private VoxelShape | |
public VoxelShape | | b(cfj arg0, bpg arg1, fu arg2, der arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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public BlockState | |
private BlockState | | a(bpg arg0, cfj arg1, fu arg2) | | getConnectionState(BlockGetter arg0, BlockState arg1, BlockPos arg2) | | method_27840(class_1922 arg0, class_2680 arg1, class_2338 arg2) | | method_27840(BlockView world, BlockState state, BlockPos pos) | | func_235544_a_(IBlockReader arg0, BlockState arg1, BlockPos arg2) |
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private BlockState | | b(bpg arg0, cfj arg1, fu arg2) | | getMissingConnections(BlockGetter arg0, BlockState arg1, BlockPos arg2) | | method_27843(class_1922 arg0, class_2680 arg1, class_2338 arg2) | | method_27843(BlockView arg0, BlockState arg1, BlockPos arg2) | | func_235551_b_(IBlockReader arg0, BlockState arg1, BlockPos arg2) |
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public BlockState | | a(cfj arg0, fz arg1, cfj arg2, bqc arg3, fu arg4, fu arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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private static boolean | |
private static boolean | |
public void | | a(cfj arg0, bqc arg1, fu arg2, int arg3, int arg4) | | updateIndirectNeighbourShapes(BlockState arg0, LevelAccessor arg1, BlockPos arg2, int arg3, int arg4) | | method_9517(class_2680 arg0, class_1936 arg1, class_2338 arg2, int arg3, int arg4) | | prepare(BlockState arg0, WorldAccess arg1, BlockPos arg2, int arg3, int arg4) | | func_196248_b(BlockState arg0, IWorld arg1, BlockPos arg2, int arg3, int arg4) |
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private RedstoneSide | | a(bpg arg0, fu arg1, fz arg2) | | getConnectingSide(BlockGetter arg0, BlockPos arg1, Direction arg2) | | method_10477(class_1922 arg0, class_2338 arg1, class_2350 arg2) | | getRenderConnectionType(BlockView arg0, BlockPos arg1, Direction arg2) | | func_208074_a(IBlockReader arg0, BlockPos arg1, Direction arg2) |
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private RedstoneSide | | a(bpg arg0, fu arg1, fz arg2, boolean arg3) | | getConnectingSide(BlockGetter arg0, BlockPos arg1, Direction arg2, boolean arg3) | | method_27841(class_1922 arg0, class_2338 arg1, class_2350 arg2, boolean arg3) | | method_27841(BlockView arg0, BlockPos arg1, Direction arg2, boolean arg3) | | func_235545_a_(IBlockReader arg0, BlockPos arg1, Direction arg2, boolean arg3) |
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public boolean | | a(cfj arg0, bqd arg1, fu arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2) | | func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2) | | canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2) |
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private boolean | | b(bpg arg0, fu arg1, cfj arg2) | | canSurviveOn(BlockGetter arg0, BlockPos arg1, BlockState arg2) | | method_27937(class_1922 arg0, class_2338 arg1, class_2680 arg2) | | canRunOnTop(BlockView world, BlockPos pos, BlockState floor) | | func_235552_b_(IBlockReader arg0, BlockPos arg1, BlockState arg2) |
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private void | | a(bqb arg0, fu arg1, cfj arg2) | | updatePowerStrength(Level arg0, BlockPos arg1, BlockState arg2) | | method_10485(class_1937 arg0, class_2338 arg1, class_2680 arg2) | | update(World world, BlockPos pos, BlockState state) | | func_235547_a_(World arg0, BlockPos arg1, BlockState arg2) |
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private int | |
private int | |
private void | |
public void | | b(cfj arg0, bqb arg1, fu arg2, cfj arg3, boolean arg4) | | onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
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public void | | a(cfj arg0, bqb arg1, fu arg2, cfj arg3, boolean arg4) | | onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
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private void | |
public void | | a(cfj arg0, bqb arg1, fu arg2, bvr arg3, fu arg4, boolean arg5) | | neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5) | | neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4, boolean arg5) |
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public int | | b(cfj arg0, bpg arg1, fu arg2, fz arg3) | | getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3) | | func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3) |
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public int | | a(cfj arg0, bpg arg1, fu arg2, fz arg3) | | getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3) | | func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3) |
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protected static boolean | |
protected static boolean | |
public boolean | |
public BlockState | |
public BlockState | |
protected void | |
public InteractionResult | | a(cfj arg0, bqb arg1, fu arg2, bec arg3, anf arg4, deh arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5) |
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private void | | a(bqb arg0, fu arg1, cfj arg2, cfj arg3) | | updatesOnShapeChange(Level arg0, BlockPos arg1, BlockState arg2, BlockState arg3) | | method_28482(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3) | | method_28482(World arg0, BlockPos arg1, BlockState arg2, BlockState arg3) | | func_235548_a_(World arg0, BlockPos arg1, BlockState arg2, BlockState arg3) |
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public static int | | b(int arg0) | | getColorForPower(int arg0) | | method_10487(int arg0) | | getWireColor(int powerLevel) | | func_235550_b_(int arg0) |
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private void | | a(bqb arg0, Random arg1, fu arg2, g arg3, fz arg4, fz arg5, float arg6, float arg7) | | spawnParticlesAlongLine(Level arg0, Random arg1, BlockPos arg2, Vector3f arg3, Direction arg4, Direction arg5, float arg6, float arg7) | | method_27936(class_1937 arg0, Random arg1, class_2338 arg2, class_1160 arg3, class_2350 arg4, class_2350 arg5, float arg6, float arg7) | | method_27936(World arg0, Random arg1, BlockPos arg2, Vector3f arg3, Direction arg4, Direction arg5, float arg6, float arg7) | | func_235549_a_(World arg0, Random arg1, BlockPos arg2, Vector3f arg3, Direction arg4, Direction arg5, float arg6, float arg7) |
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public void | | a(cfj arg0, bqb arg1, fu arg2, Random arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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