private static VoxelShape[] | | a(dfg arg0, dfg arg1, dfg arg2, dfg arg3, dfg arg4) | | makeShapes(VoxelShape arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4) | | method_10672(class_265 arg0, class_265 arg1, class_265 arg2, class_265 arg3, class_265 arg4) | | composeShapes(VoxelShape base, VoxelShape northWest, VoxelShape northEast, VoxelShape southWest, VoxelShape southEast) | | func_199779_a(VoxelShape arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4) |
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private static VoxelShape | | a(int arg0, dfg arg1, dfg arg2, dfg arg3, dfg arg4, dfg arg5) | | makeStairShape(int arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4, VoxelShape arg5) | | method_10671(int arg0, class_265 arg1, class_265 arg2, class_265 arg3, class_265 arg4, class_265 arg5) | | composeShape(int i, VoxelShape base, VoxelShape northWest, VoxelShape northEast, VoxelShape southWest, VoxelShape southEast) | | func_199781_a(int arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4, VoxelShape arg5) |
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public boolean | |
public VoxelShape | | b(cfj arg0, bpg arg1, fu arg2, der arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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private int | |
public void | | a(cfj arg0, bqb arg1, fu arg2, bec arg3) | | attack(BlockState arg0, Level arg1, BlockPos arg2, Player arg3) | | method_9606(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3) | | onBlockBreakStart(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3) | | func_196270_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3) | | attack(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3) |
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public void | | a(bqc arg0, fu arg1, cfj arg2) | | destroy(LevelAccessor arg0, BlockPos arg1, BlockState arg2) | | method_9585(class_1936 arg0, class_2338 arg1, class_2680 arg2) | | onBroken(WorldAccess arg0, BlockPos arg1, BlockState arg2) | | func_176206_d(IWorld arg0, BlockPos arg1, BlockState arg2) | | postBreak(GeneratorAccess arg0, BlockPosition arg1, IBlockData arg2) |
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public float | | f() | | getExplosionResistance() | | method_9520() | | getBlastResistance() | | func_149638_a() | | getDurability() |
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public void | | b(cfj arg0, bqb arg1, fu arg2, cfj arg3, boolean arg4) | | onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
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public void | | a(cfj arg0, bqb arg1, fu arg2, cfj arg3, boolean arg4) | | onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
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public void | | a(bqb arg0, fu arg1, aom arg2) | | stepOn(Level arg0, BlockPos arg1, Entity arg2) | | method_9591(class_1937 arg0, class_2338 arg1, class_1297 arg2) | | onSteppedOn(World arg0, BlockPos arg1, Entity arg2) | | func_176199_a(World arg0, BlockPos arg1, Entity arg2) | | stepOn(World arg0, BlockPosition arg1, Entity arg2) |
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public boolean | |
public void | | b(cfj arg0, zd arg1, fu arg2, Random arg3) | | randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | func_225542_b_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3) |
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public void | | a(cfj arg0, zd arg1, fu arg2, Random arg3) | | tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | func_225534_a_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | tickAlways(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3) |
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public InteractionResult | | a(cfj arg0, bqb arg1, fu arg2, bec arg3, anf arg4, deh arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5) |
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public void | | a(bqb arg0, fu arg1, bpt arg2) | | wasExploded(Level arg0, BlockPos arg1, Explosion arg2) | | method_9586(class_1937 arg0, class_2338 arg1, class_1927 arg2) | | onDestroyedByExplosion(World arg0, BlockPos arg1, Explosion arg2) | | func_180652_a(World arg0, BlockPos arg1, Explosion arg2) | | wasExploded(World arg0, BlockPosition arg1, Explosion arg2) |
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public BlockState | |
public BlockState | | a(cfj arg0, fz arg1, cfj arg2, bqc arg3, fu arg4, fu arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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private static StairsShape | | g(cfj arg0, bpg arg1, fu arg2) | | getStairsShape(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_10675(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | getStairShape(BlockState state, BlockView world, BlockPos pos) | | func_208064_n(BlockState arg0, IBlockReader arg1, BlockPos arg2) |
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private static boolean | | e(cfj arg0, bpg arg1, fu arg2, fz arg3) | | canTakeShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_10678(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | method_10678(BlockState state, BlockView world, BlockPos pos, Direction dir) | | func_185704_d(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3) |
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public static boolean | |
public BlockState | |
public BlockState | |
protected void | |
public FluidState | |
public boolean | | a(cfj arg0, bpg arg1, fu arg2, czg arg3) | | isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3) | | func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) |
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public void | | a(cfj arg0, bqb arg1, fu arg2, Random arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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