History - net.minecraft.world.entity.player.Player

1.21.3

Names

cmx

cpx

Fields

Inventory: h, inventory, field_7514, inventory, f_36093_

Inventory: g, inventory, field_7514, inventory

PlayerEnderChestContainer: cb, enderChestInventory, field_7486, enderChestInventory, f_36094_

PlayerEnderChestContainer: cb, enderChestInventory, field_7486, enderChestInventory

AbstractContainerMenu: cd, containerMenu, field_7512, currentScreenHandler, f_36096_

AbstractContainerMenu: cd, containerMenu, field_7512, currentScreenHandler

FoodData: ce, foodData, field_7493, hungerManager, f_36097_

FoodData: ce, foodData, field_7493, hungerManager

int: cf, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

int: cf, jumpTriggerTime, field_7489, abilityResyncCountdown

float: cg, oBob, field_7505, prevStrideDistance, f_36099_

float: cg, oBob, field_7505, prevStrideDistance

float: ch, bob, field_7483, strideDistance, f_36100_

float: ch, bob, field_7483, strideDistance

int: ci, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

int: ci, takeXpDelay, field_7504, experiencePickUpDelay

double: cj, xCloakO, field_7524, prevCapeX, f_36102_

double: cj, xCloakO, field_7524, prevCapeX

double: ck, yCloakO, field_7502, prevCapeY, f_36103_

double: ck, yCloakO, field_7502, prevCapeY

double: cl, zCloakO, field_7522, prevCapeZ, f_36104_

double: cl, zCloakO, field_7522, prevCapeZ

double: cm, xCloak, field_7500, capeX, f_36105_

double: cm, xCloak, field_7500, capeX

double: cn, yCloak, field_7521, capeY, f_36106_

double: cn, yCloak, field_7521, capeY

double: co, zCloak, field_7499, capeZ, f_36075_

double: co, zCloak, field_7499, capeZ

int: cz, sleepCounter, field_7487, sleepTimer, f_36110_

int: h, sleepCounter, field_7487, sleepTimer

Abilities: cA, abilities, field_7503, abilities, f_36077_

Abilities: i, abilities, field_7503, abilities

int: cq, experienceLevel, field_7520, experienceLevel, f_36078_

int: cq, experienceLevel, field_7520, experienceLevel

int: cr, totalExperience, field_7495, totalExperience, f_36079_

int: cr, totalExperience, field_7495, totalExperience

float: cs, experienceProgress, field_7510, experienceProgress, f_36080_

float: cs, experienceProgress, field_7510, experienceProgress

int: ct, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

int: ct, enchantmentSeed, field_7494, enchantingTableSeed

float: cu, defaultFlySpeed, field_7509, field_7509, f_36082_

float: cu, defaultFlySpeed, field_7509, field_7509

int: cB, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: j, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime

com.mojang.authlib.GameProfile: cD, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: k, gameProfile, field_7507, gameProfile

boolean: cE, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cz, reducedDebugInfo, field_7523, reducedDebugInfo

FishingHook: cv, fishing, field_7513, fishHook, f_36083_

FishingHook: cv, fishing, field_7513, fishHook

EntityDataAccessor<Float>: e, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT

EntityDataAccessor<Integer>: f, DATA_SCORE_ID, field_7511, SCORE, f_36108_

EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE

EntityDataAccessor<Byte>: bX, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bX, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS

EntityDataAccessor<Byte>: bY, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<Byte>: bY, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM

ItemStack: cF, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cC, lastItemInMainHand, field_7525, selectedItem

ItemCooldowns: cG, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cD, cooldowns, field_7484, itemCooldownManager

EntityDataAccessor<CompoundTag>: bZ, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bZ, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY

EntityDataAccessor<CompoundTag>: ca, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDataAccessor<CompoundTag>: ca, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY

boolean: cp, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

boolean: cp, wasUnderwater, field_7490, isSubmergedInWater

EntityDimensions: bW, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDimensions: bW, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS

Map<Pose, EntityDimensions>: d, POSES, field_18134, POSE_DIMENSIONS, f_36074_

Map<Pose, EntityDimensions>: c, POSES, field_18134, POSE_DIMENSIONS

InventoryMenu: cc, inventoryMenu, field_7498, playerScreenHandler, f_36095_

InventoryMenu: cc, inventoryMenu, field_7498, playerScreenHandler

long: g, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime

int: bJ, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bJ, MAX_HEALTH, field_30644, field_30644

int: bK, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bK, SLEEP_DURATION, field_30645, field_30645

int: bL, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bL, WAKE_UP_DURATION, field_30646, field_30646

int: bM, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

int: bM, ENDER_SLOT_OFFSET, field_30647, field_30647

float: bR, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bR, CROUCH_BB_HEIGHT, field_30648, field_30648

float: bS, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bS, SWIMMING_BB_WIDTH, field_30649, field_30649

float: bT, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bT, SWIMMING_BB_HEIGHT, field_30650, field_30650

float: bU, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

float: bU, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT

org.slf4j.Logger: b, LOGGER, field_38197, LOGGER, f_219722_

org.slf4j.Logger: a, LOGGER, field_38197, LOGGER

Optional<GlobalPos>: cH, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Optional<GlobalPos>: cE, lastDeathLocation, field_39445, lastDeathPos

float: cw, hurtDir, field_41765, damageTiltYaw, f_263750_

float: cw, hurtDir, field_41765, damageTiltYaw

HumanoidArm: bH, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_

HumanoidArm: bH, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM

int: bI, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_

int: bI, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175

int: bN, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_

int: bN, HELD_ITEM_SLOT, field_49734, field_49734

int: bO, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_

int: bO, CRAFTING_SLOT_OFFSET, field_49735, field_49735

float: bP, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_

float: bP, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819

float: bQ, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_

float: bQ, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820

Vec3: bV, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_

Vec3: bV, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS

Vec3: cx, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_

Vec3: cx, currentImpulseImpactPos, field_49989, currentExplosionImpactPos

Entity: cy, currentExplosionCause, field_49990, explodedBy, f_314551_

Entity: cy, currentExplosionCause, field_49990, explodedBy

boolean: cI, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_

boolean: cF, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion

int: c, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222, f_336776_

int: b, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222

int: cJ, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_

int: cG, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime

Constructors

Methods

void (): l, tick, method_5773, tick, m_8119_

void (): h, tick, method_5773, tick

int (): bQ, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

int (): bX, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown

boolean (): fc, isImmobile, method_6062, isImmobile, m_6107_

boolean (): fi, isImmobile, method_6062, isImmobile

void (): s, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): p, closeContainer, method_7346, closeHandledScreen

void (): u, rideTick, method_5842, tickRiding, m_6083_

void (): r, rideTick, method_5842, tickRiding

void (): fm, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fu, serverAiStep, method_6023, tickNewAi

void (): m_, aiStep, method_6007, tickMovement, m_8107_

void (): d_, aiStep, method_6007, tickMovement

void (Entity): d, touch, method_7341, collideWithEntity, m_36277_

void (Entity): d, touch, method_7341, collideWithEntity

int (): fS, getScore, method_7272, getScore, m_36344_

int (): gd, getScore, method_7272, getScore

void (int): r, setScore, method_7320, setScore, m_36397_

void (int): q, setScore, method_7320, setScore

void (int): s, increaseScore, method_7285, addScore, m_36401_

void (int): r, increaseScore, method_7285, addScore

void (DamageSource): a, die, method_6078, onDeath, m_6667_

void (DamageSource): a, die, method_6078, onDeath

ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem, m_36176_

ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem

ItemEntity (ItemStack, boolean, boolean): a, drop, method_7329, dropItem, m_7197_

ItemEntity (ItemStack, boolean, boolean): a, drop, method_7329, dropItem

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_

boolean (Player): a, canHarmPlayer, method_7256, shouldDamagePlayer, m_7099_

boolean (Player): a, canHarmPlayer, method_7256, shouldDamagePlayer

void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_

void (Entity): e, attack, method_7324, attack, m_5706_

void (Entity): e, attack, method_7324, attack

void (Entity): b, crit, method_7277, addCritParticles, m_5704_

void (Entity): b, crit, method_7277, addCritParticles

void (Entity): c, magicCrit, method_7304, addEnchantedHitParticles, m_5700_

void (Entity): c, magicCrit, method_7304, addEnchantedHitParticles

com.mojang.authlib.GameProfile (): fX, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): gh, getGameProfile, method_7334, getGameProfile

boolean (): gb, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): gm, isSleepingLongEnough, method_7276, canResetTimeBySleeping

void (Stat<?>): b, awardStat, method_7259, incrementStat, m_36246_

void (Stat<?>): b, awardStat, method_7259, incrementStat

void (Stat<?>, int): a, awardStat, method_7342, increaseStat, m_6278_

void (Stat<?>, int): a, awardStat, method_7342, increaseStat

void (Stat<?>): a, resetStat, method_7266, resetStat, m_7166_

void (Stat<?>): a, resetStat, method_7266, resetStat

void (): ff, jumpFromGround, method_6043, jump, m_6135_

float (): fj, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): fp, getSpeed, method_6029, getMovementSpeed

void (): bo, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): bs, doWaterSplashEffect, method_5746, onSwimmingStart

void (int): d, giveExperiencePoints, method_7255, addExperience, m_6756_

void (int): d, giveExperiencePoints, method_7255, addExperience

int (): gg, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): gr, getEnchantmentSeed, method_7278, getEnchantingTableSeed

void (int): c, giveExperienceLevels, method_7316, addExperienceLevels, m_6749_

void (int): c, giveExperienceLevels, method_7316, addExperienceLevels

int (): gh, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): gs, getXpNeededForNextLevel, method_7349, getNextLevelExperience

void (float): E, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

void (float): G, causeFoodExhaustion, method_7322, addExhaustion

FoodData (): gi, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): gt, getFoodData, method_7344, getHungerManager

boolean (boolean): u, canEat, method_7332, canConsume, m_36391_

boolean (boolean): u, canEat, method_7332, canConsume

boolean (): gj, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): gu, isHurt, method_7317, canFoodHeal

boolean (): gk, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): gv, mayBuild, method_7294, canModifyBlocks

boolean (BlockPos, Direction, ItemStack): a, mayUseItemAt, method_7343, canPlaceOn, m_36204_

boolean (BlockPos, Direction, ItemStack): a, mayUseItemAt, method_7343, canPlaceOn

boolean (): eh, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): ep, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp

void (): z, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

void (): x, onUpdateAbilities, method_7355, sendAbilitiesUpdate

String (): cB, getScoreboardName, method_5820, getNameForScoreboard, m_6302_

String (): cI, getScoreboardName, method_5820, getNameForScoreboard

PlayerEnderChestContainer (): gl, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): gw, getEnderChestInventory, method_7274, getEnderChestInventory

boolean (): R_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): aa_, isSpectator, method_7325, isSpectator

boolean (): cC, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cJ, isPushedByFluid, method_5675, isPushedByFluids

Scoreboard (): gn, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): gy, getScoreboard, method_7327, getScoreboard

Component (): S_, getDisplayName, method_5476, getDisplayName, m_5446_

Component (): p_, getDisplayName, method_5476, getDisplayName

float (): fo, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): fw, getAbsorptionAmount, method_6067, getAbsorptionAmount

void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_

void (byte): b, handleEntityEvent, method_5711, handleStatus

void (): fW, respawn, method_7331, requestRespawn, m_7583_

void (): gg, respawn, method_7331, requestRespawn

boolean (): g, isLocalPlayer, method_7340, isMainPlayer, m_7578_

boolean (): c, isLocalPlayer, method_7340, isMainPlayer

int (): gc, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): gn, getSleepTimer, method_7297, getSleepTimer

boolean (): cF, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cM, shouldShowName, method_5733, shouldRenderName

boolean (): go, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): gz, isReducedDebugInfo, method_7302, hasReducedDebugInfo

void (boolean): v, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_

void (boolean): v, setReducedDebugInfo, method_7268, setReducedDebugInfo

ItemCooldowns (): k, createItemCooldowns, method_7265, createCooldownManager, m_7478_

ItemCooldowns (): g, createItemCooldowns, method_7265, createCooldownManager

void (): x, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): t, moveCloak, method_7313, updateCapeAngles

SoundEvent (): aQ, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aV, getSwimSound, method_5737, getSwimSound

SoundEvent (): aR, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aW, getSwimSplashSound, method_5625, getSplashSound

void (SoundEvent, float, float): a, playSound, method_5783, playSound, m_5496_

void (SoundEvent, float, float): a, playSound, method_5783, playSound

SoundSource (): de, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): dn, getSoundSource, method_5634, getSoundCategory

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound

float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_

float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed

boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_

boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest

void (float): x, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (float): z, hurtCurrentlyUsedShield, method_6056, damageShield

void (BaseCommandBlock): a, openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen, m_7907_

void (BaseCommandBlock): a, openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen

void (CommandBlockEntity): a, openCommandBlock, method_7323, openCommandBlockScreen, m_7698_

void (CommandBlockEntity): a, openCommandBlock, method_7323, openCommandBlockScreen

void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook, m_6986_

void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook

void (): fV, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): gf, sweepAttack, method_7263, spawnSweepAttackParticles

ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_

ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack

Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): fc, getHandSlots, method_5877, getHandItems

Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_

Iterable<ItemStack> (): fb, getArmorSlots, method_5661, getArmorItems

boolean (): f, isCreative, method_7337, isCreative, m_7500_

boolean (): b, isCreative, method_7337, isCreative

HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fy, getMainArm, method_6068, getMainArm

void (HumanoidArm): a, setMainArm, method_7283, setMainArm, m_36163_

void (HumanoidArm): b, setMainArm, method_7283, setMainArm

float (): gr, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): gC, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick

float (float): F, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

float (float): H, getAttackStrengthScale, method_7261, getAttackCooldownProgress

void (): gs, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): gD, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks

ItemCooldowns (): gt, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): gE, getCooldowns, method_7357, getItemCooldownManager

float (): gu, getLuck, method_7292, getLuck, m_36336_

float (): gF, getLuck, method_7292, getLuck

void (StructureBlockEntity): a, openStructureBlock, method_7303, openStructureBlockScreen, m_5966_

void (StructureBlockEntity): a, openStructureBlock, method_7303, openStructureBlockScreen

boolean (): gv, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): gG, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp

int (): df, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): do, getFireImmuneTicks, method_5676, getBurningDuration

void (): fT, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): ge, destroyVanishingCursedItems, method_7293, vanishCursedItems

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, m_6728_

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit

void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory, m_6658_

void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory

InteractionResult (Entity, InteractionHand): a, interactOn, method_7287, interact, m_36157_

InteractionResult (Entity, InteractionHand): a, interactOn, method_7287, interact

void (Component, boolean): a, displayClientMessage, method_7353, sendMessage, m_5661_

void (Component, boolean): a, displayClientMessage, method_7353, sendMessage

boolean (ItemStack): i, addItem, method_7270, giveItemStack, m_36356_

boolean (ItemStack): i, addItem, method_7270, giveItemStack

void (CompoundTag): c, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity, m_36367_

void (CompoundTag): c, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound

void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts, m_7408_

void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts

boolean (CompoundTag): h, setEntityOnShoulder, method_7298, addShoulderEntity, m_36360_

boolean (CompoundTag): h, setEntityOnShoulder, method_7298, addShoulderEntity

void (): gm, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): gx, removeEntitiesOnShoulder, method_7262, dropShoulderEntities

void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity, m_36370_

void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity

CompoundTag (): gp, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gA, getShoulderEntityLeft, method_7356, getShoulderEntityLeft

void (CompoundTag): i, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, m_36362_

void (CompoundTag): i, setShoulderEntityLeft, method_7273, setShoulderEntityLeft

CompoundTag (): gq, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): gB, getShoulderEntityRight, method_7308, getShoulderEntityRight

void (CompoundTag): j, setShoulderEntityRight, method_7345, setShoulderEntityRight, m_36364_

void (CompoundTag): j, setShoulderEntityRight, method_7345, setShoulderEntityRight

boolean (): fQ, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): gb, updateIsUnderwater, method_7295, updateWaterSubmersionState

void (): v, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

void (): m, turtleHelmetTick, method_7330, updateTurtleHelmet

SoundEvent (): aS, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): aX, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity

void (ResourceLocation): a, awardStat, method_7281, incrementStat, m_36220_

void (ResourceLocation): a, awardStat, method_7281, incrementStat

void (ResourceLocation, int): a, awardStat, method_7339, increaseStat, m_36222_

void (ResourceLocation, int): a, awardStat, method_7339, increaseStat

int (Collection<RecipeHolder<?>>): a, awardRecipes, method_7254, unlockRecipes, m_7281_

int (Collection<RecipeHolder<?>>): a, awardRecipes, method_7254, unlockRecipes

int (Collection<RecipeHolder<?>>): b, resetRecipes, method_7333, lockRecipes, m_7279_

int (Collection<RecipeHolder<?>>): b, resetRecipes, method_7333, lockRecipes

void (): bl, updateSwimming, method_5790, updateSwimming, m_5844_

void (): bp, updateSwimming, method_5790, updateSwimming

boolean (BlockPos): h, freeAt, method_7326, doesNotSuffocate, m_36350_

boolean (BlockPos): h, freeAt, method_7326, doesNotSuffocate

Component (): ah, getName, method_5477, getName, m_7755_

Component (): al, getName, method_5477, getName

boolean (): cd, isSwimming, method_5681, isSwimming, m_6069_

boolean (): ck, isSwimming, method_5681, isSwimming

void (): fR, updatePlayerPose, method_7318, updatePose, m_7594_

void (): gc, updatePlayerPose, method_7318, updatePose

void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSoundToPlayer, m_6330_

void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSoundToPlayer

void (): ez, dropEquipment, method_16078, dropInventory, m_5907_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt

void (JigsawBlockEntity): a, openJigsawBlock, method_16354, openJigsawScreen, m_7569_

void (JigsawBlockEntity): a, openJigsawBlock, method_16354, openJigsawScreen

OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen, m_5893_

OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen

com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep, m_7720_

com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep

void (): fI, stopSleeping, method_18400, wakeUp, m_5796_

void (): fS, stopSleeping, method_18400, wakeUp

void (Vec3): a, travel, method_6091, travel, m_7023_

void (Vec3): a_, travel, method_6091, travel

void (BlockState, Vec3): a, makeStuckInBlock, method_5844, slowMovement, m_7601_

void (BlockState, Vec3): a, makeStuckInBlock, method_5844, slowMovement

boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_

ItemStack (ItemStack): g, getProjectile, method_18808, getProjectileType, m_6298_

ItemStack (ItemStack): d, getProjectile, method_18808, getProjectileType

boolean (PlayerModelPart): a, isModelPartShown, method_7348, isPartVisible, m_36170_

boolean (PlayerModelPart): a, isModelPartShown, method_7348, isPartVisible

void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers, m_7662_

void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers

boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, isBlockBreakingRestricted, m_36187_

boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, isBlockBreakingRestricted

boolean (): fN, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fY, isSecondaryUseActive, method_21823, shouldCancelInteraction

boolean (): fO, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fZ, wantsToStopRiding, method_21824, shouldDismount

boolean (): fP, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): ga, isStayingOnGroundSurface, method_21825, clipAtLedge

boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, m_6673_

Vec3 (Vec3, MoverType): a, maybeBackOffFromEdge, method_18796, adjustMovementForSneaking, m_5763_

Vec3 (Vec3, MoverType): a, maybeBackOffFromEdge, method_18796, adjustMovementForSneaking

void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, m_6145_

void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp

boolean (): gd, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): go, tryToStartFallFlying, method_23668, checkGliding

void (): ge, startFallFlying, method_23669, startFallFlying, m_36320_

void (): gp, startFallFlying, method_23669, startGliding

void (): gf, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): gq, stopFallFlying, method_23670, stopGliding

float (): aO, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aT, getBlockSpeedFactor, method_23326, getVelocityMultiplier

AttributeSupplier$Builder (): fM, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): fX, createAttributes, method_26956, createPlayerAttributes

void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_

void (DamageSource, float): c, hurtArmor, method_6105, damageArmor

void (): bJ, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): bQ, removeVehicle, method_29239, dismountVehicle

boolean (): ec, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): el, isAffectedByFluids, method_29920, shouldSwimInFluids

MutableComponent (MutableComponent): a, decorateDisplayNameComponent, method_7299, addTellClickEvent, m_36218_

MutableComponent (MutableComponent): a, decorateDisplayNameComponent, method_7299, addTellClickEvent

void (int): h, setRemainingFireTicks, method_20803, setFireTicks, m_7311_

void (int): h, setRemainingFireTicks, method_20803, setFireTicks

com.google.common.collect.ImmutableList<Pose> (): fE, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fO, getDismountPoses, method_24831, getPoses

Vec3 (float): s, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

Vec3 (float): u, getRopeHoldPosition, method_30951, getLeashPos

boolean (): ep, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): ex, canBeSeenAsEnemy, method_33190, canTakeDamage

void (DamageSource, float): c, hurtHelmet, method_36977, damageHelmet, m_142642_

void (DamageSource, float): d, hurtHelmet, method_36977, damageHelmet

void (Entity$RemovalReason): a, remove, method_5650, remove, m_142687_

void (Entity$RemovalReason): a, remove, method_5650, remove

Inventory (): fY, getInventory, method_31548, getInventory, m_150109_

Inventory (): gi, getInventory, method_31548, getInventory

Abilities (): fZ, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): gj, getAbilities, method_31549, getAbilities

void (ItemStack, ItemStack, ClickAction): a, updateTutorialInventoryAction, method_33592, onPickupSlotClick, m_141945_

void (ItemStack, ItemStack, ClickAction): a, updateTutorialInventoryAction, method_33592, onPickupSlotClick

boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_

boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage

Entity$MovementEmission (): bc, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): bg, getMovementEmission, method_33570, getMoveEffect

SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_

SlotAccess (int): a_, getSlot, method_32318, getStackReference

boolean (): dN, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dV, isAlwaysTicking, method_31747, isPlayer

boolean (): gw, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): gH, isScoping, method_31550, isUsingSpyglass

boolean (): dM, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dU, shouldBeSaved, method_31746, shouldSave

LivingEntity$Fallsounds (): eH, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eM, getFallSounds, method_39760, getFallSounds

boolean (ServerLevel, LivingEntity): a, killedEntity, method_5874, onKilledOther, m_214076_

boolean (ServerLevel, LivingEntity): a, killedEntity, method_5874, onKilledOther

int (): eg, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_

boolean (EquipmentSlot): b, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_

boolean (EquipmentSlot): b, doesEmitEquipEvent, method_44201, isArmorSlot

Optional<GlobalPos> (): gx, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

Optional<GlobalPos> (): gI, getLastDeathLocation, method_43122, getLastDeathPos

void (Optional<GlobalPos>): a, setLastDeathLocation, method_43120, setLastDeathPos, m_219749_

void (Optional<GlobalPos>): c, setLastDeathLocation, method_43120, setLastDeathPos

boolean (): ga, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): gk, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn

void (): t, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_

void (): q, doCloseContainer, method_14247, onHandledScreenClosed

boolean (): Z, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

boolean (): aa, isTextFilteringEnabled, method_33793, shouldFilterText

Optional<WardenSpawnTracker> (): ab, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

Optional<WardenSpawnTracker> (): ac, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager

boolean (): bz, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

boolean (): bG, canBeHitByProjectile, method_49108, canBeHitByProjectile

float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eK, getHurtDir, method_48157, getDamageTiltYaw

void (float): n, animateHurt, method_5879, animateDamage, m_6053_

void (float): p, animateHurt, method_5879, animateDamage

boolean (): dH, canSprint, method_48155, canSprintAsVehicle, m_264410_

boolean (): dP, canSprint, method_48155, canSprintAsVehicle

float (): fi, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): fo, getFlyingSpeed, method_49484, getOffGroundSpeed

void (SignBlockEntity, boolean): a, openTextEdit, method_7311, openEditSignScreen, m_7739_

void (SignBlockEntity, boolean): a, openTextEdit, method_7311, openEditSignScreen

void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_

void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound

boolean (Pose): h, canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose, m_295652_

boolean (Pose): h, canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose

void (RecipeHolder<?>, List<ItemStack>): a, triggerRecipeCrafted, method_51283, onRecipeCrafted, m_280300_

void (RecipeHolder<?>, List<ItemStack>): a, triggerRecipeCrafted, method_51283, onRecipeCrafted

void (float): D, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_

void (float): F, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped

float (): fk, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

float (): fq, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation

void (List<ResourceLocation>): b, awardRecipesByKey, method_7335, unlockRecipes, m_7902_

void (List<ResourceKey<Recipe<?>>>): b, awardRecipesByKey, method_7335, unlockRecipes

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker

boolean (float): G, isAboveGround, method_30263, method_30263, m_36386_

boolean (float): I, isAboveGround, method_30263, method_30263

boolean (double, double, float): b, canFallAtLeast, method_59818, isSpaceAroundPlayerEmpty, m_323310_

boolean (double, double, float): b, canFallAtLeast, method_59818, isSpaceAroundPlayerEmpty

void (): fU, disableShield, method_7284, disableShield, m_36384_

boolean (): fL, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_

boolean (): fV, hasInfiniteMaterials, method_56992, isInCreativeMode

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_

boolean (EquipmentSlot): e, canUseSlot, method_56991, canUseSlot

EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_

EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions

double (): gy, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_

double (): gJ, blockInteractionRange, method_55754, getBlockInteractionRange

double (): gz, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_

double (): gK, entityInteractionRange, method_55755, getEntityInteractionRange

boolean (Entity, double): b, canInteractWithEntity, method_56094, canInteractWithEntity, m_321636_

boolean (Entity, double): b, canInteractWithEntity, method_56094, canInteractWithEntity

boolean (AABB, double): a, canInteractWithEntity, method_56092, canInteractWithEntityIn, m_323803_

boolean (AABB, double): a, canInteractWithEntity, method_56092, canInteractWithEntityIn

boolean (BlockPos, double): a, canInteractWithBlock, method_56093, canInteractWithBlockAt, m_319363_

boolean (BlockPos, double): a, canInteractWithBlock, method_56093, canInteractWithBlockAt

void (): gC, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_

void (): gN, resetCurrentImpulseContext, method_58396, clearCurrentExplosion

void (int, float, ItemStack): a, startAutoSpinAttack, method_40126, useRiptide, m_204079_

void (int, float, ItemStack): a, startAutoSpinAttack, method_40126, useRiptide

ItemStack (): dS, getWeaponItem, method_59958, getWeaponStack, m_338776_

ItemStack (): ea, getWeaponItem, method_59958, getWeaponStack

float (Entity, float, DamageSource): a, getEnchantedDamage, method_59903, getDamageAgainst, m_339569_

float (Entity, float, DamageSource): a, getEnchantedDamage, method_59903, getDamageAgainst

ItemStack (Level, ItemStack, FoodProperties): a, eat, method_18866, eatFood, m_36184_

void (boolean): w, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion, m_340576_

void (boolean): w, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion

boolean (): gA, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_

boolean (): gL, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion

void (): gB, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_

void (): gM, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion

void (boolean): l, onAboveBubbleCol, method_5700, onBubbleColumnSurfaceCollision

void (boolean): m, onInsideBubbleColumn, method_5764, onBubbleColumnCollision

boolean (Item): c, isEquipped, method_64179, isEquipped

void (): j, tickRegeneration, method_64400, tickHunger

void (ServerLevel): f, dropEquipment, method_16078, dropInventory

void (ItemStack): g, handleCreativeModeItemDrop, method_61499, dropCreativeStack

boolean (ServerLevel, DamageSource): a, isInvulnerableTo, method_5679, isInvulnerableTo

boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage

void (ServerLevel, DamageSource, float): b, actuallyHurt, method_6074, applyDamage

void (ItemStack): h, disableShield, method_7284, disableShield

boolean (): gl, canDropItems, method_64271, canDropItems

boolean (): ft, canGlide, method_63628, canGlide

int (ServerLevel): e, getBaseExperienceReward, method_6110, getXpToDrop

int (): G, getPermissionLevel, method_5691, getPermissionLevel

boolean (int): s, hasPermissions, method_64475, hasPermissionLevel

boolean (): gO, shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart

boolean (): dj, isControlledByClient, method_65038, isControlledByPlayer

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

cmz

cmx

Fields

Inventory: g, inventory, field_7514, inventory, f_36093_

Inventory: h, inventory, field_7514, inventory, f_36093_

PlayerEnderChestContainer: bZ, enderChestInventory, field_7486, enderChestInventory, f_36094_

PlayerEnderChestContainer: cb, enderChestInventory, field_7486, enderChestInventory, f_36094_

AbstractContainerMenu: cb, containerMenu, field_7512, currentScreenHandler, f_36096_

AbstractContainerMenu: cd, containerMenu, field_7512, currentScreenHandler, f_36096_

FoodData: cc, foodData, field_7493, hungerManager, f_36097_

FoodData: ce, foodData, field_7493, hungerManager, f_36097_

int: cd, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

int: cf, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

float: ce, oBob, field_7505, prevStrideDistance, f_36099_

float: cg, oBob, field_7505, prevStrideDistance, f_36099_

float: cf, bob, field_7483, strideDistance, f_36100_

float: ch, bob, field_7483, strideDistance, f_36100_

int: cg, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

int: ci, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

double: ch, xCloakO, field_7524, prevCapeX, f_36102_

double: cj, xCloakO, field_7524, prevCapeX, f_36102_

double: ci, yCloakO, field_7502, prevCapeY, f_36103_

double: ck, yCloakO, field_7502, prevCapeY, f_36103_

double: cj, zCloakO, field_7522, prevCapeZ, f_36104_

double: cl, zCloakO, field_7522, prevCapeZ, f_36104_

double: ck, xCloak, field_7500, capeX, f_36105_

double: cm, xCloak, field_7500, capeX, f_36105_

double: cl, yCloak, field_7521, capeY, f_36106_

double: cn, yCloak, field_7521, capeY, f_36106_

double: cm, zCloak, field_7499, capeZ, f_36075_

double: co, zCloak, field_7499, capeZ, f_36075_

int: co, experienceLevel, field_7520, experienceLevel, f_36078_

int: cq, experienceLevel, field_7520, experienceLevel, f_36078_

int: cp, totalExperience, field_7495, totalExperience, f_36079_

int: cr, totalExperience, field_7495, totalExperience, f_36079_

float: cq, experienceProgress, field_7510, experienceProgress, f_36080_

float: cs, experienceProgress, field_7510, experienceProgress, f_36080_

int: cr, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

int: ct, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

float: cs, defaultFlySpeed, field_7509, field_7509, f_36082_

float: cu, defaultFlySpeed, field_7509, field_7509, f_36082_

com.mojang.authlib.GameProfile: cC, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: cD, gameProfile, field_7507, gameProfile, f_36084_

boolean: cD, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cE, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

FishingHook: ct, fishing, field_7513, fishHook, f_36083_

FishingHook: cv, fishing, field_7513, fishHook, f_36083_

EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Float>: e, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_

EntityDataAccessor<Integer>: f, DATA_SCORE_ID, field_7511, SCORE, f_36108_

EntityDataAccessor<Byte>: bV, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bX, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bW, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<Byte>: bY, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

ItemStack: cE, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cF, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cF, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cG, cooldowns, field_7484, itemCooldownManager, f_36087_

EntityDataAccessor<CompoundTag>: bX, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bZ, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bY, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDataAccessor<CompoundTag>: ca, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

boolean: cn, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

boolean: cp, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

EntityDimensions: bU, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDimensions: bW, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

Map<Pose, EntityDimensions>: c, POSES, field_18134, POSE_DIMENSIONS, f_36074_

Map<Pose, EntityDimensions>: d, POSES, field_18134, POSE_DIMENSIONS, f_36074_

InventoryMenu: ca, inventoryMenu, field_7498, playerScreenHandler, f_36095_

InventoryMenu: cc, inventoryMenu, field_7498, playerScreenHandler, f_36095_

long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

long: g, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

int: bH, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bJ, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bI, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bK, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bJ, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bL, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bK, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

int: bM, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

float: bP, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bR, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bQ, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bS, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bR, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bT, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bS, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

float: bU, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

Optional<GlobalPos>: cG, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Optional<GlobalPos>: cH, lastDeathLocation, field_39445, lastDeathPos, f_238176_

float: cu, hurtDir, field_41765, damageTiltYaw, f_263750_

float: cw, hurtDir, field_41765, damageTiltYaw, f_263750_

HumanoidArm: bF, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_

HumanoidArm: bH, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_

int: bG, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_

int: bI, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_

int: bL, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_

int: bN, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_

int: bM, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_

int: bO, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_

float: bN, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_

float: bP, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_

float: bO, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_

float: bQ, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_

Vec3: bT, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_

Vec3: bV, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_

Vec3: cv, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_

Vec3: cx, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_

Entity: cw, currentExplosionCause, field_49990, explodedBy, f_314551_

Entity: cy, currentExplosionCause, field_49990, explodedBy, f_314551_

boolean: cx, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_

boolean: cI, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_

int: c, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222, f_336776_

int: cJ, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_

Constructors

Methods

int (): az, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): bP, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

int (): bQ, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

boolean (): fg, isImmobile, method_6062, isImmobile, m_6107_

boolean (): fc, isImmobile, method_6062, isImmobile, m_6107_

void (): r, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): s, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): t, rideTick, method_5842, tickRiding, m_6083_

void (): u, rideTick, method_5842, tickRiding, m_6083_

void (): fq, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fm, serverAiStep, method_6023, tickNewAi, m_6140_

void (): n_, aiStep, method_6007, tickMovement, m_8107_

void (): m_, aiStep, method_6007, tickMovement, m_8107_

int (): fW, getScore, method_7272, getScore, m_36344_

int (): fS, getScore, method_7272, getScore, m_36344_

void (int): s, setScore, method_7320, setScore, m_36397_

void (int): r, setScore, method_7320, setScore, m_36397_

void (int): t, increaseScore, method_7285, addScore, m_36401_

void (int): s, increaseScore, method_7285, addScore, m_36401_

com.mojang.authlib.GameProfile (): gb, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): fX, getGameProfile, method_7334, getGameProfile, m_36316_

boolean (): gf, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): gb, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

void (): fj, jumpFromGround, method_6043, jump, m_6135_

void (): ff, jumpFromGround, method_6043, jump, m_6135_

float (): fn, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): fj, getSpeed, method_6029, getMovementSpeed, m_6113_

void (): bn, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): bo, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

int (): gk, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): gg, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): gl, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): gh, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

void (float): C, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

void (float): E, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

FoodData (): gm, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): gi, getFoodData, method_7344, getHungerManager, m_36324_

boolean (boolean): t, canEat, method_7332, canConsume, m_36391_

boolean (boolean): u, canEat, method_7332, canConsume, m_36391_

boolean (): gn, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): gj, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): go, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): gk, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): ek, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): eh, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

void (): y, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

void (): z, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

PlayerEnderChestContainer (): gp, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): gl, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

boolean (): N_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): R_, isSpectator, method_7325, isSpectator, m_5833_

Scoreboard (): gr, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): gn, getScoreboard, method_7327, getScoreboard, m_36329_

Component (): O_, getDisplayName, method_5476, getDisplayName, m_5446_

Component (): S_, getDisplayName, method_5476, getDisplayName, m_5446_

float (): fs, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): fo, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

void (): ga, respawn, method_7331, requestRespawn, m_7583_

void (): fW, respawn, method_7331, requestRespawn, m_7583_

int (): gg, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): gc, getSleepTimer, method_7297, getSleepTimer, m_36318_

boolean (): gs, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): go, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

void (boolean): u, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_

void (boolean): v, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_

void (): v, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): x, moveCloak, method_7313, updateCapeAngles, m_36377_

SoundEvent (): aP, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aQ, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aQ, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aR, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

float (BlockState): d, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_

float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_

boolean (BlockState): e, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_

boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_

void (float): v, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (float): x, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (): fZ, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fV, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_

Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_

HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_

float (): gv, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): gr, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (float): D, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

float (float): F, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

void (): gw, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): gs, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): gx, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): gt, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): gy, getLuck, method_7292, getLuck, m_36336_

float (): gu, getLuck, method_7292, getLuck, m_36336_

boolean (): gz, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): gv, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

void (): fX, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fT, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): gq, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): gm, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

CompoundTag (): gt, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gp, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gu, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): gq, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

boolean (): fU, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fQ, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): u, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

void (): v, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

SoundEvent (): aR, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): aS, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

void (): bk, updateSwimming, method_5790, updateSwimming, m_5844_

void (): bl, updateSwimming, method_5790, updateSwimming, m_5844_

boolean (BlockPos): i, freeAt, method_7326, doesNotSuffocate, m_36350_

boolean (BlockPos): h, freeAt, method_7326, doesNotSuffocate, m_36350_

Component (): af, getName, method_5477, getName, m_7755_

Component (): ah, getName, method_5477, getName, m_7755_

boolean (): cc, isSwimming, method_5681, isSwimming, m_6069_

boolean (): cd, isSwimming, method_5681, isSwimming, m_6069_

void (): fV, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fR, updatePlayerPose, method_7318, updatePose, m_7594_

void (): eD, dropEquipment, method_16078, dropInventory, m_5907_

void (): ez, dropEquipment, method_16078, dropInventory, m_5907_

void (): fM, stopSleeping, method_18400, wakeUp, m_5796_

void (): fI, stopSleeping, method_18400, wakeUp, m_5796_

ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, m_5584_

boolean (): fR, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fN, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fS, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fO, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fT, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fP, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): gh, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): gd, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): gi, startFallFlying, method_23669, startFallFlying, m_36320_

void (): ge, startFallFlying, method_23669, startFallFlying, m_36320_

void (): gj, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): gf, stopFallFlying, method_23670, stopFallFlying, m_36321_

float (): aN, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aO, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

AttributeSupplier$Builder (): fQ, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): fM, createAttributes, method_26956, createPlayerAttributes, m_36340_

boolean (): dY, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): bI, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): bJ, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): ef, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): ec, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

void (int): i, setRemainingFireTicks, method_20803, setFireTicks, m_7311_

void (int): h, setRemainingFireTicks, method_20803, setFireTicks, m_7311_

com.google.common.collect.ImmutableList<Pose> (): fI, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fE, getDismountPoses, method_24831, getPoses, m_7431_

boolean (BlockState): c, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_

Optional<Vec3> (ServerLevel, BlockPos, float, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, m_36130_

Vec3 (float): q, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

Vec3 (float): s, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

boolean (): et, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): ep, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): gc, getInventory, method_31548, getInventory, m_150109_

Inventory (): fY, getInventory, method_31548, getInventory, m_150109_

Abilities (): gd, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): fZ, getAbilities, method_31549, getAbilities, m_150110_

Entity$MovementEmission (): bb, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): bc, getMovementEmission, method_33570, getMoveEffect, m_142319_

boolean (): dO, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dN, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): gA, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): gw, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dN, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dM, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): eL, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eH, getFallSounds, method_39760, getFallSounds, m_196493_

void (int): u, startAutoSpinAttack, method_40126, useRiptide, m_204079_

int (): ej, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): eg, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_

Optional<GlobalPos> (): gB, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

Optional<GlobalPos> (): gx, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

boolean (): ge, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): ga, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

void (): s, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_

void (): t, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_

boolean (): Y, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

boolean (): Z, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

Optional<WardenSpawnTracker> (): aa, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

Optional<WardenSpawnTracker> (): ab, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

boolean (): by, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

boolean (): bz, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

float (): eJ, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

void (float): m, animateHurt, method_5879, animateDamage, m_6053_

void (float): n, animateHurt, method_5879, animateDamage, m_6053_

boolean (): dI, canSprint, method_48155, canSprintAsVehicle, m_264410_

boolean (): dH, canSprint, method_48155, canSprintAsVehicle, m_264410_

float (): fm, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): fi, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

void (float): B, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_

void (float): D, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_

float (): fo, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

float (): fk, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

boolean (float): E, isAboveGround, method_30263, method_30263, m_36386_

boolean (float): G, isAboveGround, method_30263, method_30263, m_36386_

boolean (double, double, float): b, canFallAtLeast, method_59818, method_59818, m_323310_

boolean (double, double, float): b, canFallAtLeast, method_59818, isSpaceAroundPlayerEmpty, m_323310_

void (): fY, disableShield, method_7284, disableShield, m_36384_

void (): fU, disableShield, method_7284, disableShield, m_36384_

boolean (): fP, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_

boolean (): fL, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_

double (): gC, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_

double (): gy, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_

double (): gD, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_

double (): gz, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_

void (): gE, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_

void (): gC, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_

void (int, float, ItemStack): a, startAutoSpinAttack, method_40126, useRiptide, m_204079_

ItemStack (): dS, getWeaponItem, method_59958, getWeaponStack, m_338776_

float (Entity, float, DamageSource): a, getEnchantedDamage, method_59903, getDamageAgainst, m_339569_

ItemStack (Level, ItemStack, FoodProperties): a, eat, method_18866, eatFood, m_36184_

void (boolean): w, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion, m_340576_

boolean (): gA, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_

void (): gB, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_

1.20.6

Names

cfi

cmz

Fields

Inventory: cm, inventory, field_7514, inventory, f_36093_

Inventory: g, inventory, field_7514, inventory, f_36093_

PlayerEnderChestContainer: bQ, enderChestInventory, field_7486, enderChestInventory, f_36094_

PlayerEnderChestContainer: bZ, enderChestInventory, field_7486, enderChestInventory, f_36094_

AbstractContainerMenu: bS, containerMenu, field_7512, currentScreenHandler, f_36096_

AbstractContainerMenu: cb, containerMenu, field_7512, currentScreenHandler, f_36096_

FoodData: bT, foodData, field_7493, hungerManager, f_36097_

FoodData: cc, foodData, field_7493, hungerManager, f_36097_

int: bU, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

int: cd, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

float: bV, oBob, field_7505, prevStrideDistance, f_36099_

float: ce, oBob, field_7505, prevStrideDistance, f_36099_

float: bW, bob, field_7483, strideDistance, f_36100_

float: cf, bob, field_7483, strideDistance, f_36100_

int: bX, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

int: cg, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

double: bY, xCloakO, field_7524, prevCapeX, f_36102_

double: ch, xCloakO, field_7524, prevCapeX, f_36102_

double: bZ, yCloakO, field_7502, prevCapeY, f_36103_

double: ci, yCloakO, field_7502, prevCapeY, f_36103_

double: ca, zCloakO, field_7522, prevCapeZ, f_36104_

double: cj, zCloakO, field_7522, prevCapeZ, f_36104_

double: cb, xCloak, field_7500, capeX, f_36105_

double: ck, xCloak, field_7500, capeX, f_36105_

double: cc, yCloak, field_7521, capeY, f_36106_

double: cl, yCloak, field_7521, capeY, f_36106_

double: cd, zCloak, field_7499, capeZ, f_36075_

double: cm, zCloak, field_7499, capeZ, f_36075_

int: cn, sleepCounter, field_7487, sleepTimer, f_36110_

int: cz, sleepCounter, field_7487, sleepTimer, f_36110_

Abilities: co, abilities, field_7503, abilities, f_36077_

Abilities: cA, abilities, field_7503, abilities, f_36077_

int: cf, experienceLevel, field_7520, experienceLevel, f_36078_

int: co, experienceLevel, field_7520, experienceLevel, f_36078_

int: cg, totalExperience, field_7495, totalExperience, f_36079_

int: cp, totalExperience, field_7495, totalExperience, f_36079_

float: ch, experienceProgress, field_7510, experienceProgress, f_36080_

float: cq, experienceProgress, field_7510, experienceProgress, f_36080_

int: ci, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

int: cr, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

float: cj, defaultFlySpeed, field_7509, field_7509, f_36082_

float: cs, defaultFlySpeed, field_7509, field_7509, f_36082_

int: cp, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: cB, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: cq, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: cC, gameProfile, field_7507, gameProfile, f_36084_

boolean: cr, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cD, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

FishingHook: ck, fishing, field_7513, fishHook, f_36083_

FishingHook: ct, fishing, field_7513, fishHook, f_36083_

EntityDataAccessor<Byte>: bM, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bV, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bN, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<Byte>: bW, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

ItemStack: cs, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cE, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: ct, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cF, cooldowns, field_7484, itemCooldownManager, f_36087_

EntityDataAccessor<CompoundTag>: bO, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bX, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bP, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDataAccessor<CompoundTag>: bY, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

boolean: ce, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

boolean: cn, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

EntityDimensions: bL, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDimensions: bU, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

InventoryMenu: bR, inventoryMenu, field_7498, playerScreenHandler, f_36095_

InventoryMenu: ca, inventoryMenu, field_7498, playerScreenHandler, f_36095_

int: bA, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bD, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bH, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bE, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bI, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bF, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bJ, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bG, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

int: bK, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

float: bH, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bP, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bI, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bQ, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bJ, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bR, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bK, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

float: bS, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

Optional<GlobalPos>: cu, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Optional<GlobalPos>: cG, lastDeathLocation, field_39445, lastDeathPos, f_238176_

float: cl, hurtDir, field_41765, damageTiltYaw, f_263750_

float: cu, hurtDir, field_41765, damageTiltYaw, f_263750_

HumanoidArm: bB, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_

HumanoidArm: bF, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_

int: bC, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_

int: bG, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_

int: bL, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_

int: bM, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_

float: bN, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_

float: bO, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_

Vec3: bT, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_

Vec3: cv, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_

Entity: cw, currentExplosionCause, field_49990, explodedBy, f_314551_

boolean: cx, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_

Constructors

Methods

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

int (): ax, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): az, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): bJ, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

int (): bP, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

boolean (): eY, isImmobile, method_6062, isImmobile, m_6107_

boolean (): fg, isImmobile, method_6062, isImmobile, m_6107_

void (): fi, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fq, serverAiStep, method_6023, tickNewAi, m_6140_

void (): d_, aiStep, method_6007, tickMovement, m_8107_

void (): n_, aiStep, method_6007, tickMovement, m_8107_

void (Entity): c, touch, method_7341, collideWithEntity, m_36277_

void (Entity): d, touch, method_7341, collideWithEntity, m_36277_

int (): fN, getScore, method_7272, getScore, m_36344_

int (): fW, getScore, method_7272, getScore, m_36344_

void (int): r, setScore, method_7320, setScore, m_36397_

void (int): s, setScore, method_7320, setScore, m_36397_

void (int): s, increaseScore, method_7285, addScore, m_36401_

void (int): t, increaseScore, method_7285, addScore, m_36401_

void (Entity): d, attack, method_7324, attack, m_5706_

void (Entity): e, attack, method_7324, attack, m_5706_

void (Entity): a, crit, method_7277, addCritParticles, m_5704_

void (Entity): b, crit, method_7277, addCritParticles, m_5704_

void (Entity): b, magicCrit, method_7304, addEnchantedHitParticles, m_5700_

void (Entity): c, magicCrit, method_7304, addEnchantedHitParticles, m_5700_

com.mojang.authlib.GameProfile (): fR, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): gb, getGameProfile, method_7334, getGameProfile, m_36316_

boolean (): fV, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): gf, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

void (): fb, jumpFromGround, method_6043, jump, m_6135_

void (): fj, jumpFromGround, method_6043, jump, m_6135_

float (): ff, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): fn, getSpeed, method_6029, getMovementSpeed, m_6113_

void (): bi, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): bn, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

int (): ga, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): gk, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): gb, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): gl, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

void (float): A, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

void (float): C, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

FoodData (): gc, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): gm, getFoodData, method_7344, getHungerManager, m_36324_

boolean (): gd, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): gn, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): ge, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): go, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): ef, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): ek, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

String (): cy, getScoreboardName, method_5820, getNameForScoreboard, m_6302_

String (): cB, getScoreboardName, method_5820, getNameForScoreboard, m_6302_

PlayerEnderChestContainer (): gf, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): gp, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

boolean (): P_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): N_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): cz, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cC, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

Scoreboard (): gh, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): gr, getScoreboard, method_7327, getScoreboard, m_36329_

Component (): Q_, getDisplayName, method_5476, getDisplayName, m_5446_

Component (): O_, getDisplayName, method_5476, getDisplayName, m_5446_

float (): fk, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): fs, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

void (): fQ, respawn, method_7331, requestRespawn, m_7583_

void (): ga, respawn, method_7331, requestRespawn, m_7583_

int (): fW, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): gg, getSleepTimer, method_7297, getSleepTimer, m_36318_

boolean (): cC, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cF, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): gi, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): gs, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

void (): w, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): v, moveCloak, method_7313, updateCapeAngles, m_36377_

SoundEvent (): aN, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aP, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aO, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aQ, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundSource (): db, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): de, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

void (float): u, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (float): v, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (): fP, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fZ, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_

ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_

Iterable<ItemStack> (): bK, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_

HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_

float (): gl, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): gv, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (float): B, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

float (float): D, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

void (): gm, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): gw, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): gn, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): gx, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): go, getLuck, method_7292, getLuck, m_36336_

float (): gy, getLuck, method_7292, getLuck, m_36336_

boolean (): gp, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): gz, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

int (): dc, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): df, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

void (): fO, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fX, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (boolean): s, disableShield, method_7284, disableShield, m_36384_

void (): gg, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): gq, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

CompoundTag (): gj, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gt, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gk, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): gu, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

boolean (): fL, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fU, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

SoundEvent (): aP, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): aR, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

void (): bf, updateSwimming, method_5790, updateSwimming, m_5844_

void (): bk, updateSwimming, method_5790, updateSwimming, m_5844_

boolean (BlockPos): h, freeAt, method_7326, doesNotSuffocate, m_36350_

boolean (BlockPos): i, freeAt, method_7326, doesNotSuffocate, m_36350_

Component (): ad, getName, method_5477, getName, m_7755_

Component (): af, getName, method_5477, getName, m_7755_

boolean (): bZ, isSwimming, method_5681, isSwimming, m_6069_

boolean (): cc, isSwimming, method_5681, isSwimming, m_6069_

void (): fM, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fV, updatePlayerPose, method_7318, updatePose, m_7594_

void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSound, m_6330_

void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSoundToPlayer, m_6330_

void (): ey, dropEquipment, method_16078, dropInventory, m_5907_

void (): eD, dropEquipment, method_16078, dropInventory, m_5907_

void (): fE, stopSleeping, method_18400, wakeUp, m_5796_

void (): fM, stopSleeping, method_18400, wakeUp, m_5796_

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_

EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, m_6972_

void (ParticleOptions): a, addParticlesAroundSelf, method_16475, spawnParticles, m_36208_

boolean (): fI, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fR, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fJ, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fS, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fK, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fT, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fX, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): gh, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): fY, startFallFlying, method_23669, startFallFlying, m_36320_

void (): gi, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fZ, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): gj, stopFallFlying, method_23670, stopFallFlying, m_36321_

float (): aL, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aN, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

AttributeSupplier$Builder (): fH, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): fQ, createAttributes, method_26956, createPlayerAttributes, m_36340_

boolean (): dU, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dY, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): bC, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): bI, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): ea, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): ef, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

void (int): h, setRemainingFireTicks, method_20803, setFireTicks, m_7311_

void (int): i, setRemainingFireTicks, method_20803, setFireTicks, m_7311_

com.google.common.collect.ImmutableList<Pose> (): fA, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fI, getDismountPoses, method_24831, getPoses, m_7431_

boolean (): A, isAboveGround, method_30263, method_30263, m_36386_

boolean (): eo, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): et, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): fS, getInventory, method_31548, getInventory, m_150109_

Inventory (): gc, getInventory, method_31548, getInventory, m_150109_

Abilities (): fT, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): gd, getAbilities, method_31549, getAbilities, m_150110_

Entity$MovementEmission (): aW, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): bb, getMovementEmission, method_33570, getMoveEffect, m_142319_

boolean (): dL, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dO, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): gq, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): gA, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dK, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dN, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): eG, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eL, getFallSounds, method_39760, getFallSounds, m_196493_

void (int): t, startAutoSpinAttack, method_40126, useRiptide, m_204079_

void (int): u, startAutoSpinAttack, method_40126, useRiptide, m_204079_

int (): ee, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): ej, getExperienceReward, method_6110, getXpToDrop, m_213860_

boolean (EquipmentSlot): a, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_

boolean (EquipmentSlot): b, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_

Optional<GlobalPos> (): gr, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

Optional<GlobalPos> (): gB, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

boolean (): fU, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): ge, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): bs, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

boolean (): by, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eJ, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

boolean (): dF, canSprint, method_48155, canSprintAsVehicle, m_264410_

boolean (): dI, canSprint, method_48155, canSprintAsVehicle, m_264410_

float (): fe, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): fm, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

boolean (Pose): g, canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose, m_295652_

boolean (Pose): h, canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose, m_295652_

float (Entity): l, ridingOffset, method_52537, getUnscaledRidingOffset, m_292595_

void (float): z, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_

void (float): B, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_

float (): fg, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

float (): fo, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

void (List<ResourceLocation>): a, awardRecipesByKey, method_7335, unlockRecipes, m_7902_

void (List<ResourceLocation>): b, awardRecipesByKey, method_7335, unlockRecipes, m_7902_

boolean (String): c, isValidUsername, method_53968, isUsernameValid, m_305596_

float (boolean): v, getPickRange, method_54292, getReachDistance, m_307445_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

boolean (float): E, isAboveGround, method_30263, method_30263, m_36386_

boolean (double, double, float): b, canFallAtLeast, method_59818, method_59818, m_323310_

void (): fY, disableShield, method_7284, disableShield, m_36384_

boolean (): fP, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_

EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_

double (): gC, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_

double (): gD, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_

boolean (Entity, double): b, canInteractWithEntity, method_56094, canInteractWithEntity, m_321636_

boolean (AABB, double): a, canInteractWithEntity, method_56092, canInteractWithEntityIn, m_323803_

boolean (BlockPos, double): a, canInteractWithBlock, method_56093, canInteractWithBlockAt, m_319363_

void (): gE, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_

1.20.4

Names

cbu

cfi

Fields

Inventory: cn, inventory, field_7514, inventory, f_36093_

Inventory: cm, inventory, field_7514, inventory, f_36093_

int: co, sleepCounter, field_7487, sleepTimer, f_36110_

int: cn, sleepCounter, field_7487, sleepTimer, f_36110_

Abilities: cp, abilities, field_7503, abilities, f_36077_

Abilities: co, abilities, field_7503, abilities, f_36077_

int: cq, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: cp, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: cr, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: cq, gameProfile, field_7507, gameProfile, f_36084_

boolean: cs, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cr, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

EntityDataAccessor<Float>: e, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Integer>: f, DATA_SCORE_ID, field_7511, SCORE, f_36108_

EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_

ItemStack: ct, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cs, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cu, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: ct, cooldowns, field_7484, itemCooldownManager, f_36087_

long: cm, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

int: d, FLY_ACHIEVEMENT_SPEED, field_30652, field_30652, f_150091_

Optional<GlobalPos>: cv, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Optional<GlobalPos>: cu, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Constructors

Methods

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

int (): av, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): ax, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): bI, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

int (): bJ, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

boolean (): eX, isImmobile, method_6062, isImmobile, m_6107_

boolean (): eY, isImmobile, method_6062, isImmobile, m_6107_

void (): q, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): r, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): by, rideTick, method_5842, tickRiding, m_6083_

void (): t, rideTick, method_5842, tickRiding, m_6083_

void (): fg, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fi, serverAiStep, method_6023, tickNewAi, m_6140_

void (): b_, aiStep, method_6007, tickMovement, m_8107_

void (): d_, aiStep, method_6007, tickMovement, m_8107_

int (): fM, getScore, method_7272, getScore, m_36344_

int (): fN, getScore, method_7272, getScore, m_36344_

com.mojang.authlib.GameProfile (): fQ, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): fR, getGameProfile, method_7334, getGameProfile, m_36316_

boolean (): fU, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): fV, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

void (): fa, jumpFromGround, method_6043, jump, m_6135_

void (): fb, jumpFromGround, method_6043, jump, m_6135_

float (): fe, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): ff, getSpeed, method_6029, getMovementSpeed, m_6113_

void (double, double, double): r, checkMovementStatistics, method_7282, increaseTravelMotionStats, m_36378_

void (double, double, double): s, checkRidingStatistics, method_7260, increaseRidingMotionStats, m_36387_

void (): bg, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): bi, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

int (): fZ, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): ga, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): ga, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): gb, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

FoodData (): gb, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): gc, getFoodData, method_7344, getHungerManager, m_36324_

boolean (): gc, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): gd, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): gd, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): ge, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): ee, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): ef, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

void (): w, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

void (): y, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

String (): cx, getScoreboardName, method_5820, getEntityName, m_6302_

String (): cy, getScoreboardName, method_5820, getNameForScoreboard, m_6302_

PlayerEnderChestContainer (): ge, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): gf, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

boolean (): M_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): P_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): cy, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cz, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

Scoreboard (): gg, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): gh, getScoreboard, method_7327, getScoreboard, m_36329_

Component (): N_, getDisplayName, method_5476, getDisplayName, m_5446_

Component (): Q_, getDisplayName, method_5476, getDisplayName, m_5446_

float (): fj, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): fk, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

void (): fP, respawn, method_7331, requestRespawn, m_7583_

void (): fQ, respawn, method_7331, requestRespawn, m_7583_

int (): fV, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): fW, getSleepTimer, method_7297, getSleepTimer, m_36318_

boolean (): cB, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cC, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): gh, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): gi, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

void (): t, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): w, moveCloak, method_7313, updateCapeAngles, m_36377_

SoundEvent (): aL, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aN, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aM, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aO, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundSource (): da, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): db, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

void (): fO, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fP, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

Iterable<ItemStack> (): bJ, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bK, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_

HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_

float (): gk, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): gl, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

void (): gl, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): gm, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): gm, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): gn, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): gn, getLuck, method_7292, getLuck, m_36336_

float (): go, getLuck, method_7292, getLuck, m_36336_

boolean (): go, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): gp, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

int (): db, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): dc, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

void (): fN, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fO, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (ResourceLocation[]): a, awardRecipesByKey, method_7335, unlockRecipes, m_7902_

void (): gf, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): gg, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

CompoundTag (): gi, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gj, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gj, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): gk, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

boolean (): fK, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fL, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): s, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

void (): u, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

SoundEvent (): aN, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): aP, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

void (): bd, updateSwimming, method_5790, updateSwimming, m_5844_

void (): bf, updateSwimming, method_5790, updateSwimming, m_5844_

Component (): ab, getName, method_5477, getName, m_7755_

Component (): ad, getName, method_5477, getName, m_7755_

boolean (): bY, isSwimming, method_5681, isSwimming, m_6069_

boolean (): bZ, isSwimming, method_5681, isSwimming, m_6069_

void (): fL, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fM, updatePlayerPose, method_7318, updatePose, m_7594_

void (): ex, dropEquipment, method_16078, dropInventory, m_5907_

void (): ey, dropEquipment, method_16078, dropInventory, m_5907_

void (): fD, stopSleeping, method_18400, wakeUp, m_5796_

void (): fE, stopSleeping, method_18400, wakeUp, m_5796_

void (Vec3): h, travel, method_6091, travel, m_7023_

void (Vec3): a, travel, method_6091, travel, m_7023_

boolean (): fH, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fI, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fI, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fJ, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fJ, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fK, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fW, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): fX, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): fX, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fY, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fY, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): fZ, stopFallFlying, method_23670, stopFallFlying, m_36321_

float (): aJ, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aL, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

AttributeSupplier$Builder (): fG, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): fH, createAttributes, method_26956, createPlayerAttributes, m_36340_

boolean (): dT, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dU, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): bB, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): bC, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): dZ, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): ea, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

com.google.common.collect.ImmutableList<Pose> (): fz, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fA, getDismountPoses, method_24831, getPoses, m_7431_

boolean (): y, isAboveGround, method_30263, method_30263, m_36386_

boolean (): A, isAboveGround, method_30263, method_30263, m_36386_

boolean (): en, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): eo, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): fR, getInventory, method_31548, getInventory, m_150109_

Inventory (): fS, getInventory, method_31548, getInventory, m_150109_

Abilities (): fS, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): fT, getAbilities, method_31549, getAbilities, m_150110_

Entity$MovementEmission (): aU, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): aW, getMovementEmission, method_33570, getMoveEffect, m_142319_

boolean (): dK, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dL, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): gp, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): gq, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dJ, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dK, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): eF, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eG, getFallSounds, method_39760, getFallSounds, m_196493_

int (): ed, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): ee, getExperienceReward, method_6110, getXpToDrop, m_213860_

Optional<GlobalPos> (): gq, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

Optional<GlobalPos> (): gr, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

boolean (): fT, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): fU, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

void (): r, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_

void (): s, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_

boolean (): W, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

boolean (): Y, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

Optional<WardenSpawnTracker> (): Y, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

Optional<WardenSpawnTracker> (): aa, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

boolean (): bq, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

boolean (): bs, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

float (): eD, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

boolean (): dE, canSprint, method_48155, canSprintAsVehicle, m_264410_

boolean (): dF, canSprint, method_48155, canSprintAsVehicle, m_264410_

float (): fd, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): fe, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): fg, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

void (List<ResourceLocation>): a, awardRecipesByKey, method_7335, unlockRecipes, m_7902_

boolean (String): c, isValidUsername, method_53968, isUsernameValid, m_305596_

float (boolean): v, getPickRange, method_54292, getReachDistance, m_307445_

1.20.2

Names

byo

cbu

Fields

Inventory: cl, inventory, field_7514, inventory, f_36093_

Inventory: cn, inventory, field_7514, inventory, f_36093_

PlayerEnderChestContainer: bP, enderChestInventory, field_7486, enderChestInventory, f_36094_

PlayerEnderChestContainer: bQ, enderChestInventory, field_7486, enderChestInventory, f_36094_

AbstractContainerMenu: bR, containerMenu, field_7512, currentScreenHandler, f_36096_

AbstractContainerMenu: bS, containerMenu, field_7512, currentScreenHandler, f_36096_

FoodData: bS, foodData, field_7493, hungerManager, f_36097_

FoodData: bT, foodData, field_7493, hungerManager, f_36097_

int: bT, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

int: bU, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

float: bU, oBob, field_7505, prevStrideDistance, f_36099_

float: bV, oBob, field_7505, prevStrideDistance, f_36099_

float: bV, bob, field_7483, strideDistance, f_36100_

float: bW, bob, field_7483, strideDistance, f_36100_

int: bW, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

int: bX, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

double: bX, xCloakO, field_7524, prevCapeX, f_36102_

double: bY, xCloakO, field_7524, prevCapeX, f_36102_

double: bY, yCloakO, field_7502, prevCapeY, f_36103_

double: bZ, yCloakO, field_7502, prevCapeY, f_36103_

double: bZ, zCloakO, field_7522, prevCapeZ, f_36104_

double: ca, zCloakO, field_7522, prevCapeZ, f_36104_

double: ca, xCloak, field_7500, capeX, f_36105_

double: cb, xCloak, field_7500, capeX, f_36105_

double: cb, yCloak, field_7521, capeY, f_36106_

double: cc, yCloak, field_7521, capeY, f_36106_

double: cc, zCloak, field_7499, capeZ, f_36075_

double: cd, zCloak, field_7499, capeZ, f_36075_

int: cm, sleepCounter, field_7487, sleepTimer, f_36110_

int: co, sleepCounter, field_7487, sleepTimer, f_36110_

Abilities: cn, abilities, field_7503, abilities, f_36077_

Abilities: cp, abilities, field_7503, abilities, f_36077_

int: ce, experienceLevel, field_7520, experienceLevel, f_36078_

int: cf, experienceLevel, field_7520, experienceLevel, f_36078_

int: cf, totalExperience, field_7495, totalExperience, f_36079_

int: cg, totalExperience, field_7495, totalExperience, f_36079_

float: cg, experienceProgress, field_7510, experienceProgress, f_36080_

float: ch, experienceProgress, field_7510, experienceProgress, f_36080_

int: ch, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

int: ci, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

float: ci, defaultFlySpeed, field_7509, field_7509, f_36082_

float: cj, defaultFlySpeed, field_7509, field_7509, f_36082_

int: co, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: cq, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: cp, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: cr, gameProfile, field_7507, gameProfile, f_36084_

boolean: cq, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cs, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

FishingHook: cj, fishing, field_7513, fishHook, f_36083_

FishingHook: ck, fishing, field_7513, fishHook, f_36083_

EntityDataAccessor<Byte>: bL, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bM, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bM, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<Byte>: bN, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

ItemStack: cr, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: ct, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cs, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cu, cooldowns, field_7484, itemCooldownManager, f_36087_

EntityDataAccessor<CompoundTag>: bN, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bO, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bO, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDataAccessor<CompoundTag>: bP, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

boolean: cd, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

boolean: ce, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

EntityDimensions: bK, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDimensions: bL, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

InventoryMenu: bQ, inventoryMenu, field_7498, playerScreenHandler, f_36095_

InventoryMenu: bR, inventoryMenu, field_7498, playerScreenHandler, f_36095_

long: g, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

long: cm, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

int: bB, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bA, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bC, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bD, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bD, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bE, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bE, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bF, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bF, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

int: bG, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

float: bG, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bH, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bH, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bI, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bI, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bJ, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bJ, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

float: bK, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

Optional<GlobalPos>: ct, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Optional<GlobalPos>: cv, lastDeathLocation, field_39445, lastDeathPos, f_238176_

float: ck, hurtDir, field_41765, damageTiltYaw, f_263750_

float: cl, hurtDir, field_41765, damageTiltYaw, f_263750_

HumanoidArm: bB, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_

int: bC, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_

Constructors

Methods

int (): at, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): av, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): bH, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

int (): bI, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

boolean (): eT, isImmobile, method_6062, isImmobile, m_6107_

boolean (): eX, isImmobile, method_6062, isImmobile, m_6107_

void (): bv, rideTick, method_5842, tickRiding, m_6083_

void (): by, rideTick, method_5842, tickRiding, m_6083_

void (): fc, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fg, serverAiStep, method_6023, tickNewAi, m_6140_

int (): fI, getScore, method_7272, getScore, m_36344_

int (): fM, getScore, method_7272, getScore, m_36344_

double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

com.mojang.authlib.GameProfile (): fM, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): fQ, getGameProfile, method_7334, getGameProfile, m_36316_

boolean (): fQ, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): fU, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

void (): eW, jumpFromGround, method_6043, jump, m_6135_

void (): fa, jumpFromGround, method_6043, jump, m_6135_

float (): fa, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): fe, getSpeed, method_6029, getMovementSpeed, m_6113_

void (): bd, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): bg, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

int (): fV, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fZ, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fW, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): ga, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

void (float): z, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

void (float): A, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

FoodData (): fX, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): gb, getFoodData, method_7344, getHungerManager, m_36324_

boolean (): fY, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): gc, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fZ, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): gd, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): eb, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): ee, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

String (): cv, getScoreboardName, method_5820, getEntityName, m_6302_

String (): cx, getScoreboardName, method_5820, getEntityName, m_6302_

PlayerEnderChestContainer (): ga, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): ge, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

boolean (): G_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): M_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): cw, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cy, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

Scoreboard (): gc, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): gg, getScoreboard, method_7327, getScoreboard, m_36329_

Component (): H_, getDisplayName, method_5476, getDisplayName, m_5446_

Component (): N_, getDisplayName, method_5476, getDisplayName, m_5446_

void (float): y, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

float (): ff, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): fj, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

void (): fL, respawn, method_7331, requestRespawn, m_7583_

void (): fP, respawn, method_7331, requestRespawn, m_7583_

int (): fR, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): fV, getSleepTimer, method_7297, getSleepTimer, m_36318_

boolean (): cz, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cB, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): gd, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): gh, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

void (): x, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): t, moveCloak, method_7313, updateCapeAngles, m_36377_

SoundEvent (): aJ, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aL, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aK, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aM, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundSource (): cY, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): da, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

void (): fK, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fO, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

Iterable<ItemStack> (): bI, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bJ, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_

HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_

float (): gg, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): gk, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (float): A, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

float (float): B, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

void (): gh, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): gl, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): gi, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): gm, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): gj, getLuck, method_7292, getLuck, m_36336_

float (): gn, getLuck, method_7292, getLuck, m_36336_

boolean (): gk, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): go, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

int (): cZ, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): db, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

void (): fJ, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fN, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): gb, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): gf, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

CompoundTag (): ge, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gi, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gf, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): gj, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

boolean (): fG, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fK, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

SoundEvent (): aL, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): aN, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_

void (): bd, updateSwimming, method_5790, updateSwimming, m_5844_

Component (): Z, getName, method_5477, getName, m_7755_

Component (): ab, getName, method_5477, getName, m_7755_

boolean (): bW, isSwimming, method_5681, isSwimming, m_6069_

boolean (): bY, isSwimming, method_5681, isSwimming, m_6069_

void (): fH, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fL, updatePlayerPose, method_7318, updatePose, m_7594_

void (): eu, dropEquipment, method_16078, dropInventory, m_5907_

void (): ex, dropEquipment, method_16078, dropInventory, m_5907_

void (): fz, stopSleeping, method_18400, wakeUp, m_5796_

void (): fD, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): fD, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fH, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fE, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fI, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fF, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fJ, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fS, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): fW, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): fT, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fX, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fU, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): fY, stopFallFlying, method_23670, stopFallFlying, m_36321_

float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aJ, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

AttributeSupplier$Builder (): fC, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): fG, createAttributes, method_26956, createPlayerAttributes, m_36340_

boolean (): dQ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dT, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): bA, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): bB, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): dW, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dZ, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

com.google.common.collect.ImmutableList<Pose> (): fv, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fz, getDismountPoses, method_24831, getPoses, m_7431_

boolean (): ek, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): en, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): fN, getInventory, method_31548, getInventory, m_150109_

Inventory (): fR, getInventory, method_31548, getInventory, m_150109_

Abilities (): fO, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): fS, getAbilities, method_31549, getAbilities, m_150110_

Entity$MovementEmission (): aS, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): aU, getMovementEmission, method_33570, getMoveEffect, m_142319_

boolean (): dH, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dK, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): gl, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): gp, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dG, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dJ, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): eC, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eF, getFallSounds, method_39760, getFallSounds, m_196493_

int (): ea, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): ed, getExperienceReward, method_6110, getXpToDrop, m_213860_

Optional<GlobalPos> (): gm, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

Optional<GlobalPos> (): gq, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

boolean (): fP, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): fT, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): U, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

boolean (): W, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

Optional<WardenSpawnTracker> (): W, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

Optional<WardenSpawnTracker> (): Y, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

boolean (): bn, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

boolean (): bq, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

float (): eB, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eD, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

boolean (): dB, canSprint, method_48155, canSprintAsVehicle, m_264410_

boolean (): dE, canSprint, method_48155, canSprintAsVehicle, m_264410_

float (): eZ, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): fd, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

void (Recipe<?>, List<ItemStack>): a, triggerRecipeCrafted, method_51283, onRecipeCrafted, m_280300_

boolean (Pose): g, canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose, m_295652_

float (Entity): l, ridingOffset, method_52537, getUnscaledRidingOffset, m_292595_

void (RecipeHolder<?>, List<ItemStack>): a, triggerRecipeCrafted, method_51283, onRecipeCrafted, m_280300_

void (float): z, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_

1.20.1

Names

bym

byo

Fields

Inventory: ck, inventory, field_7514, inventory, f_36093_

Inventory: cl, inventory, field_7514, inventory, f_36093_

PlayerEnderChestContainer: bN, enderChestInventory, field_7486, enderChestInventory, f_36094_

PlayerEnderChestContainer: bP, enderChestInventory, field_7486, enderChestInventory, f_36094_

AbstractContainerMenu: bP, containerMenu, field_7512, currentScreenHandler, f_36096_

AbstractContainerMenu: bR, containerMenu, field_7512, currentScreenHandler, f_36096_

FoodData: bQ, foodData, field_7493, hungerManager, f_36097_

FoodData: bS, foodData, field_7493, hungerManager, f_36097_

int: bR, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

int: bT, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

float: bS, oBob, field_7505, prevStrideDistance, f_36099_

float: bU, oBob, field_7505, prevStrideDistance, f_36099_

float: bT, bob, field_7483, strideDistance, f_36100_

float: bV, bob, field_7483, strideDistance, f_36100_

int: bU, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

int: bW, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

double: bV, xCloakO, field_7524, prevCapeX, f_36102_

double: bX, xCloakO, field_7524, prevCapeX, f_36102_

double: bW, yCloakO, field_7502, prevCapeY, f_36103_

double: bY, yCloakO, field_7502, prevCapeY, f_36103_

double: bX, zCloakO, field_7522, prevCapeZ, f_36104_

double: bZ, zCloakO, field_7522, prevCapeZ, f_36104_

double: bY, xCloak, field_7500, capeX, f_36105_

double: ca, xCloak, field_7500, capeX, f_36105_

double: bZ, yCloak, field_7521, capeY, f_36106_

double: cb, yCloak, field_7521, capeY, f_36106_

double: ca, zCloak, field_7499, capeZ, f_36075_

double: cc, zCloak, field_7499, capeZ, f_36075_

int: cl, sleepCounter, field_7487, sleepTimer, f_36110_

int: cm, sleepCounter, field_7487, sleepTimer, f_36110_

Abilities: cm, abilities, field_7503, abilities, f_36077_

Abilities: cn, abilities, field_7503, abilities, f_36077_

int: cc, experienceLevel, field_7520, experienceLevel, f_36078_

int: ce, experienceLevel, field_7520, experienceLevel, f_36078_

int: cd, totalExperience, field_7495, totalExperience, f_36079_

int: cf, totalExperience, field_7495, totalExperience, f_36079_

float: ce, experienceProgress, field_7510, experienceProgress, f_36080_

float: cg, experienceProgress, field_7510, experienceProgress, f_36080_

int: cf, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

int: ch, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

float: cg, defaultFlySpeed, field_7509, field_7509, f_36082_

float: ci, defaultFlySpeed, field_7509, field_7509, f_36082_

int: cn, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: co, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: co, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: cp, gameProfile, field_7507, gameProfile, f_36084_

boolean: cp, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cq, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

FishingHook: ch, fishing, field_7513, fishHook, f_36083_

FishingHook: cj, fishing, field_7513, fishHook, f_36083_

EntityDataAccessor<Byte>: bJ, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bL, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bK, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<Byte>: bM, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

ItemStack: cq, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cr, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cr, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cs, cooldowns, field_7484, itemCooldownManager, f_36087_

EntityDataAccessor<CompoundTag>: bL, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bN, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bM, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDataAccessor<CompoundTag>: bO, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

boolean: cb, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

boolean: cd, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

EntityDimensions: bI, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDimensions: bK, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

InventoryMenu: bO, inventoryMenu, field_7498, playerScreenHandler, f_36095_

InventoryMenu: bQ, inventoryMenu, field_7498, playerScreenHandler, f_36095_

long: cj, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

long: g, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

int: bz, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bB, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bA, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bC, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bB, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bD, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bC, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bE, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bD, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

int: bF, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

float: bE, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bG, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bF, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bH, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bG, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bI, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bH, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

float: bJ, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

Optional<GlobalPos>: cs, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Optional<GlobalPos>: ct, lastDeathLocation, field_39445, lastDeathPos, f_238176_

float: ci, hurtDir, field_41765, damageTiltYaw, f_263750_

float: ck, hurtDir, field_41765, damageTiltYaw, f_263750_

Constructors

Methods

int (): as, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): at, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): bG, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

int (): bH, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

boolean (): eP, isImmobile, method_6062, isImmobile, m_6107_

boolean (): eT, isImmobile, method_6062, isImmobile, m_6107_

void (): bt, rideTick, method_5842, tickRiding, m_6083_

void (): bv, rideTick, method_5842, tickRiding, m_6083_

void (): eY, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fc, serverAiStep, method_6023, tickNewAi, m_6140_

int (): fE, getScore, method_7272, getScore, m_36344_

int (): fI, getScore, method_7272, getScore, m_36344_

void (int): q, setScore, method_7320, setScore, m_36397_

void (int): r, setScore, method_7320, setScore, m_36397_

void (int): r, increaseScore, method_7285, addScore, m_36401_

void (int): s, increaseScore, method_7285, addScore, m_36401_

void (SignBlockEntity): a, openTextEdit, method_7311, openEditSignScreen, m_7739_

double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

com.mojang.authlib.GameProfile (): fI, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): fM, getGameProfile, method_7334, getGameProfile, m_36316_

boolean (): fM, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): fQ, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

void (): eS, jumpFromGround, method_6043, jump, m_6135_

void (): eW, jumpFromGround, method_6043, jump, m_6135_

float (): eW, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): fa, getSpeed, method_6029, getMovementSpeed, m_6113_

void (): bb, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): bd, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

int (): fR, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fV, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fS, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): fW, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

void (float): y, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

void (float): z, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

FoodData (): fT, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): fX, getFoodData, method_7344, getHungerManager, m_36324_

boolean (): fU, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fY, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fV, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): fZ, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): dY, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): eb, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

String (): cu, getScoreboardName, method_5820, getEntityName, m_6302_

String (): cv, getScoreboardName, method_5820, getEntityName, m_6302_

PlayerEnderChestContainer (): fW, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): ga, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

boolean (): F_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): G_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): cv, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cw, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

Scoreboard (): fY, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): gc, getScoreboard, method_7327, getScoreboard, m_36329_

Component (): G_, getDisplayName, method_5476, getDisplayName, m_5446_

Component (): H_, getDisplayName, method_5476, getDisplayName, m_5446_

void (float): x, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

void (float): y, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

float (): fb, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): ff, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

void (): fH, respawn, method_7331, requestRespawn, m_7583_

void (): fL, respawn, method_7331, requestRespawn, m_7583_

int (): fN, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): fR, getSleepTimer, method_7297, getSleepTimer, m_36318_

boolean (): cy, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cz, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): fZ, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): gd, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

SoundEvent (): aI, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aJ, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aJ, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aK, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundSource (): cX, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): cY, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_

float (BlockState): d, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_

boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_

boolean (BlockState): e, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_

void (float): d, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (float): u, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (): fG, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fK, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

Iterable<ItemStack> (): bH, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bI, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_

HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_

float (): gc, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): gg, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (float): z, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

float (float): A, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

void (): gd, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): gh, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): ge, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): gi, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): gf, getLuck, method_7292, getLuck, m_36336_

float (): gj, getLuck, method_7292, getLuck, m_36336_

boolean (): gg, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): gk, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

int (): cY, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): cZ, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

void (): fF, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fJ, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fX, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): gb, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

CompoundTag (): ga, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): ge, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gb, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): gf, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

boolean (): fC, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fG, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

SoundEvent (): aK, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): aL, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_

void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_

void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_

boolean (BlockPos): f, freeAt, method_7326, doesNotSuffocate, m_36350_

boolean (BlockPos): h, freeAt, method_7326, doesNotSuffocate, m_36350_

boolean (): bV, isSwimming, method_5681, isSwimming, m_6069_

boolean (): bW, isSwimming, method_5681, isSwimming, m_6069_

void (): fD, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fH, updatePlayerPose, method_7318, updatePose, m_7594_

void (): er, dropEquipment, method_16078, dropInventory, m_5907_

void (): eu, dropEquipment, method_16078, dropInventory, m_5907_

void (): fv, stopSleeping, method_18400, wakeUp, m_5796_

void (): fz, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): fz, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fD, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fA, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fE, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fB, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fF, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fO, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): fS, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): fP, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fT, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fQ, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): fU, stopFallFlying, method_23670, stopFallFlying, m_36321_

float (): aF, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

AttributeSupplier$Builder (): fy, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): fC, createAttributes, method_26956, createPlayerAttributes, m_36340_

boolean (): dN, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dQ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): by, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): bA, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): dT, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dW, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

void (int): g, setRemainingFireTicks, method_20803, setFireTicks, m_7311_

void (int): h, setRemainingFireTicks, method_20803, setFireTicks, m_7311_

com.google.common.collect.ImmutableList<Pose> (): fr, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fv, getDismountPoses, method_24831, getPoses, m_7431_

boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_

boolean (BlockState): c, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_

Vec3 (float): u, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

Vec3 (float): q, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

boolean (): eh, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): ek, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): fJ, getInventory, method_31548, getInventory, m_150109_

Inventory (): fN, getInventory, method_31548, getInventory, m_150109_

Abilities (): fK, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): fO, getAbilities, method_31549, getAbilities, m_150110_

Entity$MovementEmission (): aQ, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): aS, getMovementEmission, method_33570, getMoveEffect, m_142319_

boolean (): dF, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dH, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): gh, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): gl, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dE, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dG, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): ey, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eC, getFallSounds, method_39760, getFallSounds, m_196493_

void (int): s, startAutoSpinAttack, method_40126, useRiptide, m_204079_

void (int): t, startAutoSpinAttack, method_40126, useRiptide, m_204079_

boolean (ServerLevel, LivingEntity): a, wasKilled, method_5874, onKilledOther, m_214076_

boolean (ServerLevel, LivingEntity): a, killedEntity, method_5874, onKilledOther, m_214076_

int (): dX, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): ea, getExperienceReward, method_6110, getXpToDrop, m_213860_

Optional<GlobalPos> (): gi, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

Optional<GlobalPos> (): gm, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

boolean (): fL, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): fP, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): bl, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

boolean (): bn, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

float (): ex, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eB, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

void (float): q, animateHurt, method_5879, animateDamage, m_6053_

void (float): m, animateHurt, method_5879, animateDamage, m_6053_

boolean (): dz, canSprint, method_48155, canSprintAsVehicle, m_264410_

boolean (): dB, canSprint, method_48155, canSprintAsVehicle, m_264410_

float (): eV, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): eZ, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

void (SignBlockEntity, boolean): a, openTextEdit, method_7311, openEditSignScreen, m_7739_

void (Recipe<?>, List<ItemStack>): a, triggerRecipeCrafted, method_51283, onRecipeCrafted, m_280300_

void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_

1.19.4

Names

bwp

bym

Fields

Inventory: co, inventory, field_7514, inventory, f_36093_

Inventory: ck, inventory, field_7514, inventory, f_36093_

PlayerEnderChestContainer: bS, enderChestInventory, field_7486, enderChestInventory, f_36094_

PlayerEnderChestContainer: bN, enderChestInventory, field_7486, enderChestInventory, f_36094_

AbstractContainerMenu: bU, containerMenu, field_7512, currentScreenHandler, f_36096_

AbstractContainerMenu: bP, containerMenu, field_7512, currentScreenHandler, f_36096_

FoodData: bV, foodData, field_7493, hungerManager, f_36097_

FoodData: bQ, foodData, field_7493, hungerManager, f_36097_

int: bW, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

int: bR, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

float: bX, oBob, field_7505, prevStrideDistance, f_36099_

float: bS, oBob, field_7505, prevStrideDistance, f_36099_

float: bY, bob, field_7483, strideDistance, f_36100_

float: bT, bob, field_7483, strideDistance, f_36100_

int: bZ, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

int: bU, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

double: ca, xCloakO, field_7524, prevCapeX, f_36102_

double: bV, xCloakO, field_7524, prevCapeX, f_36102_

double: cb, yCloakO, field_7502, prevCapeY, f_36103_

double: bW, yCloakO, field_7502, prevCapeY, f_36103_

double: cc, zCloakO, field_7522, prevCapeZ, f_36104_

double: bX, zCloakO, field_7522, prevCapeZ, f_36104_

double: cd, xCloak, field_7500, capeX, f_36105_

double: bY, xCloak, field_7500, capeX, f_36105_

double: ce, yCloak, field_7521, capeY, f_36106_

double: bZ, yCloak, field_7521, capeY, f_36106_

double: cf, zCloak, field_7499, capeZ, f_36075_

double: ca, zCloak, field_7499, capeZ, f_36075_

int: cp, sleepCounter, field_7487, sleepTimer, f_36110_

int: cl, sleepCounter, field_7487, sleepTimer, f_36110_

Abilities: cq, abilities, field_7503, abilities, f_36077_

Abilities: cm, abilities, field_7503, abilities, f_36077_

int: ch, experienceLevel, field_7520, experienceLevel, f_36078_

int: cc, experienceLevel, field_7520, experienceLevel, f_36078_

int: ci, totalExperience, field_7495, totalExperience, f_36079_

int: cd, totalExperience, field_7495, totalExperience, f_36079_

float: cj, experienceProgress, field_7510, experienceProgress, f_36080_

float: ce, experienceProgress, field_7510, experienceProgress, f_36080_

int: ck, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

int: cf, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

float: cl, defaultFlySpeed, field_7509, field_7509, f_36082_

float: cg, defaultFlySpeed, field_7509, field_7509, f_36082_

int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: cn, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: co, gameProfile, field_7507, gameProfile, f_36084_

boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cp, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

FishingHook: cm, fishing, field_7513, fishHook, f_36083_

FishingHook: ch, fishing, field_7513, fishHook, f_36083_

EntityDataAccessor<Byte>: bO, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bJ, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bP, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<Byte>: bK, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cq, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cr, cooldowns, field_7484, itemCooldownManager, f_36087_

EntityDataAccessor<CompoundTag>: bQ, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bL, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDataAccessor<CompoundTag>: bM, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

boolean: cg, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

boolean: cb, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

EntityDimensions: bN, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDimensions: bI, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

InventoryMenu: bT, inventoryMenu, field_7498, playerScreenHandler, f_36095_

InventoryMenu: bO, inventoryMenu, field_7498, playerScreenHandler, f_36095_

long: cn, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

long: cj, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

int: bE, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bz, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bF, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bA, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bG, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bB, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bH, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bC, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bI, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

int: bD, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

float: bJ, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bE, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bK, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bF, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bL, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bG, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bM, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

float: bH, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

Optional<GlobalPos>: cw, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Optional<GlobalPos>: cs, lastDeathLocation, field_39445, lastDeathPos, f_238176_

float: ci, hurtDir, field_41765, damageTiltYaw, f_263750_

Constructors

Methods

int (): au, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): as, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): bF, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

int (): bG, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

boolean (): eK, isImmobile, method_6062, isImmobile, m_6107_

boolean (): eP, isImmobile, method_6062, isImmobile, m_6107_

void (): r, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): q, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): bu, rideTick, method_5842, tickRiding, m_6083_

void (): bt, rideTick, method_5842, tickRiding, m_6083_

void (): eS, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eY, serverAiStep, method_6023, tickNewAi, m_6140_

int (): fz, getScore, method_7272, getScore, m_36344_

int (): fE, getScore, method_7272, getScore, m_36344_

void (int): r, setScore, method_7320, setScore, m_36397_

void (int): q, setScore, method_7320, setScore, m_36397_

void (int): s, increaseScore, method_7285, addScore, m_36401_

void (int): r, increaseScore, method_7285, addScore, m_36401_

double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

com.mojang.authlib.GameProfile (): fD, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): fI, getGameProfile, method_7334, getGameProfile, m_36316_

boolean (): fH, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): fM, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

void (): eN, jumpFromGround, method_6043, jump, m_6135_

void (): eS, jumpFromGround, method_6043, jump, m_6135_

float (): eQ, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): eW, getSpeed, method_6029, getMovementSpeed, m_6113_

void (): bd, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): bb, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

int (): fM, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fR, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fN, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): fS, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

void (float): v, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

void (float): y, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

FoodData (): fO, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): fT, getFoodData, method_7344, getHungerManager, m_36324_

boolean (boolean): s, canEat, method_7332, canConsume, m_36391_

boolean (boolean): t, canEat, method_7332, canConsume, m_36391_

boolean (): fP, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fU, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fQ, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): fV, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): dU, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): dY, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

void (): x, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

void (): w, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

PlayerEnderChestContainer (): fR, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): fW, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

boolean (): B_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): F_, isSpectator, method_7325, isSpectator, m_5833_

Scoreboard (): fT, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): fY, getScoreboard, method_7327, getScoreboard, m_36329_

Component (): C_, getDisplayName, method_5476, getDisplayName, m_5446_

Component (): G_, getDisplayName, method_5476, getDisplayName, m_5446_

void (float): u, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

void (float): x, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

float (): eW, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): fb, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_

void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_

void (): fC, respawn, method_7331, requestRespawn, m_7583_

void (): fH, respawn, method_7331, requestRespawn, m_7583_

int (): fI, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): fN, getSleepTimer, method_7297, getSleepTimer, m_36318_

boolean (): fU, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): fZ, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

void (boolean): t, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_

void (boolean): u, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_

void (): p, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): x, moveCloak, method_7313, updateCapeAngles, m_36377_

SoundEvent (): aK, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aI, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aL, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aJ, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundSource (): cW, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): cX, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

void (float): r, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (float): d, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (): fB, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fG, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_

float (): fX, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): gc, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (float): w, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

float (float): z, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

void (): fY, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): gd, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): fZ, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): ge, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): ga, getLuck, method_7292, getLuck, m_36336_

float (): gf, getLuck, method_7292, getLuck, m_36336_

boolean (): gb, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): gg, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

int (): cX, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): cY, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

void (): fA, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fF, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (boolean): r, disableShield, method_7284, disableShield, m_36384_

void (boolean): s, disableShield, method_7284, disableShield, m_36384_

boolean (ItemStack): j, addItem, method_7270, giveItemStack, m_36356_

boolean (ItemStack): i, addItem, method_7270, giveItemStack, m_36356_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

void (): fS, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): fX, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

CompoundTag (): fV, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): ga, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): fW, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): gb, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

boolean (): fx, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fC, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): m, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

void (): s, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

SoundEvent (): aM, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): aK, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_

void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_

void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_

void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_

Component (): aa, getName, method_5477, getName, m_7755_

Component (): Z, getName, method_5477, getName, m_7755_

void (): fy, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fD, updatePlayerPose, method_7318, updatePose, m_7594_

void (): en, dropEquipment, method_16078, dropInventory, m_5907_

void (): er, dropEquipment, method_16078, dropInventory, m_5907_

void (): fq, stopSleeping, method_18400, wakeUp, m_5796_

void (): fv, stopSleeping, method_18400, wakeUp, m_5796_

boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_

boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_

ItemStack (ItemStack): h, getProjectile, method_18808, getArrowType, m_6298_

ItemStack (ItemStack): g, getProjectile, method_18808, getProjectileType, m_6298_

boolean (): fu, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fz, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fv, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fA, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fw, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fB, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fJ, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): fO, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): fK, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fP, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fL, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): fQ, stopFallFlying, method_23670, stopFallFlying, m_36321_

float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aF, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

AttributeSupplier$Builder (): ft, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): fy, createAttributes, method_26956, createPlayerAttributes, m_36340_

boolean (): dJ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dN, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): bz, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): by, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): dP, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dT, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

com.google.common.collect.ImmutableList<Pose> (): fm, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fr, getDismountPoses, method_24831, getPoses, m_7431_

boolean (): t, isAboveGround, method_30263, method_30263, m_36386_

boolean (): y, isAboveGround, method_30263, method_30263, m_36386_

Vec3 (float): o, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

Vec3 (float): u, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

boolean (): ed, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): eh, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): fE, getInventory, method_31548, getInventory, m_150109_

Inventory (): fJ, getInventory, method_31548, getInventory, m_150109_

Abilities (): fF, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): fK, getAbilities, method_31549, getAbilities, m_150110_

Entity$MovementEmission (): aS, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): aQ, getMovementEmission, method_33570, getMoveEffect, m_142319_

SlotAccess (int): k, getSlot, method_32318, getStackReference, m_141942_

SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_

boolean (): dC, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dF, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): gc, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): gh, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dB, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dE, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): et, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): ey, getFallSounds, method_39760, getFallSounds, m_196493_

void (int): t, startAutoSpinAttack, method_40126, useRiptide, m_204079_

void (int): s, startAutoSpinAttack, method_40126, useRiptide, m_204079_

int (): dT, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): dX, getExperienceReward, method_6110, getXpToDrop, m_213860_

Optional<GlobalPos> (): gd, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

Optional<GlobalPos> (): gi, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

boolean (): fG, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): fL, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

void (): s, doCloseContainer, method_14247, closeScreenHandler, m_9230_

void (): r, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_

boolean (): V, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

boolean (): U, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

Optional<WardenSpawnTracker> (): X, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

Optional<WardenSpawnTracker> (): W, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

boolean (): bl, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

float (): ex, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

void (float): q, animateHurt, method_5879, animateDamage, m_6053_

boolean (): dz, canSprint, method_48155, canSprintAsVehicle, m_264410_

float (): eV, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

1.19.3

Names

buc

bwp

Fields

Inventory: cp, inventory, field_7514, inventory, f_36093_

Inventory: co, inventory, field_7514, inventory, f_36093_

int: bX, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

int: bW, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

float: bY, oBob, field_7505, prevStrideDistance, f_36099_

float: bX, oBob, field_7505, prevStrideDistance, f_36099_

float: bZ, bob, field_7483, strideDistance, f_36100_

float: bY, bob, field_7483, strideDistance, f_36100_

int: ca, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

int: bZ, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

double: cb, xCloakO, field_7524, prevCapeX, f_36102_

double: ca, xCloakO, field_7524, prevCapeX, f_36102_

double: cc, yCloakO, field_7502, prevCapeY, f_36103_

double: cb, yCloakO, field_7502, prevCapeY, f_36103_

double: cd, zCloakO, field_7522, prevCapeZ, f_36104_

double: cc, zCloakO, field_7522, prevCapeZ, f_36104_

double: ce, xCloak, field_7500, capeX, f_36105_

double: cd, xCloak, field_7500, capeX, f_36105_

double: cf, yCloak, field_7521, capeY, f_36106_

double: ce, yCloak, field_7521, capeY, f_36106_

double: cg, zCloak, field_7499, capeZ, f_36075_

double: cf, zCloak, field_7499, capeZ, f_36075_

int: cq, sleepCounter, field_7487, sleepTimer, f_36110_

int: cp, sleepCounter, field_7487, sleepTimer, f_36110_

Abilities: cr, abilities, field_7503, abilities, f_36077_

Abilities: cq, abilities, field_7503, abilities, f_36077_

int: ci, experienceLevel, field_7520, experienceLevel, f_36078_

int: ch, experienceLevel, field_7520, experienceLevel, f_36078_

int: cj, totalExperience, field_7495, totalExperience, f_36079_

int: ci, totalExperience, field_7495, totalExperience, f_36079_

float: ck, experienceProgress, field_7510, experienceProgress, f_36080_

float: cj, experienceProgress, field_7510, experienceProgress, f_36080_

int: cl, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

int: ck, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

float: cm, defaultFlySpeed, field_7509, field_7509, f_36082_

float: cl, defaultFlySpeed, field_7509, field_7509, f_36082_

int: cs, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: ct, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_

boolean: cv, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

FishingHook: cn, fishing, field_7513, fishHook, f_36083_

FishingHook: cm, fishing, field_7513, fishHook, f_36083_

ItemStack: cw, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cx, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_

boolean: ch, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

boolean: cg, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

long: co, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

long: cn, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

float: bM, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_

float: bM, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

org.slf4j.Logger: b, LOGGER, field_38197, field_38197, f_219722_

org.slf4j.Logger: b, LOGGER, field_38197, LOGGER, f_219722_

WardenSpawnTracker: bW, wardenSpawnTracker, field_38198, sculkShriekerWarningManager, f_219724_

ProfilePublicKey: cu, profilePublicKey, field_39118, publicKey, f_219725_

Optional<GlobalPos>: cy, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Optional<GlobalPos>: cw, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Constructors

(Level, BlockPos, float, com.mojang.authlib.GameProfile)

(Level, BlockPos, float, com.mojang.authlib.GameProfile, ProfilePublicKey)

Methods

void (): k, tick, method_5773, tick, m_8119_

void (): l, tick, method_5773, tick, m_8119_

int (): ar, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): au, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): bC, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

int (): bF, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

boolean (): eE, isImmobile, method_6062, isImmobile, m_6107_

boolean (): eK, isImmobile, method_6062, isImmobile, m_6107_

void (): q, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): r, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): br, rideTick, method_5842, tickRiding, m_6083_

void (): bu, rideTick, method_5842, tickRiding, m_6083_

void (): eM, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eS, serverAiStep, method_6023, tickNewAi, m_6140_

void (): w_, aiStep, method_6007, tickMovement, m_8107_

void (): b_, aiStep, method_6007, tickMovement, m_8107_

int (): ft, getScore, method_7272, getScore, m_36344_

int (): fz, getScore, method_7272, getScore, m_36344_

double (): bs, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

com.mojang.authlib.GameProfile (): fy, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): fD, getGameProfile, method_7334, getGameProfile, m_36316_

boolean (): fD, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): fH, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

void (): eH, jumpFromGround, method_6043, jump, m_6135_

void (): eN, jumpFromGround, method_6043, jump, m_6135_

float (): eK, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): eQ, getSpeed, method_6029, getMovementSpeed, m_6113_

void (double, double, double): q, checkMovementStatistics, method_7282, increaseTravelMotionStats, m_36378_

void (double, double, double): r, checkMovementStatistics, method_7282, increaseTravelMotionStats, m_36378_

void (double, double, double): r, checkRidingStatistics, method_7260, increaseRidingMotionStats, m_36387_

void (double, double, double): s, checkRidingStatistics, method_7260, increaseRidingMotionStats, m_36387_

void (): ba, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): bd, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

int (): fI, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fM, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fJ, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): fN, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

void (float): u, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

void (float): v, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

FoodData (): fL, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): fO, getFoodData, method_7344, getHungerManager, m_36324_

boolean (): fM, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fP, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fN, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): fQ, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): dP, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): dU, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

void (): w, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

void (): x, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

String (): cq, getScoreboardName, method_5820, getEntityName, m_6302_

String (): cu, getScoreboardName, method_5820, getEntityName, m_6302_

PlayerEnderChestContainer (): fO, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): fR, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

boolean (): cr, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cv, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

Scoreboard (): fQ, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): fT, getScoreboard, method_7327, getScoreboard, m_36329_

void (float): t, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

void (float): u, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

float (): eQ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): eW, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

void (): fw, respawn, method_7331, requestRespawn, m_7583_

void (): fC, respawn, method_7331, requestRespawn, m_7583_

boolean (): fx, isLocalPlayer, method_7340, isMainPlayer, m_7578_

boolean (): g, isLocalPlayer, method_7340, isMainPlayer, m_7578_

int (): fE, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): fI, getSleepTimer, method_7297, getSleepTimer, m_36318_

boolean (): cu, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cy, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): fR, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): fU, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

ItemCooldowns (): j, createItemCooldowns, method_7265, createCooldownManager, m_7478_

ItemCooldowns (): k, createItemCooldowns, method_7265, createCooldownManager, m_7478_

void (): r, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): p, moveCloak, method_7313, updateCapeAngles, m_36377_

SoundEvent (): aG, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aK, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aH, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aL, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundSource (): cR, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): cW, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

void (float): q, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (float): r, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (): fv, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fB, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

Iterable<ItemStack> (): bE, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bH, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_

HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_

float (): fU, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): fX, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (float): v, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

float (float): w, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

void (): fV, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): fY, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): fW, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): fZ, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): fX, getLuck, method_7292, getLuck, m_36336_

float (): ga, getLuck, method_7292, getLuck, m_36336_

boolean (): fY, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): gb, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

int (): cS, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): cX, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

void (): fu, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fA, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fP, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): fS, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

CompoundTag (): fS, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): fV, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): fT, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): fW, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

boolean (): fr, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fx, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): n, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

void (): m, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

SoundEvent (): aI, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): aM, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

void (): aX, updateSwimming, method_5790, updateSwimming, m_5844_

void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_

Component (): X, getName, method_5477, getName, m_7755_

Component (): aa, getName, method_5477, getName, m_7755_

boolean (): bS, isSwimming, method_5681, isSwimming, m_6069_

boolean (): bV, isSwimming, method_5681, isSwimming, m_6069_

void (): fs, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fy, updatePlayerPose, method_7318, updatePose, m_7594_

void (): ei, dropEquipment, method_16078, dropInventory, m_5907_

void (): en, dropEquipment, method_16078, dropInventory, m_5907_

void (): fk, stopSleeping, method_18400, wakeUp, m_5796_

void (): fq, stopSleeping, method_18400, wakeUp, m_5796_

void (Vec3): g, travel, method_6091, travel, m_7023_

void (Vec3): h, travel, method_6091, travel, m_7023_

boolean (): fo, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fu, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fp, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fv, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fq, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fw, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fF, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): fJ, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): fG, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fK, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fH, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): fL, stopFallFlying, method_23670, stopFallFlying, m_36321_

float (): aD, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

AttributeSupplier$Builder (): fn, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): ft, createAttributes, method_26956, createPlayerAttributes, m_36340_

boolean (): dE, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dJ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): bw, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): bz, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): dK, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dP, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

com.google.common.collect.ImmutableList<Pose> (): fg, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fm, getDismountPoses, method_24831, getPoses, m_7431_

Vec3 (float): n, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

Vec3 (float): o, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

boolean (): dY, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): ed, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): fA, getInventory, method_31548, getInventory, m_150109_

Inventory (): fE, getInventory, method_31548, getInventory, m_150109_

Abilities (): fB, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): fF, getAbilities, method_31549, getAbilities, m_150110_

Entity$MovementEmission (): aO, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): aS, getMovementEmission, method_33570, getMoveEffect, m_142319_

boolean (): dx, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dC, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): fZ, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): gc, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dw, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dB, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): en, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): et, getFallSounds, method_39760, getFallSounds, m_196493_

ProfilePublicKey (): fz, getProfilePublicKey, method_43696, getPublicKey, m_219760_

WardenSpawnTracker (): fK, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_219758_

int (): dO, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): dT, getExperienceReward, method_6110, getXpToDrop, m_213860_

Optional<GlobalPos> (): ga, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

Optional<GlobalPos> (): gd, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

boolean (): fC, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): fG, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

ChatSender (): aW, asChatSender, method_43688, getMessageSourceProfile, m_217000_

void (): s, doCloseContainer, method_14247, closeScreenHandler, m_9230_

boolean (): V, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

Optional<WardenSpawnTracker> (): X, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

btf

buc

Fields

Constructors

Methods

int (): bD, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_

int (): bC, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

boolean (): eF, isImmobile, method_6062, isImmobile, m_6107_

boolean (): eE, isImmobile, method_6062, isImmobile, m_6107_

void (): bs, rideTick, method_5842, tickRiding, m_6083_

void (): br, rideTick, method_5842, tickRiding, m_6083_

void (): eN, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eM, serverAiStep, method_6023, tickNewAi, m_6140_

int (): fu, getScore, method_7272, getScore, m_36344_

int (): ft, getScore, method_7272, getScore, m_36344_

double (): bt, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bs, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

com.mojang.authlib.GameProfile (): fz, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): fy, getGameProfile, method_7334, getGameProfile, m_36316_

void (): eI, jumpFromGround, method_6043, jump, m_6135_

void (): eH, jumpFromGround, method_6043, jump, m_6135_

float (): eL, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): eK, getSpeed, method_6029, getMovementSpeed, m_6113_

void (): bb, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): ba, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

boolean (): dQ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): dP, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

String (): cr, getScoreboardName, method_5820, getEntityName, m_6302_

String (): cq, getScoreboardName, method_5820, getEntityName, m_6302_

boolean (): cs, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cr, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

float (): eR, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): eQ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

void (): fx, respawn, method_7331, requestRespawn, m_7583_

void (): fw, respawn, method_7331, requestRespawn, m_7583_

boolean (): fy, isLocalPlayer, method_7340, isMainPlayer, m_7578_

boolean (): fx, isLocalPlayer, method_7340, isMainPlayer, m_7578_

boolean (): cv, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cu, shouldShowName, method_5733, shouldRenderName, m_6052_

SoundSource (): cS, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): cR, getSoundSource, method_5634, getSoundCategory, m_5720_

void (): fw, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fv, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

Iterable<ItemStack> (): bF, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bE, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_

HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_

int (): cT, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): cS, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

void (): fv, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fu, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

boolean (): fs, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fr, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_

void (): aX, updateSwimming, method_5790, updateSwimming, m_5844_

boolean (): bT, isSwimming, method_5681, isSwimming, m_6069_

boolean (): bS, isSwimming, method_5681, isSwimming, m_6069_

void (): ft, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fs, updatePlayerPose, method_7318, updatePose, m_7594_

void (): ej, dropEquipment, method_16078, dropInventory, m_5907_

void (): ei, dropEquipment, method_16078, dropInventory, m_5907_

void (): fl, stopSleeping, method_18400, wakeUp, m_5796_

void (): fk, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): fp, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fo, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fq, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fp, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fr, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fq, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

AttributeSupplier$Builder (): fo, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): fn, createAttributes, method_26956, createPlayerAttributes, m_36340_

boolean (): dF, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dE, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): bx, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): bw, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): dL, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dK, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

com.google.common.collect.ImmutableList<Pose> (): fh, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fg, getDismountPoses, method_24831, getPoses, m_7431_

boolean (): dZ, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): dY, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): fB, getInventory, method_31548, getInventory, m_150109_

Inventory (): fA, getInventory, method_31548, getInventory, m_150109_

Abilities (): fC, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): fB, getAbilities, method_31549, getAbilities, m_150110_

boolean (): dy, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dx, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dx, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dw, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): eo, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): en, getFallSounds, method_39760, getFallSounds, m_196493_

ProfilePublicKey (): fA, getProfilePublicKey, method_43696, getPublicKey, m_219760_

ProfilePublicKey (): fz, getProfilePublicKey, method_43696, getPublicKey, m_219760_

int (): dP, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): dO, getExperienceReward, method_6110, getXpToDrop, m_213860_

boolean (): fC, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

ChatSender (): aW, asChatSender, method_43688, getMessageSourceProfile, m_217000_

1.19

Names

boj

btf

Fields

Inventory: co, inventory, field_7514, inventory, f_36093_

Inventory: cp, inventory, field_7514, inventory, f_36093_

PlayerEnderChestContainer: bT, enderChestInventory, field_7486, enderChestInventory, f_36094_

PlayerEnderChestContainer: bS, enderChestInventory, field_7486, enderChestInventory, f_36094_

AbstractContainerMenu: bV, containerMenu, field_7512, currentScreenHandler, f_36096_

AbstractContainerMenu: bU, containerMenu, field_7512, currentScreenHandler, f_36096_

FoodData: bW, foodData, field_7493, hungerManager, f_36097_

FoodData: bV, foodData, field_7493, hungerManager, f_36097_

int: cp, sleepCounter, field_7487, sleepTimer, f_36110_

int: cq, sleepCounter, field_7487, sleepTimer, f_36110_

Abilities: cq, abilities, field_7503, abilities, f_36077_

Abilities: cr, abilities, field_7503, abilities, f_36077_

int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: cs, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: ct, gameProfile, field_7507, gameProfile, f_36084_

boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cv, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Float>: e, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_

EntityDataAccessor<Integer>: f, DATA_SCORE_ID, field_7511, SCORE, f_36108_

EntityDataAccessor<Byte>: bP, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bO, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<Byte>: bP, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cw, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cx, cooldowns, field_7484, itemCooldownManager, f_36087_

EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bQ, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDimensions: bO, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDimensions: bN, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

Map<Pose, EntityDimensions>: b, POSES, field_18134, POSE_DIMENSIONS, f_36074_

Map<Pose, EntityDimensions>: c, POSES, field_18134, POSE_DIMENSIONS, f_36074_

InventoryMenu: bU, inventoryMenu, field_7498, playerScreenHandler, f_36095_

InventoryMenu: bT, inventoryMenu, field_7498, playerScreenHandler, f_36095_

long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

long: co, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

String: bE, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_

int: bF, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bE, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bG, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bF, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bH, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bG, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bI, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bH, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bJ, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

int: bI, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

float: bK, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bJ, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bL, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bK, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bM, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bL, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bN, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_

float: bM, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_

int: c, FLY_ACHIEVEMENT_SPEED, field_30652, field_30652, f_150091_

int: d, FLY_ACHIEVEMENT_SPEED, field_30652, field_30652, f_150091_

org.slf4j.Logger: b, LOGGER, field_38197, field_38197, f_219722_

WardenSpawnTracker: bW, wardenSpawnTracker, field_38198, sculkShriekerWarningManager, f_219724_

ProfilePublicKey: cu, profilePublicKey, field_39118, publicKey, f_219725_

Optional<GlobalPos>: cy, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Constructors

(Level, BlockPos, float, com.mojang.authlib.GameProfile)

(Level, BlockPos, float, com.mojang.authlib.GameProfile, ProfilePublicKey)

Methods

int (): bz, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_

int (): bD, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_

boolean (): ex, isImmobile, method_6062, isImmobile, m_6107_

boolean (): eF, isImmobile, method_6062, isImmobile, m_6107_

void (): bo, rideTick, method_5842, tickRiding, m_6083_

void (): bs, rideTick, method_5842, tickRiding, m_6083_

void (): eF, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eN, serverAiStep, method_6023, tickNewAi, m_6140_

int (): fl, getScore, method_7272, getScore, m_36344_

int (): fu, getScore, method_7272, getScore, m_36344_

double (): bp, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bt, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

com.mojang.authlib.GameProfile (): fq, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): fz, getGameProfile, method_7334, getGameProfile, m_36316_

boolean (): ft, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): fD, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

void (): eA, jumpFromGround, method_6043, jump, m_6135_

void (): eI, jumpFromGround, method_6043, jump, m_6135_

float (): eD, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): eL, getSpeed, method_6029, getMovementSpeed, m_6113_

void (): aY, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): bb, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

int (): fy, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fI, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fz, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): fJ, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

FoodData (): fA, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): fL, getFoodData, method_7344, getHungerManager, m_36324_

boolean (): fB, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fM, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fC, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): fN, mayBuild, method_7294, canModifyBlocks, m_36326_

int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_

boolean (): dK, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): dQ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

String (): co, getScoreboardName, method_5820, getEntityName, m_6302_

String (): cr, getScoreboardName, method_5820, getEntityName, m_6302_

PlayerEnderChestContainer (): fD, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): fO, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

boolean (): cp, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cs, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

Scoreboard (): fF, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): fQ, getScoreboard, method_7327, getScoreboard, m_36329_

float (): eJ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): eR, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

UUID (com.mojang.authlib.GameProfile): a, createPlayerUUID, method_7271, getUuidFromProfile, m_36198_

UUID (String): c, createPlayerUUID, method_7310, getOfflinePlayerUuid, m_36283_

void (): fo, respawn, method_7331, requestRespawn, m_7583_

void (): fx, respawn, method_7331, requestRespawn, m_7583_

boolean (): fp, isLocalPlayer, method_7340, isMainPlayer, m_7578_

boolean (): fy, isLocalPlayer, method_7340, isMainPlayer, m_7578_

int (): fu, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): fE, getSleepTimer, method_7297, getSleepTimer, m_36318_

boolean (): cs, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cv, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): fG, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): fR, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

SoundEvent (): aF, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aG, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aG, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aH, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundSource (): cO, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): cS, getSoundSource, method_5634, getSoundCategory, m_5720_

void (): fn, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fw, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_

ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_

Iterable<ItemStack> (): bB, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bF, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_

HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_

float (): fJ, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): fU, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

void (): fK, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): fV, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): fL, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): fW, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): fM, getLuck, method_7292, getLuck, m_36336_

float (): fX, getLuck, method_7292, getLuck, m_36336_

boolean (): fN, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): fY, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

int (): cP, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): cT, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

void (): fm, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fv, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fE, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): fP, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

CompoundTag (): fH, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): fS, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): fI, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): fT, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

boolean (): fj, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fs, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

SoundEvent (): aH, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): aI, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

void (): aV, updateSwimming, method_5790, updateSwimming, m_5844_

void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_

boolean (): bP, isSwimming, method_5681, isSwimming, m_6069_

boolean (): bT, isSwimming, method_5681, isSwimming, m_6069_

void (): fk, updatePlayerPose, method_7318, updatePose, m_7594_

void (): ft, updatePlayerPose, method_7318, updatePose, m_7594_

void (): ed, dropEquipment, method_16078, dropInventory, m_5907_

void (): ej, dropEquipment, method_16078, dropInventory, m_5907_

void (): fd, stopSleeping, method_18400, wakeUp, m_5796_

void (): fl, stopSleeping, method_18400, wakeUp, m_5796_

void (Vec3): h, travel, method_6091, travel, m_7023_

void (Vec3): g, travel, method_6091, travel, m_7023_

boolean (): fg, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fp, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fh, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fq, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fi, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fr, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fv, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): fF, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): fw, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fG, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fx, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): fH, stopFallFlying, method_23670, stopFallFlying, m_36321_

float (): aC, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aD, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

AttributeSupplier$Builder (): ff, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): fo, createAttributes, method_26956, createPlayerAttributes, m_36340_

boolean (): dA, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dF, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): bt, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): bx, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): dG, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dL, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

com.google.common.collect.ImmutableList<Pose> (): eZ, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fh, getDismountPoses, method_24831, getPoses, m_7431_

void (ServerLevel, LivingEntity): a, killed, method_5874, onKilledOther, m_5837_

boolean (): dT, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): dZ, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): fr, getInventory, method_31548, getInventory, m_150109_

Inventory (): fB, getInventory, method_31548, getInventory, m_150109_

Abilities (): fs, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): fC, getAbilities, method_31549, getAbilities, m_150110_

Entity$MovementEmission (): aN, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): aO, getMovementEmission, method_33570, getMoveEffect, m_142319_

boolean (): dt, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dy, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): fO, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): fZ, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): ds, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dx, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): eg, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eo, getFallSounds, method_39760, getFallSounds, m_196493_

ProfilePublicKey (): fA, getProfilePublicKey, method_43696, getPublicKey, m_219760_

boolean (ServerLevel, LivingEntity): a, wasKilled, method_5874, onKilledOther, m_214076_

WardenSpawnTracker (): fK, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_219758_

int (): dP, getExperienceReward, method_6110, getXpToDrop, m_213860_

boolean (EquipmentSlot): a, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_

Optional<GlobalPos> (): ga, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

void (Optional<GlobalPos>): a, setLastDeathLocation, method_43120, setLastDeathPos, m_219749_

1.18.2

Names

bnr

boj

Fields

Inventory: cp, inventory, field_7514, inventory, f_36093_

Inventory: co, inventory, field_7514, inventory, f_36093_

PlayerEnderChestContainer: bU, enderChestInventory, field_7486, enderChestInventory, f_36094_

PlayerEnderChestContainer: bT, enderChestInventory, field_7486, enderChestInventory, f_36094_

AbstractContainerMenu: bW, containerMenu, field_7512, currentScreenHandler, f_36096_

AbstractContainerMenu: bV, containerMenu, field_7512, currentScreenHandler, f_36096_

FoodData: bX, foodData, field_7493, hungerManager, f_36097_

FoodData: bW, foodData, field_7493, hungerManager, f_36097_

int: bY, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

int: bX, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

float: bZ, oBob, field_7505, prevStrideDistance, f_36099_

float: bY, oBob, field_7505, prevStrideDistance, f_36099_

float: ca, bob, field_7483, strideDistance, f_36100_

float: bZ, bob, field_7483, strideDistance, f_36100_

int: cb, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

int: ca, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

double: cc, xCloakO, field_7524, prevCapeX, f_36102_

double: cb, xCloakO, field_7524, prevCapeX, f_36102_

double: cd, yCloakO, field_7502, prevCapeY, f_36103_

double: cc, yCloakO, field_7502, prevCapeY, f_36103_

double: ce, zCloakO, field_7522, prevCapeZ, f_36104_

double: cd, zCloakO, field_7522, prevCapeZ, f_36104_

double: cf, xCloak, field_7500, capeX, f_36105_

double: ce, xCloak, field_7500, capeX, f_36105_

double: cg, yCloak, field_7521, capeY, f_36106_

double: cf, yCloak, field_7521, capeY, f_36106_

double: ch, zCloak, field_7499, capeZ, f_36075_

double: cg, zCloak, field_7499, capeZ, f_36075_

int: cq, sleepCounter, field_7487, sleepTimer, f_36110_

int: cp, sleepCounter, field_7487, sleepTimer, f_36110_

Abilities: cr, abilities, field_7503, abilities, f_36077_

Abilities: cq, abilities, field_7503, abilities, f_36077_

int: cj, experienceLevel, field_7520, experienceLevel, f_36078_

int: ci, experienceLevel, field_7520, experienceLevel, f_36078_

int: ck, totalExperience, field_7495, totalExperience, f_36079_

int: cj, totalExperience, field_7495, totalExperience, f_36079_

float: cl, experienceProgress, field_7510, experienceProgress, f_36080_

float: ck, experienceProgress, field_7510, experienceProgress, f_36080_

int: cm, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

int: cl, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

float: cn, defaultFlySpeed, field_7509, field_7509, f_36082_

float: cm, defaultFlySpeed, field_7509, field_7509, f_36082_

int: cs, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: ct, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_

boolean: cu, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

FishingHook: co, fishing, field_7513, fishHook, f_36083_

FishingHook: cn, fishing, field_7513, fishHook, f_36083_

EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bP, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bR, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

ItemStack: cv, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cw, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_

EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bT, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

boolean: ci, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

boolean: ch, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

EntityDimensions: bP, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDimensions: bO, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

InventoryMenu: bV, inventoryMenu, field_7498, playerScreenHandler, f_36095_

InventoryMenu: bU, inventoryMenu, field_7498, playerScreenHandler, f_36095_

String: bF, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_

String: bE, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_

int: bG, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bF, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bH, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bG, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bI, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bH, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bJ, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bI, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bK, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

int: bJ, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

float: bL, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bK, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bM, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bL, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bN, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bM, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bO, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_

float: bN, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_

Constructors

Methods

boolean (): ew, isImmobile, method_6062, isImmobile, m_6107_

boolean (): ex, isImmobile, method_6062, isImmobile, m_6107_

void (): eE, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eF, serverAiStep, method_6023, tickNewAi, m_6140_

int (): fk, getScore, method_7272, getScore, m_36344_

int (): fl, getScore, method_7272, getScore, m_36344_

void (int): s, setScore, method_7320, setScore, m_36397_

void (int): r, setScore, method_7320, setScore, m_36397_

void (int): t, increaseScore, method_7285, addScore, m_36401_

void (int): s, increaseScore, method_7285, addScore, m_36401_

com.mojang.authlib.GameProfile (): fp, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): fq, getGameProfile, method_7334, getGameProfile, m_36316_

boolean (): fs, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): ft, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

void (): ez, jumpFromGround, method_6043, jump, m_6135_

void (): eA, jumpFromGround, method_6043, jump, m_6135_

float (): eC, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): eD, getSpeed, method_6029, getMovementSpeed, m_6113_

int (): fx, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fy, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fy, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): fz, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

FoodData (): fz, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): fA, getFoodData, method_7344, getHungerManager, m_36324_

boolean (): fA, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fB, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fB, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): fC, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): dJ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): dK, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

PlayerEnderChestContainer (): fC, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): fD, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

Scoreboard (): fE, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): fF, getScoreboard, method_7327, getScoreboard, m_36329_

float (): eI, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): eJ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

void (): fn, respawn, method_7331, requestRespawn, m_7583_

void (): fo, respawn, method_7331, requestRespawn, m_7583_

boolean (): fo, isLocalPlayer, method_7340, isMainPlayer, m_7578_

boolean (): fp, isLocalPlayer, method_7340, isMainPlayer, m_7578_

int (): ft, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): fu, getSleepTimer, method_7297, getSleepTimer, m_36318_

boolean (): fF, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): fG, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

void (): fm, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fn, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_

float (): fI, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): fJ, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

void (): fJ, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): fK, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): fK, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): fL, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): fL, getLuck, method_7292, getLuck, m_36336_

float (): fM, getLuck, method_7292, getLuck, m_36336_

boolean (): fM, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): fN, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

void (): fl, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fm, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fD, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): fE, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

CompoundTag (): fG, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): fH, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): fH, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): fI, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

boolean (): fi, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fj, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): fj, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fk, updatePlayerPose, method_7318, updatePose, m_7594_

void (): ec, dropEquipment, method_16078, dropInventory, m_5907_

void (): ed, dropEquipment, method_16078, dropInventory, m_5907_

void (): fc, stopSleeping, method_18400, wakeUp, m_5796_

void (): fd, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): ff, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fg, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fg, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fh, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fh, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fi, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fu, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): fv, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): fv, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fw, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fw, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): fx, stopFallFlying, method_23670, stopFallFlying, m_36321_

AttributeSupplier$Builder (): fe, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): ff, createAttributes, method_26956, createPlayerAttributes, m_36340_

boolean (): dz, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dA, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dF, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dG, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

com.google.common.collect.ImmutableList<Pose> (): eY, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): eZ, getDismountPoses, method_24831, getPoses, m_7431_

boolean (): dS, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): dT, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): fq, getInventory, method_31548, getInventory, m_150109_

Inventory (): fr, getInventory, method_31548, getInventory, m_150109_

Abilities (): fr, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): fs, getAbilities, method_31549, getAbilities, m_150110_

boolean (): ds, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dt, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): fN, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): fO, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dr, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): ds, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): ef, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eg, getFallSounds, method_39760, getFallSounds, m_196493_

void (int): t, startAutoSpinAttack, method_40126, useRiptide, m_204079_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bke

bnr

Fields

Inventory: co, inventory, field_7514, inventory, f_36093_

Inventory: cp, inventory, field_7514, inventory, f_36093_

PlayerEnderChestContainer: bT, enderChestInventory, field_7486, enderChestInventory, f_36094_

PlayerEnderChestContainer: bU, enderChestInventory, field_7486, enderChestInventory, f_36094_

AbstractContainerMenu: bV, containerMenu, field_7512, currentScreenHandler, f_36096_

AbstractContainerMenu: bW, containerMenu, field_7512, currentScreenHandler, f_36096_

FoodData: bW, foodData, field_7493, hungerManager, f_36097_

FoodData: bX, foodData, field_7493, hungerManager, f_36097_

int: bX, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

int: bY, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

float: bY, oBob, field_7505, prevStrideDistance, f_36099_

float: bZ, oBob, field_7505, prevStrideDistance, f_36099_

float: bZ, bob, field_7483, strideDistance, f_36100_

float: ca, bob, field_7483, strideDistance, f_36100_

int: ca, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

int: cb, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

double: cb, xCloakO, field_7524, prevCapeX, f_36102_

double: cc, xCloakO, field_7524, prevCapeX, f_36102_

double: cc, yCloakO, field_7502, prevCapeY, f_36103_

double: cd, yCloakO, field_7502, prevCapeY, f_36103_

double: cd, zCloakO, field_7522, prevCapeZ, f_36104_

double: ce, zCloakO, field_7522, prevCapeZ, f_36104_

double: ce, xCloak, field_7500, capeX, f_36105_

double: cf, xCloak, field_7500, capeX, f_36105_

double: cf, yCloak, field_7521, capeY, f_36106_

double: cg, yCloak, field_7521, capeY, f_36106_

double: cg, zCloak, field_7499, capeZ, f_36075_

double: ch, zCloak, field_7499, capeZ, f_36075_

int: cp, sleepCounter, field_7487, sleepTimer, f_36110_

int: cq, sleepCounter, field_7487, sleepTimer, f_36110_

Abilities: cq, abilities, field_7503, abilities, f_36077_

Abilities: cr, abilities, field_7503, abilities, f_36077_

int: ci, experienceLevel, field_7520, experienceLevel, f_36078_

int: cj, experienceLevel, field_7520, experienceLevel, f_36078_

int: cj, totalExperience, field_7495, totalExperience, f_36079_

int: ck, totalExperience, field_7495, totalExperience, f_36079_

float: ck, experienceProgress, field_7510, experienceProgress, f_36080_

float: cl, experienceProgress, field_7510, experienceProgress, f_36080_

int: cl, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

int: cm, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

float: cm, defaultFlySpeed, field_7509, field_7509, f_36082_

float: cn, defaultFlySpeed, field_7509, field_7509, f_36082_

int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: cs, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: ct, gameProfile, field_7507, gameProfile, f_36084_

boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cu, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

FishingHook: cn, fishing, field_7513, fishHook, f_36083_

FishingHook: co, fishing, field_7513, fishHook, f_36083_

EntityDataAccessor<Byte>: bP, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<Byte>: bR, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cv, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cw, cooldowns, field_7484, itemCooldownManager, f_36087_

EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDataAccessor<CompoundTag>: bT, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

boolean: ch, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

boolean: ci, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

EntityDimensions: bO, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDimensions: bP, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

InventoryMenu: bU, inventoryMenu, field_7498, playerScreenHandler, f_36095_

InventoryMenu: bV, inventoryMenu, field_7498, playerScreenHandler, f_36095_

String: bE, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_

String: bF, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_

int: bF, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bG, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bG, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bH, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bH, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bI, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bI, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bJ, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bJ, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

int: bK, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

float: bK, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bL, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bL, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bM, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bM, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bN, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bN, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_

float: bO, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_

Constructors

Methods

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (): k, tick, method_5773, tick, m_8119_, tick

void (): k, tick, method_5773, tick, m_8119_

int (): am, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): ar, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): bu, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_, getDefaultPortalCooldown

int (): bz, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_

boolean (): eq, isImmobile, method_6062, isImmobile, m_6107_, isFrozen

boolean (): ew, isImmobile, method_6062, isImmobile, m_6107_

void (): n, closeContainer, method_7346, closeHandledScreen, m_6915_, closeInventory

void (): q, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): bj, rideTick, method_5842, tickRiding, m_6083_, passengerTick

void (): bo, rideTick, method_5842, tickRiding, m_6083_

void (): ey, serverAiStep, method_6023, tickNewAi, m_6140_, doTick

void (): eE, serverAiStep, method_6023, tickNewAi, m_6140_

void (): u_, aiStep, method_6007, tickMovement, m_8107_, movementTick

void (): w_, aiStep, method_6007, tickMovement, m_8107_

int (): fe, getScore, method_7272, getScore, m_36344_, getScore

int (): fk, getScore, method_7272, getScore, m_36344_

void (int): t, setScore, method_7320, setScore, m_36397_, setScore

void (int): s, setScore, method_7320, setScore, m_36397_

void (int): u, increaseScore, method_7285, addScore, m_36401_, addScore

void (int): t, increaseScore, method_7285, addScore, m_36401_

void (DamageSource): a, die, method_6078, onDeath, m_6667_, die

void (DamageSource): a, die, method_6078, onDeath, m_6667_

ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem, m_36176_, drop

ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem, m_36176_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_, damageEntity

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_

void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_, damageEntity0

void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_

void (SignBlockEntity): a, openTextEdit, method_7311, openEditSignScreen, m_7739_, openSign

void (SignBlockEntity): a, openTextEdit, method_7311, openEditSignScreen, m_7739_

double (): bk, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bp, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

void (Entity): d, attack, method_7324, attack, m_5706_, attack

void (Entity): d, attack, method_7324, attack, m_5706_

com.mojang.authlib.GameProfile (): fj, getGameProfile, method_7334, getGameProfile, m_36316_, getProfile

com.mojang.authlib.GameProfile (): fp, getGameProfile, method_7334, getGameProfile, m_36316_

boolean (): fm, isSleepingLongEnough, method_7276, isSleepingLongEnough, m_36317_, isDeeplySleeping

boolean (): fs, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

void (): et, jumpFromGround, method_6043, jump, m_6135_, jump

void (): ez, jumpFromGround, method_6043, jump, m_6135_

float (): ew, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): eC, getSpeed, method_6029, getMovementSpeed, m_6113_

void (double, double, double): q, checkMovementStatistics, method_7282, increaseTravelMotionStats, m_36378_, checkMovement

void (double, double, double): q, checkMovementStatistics, method_7282, increaseTravelMotionStats, m_36378_

void (): aT, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): aY, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (int): d, giveExperiencePoints, method_7255, addExperience, m_6756_, giveExp

void (int): d, giveExperiencePoints, method_7255, addExperience, m_6756_

int (): fr, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fx, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

void (int): c, giveExperienceLevels, method_7316, addExperienceLevels, m_6749_, levelDown

void (int): c, giveExperienceLevels, method_7316, addExperienceLevels, m_6749_

int (): fs, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_, getExpToLevel

int (): fy, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

void (float): u, causeFoodExhaustion, method_7322, addExhaustion, m_36399_, applyExhaustion

void (float): u, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

FoodData (): ft, getFoodData, method_7344, getHungerManager, m_36324_, getFoodData

FoodData (): fz, getFoodData, method_7344, getHungerManager, m_36324_

boolean (): fu, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fA, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fv, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): fB, mayBuild, method_7294, canModifyBlocks, m_36326_

int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_, getExpValue

int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_

boolean (): dE, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_, alwaysGivesExp

boolean (): dJ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

void (): t, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_, updateAbilities

void (): w, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

String (): cj, getScoreboardName, method_5820, getEntityName, m_6302_, getName

String (): co, getScoreboardName, method_5820, getEntityName, m_6302_

PlayerEnderChestContainer (): fw, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_, getEnderChest

PlayerEnderChestContainer (): fC, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

boolean (): A_, isSpectator, method_7325, isSpectator, m_5833_, isSpectator

boolean (): B_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): ck, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cp, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

Scoreboard (): fy, getScoreboard, method_7327, getScoreboard, m_36329_, getScoreboard

Scoreboard (): fE, getScoreboard, method_7327, getScoreboard, m_36329_

Component (): B_, getDisplayName, method_5476, getDisplayName, m_5446_, getScoreboardDisplayName

Component (): C_, getDisplayName, method_5476, getDisplayName, m_5446_

void (float): t, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_, setAbsorptionHearts

void (float): t, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

float (): eC, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_, getAbsorptionHearts

float (): eI, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

UUID (String): c, createPlayerUUID, method_7310, getOfflinePlayerUuid, m_36283_, getOfflineUUID

UUID (String): c, createPlayerUUID, method_7310, getOfflinePlayerUuid, m_36283_

void (): fh, respawn, method_7331, requestRespawn, m_7583_

void (): fn, respawn, method_7331, requestRespawn, m_7583_

boolean (): fi, isLocalPlayer, method_7340, isMainPlayer, m_7578_

boolean (): fo, isLocalPlayer, method_7340, isMainPlayer, m_7578_

int (): fn, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): ft, getSleepTimer, method_7297, getSleepTimer, m_36318_

boolean (): cn, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cs, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): fz, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): fF, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

void (): q, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): r, moveCloak, method_7313, updateCapeAngles, m_36377_

SoundEvent (): aA, getSwimSound, method_5737, getSwimSound, m_5501_, getSoundSwim

SoundEvent (): aF, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aB, getSwimSplashSound, method_5625, getSplashSound, m_5509_, getSoundSplash

SoundEvent (): aG, getSwimSplashSound, method_5625, getSplashSound, m_5509_

void (SoundEvent, float, float): a, playSound, method_5783, playSound, m_5496_, playSound

void (SoundEvent, float, float): a, playSound, method_5783, playSound, m_5496_

SoundSource (): cJ, getSoundSource, method_5634, getSoundCategory, m_5720_, getSoundCategory

SoundSource (): cO, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_, hasBlock

boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_

void (float): q, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_, damageShield

void (float): q, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook, m_6986_, openBook

void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook, m_6986_

void (): fg, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fm, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

SoundEvent (int): p, getFallDamageSound, method_6041, getFallSound, m_5896_, getSoundFall

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_, getEquipment

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_, setSlot

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_

Iterable<ItemStack> (): bw, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bB, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_, getArmorItems

Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_

boolean (): f, isCreative, method_7337, isCreative, m_7500_, isCreative

boolean (): f, isCreative, method_7337, isCreative, m_7500_

HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_, getMainHand

HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_

float (): fC, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): fI, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (float): v, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_, getAttackCooldown

float (float): v, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

void (): fD, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_, resetAttackCooldown

void (): fJ, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): fE, getCooldowns, method_7357, getItemCooldownManager, m_36335_, getCooldownTracker

ItemCooldowns (): fK, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): fF, getLuck, method_7292, getLuck, m_36336_

float (): fL, getLuck, method_7292, getLuck, m_36336_

boolean (): fG, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_, isCreativeAndOp

boolean (): fM, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

int (): cK, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_, getMaxFireTicks

int (): cP, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

void (): ff, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_, removeCursedItems

void (): fl, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, m_6728_, shieldBlock

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, m_6728_

void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory, m_6658_, openHorseInventory

void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory, m_6658_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts, m_7408_, enchantDone

void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts, m_7408_

void (): fx, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_, releaseShoulderEntities

void (): fD, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity, m_36370_, spawnEntityFromShoulder

void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity, m_36370_

CompoundTag (): fA, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_, getShoulderEntityLeft

CompoundTag (): fG, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

void (CompoundTag): i, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, m_36362_, setShoulderEntityLeft

void (CompoundTag): i, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, m_36362_

CompoundTag (): fB, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_, getShoulderEntityRight

CompoundTag (): fH, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

void (CompoundTag): j, setShoulderEntityRight, method_7345, setShoulderEntityRight, m_36364_, setShoulderEntityRight

void (CompoundTag): j, setShoulderEntityRight, method_7345, setShoulderEntityRight, m_36364_

boolean (): fc, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fi, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): p, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

void (): n, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

SoundEvent (): aC, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_, getSoundSplashHighSpeed

SoundEvent (): aH, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

int (Collection<Recipe<?>>): a, awardRecipes, method_7254, unlockRecipes, m_7281_, discoverRecipes

int (Collection<Recipe<?>>): a, awardRecipes, method_7254, unlockRecipes, m_7281_

int (Collection<Recipe<?>>): b, resetRecipes, method_7333, lockRecipes, m_7279_, undiscoverRecipes

int (Collection<Recipe<?>>): b, resetRecipes, method_7333, lockRecipes, m_7279_

void (): aQ, updateSwimming, method_5790, updateSwimming, m_5844_

void (): aV, updateSwimming, method_5790, updateSwimming, m_5844_

Component (): S, getName, method_5477, getName, m_7755_, getDisplayName

Component (): X, getName, method_5477, getName, m_7755_

boolean (): bK, isSwimming, method_5681, isSwimming, m_6069_, isSwimming

boolean (): bP, isSwimming, method_5681, isSwimming, m_6069_

void (): fd, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fj, updatePlayerPose, method_7318, updatePose, m_7594_

void (): dX, dropEquipment, method_16078, dropInventory, m_5907_, dropInventory

void (): ec, dropEquipment, method_16078, dropInventory, m_5907_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen, m_5893_, openContainer

OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen, m_5893_

com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep, m_7720_, sleep

com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep, m_7720_

void (): eW, stopSleeping, method_18400, wakeUp, m_5796_, entityWakeup

void (): fc, stopSleeping, method_18400, wakeUp, m_5796_

void (Vec3): g, travel, method_6091, travel, m_7023_

void (Vec3): h, travel, method_6091, travel, m_7023_

void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers, m_7662_, openTrade

void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers, m_7662_

boolean (): eZ, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): ff, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fa, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fg, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fb, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fh, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, m_6673_, isInvulnerable

boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, m_6673_

void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, m_6145_, wakeup

void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, m_6145_

boolean (): fo, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): fu, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): fp, startFallFlying, method_23669, startFallFlying, m_36320_, startGliding

void (): fv, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fq, stopFallFlying, method_23670, stopFallFlying, m_36321_, stopGliding

void (): fw, stopFallFlying, method_23670, stopFallFlying, m_36321_

float (): ax, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_, getBlockSpeedFactor

float (): aC, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

AttributeSupplier$Builder (): eY, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): fe, createAttributes, method_26956, createPlayerAttributes, m_36340_

void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_, damageArmor

void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_

boolean (): du, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dz, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): bo, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): bt, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): dA, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dF, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

void (int): g, setRemainingFireTicks, method_20803, setFireTicks, m_7311_, setFireTicks

void (int): g, setRemainingFireTicks, method_20803, setFireTicks, m_7311_

com.google.common.collect.ImmutableList<Pose> (): eS, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): eY, getDismountPoses, method_24831, getPoses, m_7431_

boolean (): v, isAboveGround, method_30263, method_30263, m_36386_

boolean (): t, isAboveGround, method_30263, method_30263, m_36386_

Optional<Vec3> (ServerLevel, BlockPos, float, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, m_36130_, getBed

Optional<Vec3> (ServerLevel, BlockPos, float, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, m_36130_

Vec3 (float): n, getRopeHoldPosition, method_30951, method_30951, m_7398_

Vec3 (float): n, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

boolean (): dN, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): dS, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

void (DamageSource, float): c, hurtHelmet, method_36977, damageHelmet, m_142642_, damageHelmet

void (DamageSource, float): c, hurtHelmet, method_36977, damageHelmet, m_142642_

Inventory (): fk, getInventory, method_31548, getInventory, m_150109_, getInventory

Inventory (): fq, getInventory, method_31548, getInventory, m_150109_

Abilities (): fl, getAbilities, method_31549, getAbilities, m_150110_, getAbilities

Abilities (): fr, getAbilities, method_31549, getAbilities, m_150110_

Entity$MovementEmission (): aI, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): aN, getMovementEmission, method_33570, getMoveEffect, m_142319_

boolean (): dn, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): ds, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): fH, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): fN, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dm, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dr, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): ef, getFallSounds, method_39760, getFallSounds, m_196493_

1.17.1

Names

bkd

bke

Fields

Constructors

Methods

void (): ex, serverAiStep, method_6023, tickNewAi, m_6140_, doTick

void (): ey, serverAiStep, method_6023, tickNewAi, m_6140_, doTick

int (): fd, getScore, method_7272, getScore, m_36344_, getScore

int (): fe, getScore, method_7272, getScore, m_36344_, getScore

com.mojang.authlib.GameProfile (): fi, getGameProfile, method_7334, getGameProfile, m_36316_, getProfile

com.mojang.authlib.GameProfile (): fj, getGameProfile, method_7334, getGameProfile, m_36316_, getProfile

boolean (): fl, isSleepingLongEnough, method_7276, isSleepingLongEnough, m_36317_, isDeeplySleeping

boolean (): fm, isSleepingLongEnough, method_7276, isSleepingLongEnough, m_36317_, isDeeplySleeping

void (): es, jumpFromGround, method_6043, jump, m_6135_, jump

void (): et, jumpFromGround, method_6043, jump, m_6135_, jump

float (): ev, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): ew, getSpeed, method_6029, getMovementSpeed, m_6113_

int (): fq, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fr, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fr, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_, getExpToLevel

int (): fs, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_, getExpToLevel

FoodData (): fs, getFoodData, method_7344, getHungerManager, m_36324_, getFoodData

FoodData (): ft, getFoodData, method_7344, getHungerManager, m_36324_, getFoodData

boolean (): ft, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fu, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fu, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): fv, mayBuild, method_7294, canModifyBlocks, m_36326_

PlayerEnderChestContainer (): fv, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_, getEnderChest

PlayerEnderChestContainer (): fw, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_, getEnderChest

Scoreboard (): fx, getScoreboard, method_7327, getScoreboard, m_36329_, getScoreboard

Scoreboard (): fy, getScoreboard, method_7327, getScoreboard, m_36329_, getScoreboard

float (): eB, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_, getAbsorptionHearts

float (): eC, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_, getAbsorptionHearts

void (): fg, respawn, method_7331, requestRespawn, m_7583_

void (): fh, respawn, method_7331, requestRespawn, m_7583_

boolean (): fh, isLocalPlayer, method_7340, isMainPlayer, m_7578_

boolean (): fi, isLocalPlayer, method_7340, isMainPlayer, m_7578_

int (): fm, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): fn, getSleepTimer, method_7297, getSleepTimer, m_36318_

boolean (): fy, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): fz, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

void (): ff, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fg, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_, getMainHand

HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_, getMainHand

float (): fB, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): fC, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

void (): fC, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_, resetAttackCooldown

void (): fD, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_, resetAttackCooldown

ItemCooldowns (): fD, getCooldowns, method_7357, getItemCooldownManager, m_36335_, getCooldownTracker

ItemCooldowns (): fE, getCooldowns, method_7357, getItemCooldownManager, m_36335_, getCooldownTracker

float (): fE, getLuck, method_7292, getLuck, m_36336_

float (): fF, getLuck, method_7292, getLuck, m_36336_

boolean (): fF, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_, isCreativeAndOp

boolean (): fG, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_, isCreativeAndOp

void (): fe, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_, removeCursedItems

void (): ff, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_, removeCursedItems

void (): fw, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_, releaseShoulderEntities

void (): fx, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_, releaseShoulderEntities

CompoundTag (): fz, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_, getShoulderEntityLeft

CompoundTag (): fA, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_, getShoulderEntityLeft

CompoundTag (): fA, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_, getShoulderEntityRight

CompoundTag (): fB, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_, getShoulderEntityRight

boolean (): fb, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fc, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): fc, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fd, updatePlayerPose, method_7318, updatePose, m_7594_

void (): eV, stopSleeping, method_18400, wakeUp, m_5796_, entityWakeup

void (): eW, stopSleeping, method_18400, wakeUp, m_5796_, entityWakeup

boolean (): eY, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): eZ, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): eZ, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fa, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fa, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fb, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (boolean): a, drop, method_7290, dropSelectedItem, m_6803_, dropItem

boolean (): fn, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): fo, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): fo, startFallFlying, method_23669, startFallFlying, m_36320_, startGliding

void (): fp, startFallFlying, method_23669, startFallFlying, m_36320_, startGliding

void (): fp, stopFallFlying, method_23670, stopFallFlying, m_36321_, stopGliding

void (): fq, stopFallFlying, method_23670, stopFallFlying, m_36321_, stopGliding

AttributeSupplier$Builder (): eX, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): eY, createAttributes, method_26956, createPlayerAttributes, m_36340_

com.google.common.collect.ImmutableList<Pose> (): eR, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): eS, getDismountPoses, method_24831, getPoses, m_7431_

Inventory (): fj, getInventory, method_31548, getInventory, m_150109_, getInventory

Inventory (): fk, getInventory, method_31548, getInventory, m_150109_, getInventory

Abilities (): fk, getAbilities, method_31549, getAbilities, m_150110_, getAbilities

Abilities (): fl, getAbilities, method_31549, getAbilities, m_150110_, getAbilities

boolean (): fG, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): fH, isScoping, method_31550, isUsingSpyglass, m_150108_

1.17

Names

bfw

bkd

net.minecraft.entity.player.PlayerEntity

net.minecraft.src.C_1141_

net.minecraft.server.v1_16_R3.EntityHuman

net.minecraft.world.entity.player.EntityHuman

Fields

Inventory: bm, inventory, field_7514, inventory, field_71071_by, inventory

Inventory: co, inventory, field_7514, inventory, f_36093_

PlayerEnderChestContainer: bn, enderChestInventory, field_7486, enderChestInventory, field_71078_a, enderChest

PlayerEnderChestContainer: bT, enderChestInventory, field_7486, enderChestInventory, f_36094_

AbstractContainerMenu: bp, containerMenu, field_7512, currentScreenHandler, field_71070_bA, activeContainer

AbstractContainerMenu: bV, containerMenu, field_7512, currentScreenHandler, f_36096_

FoodData: bq, foodData, field_7493, hungerManager, field_71100_bB, foodData

FoodData: bW, foodData, field_7493, hungerManager, f_36097_

int: br, jumpTriggerTime, field_7489, abilityResyncCountdown, field_71101_bC

int: bX, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

float: bs, oBob, field_7505, prevStrideDistance, field_71107_bF

float: bY, oBob, field_7505, prevStrideDistance, f_36099_

float: bt, bob, field_7483, strideDistance, field_71109_bG

float: bZ, bob, field_7483, strideDistance, f_36100_

int: bu, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL

int: ca, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

double: bv, xCloakO, field_7524, prevCapeX, field_71091_bM

double: cb, xCloakO, field_7524, prevCapeX, f_36102_

double: bw, yCloakO, field_7502, prevCapeY, field_71096_bN

double: cc, yCloakO, field_7502, prevCapeY, f_36103_

double: bx, zCloakO, field_7522, prevCapeZ, field_71097_bO

double: cd, zCloakO, field_7522, prevCapeZ, f_36104_

double: by, xCloak, field_7500, capeX, field_71094_bP

double: ce, xCloak, field_7500, capeX, f_36105_

double: bz, yCloak, field_7521, capeY, field_71095_bQ

double: cf, yCloak, field_7521, capeY, f_36106_

double: bA, zCloak, field_7499, capeZ, field_71085_bR

double: cg, zCloak, field_7499, capeZ, f_36075_

int: f, sleepCounter, field_7487, sleepTimer, field_71076_b, sleepTicks

int: cp, sleepCounter, field_7487, sleepTimer, f_36110_

Abilities: bC, abilities, field_7503, abilities, field_71075_bZ, abilities

Abilities: cq, abilities, field_7503, abilities, f_36077_

int: bD, experienceLevel, field_7520, experienceLevel, field_71068_ca, expLevel

int: ci, experienceLevel, field_7520, experienceLevel, f_36078_

int: bE, totalExperience, field_7495, totalExperience, field_71067_cb, expTotal

int: cj, totalExperience, field_7495, totalExperience, f_36079_

float: bF, experienceProgress, field_7510, experienceProgress, field_71106_cc, exp

float: ck, experienceProgress, field_7510, experienceProgress, f_36080_

int: bG, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f

int: cl, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

float: bH, defaultFlySpeed, field_7509, field_7509, field_71102_ce

float: cm, defaultFlySpeed, field_7509, field_7509, f_36082_

int: g, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h

int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: bJ, gameProfile, field_7507, gameProfile, field_146106_i

com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_

boolean: bK, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG

boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

FishingHook: bI, fishing, field_7513, fishHook, field_71104_cf, hookedFish

FishingHook: cn, fishing, field_7513, fishHook, f_36083_

EntityDataAccessor<Float>: c, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, field_184829_a

EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Integer>: d, DATA_SCORE_ID, field_7511, SCORE, field_184830_b

EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_

EntityDataAccessor<Byte>: bi, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp

EntityDataAccessor<Byte>: bP, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bj, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq

EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

ItemStack: bL, lastItemInMainHand, field_7525, selectedItem, field_184831_bT

ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: bM, cooldowns, field_7484, itemCooldownManager, field_184832_bU

ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_

EntityDataAccessor<CompoundTag>: bk, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt

EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bl, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu

EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

boolean: bB, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP

boolean: ch, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

EntityDimensions: bh, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs

EntityDimensions: bO, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

Map<Pose, EntityDimensions>: b, POSES, field_18134, POSE_DIMENSIONS, field_213836_b

Map<Pose, EntityDimensions>: b, POSES, field_18134, POSE_DIMENSIONS, f_36074_

InventoryMenu: bo, inventoryMenu, field_7498, playerScreenHandler, field_71069_bz, defaultContainer

InventoryMenu: bU, inventoryMenu, field_7498, playerScreenHandler, f_36095_

long: e, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, field_223730_e

long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

String: bE, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_

int: bF, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bG, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bH, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bI, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bJ, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

float: bK, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bL, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bM, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bN, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_

int: c, FLY_ACHIEVEMENT_SPEED, field_30652, field_30652, f_150091_

Constructors

Methods

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher

void (): j, tick, method_5773, tick, func_70071_h_, tick

void (): k, tick, method_5773, tick, m_8119_, tick

int (): aj, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z

int (): am, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): bl, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab, getDefaultPortalCooldown

int (): bu, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_, getDefaultPortalCooldown

boolean (): dI, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen

boolean (): eq, isImmobile, method_6062, isImmobile, m_6107_, isFrozen

void (): m, closeContainer, method_7346, closeHandledScreen, func_71053_j, closeInventory

void (): n, closeContainer, method_7346, closeHandledScreen, m_6915_, closeInventory

void (): ba, rideTick, method_5842, tickRiding, func_70098_U, passengerTick

void (): bj, rideTick, method_5842, tickRiding, m_6083_, passengerTick

void (): dP, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick

void (): ex, serverAiStep, method_6023, tickNewAi, m_6140_, doTick

void (): k, aiStep, method_6007, tickMovement, func_70636_d, movementTick

void (): u_, aiStep, method_6007, tickMovement, m_8107_, movementTick

void (Entity): c, touch, method_7341, collideWithEntity, func_71044_o

void (Entity): c, touch, method_7341, collideWithEntity, m_36277_

int (): ev, getScore, method_7272, getScore, func_71037_bA, getScore

int (): fd, getScore, method_7272, getScore, m_36344_, getScore

void (int): s, setScore, method_7320, setScore, func_85040_s, setScore

void (int): t, setScore, method_7320, setScore, m_36397_, setScore

void (int): t, increaseScore, method_7285, addScore, func_85039_t, addScore

void (int): u, increaseScore, method_7285, addScore, m_36401_, addScore

void (DamageSource): a, die, method_6078, onDeath, func_70645_a, die

void (DamageSource): a, die, method_6078, onDeath, m_6667_, die

ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem, func_71019_a, drop

ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem, m_36176_, drop

ItemEntity (ItemStack, boolean, boolean): a, drop, method_7329, dropItem, func_146097_a

ItemEntity (ItemStack, boolean, boolean): a, drop, method_7329, dropItem, m_7197_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData

boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a, damageEntity

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_, damageEntity

boolean (Player): a, canHarmPlayer, method_7256, shouldDamagePlayer, func_96122_a

boolean (Player): a, canHarmPlayer, method_7256, shouldDamagePlayer, m_7099_

void (DamageSource, float): e, actuallyHurt, method_6074, applyDamage, func_70665_d, damageEntity0

void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_, damageEntity0

void (SignBlockEntity): a, openTextEdit, method_7311, openEditSignScreen, func_175141_a, openSign

void (SignBlockEntity): a, openTextEdit, method_7311, openEditSignScreen, m_7739_, openSign

double (): bb, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

double (): bk, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

void (Entity): f, attack, method_7324, attack, func_71059_n, attack

void (Entity): d, attack, method_7324, attack, m_5706_, attack

void (Entity): a, crit, method_7277, addCritParticles, func_71009_b

void (Entity): a, crit, method_7277, addCritParticles, m_5704_

void (Entity): b, magicCrit, method_7304, addEnchantedHitParticles, func_71047_c

void (Entity): b, magicCrit, method_7304, addEnchantedHitParticles, m_5700_

void (): ad, remove, method_5650, remove, func_70106_y, die

com.mojang.authlib.GameProfile (): eA, getGameProfile, method_7334, getGameProfile, func_146103_bH, getProfile

com.mojang.authlib.GameProfile (): fi, getGameProfile, method_7334, getGameProfile, m_36316_, getProfile

boolean (): eB, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH, isDeeplySleeping

boolean (): fl, isSleepingLongEnough, method_7276, isSleepingLongEnough, m_36317_, isDeeplySleeping

void (Stat<?>): b, awardStat, method_7259, incrementStat, func_71029_a

void (Stat<?>): b, awardStat, method_7259, incrementStat, m_36246_

void (Stat<?>, int): a, awardStat, method_7342, increaseStat, func_71064_a

void (Stat<?>, int): a, awardStat, method_7342, increaseStat, m_6278_

void (Stat<?>): a, resetStat, method_7266, resetStat, func_175145_a

void (Stat<?>): a, resetStat, method_7266, resetStat, m_7166_

void (): dK, jumpFromGround, method_6043, jump, func_70664_aZ, jump

void (): es, jumpFromGround, method_6043, jump, m_6135_, jump

float (): dN, getSpeed, method_6029, getMovementSpeed, func_70689_ay

float (): ev, getSpeed, method_6029, getMovementSpeed, m_6113_

void (double, double, double): p, checkMovementStatistics, method_7282, increaseTravelMotionStats, func_71000_j, checkMovement

void (double, double, double): q, checkMovementStatistics, method_7282, increaseTravelMotionStats, m_36378_, checkMovement

void (double, double, double): q, checkRidingStatistics, method_7260, increaseRidingMotionStats, func_71015_k

void (double, double, double): r, checkRidingStatistics, method_7260, increaseRidingMotionStats, m_36387_

void (): aM, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_

void (): aT, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (int): d, giveExperiencePoints, method_7255, addExperience, func_195068_e, giveExp

void (int): d, giveExperiencePoints, method_7255, addExperience, m_6756_, giveExp

int (): eG, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci

int (): fq, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

void (int): c, giveExperienceLevels, method_7316, addExperienceLevels, func_82242_a, levelDown

void (int): c, giveExperienceLevels, method_7316, addExperienceLevels, m_6749_, levelDown

int (): eH, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK, getExpToLevel

int (): fr, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_, getExpToLevel

void (float): t, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j, applyExhaustion

void (float): u, causeFoodExhaustion, method_7322, addExhaustion, m_36399_, applyExhaustion

FoodData (): eI, getFoodData, method_7344, getHungerManager, func_71024_bL, getFoodData

FoodData (): fs, getFoodData, method_7344, getHungerManager, m_36324_, getFoodData

boolean (boolean): q, canEat, method_7332, canConsume, func_71043_e

boolean (boolean): s, canEat, method_7332, canConsume, m_36391_

boolean (): eJ, isHurt, method_7317, canFoodHeal, func_70996_bM

boolean (): ft, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): eK, mayBuild, method_7294, canModifyBlocks, func_175142_cm

boolean (): fu, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (BlockPos, Direction, ItemStack): a, mayUseItemAt, method_7343, canPlaceOn, func_175151_a

boolean (BlockPos, Direction, ItemStack): a, mayUseItemAt, method_7343, canPlaceOn, m_36204_

int (Player): d, getExperienceReward, method_6110, getXpToDrop, func_70693_a, getExpValue

int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_, getExpValue

boolean (): cX, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp

boolean (): dE, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_, alwaysGivesExp

boolean (): aC, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound

void (): t, onUpdateAbilities, method_7355, sendAbilitiesUpdate, func_71016_p, updateAbilities

void (): t, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_, updateAbilities

String (): bU, getScoreboardName, method_5820, getEntityName, func_195047_I_, getName

String (): cj, getScoreboardName, method_5820, getEntityName, m_6302_, getName

PlayerEnderChestContainer (): eL, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN, getEnderChest

PlayerEnderChestContainer (): fv, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_, getEnderChest

boolean (): a_, isSpectator, method_7325, isSpectator, func_175149_v, isSpectator

boolean (): A_, isSpectator, method_7325, isSpectator, m_5833_, isSpectator

boolean (): bV, isPushedByFluid, method_5675, isPushedByFluids, func_96092_aw

boolean (): ck, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

Scoreboard (): eN, getScoreboard, method_7327, getScoreboard, func_96123_co, getScoreboard

Scoreboard (): fx, getScoreboard, method_7327, getScoreboard, m_36329_, getScoreboard

Component (): d, getDisplayName, method_5476, getDisplayName, func_145748_c_, getScoreboardDisplayName

Component (): B_, getDisplayName, method_5476, getDisplayName, m_5446_, getScoreboardDisplayName

void (float): s, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts

void (float): t, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_, setAbsorptionHearts

float (): dT, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts

float (): eB, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_, getAbsorptionHearts

UUID (com.mojang.authlib.GameProfile): a, createPlayerUUID, method_7271, getUuidFromProfile, func_146094_a

UUID (com.mojang.authlib.GameProfile): a, createPlayerUUID, method_7271, getUuidFromProfile, m_36198_

UUID (String): c, createPlayerUUID, method_7310, getOfflinePlayerUuid, func_175147_b, getOfflineUUID

UUID (String): c, createPlayerUUID, method_7310, getOfflinePlayerUuid, m_36283_, getOfflineUUID

boolean (int, ItemStack): a_, setSlot, method_5758, equip, func_174820_d

void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a

void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_

void (): ac, resetPos, method_5823, afterSpawn, func_70065_x

void (): ey, respawn, method_7331, requestRespawn, func_71004_bE

void (): fg, respawn, method_7331, requestRespawn, m_7583_

boolean (): ez, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb

boolean (): fh, isLocalPlayer, method_7340, isMainPlayer, m_7578_

int (): eC, getSleepTimer, method_7297, getSleepTimer, func_71060_bI

int (): fm, getSleepTimer, method_7297, getSleepTimer, m_36318_

boolean (): bY, shouldShowName, method_5733, shouldRenderName, func_94059_bO

boolean (): cn, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): eO, isReducedDebugInfo, method_7302, hasReducedDebugInfo, func_175140_cp

boolean (): fy, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

void (boolean): r, setReducedDebugInfo, method_7268, setReducedDebugInfo, func_175150_k

void (boolean): t, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_

ItemCooldowns (): i, createItemCooldowns, method_7265, createCooldownManager, func_184815_l

ItemCooldowns (): j, createItemCooldowns, method_7265, createCooldownManager, m_7478_

void (): p, moveCloak, method_7313, updateCapeAngles, func_184820_o

void (): q, moveCloak, method_7313, updateCapeAngles, m_36377_

SoundEvent (): av, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim

SoundEvent (): aA, getSwimSound, method_5737, getSwimSound, m_5501_, getSoundSwim

SoundEvent (): aw, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa, getSoundSplash

SoundEvent (): aB, getSwimSplashSound, method_5625, getSplashSound, m_5509_, getSoundSplash

void (SoundEvent, float, float): a, playSound, method_5783, playSound, func_184185_a, playSound

void (SoundEvent, float, float): a, playSound, method_5783, playSound, m_5496_, playSound

SoundSource (): cu, getSoundSource, method_5634, getSoundCategory, func_184176_by, getSoundCategory

SoundSource (): cJ, getSoundSource, method_5634, getSoundCategory, m_5720_, getSoundCategory

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath

float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, func_184813_a

float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_

boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, func_234569_d_, hasBlock

boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_, hasBlock

void (float): p, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield

void (float): q, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_, damageShield

void (BaseCommandBlock): a, openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen, func_184809_a

void (BaseCommandBlock): a, openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen, m_7907_

void (CommandBlockEntity): a, openCommandBlock, method_7323, openCommandBlockScreen, func_184824_a

void (CommandBlockEntity): a, openCommandBlock, method_7323, openCommandBlockScreen, m_7698_

void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook, func_184814_a, openBook

void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook, m_6986_, openBook

void (): ex, sweepAttack, method_7263, spawnSweepAttackParticles, func_184810_cG

void (): ff, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

SoundEvent (int): o, getFallDamageSound, method_6041, getFallSound, func_184588_d, getSoundFall

SoundEvent (int): p, getFallDamageSound, method_6041, getFallSound, m_5896_, getSoundFall

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a, getEquipment

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_, getEquipment

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a, setSlot

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_, setSlot

Iterable<ItemStack> (): bn, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bw, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_, getArmorItems

boolean (): b_, isCreative, method_7337, isCreative, func_184812_l_, isCreative

boolean (): f, isCreative, method_7337, isCreative, m_7500_, isCreative

HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_, getMainHand

void (HumanoidArm): a, setMainArm, method_7283, setMainArm, func_184819_a

void (HumanoidArm): a, setMainArm, method_7283, setMainArm, m_36163_

float (): eR, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

float (): fB, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (float): u, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o, getAttackCooldown

float (float): v, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_, getAttackCooldown

void (): eS, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY, resetAttackCooldown

void (): fC, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_, resetAttackCooldown

ItemCooldowns (): eT, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker

ItemCooldowns (): fD, getCooldowns, method_7357, getItemCooldownManager, m_36335_, getCooldownTracker

float (): eU, getLuck, method_7292, getLuck, func_184817_da

float (): fE, getLuck, method_7292, getLuck, m_36336_

void (StructureBlockEntity): a, openStructureBlock, method_7303, openStructureBlockScreen, func_189807_a

void (StructureBlockEntity): a, openStructureBlock, method_7303, openStructureBlockScreen, m_5966_

void (GameType): a, setGameMode, method_7336, setGameMode, func_71033_a

boolean (): eV, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp

boolean (): fF, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_, isCreativeAndOp

int (): cv, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD, getMaxFireTicks

int (): cK, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_, getMaxFireTicks

void (): ew, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN, removeCursedItems

void (): fe, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_, removeCursedItems

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, m_6728_, shieldBlock

void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory, func_184826_a, openHorseInventory

void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory, m_6658_, openHorseInventory

InteractionResult (Entity, InteractionHand): a, interactOn, method_7287, interact, func_190775_a

InteractionResult (Entity, InteractionHand): a, interactOn, method_7287, interact, m_36157_

void (boolean): p, disableShield, method_7284, disableShield, func_190777_m

void (boolean): r, disableShield, method_7284, disableShield, m_36384_

void (Component, boolean): a, displayClientMessage, method_7353, sendMessage, func_146105_b

void (Component, boolean): a, displayClientMessage, method_7353, sendMessage, m_5661_

boolean (ItemStack): g, addItem, method_7270, giveItemStack, func_191521_c

boolean (ItemStack): j, addItem, method_7270, giveItemStack, m_36356_

void (CompoundTag): j, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity, func_192028_j

void (CompoundTag): c, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity, m_36367_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt

void (ResourceLocation[]): a, awardRecipesByKey, method_7335, unlockRecipes, func_193102_a

void (ResourceLocation[]): a, awardRecipesByKey, method_7335, unlockRecipes, m_7902_

void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts, func_192024_a, enchantDone

void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts, m_7408_, enchantDone

boolean (CompoundTag): g, setEntityOnShoulder, method_7298, addShoulderEntity, func_192027_g

boolean (CompoundTag): h, setEntityOnShoulder, method_7298, addShoulderEntity, m_36360_

void (): eM, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh, releaseShoulderEntities

void (): fw, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_, releaseShoulderEntities

void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity, func_192026_k, spawnEntityFromShoulder

void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity, m_36370_, spawnEntityFromShoulder

CompoundTag (): eP, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft

CompoundTag (): fz, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_, getShoulderEntityLeft

void (CompoundTag): h, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, func_192029_h, setShoulderEntityLeft

void (CompoundTag): i, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, m_36362_, setShoulderEntityLeft

CompoundTag (): eQ, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight

CompoundTag (): fA, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_, getShoulderEntityRight

void (CompoundTag): i, setShoulderEntityRight, method_7345, setShoulderEntityRight, func_192031_i, setShoulderEntityRight

void (CompoundTag): j, setShoulderEntityRight, method_7345, setShoulderEntityRight, m_36364_, setShoulderEntityRight

boolean (): et, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de

boolean (): fb, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): o, turtleHelmetTick, method_7330, updateTurtleHelmet, func_203041_m

void (): p, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

SoundEvent (): ax, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed

SoundEvent (): aC, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_, getSoundSplashHighSpeed

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_

void (ResourceLocation): a, awardStat, method_7281, incrementStat, func_195066_a

void (ResourceLocation): a, awardStat, method_7281, incrementStat, m_36220_

void (ResourceLocation, int): a, awardStat, method_7339, increaseStat, func_195067_a

void (ResourceLocation, int): a, awardStat, method_7339, increaseStat, m_36222_

int (Collection<Recipe<?>>): a, awardRecipes, method_7254, unlockRecipes, func_195065_a, discoverRecipes

int (Collection<Recipe<?>>): a, awardRecipes, method_7254, unlockRecipes, m_7281_, discoverRecipes

int (Collection<Recipe<?>>): b, resetRecipes, method_7333, lockRecipes, func_195069_b, undiscoverRecipes

int (Collection<Recipe<?>>): b, resetRecipes, method_7333, lockRecipes, m_7279_, undiscoverRecipes

void (): aJ, updateSwimming, method_5790, updateSwimming, func_205343_av

void (): aQ, updateSwimming, method_5790, updateSwimming, m_5844_

boolean (BlockPos): f, freeAt, method_7326, doesNotSuffocate, func_207401_g

boolean (BlockPos): f, freeAt, method_7326, doesNotSuffocate, m_36350_

Component (): R, getName, method_5477, getName, func_200200_C_, getDisplayName

Component (): S, getName, method_5477, getName, m_7755_, getDisplayName

boolean (): bB, isSwimming, method_5681, isSwimming, func_203007_ba, isSwimming

boolean (): bK, isSwimming, method_5681, isSwimming, m_6069_, isSwimming

void (): eu, updatePlayerPose, method_7318, updatePose, func_213832_dB

void (): fc, updatePlayerPose, method_7318, updatePose, m_7594_

void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSound, func_213823_a

void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSound, m_6330_

void (): dn, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory

void (): dX, dropEquipment, method_16078, dropInventory, m_5907_, dropInventory

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData

void (JigsawBlockEntity): a, openJigsawBlock, method_16354, openJigsawScreen, func_213826_a

void (JigsawBlockEntity): a, openJigsawBlock, method_16354, openJigsawScreen, m_7569_

OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen, func_213829_a, openContainer

OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen, m_5893_, openContainer

com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep, func_213819_a, sleep

com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep, m_7720_, sleep

void (): en, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup

void (): eV, stopSleeping, method_18400, wakeUp, m_5796_, entityWakeup

void (Vec3): g, travel, method_6091, travel, func_213352_e

void (Vec3): g, travel, method_6091, travel, m_7023_

void (BlockState, Vec3): a, makeStuckInBlock, method_5844, slowMovement, func_213295_a

void (BlockState, Vec3): a, makeStuckInBlock, method_5844, slowMovement, m_7601_

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_

boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e

boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_

EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, func_213305_a

EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, m_6972_

ItemStack (ItemStack): f, getProjectile, method_18808, getArrowType, func_213356_f

ItemStack (ItemStack): h, getProjectile, method_18808, getArrowType, m_6298_

ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, func_213357_a

ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, m_5584_

void (ParticleOptions): a, addParticlesAroundSelf, method_16475, spawnParticles, func_213824_a

void (ParticleOptions): a, addParticlesAroundSelf, method_16475, spawnParticles, m_36208_

boolean (PlayerModelPart): a, isModelPartShown, method_7348, isPartVisible, func_175148_a

boolean (PlayerModelPart): a, isModelPartShown, method_7348, isPartVisible, m_36170_

void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers, func_213818_a, openTrade

void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers, m_7662_, openTrade

boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, isBlockBreakingRestricted, func_223729_a

boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, isBlockBreakingRestricted, m_36187_

boolean (): eq, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_

boolean (): eY, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): er, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_

boolean (): eZ, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): es, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_

boolean (): fa, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (boolean): a, drop, method_7290, dropSelectedItem, func_225609_n_, dropItem

boolean (boolean): a, drop, method_7290, dropSelectedItem, m_6803_, dropItem

boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, func_180431_b, isInvulnerable

boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, m_6673_, isInvulnerable

Vec3 (Vec3, MoverType): a, maybeBackOffFromEdge, method_18796, adjustMovementForSneaking, func_225514_a_

Vec3 (Vec3, MoverType): a, maybeBackOffFromEdge, method_18796, adjustMovementForSneaking, m_5763_

void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, func_225652_a_, wakeup

void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, m_6145_, wakeup

boolean (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_225503_b_

boolean (): eD, tryToStartFallFlying, method_23668, checkFallFlying, func_226566_ei_

boolean (): fn, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): eE, startFallFlying, method_23669, startFallFlying, func_226567_ej_, startGliding

void (): fo, startFallFlying, method_23669, startFallFlying, m_36320_, startGliding

void (): eF, stopFallFlying, method_23670, stopFallFlying, func_226568_ek_, stopGliding

void (): fp, stopFallFlying, method_23670, stopFallFlying, m_36321_, stopGliding

float (): ar, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor

float (): ax, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_, getBlockSpeedFactor

AttributeSupplier$Builder (): ep, createAttributes, method_26956, createPlayerAttributes, func_234570_el_

AttributeSupplier$Builder (): eX, createAttributes, method_26956, createPlayerAttributes, m_36340_

void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, func_230294_b_, damageArmor

void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_, damageArmor

boolean (): cP, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_

boolean (): du, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): bf, removeVehicle, method_29239, method_29239, func_233575_bb_

void (): bo, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): cT, isAffectedByFluids, method_29920, method_29920, func_241208_cS_

boolean (): dA, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

MutableComponent (MutableComponent): a, decorateDisplayNameComponent, method_7299, addTellClickEvent, func_208016_c

MutableComponent (MutableComponent): a, decorateDisplayNameComponent, method_7299, addTellClickEvent, m_36218_

void (int): g, setRemainingFireTicks, method_20803, setFireTicks, func_241209_g_, setFireTicks

void (int): g, setRemainingFireTicks, method_20803, setFireTicks, m_7311_, setFireTicks

com.google.common.collect.ImmutableList<Pose> (): ej, getDismountPoses, method_24831, getPoses, func_230297_ef_

com.google.common.collect.ImmutableList<Pose> (): eR, getDismountPoses, method_24831, getPoses, m_7431_

boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, method_29500, func_230295_b_

boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_

boolean (): q, isAboveGround, method_30263, method_30263, func_242375_q

boolean (): v, isAboveGround, method_30263, method_30263, m_36386_

Optional<Vec3> (ServerLevel, BlockPos, float, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, func_242374_a, getBed

Optional<Vec3> (ServerLevel, BlockPos, float, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, m_36130_, getBed

void (ServerLevel, LivingEntity): a, killed, method_5874, onKilledOther, func_241847_a

void (ServerLevel, LivingEntity): a, killed, method_5874, onKilledOther, m_5837_

Vec3 (float): o, getRopeHoldPosition, method_30951, method_30951, func_241843_o

Vec3 (float): n, getRopeHoldPosition, method_30951, method_30951, m_7398_

boolean (): dN, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

void (DamageSource, float): c, hurtHelmet, method_36977, damageHelmet, m_142642_, damageHelmet

void (Entity$RemovalReason): a, remove, method_5650, remove, m_142687_

Inventory (): fj, getInventory, method_31548, getInventory, m_150109_, getInventory

Abilities (): fk, getAbilities, method_31549, getAbilities, m_150110_, getAbilities

void (ItemStack, ItemStack, ClickAction): a, updateTutorialInventoryAction, method_33592, onPickupSlotClick, m_141945_

boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_

Entity$MovementEmission (): aI, getMovementEmission, method_33570, getMoveEffect, m_142319_

SlotAccess (int): k, getSlot, method_32318, getStackReference, m_141942_

boolean (): dn, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): fG, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dm, shouldBeSaved, method_31746, shouldSave, m_142391_

1.16.5

Names

Fields

Constructors

Methods

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData

int (Player): d, getExperienceReward, method_6110, getCurrentExperience, func_70693_a, getExpValue

int (Player): d, getExperienceReward, method_6110, getXpToDrop, func_70693_a, getExpValue

boolean (): bV, isPushedByFluid, method_5675, canFly, func_96092_aw

boolean (): bV, isPushedByFluid, method_5675, isPushedByFluids, func_96092_aw

boolean (): eO, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp

boolean (): eO, isReducedDebugInfo, method_7302, hasReducedDebugInfo, func_175140_cp

boolean (BlockState): d, hasCorrectToolForDrops, method_7305, isUsingEffectiveTool, func_234569_d_, hasBlock

boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, func_234569_d_, hasBlock

void (ItemStack, InteractionHand): a, openItemGui, method_7315, openEditBookScreen, func_184814_a, openBook

void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook, func_184814_a, openBook

void (): eu, updatePlayerPose, method_7318, updateSize, func_213832_dB

void (): eu, updatePlayerPose, method_7318, updatePose, func_213832_dB

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData

1.16.4

Names

bft

bfw

net.minecraft.server.v1_16_R2.EntityHuman

net.minecraft.server.v1_16_R3.EntityHuman

Fields

Constructors

Methods

int (): ai, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z

int (): aj, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z

int (): bk, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab, getDefaultPortalCooldown

int (): bl, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab, getDefaultPortalCooldown

boolean (): dH, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen

boolean (): dI, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen

void (): aZ, rideTick, method_5842, tickRiding, func_70098_U, passengerTick

void (): ba, rideTick, method_5842, tickRiding, func_70098_U, passengerTick

void (): dO, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick

void (): dP, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick

int (): eu, getScore, method_7272, getScore, func_71037_bA, getScore

int (): ev, getScore, method_7272, getScore, func_71037_bA, getScore

double (): ba, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

double (): bb, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

void (): ac, remove, method_5650, remove, func_70106_y, die

void (): ad, remove, method_5650, remove, func_70106_y, die

com.mojang.authlib.GameProfile (): ez, getGameProfile, method_7334, getGameProfile, func_146103_bH, getProfile

com.mojang.authlib.GameProfile (): eA, getGameProfile, method_7334, getGameProfile, func_146103_bH, getProfile

boolean (): eA, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH, isDeeplySleeping

boolean (): eB, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH, isDeeplySleeping

void (): dJ, jumpFromGround, method_6043, jump, func_70664_aZ, jump

void (): dK, jumpFromGround, method_6043, jump, func_70664_aZ, jump

float (): dM, getSpeed, method_6029, getMovementSpeed, func_70689_ay

float (): dN, getSpeed, method_6029, getMovementSpeed, func_70689_ay

void (): aL, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_

void (): aM, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_

int (): eF, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci

int (): eG, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci

int (): eG, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK, getExpToLevel

int (): eH, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK, getExpToLevel

FoodData (): eH, getFoodData, method_7344, getHungerManager, func_71024_bL, getFoodData

FoodData (): eI, getFoodData, method_7344, getHungerManager, func_71024_bL, getFoodData

boolean (): eI, isHurt, method_7317, canFoodHeal, func_70996_bM

boolean (): eJ, isHurt, method_7317, canFoodHeal, func_70996_bM

boolean (): eJ, mayBuild, method_7294, canModifyBlocks, func_175142_cm

boolean (): eK, mayBuild, method_7294, canModifyBlocks, func_175142_cm

boolean (): cW, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp

boolean (): cX, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp

boolean (): aB, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound

boolean (): aC, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound

String (): bT, getScoreboardName, method_5820, getEntityName, func_195047_I_, getName

String (): bU, getScoreboardName, method_5820, getEntityName, func_195047_I_, getName

PlayerEnderChestContainer (): eK, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN, getEnderChest

PlayerEnderChestContainer (): eL, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN, getEnderChest

boolean (): bU, isPushedByFluid, method_5675, canFly, func_96092_aw

boolean (): bV, isPushedByFluid, method_5675, canFly, func_96092_aw

Scoreboard (): eM, getScoreboard, method_7327, getScoreboard, func_96123_co, getScoreboard

Scoreboard (): eN, getScoreboard, method_7327, getScoreboard, func_96123_co, getScoreboard

float (): dS, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts

float (): dT, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts

void (): ab, resetPos, method_5823, afterSpawn, func_70065_x

void (): ac, resetPos, method_5823, afterSpawn, func_70065_x

void (): ex, respawn, method_7331, requestRespawn, func_71004_bE

void (): ey, respawn, method_7331, requestRespawn, func_71004_bE

boolean (): ey, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb

boolean (): ez, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb

int (): eB, getSleepTimer, method_7297, getSleepTimer, func_71060_bI

int (): eC, getSleepTimer, method_7297, getSleepTimer, func_71060_bI

boolean (): bX, shouldShowName, method_5733, shouldRenderName, func_94059_bO

boolean (): bY, shouldShowName, method_5733, shouldRenderName, func_94059_bO

boolean (): eN, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp

boolean (): eO, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp

SoundEvent (): au, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim

SoundEvent (): av, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim

SoundEvent (): av, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa, getSoundSplash

SoundEvent (): aw, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa, getSoundSplash

SoundSource (): ct, getSoundSource, method_5634, getSoundCategory, func_184176_by, getSoundCategory

SoundSource (): cu, getSoundSource, method_5634, getSoundCategory, func_184176_by, getSoundCategory

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

void (): ew, sweepAttack, method_7263, spawnSweepAttackParticles, func_184810_cG

void (): ex, sweepAttack, method_7263, spawnSweepAttackParticles, func_184810_cG

Iterable<ItemStack> (): bm, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bn, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

float (): eQ, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

float (): eR, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

void (): eR, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY, resetAttackCooldown

void (): eS, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY, resetAttackCooldown

ItemCooldowns (): eS, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker

ItemCooldowns (): eT, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker

float (): eT, getLuck, method_7292, getLuck, func_184817_da

float (): eU, getLuck, method_7292, getLuck, func_184817_da

boolean (): eU, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp

boolean (): eV, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp

int (): cu, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD, getMaxFireTicks

int (): cv, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD, getMaxFireTicks

void (): ev, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN, removeCursedItems

void (): ew, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN, removeCursedItems

void (): eL, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh, releaseShoulderEntities

void (): eM, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh, releaseShoulderEntities

CompoundTag (): eO, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft

CompoundTag (): eP, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft

CompoundTag (): eP, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight

CompoundTag (): eQ, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight

boolean (): es, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de

boolean (): et, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de

SoundEvent (): aw, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed

SoundEvent (): ax, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed

void (): aI, updateSwimming, method_5790, updateSwimming, func_205343_av

void (): aJ, updateSwimming, method_5790, updateSwimming, func_205343_av

Component (): Q, getName, method_5477, getName, func_200200_C_, getDisplayName

Component (): R, getName, method_5477, getName, func_200200_C_, getDisplayName

boolean (): bA, isSwimming, method_5681, isSwimming, func_203007_ba, isSwimming

boolean (): bB, isSwimming, method_5681, isSwimming, func_203007_ba, isSwimming

void (): et, updatePlayerPose, method_7318, updateSize, func_213832_dB

void (): eu, updatePlayerPose, method_7318, updateSize, func_213832_dB

void (): dm, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory

void (): dn, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory

void (): em, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup

void (): en, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup

boolean (): ep, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_

boolean (): eq, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_

boolean (): eq, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_

boolean (): er, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_

boolean (): er, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_

boolean (): es, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_

boolean (): eC, tryToStartFallFlying, method_23668, checkFallFlying, func_226566_ei_

boolean (): eD, tryToStartFallFlying, method_23668, checkFallFlying, func_226566_ei_

void (): eD, startFallFlying, method_23669, startFallFlying, func_226567_ej_, startGliding

void (): eE, startFallFlying, method_23669, startFallFlying, func_226567_ej_, startGliding

void (): eE, stopFallFlying, method_23670, stopFallFlying, func_226568_ek_, stopGliding

void (): eF, stopFallFlying, method_23670, stopFallFlying, func_226568_ek_, stopGliding

float (): aq, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor

float (): ar, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor

AttributeSupplier$Builder (): eo, createAttributes, method_26956, createPlayerAttributes, func_234570_el_

AttributeSupplier$Builder (): ep, createAttributes, method_26956, createPlayerAttributes, func_234570_el_

boolean (): cO, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_

boolean (): cP, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_

void (): be, removeVehicle, method_29239, method_29239, func_233575_bb_

void (): bf, removeVehicle, method_29239, method_29239, func_233575_bb_

boolean (): cS, isAffectedByFluids, method_29920, method_29920, func_241208_cS_

boolean (): cT, isAffectedByFluids, method_29920, method_29920, func_241208_cS_

com.google.common.collect.ImmutableList<Pose> (): ei, getDismountPoses, method_24831, getPoses, func_230297_ef_

com.google.common.collect.ImmutableList<Pose> (): ej, getDismountPoses, method_24831, getPoses, func_230297_ef_

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bec

bft

net.minecraft.server.v1_16_R1.EntityHuman

net.minecraft.server.v1_16_R2.EntityHuman

Fields

Inventory: bt, inventory, field_7514, inventory, field_71071_by, inventory

Inventory: bm, inventory, field_7514, inventory, field_71071_by, inventory

PlayerEnderChestContainer: bu, enderChestInventory, field_7486, enderChestInventory, field_71078_a, enderChest

PlayerEnderChestContainer: bn, enderChestInventory, field_7486, enderChestInventory, field_71078_a, enderChest

AbstractContainerMenu: bw, containerMenu, field_7512, currentScreenHandler, field_71070_bA, activeContainer

AbstractContainerMenu: bp, containerMenu, field_7512, currentScreenHandler, field_71070_bA, activeContainer

FoodData: bx, foodData, field_7493, hungerManager, field_71100_bB, foodData

FoodData: bq, foodData, field_7493, hungerManager, field_71100_bB, foodData

int: by, jumpTriggerTime, field_7489, abilityResyncCountdown, field_71101_bC

int: br, jumpTriggerTime, field_7489, abilityResyncCountdown, field_71101_bC

float: bz, oBob, field_7505, prevStrideDistance, field_71107_bF

float: bs, oBob, field_7505, prevStrideDistance, field_71107_bF

float: bA, bob, field_7483, strideDistance, field_71109_bG

float: bt, bob, field_7483, strideDistance, field_71109_bG

int: bB, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL

int: bu, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL

double: bC, xCloakO, field_7524, prevCapeX, field_71091_bM

double: bv, xCloakO, field_7524, prevCapeX, field_71091_bM

double: bD, yCloakO, field_7502, prevCapeY, field_71096_bN

double: bw, yCloakO, field_7502, prevCapeY, field_71096_bN

double: bE, zCloakO, field_7522, prevCapeZ, field_71097_bO

double: bx, zCloakO, field_7522, prevCapeZ, field_71097_bO

double: bF, xCloak, field_7500, capeX, field_71094_bP

double: by, xCloak, field_7500, capeX, field_71094_bP

double: bG, yCloak, field_7521, capeY, field_71095_bQ

double: bz, yCloak, field_7521, capeY, field_71095_bQ

double: bH, zCloak, field_7499, capeZ, field_71085_bR

double: bA, zCloak, field_7499, capeZ, field_71085_bR

Abilities: bJ, abilities, field_7503, abilities, field_71075_bZ, abilities

Abilities: bC, abilities, field_7503, abilities, field_71075_bZ, abilities

int: bK, experienceLevel, field_7520, experienceLevel, field_71068_ca, expLevel

int: bD, experienceLevel, field_7520, experienceLevel, field_71068_ca, expLevel

int: bL, totalExperience, field_7495, totalExperience, field_71067_cb, expTotal

int: bE, totalExperience, field_7495, totalExperience, field_71067_cb, expTotal

float: bM, experienceProgress, field_7510, experienceProgress, field_71106_cc, exp

float: bF, experienceProgress, field_7510, experienceProgress, field_71106_cc, exp

int: bN, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f

int: bG, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f

float: bO, defaultFlySpeed, field_7509, field_7509, field_71102_ce

float: bH, defaultFlySpeed, field_7509, field_7509, field_71102_ce

com.mojang.authlib.GameProfile: bQ, gameProfile, field_7507, gameProfile, field_146106_i

com.mojang.authlib.GameProfile: bJ, gameProfile, field_7507, gameProfile, field_146106_i

boolean: bR, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG

boolean: bK, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG

FishingHook: bP, fishing, field_7513, fishHook, field_71104_cf, hookedFish

FishingHook: bI, fishing, field_7513, fishHook, field_71104_cf, hookedFish

EntityDataAccessor<Byte>: bp, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp

EntityDataAccessor<Byte>: bi, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp

EntityDataAccessor<Byte>: bq, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq

EntityDataAccessor<Byte>: bj, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq

ItemStack: bS, lastItemInMainHand, field_7525, selectedItem, field_184831_bT

ItemStack: bL, lastItemInMainHand, field_7525, selectedItem, field_184831_bT

ItemCooldowns: bT, cooldowns, field_7484, itemCooldownManager, field_184832_bU

ItemCooldowns: bM, cooldowns, field_7484, itemCooldownManager, field_184832_bU

EntityDataAccessor<CompoundTag>: br, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt

EntityDataAccessor<CompoundTag>: bk, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt

EntityDataAccessor<CompoundTag>: bs, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu

EntityDataAccessor<CompoundTag>: bl, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu

boolean: bI, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP

boolean: bB, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP

EntityDimensions: bo, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs

EntityDimensions: bh, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs

InventoryMenu: bv, inventoryMenu, field_7498, playerScreenHandler, field_71069_bz, defaultContainer

InventoryMenu: bo, inventoryMenu, field_7498, playerScreenHandler, field_71069_bz, defaultContainer

Constructors

(Level, BlockPos, com.mojang.authlib.GameProfile)

(Level, BlockPos, float, com.mojang.authlib.GameProfile)

Methods

int (): ae, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z

int (): ai, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z

int (): bh, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab, getDefaultPortalCooldown

int (): bk, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab, getDefaultPortalCooldown

void (): aW, rideTick, method_5842, tickRiding, func_70098_U, passengerTick

void (): aZ, rideTick, method_5842, tickRiding, func_70098_U, passengerTick

double (): aX, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

double (): ba, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

void (): aa, remove, method_5650, remove, func_70106_y, die

void (): ac, remove, method_5650, remove, func_70106_y, die

void (double, double, double): o, checkMovementStatistics, method_7282, increaseTravelMotionStats, func_71000_j, checkMovement

void (double, double, double): p, checkMovementStatistics, method_7282, increaseTravelMotionStats, func_71000_j, checkMovement

void (double, double, double): p, checkRidingStatistics, method_7260, increaseRidingMotionStats, func_71015_k

void (double, double, double): q, checkRidingStatistics, method_7260, increaseRidingMotionStats, func_71015_k

void (): aI, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_

void (): aL, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_

void (LivingEntity): a_, killed, method_5874, onKilledOther, func_70074_a

void (float): q, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j, applyExhaustion

void (float): t, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j, applyExhaustion

boolean (): ax, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound

boolean (): aB, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound

void (float): p, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts

void (float): s, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts

void (): Z, resetPos, method_5823, afterSpawn, func_70065_x

void (): ab, resetPos, method_5823, afterSpawn, func_70065_x

boolean (): eO, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp

boolean (): eN, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp

SoundEvent (): aq, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim

SoundEvent (): au, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim

SoundEvent (): ar, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa, getSoundSplash

SoundEvent (): av, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa, getSoundSplash

void (float): m, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield

void (float): p, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield

Iterable<ItemStack> (): bj, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bm, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

float (): eR, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

float (): eQ, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

float (float): r, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o, getAttackCooldown

float (float): u, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o, getAttackCooldown

void (): eS, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY, resetAttackCooldown

void (): eR, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY, resetAttackCooldown

ItemCooldowns (): eT, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker

ItemCooldowns (): eS, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker

float (): eU, getLuck, method_7292, getLuck, func_184817_da

float (): eT, getLuck, method_7292, getLuck, func_184817_da

boolean (): eV, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp

boolean (): eU, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp

void (LivingEntity): e, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock

CompoundTag (): eP, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft

CompoundTag (): eO, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft

CompoundTag (): eQ, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight

CompoundTag (): eP, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight

SoundEvent (): as, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed

SoundEvent (): aw, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed

void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (): aF, updateSwimming, method_5790, updateSwimming, func_205343_av

void (): aI, updateSwimming, method_5790, updateSwimming, func_205343_av

Component (): P, getName, method_5477, getName, func_200200_C_, getDisplayName

Component (): Q, getName, method_5477, getName, func_200200_C_, getDisplayName

boolean (): bx, isSwimming, method_5681, isSwimming, func_203007_ba, isSwimming

boolean (): bA, isSwimming, method_5681, isSwimming, func_203007_ba, isSwimming

Component (): eN, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF

void (Vec3): f, travel, method_6091, travel, func_213352_e

void (Vec3): g, travel, method_6091, travel, func_213352_e

boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e

boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e

float (): am, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor

float (): aq, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor

void (): bb, removeVehicle, method_29239, method_29239, func_233575_bb_

void (): be, removeVehicle, method_29239, method_29239, func_233575_bb_

Optional<Vec3> (ServerLevel, BlockPos, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, func_234567_a_, getBed

boolean (): q, isAboveGround, method_30263, method_30263, func_242375_q

Optional<Vec3> (ServerLevel, BlockPos, float, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, func_242374_a, getBed

void (ServerLevel, LivingEntity): a, killed, method_5874, onKilledOther, func_241847_a

Vec3 (float): o, getRopeHoldPosition, method_30951, method_30951, func_241843_o

1.16.1

Names

ayj

bec

net.minecraft.server.v1_15_R1.EntityHuman

net.minecraft.server.v1_16_R1.EntityHuman

Fields

Inventory: bu, inventory, field_7514, inventory, field_71071_by, inventory

Inventory: bt, inventory, field_7514, inventory, field_71071_by, inventory

PlayerEnderChestContainer: bv, enderChestInventory, field_7486, enderChestInventory, field_71078_a, enderChest

PlayerEnderChestContainer: bu, enderChestInventory, field_7486, enderChestInventory, field_71078_a, enderChest

AbstractContainerMenu: bx, containerMenu, field_7512, container, field_71070_bA, activeContainer

AbstractContainerMenu: bw, containerMenu, field_7512, currentScreenHandler, field_71070_bA, activeContainer

FoodData: by, foodData, field_7493, hungerManager, field_71100_bB, foodData

FoodData: bx, foodData, field_7493, hungerManager, field_71100_bB, foodData

int: bz, jumpTriggerTime, field_7489, field_71101_bC

int: by, jumpTriggerTime, field_7489, abilityResyncCountdown, field_71101_bC

float: bA, oBob, field_7505, field_71107_bF

float: bz, oBob, field_7505, prevStrideDistance, field_71107_bF

float: bB, bob, field_7483, field_71109_bG

float: bA, bob, field_7483, strideDistance, field_71109_bG

int: bC, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL

int: bB, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL

double: bD, xCloakO, field_7524, field_71091_bM

double: bC, xCloakO, field_7524, prevCapeX, field_71091_bM

double: bE, yCloakO, field_7502, field_71096_bN

double: bD, yCloakO, field_7502, prevCapeY, field_71096_bN

double: bF, zCloakO, field_7522, field_71097_bO

double: bE, zCloakO, field_7522, prevCapeZ, field_71097_bO

double: bG, xCloak, field_7500, field_71094_bP

double: bF, xCloak, field_7500, capeX, field_71094_bP

double: bH, yCloak, field_7521, field_71095_bQ

double: bG, yCloak, field_7521, capeY, field_71095_bQ

double: bI, zCloak, field_7499, field_71085_bR

double: bH, zCloak, field_7499, capeZ, field_71085_bR

BlockPos: g, respawnPosition, field_7501, spawnPosition, field_71077_c

boolean: bR, respawnForced, field_7515, spawnForced, field_82248_d

Abilities: bK, abilities, field_7503, abilities, field_71075_bZ, abilities

Abilities: bJ, abilities, field_7503, abilities, field_71075_bZ, abilities

int: bL, experienceLevel, field_7520, experienceLevel, field_71068_ca, expLevel

int: bK, experienceLevel, field_7520, experienceLevel, field_71068_ca, expLevel

int: bM, totalExperience, field_7495, totalExperience, field_71067_cb, expTotal

int: bL, totalExperience, field_7495, totalExperience, field_71067_cb, expTotal

float: bN, experienceProgress, field_7510, experienceProgress, field_71106_cc, exp

float: bM, experienceProgress, field_7510, experienceProgress, field_71106_cc, exp

int: bO, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f

int: bN, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f

float: bP, defaultFlySpeed, field_7509, field_71102_ce

float: bO, defaultFlySpeed, field_7509, field_7509, field_71102_ce

int: bS, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h

int: g, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h

com.mojang.authlib.GameProfile: bT, gameProfile, field_7507, gameProfile, field_146106_i

com.mojang.authlib.GameProfile: bQ, gameProfile, field_7507, gameProfile, field_146106_i

boolean: bU, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG

boolean: bR, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG

FishingHook: bQ, fishing, field_7513, fishHook, field_71104_cf, hookedFish

FishingHook: bP, fishing, field_7513, fishHook, field_71104_cf, hookedFish

EntityDataAccessor<Byte>: bq, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp

EntityDataAccessor<Byte>: bp, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp

EntityDataAccessor<Byte>: br, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq

EntityDataAccessor<Byte>: bq, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq

ItemStack: bV, lastItemInMainHand, field_7525, selectedItem, field_184831_bT

ItemStack: bS, lastItemInMainHand, field_7525, selectedItem, field_184831_bT

ItemCooldowns: bW, cooldowns, field_7484, itemCooldownManager, field_184832_bU

ItemCooldowns: bT, cooldowns, field_7484, itemCooldownManager, field_184832_bU

EntityDataAccessor<CompoundTag>: bs, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt

EntityDataAccessor<CompoundTag>: br, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt

EntityDataAccessor<CompoundTag>: bt, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu

EntityDataAccessor<CompoundTag>: bs, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu

boolean: bJ, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP

boolean: bI, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP

EntityDimensions: bp, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs

EntityDimensions: bo, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs

InventoryMenu: bw, inventoryMenu, field_7498, playerContainer, field_71069_bz, defaultContainer

InventoryMenu: bv, inventoryMenu, field_7498, playerScreenHandler, field_71069_bz, defaultContainer

long: e, timeEntitySatOnShoulder, field_19428, field_223730_e

long: e, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, field_223730_e

Constructors

(Level, com.mojang.authlib.GameProfile)

(Level, BlockPos, com.mojang.authlib.GameProfile)

Methods

void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): h, tick, method_5773, tick, func_70071_h_, tick

void (): j, tick, method_5773, tick, func_70071_h_, tick

int (): ab, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z

int (): ae, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z

int (): ba, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab

int (): bh, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab, getDefaultPortalCooldown

boolean (): do, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen

boolean (): dH, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen

void (): v_, closeContainer, method_7346, closeContainer, func_71053_j, closeInventory

void (): m, closeContainer, method_7346, closeHandledScreen, func_71053_j, closeInventory

void (): aQ, rideTick, method_5842, tickRiding, func_70098_U, passengerTick

void (): aW, rideTick, method_5842, tickRiding, func_70098_U, passengerTick

void (): du, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick

void (): dO, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick

int (): dY, getScore, method_7272, getScore, func_71037_bA, getScore

int (): eu, getScore, method_7272, getScore, func_71037_bA, getScore

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData

void (float): m, hurtArmor, method_6105, damageArmor, func_70675_k, damageArmor

void (DamageSource, float): d, actuallyHurt, method_6074, applyDamage, func_70665_d, damageEntity0

void (DamageSource, float): e, actuallyHurt, method_6074, applyDamage, func_70665_d, damageEntity0

double (): aR, getRidingHeight, method_5678, getHeightOffset, func_70033_W

double (): aX, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

void (): X, remove, method_5650, remove, func_70106_y, die

void (): aa, remove, method_5650, remove, func_70106_y, die

com.mojang.authlib.GameProfile (): ed, getGameProfile, method_7334, getGameProfile, func_146103_bH, getProfile

com.mojang.authlib.GameProfile (): ez, getGameProfile, method_7334, getGameProfile, func_146103_bH, getProfile

boolean (): ee, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH, isDeeplySleeping

boolean (): eA, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH, isDeeplySleeping

BlockPos (): eg, getRespawnPosition, method_7280, getSpawnPosition, func_180470_cg, getBed

boolean (): eh, isRespawnForced, method_7258, isSpawnForced, func_82245_bX, isRespawnForced

void (): dq, jumpFromGround, method_6043, jump, func_70664_aZ, jump

void (): dJ, jumpFromGround, method_6043, jump, func_70664_aZ, jump

float (): dt, getSpeed, method_6029, getMovementSpeed, func_70689_ay

float (): dM, getSpeed, method_6029, getMovementSpeed, func_70689_ay

void (double, double, double): o, checkMovementStatistics, method_7282, func_71000_j, checkMovement

void (double, double, double): o, checkMovementStatistics, method_7282, increaseTravelMotionStats, func_71000_j, checkMovement

void (double, double, double): p, checkRidingStatistiscs, method_7260, func_71015_k

void (double, double, double): p, checkRidingStatistics, method_7260, increaseRidingMotionStats, func_71015_k

void (): aD, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_

void (): aI, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_

void (LivingEntity): b, killed, method_5874, onKilledOther, func_70074_a

void (LivingEntity): a_, killed, method_5874, onKilledOther, func_70074_a

int (): el, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci

int (): eF, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci

int (): em, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK, getExpToLevel

int (): eG, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK, getExpToLevel

void (float): r, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j, applyExhaustion

void (float): q, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j, applyExhaustion

FoodData (): en, getFoodData, method_7344, getHungerManager, func_71024_bL, getFoodData

FoodData (): eH, getFoodData, method_7344, getHungerManager, func_71024_bL, getFoodData

boolean (boolean): p, canEat, method_7332, canConsume, func_71043_e

boolean (boolean): q, canEat, method_7332, canConsume, func_71043_e

boolean (): eo, isHurt, method_7317, canFoodHeal, func_70996_bM

boolean (): eI, isHurt, method_7317, canFoodHeal, func_70996_bM

boolean (): ep, mayBuild, method_7294, canModifyWorld, func_175142_cm

boolean (): eJ, mayBuild, method_7294, canModifyBlocks, func_175142_cm

boolean (): cF, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp

boolean (): cW, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp

boolean (): at, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound

boolean (): ax, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound

void (): r, onUpdateAbilities, method_7355, sendAbilitiesUpdate, func_71016_p, updateAbilities

void (): t, onUpdateAbilities, method_7355, sendAbilitiesUpdate, func_71016_p, updateAbilities

String (): bL, getScoreboardName, method_5820, getEntityName, func_195047_I_, getName

String (): bT, getScoreboardName, method_5820, getEntityName, func_195047_I_, getName

PlayerEnderChestContainer (): eq, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN, getEnderChest

PlayerEnderChestContainer (): eK, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN, getEnderChest

boolean (): t, isSpectator, method_7325, isSpectator, func_175149_v, isSpectator

boolean (): a_, isSpectator, method_7325, isSpectator, func_175149_v, isSpectator

boolean (): bM, isPushedByWater, method_5675, canFly, func_96092_aw

boolean (): bU, isPushedByFluid, method_5675, canFly, func_96092_aw

Scoreboard (): es, getScoreboard, method_7327, getScoreboard, func_96123_co, getScoreboard

Scoreboard (): eM, getScoreboard, method_7327, getScoreboard, func_96123_co, getScoreboard

void (float): q, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts

void (float): p, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts

float (): dy, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts

float (): dS, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts

void (): W, resetPos, method_5823, afterSpawn, func_70065_x

void (): Z, resetPos, method_5823, afterSpawn, func_70065_x

void (): eb, respawn, method_7331, requestRespawn, func_71004_bE

void (): ex, respawn, method_7331, requestRespawn, func_71004_bE

boolean (): ec, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb

boolean (): ey, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb

int (): ef, getSleepTimer, method_7297, getSleepTimer, func_71060_bI

int (): eB, getSleepTimer, method_7297, getSleepTimer, func_71060_bI

boolean (): bP, shouldShowName, method_5733, shouldRenderName, func_94059_bO

boolean (): bX, shouldShowName, method_5733, shouldRenderName, func_94059_bO

boolean (): eu, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp

boolean (): eO, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp

void (boolean): q, setReducedDebugInfo, method_7268, setReducedDebugInfo, func_175150_k

void (boolean): r, setReducedDebugInfo, method_7268, setReducedDebugInfo, func_175150_k

ItemCooldowns (): g, createItemCooldowns, method_7265, createCooldownManager, func_184815_l

ItemCooldowns (): i, createItemCooldowns, method_7265, createCooldownManager, func_184815_l

void (): n, moveCloak, method_7313, func_184820_o

void (): p, moveCloak, method_7313, updateCapeAngles, func_184820_o

SoundEvent (): am, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim

SoundEvent (): aq, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim

SoundEvent (): an, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa, getSoundSplash

SoundEvent (): ar, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa, getSoundSplash

void (SoundEvent, float, float): a, playSound, method_5783, playSound, func_184185_a

void (SoundEvent, float, float): a, playSound, method_5783, playSound, func_184185_a, playSound

SoundSource (): cl, getSoundSource, method_5634, getSoundCategory, func_184176_by, getSoundCategory

SoundSource (): ct, getSoundSource, method_5634, getSoundCategory, func_184176_by, getSoundCategory

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

float (BlockState): b, getDestroySpeed, method_7351, getBlockBreakingSpeed, func_184813_a

float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, func_184813_a

boolean (BlockState): c, canDestroy, method_7305, isUsingEffectiveTool, func_184823_b, hasBlock

boolean (BlockState): d, hasCorrectToolForDrops, method_7305, isUsingEffectiveTool, func_234569_d_, hasBlock

void (float): n, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield

void (float): m, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield

void (): j, stopRiding, method_5848, stopRiding, func_184210_p, stopRiding

void (): ea, sweepAttack, method_7263, func_184810_cG

void (): ew, sweepAttack, method_7263, spawnSweepAttackParticles, func_184810_cG

Iterable<ItemStack> (): bc, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bj, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

boolean (): u, isCreative, method_7337, isCreative, func_184812_l_, isCreative

boolean (): b_, isCreative, method_7337, isCreative, func_184812_l_, isCreative

HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

float (): ex, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

float (): eR, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

float (float): s, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o

float (float): r, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o, getAttackCooldown

void (): ey, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY

void (): eS, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY, resetAttackCooldown

ItemCooldowns (): ez, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker

ItemCooldowns (): eT, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker

float (): eA, getLuck, method_7292, getLuck, func_184817_da

float (): eU, getLuck, method_7292, getLuck, func_184817_da

boolean (): eB, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp

boolean (): eV, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp

int (): cm, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD, getMaxFireTicks

int (): cu, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD, getMaxFireTicks

void (): dZ, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN, removeCursedItems

void (): ev, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN, removeCursedItems

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock

void (LivingEntity): e, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock

void (boolean): o, disableShield, method_7284, disableShield, func_190777_m

void (boolean): p, disableShield, method_7284, disableShield, func_190777_m

boolean (BlockPos, Direction): a, bedInRange, method_7264, isWithinSleepingRange, func_190774_a

void (Component, boolean): a, displayClientMessage, method_7353, addChatMessage, func_146105_b

void (Component, boolean): a, displayClientMessage, method_7353, sendMessage, func_146105_b

void (): er, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh, releaseShoulderEntities

void (): eL, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh, releaseShoulderEntities

void (CompoundTag): k, respawnEntityOnShoulder, method_7296, func_192026_k, spawnEntityFromShoulder

void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity, func_192026_k, spawnEntityFromShoulder

CompoundTag (): ev, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft

CompoundTag (): eP, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft

CompoundTag (): ew, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight

CompoundTag (): eQ, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight

boolean (): dW, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de

boolean (): es, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de

void (): l, turtleHelmetTick, method_7330, updateTurtleHelmet, func_203041_m

void (): o, turtleHelmetTick, method_7330, updateTurtleHelmet, func_203041_m

SoundEvent (): ao, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed

SoundEvent (): as, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (): aB, updateSwimming, method_5790, updateSwimming, func_205343_av

void (): aF, updateSwimming, method_5790, updateSwimming, func_205343_av

Component (): M, getName, method_5477, getName, func_200200_C_, getDisplayName

Component (): P, getName, method_5477, getName, func_200200_C_, getDisplayName

boolean (): bq, isSwimming, method_5681, isSwimming, func_203007_ba, isSwimming

boolean (): bx, isSwimming, method_5681, isSwimming, func_203007_ba, isSwimming

Component (): et, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF

Component (): eN, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF

Component (Component): c, decorateDisplayNameComponent, method_7299, addTellClickEvent, func_208016_c

void (): dX, updatePlayerPose, method_7318, updateSize, func_213832_dB

void (): et, updatePlayerPose, method_7318, updateSize, func_213832_dB

void (): cU, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory

void (): dm, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData

OptionalInt (MenuProvider): a, openMenu, method_17355, openContainer, func_213829_a, openContainer

OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen, func_213829_a, openContainer

void (BlockPos): e, startSleeping, method_18403, sleep, func_213342_e, entitySleep

boolean (BlockPos, Direction): b, bedBlocked, method_19205, isBedObstructed, func_213828_b

void (): dR, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup

void (): em, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup

Optional<Vec3> (LevelReader, BlockPos, boolean): a, checkBedValidRespawnPosition, method_7288, findRespawnPosition, func_213822_a, getBed

void (Vec3): e, travel, method_6091, travel, func_213352_e

void (Vec3): f, travel, method_6091, travel, func_213352_e

boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, canMine, func_223729_a

boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, isBlockBreakingRestricted, func_223729_a

boolean (): dT, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_

boolean (): ep, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_

boolean (): dU, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_

boolean (): eq, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_

boolean (): dV, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_

boolean (): er, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_

boolean (boolean): n, drop, method_7290, dropSelectedItem, func_225609_n_

boolean (boolean): a, drop, method_7290, dropSelectedItem, func_225609_n_, dropItem

void (BlockPos, boolean, boolean): a, setRespawnPosition, method_7289, setPlayerSpawn, func_226560_a_, setRespawnPosition

boolean (): ei, tryToStartFallFlying, method_23668, func_226566_ei_

boolean (): eC, tryToStartFallFlying, method_23668, checkFallFlying, func_226566_ei_

void (): ej, startFallFlying, method_23669, func_226567_ej_, startGliding

void (): eD, startFallFlying, method_23669, startFallFlying, func_226567_ej_, startGliding

void (): ek, stopFallFlying, method_23670, func_226568_ek_, stopGliding

void (): eE, stopFallFlying, method_23670, stopFallFlying, func_226568_ek_, stopGliding

float (): ai, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_

float (): am, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_, getBlockSpeedFactor

boolean (BlockPos): g, isReachableBedBlock, method_24278, func_230126_g_

AttributeSupplier$Builder (): eo, createAttributes, method_26956, createPlayerAttributes, func_234570_el_

void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, func_230294_b_, damageArmor

boolean (): cO, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_

void (): bb, removeVehicle, method_29239, method_29239, func_233575_bb_

boolean (): cS, isAffectedByFluids, method_29920, method_29920, func_241208_cS_

Optional<Vec3> (ServerLevel, BlockPos, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, func_234567_a_, getBed

MutableComponent (MutableComponent): a, decorateDisplayNameComponent, method_7299, addTellClickEvent, func_208016_c

void (int): g, setRemainingFireTicks, method_20803, setFireTicks, func_241209_g_, setFireTicks

com.google.common.collect.ImmutableList<Pose> (): ei, getDismountPoses, method_24831, getPoses, func_230297_ef_

boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, method_29500, func_230295_b_

1.15.2

Names

ayg

ayj

Fields

boolean: bJ, wasUnderwater, field_7490, isInWater, field_204230_bP

boolean: bJ, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP

Constructors

Methods

boolean (): dW, updateIsUnderwater, method_7295, updateInWater, func_204229_de

boolean (): dW, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de

Optional<Vec3> (LevelReader, BlockPos, boolean): a, checkBedValidRespawnPosition, method_7288, func_213822_a, getBed

Optional<Vec3> (LevelReader, BlockPos, boolean): a, checkBedValidRespawnPosition, method_7288, findRespawnPosition, func_213822_a, getBed

boolean (BlockPos): g, isReachableBedBlock, method_24278, func_230126_g_

1.15.1

Names

Fields

Constructors

Methods

int (): ab, getPortalWaitTime, method_5741, getMaxPortalTime, func_82145_z

int (): ab, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z

int (): ba, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, func_82147_ab

int (): ba, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab

boolean (): dV, isStayingOnGroundSurface, method_21825, func_226565_dV_

boolean (): dV, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_

1.15

Names

awg

ayg

net.minecraft.server.v1_14_R1.EntityHuman

net.minecraft.server.v1_15_R1.EntityHuman

Fields

Inventory: bx, inventory, field_7514, inventory, field_71071_by, inventory

Inventory: bu, inventory, field_7514, inventory, field_71071_by, inventory

PlayerEnderChestContainer: by, enderChestInventory, field_7486, enderChestInventory, field_71078_a, enderChest

PlayerEnderChestContainer: bv, enderChestInventory, field_7486, enderChestInventory, field_71078_a, enderChest

AbstractContainerMenu: bA, containerMenu, field_7512, container, field_71070_bA, activeContainer

AbstractContainerMenu: bx, containerMenu, field_7512, container, field_71070_bA, activeContainer

FoodData: bB, foodData, field_7493, hungerManager, field_71100_bB, foodData

FoodData: by, foodData, field_7493, hungerManager, field_71100_bB, foodData

int: bC, jumpTriggerTime, field_7489, field_71101_bC

int: bz, jumpTriggerTime, field_7489, field_71101_bC

float: bD, oBob, field_7505, field_71107_bF

float: bA, oBob, field_7505, field_71107_bF

float: bE, bob, field_7483, field_71109_bG

float: bB, bob, field_7483, field_71109_bG

int: bF, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL

int: bC, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL

double: bG, xCloakO, field_7524, field_71091_bM

double: bD, xCloakO, field_7524, field_71091_bM

double: bH, yCloakO, field_7502, field_71096_bN

double: bE, yCloakO, field_7502, field_71096_bN

double: bI, zCloakO, field_7522, field_71097_bO

double: bF, zCloakO, field_7522, field_71097_bO

double: bJ, xCloak, field_7500, field_71094_bP

double: bG, xCloak, field_7500, field_71094_bP

double: bK, yCloak, field_7521, field_71095_bQ

double: bH, yCloak, field_7521, field_71095_bQ

double: bL, zCloak, field_7499, field_71085_bR

double: bI, zCloak, field_7499, field_71085_bR

boolean: bU, respawnForced, field_7515, spawnForced, field_82248_d

boolean: bR, respawnForced, field_7515, spawnForced, field_82248_d

Abilities: bN, abilities, field_7503, abilities, field_71075_bZ, abilities

Abilities: bK, abilities, field_7503, abilities, field_71075_bZ, abilities

int: bO, experienceLevel, field_7520, experienceLevel, field_71068_ca, expLevel

int: bL, experienceLevel, field_7520, experienceLevel, field_71068_ca, expLevel

int: bP, totalExperience, field_7495, totalExperience, field_71067_cb, expTotal

int: bM, totalExperience, field_7495, totalExperience, field_71067_cb, expTotal

float: bQ, experienceProgress, field_7510, experienceProgress, field_71106_cc, exp

float: bN, experienceProgress, field_7510, experienceProgress, field_71106_cc, exp

int: bR, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f

int: bO, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f

float: bS, defaultFlySpeed, field_7509, field_71102_ce

float: bP, defaultFlySpeed, field_7509, field_71102_ce

int: bV, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h

int: bS, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h

com.mojang.authlib.GameProfile: bW, gameProfile, field_7507, gameProfile, field_146106_i

com.mojang.authlib.GameProfile: bT, gameProfile, field_7507, gameProfile, field_146106_i

boolean: bX, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG

boolean: bU, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG

FishingHook: bT, fishing, field_7513, fishHook, field_71104_cf, hookedFish

FishingHook: bQ, fishing, field_7513, fishHook, field_71104_cf, hookedFish

EntityDataAccessor<Byte>: bt, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp

EntityDataAccessor<Byte>: bq, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp

EntityDataAccessor<Byte>: bu, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq

EntityDataAccessor<Byte>: br, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq

ItemStack: bY, lastItemInMainHand, field_7525, selectedItem, field_184831_bT

ItemStack: bV, lastItemInMainHand, field_7525, selectedItem, field_184831_bT

ItemCooldowns: bZ, cooldowns, field_7484, itemCooldownManager, field_184832_bU

ItemCooldowns: bW, cooldowns, field_7484, itemCooldownManager, field_184832_bU

EntityDataAccessor<CompoundTag>: bv, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt

EntityDataAccessor<CompoundTag>: bs, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt

EntityDataAccessor<CompoundTag>: bw, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu

EntityDataAccessor<CompoundTag>: bt, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu

boolean: bM, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP

boolean: bJ, wasUnderwater, field_7490, isInWater, field_204230_bP

EntityDimensions: bs, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs

EntityDimensions: bp, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs

InventoryMenu: bz, inventoryMenu, field_7498, playerContainer, field_71069_bz, defaultContainer

InventoryMenu: bw, inventoryMenu, field_7498, playerContainer, field_71069_bz, defaultContainer

Constructors

Methods

void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

int (): ab, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z

int (): ab, getPortalWaitTime, method_5741, getMaxPortalTime, func_82145_z

int (): aX, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab

int (): ba, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, func_82147_ab

boolean (): cW, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen

boolean (): do, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen

void (): t_, closeContainer, method_7346, closeContainer, func_71053_j, closeInventory

void (): v_, closeContainer, method_7346, closeContainer, func_71053_j, closeInventory

void (): aN, rideTick, method_5842, tickRiding, func_70098_U, passengerTick

void (): aQ, rideTick, method_5842, tickRiding, func_70098_U, passengerTick

void (): dc, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick

void (): du, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick

int (): dC, getScore, method_7272, getScore, func_71037_bA, getScore

int (): dY, getScore, method_7272, getScore, func_71037_bA, getScore

void (int): r, setScore, method_7320, setScore, func_85040_s, setScore

void (int): s, setScore, method_7320, setScore, func_85040_s, setScore

void (int): s, increaseScore, method_7285, addScore, func_85039_t, addScore

void (int): t, increaseScore, method_7285, addScore, func_85039_t, addScore

ItemEntity (boolean): n, drop, method_7290, dropSelectedItem, func_71040_bB

double (): aO, getRidingHeight, method_5678, getHeightOffset, func_70033_W

double (): aR, getRidingHeight, method_5678, getHeightOffset, func_70033_W

void (): Y, remove, method_5650, remove, func_70106_y, die

void (): X, remove, method_5650, remove, func_70106_y, die

com.mojang.authlib.GameProfile (): dH, getGameProfile, method_7334, getGameProfile, func_146103_bH, getProfile

com.mojang.authlib.GameProfile (): ed, getGameProfile, method_7334, getGameProfile, func_146103_bH, getProfile

void (boolean, boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, func_70999_a, wakeup

boolean (): dI, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH, isDeeplySleeping

boolean (): ee, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH, isDeeplySleeping

BlockPos (): dK, getRespawnPosition, method_7280, getSpawnPosition, func_180470_cg, getBed

BlockPos (): eg, getRespawnPosition, method_7280, getSpawnPosition, func_180470_cg, getBed

boolean (): dL, isRespawnForced, method_7258, isSpawnForced, func_82245_bX, isRespawnForced

boolean (): eh, isRespawnForced, method_7258, isSpawnForced, func_82245_bX, isRespawnForced

void (BlockPos, boolean): b, setRespawnPosition, method_7289, setPlayerSpawn, func_180473_a, setRespawnPosition

void (): cY, jumpFromGround, method_6043, jump, func_70664_aZ, jump

void (): dq, jumpFromGround, method_6043, jump, func_70664_aZ, jump

float (): db, getSpeed, method_6029, getMovementSpeed, func_70689_ay

float (): dt, getSpeed, method_6029, getMovementSpeed, func_70689_ay

void (double, double, double): l, checkMovementStatistics, method_7282, func_71000_j, checkMovement

void (double, double, double): o, checkMovementStatistics, method_7282, func_71000_j, checkMovement

void (double, double, double): m, checkRidingStatistiscs, method_7260, func_71015_k

void (double, double, double): p, checkRidingStatistiscs, method_7260, func_71015_k

void (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_180430_e

void (): az, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_

void (): aD, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_

int (): dM, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci

int (): el, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci

int (): dN, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK, getExpToLevel

int (): em, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK, getExpToLevel

FoodData (): dO, getFoodData, method_7344, getHungerManager, func_71024_bL, getFoodData

FoodData (): en, getFoodData, method_7344, getHungerManager, func_71024_bL, getFoodData

boolean (): dP, isHurt, method_7317, canFoodHeal, func_70996_bM

boolean (): eo, isHurt, method_7317, canFoodHeal, func_70996_bM

boolean (): dQ, mayBuild, method_7294, canModifyWorld, func_175142_cm

boolean (): ep, mayBuild, method_7294, canModifyWorld, func_175142_cm

boolean (): cq, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp

boolean (): cF, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp

boolean (): ap, makeStepSound, method_5658, canClimb, func_70041_e_, playStepSound

boolean (): at, isMovementNoisy, method_5658, canClimb, func_225502_at_, playStepSound

String (): bD, getScoreboardName, method_5820, getEntityName, func_195047_I_, getName

String (): bL, getScoreboardName, method_5820, getEntityName, func_195047_I_, getName

PlayerEnderChestContainer (): dR, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN, getEnderChest

PlayerEnderChestContainer (): eq, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN, getEnderChest

boolean (): bE, isPushedByWater, method_5675, canFly, func_96092_aw

boolean (): bM, isPushedByWater, method_5675, canFly, func_96092_aw

Scoreboard (): dT, getScoreboard, method_7327, getScoreboard, func_96123_co, getScoreboard

Scoreboard (): es, getScoreboard, method_7327, getScoreboard, func_96123_co, getScoreboard

float (): dg, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts

float (): dy, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts

void (): X, resetPos, method_5823, afterSpawn, func_70065_x

void (): W, resetPos, method_5823, afterSpawn, func_70065_x

void (): dF, respawn, method_7331, requestRespawn, func_71004_bE

void (): eb, respawn, method_7331, requestRespawn, func_71004_bE

boolean (): dG, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb

boolean (): ec, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb

int (): dJ, getSleepTimer, method_7297, getSleepTimer, func_71060_bI

int (): ef, getSleepTimer, method_7297, getSleepTimer, func_71060_bI

boolean (): bH, shouldShowName, method_5733, shouldRenderName, func_94059_bO

boolean (): bP, shouldShowName, method_5733, shouldRenderName, func_94059_bO

boolean (Player): c, isInvisibleTo, method_5756, isInvisibleTo, func_98034_c

boolean (): dV, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp

boolean (): eu, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp

SoundEvent (): ai, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim

SoundEvent (): am, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim

SoundEvent (): aj, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa, getSoundSplash

SoundEvent (): an, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa, getSoundSplash

SoundSource (): cc, getSoundSource, method_5634, getSoundCategory, func_184176_by, getSoundCategory

SoundSource (): cl, getSoundSource, method_5634, getSoundCategory, func_184176_by, getSoundCategory

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

void (): dE, sweepAttack, method_7263, func_184810_cG

void (): ea, sweepAttack, method_7263, func_184810_cG

Iterable<ItemStack> (): aZ, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bc, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

float (): dY, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

float (): ex, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

void (): dZ, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY

void (): ey, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY

ItemCooldowns (): ea, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker

ItemCooldowns (): ez, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker

float (): eb, getLuck, method_7292, getLuck, func_184817_da

float (): eA, getLuck, method_7292, getLuck, func_184817_da

boolean (): ec, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp

boolean (): eB, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp

int (): cd, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD, getMaxFireTicks

int (): cm, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD, getMaxFireTicks

void (): dD, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN, removeCursedItems

void (): dZ, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN, removeCursedItems

void (): dS, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh, releaseShoulderEntities

void (): er, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh, releaseShoulderEntities

CompoundTag (): dW, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft

CompoundTag (): ev, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft

CompoundTag (): dX, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight

CompoundTag (): ew, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight

boolean (): dA, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de

boolean (): dW, updateIsUnderwater, method_7295, updateInWater, func_204229_de

SoundEvent (): ak, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed

SoundEvent (): ao, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed

void (LivingEntity): f, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (): ax, updateSwimming, method_5790, updateSwimming, func_205343_av

void (): aB, updateSwimming, method_5790, updateSwimming, func_205343_av

Component (): O, getName, method_5477, getName, func_200200_C_, getDisplayName

Component (): M, getName, method_5477, getName, func_200200_C_, getDisplayName

boolean (): bj, isSwimming, method_5681, isSwimming, func_203007_ba, isSwimming

boolean (): bq, isSwimming, method_5681, isSwimming, func_203007_ba, isSwimming

Component (): dU, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF

Component (): et, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF

void (): dB, updatePlayerPose, method_7318, updateSize, func_213832_dB

void (): dX, updatePlayerPose, method_7318, updateSize, func_213832_dB

void (): cF, dropEquipment, method_16078, dropInventory, func_213337_cE

void (): cU, dropEquipment, method_16078, dropInventory, func_213337_cE, dropInventory

void (BlockPos): e, startSleeping, method_18403, sleep, func_213342_e

void (BlockPos): e, startSleeping, method_18403, sleep, func_213342_e, entitySleep

void (): dy, stopSleeping, method_18400, wakeUp, func_213366_dy

void (): dR, stopSleeping, method_18400, wakeUp, func_213366_dy, entityWakeup

boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, func_223729_a

boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, canMine, func_223729_a

boolean (): dT, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_

boolean (): dU, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_

boolean (): dV, isStayingOnGroundSurface, method_21825, func_226565_dV_

boolean (boolean): n, drop, method_7290, dropSelectedItem, func_225609_n_

boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, func_180431_b, isInvulnerable

Vec3 (Vec3, MoverType): a, maybeBackOffFromEdge, method_18796, adjustMovementForSneaking, func_225514_a_

void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, func_225652_a_, wakeup

void (BlockPos, boolean, boolean): a, setRespawnPosition, method_7289, setPlayerSpawn, func_226560_a_, setRespawnPosition

boolean (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_225503_b_

boolean (): ei, tryToStartFallFlying, method_23668, func_226566_ei_

void (): ej, startFallFlying, method_23669, func_226567_ej_, startGliding

void (): ek, stopFallFlying, method_23670, func_226568_ek_, stopGliding

float (): ai, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_

1.14.4

Names

awb

awg

net.minecraft.world.entity.player.Player

Fields

PlayerInventory: bx, field_7514, inventory, field_71071_by, inventory

Inventory: bx, inventory, field_7514, inventory, field_71071_by, inventory

InventoryEnderChest: by, field_7486, enderChestInventory, field_71078_a, enderChest

PlayerEnderChestContainer: by, enderChestInventory, field_7486, enderChestInventory, field_71078_a, enderChest

Container: bA, field_7512, container, field_71070_bA, activeContainer

AbstractContainerMenu: bA, containerMenu, field_7512, container, field_71070_bA, activeContainer

FoodMetaData: bB, field_7493, hungerManager, field_71100_bB, foodData

FoodData: bB, foodData, field_7493, hungerManager, field_71100_bB, foodData

int: bC, field_7489, field_7489, field_71101_bC

int: bC, jumpTriggerTime, field_7489, field_71101_bC

float: bD, field_7505, field_7505, field_71107_bF

float: bD, oBob, field_7505, field_71107_bF

float: bE, field_7483, field_7483, field_71109_bG

float: bE, bob, field_7483, field_71109_bG

int: bF, field_7504, experiencePickUpDelay, field_71090_bL

int: bF, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL

double: bG, field_7524, field_7524, field_71091_bM

double: bG, xCloakO, field_7524, field_71091_bM

double: bH, field_7502, field_7502, field_71096_bN

double: bH, yCloakO, field_7502, field_71096_bN

double: bI, field_7522, field_7522, field_71097_bO

double: bI, zCloakO, field_7522, field_71097_bO

double: bJ, field_7500, field_7500, field_71094_bP

double: bJ, xCloak, field_7500, field_71094_bP

double: bK, field_7521, field_7521, field_71095_bQ

double: bK, yCloak, field_7521, field_71095_bQ

double: bL, field_7499, field_7499, field_71085_bR

double: bL, zCloak, field_7499, field_71085_bR

int: e, field_7487, sleepTimer, field_71076_b, sleepTicks

int: f, sleepCounter, field_7487, sleepTimer, field_71076_b, sleepTicks

BlockPosition: f, field_7501, spawnPosition, field_71077_c

BlockPos: g, respawnPosition, field_7501, spawnPosition, field_71077_c

boolean: g, field_7515, spawnForced, field_82248_d

boolean: bU, respawnForced, field_7515, spawnForced, field_82248_d

PlayerAbilities: bN, field_7503, abilities, field_71075_bZ, abilities

Abilities: bN, abilities, field_7503, abilities, field_71075_bZ, abilities

int: bO, field_7520, experienceLevel, field_71068_ca, expLevel

int: bO, experienceLevel, field_7520, experienceLevel, field_71068_ca, expLevel

int: bP, field_7495, totalExperience, field_71067_cb, expTotal

int: bP, totalExperience, field_7495, totalExperience, field_71067_cb, expTotal

float: bQ, field_7510, experienceProgress, field_71106_cc, exp

float: bQ, experienceProgress, field_7510, experienceProgress, field_71106_cc, exp

int: bR, field_7494, enchantmentTableSeed, field_175152_f

int: bR, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f

float: bS, field_7509, field_7509, field_71102_ce

float: bS, defaultFlySpeed, field_7509, field_71102_ce

int: bU, field_7508, lastPlayedLevelUpSoundTime, field_82249_h

int: bV, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h

com.mojang.authlib.GameProfile: bV, field_7507, gameProfile, field_146106_i

com.mojang.authlib.GameProfile: bW, gameProfile, field_7507, gameProfile, field_146106_i

boolean: bW, field_7523, reducedDebugInfo, field_175153_bG

boolean: bX, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG

EntityFishingHook: bT, field_7513, fishHook, field_71104_cf, hookedFish

FishingHook: bT, fishing, field_7513, fishHook, field_71104_cf, hookedFish

DataWatcherObject<Float>: c, field_7491, ABSORPTION_AMOUNT, field_184829_a

EntityDataAccessor<Float>: c, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, field_184829_a

DataWatcherObject<Integer>: d, field_7511, SCORE, field_184830_b

EntityDataAccessor<Integer>: d, DATA_SCORE_ID, field_7511, SCORE, field_184830_b

DataWatcherObject<Byte>: bt, field_7518, PLAYER_MODEL_BIT_MASK, field_184827_bp

EntityDataAccessor<Byte>: bt, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp

DataWatcherObject<Byte>: bu, field_7488, MAIN_ARM, field_184828_bq

EntityDataAccessor<Byte>: bu, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq

ItemStack: bX, field_7525, selectedItem, field_184831_bT

ItemStack: bY, lastItemInMainHand, field_7525, selectedItem, field_184831_bT

ItemCooldown: bY, field_7484, itemCooldownManager, field_184832_bU

ItemCooldowns: bZ, cooldowns, field_7484, itemCooldownManager, field_184832_bU

DataWatcherObject<NBTTagCompound>: bv, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt

EntityDataAccessor<CompoundTag>: bv, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt

DataWatcherObject<NBTTagCompound>: bw, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu

EntityDataAccessor<CompoundTag>: bw, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu

boolean: bM, field_7490, isInWater, field_204230_bP

boolean: bM, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP

EntitySize: bs, field_18135, STANDING_DIMENSIONS, field_213835_bs

EntityDimensions: bs, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs

Map<EntityPose, EntitySize>: b, field_18134, POSE_DIMENSIONS, field_213836_b

Map<Pose, EntityDimensions>: b, POSES, field_18134, POSE_DIMENSIONS, field_213836_b

ContainerPlayer: bz, field_7498, playerContainer, field_71069_bz, defaultContainer

InventoryMenu: bz, inventoryMenu, field_7498, playerContainer, field_71069_bz, defaultContainer

long: e, timeEntitySatOnShoulder, field_19428, field_223730_e

Constructors

Methods

void (): cl, method_6001, initAttributes, func_110147_ax, initAttributes

void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): h, method_5773, tick, func_70071_h_, tick

void (): h, tick, method_5773, tick, func_70071_h_, tick

int (): ab, method_5741, getMaxPortalTime, func_82145_z

int (): ab, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z

int (): aX, method_5806, getDefaultPortalCooldown, func_82147_ab

int (): aX, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab

boolean (): cW, method_6062, cannotMove, func_70610_aX, isFrozen

boolean (): cW, isImmobile, method_6062, isImmobile, func_70610_aX, isFrozen

void (): t_, method_7346, closeContainer, func_71053_j, closeInventory

void (): t_, closeContainer, method_7346, closeContainer, func_71053_j, closeInventory

void (): aN, method_5842, tickRiding, func_70098_U, passengerTick

void (): aN, rideTick, method_5842, tickRiding, func_70098_U, passengerTick

void (): dc, method_6023, tickNewAi, func_70626_be, doTick

void (): dc, serverAiStep, method_6023, tickNewAi, func_70626_be, doTick

void (): k, method_6007, tickMovement, func_70636_d, movementTick

void (): k, aiStep, method_6007, tickMovement, func_70636_d, movementTick

void (Entity): c, method_7341, collideWithEntity, func_71044_o

void (Entity): c, touch, method_7341, collideWithEntity, func_71044_o

int (): dD, method_7272, getScore, func_71037_bA, getScore

int (): dC, getScore, method_7272, getScore, func_71037_bA, getScore

void (int): r, method_7320, setScore, func_85040_s, setScore

void (int): r, setScore, method_7320, setScore, func_85040_s, setScore

void (int): s, method_7285, addScore, func_85039_t, addScore

void (int): s, increaseScore, method_7285, addScore, func_85039_t, addScore

void (DamageSource): a, method_6078, onDeath, func_70645_a, die

void (DamageSource): a, die, method_6078, onDeath, func_70645_a, die

EntityItem (boolean): n, method_7290, dropSelectedItem, func_71040_bB

ItemEntity (boolean): n, drop, method_7290, dropSelectedItem, func_71040_bB

EntityItem (ItemStack, boolean): a, method_7328, dropItem, func_71019_a, drop

ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem, func_71019_a, drop

EntityItem (ItemStack, boolean, boolean): a, method_7329, dropItem, func_146097_a

ItemEntity (ItemStack, boolean, boolean): a, drop, method_7329, dropItem, func_146097_a

void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a

boolean (DamageSource, float): a, method_5643, damage, func_70097_a, damageEntity

boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a, damageEntity

boolean (EntityHuman): a, method_7256, shouldDamagePlayer, func_96122_a

boolean (Player): a, canHarmPlayer, method_7256, shouldDamagePlayer, func_96122_a

void (float): m, method_6105, damageArmor, func_70675_k, damageArmor

void (float): m, hurtArmor, method_6105, damageArmor, func_70675_k, damageArmor

void (DamageSource, float): d, method_6074, applyDamage, func_70665_d, damageEntity0

void (DamageSource, float): d, actuallyHurt, method_6074, applyDamage, func_70665_d, damageEntity0

void (TileEntitySign): a, method_7311, openEditSignScreen, func_175141_a, openSign

void (SignBlockEntity): a, openTextEdit, method_7311, openEditSignScreen, func_175141_a, openSign

double (): aO, method_5678, getHeightOffset, func_70033_W

double (): aO, getRidingHeight, method_5678, getHeightOffset, func_70033_W

void (Entity): f, method_7324, attack, func_71059_n, attack

void (Entity): f, attack, method_7324, attack, func_71059_n, attack

void (Entity): a, method_7277, addCritParticles, func_71009_b

void (Entity): a, crit, method_7277, addCritParticles, func_71009_b

void (Entity): b, method_7304, addEnchantedHitParticles, func_71047_c

void (Entity): b, magicCrit, method_7304, addEnchantedHitParticles, func_71047_c

void (): Y, method_5650, remove, func_70106_y, die

void (): Y, remove, method_5650, remove, func_70106_y, die

com.mojang.authlib.GameProfile (): dI, method_7334, getGameProfile, func_146103_bH, getProfile

com.mojang.authlib.GameProfile (): dH, getGameProfile, method_7334, getGameProfile, func_146103_bH, getProfile

void (boolean, boolean, boolean): a, method_7358, wakeUp, func_70999_a, wakeup

void (boolean, boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, func_70999_a, wakeup

boolean (): dJ, method_7276, isSleepingLongEnough, func_71026_bH, isDeeplySleeping

boolean (): dI, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH, isDeeplySleeping

BlockPosition (): dL, method_7280, getSpawnPosition, func_180470_cg, getBed

BlockPos (): dK, getRespawnPosition, method_7280, getSpawnPosition, func_180470_cg, getBed

boolean (): dM, method_7258, isSpawnForced, func_82245_bX, isRespawnForced

boolean (): dL, isRespawnForced, method_7258, isSpawnForced, func_82245_bX, isRespawnForced

void (BlockPosition, boolean): b, method_7289, setPlayerSpawn, func_180473_a, setRespawnPosition

void (BlockPos, boolean): b, setRespawnPosition, method_7289, setPlayerSpawn, func_180473_a, setRespawnPosition

void (Statistic<?>): b, method_7259, incrementStat, func_71029_a

void (Stat<?>): b, awardStat, method_7259, incrementStat, func_71029_a

void (Statistic<?>, int): a, method_7342, increaseStat, func_71064_a

void (Stat<?>, int): a, awardStat, method_7342, increaseStat, func_71064_a

void (Statistic<?>): a, method_7266, resetStat, func_175145_a

void (Stat<?>): a, resetStat, method_7266, resetStat, func_175145_a

void (): cY, method_6043, jump, func_70664_aZ, jump

void (): cY, jumpFromGround, method_6043, jump, func_70664_aZ, jump

float (): db, method_6029, getMovementSpeed, func_70689_ay

float (): db, getSpeed, method_6029, getMovementSpeed, func_70689_ay

void (double, double, double): l, method_7282, method_7282, func_71000_j, checkMovement

void (double, double, double): l, checkMovementStatistics, method_7282, func_71000_j, checkMovement

void (double, double, double): m, method_7260, method_7260, func_71015_k

void (double, double, double): m, checkRidingStatistiscs, method_7260, func_71015_k

void (float, float): b, method_5747, handleFallDamage, func_180430_e

void (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_180430_e

void (): az, method_5746, onSwimmingStart, func_71061_d_

void (): az, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_

void (EntityLiving): b, method_5874, onKilledOther, func_70074_a

void (LivingEntity): b, killed, method_5874, onKilledOther, func_70074_a

void (int): d, method_7255, addExperience, func_195068_e, giveExp

void (int): d, giveExperiencePoints, method_7255, addExperience, func_195068_e, giveExp

int (): dN, method_7278, getEnchantmentTableSeed, func_175138_ci

int (): dM, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci

void (int): c, method_7316, addExperienceLevels, func_82242_a, levelDown

void (int): c, giveExperienceLevels, method_7316, addExperienceLevels, func_82242_a, levelDown

int (): dO, method_7349, getNextLevelExperience, func_71050_bK, getExpToLevel

int (): dN, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK, getExpToLevel

void (float): r, method_7322, addExhaustion, func_71020_j, applyExhaustion

void (float): r, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j, applyExhaustion

FoodMetaData (): dP, method_7344, getHungerManager, func_71024_bL, getFoodData

FoodData (): dO, getFoodData, method_7344, getHungerManager, func_71024_bL, getFoodData

boolean (boolean): p, method_7332, canConsume, func_71043_e

boolean (boolean): p, canEat, method_7332, canConsume, func_71043_e

boolean (): dQ, method_7317, canFoodHeal, func_70996_bM

boolean (): dP, isHurt, method_7317, canFoodHeal, func_70996_bM

boolean (): dR, method_7294, canModifyWorld, func_175142_cm

boolean (): dQ, mayBuild, method_7294, canModifyWorld, func_175142_cm

boolean (BlockPosition, EnumDirection, ItemStack): a, method_7343, canPlaceOn, func_175151_a

boolean (BlockPos, Direction, ItemStack): a, mayUseItemAt, method_7343, canPlaceOn, func_175151_a

int (EntityHuman): d, method_6110, getCurrentExperience, func_70693_a, getExpValue

int (Player): d, getExperienceReward, method_6110, getCurrentExperience, func_70693_a, getExpValue

boolean (): cq, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp

boolean (): cq, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp

boolean (): ap, method_5658, canClimb, func_70041_e_, playStepSound

boolean (): ap, makeStepSound, method_5658, canClimb, func_70041_e_, playStepSound

void (): r, method_7355, sendAbilitiesUpdate, func_71016_p, updateAbilities

void (): r, onUpdateAbilities, method_7355, sendAbilitiesUpdate, func_71016_p, updateAbilities

String (): bD, method_5820, getEntityName, func_195047_I_, getName

String (): bD, getScoreboardName, method_5820, getEntityName, func_195047_I_, getName

InventoryEnderChest (): dS, method_7274, getEnderChestInventory, func_71005_bN, getEnderChest

PlayerEnderChestContainer (): dR, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN, getEnderChest

boolean (): t, method_7325, isSpectator, func_175149_v, isSpectator

boolean (): t, isSpectator, method_7325, isSpectator, func_175149_v, isSpectator

boolean (): bE, method_5675, canFly, func_96092_aw

boolean (): bE, isPushedByWater, method_5675, canFly, func_96092_aw

Scoreboard (): dU, method_7327, getScoreboard, func_96123_co, getScoreboard

Scoreboard (): dT, getScoreboard, method_7327, getScoreboard, func_96123_co, getScoreboard

IChatBaseComponent (): d, method_5476, getDisplayName, func_145748_c_, getScoreboardDisplayName

Component (): d, getDisplayName, method_5476, getDisplayName, func_145748_c_, getScoreboardDisplayName

void (float): q, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts

void (float): q, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts

float (): dg, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts

float (): dg, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts

UUID (com.mojang.authlib.GameProfile): a, method_7271, getUuidFromProfile, func_146094_a

UUID (com.mojang.authlib.GameProfile): a, createPlayerUUID, method_7271, getUuidFromProfile, func_146094_a

UUID (String): c, method_7310, getOfflinePlayerUuid, func_175147_b, getOfflineUUID

UUID (String): c, createPlayerUUID, method_7310, getOfflinePlayerUuid, func_175147_b, getOfflineUUID

boolean (int, ItemStack): a_, method_5758, equip, func_174820_d

boolean (int, ItemStack): a_, setSlot, method_5758, equip, func_174820_d

void (byte): a, method_5711, handleStatus, func_70103_a

void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a

void (): X, method_5823, afterSpawn, func_70065_x

void (): X, resetPos, method_5823, afterSpawn, func_70065_x

void (): dG, method_7331, requestRespawn, func_71004_bE

void (): dF, respawn, method_7331, requestRespawn, func_71004_bE

boolean (): dH, method_7340, isMainPlayer, func_175144_cb

boolean (): dG, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb

int (): dK, method_7297, getSleepTimer, func_71060_bI

int (): dJ, getSleepTimer, method_7297, getSleepTimer, func_71060_bI

boolean (): bH, method_5733, shouldRenderName, func_94059_bO

boolean (): bH, shouldShowName, method_5733, shouldRenderName, func_94059_bO

boolean (EntityHuman): c, method_5756, canSeePlayer, func_98034_c

boolean (Player): c, isInvisibleTo, method_5756, isInvisibleTo, func_98034_c

boolean (): dW, method_7302, getReducedDebugInfo, func_175140_cp

boolean (): dV, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp

void (boolean): q, method_7268, setReducedDebugInfo, func_175150_k

void (boolean): q, setReducedDebugInfo, method_7268, setReducedDebugInfo, func_175150_k

ItemCooldown (): g, method_7265, createCooldownManager, func_184815_l

ItemCooldowns (): g, createItemCooldowns, method_7265, createCooldownManager, func_184815_l

void (): n, method_7313, method_7313, func_184820_o

void (): n, moveCloak, method_7313, func_184820_o

SoundEffect (): ai, method_5737, getSwimSound, func_184184_Z, getSoundSwim

SoundEvent (): ai, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim

SoundEffect (): aj, method_5625, getSplashSound, func_184181_aa, getSoundSplash

SoundEvent (): aj, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa, getSoundSplash

void (SoundEffect, float, float): a, method_5783, playSound, func_184185_a

void (SoundEvent, float, float): a, playSound, method_5783, playSound, func_184185_a

SoundCategory (): cc, method_5634, getSoundCategory, func_184176_by, getSoundCategory

SoundSource (): cc, getSoundSource, method_5634, getSoundCategory, func_184176_by, getSoundCategory

SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

float (IBlockData): b, method_7351, getBlockBreakingSpeed, func_184813_a

float (BlockState): b, getDestroySpeed, method_7351, getBlockBreakingSpeed, func_184813_a

boolean (IBlockData): c, method_7305, isUsingEffectiveTool, func_184823_b, hasBlock

boolean (BlockState): c, canDestroy, method_7305, isUsingEffectiveTool, func_184823_b, hasBlock

void (float): n, method_6056, damageShield, func_184590_k, damageShield

void (float): n, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k, damageShield

void (CommandBlockListenerAbstract): a, method_7257, openCommandBlockMinecartScreen, func_184809_a

void (BaseCommandBlock): a, openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen, func_184809_a

void (TileEntityCommand): a, method_7323, openCommandBlockScreen, func_184824_a

void (CommandBlockEntity): a, openCommandBlock, method_7323, openCommandBlockScreen, func_184824_a

void (ItemStack, EnumHand): a, method_7315, openEditBookScreen, func_184814_a

void (ItemStack, InteractionHand): a, openItemGui, method_7315, openEditBookScreen, func_184814_a, openBook

void (): j, method_5848, stopRiding, func_184210_p, stopRiding

void (): j, stopRiding, method_5848, stopRiding, func_184210_p, stopRiding

void (): dF, method_7263, method_7263, func_184810_cG

void (): dE, sweepAttack, method_7263, func_184810_cG

SoundEffect (int): o, method_6041, getFallSound, func_184588_d, getSoundFall

SoundEvent (int): o, getFallDamageSound, method_6041, getFallSound, func_184588_d, getSoundFall

ItemStack (EnumItemSlot): b, method_6118, getEquippedStack, func_184582_a, getEquipment

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a, getEquipment

void (EnumItemSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a, setSlot

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a, setSlot

Iterable<ItemStack> (): aZ, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): aZ, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE, getArmorItems

Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

boolean (): u, method_7337, isCreative, func_184812_l_, isCreative

boolean (): u, isCreative, method_7337, isCreative, func_184812_l_, isCreative

EnumMainHand (): di, method_6068, getMainArm, func_184591_cq, getMainHand

HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

void (EnumMainHand): a, method_7283, setMainArm, func_184819_a

void (HumanoidArm): a, setMainArm, method_7283, setMainArm, func_184819_a

float (): dZ, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

float (): dY, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

float (float): s, method_7261, getAttackCooldownProgress, func_184825_o

float (float): s, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o

void (): ea, method_7350, resetLastAttackedTicks, func_184821_cY

void (): dZ, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY

ItemCooldown (): eb, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker

ItemCooldowns (): ea, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker

float (): ec, method_7292, getLuck, func_184817_da

float (): eb, getLuck, method_7292, getLuck, func_184817_da

void (TileEntityStructure): a, method_7303, openStructureBlockScreen, func_189807_a

void (StructureBlockEntity): a, openStructureBlock, method_7303, openStructureBlockScreen, func_189807_a

void (EnumGamemode): a, method_7336, setGameMode, func_71033_a

void (GameType): a, setGameMode, method_7336, setGameMode, func_71033_a

boolean (): ed, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp

boolean (): ec, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp

int (): cd, method_5676, getBurningDuration, func_190531_bD, getMaxFireTicks

int (): cd, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD, getMaxFireTicks

void (): dE, method_7293, vanishCursedItems, func_190776_cN, removeCursedItems

void (): dD, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN, removeCursedItems

void (EntityLiving): d, method_6090, takeShieldHit, func_190629_c, shieldBlock

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c, shieldBlock

void (EntityHorseAbstract, IInventory): a, method_7291, openHorseInventory, func_184826_a, openHorseInventory

void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory, func_184826_a, openHorseInventory

EnumInteractionResult (Entity, EnumHand): a, method_7287, interact, func_190775_a

InteractionResult (Entity, InteractionHand): a, interactOn, method_7287, interact, func_190775_a

void (boolean): o, method_7284, disableShield, func_190777_m

void (boolean): o, disableShield, method_7284, disableShield, func_190777_m

boolean (BlockPosition, EnumDirection): a, method_7264, isWithinSleepingRange, func_190774_a

boolean (BlockPos, Direction): a, bedInRange, method_7264, isWithinSleepingRange, func_190774_a

void (IChatBaseComponent, boolean): a, method_7353, addChatMessage, func_146105_b

void (Component, boolean): a, displayClientMessage, method_7353, addChatMessage, func_146105_b

boolean (ItemStack): g, method_7270, giveItemStack, func_191521_c

boolean (ItemStack): g, addItem, method_7270, giveItemStack, func_191521_c

void (NBTTagCompound): j, method_7267, updateShoulderEntity, func_192028_j

void (CompoundTag): j, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity, func_192028_j

SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

void (MinecraftKey[]): a, method_7335, unlockRecipes, func_193102_a

void (ResourceLocation[]): a, awardRecipesByKey, method_7335, unlockRecipes, func_193102_a

void (ItemStack, int): a, method_7286, applyEnchantmentCosts, func_192024_a, enchantDone

void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts, func_192024_a, enchantDone

boolean (NBTTagCompound): g, method_7298, addShoulderEntity, func_192027_g

boolean (CompoundTag): g, setEntityOnShoulder, method_7298, addShoulderEntity, func_192027_g

void (): dT, method_7262, dropShoulderEntities, func_192030_dh, releaseShoulderEntities

void (): dS, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh, releaseShoulderEntities

void (NBTTagCompound): k, method_7296, method_7296, func_192026_k, spawnEntityFromShoulder

void (CompoundTag): k, respawnEntityOnShoulder, method_7296, func_192026_k, spawnEntityFromShoulder

NBTTagCompound (): dX, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft

CompoundTag (): dW, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft

void (NBTTagCompound): h, method_7273, setShoulderEntityLeft, func_192029_h, setShoulderEntityLeft

void (CompoundTag): h, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, func_192029_h, setShoulderEntityLeft

NBTTagCompound (): dY, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight

CompoundTag (): dX, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight

void (NBTTagCompound): i, method_7345, setShoulderEntityRight, func_192031_i, setShoulderEntityRight

void (CompoundTag): i, setShoulderEntityRight, method_7345, setShoulderEntityRight, func_192031_i, setShoulderEntityRight

boolean (): dB, method_7295, updateInWater, func_204229_de

boolean (): dA, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de

void (): l, method_7330, updateTurtleHelmet, func_203041_m

void (): l, turtleHelmetTick, method_7330, updateTurtleHelmet, func_203041_m

SoundEffect (): ak, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed

SoundEvent (): ak, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed

void (EntityLiving): f, method_5997, attackLivingEntity, func_204804_d

void (LivingEntity): f, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (MinecraftKey): a, method_7281, incrementStat, func_195066_a

void (ResourceLocation): a, awardStat, method_7281, incrementStat, func_195066_a

void (MinecraftKey, int): a, method_7339, increaseStat, func_195067_a

void (ResourceLocation, int): a, awardStat, method_7339, increaseStat, func_195067_a

int (Collection<IRecipe<?>>): a, method_7254, unlockRecipes, func_195065_a, discoverRecipes

int (Collection<Recipe<?>>): a, awardRecipes, method_7254, unlockRecipes, func_195065_a, discoverRecipes

int (Collection<IRecipe<?>>): b, method_7333, lockRecipes, func_195069_b, undiscoverRecipes

int (Collection<Recipe<?>>): b, resetRecipes, method_7333, lockRecipes, func_195069_b, undiscoverRecipes

void (): ax, method_5790, updateSwimming, func_205343_av

void (): ax, updateSwimming, method_5790, updateSwimming, func_205343_av

boolean (BlockPosition): f, method_7326, doesNotSuffocate, func_207401_g

boolean (BlockPos): f, freeAt, method_7326, doesNotSuffocate, func_207401_g

IChatBaseComponent (): O, method_5477, getName, func_200200_C_, getDisplayName

Component (): O, getName, method_5477, getName, func_200200_C_, getDisplayName

boolean (): bj, method_5681, isSwimming, func_203007_ba, isSwimming

boolean (): bj, isSwimming, method_5681, isSwimming, func_203007_ba, isSwimming

IChatBaseComponent (): dV, method_7306, getNameAndUuid, func_208017_dF

Component (): dU, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF

IChatBaseComponent (IChatBaseComponent): c, method_7299, addTellClickEvent, func_208016_c

Component (Component): c, decorateDisplayNameComponent, method_7299, addTellClickEvent, func_208016_c

void (): dC, method_7318, updateSize, func_213832_dB

void (): dB, updatePlayerPose, method_7318, updateSize, func_213832_dB

void (SoundEffect, SoundCategory, float, float): a, method_17356, playSound, func_213823_a

void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSound, func_213823_a

void (): cF, method_16078, dropInventory, func_213337_cE

void (): cF, dropEquipment, method_16078, dropInventory, func_213337_cE

void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b

void (TileEntityJigsaw): a, method_16354, openJigsawScreen, func_213826_a

void (JigsawBlockEntity): a, openJigsawBlock, method_16354, openJigsawScreen, func_213826_a

OptionalInt (ITileInventory): a, method_17355, openContainer, func_213829_a, openContainer

OptionalInt (MenuProvider): a, openMenu, method_17355, openContainer, func_213829_a, openContainer

com.mojang.datafixers.util.Either<EntityHuman$EnumBedResult, Unit> (BlockPosition): a, method_7269, trySleep, func_213819_a, sleep

com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep, func_213819_a, sleep

void (BlockPosition): e, method_18403, sleep, func_213342_e

void (BlockPos): e, startSleeping, method_18403, sleep, func_213342_e

boolean (BlockPosition, EnumDirection): b, method_19205, isBedObstructed, func_213828_b

boolean (BlockPos, Direction): b, bedBlocked, method_19205, isBedObstructed, func_213828_b

void (): dz, method_18400, wakeUp, func_213366_dy

void (): dy, stopSleeping, method_18400, wakeUp, func_213366_dy

Optional<Vec3D> (IWorldReader, BlockPosition, boolean): a, method_7288, method_7288, func_213822_a, getBed

Optional<Vec3> (LevelReader, BlockPos, boolean): a, checkBedValidRespawnPosition, method_7288, func_213822_a, getBed

void (Vec3D): e, method_6091, travel, func_213352_e

void (Vec3): e, travel, method_6091, travel, func_213352_e

void (IBlockData, Vec3D): a, method_5844, slowMovement, func_213295_a

void (BlockState, Vec3): a, makeStuckInBlock, method_5844, slowMovement, func_213295_a

float (EntityPose, EntitySize): b, method_18394, getActiveEyeHeight, func_213348_b

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b

boolean (ItemStack): e, method_18397, canPickUp, func_213365_e

boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e

EntitySize (EntityPose): a, method_18377, getDimensions, func_213305_a

EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, func_213305_a

ItemStack (ItemStack): f, method_18808, getArrowType, func_213356_f

ItemStack (ItemStack): f, getProjectile, method_18808, getArrowType, func_213356_f

ItemStack (World, ItemStack): a, method_18866, eatFood, func_213357_a

ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, func_213357_a

void (ParticleParam): a, method_16475, spawnParticles, func_213824_a

void (ParticleOptions): a, addParticlesAroundSelf, method_16475, spawnParticles, func_213824_a

boolean (PlayerModelPart): a, method_7348, isSkinOverlayVisible, func_175148_a

boolean (PlayerModelPart): a, isModelPartShown, method_7348, isPartVisible, func_175148_a

void (int, MerchantRecipeList, int, int, boolean, boolean): a, method_17354, sendTradeOffers, func_213818_a, openTrade

void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers, func_213818_a, openTrade

boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, func_223729_a

1.14.3

Names

avy

awb

net.minecraft.entity.player.PlayerEntity

Fields

PlayerInventory: bx, field_7514, field_71071_by, inventory

PlayerInventory: bx, field_7514, inventory, field_71071_by, inventory

InventoryEnderChest: by, field_7486, field_71078_a, enderChest

InventoryEnderChest: by, field_7486, enderChestInventory, field_71078_a, enderChest

Container: bA, field_7512, field_71070_bA, activeContainer

Container: bA, field_7512, container, field_71070_bA, activeContainer

FoodMetaData: bB, field_7493, field_71100_bB, foodData

FoodMetaData: bB, field_7493, hungerManager, field_71100_bB, foodData

int: bC, field_7489, field_71101_bC

int: bC, field_7489, field_7489, field_71101_bC

float: bD, field_7505, field_71107_bF

float: bD, field_7505, field_7505, field_71107_bF

float: bE, field_7483, field_71109_bG

float: bE, field_7483, field_7483, field_71109_bG

int: bF, field_7504, field_71090_bL

int: bF, field_7504, experiencePickUpDelay, field_71090_bL

double: bG, field_7524, field_71091_bM

double: bG, field_7524, field_7524, field_71091_bM

double: bH, field_7502, field_71096_bN

double: bH, field_7502, field_7502, field_71096_bN

double: bI, field_7522, field_71097_bO

double: bI, field_7522, field_7522, field_71097_bO

double: bJ, field_7500, field_71094_bP

double: bJ, field_7500, field_7500, field_71094_bP

double: bK, field_7521, field_71095_bQ

double: bK, field_7521, field_7521, field_71095_bQ

double: bL, field_7499, field_71085_bR

double: bL, field_7499, field_7499, field_71085_bR

int: e, field_7487, field_71076_b, sleepTicks

int: e, field_7487, sleepTimer, field_71076_b, sleepTicks

BlockPosition: f, field_7501, field_71077_c

BlockPosition: f, field_7501, spawnPosition, field_71077_c

boolean: g, field_7515, field_82248_d

boolean: g, field_7515, spawnForced, field_82248_d

PlayerAbilities: bN, field_7503, field_71075_bZ, abilities

PlayerAbilities: bN, field_7503, abilities, field_71075_bZ, abilities

int: bO, field_7520, field_71068_ca, expLevel

int: bO, field_7520, experienceLevel, field_71068_ca, expLevel

int: bP, field_7495, field_71067_cb, expTotal

int: bP, field_7495, totalExperience, field_71067_cb, expTotal

float: bQ, field_7510, field_71106_cc, exp

float: bQ, field_7510, experienceProgress, field_71106_cc, exp

int: bR, field_7494, field_175152_f

int: bR, field_7494, enchantmentTableSeed, field_175152_f

float: bS, field_7509, field_71102_ce

float: bS, field_7509, field_7509, field_71102_ce

int: bU, field_7508, field_82249_h

int: bU, field_7508, lastPlayedLevelUpSoundTime, field_82249_h

com.mojang.authlib.GameProfile: bV, field_7507, field_146106_i

com.mojang.authlib.GameProfile: bV, field_7507, gameProfile, field_146106_i

boolean: bW, field_7523, field_175153_bG

boolean: bW, field_7523, reducedDebugInfo, field_175153_bG

EntityFishingHook: bT, field_7513, field_71104_cf, hookedFish

EntityFishingHook: bT, field_7513, fishHook, field_71104_cf, hookedFish

DataWatcherObject<Float>: c, field_7491, field_184829_a

DataWatcherObject<Float>: c, field_7491, ABSORPTION_AMOUNT, field_184829_a

DataWatcherObject<Integer>: d, field_7511, field_184830_b

DataWatcherObject<Integer>: d, field_7511, SCORE, field_184830_b

DataWatcherObject<Byte>: bt, field_7518, field_184827_bp

DataWatcherObject<Byte>: bt, field_7518, PLAYER_MODEL_BIT_MASK, field_184827_bp

DataWatcherObject<Byte>: bu, field_7488, field_184828_bq

DataWatcherObject<Byte>: bu, field_7488, MAIN_ARM, field_184828_bq

ItemStack: bX, field_7525, field_184831_bT

ItemStack: bX, field_7525, selectedItem, field_184831_bT

ItemCooldown: bY, field_7484, field_184832_bU

ItemCooldown: bY, field_7484, itemCooldownManager, field_184832_bU

DataWatcherObject<NBTTagCompound>: bv, field_7496, field_192032_bt

DataWatcherObject<NBTTagCompound>: bv, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt

DataWatcherObject<NBTTagCompound>: bw, field_7506, field_192033_bu

DataWatcherObject<NBTTagCompound>: bw, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu

boolean: bM, field_7490, field_204230_bP

boolean: bM, field_7490, isInWater, field_204230_bP

EntitySize: bs, field_18135, field_213835_bs

EntitySize: bs, field_18135, STANDING_DIMENSIONS, field_213835_bs

Map<EntityPose, EntitySize>: b, field_18134, field_213836_b

Map<EntityPose, EntitySize>: b, field_18134, POSE_DIMENSIONS, field_213836_b

ContainerPlayer: bz, field_7498, field_71069_bz, defaultContainer

ContainerPlayer: bz, field_7498, playerContainer, field_71069_bz, defaultContainer

Constructors

Methods

void (): ck, method_6001, func_110147_ax, initAttributes

void (): cl, method_6001, initAttributes, func_110147_ax, initAttributes

void (): u_, method_5693, func_70088_a, initDatawatcher

void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): h, method_5773, func_70071_h_, tick

void (): h, method_5773, tick, func_70071_h_, tick

int (): ab, method_5741, func_82145_z

int (): ab, method_5741, getMaxPortalTime, func_82145_z

int (): aW, method_5806, func_82147_ab

int (): aX, method_5806, getDefaultPortalCooldown, func_82147_ab

boolean (): cV, method_6062, func_70610_aX, isFrozen

boolean (): cW, method_6062, cannotMove, func_70610_aX, isFrozen

void (): t_, method_7346, func_71053_j, closeInventory

void (): t_, method_7346, closeContainer, func_71053_j, closeInventory

void (): aM, method_5842, func_70098_U, passengerTick

void (): aN, method_5842, tickRiding, func_70098_U, passengerTick

void (): db, method_6023, func_70626_be, doTick

void (): dc, method_6023, tickNewAi, func_70626_be, doTick

void (): k, method_6007, func_70636_d, movementTick

void (): k, method_6007, tickMovement, func_70636_d, movementTick

void (Entity): c, method_7341, func_71044_o

void (Entity): c, method_7341, collideWithEntity, func_71044_o

int (): dC, method_7272, func_71037_bA, getScore

int (): dD, method_7272, getScore, func_71037_bA, getScore

void (int): q, method_7320, func_85040_s, setScore

void (int): r, method_7320, setScore, func_85040_s, setScore

void (int): r, method_7285, func_85039_t, addScore

void (int): s, method_7285, addScore, func_85039_t, addScore

void (DamageSource): a, method_6078, func_70645_a, die

void (DamageSource): a, method_6078, onDeath, func_70645_a, die

EntityItem (boolean): n, method_7290, func_71040_bB

EntityItem (boolean): n, method_7290, dropSelectedItem, func_71040_bB

EntityItem (ItemStack, boolean): a, method_7328, func_71019_a, drop

EntityItem (ItemStack, boolean): a, method_7328, dropItem, func_71019_a, drop

EntityItem (ItemStack, boolean, boolean): a, method_7329, func_146097_a

EntityItem (ItemStack, boolean, boolean): a, method_7329, dropItem, func_146097_a

void (NBTTagCompound): a, method_5749, func_70037_a

void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a

boolean (DamageSource, float): a, method_5643, func_70097_a, damageEntity

boolean (DamageSource, float): a, method_5643, damage, func_70097_a, damageEntity

boolean (EntityHuman): a, method_7256, func_96122_a

boolean (EntityHuman): a, method_7256, shouldDamagePlayer, func_96122_a

void (float): m, method_6105, func_70675_k, damageArmor

void (float): m, method_6105, damageArmor, func_70675_k, damageArmor

void (DamageSource, float): d, method_6074, func_70665_d, damageEntity0

void (DamageSource, float): d, method_6074, applyDamage, func_70665_d, damageEntity0

void (TileEntitySign): a, method_7311, func_175141_a, openSign

void (TileEntitySign): a, method_7311, openEditSignScreen, func_175141_a, openSign

double (): aN, method_5678, func_70033_W

double (): aO, method_5678, getHeightOffset, func_70033_W

void (Entity): f, method_7324, func_71059_n, attack

void (Entity): f, method_7324, attack, func_71059_n, attack

void (Entity): a, method_7277, func_71009_b

void (Entity): a, method_7277, addCritParticles, func_71009_b

void (Entity): b, method_7304, func_71047_c

void (Entity): b, method_7304, addEnchantedHitParticles, func_71047_c

void (): Y, method_5650, func_70106_y, die

void (): Y, method_5650, remove, func_70106_y, die

com.mojang.authlib.GameProfile (): dH, method_7334, func_146103_bH, getProfile

com.mojang.authlib.GameProfile (): dI, method_7334, getGameProfile, func_146103_bH, getProfile

void (boolean, boolean, boolean): a, method_7358, func_70999_a, wakeup

void (boolean, boolean, boolean): a, method_7358, wakeUp, func_70999_a, wakeup

boolean (): dI, method_7276, func_71026_bH, isDeeplySleeping

boolean (): dJ, method_7276, isSleepingLongEnough, func_71026_bH, isDeeplySleeping

BlockPosition (): dK, method_7280, func_180470_cg, getBed

BlockPosition (): dL, method_7280, getSpawnPosition, func_180470_cg, getBed

boolean (): dL, method_7258, func_82245_bX, isRespawnForced

boolean (): dM, method_7258, isSpawnForced, func_82245_bX, isRespawnForced

void (BlockPosition, boolean): b, method_7289, func_180473_a, setRespawnPosition

void (BlockPosition, boolean): b, method_7289, setPlayerSpawn, func_180473_a, setRespawnPosition

void (Statistic<?>): b, method_7259, func_71029_a

void (Statistic<?>): b, method_7259, incrementStat, func_71029_a

void (Statistic<?>, int): a, method_7342, func_71064_a

void (Statistic<?>, int): a, method_7342, increaseStat, func_71064_a

void (Statistic<?>): a, method_7266, func_175145_a

void (Statistic<?>): a, method_7266, resetStat, func_175145_a

void (): cX, method_6043, func_70664_aZ, jump

void (): cY, method_6043, jump, func_70664_aZ, jump

float (): da, method_6029, func_70689_ay

float (): db, method_6029, getMovementSpeed, func_70689_ay

void (double, double, double): l, method_7282, func_71000_j, checkMovement

void (double, double, double): l, method_7282, method_7282, func_71000_j, checkMovement

void (double, double, double): m, method_7260, func_71015_k

void (double, double, double): m, method_7260, method_7260, func_71015_k

void (float, float): b, method_5747, func_180430_e

void (float, float): b, method_5747, handleFallDamage, func_180430_e

void (): ay, method_5746, func_71061_d_

void (): az, method_5746, onSwimmingStart, func_71061_d_

void (EntityLiving): b, method_5874, func_70074_a

void (EntityLiving): b, method_5874, onKilledOther, func_70074_a

void (int): d, method_7255, func_195068_e, giveExp

void (int): d, method_7255, addExperience, func_195068_e, giveExp

int (): dM, method_7278, func_175138_ci

int (): dN, method_7278, getEnchantmentTableSeed, func_175138_ci

void (int): c, method_7316, func_82242_a, levelDown

void (int): c, method_7316, addExperienceLevels, func_82242_a, levelDown

int (): dN, method_7349, func_71050_bK, getExpToLevel

int (): dO, method_7349, getNextLevelExperience, func_71050_bK, getExpToLevel

void (float): r, method_7322, func_71020_j, applyExhaustion

void (float): r, method_7322, addExhaustion, func_71020_j, applyExhaustion

FoodMetaData (): dO, method_7344, func_71024_bL, getFoodData

FoodMetaData (): dP, method_7344, getHungerManager, func_71024_bL, getFoodData

boolean (boolean): p, method_7332, func_71043_e

boolean (boolean): p, method_7332, canConsume, func_71043_e

boolean (): dP, method_7317, func_70996_bM

boolean (): dQ, method_7317, canFoodHeal, func_70996_bM

boolean (): dQ, method_7294, func_175142_cm

boolean (): dR, method_7294, canModifyWorld, func_175142_cm

boolean (BlockPosition, EnumDirection, ItemStack): a, method_7343, func_175151_a

boolean (BlockPosition, EnumDirection, ItemStack): a, method_7343, canPlaceOn, func_175151_a

int (EntityHuman): d, method_6110, func_70693_a, getExpValue

int (EntityHuman): d, method_6110, getCurrentExperience, func_70693_a, getExpValue

boolean (): cp, method_6071, func_70684_aJ, alwaysGivesExp

boolean (): cq, method_6071, shouldAlwaysDropXp, func_70684_aJ, alwaysGivesExp

boolean (): ao, method_5658, func_70041_e_, playStepSound

boolean (): ap, method_5658, canClimb, func_70041_e_, playStepSound

void (): r, method_7355, func_71016_p, updateAbilities

void (): r, method_7355, sendAbilitiesUpdate, func_71016_p, updateAbilities

String (): bC, method_5820, func_195047_I_, getName

String (): bD, method_5820, getEntityName, func_195047_I_, getName

InventoryEnderChest (): dR, method_7274, func_71005_bN, getEnderChest

InventoryEnderChest (): dS, method_7274, getEnderChestInventory, func_71005_bN, getEnderChest

boolean (): t, method_7325, func_175149_v, isSpectator

boolean (): t, method_7325, isSpectator, func_175149_v, isSpectator

boolean (): bD, method_5675, func_96092_aw

boolean (): bE, method_5675, canFly, func_96092_aw

Scoreboard (): dT, method_7327, func_96123_co, getScoreboard

Scoreboard (): dU, method_7327, getScoreboard, func_96123_co, getScoreboard

IChatBaseComponent (): d, method_5476, func_145748_c_, getScoreboardDisplayName

IChatBaseComponent (): d, method_5476, getDisplayName, func_145748_c_, getScoreboardDisplayName

void (float): q, method_6073, func_110149_m, setAbsorptionHearts

void (float): q, method_6073, setAbsorptionAmount, func_110149_m, setAbsorptionHearts

float (): df, method_6067, func_110139_bj, getAbsorptionHearts

float (): dg, method_6067, getAbsorptionAmount, func_110139_bj, getAbsorptionHearts

UUID (com.mojang.authlib.GameProfile): a, method_7271, func_146094_a

UUID (com.mojang.authlib.GameProfile): a, method_7271, getUuidFromProfile, func_146094_a

UUID (String): c, method_7310, func_175147_b, getOfflineUUID

UUID (String): c, method_7310, getOfflinePlayerUuid, func_175147_b, getOfflineUUID

boolean (int, ItemStack): a_, method_5758, func_174820_d

boolean (int, ItemStack): a_, method_5758, equip, func_174820_d

void (byte): a, method_5711, func_70103_a

void (byte): a, method_5711, handleStatus, func_70103_a

void (): X, method_5823, func_70065_x

void (): X, method_5823, afterSpawn, func_70065_x

void (): dF, method_7331, func_71004_bE

void (): dG, method_7331, requestRespawn, func_71004_bE

boolean (): dG, method_7340, func_175144_cb

boolean (): dH, method_7340, isMainPlayer, func_175144_cb

int (): dJ, method_7297, func_71060_bI

int (): dK, method_7297, getSleepTimer, func_71060_bI

boolean (): bG, method_5733, func_94059_bO

boolean (): bH, method_5733, shouldRenderName, func_94059_bO

boolean (EntityHuman): c, method_5756, func_98034_c

boolean (EntityHuman): c, method_5756, canSeePlayer, func_98034_c

boolean (): dV, method_7302, func_175140_cp

boolean (): dW, method_7302, getReducedDebugInfo, func_175140_cp

void (boolean): q, method_7268, func_175150_k

void (boolean): q, method_7268, setReducedDebugInfo, func_175150_k

ItemCooldown (): g, method_7265, func_184815_l

ItemCooldown (): g, method_7265, createCooldownManager, func_184815_l

void (): n, method_7313, func_184820_o

void (): n, method_7313, method_7313, func_184820_o

SoundEffect (): ah, method_5737, func_184184_Z, getSoundSwim

SoundEffect (): ai, method_5737, getSwimSound, func_184184_Z, getSoundSwim

SoundEffect (): ai, method_5625, func_184181_aa, getSoundSplash

SoundEffect (): aj, method_5625, getSplashSound, func_184181_aa, getSoundSplash

void (SoundEffect, float, float): a, method_5783, func_184185_a

void (SoundEffect, float, float): a, method_5783, playSound, func_184185_a

SoundCategory (): cb, method_5634, func_184176_by, getSoundCategory

SoundCategory (): cc, method_5634, getSoundCategory, func_184176_by, getSoundCategory

SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath

SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath

float (IBlockData): b, method_7351, func_184813_a

float (IBlockData): b, method_7351, getBlockBreakingSpeed, func_184813_a

boolean (IBlockData): c, method_7305, func_184823_b, hasBlock

boolean (IBlockData): c, method_7305, isUsingEffectiveTool, func_184823_b, hasBlock

void (float): n, method_6056, func_184590_k, damageShield

void (float): n, method_6056, damageShield, func_184590_k, damageShield

void (CommandBlockListenerAbstract): a, method_7257, func_184809_a

void (CommandBlockListenerAbstract): a, method_7257, openCommandBlockMinecartScreen, func_184809_a

void (TileEntityCommand): a, method_7323, func_184824_a

void (TileEntityCommand): a, method_7323, openCommandBlockScreen, func_184824_a

void (ItemStack, EnumHand): a, method_7315, func_184814_a

void (ItemStack, EnumHand): a, method_7315, openEditBookScreen, func_184814_a

void (): j, method_5848, func_184210_p, stopRiding

void (): j, method_5848, stopRiding, func_184210_p, stopRiding

void (): dE, method_7263, func_184810_cG

void (): dF, method_7263, method_7263, func_184810_cG

SoundEffect (int): n, method_6041, func_184588_d, getSoundFall

SoundEffect (int): o, method_6041, getFallSound, func_184588_d, getSoundFall

ItemStack (EnumItemSlot): b, method_6118, func_184582_a, getEquipment

ItemStack (EnumItemSlot): b, method_6118, getEquippedStack, func_184582_a, getEquipment

void (EnumItemSlot, ItemStack): a, method_5673, func_184201_a, setSlot

void (EnumItemSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a, setSlot

Iterable<ItemStack> (): aY, method_5877, func_184214_aD

Iterable<ItemStack> (): aZ, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): aZ, method_5661, func_184193_aE, getArmorItems

Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE, getArmorItems

boolean (): u, method_7337, func_184812_l_, isCreative

boolean (): u, method_7337, isCreative, func_184812_l_, isCreative

EnumMainHand (): dh, method_6068, func_184591_cq, getMainHand

EnumMainHand (): di, method_6068, getMainArm, func_184591_cq, getMainHand

void (EnumMainHand): a, method_7283, func_184819_a

void (EnumMainHand): a, method_7283, setMainArm, func_184819_a

float (): dY, method_7279, func_184818_cX

float (): dZ, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

float (float): s, method_7261, func_184825_o

float (float): s, method_7261, getAttackCooldownProgress, func_184825_o

void (): dZ, method_7350, func_184821_cY

void (): ea, method_7350, resetLastAttackedTicks, func_184821_cY

ItemCooldown (): ea, method_7357, func_184811_cZ, getCooldownTracker

ItemCooldown (): eb, method_7357, getItemCooldownManager, func_184811_cZ, getCooldownTracker

float (): eb, method_7292, func_184817_da

float (): ec, method_7292, getLuck, func_184817_da

void (TileEntityStructure): a, method_7303, func_189807_a

void (TileEntityStructure): a, method_7303, openStructureBlockScreen, func_189807_a

void (EnumGamemode): a, method_7336, func_71033_a

void (EnumGamemode): a, method_7336, setGameMode, func_71033_a

boolean (): ec, method_7338, func_195070_dx, isCreativeAndOp

boolean (): ed, method_7338, isCreativeLevelTwoOp, func_195070_dx, isCreativeAndOp

int (): cc, method_5676, func_190531_bD, getMaxFireTicks

int (): cd, method_5676, getBurningDuration, func_190531_bD, getMaxFireTicks

void (): dD, method_7293, func_190776_cN, removeCursedItems

void (): dE, method_7293, vanishCursedItems, func_190776_cN, removeCursedItems

void (EntityLiving): d, method_6090, func_190629_c, shieldBlock

void (EntityLiving): d, method_6090, takeShieldHit, func_190629_c, shieldBlock

void (EntityHorseAbstract, IInventory): a, method_7291, func_184826_a, openHorseInventory

void (EntityHorseAbstract, IInventory): a, method_7291, openHorseInventory, func_184826_a, openHorseInventory

EnumInteractionResult (Entity, EnumHand): a, method_7287, func_190775_a

EnumInteractionResult (Entity, EnumHand): a, method_7287, interact, func_190775_a

void (boolean): o, method_7284, func_190777_m

void (boolean): o, method_7284, disableShield, func_190777_m

boolean (BlockPosition, EnumDirection): a, method_7264, func_190774_a

boolean (BlockPosition, EnumDirection): a, method_7264, isWithinSleepingRange, func_190774_a

void (IChatBaseComponent, boolean): a, method_7353, func_146105_b

void (IChatBaseComponent, boolean): a, method_7353, addChatMessage, func_146105_b

boolean (ItemStack): g, method_7270, func_191521_c

boolean (ItemStack): g, method_7270, giveItemStack, func_191521_c

void (NBTTagCompound): j, method_7267, func_192028_j

void (NBTTagCompound): j, method_7267, updateShoulderEntity, func_192028_j

SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt

SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

void (MinecraftKey[]): a, method_7335, func_193102_a

void (MinecraftKey[]): a, method_7335, unlockRecipes, func_193102_a

void (ItemStack, int): a, method_7286, func_192024_a, enchantDone

void (ItemStack, int): a, method_7286, applyEnchantmentCosts, func_192024_a, enchantDone

boolean (NBTTagCompound): g, method_7298, func_192027_g

boolean (NBTTagCompound): g, method_7298, addShoulderEntity, func_192027_g

void (): dS, method_7262, func_192030_dh, releaseShoulderEntities

void (): dT, method_7262, dropShoulderEntities, func_192030_dh, releaseShoulderEntities

void (NBTTagCompound): k, method_7296, func_192026_k, spawnEntityFromShoulder

void (NBTTagCompound): k, method_7296, method_7296, func_192026_k, spawnEntityFromShoulder

NBTTagCompound (): dW, method_7356, func_192023_dk, getShoulderEntityLeft

NBTTagCompound (): dX, method_7356, getShoulderEntityLeft, func_192023_dk, getShoulderEntityLeft

void (NBTTagCompound): h, method_7273, func_192029_h, setShoulderEntityLeft

void (NBTTagCompound): h, method_7273, setShoulderEntityLeft, func_192029_h, setShoulderEntityLeft

NBTTagCompound (): dX, method_7308, func_192025_dl, getShoulderEntityRight

NBTTagCompound (): dY, method_7308, getShoulderEntityRight, func_192025_dl, getShoulderEntityRight

void (NBTTagCompound): i, method_7345, func_192031_i, setShoulderEntityRight

void (NBTTagCompound): i, method_7345, setShoulderEntityRight, func_192031_i, setShoulderEntityRight

boolean (): dA, method_7295, func_204229_de

boolean (): dB, method_7295, updateInWater, func_204229_de

void (): l, method_7330, func_203041_m

void (): l, method_7330, updateTurtleHelmet, func_203041_m

SoundEffect (): aj, method_5672, func_204208_ah, getSoundSplashHighSpeed

SoundEffect (): ak, method_5672, getHighSpeedSplashSound, func_204208_ah, getSoundSplashHighSpeed

void (EntityLiving): f, method_5997, func_204804_d

void (EntityLiving): f, method_5997, attackLivingEntity, func_204804_d

void (MinecraftKey): a, method_7281, func_195066_a

void (MinecraftKey): a, method_7281, incrementStat, func_195066_a

void (MinecraftKey, int): a, method_7339, func_195067_a

void (MinecraftKey, int): a, method_7339, increaseStat, func_195067_a

int (Collection<IRecipe<?>>): a, method_7254, func_195065_a, discoverRecipes

int (Collection<IRecipe<?>>): a, method_7254, unlockRecipes, func_195065_a, discoverRecipes

int (Collection<IRecipe<?>>): b, method_7333, func_195069_b, undiscoverRecipes

int (Collection<IRecipe<?>>): b, method_7333, lockRecipes, func_195069_b, undiscoverRecipes

void (): aw, method_5790, func_205343_av

void (): ax, method_5790, updateSwimming, func_205343_av

boolean (BlockPosition): f, method_7326, func_207401_g

boolean (BlockPosition): f, method_7326, doesNotSuffocate, func_207401_g

IChatBaseComponent (): O, method_5477, func_200200_C_, getDisplayName

IChatBaseComponent (): O, method_5477, getName, func_200200_C_, getDisplayName

boolean (): bi, method_5681, func_203007_ba, isSwimming

boolean (): bj, method_5681, isSwimming, func_203007_ba, isSwimming

IChatBaseComponent (): dU, method_7306, func_208017_dF

IChatBaseComponent (): dV, method_7306, getNameAndUuid, func_208017_dF

IChatBaseComponent (IChatBaseComponent): c, method_7299, func_208016_c

IChatBaseComponent (IChatBaseComponent): c, method_7299, addTellClickEvent, func_208016_c

void (): dB, method_7318, func_213832_dB

void (): dC, method_7318, updateSize, func_213832_dB

void (SoundEffect, SoundCategory, float, float): a, method_17356, func_213823_a

void (SoundEffect, SoundCategory, float, float): a, method_17356, playSound, func_213823_a

void (): cE, method_16078, func_213337_cE

void (): cF, method_16078, dropInventory, func_213337_cE

void (NBTTagCompound): b, method_5652, func_213281_b

void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b

void (TileEntityJigsaw): a, method_16354, func_213826_a

void (TileEntityJigsaw): a, method_16354, openJigsawScreen, func_213826_a

OptionalInt (ITileInventory): a, method_17355, func_213829_a, openContainer

OptionalInt (ITileInventory): a, method_17355, openContainer, func_213829_a, openContainer

void (int, MerchantRecipeList, int, int, boolean): a, method_17354, func_213818_a, openTrade

com.mojang.datafixers.util.Either<EntityHuman$EnumBedResult, Unit> (BlockPosition): a, method_7269, func_213819_a, sleep

com.mojang.datafixers.util.Either<EntityHuman$EnumBedResult, Unit> (BlockPosition): a, method_7269, trySleep, func_213819_a, sleep

void (BlockPosition): e, method_18403, func_213342_e

void (BlockPosition): e, method_18403, sleep, func_213342_e

boolean (BlockPosition, EnumDirection): b, method_19205, func_213828_b

boolean (BlockPosition, EnumDirection): b, method_19205, isBedObstructed, func_213828_b

void (): dy, method_18400, func_213366_dy

void (): dz, method_18400, wakeUp, func_213366_dy

Optional<Vec3D> (IWorldReader, BlockPosition, boolean): a, method_7288, func_213822_a, getBed

Optional<Vec3D> (IWorldReader, BlockPosition, boolean): a, method_7288, method_7288, func_213822_a, getBed

void (Vec3D): e, method_6091, func_213352_e

void (Vec3D): e, method_6091, travel, func_213352_e

void (IBlockData, Vec3D): a, method_5844, func_213295_a

void (IBlockData, Vec3D): a, method_5844, slowMovement, func_213295_a

float (EntityPose, EntitySize): b, method_18394, func_213348_b

float (EntityPose, EntitySize): b, method_18394, getActiveEyeHeight, func_213348_b

boolean (ItemStack): e, method_18397, func_213365_e

boolean (ItemStack): e, method_18397, canPickUp, func_213365_e

EntitySize (EntityPose): a, method_18377, func_213305_a

EntitySize (EntityPose): a, method_18377, getDimensions, func_213305_a

ItemStack (ItemStack): f, method_18808, func_213356_f

ItemStack (ItemStack): f, method_18808, getArrowType, func_213356_f

ItemStack (World, ItemStack): a, method_18866, func_213357_a

ItemStack (World, ItemStack): a, method_18866, eatFood, func_213357_a

void (ParticleParam): a, method_16475, func_213824_a

void (ParticleParam): a, method_16475, spawnParticles, func_213824_a

boolean (PlayerModelPart): a, method_7348, func_175148_a

boolean (PlayerModelPart): a, method_7348, isSkinOverlayVisible, func_175148_a

void (int, MerchantRecipeList, int, int, boolean, boolean): a, method_17354, sendTradeOffers, func_213818_a, openTrade

1.14.2

Names

Fields

Constructors

Methods

void (double, double, double): k, method_7282, func_71000_j, checkMovement

void (double, double, double): l, method_7282, func_71000_j, checkMovement

void (double, double, double): l, method_7260, func_71015_k

void (double, double, double): m, method_7260, func_71015_k

void (EntityLiving): d, method_6090, func_190629_c

void (EntityLiving): d, method_6090, func_190629_c, shieldBlock

1.14.1

Names

avx

avy

Fields

Constructors

Methods

1.14

Names

aog

avx

net.minecraft.class_1657

net.minecraft.entity.player.EntityPlayer

net.minecraft.entity.player.PlayerEntity

net.minecraft.server.v1_13_R2.EntityHuman

net.minecraft.server.v1_14_R1.EntityHuman

Fields

PlayerInventory: bB, field_71071_by, inventory

PlayerInventory: bx, field_7514, field_71071_by, inventory

InventoryEnderChest: bC, field_71078_a, enderChest

InventoryEnderChest: by, field_7486, field_71078_a, enderChest

Container: bD, field_71069_bz, defaultContainer

Container: bE, field_71070_bA, activeContainer

Container: bA, field_7512, field_71070_bA, activeContainer

FoodMetaData: bF, field_71100_bB, foodData

FoodMetaData: bB, field_7493, field_71100_bB, foodData

int: bG, field_71101_bC

int: bC, field_7489, field_71101_bC

float: bH, field_71107_bF

float: bD, field_7505, field_71107_bF

float: bI, field_71109_bG

float: bE, field_7483, field_71109_bG

int: bJ, field_71090_bL

int: bF, field_7504, field_71090_bL

double: bK, field_71091_bM

double: bG, field_7524, field_71091_bM

double: bL, field_71096_bN

double: bH, field_7502, field_71096_bN

double: bM, field_71097_bO

double: bI, field_7522, field_71097_bO

double: bN, field_71094_bP

double: bJ, field_7500, field_71094_bP

double: bO, field_71095_bQ

double: bK, field_7521, field_71095_bQ

double: bP, field_71085_bR

double: bL, field_7499, field_71085_bR

boolean: bQ, field_71083_bS, sleeping

BlockPosition: bR, field_71081_bT, bedPosition

int: c, field_71076_b, sleepTicks

int: e, field_7487, field_71076_b, sleepTicks

float: bS, field_71079_bU

float: bT, field_71089_bV

BlockPosition: e, field_71077_c

BlockPosition: f, field_7501, field_71077_c

boolean: f, field_82248_d

boolean: g, field_7515, field_82248_d

PlayerAbilities: bV, field_71075_bZ, abilities

PlayerAbilities: bN, field_7503, field_71075_bZ, abilities

int: bW, field_71068_ca, expLevel

int: bO, field_7520, field_71068_ca, expLevel

int: bX, field_71067_cb, expTotal

int: bP, field_7495, field_71067_cb, expTotal

float: bY, field_71106_cc, exp

float: bQ, field_7510, field_71106_cc, exp

int: bZ, field_175152_f

int: bR, field_7494, field_175152_f

float: ca, field_71102_ce

float: bS, field_7509, field_71102_ce

int: g, field_82249_h

int: bU, field_7508, field_82249_h

com.mojang.authlib.GameProfile: h, field_146106_i

com.mojang.authlib.GameProfile: bV, field_7507, field_146106_i

boolean: cc, field_175153_bG

boolean: bW, field_7523, field_175153_bG

EntityFishingHook: cb, field_71104_cf, hookedFish

EntityFishingHook: bT, field_7513, field_71104_cf, hookedFish

float: cE, field_71082_cx

DataWatcherObject<Float>: a, field_184829_a

DataWatcherObject<Float>: c, field_7491, field_184829_a

DataWatcherObject<Integer>: b, field_184830_b

DataWatcherObject<Integer>: d, field_7511, field_184830_b

DataWatcherObject<Byte>: bx, field_184827_bp

DataWatcherObject<Byte>: bt, field_7518, field_184827_bp

DataWatcherObject<Byte>: by, field_184828_bq

DataWatcherObject<Byte>: bu, field_7488, field_184828_bq

ItemStack: cd, field_184831_bT

ItemStack: bX, field_7525, field_184831_bT

ItemCooldown: ce, field_184832_bU

ItemCooldown: bY, field_7484, field_184832_bU

DataWatcherObject<NBTTagCompound>: bz, field_192032_bt

DataWatcherObject<NBTTagCompound>: bv, field_7496, field_192032_bt

DataWatcherObject<NBTTagCompound>: bA, field_192033_bu

DataWatcherObject<NBTTagCompound>: bw, field_7506, field_192033_bu

boolean: d, field_203042_d

boolean: bU, field_204230_bP

boolean: bM, field_7490, field_204230_bP

EntitySize: bs, field_18135, field_213835_bs

Map<EntityPose, EntitySize>: b, field_18134, field_213836_b

ContainerPlayer: bz, field_7498, field_71069_bz, defaultContainer

Constructors

Methods

void (): bZ, func_110147_ax, initAttributes

void (): ck, method_6001, func_110147_ax, initAttributes

void (): x_, func_70088_a

void (): u_, method_5693, func_70088_a, initDatawatcher

void (): R_, func_70071_h_, tick

void (): h, method_5773, func_70071_h_, tick

int (): X, func_82145_z

int (): ab, method_5741, func_82145_z

int (): aQ, func_82147_ab

int (): aW, method_5806, func_82147_ab

boolean (): cF, func_70610_aX, isFrozen

boolean (): cV, method_6062, func_70610_aX, isFrozen

void (): w_, func_71053_j, closeInventory

void (): t_, method_7346, func_71053_j, closeInventory

void (): aH, func_70098_U

void (): aM, method_5842, func_70098_U, passengerTick

void (): cM, func_70626_be, doTick

void (): db, method_6023, func_70626_be, doTick

void (): k, func_70636_d, movementTick

void (): k, method_6007, func_70636_d, movementTick

void (Entity): c, func_71044_o

void (Entity): c, method_7341, func_71044_o

int (): di, func_71037_bA, getScore

int (): dC, method_7272, func_71037_bA, getScore

void (int): p, func_85040_s, setScore

void (int): q, method_7320, func_85040_s, setScore

void (int): q, func_85039_t, addScore

void (int): r, method_7285, func_85039_t, addScore

void (DamageSource): a, func_70645_a, die

void (DamageSource): a, method_6078, func_70645_a, die

EntityItem (boolean): a, func_71040_bB

EntityItem (boolean): n, method_7290, func_71040_bB

EntityItem (ItemStack, boolean): a, func_71019_a, drop

EntityItem (ItemStack, boolean): a, method_7328, func_71019_a, drop

EntityItem (ItemStack, boolean, boolean): a, func_146097_a

EntityItem (ItemStack, boolean, boolean): a, method_7329, func_146097_a

void (NBTTagCompound): a, func_70037_a

void (NBTTagCompound): a, method_5749, func_70037_a

void (NBTTagCompound): b, func_70014_b

boolean (DamageSource, float): a, func_70097_a, damageEntity

boolean (DamageSource, float): a, method_5643, func_70097_a, damageEntity

boolean (EntityHuman): a, func_96122_a

boolean (EntityHuman): a, method_7256, func_96122_a

void (float): m, func_70675_k, damageArmor

void (float): m, method_6105, func_70675_k, damageArmor

float (): dk, func_82243_bO

void (DamageSource, float): d, func_70665_d, damageEntity0

void (DamageSource, float): d, method_6074, func_70665_d, damageEntity0

void (TileEntitySign): a, func_175141_a, openSign

void (TileEntitySign): a, method_7311, func_175141_a, openSign

void (IMerchant): a, func_180472_a, openTrade

void (IInventory): a, func_71007_a, openContainer

void (ITileEntityContainer): a, func_180468_a, openTileEntity

double (): aI, func_70033_W

double (): aN, method_5678, func_70033_W

void (Entity): f, func_71059_n, attack

void (Entity): f, method_7324, func_71059_n, attack

void (Entity): a, func_71009_b

void (Entity): a, method_7277, func_71009_b

void (Entity): b, func_71047_c

void (Entity): b, method_7304, func_71047_c

void (): V, func_70106_y, die

void (): Y, method_5650, func_70106_y, die

boolean (): aG, func_70094_T, inBlock

com.mojang.authlib.GameProfile (): do, func_146103_bH, getProfile

com.mojang.authlib.GameProfile (): dH, method_7334, func_146103_bH, getProfile

EntityHuman$EnumBedResult (BlockPosition): a, func_180469_a

void (EnumDirection): a, func_175139_a

void (boolean, boolean, boolean): a, func_70999_a

void (boolean, boolean, boolean): a, method_7358, func_70999_a, wakeup

boolean (): p, func_175143_p

boolean (): cL, func_70608_bn, isSleeping

boolean (): dq, func_71026_bH, isDeeplySleeping

boolean (): dI, method_7276, func_71026_bH, isDeeplySleeping

BlockPosition (): ds, func_180470_cg, getBed

BlockPosition (): dK, method_7280, func_180470_cg, getBed

boolean (): dt, func_82245_bX, isRespawnForced

boolean (): dL, method_7258, func_82245_bX, isRespawnForced

void (BlockPosition, boolean): b, func_180473_a, setRespawnPosition

void (BlockPosition, boolean): b, method_7289, func_180473_a, setRespawnPosition

void (Statistic<?>): b, func_71029_a

void (Statistic<?>): b, method_7259, func_71029_a

void (Statistic<?>, int): a, func_71064_a

void (Statistic<?>, int): a, method_7342, func_71064_a

void (Statistic<?>): a, func_175145_a

void (Statistic<?>): a, method_7266, func_175145_a

void (): cH, func_70664_aZ

void (): cX, method_6043, func_70664_aZ, jump

float (): cK, func_70689_ay

float (): da, method_6029, func_70689_ay

void (double, double, double): k, func_71000_j, checkMovement

void (double, double, double): k, method_7282, func_71000_j, checkMovement

void (double, double, double): l, func_71015_k

void (double, double, double): l, method_7260, func_71015_k

void (float, float): c, func_180430_e

void (float, float): b, method_5747, func_180430_e

void (): au, func_71061_d_

void (): ay, method_5746, func_71061_d_

void (EntityLiving): b, func_70074_a

void (EntityLiving): b, method_5874, func_70074_a

void (): bh, func_70110_aj

void (int): d, func_195068_e, giveExp

void (int): d, method_7255, func_195068_e, giveExp

int (): du, func_175138_ci

int (): dM, method_7278, func_175138_ci

void (int): c, func_82242_a, levelDown

void (int): c, method_7316, func_82242_a, levelDown

int (): dv, func_71050_bK, getExpToLevel

int (): dN, method_7349, func_71050_bK, getExpToLevel

void (float): a, func_71020_j, applyExhaustion

void (float): r, method_7322, func_71020_j, applyExhaustion

FoodMetaData (): dw, func_71024_bL, getFoodData

FoodMetaData (): dO, method_7344, func_71024_bL, getFoodData

boolean (boolean): q, func_71043_e

boolean (boolean): p, method_7332, func_71043_e

boolean (): dx, func_70996_bM

boolean (): dP, method_7317, func_70996_bM

boolean (): dy, func_175142_cm

boolean (): dQ, method_7294, func_175142_cm

boolean (BlockPosition, EnumDirection, ItemStack): a, func_175151_a

boolean (BlockPosition, EnumDirection, ItemStack): a, method_7343, func_175151_a

int (EntityHuman): b, func_70693_a, getExpValue

int (EntityHuman): d, method_6110, func_70693_a, getExpValue

boolean (): cd, func_70684_aJ, alwaysGivesExp

boolean (): cp, method_6071, func_70684_aJ, alwaysGivesExp

boolean (): ak, func_70041_e_, playStepSound

boolean (): ao, method_5658, func_70041_e_, playStepSound

void (): r, func_71016_p, updateAbilities

void (): r, method_7355, func_71016_p, updateAbilities

String (): bv, func_195047_I_, getName

String (): bC, method_5820, func_195047_I_, getName

InventoryEnderChest (): dz, func_71005_bN, getEnderChest

InventoryEnderChest (): dR, method_7274, func_71005_bN, getEnderChest

boolean (): t, func_175149_v, isSpectator

boolean (): t, method_7325, func_175149_v, isSpectator

boolean (): bw, func_96092_aw

boolean (): bD, method_5675, func_96092_aw

Scoreboard (): dB, func_96123_co, getScoreboard

Scoreboard (): dT, method_7327, func_96123_co, getScoreboard

IChatBaseComponent (): O, func_145748_c_, getScoreboardDisplayName

IChatBaseComponent (): d, method_5476, func_145748_c_, getScoreboardDisplayName

float (): bF, func_70047_e, getHeadHeight

void (float): q, func_110149_m, setAbsorptionHearts

void (float): q, method_6073, func_110149_m, setAbsorptionHearts

float (): cQ, func_110139_bj, getAbsorptionHearts

float (): df, method_6067, func_110139_bj, getAbsorptionHearts

UUID (com.mojang.authlib.GameProfile): a, func_146094_a

UUID (com.mojang.authlib.GameProfile): a, method_7271, func_146094_a

UUID (String): c, func_175147_b, getOfflineUUID

UUID (String): c, method_7310, func_175147_b, getOfflineUUID

boolean (ChestLock): a, func_175146_a

boolean (int, ItemStack): c, func_174820_d

boolean (int, ItemStack): a_, method_5758, func_174820_d

void (byte): a, func_70103_a

void (byte): a, method_5711, func_70103_a

void (): U, func_70065_x

void (): X, method_5823, func_70065_x

void (): dm, func_71004_bE

void (): dF, method_7331, func_71004_bE

boolean (): dn, func_175144_cb

boolean (): dG, method_7340, func_175144_cb

float (): dp, func_71051_bG

int (): dr, func_71060_bI

int (): dJ, method_7297, func_71060_bI

boolean (): bz, func_94059_bO

boolean (): bG, method_5733, func_94059_bO

boolean (EntityHuman): e, func_98034_c

boolean (EntityHuman): c, method_5756, func_98034_c

boolean (EnumPlayerModelParts): a, func_175148_a

boolean (): dD, func_175140_cp

boolean (): dV, method_7302, func_175140_cp

void (boolean): r, func_175150_k

void (boolean): q, method_7268, func_175150_k

ItemCooldown (): g, func_184815_l

ItemCooldown (): g, method_7265, func_184815_l

void (): o, func_184820_o

void (): n, method_7313, func_184820_o

void (): dh, func_184808_cD

SoundEffect (): ad, func_184184_Z

SoundEffect (): ah, method_5737, func_184184_Z, getSoundSwim

SoundEffect (): ae, func_184181_aa

SoundEffect (): ai, method_5625, func_184181_aa, getSoundSplash

void (SoundEffect, float, float): a, func_184185_a

void (SoundEffect, float, float): a, method_5783, func_184185_a

SoundCategory (): bV, func_184176_by

SoundCategory (): cb, method_5634, func_184176_by, getSoundCategory

SoundEffect (): cs, func_184615_bR

SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath

ItemStack (EntityItem): a, func_184816_a

float (IBlockData): b, func_184813_a

float (IBlockData): b, method_7351, func_184813_a

boolean (IBlockData): c, func_184823_b, hasBlock

boolean (IBlockData): c, method_7305, func_184823_b, hasBlock

void (float): n, func_184590_k, damageShield

void (float): n, method_6056, func_184590_k, damageShield

void (CommandBlockListenerAbstract): a, func_184809_a

void (CommandBlockListenerAbstract): a, method_7257, func_184809_a

void (TileEntityCommand): a, func_184824_a

void (TileEntityCommand): a, method_7323, func_184824_a

void (ItemStack, EnumHand): a, func_184814_a

void (ItemStack, EnumHand): a, method_7315, func_184814_a

void (): S_, func_184210_p, stopRiding

void (): j, method_5848, func_184210_p, stopRiding

void (): dl, func_184810_cG

void (): dE, method_7263, func_184810_cG

SoundEffect (int): m, func_184588_d

SoundEffect (int): n, method_6041, func_184588_d, getSoundFall

ItemStack (EnumItemSlot): b, func_184582_a, getEquipment

ItemStack (EnumItemSlot): b, method_6118, func_184582_a, getEquipment

void (EnumItemSlot, ItemStack): a, func_184201_a, setSlot

void (EnumItemSlot, ItemStack): a, method_5673, func_184201_a, setSlot

Iterable<ItemStack> (): aS, func_184214_aD

Iterable<ItemStack> (): aY, method_5877, func_184214_aD

Iterable<ItemStack> (): aT, func_184193_aE, getArmorItems

Iterable<ItemStack> (): aZ, method_5661, func_184193_aE, getArmorItems

boolean (): u, func_184812_l_

boolean (): u, method_7337, func_184812_l_, isCreative

EnumMainHand (): cS, func_184591_cq, getMainHand

EnumMainHand (): dh, method_6068, func_184591_cq, getMainHand

void (EnumMainHand): a, func_184819_a

void (EnumMainHand): a, method_7283, func_184819_a

float (): dG, func_184818_cX

float (): dY, method_7279, func_184818_cX

float (float): r, func_184825_o

float (float): s, method_7261, func_184825_o

void (): dH, func_184821_cY

void (): dZ, method_7350, func_184821_cY

ItemCooldown (): dI, func_184811_cZ, getCooldownTracker

ItemCooldown (): ea, method_7357, func_184811_cZ, getCooldownTracker

void (Entity): i, func_70108_f, collide

float (): dJ, func_184817_da

float (): eb, method_7292, func_184817_da

void (TileEntityStructure): a, func_189807_a

void (TileEntityStructure): a, method_7303, func_189807_a

void (EnumGamemode): a, func_71033_a

void (EnumGamemode): a, method_7336, func_71033_a

boolean (): dK, func_195070_dx, isCreativeAndOp

boolean (): ec, method_7338, func_195070_dx, isCreativeAndOp

int (): bW, func_190531_bD, getMaxFireTicks

int (): cc, method_5676, func_190531_bD, getMaxFireTicks

void (): dj, func_190776_cN, removeCursedItems

void (): dD, method_7293, func_190776_cN, removeCursedItems

void (EntityLiving): c, func_190629_c

void (EntityLiving): d, method_6090, func_190629_c

void (EntityHorseAbstract, IInventory): a, func_184826_a, openHorseInventory

void (EntityHorseAbstract, IInventory): a, method_7291, func_184826_a, openHorseInventory

EnumInteractionResult (Entity, EnumHand): a, func_190775_a

EnumInteractionResult (Entity, EnumHand): a, method_7287, func_190775_a

void (boolean): p, func_190777_m

void (boolean): o, method_7284, func_190777_m

boolean (BlockPosition, EnumDirection): a, func_190774_a

boolean (BlockPosition, EnumDirection): a, method_7264, func_190774_a

void (IChatBaseComponent, boolean): a, func_146105_b

void (IChatBaseComponent, boolean): a, method_7353, func_146105_b

boolean (ItemStack): d, func_191521_c

boolean (ItemStack): g, method_7270, func_191521_c

void (NBTTagCompound): j, func_192028_j

void (NBTTagCompound): j, method_7267, func_192028_j

SoundEffect (DamageSource): d, func_184601_bQ

SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt

void (MinecraftKey[]): a, func_193102_a

void (MinecraftKey[]): a, method_7335, func_193102_a

void (float, float, float): a, func_191986_a

void (ItemStack, int): a, func_192024_a, enchantDone

void (ItemStack, int): a, method_7286, func_192024_a, enchantDone

boolean (NBTTagCompound): g, func_192027_g

boolean (NBTTagCompound): g, method_7298, func_192027_g

void (): dA, func_192030_dh, releaseShoulderEntities

void (): dS, method_7262, func_192030_dh, releaseShoulderEntities

void (NBTTagCompound): k, func_192026_k, spawnEntityFromShoulder

void (NBTTagCompound): k, method_7296, func_192026_k, spawnEntityFromShoulder

NBTTagCompound (): dE, func_192023_dk, getShoulderEntityLeft

NBTTagCompound (): dW, method_7356, func_192023_dk, getShoulderEntityLeft

void (NBTTagCompound): h, func_192029_h, setShoulderEntityLeft

void (NBTTagCompound): h, method_7273, func_192029_h, setShoulderEntityLeft

NBTTagCompound (): dF, func_192025_dl, getShoulderEntityRight

NBTTagCompound (): dX, method_7308, func_192025_dl, getShoulderEntityRight

void (NBTTagCompound): i, func_192031_i, setShoulderEntityRight

void (NBTTagCompound): i, method_7345, func_192031_i, setShoulderEntityRight

boolean (): dg, func_204229_de

boolean (): dA, method_7295, func_204229_de

void (): l, func_203041_m

void (): l, method_7330, func_203041_m

void (): n, func_203040_o

SoundEffect (): af, func_204208_ah

SoundEffect (): aj, method_5672, func_204208_ah, getSoundSplashHighSpeed

void (EntityLiving): d, func_204804_d

void (EntityLiving): f, method_5997, func_204804_d

BlockPosition (IBlockAccess, BlockPosition, boolean): a, func_180467_a, getBed

void (MinecraftKey): a, func_195066_a

void (MinecraftKey): a, method_7281, func_195066_a

void (MinecraftKey, int): a, func_195067_a

void (MinecraftKey, int): a, method_7339, func_195067_a

int (Collection<IRecipe>): a, func_195065_a, discoverRecipes

int (Collection<IRecipe<?>>): a, method_7254, func_195065_a, discoverRecipes

int (Collection<IRecipe>): b, func_195069_b, undiscoverRecipes

int (Collection<IRecipe<?>>): b, method_7333, func_195069_b, undiscoverRecipes

void (): as, func_205343_av

void (): aw, method_5790, func_205343_av

boolean (BlockPosition): f, func_207402_f

boolean (BlockPosition): g, func_207401_g

boolean (BlockPosition): f, method_7326, func_207401_g

IChatBaseComponent (): N_, func_200200_C_, getDisplayName

IChatBaseComponent (): O, method_5477, func_200200_C_, getDisplayName

boolean (): bb, func_203007_ba, isSwimming

boolean (): bi, method_5681, func_203007_ba, isSwimming

IChatBaseComponent (): dC, func_208017_dF

IChatBaseComponent (): dU, method_7306, func_208017_dF

IChatBaseComponent (IChatBaseComponent): c, func_208016_c

IChatBaseComponent (IChatBaseComponent): c, method_7299, func_208016_c

void (): dB, method_7318, func_213832_dB

void (SoundEffect, SoundCategory, float, float): a, method_17356, func_213823_a

void (): cE, method_16078, func_213337_cE

void (NBTTagCompound): b, method_5652, func_213281_b

void (TileEntityJigsaw): a, method_16354, func_213826_a

OptionalInt (ITileInventory): a, method_17355, func_213829_a, openContainer

void (int, MerchantRecipeList, int, int, boolean): a, method_17354, func_213818_a, openTrade

com.mojang.datafixers.util.Either<EntityHuman$EnumBedResult, Unit> (BlockPosition): a, method_7269, func_213819_a, sleep

void (BlockPosition): e, method_18403, func_213342_e

boolean (BlockPosition, EnumDirection): b, method_19205, func_213828_b

void (): dy, method_18400, func_213366_dy

Optional<Vec3D> (IWorldReader, BlockPosition, boolean): a, method_7288, func_213822_a, getBed

void (Vec3D): e, method_6091, func_213352_e

void (IBlockData, Vec3D): a, method_5844, func_213295_a

float (EntityPose, EntitySize): b, method_18394, func_213348_b

boolean (ItemStack): e, method_18397, func_213365_e

EntitySize (EntityPose): a, method_18377, func_213305_a

ItemStack (ItemStack): f, method_18808, func_213356_f

ItemStack (World, ItemStack): a, method_18866, func_213357_a

void (ParticleParam): a, method_16475, func_213824_a

boolean (PlayerModelPart): a, method_7348, func_175148_a

1.13.2

Names

aof

aog

Fields

Constructors

Methods

void (): k, func_70636_d

void (): k, func_70636_d, movementTick

void (): dj, func_190776_cN

void (): dj, func_190776_cN, removeCursedItems

int (Collection<IRecipe>): a, func_195065_a

int (Collection<IRecipe>): a, func_195065_a, discoverRecipes

int (Collection<IRecipe>): b, func_195069_b

int (Collection<IRecipe>): b, func_195069_b, undiscoverRecipes

1.13.1

Names

aoc

aof

net.minecraft.server.v1_13_R1.EntityHuman

net.minecraft.server.v1_13_R2.EntityHuman

Fields

float: cF, field_71082_cx

float: cE, field_71082_cx

Constructors

Methods

void (int): q, func_85040_s, setScore

void (int): p, func_85040_s, setScore

void (int): r, func_85039_t, addScore

void (int): q, func_85039_t, addScore

void (int): e, func_195068_e, giveExp

void (int): d, func_195068_e, giveExp

SoundEffect (int): n, func_184588_d

SoundEffect (int): m, func_184588_d

1.13

Names

aed

aoc

net.minecraft.server.v1_12_R1.EntityHuman

net.minecraft.server.v1_13_R1.EntityHuman

Fields

PlayerInventory: bv, field_71071_by, inventory

PlayerInventory: bB, field_71071_by, inventory

InventoryEnderChest: bw, field_71078_a, enderChest

InventoryEnderChest: bC, field_71078_a, enderChest

Container: bx, field_71069_bz, defaultContainer

Container: bD, field_71069_bz, defaultContainer

Container: by, field_71070_bA, activeContainer

Container: bE, field_71070_bA, activeContainer

FoodMetaData: bz, field_71100_bB, foodData

FoodMetaData: bF, field_71100_bB, foodData

int: bA, field_71101_bC

int: bG, field_71101_bC

float: bB, field_71107_bF

float: bH, field_71107_bF

float: bC, field_71109_bG

float: bI, field_71109_bG

int: bD, field_71090_bL

int: bJ, field_71090_bL

double: bE, field_71091_bM

double: bK, field_71091_bM

double: bF, field_71096_bN

double: bL, field_71096_bN

double: bG, field_71097_bO

double: bM, field_71097_bO

double: bH, field_71094_bP

double: bN, field_71094_bP

double: bI, field_71095_bQ

double: bO, field_71095_bQ

double: bJ, field_71085_bR

double: bP, field_71085_bR

boolean: bK, field_71083_bS, sleeping

boolean: bQ, field_71083_bS, sleeping

BlockPosition: bL, field_71081_bT, bedPosition

BlockPosition: bR, field_71081_bT, bedPosition

float: bM, field_71079_bU

float: bS, field_71079_bU

float: bN, field_71089_bV

float: bT, field_71089_bV

BlockPosition: d, field_71077_c

BlockPosition: e, field_71077_c

boolean: e, field_82248_d

boolean: f, field_82248_d

PlayerAbilities: bO, field_71075_bZ, abilities

PlayerAbilities: bV, field_71075_bZ, abilities

int: bP, field_71068_ca, expLevel

int: bW, field_71068_ca, expLevel

int: bQ, field_71067_cb, expTotal

int: bX, field_71067_cb, expTotal

float: bR, field_71106_cc, exp

float: bY, field_71106_cc, exp

int: bS, field_175152_f

int: bZ, field_175152_f

float: bT, field_71102_ce

float: ca, field_71102_ce

int: f, field_82249_h

int: g, field_82249_h

com.mojang.authlib.GameProfile: g, field_146106_i

com.mojang.authlib.GameProfile: h, field_146106_i

boolean: h, field_175153_bG

boolean: cc, field_175153_bG

EntityFishingHook: bU, field_71104_cf, hookedFish

EntityFishingHook: cb, field_71104_cf, hookedFish

float: cx, field_71082_cx

float: cF, field_71082_cx

DataWatcherObject<Byte>: br, field_184827_bp

DataWatcherObject<Byte>: bx, field_184827_bp

DataWatcherObject<Byte>: bs, field_184828_bq

DataWatcherObject<Byte>: by, field_184828_bq

ItemStack: bV, field_184831_bT

ItemStack: cd, field_184831_bT

ItemCooldown: bW, field_184832_bU

ItemCooldown: ce, field_184832_bU

DataWatcherObject<NBTTagCompound>: bt, field_192032_bt

DataWatcherObject<NBTTagCompound>: bz, field_192032_bt

DataWatcherObject<NBTTagCompound>: bu, field_192033_bu

DataWatcherObject<NBTTagCompound>: bA, field_192033_bu

boolean: d, field_203042_d

boolean: bU, field_204230_bP

Constructors

Methods

void (): bM, func_110147_ax, initAttributes

void (): bZ, func_110147_ax, initAttributes

void (): i, func_70088_a

void (): x_, func_70088_a

void (): B_, func_70071_h_

void (): R_, func_70071_h_, tick

int (): Z, func_82145_z

int (): X, func_82145_z

int (): aM, func_82147_ab

int (): aQ, func_82147_ab

boolean (): cs, func_70610_aX, isFrozen

boolean (): cF, func_70610_aX, isFrozen

void (): p, func_71053_j, closeInventory

void (): w_, func_71053_j, closeInventory

void (): aE, func_70098_U

void (): aH, func_70098_U

void (): cA, func_70626_be, doTick

void (): cM, func_70626_be, doTick

void (): n, func_70636_d

void (): k, func_70636_d

int (): cU, func_71037_bA, getScore

int (): di, func_71037_bA, getScore

void (int): c, func_85040_s, setScore

void (int): q, func_85040_s, setScore

void (int): g, func_85039_t, addScore

void (int): r, func_85039_t, addScore

void (float): i, func_70675_k, damageArmor

void (float): m, func_70675_k, damageArmor

float (): cW, func_82243_bO

float (): dk, func_82243_bO

double (): aF, func_70033_W

double (): aI, func_70033_W

void (): X, func_70106_y, die

void (): V, func_70106_y, die

boolean (): aD, func_70094_T, inBlock

boolean (): aG, func_70094_T, inBlock

com.mojang.authlib.GameProfile (): da, func_146103_bH, getProfile

com.mojang.authlib.GameProfile (): do, func_146103_bH, getProfile

boolean (): s, func_175143_p

boolean (): p, func_175143_p

BlockPosition (World, BlockPosition, boolean): a, func_180467_a, getBed

boolean (): cz, func_70608_bn, isSleeping

boolean (): cL, func_70608_bn, isSleeping

boolean (): dc, func_71026_bH, isDeeplySleeping

boolean (): dq, func_71026_bH, isDeeplySleeping

BlockPosition (): de, func_180470_cg, getBed

BlockPosition (): ds, func_180470_cg, getBed

boolean (): df, func_82245_bX, isRespawnForced

boolean (): dt, func_82245_bX, isRespawnForced

void (): cu, func_70664_aZ

void (): cH, func_70664_aZ

float (): cy, func_70689_ay

float (): cK, func_70689_ay

void (float, float): e, func_180430_e

void (float, float): c, func_180430_e

void (): ar, func_71061_d_

void (): au, func_71061_d_

void (): ba, func_70110_aj

void (): bh, func_70110_aj

void (int): m, func_71023_q, giveExp

void (int): e, func_195068_e, giveExp

int (): dg, func_175138_ci

int (): du, func_175138_ci

void (int): a, func_82242_a, levelDown

void (int): c, func_82242_a, levelDown

int (): dh, func_71050_bK, getExpToLevel

int (): dv, func_71050_bK, getExpToLevel

FoodMetaData (): di, func_71024_bL, getFoodData

FoodMetaData (): dw, func_71024_bL, getFoodData

boolean (boolean): n, func_71043_e

boolean (boolean): q, func_71043_e

boolean (): dj, func_70996_bM

boolean (): dx, func_70996_bM

boolean (): dk, func_175142_cm

boolean (): dy, func_175142_cm

boolean (): bQ, func_70684_aJ, alwaysGivesExp

boolean (): cd, func_70684_aJ, alwaysGivesExp

void (): w, func_71016_p, updateAbilities

void (): r, func_71016_p, updateAbilities

String (): h_, func_70005_c_, getName

String (): bv, func_195047_I_, getName

InventoryEnderChest (): dl, func_71005_bN, getEnderChest

InventoryEnderChest (): dz, func_71005_bN, getEnderChest

boolean (): y, func_175149_v, isSpectator

boolean (): t, func_175149_v, isSpectator

boolean (): bo, func_96092_aw

boolean (): bw, func_96092_aw

Scoreboard (): dn, func_96123_co, getScoreboard

Scoreboard (): dB, func_96123_co, getScoreboard

ScoreboardTeamBase (): aY, func_96124_cp

IChatBaseComponent (): i_, func_145748_c_, getScoreboardDisplayName

IChatBaseComponent (): O, func_145748_c_, getScoreboardDisplayName

float (): by, func_70047_e, getHeadHeight

float (): bF, func_70047_e, getHeadHeight

void (float): m, func_110149_m, setAbsorptionHearts

void (float): q, func_110149_m, setAbsorptionHearts

float (): cD, func_110139_bj, getAbsorptionHearts

float (): cQ, func_110139_bj, getAbsorptionHearts

UUID (String): d, func_175147_b

UUID (String): c, func_175147_b, getOfflineUUID

boolean (): g, func_174792_t_, getSendCommandFeedback

void (): W, func_70065_x

void (): U, func_70065_x

void (): cY, func_71004_bE

void (): dm, func_71004_bE

boolean (): cZ, func_175144_cb

boolean (): dn, func_175144_cb

float (): db, func_71051_bG

float (): dp, func_71051_bG

int (): dd, func_71060_bI

int (): dr, func_71060_bI

boolean (): bs, func_94059_bO

boolean (): bz, func_94059_bO

boolean (): do, func_175140_cp

boolean (): dD, func_175140_cp

void (boolean): o, func_175150_k

void (boolean): r, func_175150_k

ItemCooldown (): l, func_184815_l

ItemCooldown (): g, func_184815_l

void (): r, func_184820_o

void (): o, func_184820_o

void (): cT, func_184808_cD

void (): dh, func_184808_cD

SoundEffect (): ae, func_184184_Z

SoundEffect (): ad, func_184184_Z

SoundEffect (): af, func_184181_aa

SoundEffect (): ae, func_184181_aa

SoundCategory (): bK, func_184176_by

SoundCategory (): bV, func_184176_by

SoundEffect (): cf, func_184615_bR

SoundEffect (): cs, func_184615_bR

void (float): j, func_184590_k, damageShield

void (float): n, func_184590_k, damageShield

void (): o, func_184210_p, stopRiding

void (): S_, func_184210_p, stopRiding

void (): cX, func_184810_cG

void (): dl, func_184810_cG

SoundEffect (int): e, func_184588_d

SoundEffect (int): n, func_184588_d

Iterable<ItemStack> (): aO, func_184214_aD

Iterable<ItemStack> (): aS, func_184214_aD

Iterable<ItemStack> (): aP, func_184193_aE, getArmorItems

Iterable<ItemStack> (): aT, func_184193_aE, getArmorItems

boolean (): z, func_184812_l_

boolean (): u, func_184812_l_

EnumMainHand (): cF, func_184591_cq, getMainHand

EnumMainHand (): cS, func_184591_cq, getMainHand

float (): dr, func_184818_cX

float (): dG, func_184818_cX

float (float): n, func_184825_o

float (float): r, func_184825_o

void (): ds, func_184821_cY

void (): dH, func_184821_cY

ItemCooldown (): dt, func_184811_cZ, getCooldownTracker

ItemCooldown (): dI, func_184811_cZ, getCooldownTracker

float (): du, func_184817_da

float (): dJ, func_184817_da

void (DataConverterManager): c, func_189806_a

boolean (): dv, func_189808_dh, isCreativeAndOp

boolean (): dK, func_195070_dx, isCreativeAndOp

int (): bL, func_190531_bD, getMaxFireTicks

int (): bW, func_190531_bD, getMaxFireTicks

void (): cV, func_190776_cN

void (): dj, func_190776_cN

void (boolean): m, func_190777_m

void (boolean): p, func_190777_m

boolean (ItemStack): c, func_191521_c

boolean (ItemStack): d, func_191521_c

void (List<IRecipe>): a, func_192021_a

void (List<IRecipe>): b, func_192022_b

void (): dm, func_192030_dh, releaseShoulderEntities

void (): dA, func_192030_dh, releaseShoulderEntities

NBTTagCompound (): dp, func_192023_dk, getShoulderEntityLeft

NBTTagCompound (): dE, func_192023_dk, getShoulderEntityLeft

NBTTagCompound (): dq, func_192025_dl, getShoulderEntityRight

NBTTagCompound (): dF, func_192025_dl, getShoulderEntityRight

boolean (): dg, func_204229_de

void (): l, func_203041_m

void (): n, func_203040_o

SoundEffect (): af, func_204208_ah

void (EntityLiving): d, func_204804_d

BlockPosition (IBlockAccess, BlockPosition, boolean): a, func_180467_a, getBed

void (MinecraftKey): a, func_195066_a

void (MinecraftKey, int): a, func_195067_a

int (Collection<IRecipe>): a, func_195065_a

int (Collection<IRecipe>): b, func_195069_b

void (): as, func_205343_av

boolean (BlockPosition): f, func_207402_f

boolean (BlockPosition): g, func_207401_g

IChatBaseComponent (): N_, func_200200_C_, getDisplayName

boolean (): bb, func_203007_ba, isSwimming

IChatBaseComponent (): dC, func_208017_dF

IChatBaseComponent (IChatBaseComponent): c, func_208016_c

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

aeb

aed

Fields

Constructors

Methods

1.12

Names

aay

aeb

net.minecraft.server.v1_11_R1.EntityHuman

net.minecraft.server.v1_12_R1.EntityHuman

Fields

PlayerInventory: bs, field_71071_by, inventory

PlayerInventory: bv, field_71071_by, inventory

InventoryEnderChest: c, field_71078_a, enderChest

InventoryEnderChest: bw, field_71078_a, enderChest

Container: bt, field_71069_bz, defaultContainer

Container: bx, field_71069_bz, defaultContainer

Container: bu, field_71070_bA, activeContainer

Container: by, field_71070_bA, activeContainer

FoodMetaData: bv, field_71100_bB, foodData

FoodMetaData: bz, field_71100_bB, foodData

int: bw, field_71101_bC

int: bA, field_71101_bC

float: bx, field_71107_bF

float: bB, field_71107_bF

float: by, field_71109_bG

float: bC, field_71109_bG

int: bz, field_71090_bL

int: bD, field_71090_bL

double: bA, field_71091_bM

double: bE, field_71091_bM

double: bB, field_71096_bN

double: bF, field_71096_bN

double: bC, field_71097_bO

double: bG, field_71097_bO

double: bD, field_71094_bP

double: bH, field_71094_bP

double: bE, field_71095_bQ

double: bI, field_71095_bQ

double: bF, field_71085_bR

double: bJ, field_71085_bR

boolean: bG, field_71083_bS, sleeping

boolean: bK, field_71083_bS, sleeping

BlockPosition: bH, field_71081_bT, bedPosition

BlockPosition: bL, field_71081_bT, bedPosition

int: d, field_71076_b, sleepTicks

int: c, field_71076_b, sleepTicks

float: bI, field_71079_bU

float: bM, field_71079_bU

float: bJ, field_71089_bV

float: bN, field_71089_bV

BlockPosition: e, field_71077_c

BlockPosition: d, field_71077_c

boolean: f, field_82248_d

boolean: e, field_82248_d

BlockPosition: g, field_71073_d

PlayerAbilities: bK, field_71075_bZ, abilities

PlayerAbilities: bO, field_71075_bZ, abilities

int: bL, field_71068_ca, expLevel

int: bP, field_71068_ca, expLevel

int: bM, field_71067_cb, expTotal

int: bQ, field_71067_cb, expTotal

float: bN, field_71106_cc, exp

float: bR, field_71106_cc, exp

int: h, field_175152_f

int: bS, field_175152_f

float: bO, field_71108_cd

float: bP, field_71102_ce

float: bT, field_71102_ce

int: bR, field_82249_h

int: f, field_82249_h

com.mojang.authlib.GameProfile: bS, field_146106_i

com.mojang.authlib.GameProfile: g, field_146106_i

boolean: bT, field_175153_bG

boolean: h, field_175153_bG

EntityFishingHook: bQ, field_71104_cf, hookedFish

EntityFishingHook: bU, field_71104_cf, hookedFish

float: cm, field_71082_cx

float: cx, field_71082_cx

DataWatcherObject<Byte>: bq, field_184827_bp

DataWatcherObject<Byte>: br, field_184827_bp

DataWatcherObject<Byte>: br, field_184828_bq

DataWatcherObject<Byte>: bs, field_184828_bq

ItemStack: bU, field_184831_bT

ItemStack: bV, field_184831_bT

ItemCooldown: bV, field_184832_bU

ItemCooldown: bW, field_184832_bU

DataWatcherObject<NBTTagCompound>: bt, field_192032_bt

DataWatcherObject<NBTTagCompound>: bu, field_192033_bu

Constructors

Methods

void (): bE, func_110147_ax, initAttributes

void (): bM, func_110147_ax, initAttributes

void (): A_, func_70071_h_

void (): B_, func_70071_h_

int (): V, func_82145_z

int (): Z, func_82145_z

int (): aE, func_82147_ab

int (): aM, func_82147_ab

boolean (): ck, func_70610_aX, isFrozen

boolean (): cs, func_70610_aX, isFrozen

void (): q, func_71053_j, closeInventory

void (): p, func_71053_j, closeInventory

void (): aw, func_70098_U

void (): aE, func_70098_U

void (): cs, func_70626_be, doTick

void (): cA, func_70626_be, doTick

int (): cM, func_71037_bA, getScore

int (): cU, func_71037_bA, getScore

void (int): g, func_85040_s, setScore

void (int): c, func_85040_s, setScore

void (int): m, func_85039_t, addScore

void (int): g, func_85039_t, addScore

void (Entity, int): b, func_70084_c

Collection<ScoreboardObjective> (Entity): d, func_175137_e

void (float): j, func_70675_k, damageArmor

void (float): i, func_70675_k, damageArmor

float (): cO, func_82243_bO

float (): cW, func_82243_bO

double (): ax, func_70033_W

double (): aF, func_70033_W

void (): T, func_70106_y, die

void (): X, func_70106_y, die

boolean (): av, func_70094_T, inBlock

boolean (): aD, func_70094_T, inBlock

com.mojang.authlib.GameProfile (): cS, func_146103_bH, getProfile

com.mojang.authlib.GameProfile (): da, func_146103_bH, getProfile

boolean (): r, func_175143_p

boolean (): s, func_175143_p

boolean (): cr, func_70608_bn, isSleeping

boolean (): cz, func_70608_bn, isSleeping

boolean (): cU, func_71026_bH, isDeeplySleeping

boolean (): dc, func_71026_bH, isDeeplySleeping

BlockPosition (): cW, func_180470_cg, getBed

BlockPosition (): de, func_180470_cg, getBed

boolean (): cX, func_82245_bX, isRespawnForced

boolean (): df, func_82245_bX, isRespawnForced

void (BlockPosition, boolean): a, func_180473_a, setRespawnPosition

void (BlockPosition, boolean): b, func_180473_a, setRespawnPosition

void (): cm, func_70664_aZ

void (): cu, func_70664_aZ

void (float, float): g, func_70612_e

float (): cq, func_70689_ay

float (): cy, func_70689_ay

void (): al, func_71061_d_

void (): ar, func_71061_d_

void (): aS, func_70110_aj

void (): ba, func_70110_aj

void (int): n, func_71023_q, giveExp

void (int): m, func_71023_q, giveExp

int (): cY, func_175138_ci

int (): dg, func_175138_ci

void (int): b, func_71013_b, enchantDone

int (): cZ, func_71050_bK, getExpToLevel

int (): dh, func_71050_bK, getExpToLevel

FoodMetaData (): da, func_71024_bL, getFoodData

FoodMetaData (): di, func_71024_bL, getFoodData

boolean (): db, func_70996_bM

boolean (): dj, func_70996_bM

boolean (): dc, func_175142_cm

boolean (): dk, func_175142_cm

boolean (): bI, func_70684_aJ, alwaysGivesExp

boolean (): bQ, func_70684_aJ, alwaysGivesExp

void (EntityHuman, boolean): a, func_71049_a, copyTo

boolean (): af, func_70041_e_, playStepSound

boolean (): ak, func_70041_e_, playStepSound

InventoryEnderChest (): dd, func_71005_bN, getEnderChest

InventoryEnderChest (): dl, func_71005_bN, getEnderChest

boolean (): bg, func_96092_aw

boolean (): bo, func_96092_aw

Scoreboard (): de, func_96123_co, getScoreboard

Scoreboard (): dn, func_96123_co, getScoreboard

ScoreboardTeamBase (): aQ, func_96124_cp

ScoreboardTeamBase (): aY, func_96124_cp

float (): bq, func_70047_e, getHeadHeight

float (): by, func_70047_e, getHeadHeight

void (float): n, func_110149_m, setAbsorptionHearts

void (float): m, func_110149_m, setAbsorptionHearts

float (): cv, func_110139_bj, getAbsorptionHearts

float (): cD, func_110139_bj, getAbsorptionHearts

void (): S, func_70065_x

void (): W, func_70065_x

void (): cQ, func_71004_bE

void (): cY, func_71004_bE

boolean (): cR, func_175144_cb

boolean (): cZ, func_175144_cb

float (): cT, func_71051_bG

float (): db, func_71051_bG

int (): cV, func_71060_bI

int (): dd, func_71060_bI

boolean (): bk, func_94059_bO

boolean (): bs, func_94059_bO

boolean (): df, func_175140_cp

boolean (): do, func_175140_cp

void (): o, func_184820_o

void (): r, func_184820_o

void (): cL, func_184808_cD

void (): cT, func_184808_cD

SoundEffect (): aa, func_184184_Z

SoundEffect (): ae, func_184184_Z

SoundEffect (): ab, func_184181_aa

SoundEffect (): af, func_184181_aa

SoundCategory (): bC, func_184176_by

SoundCategory (): bK, func_184176_by

SoundEffect (): bW, func_184601_bQ

SoundEffect (): bX, func_184615_bR

SoundEffect (): cf, func_184615_bR

float (IBlockData): a, func_184813_a

float (IBlockData): b, func_184813_a

boolean (IBlockData): b, func_184823_b, hasBlock

boolean (IBlockData): c, func_184823_b, hasBlock

void (float): k, func_184590_k, damageShield

void (float): j, func_184590_k, damageShield

void (): p, func_184210_p, stopRiding

void (): o, func_184210_p, stopRiding

void (): cP, func_184810_cG

void (): cX, func_184810_cG

boolean (Achievement): a, func_189102_a

Iterable<ItemStack> (): aG, func_184214_aD

Iterable<ItemStack> (): aO, func_184214_aD

Iterable<ItemStack> (): aH, func_184193_aE, getArmorItems

Iterable<ItemStack> (): aP, func_184193_aE, getArmorItems

EnumMainHand (): cx, func_184591_cq, getMainHand

EnumMainHand (): cF, func_184591_cq, getMainHand

float (): dg, func_184818_cX

float (): dr, func_184818_cX

float (float): o, func_184825_o

float (float): n, func_184825_o

void (): dh, func_184821_cY

void (): ds, func_184821_cY

ItemCooldown (): di, func_184811_cZ

ItemCooldown (): dt, func_184811_cZ, getCooldownTracker

float (): dj, func_184817_da

float (): du, func_184817_da

boolean (): dk, func_189808_dh

boolean (): dv, func_189808_dh, isCreativeAndOp

int (): bD, func_190531_bD, getMaxFireTicks

int (): bL, func_190531_bD, getMaxFireTicks

void (): cN, func_190776_cN

void (): cV, func_190776_cN

void (NBTTagCompound): j, func_192028_j

SoundEffect (DamageSource): d, func_184601_bQ

void (List<IRecipe>): a, func_192021_a

void (MinecraftKey[]): a, func_193102_a

void (List<IRecipe>): b, func_192022_b

void (float, float, float): a, func_191986_a

void (ItemStack, int): a, func_192024_a, enchantDone

boolean (NBTTagCompound): g, func_192027_g

void (): dm, func_192030_dh, releaseShoulderEntities

void (NBTTagCompound): k, func_192026_k, spawnEntityFromShoulder

NBTTagCompound (): dp, func_192023_dk, getShoulderEntityLeft

void (NBTTagCompound): h, func_192029_h, setShoulderEntityLeft

NBTTagCompound (): dq, func_192025_dl, getShoulderEntityRight

void (NBTTagCompound): i, func_192031_i, setShoulderEntityRight

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

aax

aay

Fields

Constructors

Methods

void (DataConverterManager): b, func_189806_a

void (DataConverterManager): c, func_189806_a

boolean (ItemStack): c, func_191521_c

1.11

Names

zs

aax

net.minecraft.server.v1_10_R1.EntityHuman

net.minecraft.server.v1_11_R1.EntityHuman

Fields

PlayerInventory: bt, field_71071_by, inventory

PlayerInventory: bs, field_71071_by, inventory

Container: bu, field_71069_bz, defaultContainer

Container: bt, field_71069_bz, defaultContainer

Container: bv, field_71070_bA, activeContainer

Container: bu, field_71070_bA, activeContainer

FoodMetaData: bw, field_71100_bB, foodData

FoodMetaData: bv, field_71100_bB, foodData

int: bx, field_71101_bC

int: bw, field_71101_bC

float: by, field_71107_bF

float: bx, field_71107_bF

float: bz, field_71109_bG

float: by, field_71109_bG

int: bA, field_71090_bL

int: bz, field_71090_bL

double: bB, field_71091_bM

double: bA, field_71091_bM

double: bC, field_71096_bN

double: bB, field_71096_bN

double: bD, field_71097_bO

double: bC, field_71097_bO

double: bE, field_71094_bP

double: bD, field_71094_bP

double: bF, field_71095_bQ

double: bE, field_71095_bQ

double: bG, field_71085_bR

double: bF, field_71085_bR

boolean: bH, field_71083_bS, sleeping

boolean: bG, field_71083_bS, sleeping

BlockPosition: bI, field_71081_bT, bedPosition

BlockPosition: bH, field_71081_bT, bedPosition

float: bJ, field_71079_bU

float: bI, field_71079_bU

float: bK, field_71089_bV

float: bJ, field_71089_bV

PlayerAbilities: bL, field_71075_bZ, abilities

PlayerAbilities: bK, field_71075_bZ, abilities

int: bM, field_71068_ca, expLevel

int: bL, field_71068_ca, expLevel

int: bN, field_71067_cb, expTotal

int: bM, field_71067_cb, expTotal

float: bO, field_71106_cc, exp

float: bN, field_71106_cc, exp

float: bP, field_71108_cd

float: bO, field_71108_cd

float: bQ, field_71102_ce

float: bP, field_71102_ce

int: bS, field_82249_h

int: bR, field_82249_h

com.mojang.authlib.GameProfile: bT, field_146106_i

com.mojang.authlib.GameProfile: bS, field_146106_i

boolean: bU, field_175153_bG

boolean: bT, field_175153_bG

EntityFishingHook: bR, field_71104_cf, hookedFish

EntityFishingHook: bQ, field_71104_cf, hookedFish

float: cn, field_71082_cx

float: cm, field_71082_cx

DataWatcherObject<Byte>: br, field_184827_bp

DataWatcherObject<Byte>: bq, field_184827_bp

DataWatcherObject<Byte>: bs, field_184828_bq

DataWatcherObject<Byte>: br, field_184828_bq

ItemStack: bV, field_184831_bT

ItemStack: bU, field_184831_bT

ItemCooldown: bW, field_184832_bU

ItemCooldown: bV, field_184832_bU

Constructors

Methods

void (): bD, func_110147_ax, initAttributes

void (): bE, func_110147_ax, initAttributes

void (): m, func_70071_h_

void (): A_, func_70071_h_

boolean (): cj, func_70610_aX

boolean (): ck, func_70610_aX, isFrozen

void (): cr, func_70626_be, doTick

void (): cs, func_70626_be, doTick

int (): cK, func_71037_bA, getScore

int (): cM, func_71037_bA, getScore

float (): cL, func_82243_bO

float (): cO, func_82243_bO

com.mojang.authlib.GameProfile (): cP, func_146103_bH, getProfile

com.mojang.authlib.GameProfile (): cS, func_146103_bH, getProfile

boolean (): cq, func_70608_bn, isSleeping

boolean (): cr, func_70608_bn, isSleeping

boolean (): cR, func_71026_bH, isDeeplySleeping

boolean (): cU, func_71026_bH, isDeeplySleeping

void (IChatBaseComponent): b, func_146105_b

BlockPosition (): cT, func_180470_cg, getBed

BlockPosition (): cW, func_180470_cg, getBed

boolean (): cU, func_82245_bX, isRespawnForced

boolean (): cX, func_82245_bX, isRespawnForced

void (): cl, func_70664_aZ

void (): cm, func_70664_aZ

float (): cp, func_70689_ay

float (): cq, func_70689_ay

void (double, double, double): l, func_71000_j, checkMovement

void (double, double, double): k, func_71000_j, checkMovement

void (double, double, double): m, func_71015_k

void (double, double, double): l, func_71015_k

int (): cV, func_175138_ci

int (): cY, func_175138_ci

int (): cW, func_71050_bK, getExpToLevel

int (): cZ, func_71050_bK, getExpToLevel

FoodMetaData (): cX, func_71024_bL, getFoodData

FoodMetaData (): da, func_71024_bL, getFoodData

boolean (boolean): m, func_71043_e

boolean (boolean): n, func_71043_e

boolean (): cY, func_70996_bM

boolean (): db, func_70996_bM

boolean (): cZ, func_175142_cm

boolean (): dc, func_175142_cm

boolean (): bH, func_70684_aJ, alwaysGivesExp

boolean (): bI, func_70684_aJ, alwaysGivesExp

InventoryEnderChest (): da, func_71005_bN, getEnderChest

InventoryEnderChest (): dd, func_71005_bN, getEnderChest

Scoreboard (): db, func_96123_co, getScoreboard

Scoreboard (): de, func_96123_co, getScoreboard

float (): cu, func_110139_bj, getAbsorptionHearts

float (): cv, func_110139_bj, getAbsorptionHearts

boolean (): z_, func_174792_t_, getSendCommandFeedback

boolean (): g, func_174792_t_, getSendCommandFeedback

void (): cN, func_71004_bE

void (): cQ, func_71004_bE

boolean (): cO, func_175144_cb

boolean (): cR, func_175144_cb

float (): cQ, func_71051_bG

float (): cT, func_71051_bG

int (): cS, func_71060_bI

int (): cV, func_71060_bI

boolean (): dc, func_175140_cp

boolean (): df, func_175140_cp

void (boolean): n, func_175150_k

void (boolean): o, func_175150_k

void (): cJ, func_184808_cD

void (): cL, func_184808_cD

SoundEffect (): bV, func_184601_bQ

SoundEffect (): bW, func_184601_bQ

SoundEffect (): bW, func_184615_bR

SoundEffect (): bX, func_184615_bR

void (float): k, func_184590_k

void (float): k, func_184590_k, damageShield

void (EntityHorse, IInventory): a, func_184826_a

EnumInteractionResult (Entity, ItemStack, EnumHand): a, func_184822_a

void (): cM, func_184810_cG

void (): cP, func_184810_cG

ItemStack (EnumItemSlot): a, func_184582_a, getEquipment

ItemStack (EnumItemSlot): b, func_184582_a, getEquipment

EnumMainHand (): cw, func_184591_cq, getMainHand

EnumMainHand (): cx, func_184591_cq, getMainHand

float (): dd, func_184818_cX

float (): dg, func_184818_cX

void (): de, func_184821_cY

void (): dh, func_184821_cY

ItemCooldown (): df, func_184811_cZ

ItemCooldown (): di, func_184811_cZ

float (): dg, func_184817_da

float (): dj, func_184817_da

void (DataConverterManager): a, func_189806_a

void (DataConverterManager): b, func_189806_a

boolean (): dh, func_189808_dh

boolean (): dk, func_189808_dh

int (): bD, func_190531_bD, getMaxFireTicks

void (): cN, func_190776_cN

void (EntityLiving): c, func_190629_c

void (EntityHorseAbstract, IInventory): a, func_184826_a, openHorseInventory

EnumInteractionResult (Entity, EnumHand): a, func_190775_a

void (boolean): m, func_190777_m

boolean (BlockPosition, EnumDirection): a, func_190774_a

void (IChatBaseComponent, boolean): a, func_146105_b

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

zj

zs

net.minecraft.server.v1_9_R2.EntityHuman

net.minecraft.server.v1_10_R1.EntityHuman

Fields

PlayerInventory: bs, field_71071_by, inventory

PlayerInventory: bt, field_71071_by, inventory

Container: bt, field_71069_bz, defaultContainer

Container: bu, field_71069_bz, defaultContainer

Container: bu, field_71070_bA, activeContainer

Container: bv, field_71070_bA, activeContainer

FoodMetaData: bv, field_71100_bB, foodData

FoodMetaData: bw, field_71100_bB, foodData

int: bw, field_71101_bC

int: bx, field_71101_bC

float: bx, field_71107_bF

float: by, field_71107_bF

float: by, field_71109_bG

float: bz, field_71109_bG

int: bz, field_71090_bL

int: bA, field_71090_bL

double: bA, field_71091_bM

double: bB, field_71091_bM

double: bB, field_71096_bN

double: bC, field_71096_bN

double: bC, field_71097_bO

double: bD, field_71097_bO

double: bD, field_71094_bP

double: bE, field_71094_bP

double: bE, field_71095_bQ

double: bF, field_71095_bQ

double: bF, field_71085_bR

double: bG, field_71085_bR

boolean: bG, field_71083_bS, sleeping

boolean: bH, field_71083_bS, sleeping

BlockPosition: bH, field_71081_bT, bedPosition

BlockPosition: bI, field_71081_bT, bedPosition

float: bI, field_71079_bU

float: bJ, field_71079_bU

float: bJ, field_71089_bV

float: bK, field_71089_bV

PlayerAbilities: bK, field_71075_bZ, abilities

PlayerAbilities: bL, field_71075_bZ, abilities

int: bL, field_71068_ca, expLevel

int: bM, field_71068_ca, expLevel

int: bM, field_71067_cb, expTotal

int: bN, field_71067_cb, expTotal

float: bN, field_71106_cc, exp

float: bO, field_71106_cc, exp

float: bO, field_71108_cd

float: bP, field_71108_cd

float: bP, field_71102_ce

float: bQ, field_71102_ce

int: bR, field_82249_h

int: bS, field_82249_h

com.mojang.authlib.GameProfile: bS, field_146106_i

com.mojang.authlib.GameProfile: bT, field_146106_i

boolean: bT, field_175153_bG

boolean: bU, field_175153_bG

EntityFishingHook: bQ, field_71104_cf, hookedFish

EntityFishingHook: bR, field_71104_cf, hookedFish

float: cm, field_71082_cx

float: cn, field_71082_cx

DataWatcherObject<Byte>: bq, field_184827_bp

DataWatcherObject<Byte>: br, field_184827_bp

DataWatcherObject<Byte>: br, field_184828_bq

DataWatcherObject<Byte>: bs, field_184828_bq

ItemStack: bU, field_184831_bT

ItemStack: bV, field_184831_bT

ItemCooldown: bV, field_184832_bU

ItemCooldown: bW, field_184832_bU

Constructors

Methods

void (): bB, func_110147_ax, initAttributes

void (): bD, func_110147_ax, initAttributes

int (): aC, func_82147_ab

int (): aE, func_82147_ab

boolean (): cg, func_70610_aX

boolean (): cj, func_70610_aX

void (): cn, func_70626_be, doTick

void (): cr, func_70626_be, doTick

int (): cG, func_71037_bA, getScore

int (): cK, func_71037_bA, getScore

void (int): l, func_85040_s, setScore

void (int): g, func_85040_s, setScore

float (): cH, func_82243_bO

float (): cL, func_82243_bO

com.mojang.authlib.GameProfile (): cL, func_146103_bH, getProfile

com.mojang.authlib.GameProfile (): cP, func_146103_bH, getProfile

boolean (): cm, func_70608_bn, isSleeping

boolean (): cq, func_70608_bn, isSleeping

boolean (): cN, func_71026_bH, isDeeplySleeping

boolean (): cR, func_71026_bH, isDeeplySleeping

BlockPosition (): cP, func_180470_cg, getBed

BlockPosition (): cT, func_180470_cg, getBed

boolean (): cQ, func_82245_bX, isRespawnForced

boolean (): cU, func_82245_bX, isRespawnForced

void (): ci, func_70664_aZ

void (): cl, func_70664_aZ

float (): cl, func_70689_ay

float (): cp, func_70689_ay

void (): ak, func_71061_d_

void (): al, func_71061_d_

void (): aQ, func_70110_aj

void (): aS, func_70110_aj

int (): cR, func_175138_ci

int (): cV, func_175138_ci

int (): cS, func_71050_bK, getExpToLevel

int (): cW, func_71050_bK, getExpToLevel

FoodMetaData (): cT, func_71024_bL, getFoodData

FoodMetaData (): cX, func_71024_bL, getFoodData

boolean (boolean): l, func_71043_e

boolean (boolean): m, func_71043_e

boolean (): cU, func_70996_bM

boolean (): cY, func_70996_bM

boolean (): cV, func_175142_cm

boolean (): cZ, func_175142_cm

boolean (): bF, func_70684_aJ, alwaysGivesExp

boolean (): bH, func_70684_aJ, alwaysGivesExp

boolean (): ae, func_70041_e_, playStepSound

boolean (): af, func_70041_e_, playStepSound

void (WorldSettings$EnumGamemode): a, func_71033_a

InventoryEnderChest (): cW, func_71005_bN, getEnderChest

InventoryEnderChest (): da, func_71005_bN, getEnderChest

boolean (): be, func_96092_aw

boolean (): bg, func_96092_aw

Scoreboard (): cX, func_96123_co, getScoreboard

Scoreboard (): db, func_96123_co, getScoreboard

ScoreboardTeamBase (): aO, func_96124_cp

ScoreboardTeamBase (): aQ, func_96124_cp

float (): bo, func_70047_e, getHeadHeight

float (): bq, func_70047_e, getHeadHeight

float (): cq, func_110139_bj, getAbsorptionHearts

float (): cu, func_110139_bj, getAbsorptionHearts

void (): cJ, func_71004_bE

void (): cN, func_71004_bE

boolean (): cK, func_175144_cb

boolean (): cO, func_175144_cb

float (): cM, func_71051_bG

float (): cQ, func_71051_bG

int (): cO, func_71060_bI

int (): cS, func_71060_bI

boolean (): bi, func_94059_bO

boolean (): bk, func_94059_bO

boolean (): cY, func_175140_cp

boolean (): dc, func_175140_cp

void (boolean): m, func_175150_k

void (boolean): n, func_175150_k

void (): cF, func_184808_cD

void (): cJ, func_184808_cD

SoundCategory (): bA, func_184176_by

SoundCategory (): bC, func_184176_by

SoundEffect (): bS, func_184601_bQ

SoundEffect (): bV, func_184601_bQ

SoundEffect (): bT, func_184615_bR

SoundEffect (): bW, func_184615_bR

void (): cI, func_184810_cG

void (): cM, func_184810_cG

Iterable<ItemStack> (): aE, func_184214_aD

Iterable<ItemStack> (): aG, func_184214_aD

Iterable<ItemStack> (): aF, func_184193_aE, getArmorItems

Iterable<ItemStack> (): aH, func_184193_aE, getArmorItems

boolean (): l_, func_184812_l_

boolean (): z, func_184812_l_

EnumMainHand (): cs, func_184591_cq, getMainHand

EnumMainHand (): cw, func_184591_cq, getMainHand

float (): cZ, func_184818_cX

float (): dd, func_184818_cX

void (): da, func_184821_cY

void (): de, func_184821_cY

ItemCooldown (): db, func_184811_cZ

ItemCooldown (): df, func_184811_cZ

float (): dc, func_184817_da

float (): dg, func_184817_da

void (DataConverterManager): a, func_189806_a

void (TileEntityStructure): a, func_189807_a

void (EnumGamemode): a, func_71033_a

boolean (): dh, func_189808_dh

1.9.4

Names

net.minecraft.server.v1_9_R1.EntityHuman

net.minecraft.server.v1_9_R2.EntityHuman

Fields

PlayerInventory: br, field_71071_by, inventory

PlayerInventory: bs, field_71071_by, inventory

Container: bs, field_71069_bz, defaultContainer

Container: bt, field_71069_bz, defaultContainer

Container: bt, field_71070_bA, activeContainer

Container: bu, field_71070_bA, activeContainer

FoodMetaData: bu, field_71100_bB, foodData

FoodMetaData: bv, field_71100_bB, foodData

int: bv, field_71101_bC

int: bw, field_71101_bC

float: bw, field_71107_bF

float: bx, field_71107_bF

float: bx, field_71109_bG

float: by, field_71109_bG

int: by, field_71090_bL

int: bz, field_71090_bL

double: bz, field_71091_bM

double: bA, field_71091_bM

double: bA, field_71096_bN

double: bB, field_71096_bN

double: bB, field_71097_bO

double: bC, field_71097_bO

double: bC, field_71094_bP

double: bD, field_71094_bP

double: bD, field_71095_bQ

double: bE, field_71095_bQ

double: bE, field_71085_bR

double: bF, field_71085_bR

boolean: bF, field_71083_bS, sleeping

boolean: bG, field_71083_bS, sleeping

BlockPosition: bG, field_71081_bT, bedPosition

BlockPosition: bH, field_71081_bT, bedPosition

float: bH, field_71079_bU

float: bI, field_71079_bU

float: bI, field_71089_bV

float: bJ, field_71089_bV

PlayerAbilities: bJ, field_71075_bZ, abilities

PlayerAbilities: bK, field_71075_bZ, abilities

int: bK, field_71068_ca, expLevel

int: bL, field_71068_ca, expLevel

int: bL, field_71067_cb, expTotal

int: bM, field_71067_cb, expTotal

float: bM, field_71106_cc, exp

float: bN, field_71106_cc, exp

float: bN, field_71108_cd

float: bO, field_71108_cd

float: bO, field_71102_ce

float: bP, field_71102_ce

int: bQ, field_82249_h

int: bR, field_82249_h

com.mojang.authlib.GameProfile: bR, field_146106_i

com.mojang.authlib.GameProfile: bS, field_146106_i

boolean: bS, field_175153_bG

boolean: bT, field_175153_bG

EntityFishingHook: bP, field_71104_cf, hookedFish

EntityFishingHook: bQ, field_71104_cf, hookedFish

float: cl, field_71082_cx

float: cm, field_71082_cx

DataWatcherObject<Byte>: bp, field_184827_bp

DataWatcherObject<Byte>: bq, field_184827_bp

DataWatcherObject<Byte>: bq, field_184828_bq

DataWatcherObject<Byte>: br, field_184828_bq

ItemStack: bT, field_184831_bT

ItemStack: bU, field_184831_bT

ItemCooldown: bU, field_184832_bU

ItemCooldown: bV, field_184832_bU

Constructors

Methods

void (): bA, func_110147_ax, initAttributes

void (): bB, func_110147_ax, initAttributes

boolean (): cf, func_70610_aX

boolean (): cg, func_70610_aX

void (): cm, func_70626_be, doTick

void (): cn, func_70626_be, doTick

int (): cF, func_71037_bA, getScore

int (): cG, func_71037_bA, getScore

float (): cG, func_82243_bO

float (): cH, func_82243_bO

com.mojang.authlib.GameProfile (): cK, func_146103_bH, getProfile

com.mojang.authlib.GameProfile (): cL, func_146103_bH, getProfile

boolean (): cl, func_70608_bn, isSleeping

boolean (): cm, func_70608_bn, isSleeping

boolean (): cM, func_71026_bH, isDeeplySleeping

boolean (): cN, func_71026_bH, isDeeplySleeping

BlockPosition (): cO, func_180470_cg, getBed

BlockPosition (): cP, func_180470_cg, getBed

boolean (): cP, func_82245_bX, isRespawnForced

boolean (): cQ, func_82245_bX, isRespawnForced

void (): ch, func_70664_aZ

void (): ci, func_70664_aZ

float (): ck, func_70689_ay

float (): cl, func_70689_ay

int (): cQ, func_175138_ci

int (): cR, func_175138_ci

int (): cR, func_71050_bK, getExpToLevel

int (): cS, func_71050_bK, getExpToLevel

FoodMetaData (): cS, func_71024_bL, getFoodData

FoodMetaData (): cT, func_71024_bL, getFoodData

boolean (): cT, func_70996_bM

boolean (): cU, func_70996_bM

boolean (): cU, func_175142_cm

boolean (): cV, func_175142_cm

boolean (): bE, func_70684_aJ, alwaysGivesExp

boolean (): bF, func_70684_aJ, alwaysGivesExp

InventoryEnderChest (): cV, func_71005_bN, getEnderChest

InventoryEnderChest (): cW, func_71005_bN, getEnderChest

boolean (): bd, func_96092_aw

boolean (): be, func_96092_aw

Scoreboard (): cW, func_96123_co, getScoreboard

Scoreboard (): cX, func_96123_co, getScoreboard

float (): bn, func_70047_e, getHeadHeight

float (): bo, func_70047_e, getHeadHeight

float (): cp, func_110139_bj, getAbsorptionHearts

float (): cq, func_110139_bj, getAbsorptionHearts

void (): cI, func_71004_bE

void (): cJ, func_71004_bE

boolean (): cJ, func_175144_cb

boolean (): cK, func_175144_cb

float (): cL, func_71051_bG

float (): cM, func_71051_bG

int (): cN, func_71060_bI

int (): cO, func_71060_bI

boolean (): bh, func_94059_bO

boolean (): bi, func_94059_bO

boolean (): cX, func_175140_cp

boolean (): cY, func_175140_cp

void (): cE, func_184808_cD

void (): cF, func_184808_cD

SoundCategory (): bz, func_184176_by

SoundCategory (): bA, func_184176_by

SoundEffect (): bR, func_184601_bQ

SoundEffect (): bS, func_184601_bQ

SoundEffect (): bS, func_184615_bR

SoundEffect (): bT, func_184615_bR

void (): cH, func_184810_cG

void (): cI, func_184810_cG

EnumMainHand (): cr, func_184591_cq

EnumMainHand (): cs, func_184591_cq, getMainHand

float (): cY, func_184818_cX

float (): cZ, func_184818_cX

void (): cZ, func_184821_cY

void (): da, func_184821_cY

ItemCooldown (): da, func_184811_cZ

ItemCooldown (): db, func_184811_cZ

float (): db, func_184817_da

float (): dc, func_184817_da

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

wn

zj

net.minecraft.server.v1_8_R3.EntityHuman

net.minecraft.server.v1_9_R1.EntityHuman

Fields

PlayerInventory: bi, field_71071_by, inventory

PlayerInventory: br, field_71071_by, inventory

InventoryEnderChest: a, field_71078_a, enderChest

InventoryEnderChest: c, field_71078_a, enderChest

Container: bj, field_71069_bz, defaultContainer

Container: bs, field_71069_bz, defaultContainer

Container: bk, field_71070_bA, activeContainer

Container: bt, field_71070_bA, activeContainer

FoodMetaData: bl, field_71100_bB, foodData

FoodMetaData: bu, field_71100_bB, foodData

int: bm, field_71101_bC

int: bv, field_71101_bC

float: bn, field_71107_bF

float: bw, field_71107_bF

float: bo, field_71109_bG

float: bx, field_71109_bG

int: bp, field_71090_bL

int: by, field_71090_bL

double: bq, field_71091_bM

double: bz, field_71091_bM

double: br, field_71096_bN

double: bA, field_71096_bN

double: bs, field_71097_bO

double: bB, field_71097_bO

double: bt, field_71094_bP

double: bC, field_71094_bP

double: bu, field_71095_bQ

double: bD, field_71095_bQ

double: bv, field_71085_bR

double: bE, field_71085_bR

boolean: bw, field_71083_bS, sleeping

boolean: bF, field_71083_bS, sleeping

BlockPosition: bx, field_71081_bT

BlockPosition: bG, field_71081_bT, bedPosition

int: b, field_71076_b, sleepTicks

int: d, field_71076_b, sleepTicks

float: by, field_71079_bU

float: bH, field_71079_bU

float: bz, field_71089_bV

float: bI, field_71089_bV

BlockPosition: c, field_71077_c

BlockPosition: e, field_71077_c

boolean: d, field_82248_d

boolean: f, field_82248_d

BlockPosition: e, field_71073_d

BlockPosition: g, field_71073_d

PlayerAbilities: bA, field_71075_bZ, abilities

PlayerAbilities: bJ, field_71075_bZ, abilities

int: bB, field_71068_ca, expLevel

int: bK, field_71068_ca, expLevel

int: bC, field_71067_cb, expTotal

int: bL, field_71067_cb, expTotal

float: bD, field_71106_cc, exp

float: bM, field_71106_cc, exp

int: f, field_175152_f

int: h, field_175152_f

ItemStack: g, field_71074_e

int: h, field_71072_f

float: bE, field_71108_cd

float: bN, field_71108_cd

float: bF, field_71102_ce

float: bO, field_71102_ce

int: i, field_82249_h

int: bQ, field_82249_h

com.mojang.authlib.GameProfile: bH, field_146106_i

com.mojang.authlib.GameProfile: bR, field_146106_i

boolean: bI, field_175153_bG

boolean: bS, field_175153_bG

EntityFishingHook: bG, field_71104_cf, hookedFish

EntityFishingHook: bP, field_71104_cf, hookedFish

float: bZ, field_71082_cx

float: cl, field_71082_cx

DataWatcherObject<Float>: a, field_184829_a

DataWatcherObject<Integer>: b, field_184830_b

DataWatcherObject<Byte>: bp, field_184827_bp

DataWatcherObject<Byte>: bq, field_184828_bq

ItemStack: bT, field_184831_bT

ItemCooldown: bU, field_184832_bU

Constructors

Methods

void (): aX, func_110147_ax, initAttributes

void (): bA, func_110147_ax, initAttributes

void (): h, func_70088_a

void (): i, func_70088_a

boolean (): bS, func_71039_bw

void (): bU, func_71034_by

void (): bV, func_71041_bz

boolean (): bW, func_70632_aY, isBlocking

void (): t_, func_70071_h_

void (): m, func_70071_h_

int (): L, func_82145_z

int (): V, func_82145_z

String (): P, func_145776_H

String (): aa, func_145777_O

int (): aq, func_82147_ab

int (): aC, func_82147_ab

void (String, float, float): a, func_85030_a, makeSound

void (ItemStack, int): b, func_71010_c

void (): s, func_71036_o

boolean (): bD, func_70610_aX

boolean (): cf, func_70610_aX

void (): n, func_71053_j, closeInventory

void (): q, func_71053_j, closeInventory

void (): ak, func_70098_U

void (): aw, func_70098_U

void (): bK, func_70626_be, doTick

void (): cm, func_70626_be, doTick

void (): m, func_70636_d

void (): n, func_70636_d

void (Entity): d, func_71044_o

void (Entity): c, func_71044_o

int (): bX, func_71037_bA, getScore

int (): cF, func_71037_bA, getScore

void (int): r, func_85040_s, setScore

void (int): l, func_85040_s, setScore

void (int): s, func_85039_t, addScore

void (int): m, func_85039_t, addScore

String (): bo, func_70621_aR

String (): bp, func_70673_aS

Collection<ScoreboardObjective> (Entity): e, func_175137_e

Collection<ScoreboardObjective> (Entity): d, func_175137_e

void (EntityItem): a, func_71012_a

float (Block): a, func_180471_a

boolean (Block): b, func_146099_a

int (): br, func_70658_aO

float (): bY, func_82243_bO

float (): cG, func_82243_bO

void (DamageSource, float): d, func_70665_d

void (DamageSource, float): d, func_70665_d, damageEntity0

void (CommandBlockListenerAbstract): a, func_146095_a

void (EntityHorse, IInventory): a, func_110298_a, openHorseInventory

void (ItemStack): a, func_71048_c, openBook

boolean (Entity): u, func_70998_m

ItemStack (): bZ, func_71045_bC

void (): ca, func_71028_bD

double (): am, func_70033_W

double (): ax, func_70033_W

void (Entity): b, func_71009_b

void (Entity): a, func_71009_b

void (Entity): c, func_71047_c

void (Entity): b, func_71047_c

void (): J, func_70106_y, die

void (): T, func_70106_y, die

boolean (): aj, func_70094_T, inBlock

boolean (): av, func_70094_T, inBlock

com.mojang.authlib.GameProfile (): cd, func_146103_bH, getProfile

com.mojang.authlib.GameProfile (): cK, func_146103_bH, getProfile

boolean (): p, func_175143_p

boolean (): r, func_175143_p

boolean (): bJ, func_70608_bn, isSleeping

boolean (): cl, func_70608_bn, isSleeping

boolean (): cf, func_71026_bH, isDeeplySleeping

boolean (): cM, func_71026_bH, isDeeplySleeping

BlockPosition (): ch, func_180470_cg, getBed

BlockPosition (): cO, func_180470_cg, getBed

boolean (): ci, func_82245_bX, isRespawnForced

boolean (): cP, func_82245_bX, isRespawnForced

void (): bF, func_70664_aZ

void (): ch, func_70664_aZ

float (): bI, func_70689_ay

float (): ck, func_70689_ay

void (double, double, double): k, func_71000_j, checkMovement

void (double, double, double): l, func_71000_j, checkMovement

void (double, double, double): l, func_71015_k

void (double, double, double): m, func_71015_k

void (): X, func_71061_d_

void (): ak, func_71061_d_

String (int): n, func_146067_o

void (EntityLiving): a, func_70074_a

void (EntityLiving): b, func_70074_a

void (): aA, func_70110_aj

void (): aQ, func_70110_aj

ItemStack (int): q, func_82169_q

void (int): u, func_71023_q, giveExp

void (int): n, func_71023_q, giveExp

int (): cj, func_175138_ci

int (): cQ, func_175138_ci

int (): ck, func_71050_bK, getExpToLevel

int (): cR, func_71050_bK, getExpToLevel

FoodMetaData (): cl, func_71024_bL, getFoodData

FoodMetaData (): cS, func_71024_bL, getFoodData

boolean (boolean): j, func_71043_e

boolean (boolean): l, func_71043_e

boolean (): cm, func_70996_bM

boolean (): cT, func_70996_bM

void (ItemStack, int): a, func_71008_a

boolean (): cn, func_175142_cm

boolean (): cU, func_175142_cm

boolean (): bb, func_70684_aJ, alwaysGivesExp

boolean (): bE, func_70684_aJ, alwaysGivesExp

boolean (): s_, func_70041_e_

boolean (): ae, func_70041_e_, playStepSound

void (): t, func_71016_p, updateAbilities

void (): w, func_71016_p, updateAbilities

String (): e_, func_70005_c_, getName

String (): h_, func_70005_c_, getName

InventoryEnderChest (): co, func_71005_bN, getEnderChest

InventoryEnderChest (): cV, func_71005_bN, getEnderChest

ItemStack (int): p, func_71124_b, getEquipment

ItemStack (): bA, func_70694_bm

void (int, ItemStack): c, func_70062_b, setEquipment

boolean (): v, func_175149_v, isSpectator

boolean (): y, func_175149_v, isSpectator

ItemStack[] (): as, func_70035_c, getEquipment

boolean (): aL, func_96092_aw

boolean (): bd, func_96092_aw

Scoreboard (): cp, func_96123_co, getScoreboard

Scoreboard (): cW, func_96123_co, getScoreboard

ScoreboardTeamBase (): bO, func_96124_cp, getScoreboardTeam

ScoreboardTeamBase (): aO, func_96124_cp

IChatBaseComponent (): f_, func_145748_c_, getScoreboardDisplayName

IChatBaseComponent (): i_, func_145748_c_, getScoreboardDisplayName

float (): aS, func_70047_e, getHeadHeight

float (): bn, func_70047_e, getHeadHeight

void (float): m, func_110149_m, setAbsorptionHearts

void (float): n, func_110149_m, setAbsorptionHearts

float (): bN, func_110139_bj, getAbsorptionHearts

float (): cp, func_110139_bj, getAbsorptionHearts

UUID (String): b, func_175147_b

UUID (String): d, func_175147_b

boolean (): u_, func_174792_t_, getSendCommandFeedback

boolean (): z_, func_174792_t_, getSendCommandFeedback

boolean (int, ItemStack): d, func_174820_d

boolean (int, ItemStack): c, func_174820_d

ItemStack (): bQ, func_71011_bu

int (): bR, func_71052_bv

int (): bT, func_71057_bx

void (): I, func_70065_x

void (): S, func_70065_x

void (): cb, func_71004_bE

void (): cI, func_71004_bE

boolean (): cc, func_175144_cb

boolean (): cJ, func_175144_cb

float (): ce, func_71051_bG

float (): cL, func_71051_bG

int (): cg, func_71060_bI

int (): cN, func_71060_bI

boolean (): aO, func_94059_bO

boolean (): bh, func_94059_bO

boolean (EntityHuman): f, func_98034_c

boolean (EntityHuman): e, func_98034_c

boolean (): cq, func_175140_cp

boolean (): cX, func_175140_cp

void (boolean): k, func_175150_k

void (boolean): m, func_175150_k

ItemCooldown (): l, func_184815_l

void (): o, func_184820_o

void (): cE, func_184808_cD

SoundEffect (): aa, func_184184_Z

SoundEffect (): ab, func_184181_aa

void (SoundEffect, float, float): a, func_184185_a

SoundCategory (): bz, func_184176_by

SoundEffect (): bR, func_184601_bQ

SoundEffect (): bS, func_184615_bR

ItemStack (EntityItem): a, func_184816_a

float (IBlockData): a, func_184813_a

boolean (IBlockData): b, func_184823_b, hasBlock

void (float): k, func_184590_k

void (CommandBlockListenerAbstract): a, func_184809_a

void (TileEntityCommand): a, func_184824_a

void (EntityHorse, IInventory): a, func_184826_a

void (ItemStack, EnumHand): a, func_184814_a

EnumInteractionResult (Entity, ItemStack, EnumHand): a, func_184822_a

void (): p, func_184210_p, stopRiding

void (): cH, func_184810_cG

boolean (Achievement): a, func_189102_a

SoundEffect (int): e, func_184588_d

ItemStack (EnumItemSlot): a, func_184582_a, getEquipment

void (EnumItemSlot, ItemStack): a, func_184201_a, setSlot

Iterable<ItemStack> (): aE, func_184214_aD

Iterable<ItemStack> (): aF, func_184193_aE, getArmorItems

boolean (): l_, func_184812_l_

EnumMainHand (): cr, func_184591_cq

void (EnumMainHand): a, func_184819_a

float (): cY, func_184818_cX

float (float): o, func_184825_o

void (): cZ, func_184821_cY

ItemCooldown (): da, func_184811_cZ

void (Entity): i, func_70108_f, collide

float (): db, func_184817_da

1.8.8

Names

wn

net.minecraft.entity.player.EntityPlayer

net.minecraft.server.v1_8_R3.EntityHuman

Fields

PlayerInventory: bi, field_71071_by, inventory

InventoryEnderChest: a, field_71078_a, enderChest

Container: bj, field_71069_bz, defaultContainer

Container: bk, field_71070_bA, activeContainer

FoodMetaData: bl, field_71100_bB, foodData

int: bm, field_71101_bC

float: bn, field_71107_bF

float: bo, field_71109_bG

int: bp, field_71090_bL

double: bq, field_71091_bM

double: br, field_71096_bN

double: bs, field_71097_bO

double: bt, field_71094_bP

double: bu, field_71095_bQ

double: bv, field_71085_bR

boolean: bw, field_71083_bS, sleeping

BlockPosition: bx, field_71081_bT

int: b, field_71076_b, sleepTicks

float: by, field_71079_bU

float: bz, field_71089_bV

BlockPosition: c, field_71077_c

boolean: d, field_82248_d

BlockPosition: e, field_71073_d

PlayerAbilities: bA, field_71075_bZ, abilities

int: bB, field_71068_ca, expLevel

int: bC, field_71067_cb, expTotal

float: bD, field_71106_cc, exp

int: f, field_175152_f

ItemStack: g, field_71074_e

int: h, field_71072_f

float: bE, field_71108_cd

float: bF, field_71102_ce

int: i, field_82249_h

com.mojang.authlib.GameProfile: bH, field_146106_i

boolean: bI, field_175153_bG

EntityFishingHook: bG, field_71104_cf, hookedFish

float: bZ, field_71082_cx

Constructors

(World, com.mojang.authlib.GameProfile)

Methods

void (): aX, func_110147_ax, initAttributes

void (): h, func_70088_a

boolean (): bS, func_71039_bw

void (): bU, func_71034_by

void (): bV, func_71041_bz

boolean (): bW, func_70632_aY, isBlocking

void (): t_, func_70071_h_

int (): L, func_82145_z

String (): P, func_145776_H

String (): aa, func_145777_O

int (): aq, func_82147_ab

void (String, float, float): a, func_85030_a, makeSound

void (ItemStack, int): b, func_71010_c

void (): s, func_71036_o

boolean (): bD, func_70610_aX

void (): n, func_71053_j, closeInventory

void (): ak, func_70098_U

void (): bK, func_70626_be, doTick

void (): m, func_70636_d

void (Entity): d, func_71044_o

int (): bX, func_71037_bA, getScore

void (int): r, func_85040_s, setScore

void (int): s, func_85039_t, addScore

void (DamageSource): a, func_70645_a, die

String (): bo, func_70621_aR

String (): bp, func_70673_aS

void (Entity, int): b, func_70084_c

Collection<ScoreboardObjective> (Entity): e, func_175137_e

EntityItem (boolean): a, func_71040_bB

EntityItem (ItemStack, boolean): a, func_71019_a, drop

EntityItem (ItemStack, boolean, boolean): a, func_146097_a

void (EntityItem): a, func_71012_a

float (Block): a, func_180471_a

boolean (Block): b, func_146099_a

void (NBTTagCompound): a, func_70037_a

void (NBTTagCompound): b, func_70014_b

boolean (DamageSource, float): a, func_70097_a, damageEntity

boolean (EntityHuman): a, func_96122_a

void (float): j, func_70675_k, damageArmor

int (): br, func_70658_aO

float (): bY, func_82243_bO

void (DamageSource, float): d, func_70665_d

void (TileEntitySign): a, func_175141_a, openSign

void (CommandBlockListenerAbstract): a, func_146095_a

void (IMerchant): a, func_180472_a, openTrade

void (IInventory): a, func_71007_a, openContainer

void (EntityHorse, IInventory): a, func_110298_a, openHorseInventory

void (ITileEntityContainer): a, func_180468_a, openTileEntity

void (ItemStack): a, func_71048_c, openBook

boolean (Entity): u, func_70998_m

ItemStack (): bZ, func_71045_bC

void (): ca, func_71028_bD

double (): am, func_70033_W

void (Entity): f, func_71059_n, attack

void (Entity): b, func_71009_b

void (Entity): c, func_71047_c

void (): J, func_70106_y, die

boolean (): aj, func_70094_T, inBlock

com.mojang.authlib.GameProfile (): cd, func_146103_bH, getProfile

EntityHuman$EnumBedResult (BlockPosition): a, func_180469_a

void (EnumDirection): a, func_175139_a

void (boolean, boolean, boolean): a, func_70999_a

boolean (): p, func_175143_p

BlockPosition (World, BlockPosition, boolean): a, func_180467_a, getBed

boolean (): bJ, func_70608_bn, isSleeping

boolean (): cf, func_71026_bH, isDeeplySleeping

void (IChatBaseComponent): b, func_146105_b

BlockPosition (): ch, func_180470_cg, getBed

boolean (): ci, func_82245_bX, isRespawnForced

void (BlockPosition, boolean): a, func_180473_a, setRespawnPosition

void (Statistic): b, func_71029_a

void (Statistic, int): a, func_71064_a

void (Statistic): a, func_175145_a

void (): bF, func_70664_aZ

void (float, float): g, func_70612_e

float (): bI, func_70689_ay

void (double, double, double): k, func_71000_j, checkMovement

void (double, double, double): l, func_71015_k

void (float, float): e, func_180430_e

void (): X, func_71061_d_

String (int): n, func_146067_o

void (EntityLiving): a, func_70074_a

void (): aA, func_70110_aj

ItemStack (int): q, func_82169_q

void (int): u, func_71023_q, giveExp

int (): cj, func_175138_ci

void (int): b, func_71013_b, enchantDone

void (int): a, func_82242_a, levelDown

int (): ck, func_71050_bK, getExpToLevel

void (float): a, func_71020_j, applyExhaustion

FoodMetaData (): cl, func_71024_bL, getFoodData

boolean (boolean): j, func_71043_e

boolean (): cm, func_70996_bM

void (ItemStack, int): a, func_71008_a

boolean (): cn, func_175142_cm

boolean (BlockPosition, EnumDirection, ItemStack): a, func_175151_a

int (EntityHuman): b, func_70693_a, getExpValue

boolean (): bb, func_70684_aJ, alwaysGivesExp

void (EntityHuman, boolean): a, func_71049_a, copyTo

boolean (): s_, func_70041_e_

void (): t, func_71016_p, updateAbilities

void (WorldSettings$EnumGamemode): a, func_71033_a

String (): e_, func_70005_c_, getName

InventoryEnderChest (): co, func_71005_bN, getEnderChest

ItemStack (int): p, func_71124_b, getEquipment

ItemStack (): bA, func_70694_bm

void (int, ItemStack): c, func_70062_b, setEquipment

boolean (): v, func_175149_v, isSpectator

ItemStack[] (): as, func_70035_c, getEquipment

boolean (): aL, func_96092_aw

Scoreboard (): cp, func_96123_co, getScoreboard

ScoreboardTeamBase (): bO, func_96124_cp, getScoreboardTeam

IChatBaseComponent (): f_, func_145748_c_, getScoreboardDisplayName

float (): aS, func_70047_e, getHeadHeight

void (float): m, func_110149_m, setAbsorptionHearts

float (): bN, func_110139_bj, getAbsorptionHearts

UUID (com.mojang.authlib.GameProfile): a, func_146094_a

UUID (String): b, func_175147_b

boolean (ChestLock): a, func_175146_a

boolean (): u_, func_174792_t_, getSendCommandFeedback

boolean (int, ItemStack): d, func_174820_d

ItemStack (): bQ, func_71011_bu

int (): bR, func_71052_bv

int (): bT, func_71057_bx

void (byte): a, func_70103_a

void (): I, func_70065_x

void (): cb, func_71004_bE

boolean (): cc, func_175144_cb

float (): ce, func_71051_bG

int (): cg, func_71060_bI

boolean (): aO, func_94059_bO

boolean (EntityHuman): f, func_98034_c

boolean (EnumPlayerModelParts): a, func_175148_a

boolean (): cq, func_175140_cp

void (boolean): k, func_175150_k