public BlockState | |
public InteractionResult | | a(cfj arg0, bqb arg1, fu arg2, bec arg3, anf arg4, deh arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5) |
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public MenuProvider | | b(cfj arg0, bqb arg1, fu arg2) | | getMenuProvider(BlockState arg0, Level arg1, BlockPos arg2) | | method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | createScreenHandlerFactory(BlockState arg0, World arg1, BlockPos arg2) | | func_220052_b(BlockState arg0, World arg1, BlockPos arg2) | | getInventory(IBlockData arg0, World arg1, BlockPosition arg2) |
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public VoxelShape | | b(cfj arg0, bpg arg1, fu arg2, der arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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protected void | |
public void | | a(bqb arg0, fu arg1, cfj arg2, cfj arg3, bbf arg4) | | onLand(Level arg0, BlockPos arg1, BlockState arg2, BlockState arg3, FallingBlockEntity arg4) | | method_10127(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3, class_1540 arg4) | | onLanding(World arg0, BlockPos arg1, BlockState arg2, BlockState arg3, FallingBlockEntity arg4) | | func_176502_a_(World arg0, BlockPos arg1, BlockState arg2, BlockState arg3, FallingBlockEntity arg4) |
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public void | | a(bqb arg0, fu arg1, bbf arg2) | | onBroken(Level arg0, BlockPos arg1, FallingBlockEntity arg2) | | method_10129(class_1937 arg0, class_2338 arg1, class_1540 arg2) | | onDestroyedOnLanding(World arg0, BlockPos arg1, FallingBlockEntity arg2) | | func_190974_b(World arg0, BlockPos arg1, FallingBlockEntity arg2) |
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public static BlockState | |
public BlockState | |
protected void | |
public boolean | | a(cfj arg0, bpg arg1, fu arg2, czg arg3) | | isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3) | | func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) |
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public int | | c(cfj arg0, bpg arg1, fu arg2) | | getDustColor(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_10130(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | getColor(BlockState arg0, BlockView arg1, BlockPos arg2) | | func_189876_x(BlockState arg0, IBlockReader arg1, BlockPos arg2) |
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