net.minecraft.world.entity.animal

public class Ocelot

extends Animal

All mapped superinterfaces:

Nameable, CommandSource

atn
net.minecraft.world.entity.animal.Ocelot
net.minecraft.class_3701
net.minecraft.entity.passive.OcelotEntity
net.minecraft.entity.passive.OcelotEntity
net.minecraft.server.v1_15_R1.EntityOcelot

Field summary

Modifier and TypeField
private static final Ingredient
bw
TEMPT_INGREDIENT
field_16299
TAMING_INGREDIENT
field_195402_bB
private static final EntityDataAccessor<Boolean>
bx
DATA_TRUSTING
field_16301
TRUSTING
field_213532_bA
private Ocelot$OcelotAvoidEntityGoal<Player>
by
ocelotAvoidPlayersGoal
field_16300
fleeGoal
field_213531_bB
private Ocelot$OcelotTemptGoal
bz
temptGoal
field_16302
temptGoal
field_70914_e

Constructor summary

ModifierConstructor
public (EntityType<? extends Ocelot> arg0, Level arg1)

Method summary

Modifier and TypeMethod
private boolean
er()
isTrusting()
method_16099()
isTrusting()
func_213530_dX()
isTrusting()
private void
r(boolean arg0)
setTrusting(boolean arg0)
method_16102(boolean arg0)
setTrusting(boolean trusting)
func_213528_r(boolean arg0)
setTrusting(boolean arg0)
public void
b(jt arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToTag(CompoundTag arg0)
func_213281_b(CompoundNBT arg0)
public void
a(jt arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromTag(CompoundTag arg0)
func_70037_a(CompoundNBT arg0)
protected void
w_()
defineSynchedData()
method_5693()
initDataTracker()
func_70088_a()
initDatawatcher()
protected void
n()
registerGoals()
method_5959()
initGoals()
func_184651_r()
initPathfinder()
public void
dT()
customServerAiStep()
method_5958()
mobTick()
func_70619_bc()
mobTick()
public boolean
h(double arg0)
removeWhenFarAway(double arg0)
method_5974(double arg0)
canImmediatelyDespawn(double arg0)
func_213397_c(double arg0)
isTypeNotPersistent(double arg0)
protected void
cA()
registerAttributes()
method_6001()
initAttributes()
func_110147_ax()
initAttributes()
public boolean
b(float arg0, float arg1)
causeFallDamage(float arg0, float arg1)
method_5747(float arg0, float arg1)
handleFallDamage(float arg0, float arg1)
func_225503_b_(float arg0, float arg1)
protected SoundEvent
G()
getAmbientSound()
method_5994()
getAmbientSound()
func_184639_G()
getSoundAmbient()
public int
A()
getAmbientSoundInterval()
method_5970()
getMinAmbientSoundDelay()
func_70627_aG()
protected SoundEvent
e(ajz arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
getSoundHurt(DamageSource arg0)
protected SoundEvent
cX()
getDeathSound()
method_6002()
getDeathSound()
func_184615_bR()
getSoundDeath()
private float
es()
getAttackDamage()
method_22329()
func_226517_es_()
public boolean
B(akq arg0)
doHurtTarget(Entity arg0)
method_6121(class_1297 arg0)
tryAttack(Entity arg0)
func_70652_k(Entity arg0)
public boolean
a(ajz arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
public boolean
a(ayj arg0, ajk arg1)
mobInteract(Player arg0, InteractionHand arg1)
method_5992(class_1657 arg0, class_1268 arg1)
interactMob(PlayerEntity arg0, Hand arg1)
func_184645_a(PlayerEntity arg0, Hand arg1)
private void
s(boolean arg0)
spawnTrustingParticles(boolean arg0)
method_16100(boolean arg0)
showEmoteParticle(boolean positive)
func_213527_s(boolean arg0)
protected void
eq()
reassessTrustingGoals()
method_16103()
updateFleeing()
func_213529_dV()
public Ocelot
b(ako arg0)
getBreedOffspring(AgableMob arg0)
method_16104(class_1296 arg0)
createChild(PassiveEntity arg0)
func_90011_a(AgeableEntity arg0)
createChild(EntityAgeable arg0)
public boolean
i(ben arg0)
isFood(ItemStack arg0)
method_6481(class_1799 arg0)
isBreedingItem(ItemStack arg0)
func_70877_b(ItemStack arg0)
public static boolean
c(aku<atn> arg0, bjx arg1, alc arg2, fk arg3, Random arg4)
checkOcelotSpawnRules(EntityType<Ocelot> arg0, LevelAccessor arg1, MobSpawnType arg2, BlockPos arg3, Random arg4)
method_20666(class_1299<class_3701> arg0, class_1936 arg1, class_3730 arg2, class_2338 arg3, Random arg4)
canSpawn(EntityType<OcelotEntity> type, IWorld world, SpawnType spawnType, BlockPos pos, Random random)
func_223319_c(EntityType<OcelotEntity> arg0, IWorld arg1, SpawnReason arg2, BlockPos arg3, Random arg4)
public boolean
a(bjz arg0)
checkSpawnObstruction(LevelReader arg0)
method_5957(class_4538 arg0)
canSpawn(WorldView arg0)
func_205019_a(IWorldReader arg0)
public SpawnGroupData
a(bjx arg0, ajj arg1, alc arg2, alm arg3, jt arg4)
finalizeSpawn(LevelAccessor arg0, DifficultyInstance arg1, MobSpawnType arg2, SpawnGroupData arg3, CompoundTag arg4)
method_5943(class_1936 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3, class_2487 arg4)
initialize(IWorld arg0, LocalDifficulty arg1, SpawnType arg2, EntityData arg3, CompoundTag arg4)
func_213386_a(IWorld arg0, DifficultyInstance arg1, SpawnReason arg2, ILivingEntityData arg3, CompoundNBT arg4)
prepare(GeneratorAccess arg0, DifficultyDamageScaler arg1, EnumMobSpawn arg2, GroupDataEntity arg3, NBTTagCompound arg4)
public void
a(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
func_70103_a(byte arg0)