History - net.minecraft.world.level.biome.BiomeSpecialEffects$Builder
1.21.3
Names
dec$a
diq$a
Fields
OptionalInt: a, fogColor, field_22071, fogColor, f_48005_
OptionalInt: a, fogColor, field_22071, fogColor
OptionalInt: b, waterColor, field_22072, waterColor, f_48006_
OptionalInt: b, waterColor, field_22072, waterColor
OptionalInt: c, waterFogColor, field_22073, waterFogColor, f_48007_
OptionalInt: c, waterFogColor, field_22073, waterFogColor
Optional<AmbientParticleSettings>: h, ambientParticle, field_22074, particleConfig, f_48012_
Optional<AmbientParticleSettings>: h, ambientParticle, field_22074, particleConfig
Optional<Holder<SoundEvent>>: i, ambientLoopSoundEvent, field_22494, loopSound, f_48013_
Optional<Holder<SoundEvent>>: i, ambientLoopSoundEvent, field_22494, loopSound
Optional<AmbientMoodSettings>: j, ambientMoodSettings, field_22495, moodSound, f_48014_
Optional<AmbientMoodSettings>: j, ambientMoodSettings, field_22495, moodSound
Optional<AmbientAdditionsSettings>: k, ambientAdditionsSettings, field_22496, additionsSound, f_48015_
Optional<AmbientAdditionsSettings>: k, ambientAdditionsSettings, field_22496, additionsSound
Optional<Music>: l, backgroundMusic, field_24114, musicSound, f_48016_
Optional<Music>: l, backgroundMusic, field_24114, musicSound
OptionalInt: d, skyColor, field_26422, skyColor, f_48008_
OptionalInt: d, skyColor, field_26422, skyColor
Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor, f_48009_
Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor
Optional<Integer>: f, grassColorOverride, field_26424, grassColor, f_48010_
Optional<Integer>: f, grassColorOverride, field_26424, grassColor
BiomeSpecialEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier, f_48011_
BiomeSpecialEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier
Constructors
Methods
BiomeSpecialEffects$Builder (int): a, fogColor, method_24392, fogColor, m_48019_
BiomeSpecialEffects$Builder (int): a, fogColor, method_24392, fogColor
BiomeSpecialEffects$Builder (int): b, waterColor, method_24395, waterColor, m_48034_
BiomeSpecialEffects$Builder (int): b, waterColor, method_24395, waterColor
BiomeSpecialEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor, m_48037_
BiomeSpecialEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor
BiomeSpecialEffects$Builder (AmbientParticleSettings): a, ambientParticle, method_24393, particleConfig, m_48029_
BiomeSpecialEffects$Builder (AmbientParticleSettings): a, ambientParticle, method_24393, particleConfig
BiomeSpecialEffects$Builder (AmbientMoodSettings): a, ambientMoodSound, method_24943, moodSound, m_48027_
BiomeSpecialEffects$Builder (AmbientMoodSettings): a, ambientMoodSound, method_24943, moodSound
BiomeSpecialEffects$Builder (AmbientAdditionsSettings): a, ambientAdditionsSound, method_24944, additionsSound, m_48025_
BiomeSpecialEffects$Builder (AmbientAdditionsSettings): a, ambientAdditionsSound, method_24944, additionsSound
BiomeSpecialEffects$Builder (Music): a, backgroundMusic, method_27346, music, m_48021_
BiomeSpecialEffects$Builder (Music): a, backgroundMusic, method_27346, music
BiomeSpecialEffects (): a, build, method_24391, build, m_48018_
BiomeSpecialEffects (): a, build, method_24391, build
BiomeSpecialEffects$Builder (int): d, skyColor, method_30820, skyColor, m_48040_
BiomeSpecialEffects$Builder (int): d, skyColor, method_30820, skyColor
BiomeSpecialEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor, m_48043_
BiomeSpecialEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor
BiomeSpecialEffects$Builder (int): f, grassColorOverride, method_30822, grassColor, m_48045_
BiomeSpecialEffects$Builder (int): f, grassColorOverride, method_30822, grassColor
BiomeSpecialEffects$Builder (BiomeSpecialEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier, m_48031_
BiomeSpecialEffects$Builder (BiomeSpecialEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier
BiomeSpecialEffects$Builder (Holder<SoundEvent>): a, ambientLoopSound, method_24942, loopSound, m_48023_
BiomeSpecialEffects$Builder (Holder<SoundEvent>): a, ambientLoopSound, method_24942, loopSound
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
ddf$a
dec$a
Fields
Constructors
Methods
1.20.6
Names
cuu$a
ddf$a
Fields
Constructors
Methods
1.20.4
Names
cqz$a
cuu$a
Fields
Constructors
Methods
1.20.2
Names
cnq$a
cqz$a
Fields
Constructors
Methods
1.20.1
Names
cnl$a
cnq$a
Fields
Constructors
Methods
1.19.4
Names
ckz$a
cnl$a
Fields
Constructors
Methods
1.19.3
Names
chz$a
ckz$a
Fields
Constructors
Methods
BiomeSpecialEffects$Builder (SoundEvent): a, ambientLoopSound, method_24942, loopSound, m_48023_
BiomeSpecialEffects$Builder (Holder<SoundEvent>): a, ambientLoopSound, method_24942, loopSound, m_48023_
1.19.2
Names
net.minecraft.src.C_1647_
net.minecraft.src.C_1645_$C_1647_
Fields
Constructors
Methods
1.19.1
Names
chc$a
chz$a
Fields
Constructors
Methods
1.19
Names
cbw$a
chc$a
net.minecraft.src.C_1645_$C_1647_
net.minecraft.src.C_1647_
Fields
Constructors
Methods
1.18.2
Names
cbe$a
cbw$a
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bxt$a
cbe$a
Fields
Constructors
Methods
1.17.1
Names
bxs$a
bxt$a
Fields
Constructors
Methods
1.17
Names
bsz$a
bxs$a
net.minecraft.world.biome.BiomeAmbience$Builder
net.minecraft.src.C_1645_$C_1647_
net.minecraft.server.v1_16_R3.BiomeFog$a
net.minecraft.world.level.biome.BiomeFog$a
Fields
OptionalInt: a, fogColor, field_22071, fogColor, field_235230_a_
OptionalInt: a, fogColor, field_22071, fogColor, f_48005_
OptionalInt: b, waterColor, field_22072, waterColor, field_235231_b_
OptionalInt: b, waterColor, field_22072, waterColor, f_48006_
OptionalInt: c, waterFogColor, field_22073, waterFogColor, field_235232_c_
OptionalInt: c, waterFogColor, field_22073, waterFogColor, f_48007_
Optional<AmbientParticleSettings>: h, ambientParticle, field_22074, particleConfig, field_235233_d_
Optional<AmbientParticleSettings>: h, ambientParticle, field_22074, particleConfig, f_48012_
Optional<SoundEvent>: i, ambientLoopSoundEvent, field_22494, loopSound, field_235234_e_
Optional<SoundEvent>: i, ambientLoopSoundEvent, field_22494, loopSound, f_48013_
Optional<AmbientMoodSettings>: j, ambientMoodSettings, field_22495, moodSound, field_235235_f_
Optional<AmbientMoodSettings>: j, ambientMoodSettings, field_22495, moodSound, f_48014_
Optional<AmbientAdditionsSettings>: k, ambientAdditionsSettings, field_22496, additionsSound, field_235236_g_
Optional<AmbientAdditionsSettings>: k, ambientAdditionsSettings, field_22496, additionsSound, f_48015_
Optional<Music>: l, backgroundMusic, field_24114, musicSound, field_235237_h_
Optional<Music>: l, backgroundMusic, field_24114, musicSound, f_48016_
OptionalInt: d, skyColor, field_26422, skyColor, field_242533_d
OptionalInt: d, skyColor, field_26422, skyColor, f_48008_
Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor, field_242534_e
Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor, f_48009_
Optional<Integer>: f, grassColorOverride, field_26424, grassColor, field_242535_f
Optional<Integer>: f, grassColorOverride, field_26424, grassColor, f_48010_
BiomeSpecialEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier, field_242536_g
BiomeSpecialEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier, f_48011_
Constructors
Methods
BiomeSpecialEffects$Builder (int): a, fogColor, method_24392, fogColor, func_235239_a_
BiomeSpecialEffects$Builder (int): a, fogColor, method_24392, fogColor, m_48019_
BiomeSpecialEffects$Builder (int): b, waterColor, method_24395, waterColor, func_235246_b_
BiomeSpecialEffects$Builder (int): b, waterColor, method_24395, waterColor, m_48034_
BiomeSpecialEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor, func_235248_c_
BiomeSpecialEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor, m_48037_
BiomeSpecialEffects$Builder (AmbientParticleSettings): a, ambientParticle, method_24393, particleConfig, func_235244_a_
BiomeSpecialEffects$Builder (AmbientParticleSettings): a, ambientParticle, method_24393, particleConfig, m_48029_
BiomeSpecialEffects$Builder (SoundEvent): a, ambientLoopSound, method_24942, loopSound, func_235241_a_
BiomeSpecialEffects$Builder (SoundEvent): a, ambientLoopSound, method_24942, loopSound, m_48023_
BiomeSpecialEffects$Builder (AmbientMoodSettings): a, ambientMoodSound, method_24943, moodSound, func_235243_a_
BiomeSpecialEffects$Builder (AmbientMoodSettings): a, ambientMoodSound, method_24943, moodSound, m_48027_
BiomeSpecialEffects$Builder (AmbientAdditionsSettings): a, ambientAdditionsSound, method_24944, additionsSound, func_235242_a_
BiomeSpecialEffects$Builder (AmbientAdditionsSettings): a, ambientAdditionsSound, method_24944, additionsSound, m_48025_
BiomeSpecialEffects$Builder (Music): a, backgroundMusic, method_27346, music, func_235240_a_
BiomeSpecialEffects$Builder (Music): a, backgroundMusic, method_27346, music, m_48021_
BiomeSpecialEffects (): a, build, method_24391, build, func_235238_a_
BiomeSpecialEffects (): a, build, method_24391, build, m_48018_
BiomeSpecialEffects$Builder (int): d, skyColor, method_30820, skyColor, func_242539_d
BiomeSpecialEffects$Builder (int): d, skyColor, method_30820, skyColor, m_48040_
BiomeSpecialEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor, func_242540_e
BiomeSpecialEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor, m_48043_
BiomeSpecialEffects$Builder (int): f, grassColorOverride, method_30822, grassColor, func_242541_f
BiomeSpecialEffects$Builder (int): f, grassColorOverride, method_30822, grassColor, m_48045_
BiomeSpecialEffects$Builder (BiomeSpecialEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier, func_242537_a
BiomeSpecialEffects$Builder (BiomeSpecialEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier, m_48031_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bsw$a
bsz$a
net.minecraft.server.v1_16_R2.BiomeFog$a
net.minecraft.server.v1_16_R3.BiomeFog$a
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bri$a
bsw$a
net.minecraft.server.v1_16_R1.BiomeFog$a
net.minecraft.server.v1_16_R2.BiomeFog$a
Fields
Optional<AmbientParticleSettings>: d, ambientParticle, field_22074, particleConfig, field_235233_d_
Optional<AmbientParticleSettings>: h, ambientParticle, field_22074, particleConfig, field_235233_d_
Optional<SoundEvent>: e, ambientLoopSoundEvent, field_22494, loopSound, field_235234_e_
Optional<SoundEvent>: i, ambientLoopSoundEvent, field_22494, loopSound, field_235234_e_
Optional<AmbientMoodSettings>: f, ambientMoodSettings, field_22495, moodSound, field_235235_f_
Optional<AmbientMoodSettings>: j, ambientMoodSettings, field_22495, moodSound, field_235235_f_
Optional<AmbientAdditionsSettings>: g, ambientAdditionsSettings, field_22496, additionsSound, field_235236_g_
Optional<AmbientAdditionsSettings>: k, ambientAdditionsSettings, field_22496, additionsSound, field_235236_g_
Optional<Music>: h, backgroundMusic, field_24114, musicSound, field_235237_h_
Optional<Music>: l, backgroundMusic, field_24114, musicSound, field_235237_h_
OptionalInt: d, skyColor, field_26422, skyColor, field_242533_d
Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor, field_242534_e
Optional<Integer>: f, grassColorOverride, field_26424, grassColor, field_242535_f
BiomeSpecialEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier, field_242536_g
Constructors
Methods
BiomeSpecialEffects$Builder (int): d, skyColor, method_30820, skyColor, func_242539_d
BiomeSpecialEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor, func_242540_e
BiomeSpecialEffects$Builder (int): f, grassColorOverride, method_30822, grassColor, func_242541_f
BiomeSpecialEffects$Builder (BiomeSpecialEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier, func_242537_a
1.16.1
Names
bri$a
net.minecraft.world.level.biome.BiomeSpecialEffects$Builder
net.minecraft.class_4763$class_4764
net.minecraft.world.biome.BiomeEffects$Builder
net.minecraft.world.biome.BiomeAmbience$Builder
net.minecraft.server.v1_16_R1.BiomeFog$a
Fields
OptionalInt: a, fogColor, field_22071, fogColor, field_235230_a_
OptionalInt: b, waterColor, field_22072, waterColor, field_235231_b_
OptionalInt: c, waterFogColor, field_22073, waterFogColor, field_235232_c_
Optional<AmbientParticleSettings>: d, ambientParticle, field_22074, particleConfig, field_235233_d_
Optional<SoundEvent>: e, ambientLoopSoundEvent, field_22494, loopSound, field_235234_e_
Optional<AmbientMoodSettings>: f, ambientMoodSettings, field_22495, moodSound, field_235235_f_
Optional<AmbientAdditionsSettings>: g, ambientAdditionsSettings, field_22496, additionsSound, field_235236_g_
Optional<Music>: h, backgroundMusic, field_24114, musicSound, field_235237_h_
Constructors
()
Methods
BiomeSpecialEffects$Builder (int): a, fogColor, method_24392, fogColor, func_235239_a_
BiomeSpecialEffects$Builder (int): b, waterColor, method_24395, waterColor, func_235246_b_
BiomeSpecialEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor, func_235248_c_
BiomeSpecialEffects$Builder (AmbientParticleSettings): a, ambientParticle, method_24393, particleConfig, func_235244_a_
BiomeSpecialEffects$Builder (SoundEvent): a, ambientLoopSound, method_24942, loopSound, func_235241_a_
BiomeSpecialEffects$Builder (AmbientMoodSettings): a, ambientMoodSound, method_24943, moodSound, func_235243_a_
BiomeSpecialEffects$Builder (AmbientAdditionsSettings): a, ambientAdditionsSound, method_24944, additionsSound, func_235242_a_
BiomeSpecialEffects$Builder (Music): a, backgroundMusic, method_27346, music, func_235240_a_
BiomeSpecialEffects (): a, build, method_24391, build, func_235238_a_