): cF, func_184591_cq, getMainHand
EnumMainHand (): cS, func_184591_cq, getMainHand
float (): dr, func_184818_cX
float (): dG, func_184818_cX
float (float): n, func_184825_o
float (float): r, func_184825_o
void (): ds, func_184821_cY
void (): dH, func_184821_cY
ItemCooldown (): dt, func_184811_cZ, getCooldownTracker
ItemCooldown (): dI, func_184811_cZ, getCooldownTracker
float (): du, func_184817_da
float (): dJ, func_184817_da
void (DataConverterManager): c, func_189806_a
boolean (): dv, func_189808_dh, isCreativeAndOp
boolean (): dK, func_195070_dx, isCreativeAndOp
int (): bL, func_190531_bD, getMaxFireTicks
int (): bW, func_190531_bD, getMaxFireTicks
void (): cV, func_190776_cN
void (): dj, func_190776_cN
void (boolean): m, func_190777_m
void (boolean): p, func_190777_m
boolean (ItemStack): c, func_191521_c
boolean (ItemStack): d, func_191521_c
void (List<IRecipe>): a, func_192021_a
void (List<IRecipe>): b, func_192022_b
void (): dm, func_192030_dh, releaseShoulderEntities
void (): dA, func_192030_dh, releaseShoulderEntities
NBTTagCompound (): dp, func_192023_dk, getShoulderEntityLeft
NBTTagCompound (): dE, func_192023_dk, getShoulderEntityLeft
NBTTagCompound (): dq, func_192025_dl, getShoulderEntityRight
NBTTagCompound (): dF, func_192025_dl, getShoulderEntityRight
boolean (): dg, func_204229_de
void (): l, func_203041_m
void (): n, func_203040_o
SoundEffect (): af, func_204208_ah
void (EntityLiving): d, func_204804_d
BlockPosition (IBlockAccess, BlockPosition, boolean): a, func_180467_a, getBed
void (MinecraftKey): a, func_195066_a
void (MinecraftKey, int): a, func_195067_a
int (Collection<IRecipe>): a, func_195065_a
int (Collection<IRecipe>): b, func_195069_b
void (): as, func_205343_av
boolean (BlockPosition): f, func_207402_f
boolean (BlockPosition): g, func_207401_g
IChatBaseComponent (): N_, func_200200_C_, getDisplayName
boolean (): bb, func_203007_ba, isSwimming
IChatBaseComponent (): dC, func_208017_dF
IChatBaseComponent (IChatBaseComponent): c, func_208016_c
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
aeb
aed
Fields
Constructors
Methods
1.12
Names
aay
aeb
net.minecraft.server.v1_11_R1.EntityHuman
net.minecraft.server.v1_12_R1.EntityHuman
Fields
PlayerInventory: bs, field_71071_by, inventory
PlayerInventory: bv, field_71071_by, inventory
InventoryEnderChest: c, field_71078_a, enderChest
InventoryEnderChest: bw, field_71078_a, enderChest
Container: bt, field_71069_bz, defaultContainer
Container: bx, field_71069_bz, defaultContainer
Container: bu, field_71070_bA, activeContainer
Container: by, field_71070_bA, activeContainer
FoodMetaData: bv, field_71100_bB, foodData
FoodMetaData: bz, field_71100_bB, foodData
int: bw, field_71101_bC
int: bA, field_71101_bC
float: bx, field_71107_bF
float: bB, field_71107_bF
float: by, field_71109_bG
float: bC, field_71109_bG
int: bz, field_71090_bL
int: bD, field_71090_bL
double: bA, field_71091_bM
double: bE, field_71091_bM
double: bB, field_71096_bN
double: bF, field_71096_bN
double: bC, field_71097_bO
double: bG, field_71097_bO
double: bD, field_71094_bP
double: bH, field_71094_bP
double: bE, field_71095_bQ
double: bI, field_71095_bQ
double: bF, field_71085_bR
double: bJ, field_71085_bR
boolean: bG, field_71083_bS, sleeping
boolean: bK, field_71083_bS, sleeping
BlockPosition: bH, field_71081_bT, bedPosition
BlockPosition: bL, field_71081_bT, bedPosition
int: d, field_71076_b, sleepTicks
int: c, field_71076_b, sleepTicks
float: bI, field_71079_bU
float: bM, field_71079_bU
float: bJ, field_71089_bV
float: bN, field_71089_bV
BlockPosition: e, field_71077_c
BlockPosition: d, field_71077_c
boolean: f, field_82248_d
boolean: e, field_82248_d
BlockPosition: g, field_71073_d
PlayerAbilities: bK, field_71075_bZ, abilities
PlayerAbilities: bO, field_71075_bZ, abilities
int: bL, field_71068_ca, expLevel
int: bP, field_71068_ca, expLevel
int: bM, field_71067_cb, expTotal
int: bQ, field_71067_cb, expTotal
float: bN, field_71106_cc, exp
float: bR, field_71106_cc, exp
int: h, field_175152_f
int: bS, field_175152_f
float: bO, field_71108_cd
float: bP, field_71102_ce
float: bT, field_71102_ce
int: bR, field_82249_h
int: f, field_82249_h
com.mojang.authlib.GameProfile: bS, field_146106_i
com.mojang.authlib.GameProfile: g, field_146106_i
boolean: bT, field_175153_bG
boolean: h, field_175153_bG
EntityFishingHook: bQ, field_71104_cf, hookedFish
EntityFishingHook: bU, field_71104_cf, hookedFish
float: cm, field_71082_cx
float: cx, field_71082_cx
DataWatcherObject<Byte>: bq, field_184827_bp
DataWatcherObject<Byte>: br, field_184827_bp
DataWatcherObject<Byte>: br, field_184828_bq
DataWatcherObject<Byte>: bs, field_184828_bq
ItemStack: bU, field_184831_bT
ItemStack: bV, field_184831_bT
ItemCooldown: bV, field_184832_bU
ItemCooldown: bW, field_184832_bU
DataWatcherObject<NBTTagCompound>: bt, field_192032_bt
DataWatcherObject<NBTTagCompound>: bu, field_192033_bu
Constructors
Methods
void (): bE, func_110147_ax, initAttributes
void (): bM, func_110147_ax, initAttributes
void (): A_, func_70071_h_
void (): B_, func_70071_h_
int (): V, func_82145_z
int (): Z, func_82145_z
int (): aE, func_82147_ab
int (): aM, func_82147_ab
boolean (): ck, func_70610_aX, isFrozen
boolean (): cs, func_70610_aX, isFrozen
void (): q, func_71053_j, closeInventory
void (): p, func_71053_j, closeInventory
void (): aw, func_70098_U
void (): aE, func_70098_U
void (): cs, func_70626_be, doTick
void (): cA, func_70626_be, doTick
int (): cM, func_71037_bA, getScore
int (): cU, func_71037_bA, getScore
void (int): g, func_85040_s, setScore
void (int): c, func_85040_s, setScore
void (int): m, func_85039_t, addScore
void (int): g, func_85039_t, addScore
void (Entity, int): b, func_70084_c
Collection<ScoreboardObjective> (Entity): d, func_175137_e
void (float): j, func_70675_k, damageArmor
void (float): i, func_70675_k, damageArmor
float (): cO, func_82243_bO
float (): cW, func_82243_bO
double (): ax, func_70033_W
double (): aF, func_70033_W
void (): T, func_70106_y, die
void (): X, func_70106_y, die
boolean (): av, func_70094_T, inBlock
boolean (): aD, func_70094_T, inBlock
com.mojang.authlib.GameProfile (): cS, func_146103_bH, getProfile
com.mojang.authlib.GameProfile (): da, func_146103_bH, getProfile
boolean (): r, func_175143_p
boolean (): s, func_175143_p
boolean (): cr, func_70608_bn, isSleeping
boolean (): cz, func_70608_bn, isSleeping
boolean (): cU, func_71026_bH, isDeeplySleeping
boolean (): dc, func_71026_bH, isDeeplySleeping
BlockPosition (): cW, func_180470_cg, getBed
BlockPosition (): de, func_180470_cg, getBed
boolean (): cX, func_82245_bX, isRespawnForced
boolean (): df, func_82245_bX, isRespawnForced
void (BlockPosition, boolean): a, func_180473_a, setRespawnPosition
void (BlockPosition, boolean): b, func_180473_a, setRespawnPosition
void (): cm, func_70664_aZ
void (): cu, func_70664_aZ
void (float, float): g, func_70612_e
float (): cq, func_70689_ay
float (): cy, func_70689_ay
void (): al, func_71061_d_
void (): ar, func_71061_d_
void (): aS, func_70110_aj
void (): ba, func_70110_aj
void (int): n, func_71023_q, giveExp
void (int): m, func_71023_q, giveExp
int (): cY, func_175138_ci
int (): dg, func_175138_ci
void (int): b, func_71013_b, enchantDone
int (): cZ, func_71050_bK, getExpToLevel
int (): dh, func_71050_bK, getExpToLevel
FoodMetaData (): da, func_71024_bL, getFoodData
FoodMetaData (): di, func_71024_bL, getFoodData
boolean (): db, func_70996_bM
boolean (): dj, func_70996_bM
boolean (): dc, func_175142_cm
boolean (): dk, func_175142_cm
boolean (): bI, func_70684_aJ, alwaysGivesExp
boolean (): bQ, func_70684_aJ, alwaysGivesExp
void (EntityHuman, boolean): a, func_71049_a, copyTo
boolean (): af, func_70041_e_, playStepSound
boolean (): ak, func_70041_e_, playStepSound
InventoryEnderChest (): dd, func_71005_bN, getEnderChest
InventoryEnderChest (): dl, func_71005_bN, getEnderChest
boolean (): bg, func_96092_aw
boolean (): bo, func_96092_aw
Scoreboard (): de, func_96123_co, getScoreboard
Scoreboard (): dn, func_96123_co, getScoreboard
ScoreboardTeamBase (): aQ, func_96124_cp
ScoreboardTeamBase (): aY, func_96124_cp
float (): bq, func_70047_e, getHeadHeight
float (): by, func_70047_e, getHeadHeight
void (float): n, func_110149_m, setAbsorptionHearts
void (float): m, func_110149_m, setAbsorptionHearts
float (): cv, func_110139_bj, getAbsorptionHearts
float (): cD, func_110139_bj, getAbsorptionHearts
void (): S, func_70065_x
void (): W, func_70065_x
void (): cQ, func_71004_bE
void (): cY, func_71004_bE
boolean (): cR, func_175144_cb
boolean (): cZ, func_175144_cb
float (): cT, func_71051_bG
float (): db, func_71051_bG
int (): cV, func_71060_bI
int (): dd, func_71060_bI
boolean (): bk, func_94059_bO
boolean (): bs, func_94059_bO
boolean (): df, func_175140_cp
boolean (): do, func_175140_cp
void (): o, func_184820_o
void (): r, func_184820_o
void (): cL, func_184808_cD
void (): cT, func_184808_cD
SoundEffect (): aa, func_184184_Z
SoundEffect (): ae, func_184184_Z
SoundEffect (): ab, func_184181_aa
SoundEffect (): af, func_184181_aa
SoundCategory (): bC, func_184176_by
SoundCategory (): bK, func_184176_by
SoundEffect (): bW, func_184601_bQ
SoundEffect (): bX, func_184615_bR
SoundEffect (): cf, func_184615_bR
float (IBlockData): a, func_184813_a
float (IBlockData): b, func_184813_a
boolean (IBlockData): b, func_184823_b, hasBlock
boolean (IBlockData): c, func_184823_b, hasBlock
void (float): k, func_184590_k, damageShield
void (float): j, func_184590_k, damageShield
void (): p, func_184210_p, stopRiding
void (): o, func_184210_p, stopRiding
void (): cP, func_184810_cG
void (): cX, func_184810_cG
boolean (Achievement): a, func_189102_a
Iterable<ItemStack> (): aG, func_184214_aD
Iterable<ItemStack> (): aO, func_184214_aD
Iterable<ItemStack> (): aH, func_184193_aE, getArmorItems
Iterable<ItemStack> (): aP, func_184193_aE, getArmorItems
EnumMainHand (): cx, func_184591_cq, getMainHand
EnumMainHand (): cF, func_184591_cq, getMainHand
float (): dg, func_184818_cX
float (): dr, func_184818_cX
float (float): o, func_184825_o
float (float): n, func_184825_o
void (): dh, func_184821_cY
void (): ds, func_184821_cY
ItemCooldown (): di, func_184811_cZ
ItemCooldown (): dt, func_184811_cZ, getCooldownTracker
float (): dj, func_184817_da
float (): du, func_184817_da
boolean (): dk, func_189808_dh
boolean (): dv, func_189808_dh, isCreativeAndOp
int (): bD, func_190531_bD, getMaxFireTicks
int (): bL, func_190531_bD, getMaxFireTicks
void (): cN, func_190776_cN
void (): cV, func_190776_cN
void (NBTTagCompound): j, func_192028_j
SoundEffect (DamageSource): d, func_184601_bQ
void (List<IRecipe>): a, func_192021_a
void (MinecraftKey[]): a, func_193102_a
void (List<IRecipe>): b, func_192022_b
void (float, float, float): a, func_191986_a
void (ItemStack, int): a, func_192024_a, enchantDone
boolean (NBTTagCompound): g, func_192027_g
void (): dm, func_192030_dh, releaseShoulderEntities
void (NBTTagCompound): k, func_192026_k, spawnEntityFromShoulder
NBTTagCompound (): dp, func_192023_dk, getShoulderEntityLeft
void (NBTTagCompound): h, func_192029_h, setShoulderEntityLeft
NBTTagCompound (): dq, func_192025_dl, getShoulderEntityRight
void (NBTTagCompound): i, func_192031_i, setShoulderEntityRight
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
aax
aay
Fields
Constructors
Methods
void (DataConverterManager): b, func_189806_a
void (DataConverterManager): c, func_189806_a
boolean (ItemStack): c, func_191521_c
1.11
Names
zs
aax
net.minecraft.server.v1_10_R1.EntityHuman
net.minecraft.server.v1_11_R1.EntityHuman
Fields
PlayerInventory: bt, field_71071_by, inventory
PlayerInventory: bs, field_71071_by, inventory
Container: bu, field_71069_bz, defaultContainer
Container: bt, field_71069_bz, defaultContainer
Container: bv, field_71070_bA, activeContainer
Container: bu, field_71070_bA, activeContainer
FoodMetaData: bw, field_71100_bB, foodData
FoodMetaData: bv, field_71100_bB, foodData
int: bx, field_71101_bC
int: bw, field_71101_bC
float: by, field_71107_bF
float: bx, field_71107_bF
float: bz, field_71109_bG
float: by, field_71109_bG
int: bA, field_71090_bL
int: bz, field_71090_bL
double: bB, field_71091_bM
double: bA, field_71091_bM
double: bC, field_71096_bN
double: bB, field_71096_bN
double: bD, field_71097_bO
double: bC, field_71097_bO
double: bE, field_71094_bP
double: bD, field_71094_bP
double: bF, field_71095_bQ
double: bE, field_71095_bQ
double: bG, field_71085_bR
double: bF, field_71085_bR
boolean: bH, field_71083_bS, sleeping
boolean: bG, field_71083_bS, sleeping
BlockPosition: bI, field_71081_bT, bedPosition
BlockPosition: bH, field_71081_bT, bedPosition
float: bJ, field_71079_bU
float: bI, field_71079_bU
float: bK, field_71089_bV
float: bJ, field_71089_bV
PlayerAbilities: bL, field_71075_bZ, abilities
PlayerAbilities: bK, field_71075_bZ, abilities
int: bM, field_71068_ca, expLevel
int: bL, field_71068_ca, expLevel
int: bN, field_71067_cb, expTotal
int: bM, field_71067_cb, expTotal
float: bO, field_71106_cc, exp
float: bN, field_71106_cc, exp
float: bP, field_71108_cd
float: bO, field_71108_cd
float: bQ, field_71102_ce
float: bP, field_71102_ce
int: bS, field_82249_h
int: bR, field_82249_h
com.mojang.authlib.GameProfile: bT, field_146106_i
com.mojang.authlib.GameProfile: bS, field_146106_i
boolean: bU, field_175153_bG
boolean: bT, field_175153_bG
EntityFishingHook: bR, field_71104_cf, hookedFish
EntityFishingHook: bQ, field_71104_cf, hookedFish
float: cn, field_71082_cx
float: cm, field_71082_cx
DataWatcherObject<Byte>: br, field_184827_bp
DataWatcherObject<Byte>: bq, field_184827_bp
DataWatcherObject<Byte>: bs, field_184828_bq
DataWatcherObject<Byte>: br, field_184828_bq
ItemStack: bV, field_184831_bT
ItemStack: bU, field_184831_bT
ItemCooldown: bW, field_184832_bU
ItemCooldown: bV, field_184832_bU
Constructors
Methods
void (): bD, func_110147_ax, initAttributes
void (): bE, func_110147_ax, initAttributes
void (): m, func_70071_h_
void (): A_, func_70071_h_
boolean (): cj, func_70610_aX
boolean (): ck, func_70610_aX, isFrozen
void (): cr, func_70626_be, doTick
void (): cs, func_70626_be, doTick
int (): cK, func_71037_bA, getScore
int (): cM, func_71037_bA, getScore
float (): cL, func_82243_bO
float (): cO, func_82243_bO
com.mojang.authlib.GameProfile (): cP, func_146103_bH, getProfile
com.mojang.authlib.GameProfile (): cS, func_146103_bH, getProfile
boolean (): cq, func_70608_bn, isSleeping
boolean (): cr, func_70608_bn, isSleeping
boolean (): cR, func_71026_bH, isDeeplySleeping
boolean (): cU, func_71026_bH, isDeeplySleeping
void (IChatBaseComponent): b, func_146105_b
BlockPosition (): cT, func_180470_cg, getBed
BlockPosition (): cW, func_180470_cg, getBed
boolean (): cU, func_82245_bX, isRespawnForced
boolean (): cX, func_82245_bX, isRespawnForced
void (): cl, func_70664_aZ
void (): cm, func_70664_aZ
float (): cp, func_70689_ay
float (): cq, func_70689_ay
void (double, double, double): l, func_71000_j, checkMovement
void (double, double, double): k, func_71000_j, checkMovement
void (double, double, double): m, func_71015_k
void (double, double, double): l, func_71015_k
int (): cV, func_175138_ci
int (): cY, func_175138_ci
int (): cW, func_71050_bK, getExpToLevel
int (): cZ, func_71050_bK, getExpToLevel
FoodMetaData (): cX, func_71024_bL, getFoodData
FoodMetaData (): da, func_71024_bL, getFoodData
boolean (boolean): m, func_71043_e
boolean (boolean): n, func_71043_e
boolean (): cY, func_70996_bM
boolean (): db, func_70996_bM
boolean (): cZ, func_175142_cm
boolean (): dc, func_175142_cm
boolean (): bH, func_70684_aJ, alwaysGivesExp
boolean (): bI, func_70684_aJ, alwaysGivesExp
InventoryEnderChest (): da, func_71005_bN, getEnderChest
InventoryEnderChest (): dd, func_71005_bN, getEnderChest
Scoreboard (): db, func_96123_co, getScoreboard
Scoreboard (): de, func_96123_co, getScoreboard
float (): cu, func_110139_bj, getAbsorptionHearts
float (): cv, func_110139_bj, getAbsorptionHearts
boolean (): z_, func_174792_t_, getSendCommandFeedback
boolean (): g, func_174792_t_, getSendCommandFeedback
void (): cN, func_71004_bE
void (): cQ, func_71004_bE
boolean (): cO, func_175144_cb
boolean (): cR, func_175144_cb
float (): cQ, func_71051_bG
float (): cT, func_71051_bG
int (): cS, func_71060_bI
int (): cV, func_71060_bI
boolean (): dc, func_175140_cp
boolean (): df, func_175140_cp
void (boolean): n, func_175150_k
void (boolean): o, func_175150_k
void (): cJ, func_184808_cD
void (): cL, func_184808_cD
SoundEffect (): bV, func_184601_bQ
SoundEffect (): bW, func_184601_bQ
SoundEffect (): bW, func_184615_bR
SoundEffect (): bX, func_184615_bR
void (float): k, func_184590_k
void (float): k, func_184590_k, damageShield
void (EntityHorse, IInventory): a, func_184826_a
EnumInteractionResult (Entity, ItemStack, EnumHand): a, func_184822_a
void (): cM, func_184810_cG
void (): cP, func_184810_cG
ItemStack (EnumItemSlot): a, func_184582_a, getEquipment
ItemStack (EnumItemSlot): b, func_184582_a, getEquipment
EnumMainHand (): cw, func_184591_cq, getMainHand
EnumMainHand (): cx, func_184591_cq, getMainHand
float (): dd, func_184818_cX
float (): dg, func_184818_cX
void (): de, func_184821_cY
void (): dh, func_184821_cY
ItemCooldown (): df, func_184811_cZ
ItemCooldown (): di, func_184811_cZ
float (): dg, func_184817_da
float (): dj, func_184817_da
void (DataConverterManager): a, func_189806_a
void (DataConverterManager): b, func_189806_a
boolean (): dh, func_189808_dh
boolean (): dk, func_189808_dh
int (): bD, func_190531_bD, getMaxFireTicks
void (): cN, func_190776_cN
void (EntityLiving): c, func_190629_c
void (EntityHorseAbstract, IInventory): a, func_184826_a, openHorseInventory
EnumInteractionResult (Entity, EnumHand): a, func_190775_a
void (boolean): m, func_190777_m
boolean (BlockPosition, EnumDirection): a, func_190774_a
void (IChatBaseComponent, boolean): a, func_146105_b
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
zj
zs
net.minecraft.server.v1_9_R2.EntityHuman
net.minecraft.server.v1_10_R1.EntityHuman
Fields
PlayerInventory: bs, field_71071_by, inventory
PlayerInventory: bt, field_71071_by, inventory
Container: bt, field_71069_bz, defaultContainer
Container: bu, field_71069_bz, defaultContainer
Container: bu, field_71070_bA, activeContainer
Container: bv, field_71070_bA, activeContainer
FoodMetaData: bv, field_71100_bB, foodData
FoodMetaData: bw, field_71100_bB, foodData
int: bw, field_71101_bC
int: bx, field_71101_bC
float: bx, field_71107_bF
float: by, field_71107_bF
float: by, field_71109_bG
float: bz, field_71109_bG
int: bz, field_71090_bL
int: bA, field_71090_bL
double: bA, field_71091_bM
double: bB, field_71091_bM
double: bB, field_71096_bN
double: bC, field_71096_bN
double: bC, field_71097_bO
double: bD, field_71097_bO
double: bD, field_71094_bP
double: bE, field_71094_bP
double: bE, field_71095_bQ
double: bF, field_71095_bQ
double: bF, field_71085_bR
double: bG, field_71085_bR
boolean: bG, field_71083_bS, sleeping
boolean: bH, field_71083_bS, sleeping
BlockPosition: bH, field_71081_bT, bedPosition
BlockPosition: bI, field_71081_bT, bedPosition
float: bI, field_71079_bU
float: bJ, field_71079_bU
float: bJ, field_71089_bV
float: bK, field_71089_bV
PlayerAbilities: bK, field_71075_bZ, abilities
PlayerAbilities: bL, field_71075_bZ, abilities
int: bL, field_71068_ca, expLevel
int: bM, field_71068_ca, expLevel
int: bM, field_71067_cb, expTotal
int: bN, field_71067_cb, expTotal
float: bN, field_71106_cc, exp
float: bO, field_71106_cc, exp
float: bO, field_71108_cd
float: bP, field_71108_cd
float: bP, field_71102_ce
float: bQ, field_71102_ce
int: bR, field_82249_h
int: bS, field_82249_h
com.mojang.authlib.GameProfile: bS, field_146106_i
com.mojang.authlib.GameProfile: bT, field_146106_i
boolean: bT, field_175153_bG
boolean: bU, field_175153_bG
EntityFishingHook: bQ, field_71104_cf, hookedFish
EntityFishingHook: bR, field_71104_cf, hookedFish
float: cm, field_71082_cx
float: cn, field_71082_cx
DataWatcherObject<Byte>: bq, field_184827_bp
DataWatcherObject<Byte>: br, field_184827_bp
DataWatcherObject<Byte>: br, field_184828_bq
DataWatcherObject<Byte>: bs, field_184828_bq
ItemStack: bU, field_184831_bT
ItemStack: bV, field_184831_bT
ItemCooldown: bV, field_184832_bU
ItemCooldown: bW, field_184832_bU
Constructors
Methods
void (): bB, func_110147_ax, initAttributes
void (): bD, func_110147_ax, initAttributes
int (): aC, func_82147_ab
int (): aE, func_82147_ab
boolean (): cg, func_70610_aX
boolean (): cj, func_70610_aX
void (): cn, func_70626_be, doTick
void (): cr, func_70626_be, doTick
int (): cG, func_71037_bA, getScore
int (): cK, func_71037_bA, getScore
void (int): l, func_85040_s, setScore
void (int): g, func_85040_s, setScore
float (): cH, func_82243_bO
float (): cL, func_82243_bO
com.mojang.authlib.GameProfile (): cL, func_146103_bH, getProfile
com.mojang.authlib.GameProfile (): cP, func_146103_bH, getProfile
boolean (): cm, func_70608_bn, isSleeping
boolean (): cq, func_70608_bn, isSleeping
boolean (): cN, func_71026_bH, isDeeplySleeping
boolean (): cR, func_71026_bH, isDeeplySleeping
BlockPosition (): cP, func_180470_cg, getBed
BlockPosition (): cT, func_180470_cg, getBed
boolean (): cQ, func_82245_bX, isRespawnForced
boolean (): cU, func_82245_bX, isRespawnForced
void (): ci, func_70664_aZ
void (): cl, func_70664_aZ
float (): cl, func_70689_ay
float (): cp, func_70689_ay
void (): ak, func_71061_d_
void (): al, func_71061_d_
void (): aQ, func_70110_aj
void (): aS, func_70110_aj
int (): cR, func_175138_ci
int (): cV, func_175138_ci
int (): cS, func_71050_bK, getExpToLevel
int (): cW, func_71050_bK, getExpToLevel
FoodMetaData (): cT, func_71024_bL, getFoodData
FoodMetaData (): cX, func_71024_bL, getFoodData
boolean (boolean): l, func_71043_e
boolean (boolean): m, func_71043_e
boolean (): cU, func_70996_bM
boolean (): cY, func_70996_bM
boolean (): cV, func_175142_cm
boolean (): cZ, func_175142_cm
boolean (): bF, func_70684_aJ, alwaysGivesExp
boolean (): bH, func_70684_aJ, alwaysGivesExp
boolean (): ae, func_70041_e_, playStepSound
boolean (): af, func_70041_e_, playStepSound
void (WorldSettings$EnumGamemode): a, func_71033_a
InventoryEnderChest (): cW, func_71005_bN, getEnderChest
InventoryEnderChest (): da, func_71005_bN, getEnderChest
boolean (): be, func_96092_aw
boolean (): bg, func_96092_aw
Scoreboard (): cX, func_96123_co, getScoreboard
Scoreboard (): db, func_96123_co, getScoreboard
ScoreboardTeamBase (): aO, func_96124_cp
ScoreboardTeamBase (): aQ, func_96124_cp
float (): bo, func_70047_e, getHeadHeight
float (): bq, func_70047_e, getHeadHeight
float (): cq, func_110139_bj, getAbsorptionHearts
float (): cu, func_110139_bj, getAbsorptionHearts
void (): cJ, func_71004_bE
void (): cN, func_71004_bE
boolean (): cK, func_175144_cb
boolean (): cO, func_175144_cb
float (): cM, func_71051_bG
float (): cQ, func_71051_bG
int (): cO, func_71060_bI
int (): cS, func_71060_bI
boolean (): bi, func_94059_bO
boolean (): bk, func_94059_bO
boolean (): cY, func_175140_cp
boolean (): dc, func_175140_cp
void (boolean): m, func_175150_k
void (boolean): n, func_175150_k
void (): cF, func_184808_cD
void (): cJ, func_184808_cD
SoundCategory (): bA, func_184176_by
SoundCategory (): bC, func_184176_by
SoundEffect (): bS, func_184601_bQ
SoundEffect (): bV, func_184601_bQ
SoundEffect (): bT, func_184615_bR
SoundEffect (): bW, func_184615_bR
void (): cI, func_184810_cG
void (): cM, func_184810_cG
Iterable<ItemStack> (): aE, func_184214_aD
Iterable<ItemStack> (): aG, func_184214_aD
Iterable<ItemStack> (): aF, func_184193_aE, getArmorItems
Iterable<ItemStack> (): aH, func_184193_aE, getArmorItems
boolean (): l_, func_184812_l_
boolean (): z, func_184812_l_
EnumMainHand (): cs, func_184591_cq, getMainHand
EnumMainHand (): cw, func_184591_cq, getMainHand
float (): cZ, func_184818_cX
float (): dd, func_184818_cX
void (): da, func_184821_cY
void (): de, func_184821_cY
ItemCooldown (): db, func_184811_cZ
ItemCooldown (): df, func_184811_cZ
float (): dc, func_184817_da
float (): dg, func_184817_da
void (DataConverterManager): a, func_189806_a
void (TileEntityStructure): a, func_189807_a
void (EnumGamemode): a, func_71033_a
boolean (): dh, func_189808_dh
1.9.4
Names
net.minecraft.server.v1_9_R1.EntityHuman
net.minecraft.server.v1_9_R2.EntityHuman
Fields
PlayerInventory: br, field_71071_by, inventory
PlayerInventory: bs, field_71071_by, inventory
Container: bs, field_71069_bz, defaultContainer
Container: bt, field_71069_bz, defaultContainer
Container: bt, field_71070_bA, activeContainer
Container: bu, field_71070_bA, activeContainer
FoodMetaData: bu, field_71100_bB, foodData
FoodMetaData: bv, field_71100_bB, foodData
int: bv, field_71101_bC
int: bw, field_71101_bC
float: bw, field_71107_bF
float: bx, field_71107_bF
float: bx, field_71109_bG
float: by, field_71109_bG
int: by, field_71090_bL
int: bz, field_71090_bL
double: bz, field_71091_bM
double: bA, field_71091_bM
double: bA, field_71096_bN
double: bB, field_71096_bN
double: bB, field_71097_bO
double: bC, field_71097_bO
double: bC, field_71094_bP
double: bD, field_71094_bP
double: bD, field_71095_bQ
double: bE, field_71095_bQ
double: bE, field_71085_bR
double: bF, field_71085_bR
boolean: bF, field_71083_bS, sleeping
boolean: bG, field_71083_bS, sleeping
BlockPosition: bG, field_71081_bT, bedPosition
BlockPosition: bH, field_71081_bT, bedPosition
float: bH, field_71079_bU
float: bI, field_71079_bU
float: bI, field_71089_bV
float: bJ, field_71089_bV
PlayerAbilities: bJ, field_71075_bZ, abilities
PlayerAbilities: bK, field_71075_bZ, abilities
int: bK, field_71068_ca, expLevel
int: bL, field_71068_ca, expLevel
int: bL, field_71067_cb, expTotal
int: bM, field_71067_cb, expTotal
float: bM, field_71106_cc, exp
float: bN, field_71106_cc, exp
float: bN, field_71108_cd
float: bO, field_71108_cd
float: bO, field_71102_ce
float: bP, field_71102_ce
int: bQ, field_82249_h
int: bR, field_82249_h
com.mojang.authlib.GameProfile: bR, field_146106_i
com.mojang.authlib.GameProfile: bS, field_146106_i
boolean: bS, field_175153_bG
boolean: bT, field_175153_bG
EntityFishingHook: bP, field_71104_cf, hookedFish
EntityFishingHook: bQ, field_71104_cf, hookedFish
float: cl, field_71082_cx
float: cm, field_71082_cx
DataWatcherObject<Byte>: bp, field_184827_bp
DataWatcherObject<Byte>: bq, field_184827_bp
DataWatcherObject<Byte>: bq, field_184828_bq
DataWatcherObject<Byte>: br, field_184828_bq
ItemStack: bT, field_184831_bT
ItemStack: bU, field_184831_bT
ItemCooldown: bU, field_184832_bU
ItemCooldown: bV, field_184832_bU
Constructors
Methods
void (): bA, func_110147_ax, initAttributes
void (): bB, func_110147_ax, initAttributes
boolean (): cf, func_70610_aX
boolean (): cg, func_70610_aX
void (): cm, func_70626_be, doTick
void (): cn, func_70626_be, doTick
int (): cF, func_71037_bA, getScore
int (): cG, func_71037_bA, getScore
float (): cG, func_82243_bO
float (): cH, func_82243_bO
com.mojang.authlib.GameProfile (): cK, func_146103_bH, getProfile
com.mojang.authlib.GameProfile (): cL, func_146103_bH, getProfile
boolean (): cl, func_70608_bn, isSleeping
boolean (): cm, func_70608_bn, isSleeping
boolean (): cM, func_71026_bH, isDeeplySleeping
boolean (): cN, func_71026_bH, isDeeplySleeping
BlockPosition (): cO, func_180470_cg, getBed
BlockPosition (): cP, func_180470_cg, getBed
boolean (): cP, func_82245_bX, isRespawnForced
boolean (): cQ, func_82245_bX, isRespawnForced
void (): ch, func_70664_aZ
void (): ci, func_70664_aZ
float (): ck, func_70689_ay
float (): cl, func_70689_ay
int (): cQ, func_175138_ci
int (): cR, func_175138_ci
int (): cR, func_71050_bK, getExpToLevel
int (): cS, func_71050_bK, getExpToLevel
FoodMetaData (): cS, func_71024_bL, getFoodData
FoodMetaData (): cT, func_71024_bL, getFoodData
boolean (): cT, func_70996_bM
boolean (): cU, func_70996_bM
boolean (): cU, func_175142_cm
boolean (): cV, func_175142_cm
boolean (): bE, func_70684_aJ, alwaysGivesExp
boolean (): bF, func_70684_aJ, alwaysGivesExp
InventoryEnderChest (): cV, func_71005_bN, getEnderChest
InventoryEnderChest (): cW, func_71005_bN, getEnderChest
boolean (): bd, func_96092_aw
boolean (): be, func_96092_aw
Scoreboard (): cW, func_96123_co, getScoreboard
Scoreboard (): cX, func_96123_co, getScoreboard
float (): bn, func_70047_e, getHeadHeight
float (): bo, func_70047_e, getHeadHeight
float (): cp, func_110139_bj, getAbsorptionHearts
float (): cq, func_110139_bj, getAbsorptionHearts
void (): cI, func_71004_bE
void (): cJ, func_71004_bE
boolean (): cJ, func_175144_cb
boolean (): cK, func_175144_cb
float (): cL, func_71051_bG
float (): cM, func_71051_bG
int (): cN, func_71060_bI
int (): cO, func_71060_bI
boolean (): bh, func_94059_bO
boolean (): bi, func_94059_bO
boolean (): cX, func_175140_cp
boolean (): cY, func_175140_cp
void (): cE, func_184808_cD
void (): cF, func_184808_cD
SoundCategory (): bz, func_184176_by
SoundCategory (): bA, func_184176_by
SoundEffect (): bR, func_184601_bQ
SoundEffect (): bS, func_184601_bQ
SoundEffect (): bS, func_184615_bR
SoundEffect (): bT, func_184615_bR
void (): cH, func_184810_cG
void (): cI, func_184810_cG
EnumMainHand (): cr, func_184591_cq
EnumMainHand (): cs, func_184591_cq, getMainHand
float (): cY, func_184818_cX
float (): cZ, func_184818_cX
void (): cZ, func_184821_cY
void (): da, func_184821_cY
ItemCooldown (): da, func_184811_cZ
ItemCooldown (): db, func_184811_cZ
float (): db, func_184817_da
float (): dc, func_184817_da
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
wn
zj
net.minecraft.server.v1_8_R3.EntityHuman
net.minecraft.server.v1_9_R1.EntityHuman
Fields
PlayerInventory: bi, field_71071_by, inventory
PlayerInventory: br, field_71071_by, inventory
InventoryEnderChest: a, field_71078_a, enderChest
InventoryEnderChest: c, field_71078_a, enderChest
Container: bj, field_71069_bz, defaultContainer
Container: bs, field_71069_bz, defaultContainer
Container: bk, field_71070_bA, activeContainer
Container: bt, field_71070_bA, activeContainer
FoodMetaData: bl, field_71100_bB, foodData
FoodMetaData: bu, field_71100_bB, foodData
int: bm, field_71101_bC
int: bv, field_71101_bC
float: bn, field_71107_bF
float: bw, field_71107_bF
float: bo, field_71109_bG
float: bx, field_71109_bG
int: bp, field_71090_bL
int: by, field_71090_bL
double: bq, field_71091_bM
double: bz, field_71091_bM
double: br, field_71096_bN
double: bA, field_71096_bN
double: bs, field_71097_bO
double: bB, field_71097_bO
double: bt, field_71094_bP
double: bC, field_71094_bP
double: bu, field_71095_bQ
double: bD, field_71095_bQ
double: bv, field_71085_bR
double: bE, field_71085_bR
boolean: bw, field_71083_bS, sleeping
boolean: bF, field_71083_bS, sleeping
BlockPosition: bx, field_71081_bT
BlockPosition: bG, field_71081_bT, bedPosition
int: b, field_71076_b, sleepTicks
int: d, field_71076_b, sleepTicks
float: by, field_71079_bU
float: bH, field_71079_bU
float: bz, field_71089_bV
float: bI, field_71089_bV
BlockPosition: c, field_71077_c
BlockPosition: e, field_71077_c
boolean: d, field_82248_d
boolean: f, field_82248_d
BlockPosition: e, field_71073_d
BlockPosition: g, field_71073_d
PlayerAbilities: bA, field_71075_bZ, abilities
PlayerAbilities: bJ, field_71075_bZ, abilities
int: bB, field_71068_ca, expLevel
int: bK, field_71068_ca, expLevel
int: bC, field_71067_cb, expTotal
int: bL, field_71067_cb, expTotal
float: bD, field_71106_cc, exp
float: bM, field_71106_cc, exp
int: f, field_175152_f
int: h, field_175152_f
ItemStack: g, field_71074_e
int: h, field_71072_f
float: bE, field_71108_cd
float: bN, field_71108_cd
float: bF, field_71102_ce
float: bO, field_71102_ce
int: i, field_82249_h
int: bQ, field_82249_h
com.mojang.authlib.GameProfile: bH, field_146106_i
com.mojang.authlib.GameProfile: bR, field_146106_i
boolean: bI, field_175153_bG
boolean: bS, field_175153_bG
EntityFishingHook: bG, field_71104_cf, hookedFish
EntityFishingHook: bP, field_71104_cf, hookedFish
float: bZ, field_71082_cx
float: cl, field_71082_cx
DataWatcherObject<Float>: a, field_184829_a
DataWatcherObject<Integer>: b, field_184830_b
DataWatcherObject<Byte>: bp, field_184827_bp
DataWatcherObject<Byte>: bq, field_184828_bq
ItemStack: bT, field_184831_bT
ItemCooldown: bU, field_184832_bU
Constructors
Methods
void (): aX, func_110147_ax, initAttributes
void (): bA, func_110147_ax, initAttributes
void (): h, func_70088_a
void (): i, func_70088_a
boolean (): bS, func_71039_bw
void (): bU, func_71034_by
void (): bV, func_71041_bz
boolean (): bW, func_70632_aY, isBlocking
void (): t_, func_70071_h_
void (): m, func_70071_h_
int (): L, func_82145_z
int (): V, func_82145_z
String (): P, func_145776_H
String (): aa, func_145777_O
int (): aq, func_82147_ab
int (): aC, func_82147_ab
void (String, float, float): a, func_85030_a, makeSound
void (ItemStack, int): b, func_71010_c
void (): s, func_71036_o
boolean (): bD, func_70610_aX
boolean (): cf, func_70610_aX
void (): n, func_71053_j, closeInventory
void (): q, func_71053_j, closeInventory
void (): ak, func_70098_U
void (): aw, func_70098_U
void (): bK, func_70626_be, doTick
void (): cm, func_70626_be, doTick
void (): m, func_70636_d
void (): n, func_70636_d
void (Entity): d, func_71044_o
void (Entity): c, func_71044_o
int (): bX, func_71037_bA, getScore
int (): cF, func_71037_bA, getScore
void (int): r, func_85040_s, setScore
void (int): l, func_85040_s, setScore
void (int): s, func_85039_t, addScore
void (int): m, func_85039_t, addScore
String (): bo, func_70621_aR
String (): bp, func_70673_aS
Collection<ScoreboardObjective> (Entity): e, func_175137_e
Collection<ScoreboardObjective> (Entity): d, func_175137_e
void (EntityItem): a, func_71012_a
float (Block): a, func_180471_a
boolean (Block): b, func_146099_a
int (): br, func_70658_aO
float (): bY, func_82243_bO
float (): cG, func_82243_bO
void (DamageSource, float): d, func_70665_d
void (DamageSource, float): d, func_70665_d, damageEntity0
void (CommandBlockListenerAbstract): a, func_146095_a
void (EntityHorse, IInventory): a, func_110298_a, openHorseInventory
void (ItemStack): a, func_71048_c, openBook
boolean (Entity): u, func_70998_m
ItemStack (): bZ, func_71045_bC
void (): ca, func_71028_bD
double (): am, func_70033_W
double (): ax, func_70033_W
void (Entity): b, func_71009_b
void (Entity): a, func_71009_b
void (Entity): c, func_71047_c
void (Entity): b, func_71047_c
void (): J, func_70106_y, die
void (): T, func_70106_y, die
boolean (): aj, func_70094_T, inBlock
boolean (): av, func_70094_T, inBlock
com.mojang.authlib.GameProfile (): cd, func_146103_bH, getProfile
com.mojang.authlib.GameProfile (): cK, func_146103_bH, getProfile
boolean (): p, func_175143_p
boolean (): r, func_175143_p
boolean (): bJ, func_70608_bn, isSleeping
boolean (): cl, func_70608_bn, isSleeping
boolean (): cf, func_71026_bH, isDeeplySleeping
boolean (): cM, func_71026_bH, isDeeplySleeping
BlockPosition (): ch, func_180470_cg, getBed
BlockPosition (): cO, func_180470_cg, getBed
boolean (): ci, func_82245_bX, isRespawnForced
boolean (): cP, func_82245_bX, isRespawnForced
void (): bF, func_70664_aZ
void (): ch, func_70664_aZ
float (): bI, func_70689_ay
float (): ck, func_70689_ay
void (double, double, double): k, func_71000_j, checkMovement
void (double, double, double): l, func_71000_j, checkMovement
void (double, double, double): l, func_71015_k
void (double, double, double): m, func_71015_k
void (): X, func_71061_d_
void (): ak, func_71061_d_
String (int): n, func_146067_o
void (EntityLiving): a, func_70074_a
void (EntityLiving): b, func_70074_a
void (): aA, func_70110_aj
void (): aQ, func_70110_aj
ItemStack (int): q, func_82169_q
void (int): u, func_71023_q, giveExp
void (int): n, func_71023_q, giveExp
int (): cj, func_175138_ci
int (): cQ, func_175138_ci
int (): ck, func_71050_bK, getExpToLevel
int (): cR, func_71050_bK, getExpToLevel
FoodMetaData (): cl, func_71024_bL, getFoodData
FoodMetaData (): cS, func_71024_bL, getFoodData
boolean (boolean): j, func_71043_e
boolean (boolean): l, func_71043_e
boolean (): cm, func_70996_bM
boolean (): cT, func_70996_bM
void (ItemStack, int): a, func_71008_a
boolean (): cn, func_175142_cm
boolean (): cU, func_175142_cm
boolean (): bb, func_70684_aJ, alwaysGivesExp
boolean (): bE, func_70684_aJ, alwaysGivesExp
boolean (): s_, func_70041_e_
boolean (): ae, func_70041_e_, playStepSound
void (): t, func_71016_p, updateAbilities
void (): w, func_71016_p, updateAbilities
String (): e_, func_70005_c_, getName
String (): h_, func_70005_c_, getName
InventoryEnderChest (): co, func_71005_bN, getEnderChest
InventoryEnderChest (): cV, func_71005_bN, getEnderChest
ItemStack (int): p, func_71124_b, getEquipment
ItemStack (): bA, func_70694_bm
void (int, ItemStack): c, func_70062_b, setEquipment
boolean (): v, func_175149_v, isSpectator
boolean (): y, func_175149_v, isSpectator
ItemStack[] (): as, func_70035_c, getEquipment
boolean (): aL, func_96092_aw
boolean (): bd, func_96092_aw
Scoreboard (): cp, func_96123_co, getScoreboard
Scoreboard (): cW, func_96123_co, getScoreboard
ScoreboardTeamBase (): bO, func_96124_cp, getScoreboardTeam
ScoreboardTeamBase (): aO, func_96124_cp
IChatBaseComponent (): f_, func_145748_c_, getScoreboardDisplayName
IChatBaseComponent (): i_, func_145748_c_, getScoreboardDisplayName
float (): aS, func_70047_e, getHeadHeight
float (): bn, func_70047_e, getHeadHeight
void (float): m, func_110149_m, setAbsorptionHearts
void (float): n, func_110149_m, setAbsorptionHearts
float (): bN, func_110139_bj, getAbsorptionHearts
float (): cp, func_110139_bj, getAbsorptionHearts
UUID (String): b, func_175147_b
UUID (String): d, func_175147_b
boolean (): u_, func_174792_t_, getSendCommandFeedback
boolean (): z_, func_174792_t_, getSendCommandFeedback
boolean (int, ItemStack): d, func_174820_d
boolean (int, ItemStack): c, func_174820_d
ItemStack (): bQ, func_71011_bu
int (): bR, func_71052_bv
int (): bT, func_71057_bx
void (): I, func_70065_x
void (): S, func_70065_x
void (): cb, func_71004_bE
void (): cI, func_71004_bE
boolean (): cc, func_175144_cb
boolean (): cJ, func_175144_cb
float (): ce, func_71051_bG
float (): cL, func_71051_bG
int (): cg, func_71060_bI
int (): cN, func_71060_bI
boolean (): aO, func_94059_bO
boolean (): bh, func_94059_bO
boolean (EntityHuman): f, func_98034_c
boolean (EntityHuman): e, func_98034_c
boolean (): cq, func_175140_cp
boolean (): cX, func_175140_cp
void (boolean): k, func_175150_k
void (boolean): m, func_175150_k
ItemCooldown (): l, func_184815_l
void (): o, func_184820_o
void (): cE, func_184808_cD
SoundEffect (): aa, func_184184_Z
SoundEffect (): ab, func_184181_aa
void (SoundEffect, float, float): a, func_184185_a
SoundCategory (): bz, func_184176_by
SoundEffect (): bR, func_184601_bQ
SoundEffect (): bS, func_184615_bR
ItemStack (EntityItem): a, func_184816_a
float (IBlockData): a, func_184813_a
boolean (IBlockData): b, func_184823_b, hasBlock
void (float): k, func_184590_k
void (CommandBlockListenerAbstract): a, func_184809_a
void (TileEntityCommand): a, func_184824_a
void (EntityHorse, IInventory): a, func_184826_a
void (ItemStack, EnumHand): a, func_184814_a
EnumInteractionResult (Entity, ItemStack, EnumHand): a, func_184822_a
void (): p, func_184210_p, stopRiding
void (): cH, func_184810_cG
boolean (Achievement): a, func_189102_a
SoundEffect (int): e, func_184588_d
ItemStack (EnumItemSlot): a, func_184582_a, getEquipment
void (EnumItemSlot, ItemStack): a, func_184201_a, setSlot
Iterable<ItemStack> (): aE, func_184214_aD
Iterable<ItemStack> (): aF, func_184193_aE, getArmorItems
boolean (): l_, func_184812_l_
EnumMainHand (): cr, func_184591_cq
void (EnumMainHand): a, func_184819_a
float (): cY, func_184818_cX
float (float): o, func_184825_o
void (): cZ, func_184821_cY
ItemCooldown (): da, func_184811_cZ
void (Entity): i, func_70108_f, collide
float (): db, func_184817_da
1.8.8
Names
wn
net.minecraft.entity.player.EntityPlayer
net.minecraft.server.v1_8_R3.EntityHuman
Fields
PlayerInventory: bi, field_71071_by, inventory
InventoryEnderChest: a, field_71078_a, enderChest
Container: bj, field_71069_bz, defaultContainer
Container: bk, field_71070_bA, activeContainer
FoodMetaData: bl, field_71100_bB, foodData
int: bm, field_71101_bC
float: bn, field_71107_bF
float: bo, field_71109_bG
int: bp, field_71090_bL
double: bq, field_71091_bM
double: br, field_71096_bN
double: bs, field_71097_bO
double: bt, field_71094_bP
double: bu, field_71095_bQ
double: bv, field_71085_bR
boolean: bw, field_71083_bS, sleeping
BlockPosition: bx, field_71081_bT
int: b, field_71076_b, sleepTicks
float: by, field_71079_bU
float: bz, field_71089_bV
BlockPosition: c, field_71077_c
boolean: d, field_82248_d
BlockPosition: e, field_71073_d
PlayerAbilities: bA, field_71075_bZ, abilities
int: bB, field_71068_ca, expLevel
int: bC, field_71067_cb, expTotal
float: bD, field_71106_cc, exp
int: f, field_175152_f
ItemStack: g, field_71074_e
int: h, field_71072_f
float: bE, field_71108_cd
float: bF, field_71102_ce
int: i, field_82249_h
com.mojang.authlib.GameProfile: bH, field_146106_i
boolean: bI, field_175153_bG
EntityFishingHook: bG, field_71104_cf, hookedFish
float: bZ, field_71082_cx
Constructors
(World, com.mojang.authlib.GameProfile)
Methods
void (): aX, func_110147_ax, initAttributes
void (): h, func_70088_a
boolean (): bS, func_71039_bw
void (): bU, func_71034_by
void (): bV, func_71041_bz
boolean (): bW, func_70632_aY, isBlocking
void (): t_, func_70071_h_
int (): L, func_82145_z
String (): P, func_145776_H
String (): aa, func_145777_O
int (): aq, func_82147_ab
void (String, float, float): a, func_85030_a, makeSound
void (ItemStack, int): b, func_71010_c
void (): s, func_71036_o
boolean (): bD, func_70610_aX
void (): n, func_71053_j, closeInventory
void (): ak, func_70098_U
void (): bK, func_70626_be, doTick
void (): m, func_70636_d
void (Entity): d, func_71044_o
int (): bX, func_71037_bA, getScore
void (int): r, func_85040_s, setScore
void (int): s, func_85039_t, addScore
void (DamageSource): a, func_70645_a, die
String (): bo, func_70621_aR
String (): bp, func_70673_aS
void (Entity, int): b, func_70084_c
Collection<ScoreboardObjective> (Entity): e, func_175137_e
EntityItem (boolean): a, func_71040_bB
EntityItem (ItemStack, boolean): a, func_71019_a, drop
EntityItem (ItemStack, boolean, boolean): a, func_146097_a
void (EntityItem): a, func_71012_a
float (Block): a, func_180471_a
boolean (Block): b, func_146099_a
void (NBTTagCompound): a, func_70037_a
void (NBTTagCompound): b, func_70014_b
boolean (DamageSource, float): a, func_70097_a, damageEntity
boolean (EntityHuman): a, func_96122_a
void (float): j, func_70675_k, damageArmor
int (): br, func_70658_aO
float (): bY, func_82243_bO
void (DamageSource, float): d, func_70665_d
void (TileEntitySign): a, func_175141_a, openSign
void (CommandBlockListenerAbstract): a, func_146095_a
void (IMerchant): a, func_180472_a, openTrade
void (IInventory): a, func_71007_a, openContainer
void (EntityHorse, IInventory): a, func_110298_a, openHorseInventory
void (ITileEntityContainer): a, func_180468_a, openTileEntity
void (ItemStack): a, func_71048_c, openBook
boolean (Entity): u, func_70998_m
ItemStack (): bZ, func_71045_bC
void (): ca, func_71028_bD
double (): am, func_70033_W
void (Entity): f, func_71059_n, attack
void (Entity): b, func_71009_b
void (Entity): c, func_71047_c
void (): J, func_70106_y, die
boolean (): aj, func_70094_T, inBlock
com.mojang.authlib.GameProfile (): cd, func_146103_bH, getProfile
EntityHuman$EnumBedResult (BlockPosition): a, func_180469_a
void (EnumDirection): a, func_175139_a
void (boolean, boolean, boolean): a, func_70999_a
boolean (): p, func_175143_p
BlockPosition (World, BlockPosition, boolean): a, func_180467_a, getBed
boolean (): bJ, func_70608_bn, isSleeping
boolean (): cf, func_71026_bH, isDeeplySleeping
void (IChatBaseComponent): b, func_146105_b
BlockPosition (): ch, func_180470_cg, getBed
boolean (): ci, func_82245_bX, isRespawnForced
void (BlockPosition, boolean): a, func_180473_a, setRespawnPosition
void (Statistic): b, func_71029_a
void (Statistic, int): a, func_71064_a
void (Statistic): a, func_175145_a
void (): bF, func_70664_aZ
void (float, float): g, func_70612_e
float (): bI, func_70689_ay
void (double, double, double): k, func_71000_j, checkMovement
void (double, double, double): l, func_71015_k
void (float, float): e, func_180430_e
void (): X, func_71061_d_
String (int): n, func_146067_o
void (EntityLiving): a, func_70074_a
void (): aA, func_70110_aj
ItemStack (int): q, func_82169_q
void (int): u, func_71023_q, giveExp
int (): cj, func_175138_ci
void (int): b, func_71013_b, enchantDone
void (int): a, func_82242_a, levelDown
int (): ck, func_71050_bK, getExpToLevel
void (float): a, func_71020_j, applyExhaustion
FoodMetaData (): cl, func_71024_bL, getFoodData
boolean (boolean): j, func_71043_e
boolean (): cm, func_70996_bM
void (ItemStack, int): a, func_71008_a
boolean (): cn, func_175142_cm
boolean (BlockPosition, EnumDirection, ItemStack): a, func_175151_a
int (EntityHuman): b, func_70693_a, getExpValue
boolean (): bb, func_70684_aJ, alwaysGivesExp
void (EntityHuman, boolean): a, func_71049_a, copyTo
boolean (): s_, func_70041_e_
void (): t, func_71016_p, updateAbilities
void (WorldSettings$EnumGamemode): a, func_71033_a
String (): e_, func_70005_c_, getName
InventoryEnderChest (): co, func_71005_bN, getEnderChest
ItemStack (int): p, func_71124_b, getEquipment
ItemStack (): bA, func_70694_bm
void (int, ItemStack): c, func_70062_b, setEquipment
boolean (): v, func_175149_v, isSpectator
ItemStack[] (): as, func_70035_c, getEquipment
boolean (): aL, func_96092_aw
Scoreboard (): cp, func_96123_co, getScoreboard
ScoreboardTeamBase (): bO, func_96124_cp, getScoreboardTeam
IChatBaseComponent (): f_, func_145748_c_, getScoreboardDisplayName
float (): aS, func_70047_e, getHeadHeight
void (float): m, func_110149_m, setAbsorptionHearts
float (): bN, func_110139_bj, getAbsorptionHearts
UUID (com.mojang.authlib.GameProfile): a, func_146094_a
UUID (String): b, func_175147_b
boolean (ChestLock): a, func_175146_a
boolean (): u_, func_174792_t_, getSendCommandFeedback
boolean (int, ItemStack): d, func_174820_d
ItemStack (): bQ, func_71011_bu
int (): bR, func_71052_bv
int (): bT, func_71057_bx
void (byte): a, func_70103_a
void (): I, func_70065_x
void (): cb, func_71004_bE
boolean (): cc, func_175144_cb
float (): ce, func_71051_bG
int (): cg, func_71060_bI
boolean (): aO, func_94059_bO
boolean (EntityHuman): f, func_98034_c
boolean (EnumPlayerModelParts): a, func_175148_a
boolean (): cq, func_175140_cp
void (boolean): k, func_175150_k