History - net.minecraft.world.level.block.BeehiveBlock

1.21.3

Names

dfs

dkg

Fields

DirectionProperty: b, FACING, field_20419, FACING, f_49563_

IntegerProperty: c, HONEY_LEVEL, field_20420, HONEY_LEVEL, f_49564_

IntegerProperty: c, HONEY_LEVEL, field_20420, HONEY_LEVEL

int: d, MAX_HONEY_LEVELS, field_31011, FULL_HONEY_LEVEL, f_152177_

int: d, MAX_HONEY_LEVELS, field_31011, FULL_HONEY_LEVEL

int: e, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_

int: e, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT

com.mojang.serialization.MapCodec<BeehiveBlock>: a, CODEC, field_46274, CODEC, f_303500_

com.mojang.serialization.MapCodec<BeehiveBlock>: a, CODEC, field_46274, CODEC

EnumProperty<Direction>: b, FACING, field_20419, FACING

Constructors

Methods

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_6240_

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak

void (Level, BlockPos): b, angerNearbyBees, method_23893, angerNearbyBees, m_49649_

void (Level, BlockPos): b, angerNearbyBees, method_23893, angerNearbyBees

void (Level, BlockPos): a, dropHoneycomb, method_21842, dropHoneycomb, m_49600_

void (Level, BlockPos): a, dropHoneycomb, method_21842, dropHoneycomb

boolean (Level, BlockPos): c, hiveContainsBees, method_23894, hasBees, m_49654_

boolean (Level, BlockPos): c, hiveContainsBees, method_23894, hasBees

void (Level, BlockState, BlockPos, Player, BeehiveBlockEntity$BeeReleaseStatus): a, releaseBeesAndResetHoneyLevel, method_21841, takeHoney, m_49594_

void (Level, BlockState, BlockPos, Player, BeehiveBlockEntity$BeeReleaseStatus): a, releaseBeesAndResetHoneyLevel, method_21841, takeHoney

void (Level, BlockState, BlockPos): a, resetHoneyLevel, method_23754, takeHoney, m_49590_

void (Level, BlockState, BlockPos): a, resetHoneyLevel, method_23754, takeHoney

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

void (Level, BlockPos, BlockState): a, trySpawnDripParticles, method_21843, spawnHoneyParticles, m_49603_

void (Level, BlockPos, BlockState): a, trySpawnDripParticles, method_21843, spawnHoneyParticles

void (Level, BlockPos, VoxelShape, double): a, spawnParticle, method_21844, addHoneyParticle, m_49612_

void (Level, BlockPos, VoxelShape, double): a, spawnParticle, method_21844, addHoneyParticle

void (Level, double, double, double, double, double): a, spawnFluidParticle, method_21840, addHoneyParticle, m_49576_

void (Level, double, double, double, double, double): a, spawnFluidParticle, method_21840, addHoneyParticle

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick

List<ItemStack> (BlockState, LootParams$Builder): a, getDrops, method_9560, getDroppedStacks, m_49635_

List<ItemStack> (BlockState, LootParams$Builder): a, getDrops, method_9560, getDroppedStacks

com.mojang.serialization.MapCodec<BeehiveBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<BeehiveBlock> (): a, codec, method_53969, getCodec

BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded

InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dev

dfs

Fields

Constructors

Methods

1.20.6

Names

cwk

dev

Fields

Constructors

Methods

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

1.20.4

Names

csp

cwk

Fields

DirectionProperty: a, FACING, field_20419, FACING, f_49563_

DirectionProperty: b, FACING, field_20419, FACING, f_49563_

IntegerProperty: b, HONEY_LEVEL, field_20420, HONEY_LEVEL, f_49564_

IntegerProperty: c, HONEY_LEVEL, field_20420, HONEY_LEVEL, f_49564_

int: c, MAX_HONEY_LEVELS, field_31011, FULL_HONEY_LEVEL, f_152177_

int: d, MAX_HONEY_LEVELS, field_31011, FULL_HONEY_LEVEL, f_152177_

int: d, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_

int: e, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_

com.mojang.serialization.MapCodec<BeehiveBlock>: a, CODEC, field_46274, CODEC, f_303500_

Constructors

Methods

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

com.mojang.serialization.MapCodec<BeehiveBlock> (): a, codec, method_53969, getCodec, m_304657_

BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

1.20.2

Names

cph

csp

Fields

Constructors

Methods

1.20.1

Names

cpc

cph

Fields

Constructors

Methods

List<ItemStack> (BlockState, LootContext$Builder): a, getDrops, method_9560, getDroppedStacks, m_7381_

List<ItemStack> (BlockState, LootParams$Builder): a, getDrops, method_9560, getDroppedStacks, m_49635_

1.19.4

Names

cmn

cpc

Fields

Constructors

Methods

1.19.3

Names

cjn

cmn

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

ciq

cjn

Fields

Constructors

Methods

1.19

Names

cdk

ciq

Fields

Constructors

Methods

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

1.18.2

Names

ccs

cdk

Fields

Direction[]: d, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, f_49565_

int: e, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_

int: d, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_

Constructors

Methods

Direction (Random): a, getRandomOffset, method_26978, getRandomGenerationDirection, m_49647_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bzj

ccs

Fields

Constructors

Methods

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

1.17.1

Names

bzi

bzj

Fields

Constructors

Methods

1.17

Names

buk

bzi

net.minecraft.block.BeehiveBlock

net.minecraft.src.C_1701_

net.minecraft.server.v1_16_R3.BlockBeehive

net.minecraft.world.level.block.BlockBeehive

Fields

Direction[]: c, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, field_226871_a_

Direction[]: d, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, f_49565_

DirectionProperty: a, FACING, field_20419, FACING, field_226872_b_

DirectionProperty: a, FACING, field_20419, FACING, f_49563_

IntegerProperty: b, HONEY_LEVEL, field_20420, HONEY_LEVEL, field_226873_c_

IntegerProperty: b, HONEY_LEVEL, field_20420, HONEY_LEVEL, f_49564_

int: c, MAX_HONEY_LEVELS, field_31011, FULL_HONEY_LEVEL, f_152177_

int: e, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_

Constructors

Methods

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, func_180657_a

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_6240_

void (Level, BlockPos): b, angerNearbyBees, method_23893, angerNearbyBees, func_226881_b_

void (Level, BlockPos): b, angerNearbyBees, method_23893, angerNearbyBees, m_49649_

void (Level, BlockPos): a, dropHoneycomb, method_21842, dropHoneycomb, func_226878_a_

void (Level, BlockPos): a, dropHoneycomb, method_21842, dropHoneycomb, m_49600_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

boolean (Level, BlockPos): d, hiveContainsBees, method_23894, hasBees, func_226882_d_

boolean (Level, BlockPos): c, hiveContainsBees, method_23894, hasBees, m_49654_

void (Level, BlockState, BlockPos, Player, BeehiveBlockEntity$BeeReleaseStatus): a, releaseBeesAndResetHoneyLevel, method_21841, takeHoney, func_226877_a_

void (Level, BlockState, BlockPos, Player, BeehiveBlockEntity$BeeReleaseStatus): a, releaseBeesAndResetHoneyLevel, method_21841, takeHoney, m_49594_

void (Level, BlockState, BlockPos): a, resetHoneyLevel, method_23754, takeHoney, func_226876_a_

void (Level, BlockState, BlockPos): a, resetHoneyLevel, method_23754, takeHoney, m_49590_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, func_176208_a

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

List<ItemStack> (BlockState, LootContext$Builder): a, getDrops, method_9560, getDroppedStacks, func_220076_a

List<ItemStack> (BlockState, LootContext$Builder): a, getDrops, method_9560, getDroppedStacks, m_7381_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (Level, BlockPos, BlockState): a, trySpawnDripParticles, method_21843, spawnHoneyParticles, func_226879_a_

void (Level, BlockPos, BlockState): a, trySpawnDripParticles, method_21843, spawnHoneyParticles, m_49603_

void (Level, BlockPos, VoxelShape, double): a, spawnParticle, method_21844, addHoneyParticle, func_226880_a_

void (Level, BlockPos, VoxelShape, double): a, spawnParticle, method_21844, addHoneyParticle, m_49612_

void (Level, double, double, double, double, double): a, spawnFluidParticle, method_21840, addHoneyParticle, func_226875_a_

void (Level, double, double, double, double, double): a, spawnFluidParticle, method_21840, addHoneyParticle, m_49576_

Direction (Random): a, getRandomOffset, method_26978, getRandomGenerationDirection, func_235331_a_

Direction (Random): a, getRandomOffset, method_26978, getRandomGenerationDirection, m_49647_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

buh

buk

net.minecraft.server.v1_16_R2.BlockBeehive

net.minecraft.server.v1_16_R3.BlockBeehive

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bvn

buh

net.minecraft.server.v1_16_R1.BlockBeehive

net.minecraft.server.v1_16_R2.BlockBeehive

Fields

Constructors

Methods

1.16.1

Names

bpd

bvn

net.minecraft.server.v1_15_R1.BlockBeehive

net.minecraft.server.v1_16_R1.BlockBeehive

Fields

Direction[]: a, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, field_226871_a_

Direction[]: c, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, field_226871_a_

DirectionProperty: b, FACING, field_20419, FACING, field_226872_b_

DirectionProperty: a, FACING, field_20419, FACING, field_226872_b_

IntegerProperty: c, HONEY_LEVEL, field_20420, HONEY_LEVEL, field_226873_c_

IntegerProperty: b, HONEY_LEVEL, field_20420, HONEY_LEVEL, field_226873_c_

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

Direction (Random): a, getRandomOffset, method_26978, getRandomGenerationDirection, func_235331_a_

1.15.2

Names

bpa

bpd

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bpa

net.minecraft.world.level.block.BeehiveBlock

net.minecraft.class_4481

net.minecraft.block.BeehiveBlock

net.minecraft.block.BeehiveBlock

net.minecraft.server.v1_15_R1.BlockBeehive

Fields

Direction[]: a, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, field_226871_a_

DirectionProperty: b, FACING, field_20419, FACING, field_226872_b_

IntegerProperty: c, HONEY_LEVEL, field_20420, HONEY_LEVEL, field_226873_c_

Constructors

(Block$Properties)

Methods

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, func_180657_a

void (Level, BlockPos): b, angerNearbyBees, method_23893, angerNearbyBees, func_226881_b_

void (Level, BlockPos): a, dropHoneycomb, method_21842, dropHoneycomb, func_226878_a_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

boolean (Level, BlockPos): d, hiveContainsBees, method_23894, hasBees, func_226882_d_

void (Level, BlockState, BlockPos, Player, BeehiveBlockEntity$BeeReleaseStatus): a, releaseBeesAndResetHoneyLevel, method_21841, takeHoney, func_226877_a_

void (Level, BlockState, BlockPos): a, resetHoneyLevel, method_23754, takeHoney, func_226876_a_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, func_176208_a

List<ItemStack> (BlockState, LootContext$Builder): a, getDrops, method_9560, getDroppedStacks, func_220076_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (Level, BlockPos, BlockState): a, trySpawnDripParticles, method_21843, spawnHoneyParticles, func_226879_a_

void (Level, BlockPos, VoxelShape, double): a, spawnParticle, method_21844, addHoneyParticle, func_226880_a_

void (Level, double, double, double, double, double): a, spawnFluidParticle, method_21840, addHoneyParticle, func_226875_a_