net.minecraft.world.entity.monster

public class WitherSkeleton

extends AbstractSkeleton

All mapped superinterfaces:

Nameable, CommandSource, Enemy, RangedAttackMob

axo
net.minecraft.world.entity.monster.WitherSkeleton
net.minecraft.class_1639
net.minecraft.entity.mob.WitherSkeletonEntity
net.minecraft.entity.monster.WitherSkeletonEntity
net.minecraft.server.v1_15_R1.EntitySkeletonWither

Constructor summary

ModifierConstructor
public (EntityType<? extends WitherSkeleton> arg0, Level arg1)

Method summary

Modifier and TypeMethod
protected SoundEvent
G()
getAmbientSound()
method_5994()
getAmbientSound()
func_184639_G()
getSoundAmbient()
protected SoundEvent
e(ajz arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
getSoundHurt(DamageSource arg0)
protected SoundEvent
cX()
getDeathSound()
method_6002()
getDeathSound()
func_184615_bR()
getSoundDeath()
SoundEvent
l()
getStepSound()
method_6998()
getStepSound()
func_190727_o()
protected void
a(ajz arg0, int arg1, boolean arg2)
dropCustomDeathLoot(DamageSource arg0, int arg1, boolean arg2)
method_6099(class_1282 arg0, int arg1, boolean arg2)
dropEquipment(DamageSource arg0, int arg1, boolean arg2)
func_213333_a(DamageSource arg0, int arg1, boolean arg2)
dropDeathLoot(DamageSource arg0, int arg1, boolean arg2)
protected void
a(ajj arg0)
populateDefaultEquipmentSlots(DifficultyInstance arg0)
method_5964(class_1266 arg0)
initEquipment(LocalDifficulty arg0)
func_180481_a(DifficultyInstance arg0)
protected void
b(ajj arg0)
populateDefaultEquipmentEnchantments(DifficultyInstance arg0)
method_5984(class_1266 arg0)
updateEnchantments(LocalDifficulty arg0)
func_180483_b(DifficultyInstance arg0)
public SpawnGroupData
a(bjx arg0, ajj arg1, alc arg2, alm arg3, jt arg4)
finalizeSpawn(LevelAccessor arg0, DifficultyInstance arg1, MobSpawnType arg2, SpawnGroupData arg3, CompoundTag arg4)
method_5943(class_1936 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3, class_2487 arg4)
initialize(IWorld arg0, LocalDifficulty arg1, SpawnType arg2, EntityData arg3, CompoundTag arg4)
func_213386_a(IWorld arg0, DifficultyInstance arg1, SpawnReason arg2, ILivingEntityData arg3, CompoundNBT arg4)
prepare(GeneratorAccess arg0, DifficultyDamageScaler arg1, EnumMobSpawn arg2, GroupDataEntity arg3, NBTTagCompound arg4)
protected float
b(alj arg0, akr arg1)
getStandingEyeHeight(Pose arg0, EntityDimensions arg1)
method_18394(class_4050 arg0, class_4048 arg1)
getActiveEyeHeight(EntityPose arg0, EntityDimensions arg1)
func_213348_b(Pose arg0, EntitySize arg1)
public boolean
B(akq arg0)
doHurtTarget(Entity arg0)
method_6121(class_1297 arg0)
tryAttack(Entity arg0)
func_70652_k(Entity arg0)
protected AbstractArrow
b(ben arg0, float arg1)
getArrow(ItemStack arg0, float arg1)
method_6996(class_1799 arg0, float arg1)
createArrowProjectile(ItemStack arg0, float arg1)
func_213624_b(ItemStack arg0, float arg1)
public boolean
d(akk arg0)
canBeAffected(MobEffectInstance arg0)
method_6049(class_1293 arg0)
canHaveStatusEffect(StatusEffectInstance arg0)
func_70687_e(EffectInstance arg0)