protected void | |
public void | | a(cty arg0, List<cty> arg1, Random arg2) | | addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2) | | method_14918(class_3443 arg0, List<class_3443> arg1, Random arg2) | | placeJigsaw(StructurePiece arg0, List<StructurePiece> arg1, Random arg2) | | func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2) |
|
public static StrongholdPieces$ChestCorridor | | a(List<cty> arg0, Random arg1, int arg2, int arg3, int arg4, fz arg5, int arg6) | | createPiece(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6) | | method_14856(List<class_3443> arg0, Random arg1, int arg2, int arg3, int arg4, class_2350 arg5, int arg6) | | method_14856(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6) | | func_175868_a(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6) |
|
public boolean | | a(bqu arg0, bqq arg1, cha arg2, Random arg3, ctd arg4, bph arg5, fu arg6) | | postProcess(WorldGenLevel arg0, StructureFeatureManager arg1, ChunkGenerator arg2, Random arg3, BoundingBox arg4, ChunkPos arg5, BlockPos arg6) | | method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, Random arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6) | | generate(ServerWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6) | | func_230383_a_(ISeedReader arg0, StructureManager arg1, ChunkGenerator arg2, Random arg3, MutableBoundingBox arg4, ChunkPos arg5, BlockPos arg6) |
|