public BiomeSpecialEffects$Builder | | a(int arg0) | | fogColor(int arg0) | | method_24392(int arg0) | | fogColor(int fogColor) | | func_235239_a_(int arg0) |
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public BiomeSpecialEffects$Builder | | b(int arg0) | | waterColor(int arg0) | | method_24395(int arg0) | | waterColor(int waterColor) | | func_235246_b_(int arg0) |
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public BiomeSpecialEffects$Builder | | c(int arg0) | | waterFogColor(int arg0) | | method_24397(int arg0) | | waterFogColor(int waterFogColor) | | func_235248_c_(int arg0) |
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public BiomeSpecialEffects$Builder | | d(int arg0) | | skyColor(int arg0) | | method_30820(int arg0) | | skyColor(int skyColor) | | func_242539_d(int arg0) |
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public BiomeSpecialEffects$Builder | | e(int arg0) | | foliageColorOverride(int arg0) | | method_30821(int arg0) | | foliageColor(int foliageColor) | | func_242540_e(int arg0) |
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public BiomeSpecialEffects$Builder | | f(int arg0) | | grassColorOverride(int arg0) | | method_30822(int arg0) | | grassColor(int grassColor) | | func_242541_f(int arg0) |
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public BiomeSpecialEffects$Builder | |
public BiomeSpecialEffects$Builder | |
public BiomeSpecialEffects$Builder | |
public BiomeSpecialEffects$Builder | |
public BiomeSpecialEffects$Builder | |
public BiomeSpecialEffects$Builder | |
public BiomeSpecialEffects | | a() | | build() | | method_24391() | | build() | | func_235238_a_() |
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