protected void | |
public BlockBehaviour$OffsetType | | aj_() | | getOffsetType() | | method_16841() | | getOffsetType() | | func_176218_Q() |
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public boolean | | b(cfj arg0, bpg arg1, fu arg2) | | propagatesSkylightDown(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9579(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | isTranslucent(BlockState arg0, BlockView arg1, BlockPos arg2) | | func_200123_i(BlockState arg0, IBlockReader arg1, BlockPos arg2) |
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public VoxelShape | | b(cfj arg0, bpg arg1, fu arg2, der arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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public boolean | | a(cfj arg0, bpg arg1, fu arg2, czg arg3) | | isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3) | | func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) |
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public VoxelShape | | c(cfj arg0, bpg arg1, fu arg2, der arg3) | | getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | func_220071_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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public BlockState | |
public void | | a(cfj arg0, zd arg1, fu arg2, Random arg3) | | tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | func_225534_a_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | tickAlways(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3) |
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public boolean | |
public void | | b(cfj arg0, zd arg1, fu arg2, Random arg3) | | randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | func_225542_b_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3) |
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public boolean | | a(cfj arg0, bqd arg1, fu arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2) | | func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2) | | canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2) |
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public BlockState | | a(cfj arg0, fz arg1, cfj arg2, bqc arg3, fu arg4, fu arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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public boolean | | a(bpg arg0, fu arg1, cfj arg2, boolean arg3) | | isValidBonemealTarget(BlockGetter arg0, BlockPos arg1, BlockState arg2, boolean arg3) | | method_9651(class_1922 arg0, class_2338 arg1, class_2680 arg2, boolean arg3) | | isFertilizable(BlockView arg0, BlockPos arg1, BlockState arg2, boolean arg3) | | func_176473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2, boolean arg3) |
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public boolean | | a(bqb arg0, Random arg1, fu arg2, cfj arg3) | | isBonemealSuccess(Level arg0, Random arg1, BlockPos arg2, BlockState arg3) | | method_9650(class_1937 arg0, Random arg1, class_2338 arg2, class_2680 arg3) | | canGrow(World arg0, Random arg1, BlockPos arg2, BlockState arg3) | | func_180670_a(World arg0, Random arg1, BlockPos arg2, BlockState arg3) |
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public void | | a(zd arg0, Random arg1, fu arg2, cfj arg3) | | performBonemeal(ServerLevel arg0, Random arg1, BlockPos arg2, BlockState arg3) | | method_9652(class_3218 arg0, Random arg1, class_2338 arg2, class_2680 arg3) | | grow(ServerWorld arg0, Random arg1, BlockPos arg2, BlockState arg3) | | func_225535_a_(ServerWorld arg0, Random arg1, BlockPos arg2, BlockState arg3) |
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public float | | a(cfj arg0, bec arg1, bpg arg2, fu arg3) | | getDestroyProgress(BlockState arg0, Player arg1, BlockGetter arg2, BlockPos arg3) | | method_9594(class_2680 arg0, class_1657 arg1, class_1922 arg2, class_2338 arg3) | | calcBlockBreakingDelta(BlockState arg0, PlayerEntity arg1, BlockView arg2, BlockPos arg3) | | func_180647_a(BlockState arg0, PlayerEntity arg1, IBlockReader arg2, BlockPos arg3) | | getDamage(IBlockData arg0, EntityHuman arg1, IBlockAccess arg2, BlockPosition arg3) |
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protected void | | a(cfj arg0, bqb arg1, fu arg2, Random arg3, int arg4) | | growBamboo(BlockState arg0, Level arg1, BlockPos arg2, Random arg3, int arg4) | | method_9385(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3, int arg4) | | updateLeaves(BlockState state, World world, BlockPos pos, Random random, int height) | | func_220258_a(BlockState arg0, World arg1, BlockPos arg2, Random arg3, int arg4) |
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protected int | |
protected int | |