net.minecraft.world.level.block

public class BambooSaplingBlock

extends Block implements BonemealableBlock

All mapped superinterfaces:

ItemLike, BonemealableBlock

buy
net.minecraft.world.level.block.BambooSaplingBlock
net.minecraft.class_2202
net.minecraft.block.BambooSaplingBlock
net.minecraft.block.BambooSaplingBlock
net.minecraft.server.v1_16_R1.BlockBambooSapling

Field summary

Modifier and TypeField
protected static final VoxelShape
a
SAPLING_SHAPE
field_9897
SHAPE
field_220088_a

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public BlockBehaviour$OffsetType
aj_()
getOffsetType()
method_16841()
getOffsetType()
func_176218_Q()
public VoxelShape
b(cfj arg0, bpg arg1, fu arg2, der arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public void
b(cfj arg0, zd arg1, fu arg2, Random arg3)
randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3)
method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3)
randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
func_225542_b_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
tick(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3)
public boolean
a(cfj arg0, bqd arg1, fu arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
public BlockState
a(cfj arg0, fz arg1, cfj arg2, bqc arg3, fu arg4, fu arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public boolean
a(bpg arg0, fu arg1, cfj arg2, boolean arg3)
isValidBonemealTarget(BlockGetter arg0, BlockPos arg1, BlockState arg2, boolean arg3)
method_9651(class_1922 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
isFertilizable(BlockView arg0, BlockPos arg1, BlockState arg2, boolean arg3)
func_176473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2, boolean arg3)
public boolean
a(bqb arg0, Random arg1, fu arg2, cfj arg3)
isBonemealSuccess(Level arg0, Random arg1, BlockPos arg2, BlockState arg3)
method_9650(class_1937 arg0, Random arg1, class_2338 arg2, class_2680 arg3)
canGrow(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
func_180670_a(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
public void
a(zd arg0, Random arg1, fu arg2, cfj arg3)
performBonemeal(ServerLevel arg0, Random arg1, BlockPos arg2, BlockState arg3)
method_9652(class_3218 arg0, Random arg1, class_2338 arg2, class_2680 arg3)
grow(ServerWorld arg0, Random arg1, BlockPos arg2, BlockState arg3)
func_225535_a_(ServerWorld arg0, Random arg1, BlockPos arg2, BlockState arg3)
public float
a(cfj arg0, bec arg1, bpg arg2, fu arg3)
getDestroyProgress(BlockState arg0, Player arg1, BlockGetter arg2, BlockPos arg3)
method_9594(class_2680 arg0, class_1657 arg1, class_1922 arg2, class_2338 arg3)
calcBlockBreakingDelta(BlockState arg0, PlayerEntity arg1, BlockView arg2, BlockPos arg3)
func_180647_a(BlockState arg0, PlayerEntity arg1, IBlockReader arg2, BlockPos arg3)
getDamage(IBlockData arg0, EntityHuman arg1, IBlockAccess arg2, BlockPosition arg3)
protected void
a(bqb arg0, fu arg1)
growBamboo(Level arg0, BlockPos arg1)
method_9351(class_1937 arg0, class_2338 arg1)
grow(World world, BlockPos pos)
func_220087_a(World arg0, BlockPos arg1)
public ItemStack
a(bpg arg0, fu arg1, cfj arg2)
getCloneItemStack(BlockGetter arg0, BlockPos arg1, BlockState arg2)
method_9574(class_1922 arg0, class_2338 arg1, class_2680 arg2)
getPickStack(BlockView arg0, BlockPos arg1, BlockState arg2)
func_185473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2)