History - net.minecraft.world.level.biome.BiomeSpecialEffects$Builder

1.21.3

Names

dec$a

diq$a

Fields

OptionalInt: a, fogColor, field_22071, fogColor, f_48005_

OptionalInt: a, fogColor, field_22071, fogColor

OptionalInt: b, waterColor, field_22072, waterColor, f_48006_

OptionalInt: b, waterColor, field_22072, waterColor

OptionalInt: c, waterFogColor, field_22073, waterFogColor, f_48007_

OptionalInt: c, waterFogColor, field_22073, waterFogColor

Optional<AmbientParticleSettings>: h, ambientParticle, field_22074, particleConfig, f_48012_

Optional<AmbientParticleSettings>: h, ambientParticle, field_22074, particleConfig

Optional<Holder<SoundEvent>>: i, ambientLoopSoundEvent, field_22494, loopSound, f_48013_

Optional<Holder<SoundEvent>>: i, ambientLoopSoundEvent, field_22494, loopSound

Optional<AmbientMoodSettings>: j, ambientMoodSettings, field_22495, moodSound, f_48014_

Optional<AmbientMoodSettings>: j, ambientMoodSettings, field_22495, moodSound

Optional<AmbientAdditionsSettings>: k, ambientAdditionsSettings, field_22496, additionsSound, f_48015_

Optional<AmbientAdditionsSettings>: k, ambientAdditionsSettings, field_22496, additionsSound

Optional<Music>: l, backgroundMusic, field_24114, musicSound, f_48016_

Optional<Music>: l, backgroundMusic, field_24114, musicSound

OptionalInt: d, skyColor, field_26422, skyColor, f_48008_

OptionalInt: d, skyColor, field_26422, skyColor

Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor, f_48009_

Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor

Optional<Integer>: f, grassColorOverride, field_26424, grassColor, f_48010_

Optional<Integer>: f, grassColorOverride, field_26424, grassColor

BiomeSpecialEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier, f_48011_

BiomeSpecialEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier

Constructors

Methods

BiomeSpecialEffects$Builder (int): a, fogColor, method_24392, fogColor, m_48019_

BiomeSpecialEffects$Builder (int): a, fogColor, method_24392, fogColor

BiomeSpecialEffects$Builder (int): b, waterColor, method_24395, waterColor, m_48034_

BiomeSpecialEffects$Builder (int): b, waterColor, method_24395, waterColor

BiomeSpecialEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor, m_48037_

BiomeSpecialEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor

BiomeSpecialEffects$Builder (AmbientParticleSettings): a, ambientParticle, method_24393, particleConfig, m_48029_

BiomeSpecialEffects$Builder (AmbientParticleSettings): a, ambientParticle, method_24393, particleConfig

BiomeSpecialEffects$Builder (AmbientMoodSettings): a, ambientMoodSound, method_24943, moodSound, m_48027_

BiomeSpecialEffects$Builder (AmbientMoodSettings): a, ambientMoodSound, method_24943, moodSound

BiomeSpecialEffects$Builder (AmbientAdditionsSettings): a, ambientAdditionsSound, method_24944, additionsSound, m_48025_

BiomeSpecialEffects$Builder (AmbientAdditionsSettings): a, ambientAdditionsSound, method_24944, additionsSound

BiomeSpecialEffects$Builder (Music): a, backgroundMusic, method_27346, music, m_48021_

BiomeSpecialEffects$Builder (Music): a, backgroundMusic, method_27346, music

BiomeSpecialEffects (): a, build, method_24391, build, m_48018_

BiomeSpecialEffects (): a, build, method_24391, build

BiomeSpecialEffects$Builder (int): d, skyColor, method_30820, skyColor, m_48040_

BiomeSpecialEffects$Builder (int): d, skyColor, method_30820, skyColor

BiomeSpecialEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor, m_48043_

BiomeSpecialEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor

BiomeSpecialEffects$Builder (int): f, grassColorOverride, method_30822, grassColor, m_48045_

BiomeSpecialEffects$Builder (int): f, grassColorOverride, method_30822, grassColor

BiomeSpecialEffects$Builder (BiomeSpecialEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier, m_48031_

BiomeSpecialEffects$Builder (BiomeSpecialEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier

BiomeSpecialEffects$Builder (Holder<SoundEvent>): a, ambientLoopSound, method_24942, loopSound, m_48023_

BiomeSpecialEffects$Builder (Holder<SoundEvent>): a, ambientLoopSound, method_24942, loopSound

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

ddf$a

dec$a

Fields

Constructors

Methods

1.20.6

Names

cuu$a

ddf$a

Fields

Constructors

Methods

1.20.4

Names

cqz$a

cuu$a

Fields

Constructors

Methods

1.20.2

Names

cnq$a

cqz$a

Fields

Constructors

Methods

1.20.1

Names

cnl$a

cnq$a

Fields

Constructors

Methods

1.19.4

Names

ckz$a

cnl$a

Fields

Constructors

Methods

1.19.3

Names

chz$a

ckz$a

Fields

Constructors

Methods

BiomeSpecialEffects$Builder (SoundEvent): a, ambientLoopSound, method_24942, loopSound, m_48023_

BiomeSpecialEffects$Builder (Holder<SoundEvent>): a, ambientLoopSound, method_24942, loopSound, m_48023_

1.19.2

Names

net.minecraft.src.C_1647_

net.minecraft.src.C_1645_$C_1647_

Fields

Constructors

Methods

1.19.1

Names

chc$a

chz$a

Fields

Constructors

Methods

1.19

Names

cbw$a

chc$a

net.minecraft.src.C_1645_$C_1647_

net.minecraft.src.C_1647_

Fields

Constructors

Methods

1.18.2

Names

cbe$a

cbw$a

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bxt$a

cbe$a

Fields

Constructors

Methods

1.17.1

Names

bxs$a

bxt$a

Fields

Constructors

Methods

1.17

Names

bsz$a

bxs$a

net.minecraft.world.biome.BiomeAmbience$Builder

net.minecraft.src.C_1645_$C_1647_

net.minecraft.server.v1_16_R3.BiomeFog$a

net.minecraft.world.level.biome.BiomeFog$a

Fields

OptionalInt: a, fogColor, field_22071, fogColor, field_235230_a_

OptionalInt: a, fogColor, field_22071, fogColor, f_48005_

OptionalInt: b, waterColor, field_22072, waterColor, field_235231_b_

OptionalInt: b, waterColor, field_22072, waterColor, f_48006_

OptionalInt: c, waterFogColor, field_22073, waterFogColor, field_235232_c_

OptionalInt: c, waterFogColor, field_22073, waterFogColor, f_48007_

Optional<AmbientParticleSettings>: h, ambientParticle, field_22074, particleConfig, field_235233_d_

Optional<AmbientParticleSettings>: h, ambientParticle, field_22074, particleConfig, f_48012_

Optional<SoundEvent>: i, ambientLoopSoundEvent, field_22494, loopSound, field_235234_e_

Optional<SoundEvent>: i, ambientLoopSoundEvent, field_22494, loopSound, f_48013_

Optional<AmbientMoodSettings>: j, ambientMoodSettings, field_22495, moodSound, field_235235_f_

Optional<AmbientMoodSettings>: j, ambientMoodSettings, field_22495, moodSound, f_48014_

Optional<AmbientAdditionsSettings>: k, ambientAdditionsSettings, field_22496, additionsSound, field_235236_g_

Optional<AmbientAdditionsSettings>: k, ambientAdditionsSettings, field_22496, additionsSound, f_48015_

Optional<Music>: l, backgroundMusic, field_24114, musicSound, field_235237_h_

Optional<Music>: l, backgroundMusic, field_24114, musicSound, f_48016_

OptionalInt: d, skyColor, field_26422, skyColor, field_242533_d

OptionalInt: d, skyColor, field_26422, skyColor, f_48008_

Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor, field_242534_e

Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor, f_48009_

Optional<Integer>: f, grassColorOverride, field_26424, grassColor, field_242535_f

Optional<Integer>: f, grassColorOverride, field_26424, grassColor, f_48010_

BiomeSpecialEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier, field_242536_g

BiomeSpecialEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier, f_48011_

Constructors

Methods

BiomeSpecialEffects$Builder (int): a, fogColor, method_24392, fogColor, func_235239_a_

BiomeSpecialEffects$Builder (int): a, fogColor, method_24392, fogColor, m_48019_

BiomeSpecialEffects$Builder (int): b, waterColor, method_24395, waterColor, func_235246_b_

BiomeSpecialEffects$Builder (int): b, waterColor, method_24395, waterColor, m_48034_

BiomeSpecialEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor, func_235248_c_

BiomeSpecialEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor, m_48037_

BiomeSpecialEffects$Builder (AmbientParticleSettings): a, ambientParticle, method_24393, particleConfig, func_235244_a_

BiomeSpecialEffects$Builder (AmbientParticleSettings): a, ambientParticle, method_24393, particleConfig, m_48029_

BiomeSpecialEffects$Builder (SoundEvent): a, ambientLoopSound, method_24942, loopSound, func_235241_a_

BiomeSpecialEffects$Builder (SoundEvent): a, ambientLoopSound, method_24942, loopSound, m_48023_

BiomeSpecialEffects$Builder (AmbientMoodSettings): a, ambientMoodSound, method_24943, moodSound, func_235243_a_

BiomeSpecialEffects$Builder (AmbientMoodSettings): a, ambientMoodSound, method_24943, moodSound, m_48027_

BiomeSpecialEffects$Builder (AmbientAdditionsSettings): a, ambientAdditionsSound, method_24944, additionsSound, func_235242_a_

BiomeSpecialEffects$Builder (AmbientAdditionsSettings): a, ambientAdditionsSound, method_24944, additionsSound, m_48025_

BiomeSpecialEffects$Builder (Music): a, backgroundMusic, method_27346, music, func_235240_a_

BiomeSpecialEffects$Builder (Music): a, backgroundMusic, method_27346, music, m_48021_

BiomeSpecialEffects (): a, build, method_24391, build, func_235238_a_

BiomeSpecialEffects (): a, build, method_24391, build, m_48018_

BiomeSpecialEffects$Builder (int): d, skyColor, method_30820, skyColor, func_242539_d

BiomeSpecialEffects$Builder (int): d, skyColor, method_30820, skyColor, m_48040_

BiomeSpecialEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor, func_242540_e

BiomeSpecialEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor, m_48043_

BiomeSpecialEffects$Builder (int): f, grassColorOverride, method_30822, grassColor, func_242541_f

BiomeSpecialEffects$Builder (int): f, grassColorOverride, method_30822, grassColor, m_48045_

BiomeSpecialEffects$Builder (BiomeSpecialEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier, func_242537_a

BiomeSpecialEffects$Builder (BiomeSpecialEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier, m_48031_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bsw$a

bsz$a

net.minecraft.server.v1_16_R2.BiomeFog$a

net.minecraft.server.v1_16_R3.BiomeFog$a

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bri$a

bsw$a

net.minecraft.server.v1_16_R1.BiomeFog$a

net.minecraft.server.v1_16_R2.BiomeFog$a

Fields

Optional<AmbientParticleSettings>: d, ambientParticle, field_22074, particleConfig, field_235233_d_

Optional<AmbientParticleSettings>: h, ambientParticle, field_22074, particleConfig, field_235233_d_

Optional<SoundEvent>: e, ambientLoopSoundEvent, field_22494, loopSound, field_235234_e_

Optional<SoundEvent>: i, ambientLoopSoundEvent, field_22494, loopSound, field_235234_e_

Optional<AmbientMoodSettings>: f, ambientMoodSettings, field_22495, moodSound, field_235235_f_

Optional<AmbientMoodSettings>: j, ambientMoodSettings, field_22495, moodSound, field_235235_f_

Optional<AmbientAdditionsSettings>: g, ambientAdditionsSettings, field_22496, additionsSound, field_235236_g_

Optional<AmbientAdditionsSettings>: k, ambientAdditionsSettings, field_22496, additionsSound, field_235236_g_

Optional<Music>: h, backgroundMusic, field_24114, musicSound, field_235237_h_

Optional<Music>: l, backgroundMusic, field_24114, musicSound, field_235237_h_

OptionalInt: d, skyColor, field_26422, skyColor, field_242533_d

Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor, field_242534_e

Optional<Integer>: f, grassColorOverride, field_26424, grassColor, field_242535_f

BiomeSpecialEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier, field_242536_g

Constructors

Methods

BiomeSpecialEffects$Builder (int): d, skyColor, method_30820, skyColor, func_242539_d

BiomeSpecialEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor, func_242540_e

BiomeSpecialEffects$Builder (int): f, grassColorOverride, method_30822, grassColor, func_242541_f

BiomeSpecialEffects$Builder (BiomeSpecialEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier, func_242537_a

1.16.1

Names

bri$a

net.minecraft.world.level.biome.BiomeSpecialEffects$Builder

net.minecraft.class_4763$class_4764

net.minecraft.world.biome.BiomeEffects$Builder

net.minecraft.world.biome.BiomeAmbience$Builder

net.minecraft.server.v1_16_R1.BiomeFog$a

Fields

OptionalInt: a, fogColor, field_22071, fogColor, field_235230_a_

OptionalInt: b, waterColor, field_22072, waterColor, field_235231_b_

OptionalInt: c, waterFogColor, field_22073, waterFogColor, field_235232_c_

Optional<AmbientParticleSettings>: d, ambientParticle, field_22074, particleConfig, field_235233_d_

Optional<SoundEvent>: e, ambientLoopSoundEvent, field_22494, loopSound, field_235234_e_

Optional<AmbientMoodSettings>: f, ambientMoodSettings, field_22495, moodSound, field_235235_f_

Optional<AmbientAdditionsSettings>: g, ambientAdditionsSettings, field_22496, additionsSound, field_235236_g_

Optional<Music>: h, backgroundMusic, field_24114, musicSound, field_235237_h_

Constructors

()

Methods

BiomeSpecialEffects$Builder (int): a, fogColor, method_24392, fogColor, func_235239_a_

BiomeSpecialEffects$Builder (int): b, waterColor, method_24395, waterColor, func_235246_b_

BiomeSpecialEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor, func_235248_c_

BiomeSpecialEffects$Builder (AmbientParticleSettings): a, ambientParticle, method_24393, particleConfig, func_235244_a_

BiomeSpecialEffects$Builder (SoundEvent): a, ambientLoopSound, method_24942, loopSound, func_235241_a_

BiomeSpecialEffects$Builder (AmbientMoodSettings): a, ambientMoodSound, method_24943, moodSound, func_235243_a_

BiomeSpecialEffects$Builder (AmbientAdditionsSettings): a, ambientAdditionsSound, method_24944, additionsSound, func_235242_a_

BiomeSpecialEffects$Builder (Music): a, backgroundMusic, method_27346, music, func_235240_a_

BiomeSpecialEffects (): a, build, method_24391, build, func_235238_a_