public void | | a() | | initCache() | | method_26200() | | initShapeCache() | | func_215692_c() |
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public Block | | b() | | getBlock() | | method_26204() | | getBlock() | | func_177230_c() | | getBlock() |
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public Material | | c() | | getMaterial() | | method_26207() | | getMaterial() | | func_185904_a() | | getMaterial() |
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public boolean | | a(bqz arg0, fx arg1, aqb<?> arg2) | | isValidSpawn(BlockGetter arg0, BlockPos arg1, EntityType<?> arg2) | | method_26170(class_1922 arg0, class_2338 arg1, class_1299<?> arg2) | | allowsSpawning(BlockView world, BlockPos pos, EntityType<?> type) | | func_215688_a(IBlockReader arg0, BlockPos arg1, EntityType<?> arg2) |
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public boolean | |
public int | |
public VoxelShape | | a(bqz arg0, fx arg1, gc arg2) | | getFaceOcclusionShape(BlockGetter arg0, BlockPos arg1, Direction arg2) | | method_26173(class_1922 arg0, class_2338 arg1, class_2350 arg2) | | getCullingFace(BlockView world, BlockPos pos, Direction direction) | | func_215702_a(IBlockReader arg0, BlockPos arg1, Direction arg2) |
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public VoxelShape | |
public boolean | | d() | | hasLargeCollisionShape() | | method_26209() | | exceedsCube() | | func_215704_f() |
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public boolean | | e() | | useShapeForLightOcclusion() | | method_26211() | | hasSidedTransparency() | | func_215691_g() |
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public int | | f() | | getLightEmission() | | method_26213() | | getLuminance() | | func_185906_d() |
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public boolean | | g() | | isAir() | | method_26215() | | isAir() | | func_196958_f() | | isAir() |
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public MaterialColor | |
public BlockState | |
public BlockState | |
public RenderShape | | h() | | getRenderShape() | | method_26217() | | getRenderType() | | func_185901_i() |
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public boolean | |
public boolean | | i() | | isSignalSource() | | method_26219() | | emitsRedstonePower() | | func_185897_m() | | isPowerSource() |
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public int | | b(bqz arg0, fx arg1, gc arg2) | | getSignal(BlockGetter arg0, BlockPos arg1, Direction arg2) | | method_26195(class_1922 arg0, class_2338 arg1, class_2350 arg2) | | getWeakRedstonePower(BlockView world, BlockPos pos, Direction direction) | | func_185911_a(IBlockReader arg0, BlockPos arg1, Direction arg2) |
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public boolean | | j() | | hasAnalogOutputSignal() | | method_26221() | | hasComparatorOutput() | | func_185912_n() | | isComplexRedstone() |
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public int | |
public float | |
public float | | a(bft arg0, bqz arg1, fx arg2) | | getDestroyProgress(Player arg0, BlockGetter arg1, BlockPos arg2) | | method_26165(class_1657 arg0, class_1922 arg1, class_2338 arg2) | | calcBlockBreakingDelta(PlayerEntity player, BlockView world, BlockPos pos) | | func_185903_a(PlayerEntity arg0, IBlockReader arg1, BlockPos arg2) | | getDamage(EntityHuman arg0, IBlockAccess arg1, BlockPosition arg2) |
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public int | | c(bqz arg0, fx arg1, gc arg2) | | getDirectSignal(BlockGetter arg0, BlockPos arg1, Direction arg2) | | method_26203(class_1922 arg0, class_2338 arg1, class_2350 arg2) | | getStrongRedstonePower(BlockView world, BlockPos pos, Direction direction) | | func_185893_b(IBlockReader arg0, BlockPos arg1, Direction arg2) |
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public PushReaction | | k() | | getPistonPushReaction() | | method_26223() | | getPistonBehavior() | | func_185905_o() | | getPushReaction() |
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public boolean | |
public boolean | | l() | | canOcclude() | | method_26225() | | isOpaque() | | func_200132_m() |
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public VoxelShape | |
public VoxelShape | | a(bqz arg0, fx arg1, dcp arg2) | | getShape(BlockGetter arg0, BlockPos arg1, CollisionContext arg2) | | method_26172(class_1922 arg0, class_2338 arg1, class_3726 arg2) | | getOutlineShape(BlockView world, BlockPos pos, ShapeContext context) | | func_215700_a(IBlockReader arg0, BlockPos arg1, ISelectionContext arg2) |
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public VoxelShape | |
public VoxelShape | | b(bqz arg0, fx arg1, dcp arg2) | | getCollisionShape(BlockGetter arg0, BlockPos arg1, CollisionContext arg2) | | method_26194(class_1922 arg0, class_2338 arg1, class_3726 arg2) | | getCollisionShape(BlockView world, BlockPos pos, ShapeContext context) | | func_215685_b(IBlockReader arg0, BlockPos arg1, ISelectionContext arg2) |
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public VoxelShape | |
public VoxelShape | | c(bqz arg0, fx arg1, dcp arg2) | | getVisualShape(BlockGetter arg0, BlockPos arg1, CollisionContext arg2) | | method_26202(class_1922 arg0, class_2338 arg1, class_3726 arg2) | | getVisualShape(BlockView world, BlockPos pos, ShapeContext context) | | func_199611_f(IBlockReader arg0, BlockPos arg1, ISelectionContext arg2) |
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public VoxelShape | |
public final boolean | | a(bqz arg0, fx arg1, apx arg2) | | entityCanStandOn(BlockGetter arg0, BlockPos arg1, Entity arg2) | | method_26168(class_1922 arg0, class_2338 arg1, class_1297 arg2) | | hasSolidTopSurface(BlockView world, BlockPos pos, Entity entity) | | func_235719_a_(IBlockReader arg0, BlockPos arg1, Entity arg2) |
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public final boolean | | a(bqz arg0, fx arg1, apx arg2, gc arg3) | | entityCanStandOnFace(BlockGetter arg0, BlockPos arg1, Entity arg2, Direction arg3) | | method_26169(class_1922 arg0, class_2338 arg1, class_1297 arg2, class_2350 arg3) | | hasSolidTopSurface(BlockView world, BlockPos pos, Entity entity, Direction direction) | | func_215682_a(IBlockReader arg0, BlockPos arg1, Entity arg2, Direction arg3) |
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public Vec3 | |
public boolean | | a(bru arg0, fx arg1, int arg2, int arg3) | | triggerEvent(Level arg0, BlockPos arg1, int arg2, int arg3) | | method_26177(class_1937 arg0, class_2338 arg1, int arg2, int arg3) | | onSyncedBlockEvent(World world, BlockPos pos, int type, int data) | | func_235728_a_(World arg0, BlockPos arg1, int arg2, int arg3) |
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public void | | a(bru arg0, fx arg1, bul arg2, fx arg3, boolean arg4) | | neighborChanged(Level arg0, BlockPos arg1, Block arg2, BlockPos arg3, boolean arg4) | | method_26181(class_1937 arg0, class_2338 arg1, class_2248 arg2, class_2338 arg3, boolean arg4) | | neighborUpdate(World world, BlockPos pos, Block block, BlockPos posFrom, boolean notify) | | func_215697_a(World arg0, BlockPos arg1, Block arg2, BlockPos arg3, boolean arg4) | | doPhysics(World arg0, BlockPosition arg1, Block arg2, BlockPosition arg3, boolean arg4) |
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public final void | | a(brv arg0, fx arg1, int arg2) | | updateNeighbourShapes(LevelAccessor arg0, BlockPos arg1, int arg2) | | method_30101(class_1936 arg0, class_2338 arg1, int arg2) | | updateNeighbors(WorldAccess world, BlockPos pos, int flags) | | func_235734_a_(IWorld arg0, BlockPos arg1, int arg2) |
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public final void | | a(brv arg0, fx arg1, int arg2, int arg3) | | updateNeighbourShapes(LevelAccessor arg0, BlockPos arg1, int arg2, int arg3) | | method_26183(class_1936 arg0, class_2338 arg1, int arg2, int arg3) | | updateNeighbors(WorldAccess world, BlockPos pos, int flags, int maxUpdateDepth) | | func_241482_a_(IWorld arg0, BlockPos arg1, int arg2, int arg3) |
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public final void | | b(brv arg0, fx arg1, int arg2) | | updateIndirectNeighbourShapes(LevelAccessor arg0, BlockPos arg1, int arg2) | | method_30102(class_1936 arg0, class_2338 arg1, int arg2) | | prepare(WorldAccess world, BlockPos pos, int flags) | | func_196948_b(IWorld arg0, BlockPos arg1, int arg2) |
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public void | | b(brv arg0, fx arg1, int arg2, int arg3) | | updateIndirectNeighbourShapes(LevelAccessor arg0, BlockPos arg1, int arg2, int arg3) | | method_26198(class_1936 arg0, class_2338 arg1, int arg2, int arg3) | | prepare(WorldAccess world, BlockPos pos, int flags, int maxUpdateDepth) | | func_241483_b_(IWorld arg0, BlockPos arg1, int arg2, int arg3) |
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public void | | a(bru arg0, fx arg1, cee arg2, boolean arg3) | | onPlace(Level arg0, BlockPos arg1, BlockState arg2, boolean arg3) | | method_26182(class_1937 arg0, class_2338 arg1, class_2680 arg2, boolean arg3) | | onBlockAdded(World world, BlockPos pos, BlockState state, boolean notify) | | func_215705_a(World arg0, BlockPos arg1, BlockState arg2, boolean arg3) | | onPlace(World arg0, BlockPosition arg1, IBlockData arg2, boolean arg3) |
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public void | | b(bru arg0, fx arg1, cee arg2, boolean arg3) | | onRemove(Level arg0, BlockPos arg1, BlockState arg2, boolean arg3) | | method_26197(class_1937 arg0, class_2338 arg1, class_2680 arg2, boolean arg3) | | onStateReplaced(World world, BlockPos pos, BlockState state, boolean moved) | | func_196947_b(World arg0, BlockPos arg1, BlockState arg2, boolean arg3) | | remove(World arg0, BlockPosition arg1, IBlockData arg2, boolean arg3) |
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public void | | a(aag arg0, fx arg1, Random arg2) | | tick(ServerLevel arg0, BlockPos arg1, Random arg2) | | method_26192(class_3218 arg0, class_2338 arg1, Random arg2) | | scheduledTick(ServerWorld world, BlockPos pos, Random arg2) | | func_227033_a_(ServerWorld arg0, BlockPos arg1, Random arg2) |
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public void | | b(aag arg0, fx arg1, Random arg2) | | randomTick(ServerLevel arg0, BlockPos arg1, Random arg2) | | method_26199(class_3218 arg0, class_2338 arg1, Random arg2) | | randomTick(ServerWorld world, BlockPos pos, Random arg2) | | func_227034_b_(ServerWorld arg0, BlockPos arg1, Random arg2) |
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public void | | a(bru arg0, fx arg1, apx arg2) | | entityInside(Level arg0, BlockPos arg1, Entity arg2) | | method_26178(class_1937 arg0, class_2338 arg1, class_1297 arg2) | | onEntityCollision(World world, BlockPos pos, Entity entity) | | func_196950_a(World arg0, BlockPos arg1, Entity arg2) |
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public void | | a(aag arg0, fx arg1, bly arg2) | | spawnAfterBreak(ServerLevel arg0, BlockPos arg1, ItemStack arg2) | | method_26180(class_3218 arg0, class_2338 arg1, class_1799 arg2) | | onStacksDropped(ServerWorld world, BlockPos pos, ItemStack stack) | | func_215706_a(ServerWorld arg0, BlockPos arg1, ItemStack arg2) | | dropNaturally(WorldServer arg0, BlockPosition arg1, ItemStack arg2) |
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public List<ItemStack> | |
public InteractionResult | | a(bru arg0, bft arg1, aoq arg2, dcg arg3) | | use(Level arg0, Player arg1, InteractionHand arg2, BlockHitResult arg3) | | method_26174(class_1937 arg0, class_1657 arg1, class_1268 arg2, class_3965 arg3) | | onUse(World world, PlayerEntity player, Hand hand, BlockHitResult hit) | | func_227031_a_(World arg0, PlayerEntity arg1, Hand arg2, BlockRayTraceResult arg3) | | interact(World arg0, EntityHuman arg1, EnumHand arg2, MovingObjectPositionBlock arg3) |
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public void | | a(bru arg0, fx arg1, bft arg2) | | attack(Level arg0, BlockPos arg1, Player arg2) | | method_26179(class_1937 arg0, class_2338 arg1, class_1657 arg2) | | onBlockBreakStart(World world, BlockPos pos, PlayerEntity player) | | func_196942_a(World arg0, BlockPos arg1, PlayerEntity arg2) | | attack(World arg0, BlockPosition arg1, EntityHuman arg2) |
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public boolean | |
public BlockState | | a(gc arg0, cee arg1, brv arg2, fx arg3, fx arg4) | | updateShape(Direction arg0, BlockState arg1, LevelAccessor arg2, BlockPos arg3, BlockPos arg4) | | method_26191(class_2350 arg0, class_2680 arg1, class_1936 arg2, class_2338 arg3, class_2338 arg4) | | getStateForNeighborUpdate(Direction direction, BlockState state, WorldAccess world, BlockPos pos, BlockPos fromPos) | | func_196956_a(Direction arg0, BlockState arg1, IWorld arg2, BlockPos arg3, BlockPos arg4) | | updateState(EnumDirection arg0, IBlockData arg1, GeneratorAccess arg2, BlockPosition arg3, BlockPosition arg4) |
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public boolean | | a(bqz arg0, fx arg1, cxb arg2) | | isPathfindable(BlockGetter arg0, BlockPos arg1, PathComputationType arg2) | | method_26171(class_1922 arg0, class_2338 arg1, class_10 arg2) | | canPathfindThrough(BlockView world, BlockPos pos, NavigationType type) | | func_196957_g(IBlockReader arg0, BlockPos arg1, PathType arg2) |
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public boolean | |
public boolean | |
public boolean | |
public boolean | |
public MenuProvider | |
public boolean | |
public boolean | |
public boolean | |
public FluidState | | m() | | getFluidState() | | method_26227() | | getFluidState() | | func_204520_s() | | getFluid() |
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public boolean | | n() | | isRandomlyTicking() | | method_26229() | | hasRandomTicks() | | func_204519_t() | | isTicking() |
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public SoundType | | o() | | getSoundType() | | method_26231() | | getSoundGroup() | | func_215695_r() | | getStepSound() |
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public void | | a(bru arg0, cee arg1, dcg arg2, bgj arg3) | | onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Projectile arg3) | | method_26175(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3) | | onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) | | func_215690_a(World arg0, BlockState arg1, BlockRayTraceResult arg2, ProjectileEntity arg3) |
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public boolean | | d(bqz arg0, fx arg1, gc arg2) | | isFaceSturdy(BlockGetter arg0, BlockPos arg1, Direction arg2) | | method_26206(class_1922 arg0, class_2338 arg1, class_2350 arg2) | | isSideSolidFullSquare(BlockView world, BlockPos pos, Direction direction) | | func_224755_d(IBlockReader arg0, BlockPos arg1, Direction arg2) |
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public boolean | | a(bqz arg0, fx arg1, gc arg2, caq arg3) | | isFaceSturdy(BlockGetter arg0, BlockPos arg1, Direction arg2, SupportType arg3) | | method_30368(class_1922 arg0, class_2338 arg1, class_2350 arg2, class_5431 arg3) | | isSideSolid(BlockView world, BlockPos pos, Direction direction, SideShapeType shapeType) | | func_242698_a(IBlockReader arg0, BlockPos arg1, Direction arg2, BlockVoxelShape arg3) |
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public boolean | |
protected abstract BlockState | | p() | | asState() | | method_26233() | | asBlockState() | | func_230340_p_() |
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public boolean | | q() | | requiresCorrectToolForDrops() | | method_29291() | | isToolRequired() | | func_235783_q_() | | isRequiresSpecialTool() |
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public boolean | |
public float | |
public boolean | |
public boolean | |
public long | |