protected void | |
protected void | | a(bjx arg0, Random arg1, clb arg2, clr$p$a arg3, int arg4, int arg5, int arg6) | | generateSmallDoor(LevelAccessor arg0, Random arg1, BoundingBox arg2, StrongholdPieces$StrongholdPiece$SmallDoorType arg3, int arg4, int arg5, int arg6) | | method_14872(class_1936 arg0, Random arg1, class_3341 arg2, class_3421$class_3437$class_3438 arg3, int arg4, int arg5, int arg6) | | generateEntrance(IWorld world, Random random, BlockBox boundingBox, StrongholdGenerator$Piece$EntranceType type, int x, int y, int z) | | func_74990_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, StrongholdPieces$Stronghold$Door arg3, int arg4, int arg5, int arg6) |
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protected StrongholdPieces$StrongholdPiece$SmallDoorType | |
protected StructurePiece | | a(clr$m arg0, List<clu> arg1, Random arg2, int arg3, int arg4) | | generateSmallDoorChildForward(StrongholdPieces$StartPiece arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4) | | method_14874(class_3421$class_3434 arg0, List<class_3443> arg1, Random arg2, int arg3, int arg4) | | func_74986_a(StrongholdPieces$Stairs2 arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4) |
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protected StructurePiece | | b(clr$m arg0, List<clu> arg1, Random arg2, int arg3, int arg4) | | generateSmallDoorChildLeft(StrongholdPieces$StartPiece arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4) | | method_14870(class_3421$class_3434 arg0, List<class_3443> arg1, Random arg2, int arg3, int arg4) | | func_74989_b(StrongholdPieces$Stairs2 arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4) |
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protected StructurePiece | | c(clr$m arg0, List<clu> arg1, Random arg2, int arg3, int arg4) | | generateSmallDoorChildRight(StrongholdPieces$StartPiece arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4) | | method_14873(class_3421$class_3434 arg0, List<class_3443> arg1, Random arg2, int arg3, int arg4) | | func_74987_c(StrongholdPieces$Stairs2 arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4) |
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protected static boolean | |