net.minecraft.world.level.levelgen.structure

public class StrongholdPieces$StairsDown

extends StrongholdPieces$StrongholdPiece

ctw$l
net.minecraft.world.level.levelgen.structure.StrongholdPieces$StairsDown
net.minecraft.class_3421$class_3433
net.minecraft.structure.StrongholdGenerator$SpiralStaircase
net.minecraft.world.gen.feature.structure.StrongholdPieces$Stairs
net.minecraft.server.v1_16_R1.WorldGenStrongholdPieces$WorldGenStrongholdStairs2

Field summary

Modifier and TypeField
private final boolean
a
isSource
field_15281
isStructureStart
field_75024_a

Constructor summary

ModifierConstructor
public (StructurePieceType arg0, int arg1, Random arg2, int arg3, int arg4)
public (int arg0, Random arg1, BoundingBox arg2, Direction arg3)
public (StructurePieceType arg0, CompoundTag arg1)
public (StructureManager arg0, CompoundTag arg1)

Method summary

Modifier and TypeMethod
protected void
a(le arg0)
addAdditionalSaveData(CompoundTag arg0)
method_14943(class_2487 arg0)
toNbt(CompoundTag arg0)
func_143011_b(CompoundNBT arg0)
public void
a(cty arg0, List<cty> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
method_14918(class_3443 arg0, List<class_3443> arg1, Random arg2)
placeJigsaw(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
public static StrongholdPieces$StairsDown
a(List<cty> arg0, Random arg1, int arg2, int arg3, int arg4, fz arg5, int arg6)
createPiece(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6)
method_14866(List<class_3443> arg0, Random arg1, int arg2, int arg3, int arg4, class_2350 arg5, int arg6)
method_14866(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6)
func_175863_a(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6)
public boolean
a(bqu arg0, bqq arg1, cha arg2, Random arg3, ctd arg4, bph arg5, fu arg6)
postProcess(WorldGenLevel arg0, StructureFeatureManager arg1, ChunkGenerator arg2, Random arg3, BoundingBox arg4, ChunkPos arg5, BlockPos arg6)
method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, Random arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6)
generate(ServerWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6)
func_230383_a_(ISeedReader arg0, StructureManager arg1, ChunkGenerator arg2, Random arg3, MutableBoundingBox arg4, ChunkPos arg5, BlockPos arg6)