net.minecraft.world.level.levelgen.structure

abstract class NetherBridgePieces$NetherBridgePiece

extends StructurePiece

ctl$m
net.minecraft.world.level.levelgen.structure.NetherBridgePieces$NetherBridgePiece
net.minecraft.class_3390$class_3403
net.minecraft.structure.NetherFortressGenerator$Piece
net.minecraft.world.gen.feature.structure.FortressPieces$Piece
net.minecraft.server.v1_16_R1.WorldGenNetherPieces$WorldGenNetherPiece

Constructor summary

ModifierConstructor
protected (StructurePieceType arg0, int arg1)
public (StructurePieceType arg0, CompoundTag arg1)

Method summary

Modifier and TypeMethod
protected void
a(le arg0)
addAdditionalSaveData(CompoundTag arg0)
method_14943(class_2487 arg0)
toNbt(CompoundTag arg0)
func_143011_b(CompoundNBT arg0)
private int
a(List<ctl$n> arg0)
updatePieceWeight(List<NetherBridgePieces$PieceWeight> arg0)
method_14810(List<class_3390$class_3404> arg0)
method_14810(List<NetherFortressGenerator$PieceData> arg0)
func_74960_a(List<FortressPieces$PieceWeight> arg0)
private NetherBridgePieces$NetherBridgePiece
a(ctl$q arg0, List<ctl$n> arg1, List<cty> arg2, Random arg3, int arg4, int arg5, int arg6, fz arg7, int arg8)
generatePiece(NetherBridgePieces$StartPiece arg0, List<NetherBridgePieces$PieceWeight> arg1, List<StructurePiece> arg2, Random arg3, int arg4, int arg5, int arg6, Direction arg7, int arg8)
method_14811(class_3390$class_3407 arg0, List<class_3390$class_3404> arg1, List<class_3443> arg2, Random arg3, int arg4, int arg5, int arg6, class_2350 arg7, int arg8)
method_14811(NetherFortressGenerator$Start arg0, List<NetherFortressGenerator$PieceData> arg1, List<StructurePiece> arg2, Random arg3, int arg4, int arg5, int arg6, Direction arg7, int arg8)
func_175871_a(FortressPieces$Start arg0, List<FortressPieces$PieceWeight> arg1, List<StructurePiece> arg2, Random arg3, int arg4, int arg5, int arg6, Direction arg7, int arg8)
private StructurePiece
a(ctl$q arg0, List<cty> arg1, Random arg2, int arg3, int arg4, int arg5, fz arg6, int arg7, boolean arg8)
generateAndAddPiece(NetherBridgePieces$StartPiece arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4, int arg5, Direction arg6, int arg7, boolean arg8)
method_14813(class_3390$class_3407 arg0, List<class_3443> arg1, Random arg2, int arg3, int arg4, int arg5, class_2350 arg6, int arg7, boolean arg8)
method_14813(NetherFortressGenerator$Start arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4, int arg5, Direction arg6, int arg7, boolean arg8)
func_175870_a(FortressPieces$Start arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4, int arg5, Direction arg6, int arg7, boolean arg8)
protected StructurePiece
a(ctl$q arg0, List<cty> arg1, Random arg2, int arg3, int arg4, boolean arg5)
generateChildForward(NetherBridgePieces$StartPiece arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4, boolean arg5)
method_14814(class_3390$class_3407 arg0, List<class_3443> arg1, Random arg2, int arg3, int arg4, boolean arg5)
method_14814(NetherFortressGenerator$Start arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4, boolean arg5)
func_74963_a(FortressPieces$Start arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4, boolean arg5)
protected StructurePiece
b(ctl$q arg0, List<cty> arg1, Random arg2, int arg3, int arg4, boolean arg5)
generateChildLeft(NetherBridgePieces$StartPiece arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4, boolean arg5)
method_14812(class_3390$class_3407 arg0, List<class_3443> arg1, Random arg2, int arg3, int arg4, boolean arg5)
method_14812(NetherFortressGenerator$Start arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4, boolean arg5)
func_74961_b(FortressPieces$Start arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4, boolean arg5)
protected StructurePiece
c(ctl$q arg0, List<cty> arg1, Random arg2, int arg3, int arg4, boolean arg5)
generateChildRight(NetherBridgePieces$StartPiece arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4, boolean arg5)
method_14808(class_3390$class_3407 arg0, List<class_3443> arg1, Random arg2, int arg3, int arg4, boolean arg5)
method_14808(NetherFortressGenerator$Start arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4, boolean arg5)
func_74965_c(FortressPieces$Start arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4, boolean arg5)
protected static boolean
a(ctd arg0)
isOkBox(BoundingBox arg0)
method_14809(class_3341 arg0)
method_14809(BlockBox arg0)
func_74964_a(MutableBoundingBox arg0)