protected void | | o() | | registerGoals() | | method_5959() | | initGoals() | | func_184651_r() | | initPathfinder() |
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protected void | | N() | | customServerAiStep() | | method_5958() | | mobTick() | | func_70619_bc() | | mobTick() |
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public static AttributeSupplier$Builder | | eL() | | createAttributes() | | method_26926() | | createVindicatorAttributes() | | func_234322_eI_() |
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public void | |
public void | |
public SoundEvent | | eM() | | getCelebrateSound() | | method_20033() | | getCelebratingSound() | | func_213654_dW() |
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public SpawnGroupData | | a(bqc arg0, ane arg1, apb arg2, apo arg3, le arg4) | | finalizeSpawn(LevelAccessor arg0, DifficultyInstance arg1, MobSpawnType arg2, SpawnGroupData arg3, CompoundTag arg4) | | method_5943(class_1936 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3, class_2487 arg4) | | initialize(WorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3, CompoundTag arg4) | | func_213386_a(IWorld arg0, DifficultyInstance arg1, SpawnReason arg2, ILivingEntityData arg3, CompoundNBT arg4) | | prepare(GeneratorAccess arg0, DifficultyDamageScaler arg1, EnumMobSpawn arg2, GroupDataEntity arg3, NBTTagCompound arg4) |
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protected void | |
public boolean | |
public void | |
protected SoundEvent | | I() | | getAmbientSound() | | method_5994() | | getAmbientSound() | | func_184639_G() | | getSoundAmbient() |
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protected SoundEvent | | dp() | | getDeathSound() | | method_6002() | | getDeathSound() | | func_184615_bR() | | getSoundDeath() |
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protected SoundEvent | |
public void | | a(int arg0, boolean arg1) | | applyRaidBuffs(int arg0, boolean arg1) | | method_16484(int arg0, boolean arg1) | | addBonusForWave(int arg0, boolean arg1) | | func_213660_a(int arg0, boolean arg1) |
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public AbstractIllager$IllagerArmPose | | m() | | getArmPose() | | method_6990() | | getState() | | func_193077_p() |
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