net.minecraft.world.level.levelgen.structure

public class MineShaftPieces$MineShaftRoom

extends MineShaftPieces$MineShaftPiece

cli$d
net.minecraft.world.level.levelgen.structure.MineShaftPieces$MineShaftRoom
net.minecraft.class_3353$class_3357
net.minecraft.structure.MineshaftGenerator$MineshaftRoom
net.minecraft.world.gen.feature.structure.MineshaftPieces$Room
net.minecraft.server.v1_15_R1.WorldGenMineshaftPieces$WorldGenMineshaftRoom

Field summary

Modifier and TypeField
private final List<BoundingBox>
b
childEntranceBoxes
field_14422
entrances
field_74949_a

Constructor summary

ModifierConstructor
public (int arg0, Random random, int arg2, int arg3, MineshaftFeature$Type arg4)
public (StructureManager arg0, CompoundTag arg1)

Method summary

Modifier and TypeMethod
public void
a(clu arg0, List<clu> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
method_14918(class_3443 arg0, List<class_3443> arg1, Random arg2)
func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
public boolean
a(bjx arg0, caa<?> arg1, Random arg2, clb arg3, bjh arg4)
postProcess(LevelAccessor arg0, ChunkGenerator<?> arg1, Random arg2, BoundingBox arg3, ChunkPos arg4)
method_14931(class_1936 arg0, class_2794<?> arg1, Random arg2, class_3341 arg3, class_1923 arg4)
generate(IWorld arg0, ChunkGenerator<?> arg1, Random arg2, BlockBox arg3, ChunkPos arg4)
func_225577_a_(IWorld arg0, ChunkGenerator<?> arg1, Random arg2, MutableBoundingBox arg3, ChunkPos arg4)
public void
a(int arg0, int arg1, int arg2)
move(int arg0, int arg1, int arg2)
method_14922(int arg0, int arg1, int arg2)
translate(int arg0, int arg1, int arg2)
func_181138_a(int arg0, int arg1, int arg2)
protected void
a(jt arg0)
addAdditionalSaveData(CompoundTag arg0)
method_14943(class_2487 arg0)
toNbt(CompoundTag arg0)
func_143011_b(CompoundNBT arg0)