private void | | a(dzx arg0, float arg1, double arg2, double arg3, double arg4) | | renderSnowAndRain(LightTexture arg0, float arg1, double arg2, double arg3, double arg4) | | method_22714(class_765 arg0, float arg1, double arg2, double arg3, double arg4) | | renderWeather(LightmapTextureManager manager, float arg1, double arg2, double arg3, double arg4) | | func_228438_a_(LightTexture arg0, float arg1, double arg2, double arg3, double arg4) |
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public void | |
public void | | close() | | close() | | close() | | close() | | close() |
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public void | |
public void | | a() | | initOutline() | | method_3296() | | loadEntityOutlineShader() | | func_174966_b() |
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private void | | v() | | initTransparency() | | method_29365() | | loadTransparencyShader() | | func_239233_v_() |
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private void | | w() | | deinitTransparency() | | method_29701() | | resetTransparencyShader() | | func_239234_w_() |
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public void | | b() | | doEntityOutline() | | method_3254() | | drawEntityOutlinesFramebuffer() | | func_174975_c() |
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protected boolean | | d() | | shouldShowEntityOutlines() | | method_3270() | | canDrawEntityOutlines() | | func_174985_d() |
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private void | | x() | | createDarkSky() | | method_3265() | | renderDarkSky() | | func_174964_o() |
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private void | | y() | | createLightSky() | | method_3277() | | renderLightSky() | | func_174980_p() |
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private void | | a(dfe arg0, float arg1, boolean arg2) | | drawSkyHemisphere(BufferBuilder arg0, float arg1, boolean arg2) | | method_3283(class_287 arg0, float arg1, boolean arg2) | | renderSkyHalf(BufferBuilder buffer, float y, boolean bottom) | | func_174968_a(BufferBuilder arg0, float arg1, boolean arg2) |
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private void | | z() | | createStars() | | method_3293() | | renderStars() | | func_174963_q() |
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private void | |
public void | |
public void | | e() | | allChanged() | | method_3279() | | reload() | | func_72712_a() |
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protected void | | f() | | resetChunksToCompile() | | method_3280() | | clearChunkRenderers() | | func_174986_e() |
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public void | | a(int arg0, int arg1) | | resize(int arg0, int arg1) | | method_3242(int arg0, int arg1) | | onResized(int arg0, int arg1) | | func_72720_a(int arg0, int arg1) |
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public String | | g() | | getChunkStatistics() | | method_3289() | | getChunksDebugString() | | func_72735_c() |
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protected int | | h() | | countRenderedChunks() | | method_3246() | | getCompletedChunkCount() | | func_184382_g() |
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public String | | i() | | getEntityStatistics() | | method_3272() | | getEntitiesDebugString() | | func_72723_d() |
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private void | | a(djh arg0, ecr arg1, boolean arg2, int arg3, boolean arg4) | | setupRender(Camera arg0, Frustum arg1, boolean arg2, int arg3, boolean arg4) | | method_3273(class_4184 arg0, class_4604 arg1, boolean arg2, int arg3, boolean arg4) | | setupTerrain(Camera camera, Frustum frustum, boolean hasForcedFrustum, int frame, boolean spectator) | | func_228437_a_(ActiveRenderInfo arg0, ClippingHelper arg1, boolean arg2, int arg3, boolean arg4) |
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private ChunkRenderDispatcher$RenderChunk | | a(fx arg0, ecm$c arg1, gc arg2) | | getRelativeFrom(BlockPos arg0, ChunkRenderDispatcher$RenderChunk arg1, Direction arg2) | | method_3241(class_2338 arg0, class_846$class_851 arg1, class_2350 arg2) | | getAdjacentChunk(BlockPos pos, ChunkBuilder$BuiltChunk chunk, Direction direction) | | func_181562_a(BlockPos arg0, ChunkRenderDispatcher$ChunkRender arg1, Direction arg2) |
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private void | | a(b arg0, b arg1, double arg2, double arg3, double arg4, ecr arg5) | | captureFrustum(Matrix4f arg0, Matrix4f arg1, double arg2, double arg3, double arg4, Frustum arg5) | | method_3275(class_1159 arg0, class_1159 arg1, double arg2, double arg3, double arg4, class_4604 arg5) | | captureFrustum(Matrix4f modelMatrix, Matrix4f arg1, double x, double y, double z, Frustum frustum) | | func_228419_a_(Matrix4f arg0, Matrix4f arg1, double arg2, double arg3, double arg4, ClippingHelper arg5) |
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public void | | a(dfj arg0, float arg1, long arg2, boolean arg3, djh arg4, dzr arg5, dzx arg6, b arg7) | | renderLevel(PoseStack arg0, float arg1, long arg2, boolean arg3, Camera arg4, GameRenderer arg5, LightTexture arg6, Matrix4f arg7) | | method_22710(class_4587 arg0, float arg1, long arg2, boolean arg3, class_4184 arg4, class_757 arg5, class_765 arg6, class_1159 arg7) | | render(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightmapTextureManager arg6, Matrix4f arg7) | | func_228426_a_(MatrixStack arg0, float arg1, long arg2, boolean arg3, ActiveRenderInfo arg4, GameRenderer arg5, LightTexture arg6, Matrix4f arg7) |
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private void | |
private void | | a(apx arg0, double arg1, double arg2, double arg3, float arg4, dfj arg5, dzy arg6) | | renderEntity(Entity arg0, double arg1, double arg2, double arg3, float arg4, PoseStack arg5, MultiBufferSource arg6) | | method_22977(class_1297 arg0, double arg1, double arg2, double arg3, float arg4, class_4587 arg5, class_4597 arg6) | | renderEntity(Entity entity, double cameraX, double cameraY, double cameraZ, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers) | | func_228418_a_(Entity arg0, double arg1, double arg2, double arg3, float arg4, MatrixStack arg5, IRenderTypeBuffer arg6) |
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private void | | a(eag arg0, dfj arg1, double arg2, double arg3, double arg4) | | renderChunkLayer(RenderType arg0, PoseStack arg1, double arg2, double arg3, double arg4) | | method_3251(class_1921 arg0, class_4587 arg1, double arg2, double arg3, double arg4) | | renderLayer(RenderLayer arg0, MatrixStack arg1, double arg2, double arg3, double arg4) | | func_228441_a_(RenderType arg0, MatrixStack arg1, double arg2, double arg3, double arg4) |
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private void | |
private void | |
private void | | a(dfn arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) | | addFrustumQuad(VertexConsumer arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) | | method_22985(class_4588 arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) | | method_22985(VertexConsumer arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) | | func_228434_a_(IVertexBuilder arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) |
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public void | | l() | | tick() | | method_3252() | | tick() | | func_72734_e() |
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private void | |
private void | |
public void | |
public void | | a(dfj arg0, float arg1, double arg2, double arg3, double arg4) | | renderClouds(PoseStack arg0, float arg1, double arg2, double arg3, double arg4) | | method_3259(class_4587 arg0, float arg1, double arg2, double arg3, double arg4) | | renderClouds(MatrixStack matrices, float tickDelta, double cameraX, double cameraY, double cameraZ) | | func_228425_a_(MatrixStack arg0, float arg1, double arg2, double arg3, double arg4) |
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private void | | a(dfe arg0, double arg1, double arg2, double arg3, dck arg4) | | buildClouds(BufferBuilder arg0, double arg1, double arg2, double arg3, Vec3 arg4) | | method_3239(class_287 arg0, double arg1, double arg2, double arg3, class_243 arg4) | | renderClouds(BufferBuilder builder, double x, double y, double z, Vec3d color) | | func_204600_a(BufferBuilder arg0, double arg1, double arg2, double arg3, Vector3d arg4) |
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private void | | a(long arg0) | | compileChunksUntil(long arg0) | | method_3269(long arg0) | | updateChunks(long limitTime) | | func_174967_a(long arg0) |
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private void | |
private void | | a(dfe arg0, double arg1, double arg2, double arg3, double arg4, int arg5, double arg6, float arg7, float arg8) | | vertex(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, int arg5, double arg6, float arg7, float arg8) | | method_22978(class_287 arg0, double arg1, double arg2, double arg3, double arg4, int arg5, double arg6, float arg7, float arg8) | | method_22978(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, int arg5, double arg6, float arg7, float arg8) | | func_228422_a_(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, int arg5, double arg6, float arg7, float arg8) |
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private void | | a(dfj arg0, dfn arg1, apx arg2, double arg3, double arg4, double arg5, fx arg6, cee arg7) | | renderHitOutline(PoseStack arg0, VertexConsumer arg1, Entity arg2, double arg3, double arg4, double arg5, BlockPos arg6, BlockState arg7) | | method_22712(class_4587 arg0, class_4588 arg1, class_1297 arg2, double arg3, double arg4, double arg5, class_2338 arg6, class_2680 arg7) | | drawBlockOutline(MatrixStack arg0, VertexConsumer arg1, Entity arg2, double arg3, double arg4, double arg5, BlockPos arg6, BlockState arg7) | | func_228429_a_(MatrixStack arg0, IVertexBuilder arg1, Entity arg2, double arg3, double arg4, double arg5, BlockPos arg6, BlockState arg7) |
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public static void | | a(dfj arg0, dfn arg1, dde arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9) | | renderVoxelShape(PoseStack arg0, VertexConsumer arg1, VoxelShape arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9) | | method_22983(class_4587 arg0, class_4588 arg1, class_265 arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9) | | method_22983(MatrixStack arg0, VertexConsumer arg1, VoxelShape arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9) | | func_228431_a_(MatrixStack arg0, IVertexBuilder arg1, VoxelShape arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9) |
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private static void | | b(dfj arg0, dfn arg1, dde arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9) | | renderShape(PoseStack arg0, VertexConsumer arg1, VoxelShape arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9) | | method_3291(class_4587 arg0, class_4588 arg1, class_265 arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9) | | drawShapeOutline(MatrixStack arg0, VertexConsumer arg1, VoxelShape arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9) | | func_228445_b_(MatrixStack arg0, IVertexBuilder arg1, VoxelShape arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9) |
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public static void | | a(dfj arg0, dfn arg1, dcf arg2, float arg3, float arg4, float arg5, float arg6) | | renderLineBox(PoseStack arg0, VertexConsumer arg1, AABB arg2, float arg3, float arg4, float arg5, float arg6) | | method_22982(class_4587 arg0, class_4588 arg1, class_238 arg2, float arg3, float arg4, float arg5, float arg6) | | drawBox(MatrixStack matrices, VertexConsumer vertexConsumer, Box box, float red, float green, float blue, float alpha) | | func_228430_a_(MatrixStack arg0, IVertexBuilder arg1, AxisAlignedBB arg2, float arg3, float arg4, float arg5, float arg6) |
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public static void | | a(dfj arg0, dfn arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, float arg8, float arg9, float arg10, float arg11) | | renderLineBox(PoseStack arg0, VertexConsumer arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, float arg8, float arg9, float arg10, float arg11) | | method_22980(class_4587 arg0, class_4588 arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, float arg8, float arg9, float arg10, float arg11) | | drawBox(MatrixStack matrices, VertexConsumer vertexConsumer, double x1, double y1, double z1, double x2, double y2, double z2, float red, float green, float blue, float alpha) | | func_228427_a_(MatrixStack arg0, IVertexBuilder arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, float arg8, float arg9, float arg10, float arg11) |
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public static void | | a(dfj arg0, dfn arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, float arg14) | | renderLineBox(PoseStack arg0, VertexConsumer arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, float arg14) | | method_22981(class_4587 arg0, class_4588 arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, float arg14) | | drawBox(MatrixStack matrices, VertexConsumer vertexConsumer, double x1, double y1, double z1, double x2, double y2, double z2, float red, float green, float blue, float alpha, float xAxisRed, float yAxisGreen, float zAxisBlue) | | func_228428_a_(MatrixStack arg0, IVertexBuilder arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, float arg14) |
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public static void | | a(dfe arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10) | | addChainedFilledBoxVertices(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10) | | method_3258(class_287 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10) | | drawBox(BufferBuilder buffer, double x1, double y1, double z1, double x2, double y2, double z2, float red, float green, float blue, float alpha) | | func_189693_b(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10) |
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public void | | a(bqz arg0, fx arg1, cee arg2, cee arg3, int arg4) | | blockChanged(BlockGetter arg0, BlockPos arg1, BlockState arg2, BlockState arg3, int arg4) | | method_8570(class_1922 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3, int arg4) | | updateBlock(BlockView world, BlockPos pos, BlockState oldState, BlockState newState, int flags) | | func_184376_a(IBlockReader arg0, BlockPos arg1, BlockState arg2, BlockState arg3, int arg4) |
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private void | | a(fx arg0, boolean arg1) | | setBlockDirty(BlockPos arg0, boolean arg1) | | method_16037(class_2338 arg0, boolean arg1) | | scheduleSectionRender(BlockPos pos, boolean important) | | func_215324_a(BlockPos arg0, boolean arg1) |
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public void | | a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | setBlocksDirty(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | method_18146(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | scheduleBlockRenders(int minX, int minY, int minZ, int maxX, int maxY, int maxZ) | | func_147585_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) |
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public void | | a(fx arg0, cee arg1, cee arg2) | | setBlockDirty(BlockPos arg0, BlockState arg1, BlockState arg2) | | method_21596(class_2338 arg0, class_2680 arg1, class_2680 arg2) | | scheduleBlockRerenderIfNeeded(BlockPos pos, BlockState old, BlockState updated) | | func_224746_a(BlockPos arg0, BlockState arg1, BlockState arg2) |
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public void | | a(int arg0, int arg1, int arg2) | | setSectionDirtyWithNeighbors(int arg0, int arg1, int arg2) | | method_18145(int arg0, int arg1, int arg2) | | scheduleBlockRenders(int x, int y, int z) | | func_215321_a(int arg0, int arg1, int arg2) |
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public void | | b(int arg0, int arg1, int arg2) | | setSectionDirty(int arg0, int arg1, int arg2) | | method_8571(int arg0, int arg1, int arg2) | | scheduleBlockRender(int x, int y, int z) | | func_215328_b(int arg0, int arg1, int arg2) |
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private void | | a(int arg0, int arg1, int arg2, boolean arg3) | | setSectionDirty(int arg0, int arg1, int arg2, boolean arg3) | | method_3295(int arg0, int arg1, int arg2, boolean arg3) | | scheduleChunkRender(int x, int y, int z, boolean important) | | func_215319_a(int arg0, int arg1, int arg2, boolean arg3) |
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public void | |
private void | | a(bru arg0, fx arg1, boolean arg2) | | notifyNearbyEntities(Level arg0, BlockPos arg1, boolean arg2) | | method_3247(class_1937 arg0, class_2338 arg1, boolean arg2) | | updateEntitiesForSong(World world, BlockPos pos, boolean playing) | | func_193054_a(World arg0, BlockPos arg1, boolean arg2) |
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public void | | a(hf arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7) | | addParticle(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7) | | method_8568(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7) | | addParticle(ParticleEffect parameters, boolean shouldAlwaysSpawn, double x, double y, double z, double velocityX, double velocityY, double velocityZ) | | func_195461_a(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7) |
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public void | | a(hf arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8) | | addParticle(ParticleOptions arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8) | | method_8563(class_2394 arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8) | | addParticle(ParticleEffect parameters, boolean shouldAlwaysSpawn, boolean important, double x, double y, double z, double velocityX, double velocityY, double velocityZ) | | func_195462_a(IParticleData arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8) |
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private <T extends ParticleOptions> void | | a(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | addParticle(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | method_3276(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | addParticle(T parameters, double x, double y, double z, double velocityX, double velocityY, double velocityZ) | | func_195467_a(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) |
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private Particle | | b(hf arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7) | | addParticleInternal(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7) | | method_3282(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7) | | spawnParticle(ParticleEffect parameters, boolean alwaysSpawn, double x, double y, double z, double velocityX, double velocityY, double velocityZ) | | func_195471_b(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7) |
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private Particle | | b(hf arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8) | | addParticleInternal(ParticleOptions arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8) | | method_3288(class_2394 arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8) | | spawnParticle(ParticleEffect parameters, boolean alwaysSpawn, boolean canSpawnOnMinimal, double x, double y, double z, double velocityX, double velocityY, double velocityZ) | | func_195469_b(IParticleData arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8) |
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private ParticleStatus | | a(boolean arg0) | | calculateParticleLevel(boolean arg0) | | method_3268(boolean arg0) | | getRandomParticleSpawnChance(boolean canSpawnOnMinimal) | | func_215327_a(boolean arg0) |
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public void | | m() | | clear() | | method_3267() | | method_3267() | | func_72728_f() |
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public void | | a(int arg0, fx arg1, int arg2) | | globalLevelEvent(int arg0, BlockPos arg1, int arg2) | | method_8564(int arg0, class_2338 arg1, int arg2) | | processGlobalEvent(int eventId, BlockPos pos, int arg2) | | func_180440_a(int arg0, BlockPos arg1, int arg2) |
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public void | | a(bft arg0, int arg1, fx arg2, int arg3) | | levelEvent(Player arg0, int arg1, BlockPos arg2, int arg3) | | method_8567(class_1657 arg0, int arg1, class_2338 arg2, int arg3) | | processWorldEvent(PlayerEntity source, int eventId, BlockPos pos, int data) | | func_180439_a(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3) |
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public void | | b(int arg0, fx arg1, int arg2) | | destroyBlockProgress(int arg0, BlockPos arg1, int arg2) | | method_8569(int arg0, class_2338 arg1, int arg2) | | setBlockBreakingInfo(int entityId, BlockPos pos, int stage) | | func_180441_b(int arg0, BlockPos arg1, int arg2) |
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public boolean | | n() | | hasRenderedAllChunks() | | method_3281() | | isTerrainRenderComplete() | | func_184384_n() |
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public void | | o() | | needsUpdate() | | method_3292() | | scheduleTerrainUpdate() | | func_174979_m() |
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public void | |
public static int | |
public static int | | a(bqx arg0, cee arg1, fx arg2) | | getLightColor(BlockAndTintGetter arg0, BlockState arg1, BlockPos arg2) | | method_23793(class_1920 arg0, class_2680 arg1, class_2338 arg2) | | getLightmapCoordinates(BlockRenderView world, BlockState state, BlockPos pos) | | func_228420_a_(IBlockDisplayReader arg0, BlockState arg1, BlockPos arg2) |
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public RenderTarget | | p() | | entityTarget() | | method_22990() | | getEntityOutlinesFramebuffer() | | func_228448_p_() |
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public RenderTarget | | q() | | getTranslucentTarget() | | method_29360() | | getTranslucentFramebuffer() | | func_239228_q_() |
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public RenderTarget | | r() | | getItemEntityTarget() | | method_29361() | | getEntityFramebuffer() | | func_239229_r_() |
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public RenderTarget | | s() | | getParticlesTarget() | | method_29362() | | getParticlesFramebuffer() | | func_239230_s_() |
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public RenderTarget | | t() | | getWeatherTarget() | | method_29363() | | getWeatherFramebuffer() | | func_239231_t_() |
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public RenderTarget | | u() | | getCloudsTarget() | | method_29364() | | getCloudsFramebuffer() | | func_239232_u_() |
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