net.minecraft.world.entity.monster

public class Illusioner

extends SpellcasterIllager implements RangedAttackMob

All mapped superinterfaces:

Nameable, CommandSource, Enemy, RangedAttackMob

bbz
net.minecraft.world.entity.monster.Illusioner
net.minecraft.class_1581
net.minecraft.entity.mob.IllusionerEntity
net.minecraft.entity.monster.IllusionerEntity
net.minecraft.server.v1_16_R1.EntityIllagerIllusioner

Field summary

Modifier and TypeField
private int
bv
clientSideIllusionTicks
field_7296
field_7296
field_193099_c
private final Vec3[][]
bw
clientSideIllusionOffsets
field_7297
field_7297
field_193100_bx

Constructor summary

ModifierConstructor
public (EntityType<? extends Illusioner> arg0, Level arg1)

Method summary

Modifier and TypeMethod
protected void
o()
registerGoals()
method_5959()
initGoals()
func_184651_r()
initPathfinder()
public static AttributeSupplier$Builder
eL()
createAttributes()
method_26916()
createIllusionerAttributes()
func_234293_eI_()
public SpawnGroupData
a(bqc arg0, ane arg1, apb arg2, apo arg3, le arg4)
finalizeSpawn(LevelAccessor arg0, DifficultyInstance arg1, MobSpawnType arg2, SpawnGroupData arg3, CompoundTag arg4)
method_5943(class_1936 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3, class_2487 arg4)
initialize(WorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3, CompoundTag arg4)
func_213386_a(IWorld arg0, DifficultyInstance arg1, SpawnReason arg2, ILivingEntityData arg3, CompoundNBT arg4)
prepare(GeneratorAccess arg0, DifficultyDamageScaler arg1, EnumMobSpawn arg2, GroupDataEntity arg3, NBTTagCompound arg4)
protected void
e()
defineSynchedData()
method_5693()
initDataTracker()
func_70088_a()
initDatawatcher()
public void
k()
aiStep()
method_6007()
tickMovement()
func_70636_d()
movementTick()
public SoundEvent
eM()
getCelebrateSound()
method_20033()
getCelebratingSound()
func_213654_dW()
public boolean
r(aom arg0)
isAlliedTo(Entity arg0)
method_5722(class_1297 arg0)
isTeammate(Entity arg0)
func_184191_r(Entity arg0)
protected SoundEvent
I()
getAmbientSound()
method_5994()
getAmbientSound()
func_184639_G()
getSoundAmbient()
protected SoundEvent
dp()
getDeathSound()
method_6002()
getDeathSound()
func_184615_bR()
getSoundDeath()
protected SoundEvent
e(anw arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
getSoundHurt(DamageSource arg0)
protected SoundEvent
eN()
getCastingSoundEvent()
method_7142()
getCastSpellSound()
func_193086_dk()
getSoundCastSpell()
public void
a(int arg0, boolean arg1)
applyRaidBuffs(int arg0, boolean arg1)
method_16484(int arg0, boolean arg1)
addBonusForWave(int arg0, boolean arg1)
func_213660_a(int arg0, boolean arg1)
public void
a(aoy arg0, float arg1)
performRangedAttack(LivingEntity arg0, float arg1)
method_7105(class_1309 arg0, float arg1)
attack(LivingEntity arg0, float arg1)
func_82196_d(LivingEntity arg0, float arg1)
public AABB
cc()
getBoundingBoxForCulling()
method_5830()
getVisibilityBoundingBox()
func_184177_bl()
public Vec3[]
u(float arg0)
getIllusionOffsets(float arg0)
method_7065(float arg0)
method_7065(float arg0)
func_193098_a(float arg0)
public AbstractIllager$IllagerArmPose
m()
getArmPose()
method_6990()
getState()
func_193077_p()