public boolean | |
public int | | a(cfj arg0, bqb arg1, fu arg2) | | getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2) | | method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2) | | func_180641_l(BlockState arg0, World arg1, BlockPos arg2) |
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public void | | a(bqb arg0, bec arg1, fu arg2, cfj arg3, cdl arg4, bki arg5) | | playerDestroy(Level arg0, Player arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5) | | method_9556(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5) | | afterBreak(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5) | | func_180657_a(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, TileEntity arg4, ItemStack arg5) |
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private void | |
public static void | |
public InteractionResult | | a(cfj arg0, bqb arg1, fu arg2, bec arg3, anf arg4, deh arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5) |
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private boolean | |
public void | | a(bqb arg0, cfj arg1, fu arg2, bec arg3, cdi$b arg4) | | releaseBeesAndResetHoneyLevel(Level arg0, BlockState arg1, BlockPos arg2, Player arg3, BeehiveBlockEntity$BeeReleaseStatus arg4) | | method_21841(class_1937 arg0, class_2680 arg1, class_2338 arg2, class_1657 arg3, class_4482$class_4484 arg4) | | takeHoney(World world, BlockState state, BlockPos pos, PlayerEntity player, BeehiveBlockEntity$BeeState arg4) | | func_226877_a_(World arg0, BlockState arg1, BlockPos arg2, PlayerEntity arg3, BeehiveTileEntity$State arg4) |
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public void | | a(bqb arg0, cfj arg1, fu arg2) | | resetHoneyLevel(Level arg0, BlockState arg1, BlockPos arg2) | | method_23754(class_1937 arg0, class_2680 arg1, class_2338 arg2) | | takeHoney(World world, BlockState state, BlockPos pos) | | func_226876_a_(World arg0, BlockState arg1, BlockPos arg2) |
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public BlockState | |
protected void | |
public RenderShape | |
public BlockEntity | |
public void | | a(bqb arg0, fu arg1, cfj arg2, bec arg3) | | playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3) | | method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3) | | onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) | | func_176208_a(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) |
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public List<ItemStack> | |
public BlockState | | a(cfj arg0, fz arg1, cfj arg2, bqc arg3, fu arg4, fu arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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public static Direction | |
public void | | a(cfj arg0, bqb arg1, fu arg2, Random arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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private void | | a(bqb arg0, fu arg1, cfj arg2) | | trySpawnDripParticles(Level arg0, BlockPos arg1, BlockState arg2) | | method_21843(class_1937 arg0, class_2338 arg1, class_2680 arg2) | | spawnHoneyParticles(World world, BlockPos pos, BlockState state) | | func_226879_a_(World arg0, BlockPos arg1, BlockState arg2) |
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private void | | a(bqb arg0, fu arg1, dfg arg2, double arg3) | | spawnParticle(Level arg0, BlockPos arg1, VoxelShape arg2, double arg3) | | method_21844(class_1937 arg0, class_2338 arg1, class_265 arg2, double arg3) | | addHoneyParticle(World world, BlockPos pos, VoxelShape shape, double height) | | func_226880_a_(World arg0, BlockPos arg1, VoxelShape arg2, double arg3) |
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private void | | a(bqb arg0, double arg1, double arg2, double arg3, double arg4, double arg5) | | spawnFluidParticle(Level arg0, double arg1, double arg2, double arg3, double arg4, double arg5) | | method_21840(class_1937 arg0, double arg1, double arg2, double arg3, double arg4, double arg5) | | addHoneyParticle(World world, double minX, double maxX, double minZ, double maxZ, double height) | | func_226875_a_(World arg0, double arg1, double arg2, double arg3, double arg4, double arg5) |
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