public void | | a(cfj arg0, zd arg1, fu arg2, Random arg3) | | tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | func_225534_a_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | tickAlways(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3) |
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public boolean | |
public void | | b(cfj arg0, zd arg1, fu arg2, Random arg3) | | randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | func_225542_b_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3) |
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private void | | b(bqb arg0, fu arg1, int arg2) | | placeGrownFlower(Level arg0, BlockPos arg1, int arg2) | | method_9745(class_1937 arg0, class_2338 arg1, int arg2) | | grow(World world, BlockPos pos, int age) | | func_185602_a(World arg0, BlockPos arg1, int arg2) |
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private void | |
private static boolean | | b(bqd arg0, fu arg1, fz arg2) | | allNeighborsEmpty(LevelReader arg0, BlockPos arg1, Direction arg2) | | method_9746(class_4538 arg0, class_2338 arg1, class_2350 arg2) | | isSurroundedByAir(WorldView world, BlockPos pos, Direction exceptDirection) | | func_185604_a(IWorldReader arg0, BlockPos arg1, Direction arg2) |
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public BlockState | | a(cfj arg0, fz arg1, cfj arg2, bqc arg3, fu arg4, fu arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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public boolean | | a(cfj arg0, bqd arg1, fu arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2) | | func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2) | | canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2) |
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protected void | |
public static void | | a(bqc arg0, fu arg1, Random arg2, int arg3) | | generatePlant(LevelAccessor arg0, BlockPos arg1, Random arg2, int arg3) | | method_9744(class_1936 arg0, class_2338 arg1, Random arg2, int arg3) | | generate(WorldAccess world, BlockPos pos, Random random, int size) | | func_185603_a(IWorld arg0, BlockPos arg1, Random arg2, int arg3) |
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private static void | | a(bqc arg0, fu arg1, Random arg2, fu arg3, int arg4, int arg5) | | growTreeRecursive(LevelAccessor arg0, BlockPos arg1, Random arg2, BlockPos arg3, int arg4, int arg5) | | method_9748(class_1936 arg0, class_2338 arg1, Random arg2, class_2338 arg3, int arg4, int arg5) | | generate(WorldAccess world, BlockPos pos, Random random, BlockPos rootPos, int size, int layer) | | func_185601_a(IWorld arg0, BlockPos arg1, Random arg2, BlockPos arg3, int arg4, int arg5) |
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public void | | a(bqb arg0, cfj arg1, deh arg2, bes arg3) | | onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Projectile arg3) | | method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3) | | onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3) | | func_220066_a(World arg0, BlockState arg1, BlockRayTraceResult arg2, ProjectileEntity arg3) |
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