net.minecraft.client.renderer

public abstract class RenderType

extends RenderStateShard

eag
net.minecraft.client.renderer.RenderType
net.minecraft.class_1921
net.minecraft.client.render.RenderLayer
net.minecraft.client.renderer.RenderType

Field summary

Modifier and TypeField
private static final RenderType
W
SOLID
field_9178
SOLID
field_228615_R_
private static final RenderType
X
CUTOUT_MIPPED
field_9175
CUTOUT_MIPPED
field_228616_S_
private static final RenderType
Y
CUTOUT
field_9174
CUTOUT
field_228617_T_
private static final RenderType
Z
TRANSLUCENT
field_9179
TRANSLUCENT
field_228618_U_
private static final RenderType
aa
TRANSLUCENT_MOVING_BLOCK
field_25285
TRANSLUCENT_MOVING_BLOCK
field_239257_ac_
private static final RenderType
ab
TRANSLUCENT_NO_CRUMBLING
field_20963
TRANSLUCENT_NO_CRUMBLING
field_228619_V_
private static final RenderType
ac
LEASH
field_20964
LEASH
field_228620_W_
private static final RenderType
ad
WATER_MASK
field_20965
WATER_MASK
field_228621_X_
private static final RenderType
ae
ARMOR_GLINT
field_24472
ARMOR_GLINT
field_239258_ag_
private static final RenderType
af
ARMOR_ENTITY_GLINT
field_24473
ARMOR_ENTITY_GLINT
field_239259_ah_
private static final RenderType
ag
GLINT_TRANSLUCENT
field_26373
GLINT_TRANSLUCENT
field_243500_ag
private static final RenderType
ah
GLINT
field_20967
GLINT
field_228622_Y_
private static final RenderType
ai
GLINT_DIRECT
field_25487
DIRECT_GLINT
field_239260_aj_
private static final RenderType
aj
ENTITY_GLINT
field_20968
ENTITY_GLINT
field_228623_Z_
private static final RenderType
ak
ENTITY_GLINT_DIRECT
field_25488
DIRECT_ENTITY_GLINT
field_239261_al_
private static final RenderType
al
LIGHTNING
field_20970
LIGHTNING
field_228624_aa_
private static final RenderType
am
TRIPWIRE
field_25644
TRIPWIRE
field_241713_am_
public static final RenderType$CompositeRenderType
V
LINES
field_21695
LINES
field_228614_Q_
private final VertexFormat
an
format
field_20972
vertexFormat
field_228625_ab_
private final int
ao
mode
field_20973
drawMode
field_228626_ac_
private final int
ap
bufferSize
field_20806
expectedBufferSize
field_228627_ad_
private final boolean
aq
affectsCrumbling
field_20975
hasCrumbling
field_228628_ae_
private final boolean
ar
sortOnUpload
field_21402
translucent
field_228629_af_
private final Optional<RenderType>
as
asOptional
field_21850
optionalThis
field_230166_ag_

Constructor summary

ModifierConstructor
public (String name, VertexFormat vertexFormat, int drawMode, int expectedBufferSize, boolean hasCrumbling, boolean translucent, Runnable startAction, Runnable endAction)

Method summary

Modifier and TypeMethod
public static RenderType
c()
solid()
method_23577()
getSolid()
func_228639_c_()
public static RenderType
d()
cutoutMipped()
method_23579()
getCutoutMipped()
func_228641_d_()
public static RenderType
e()
cutout()
method_23581()
getCutout()
func_228643_e_()
private static RenderType$CompositeState
C()
translucentState()
method_24051()
createTranslucentPhaseData()
func_228666_t_()
public static RenderType
f()
translucent()
method_23583()
getTranslucent()
func_228645_f_()
private static RenderType$CompositeState
D()
translucentMovingBlockState()
method_29381()
getItemPhaseData()
func_239262_B_()
public static RenderType
g()
translucentMovingBlock()
method_29380()
getTranslucentMovingBlock()
func_239269_g_()
public static RenderType
h()
translucentNoCrumbling()
method_23585()
getTranslucentNoCrumbling()
func_228647_g_()
public static RenderType
a(vk arg0)
armorCutoutNoCull(ResourceLocation arg0)
method_25448(class_2960 arg0)
getArmorCutoutNoCull(Identifier texture)
func_239263_a_(ResourceLocation arg0)
public static RenderType
b(vk arg0)
entitySolid(ResourceLocation arg0)
method_23572(class_2960 arg0)
getEntitySolid(Identifier texture)
func_228634_a_(ResourceLocation arg0)
public static RenderType
c(vk arg0)
entityCutout(ResourceLocation arg0)
method_23576(class_2960 arg0)
getEntityCutout(Identifier texture)
func_228638_b_(ResourceLocation arg0)
public static RenderType
a(vk arg0, boolean arg1)
entityCutoutNoCull(ResourceLocation arg0, boolean arg1)
method_24293(class_2960 arg0, boolean arg1)
getEntityCutoutNoCull(Identifier texture, boolean affectsOutline)
func_230167_a_(ResourceLocation arg0, boolean arg1)
public static RenderType
d(vk arg0)
entityCutoutNoCull(ResourceLocation arg0)
method_23578(class_2960 arg0)
getEntityCutoutNoCull(Identifier texture)
func_228640_c_(ResourceLocation arg0)
public static RenderType
b(vk arg0, boolean arg1)
entityCutoutNoCullZOffset(ResourceLocation arg0, boolean arg1)
method_28115(class_2960 arg0, boolean arg1)
getEntityCutoutNoCullZOffset(Identifier texture, boolean affectsOutline)
func_239266_b_(ResourceLocation arg0, boolean arg1)
public static RenderType
e(vk arg0)
entityCutoutNoCullZOffset(ResourceLocation arg0)
method_28116(class_2960 arg0)
getEntityCutoutNoCullZOffset(Identifier texture)
func_239267_e_(ResourceLocation arg0)
public static RenderType
f(vk arg0)
itemEntityTranslucentCull(ResourceLocation arg0)
method_29379(class_2960 arg0)
getItemEntityTranslucentCull(Identifier texture)
func_239268_f_(ResourceLocation arg0)
public static RenderType
g(vk arg0)
entityTranslucentCull(ResourceLocation arg0)
method_23689(class_2960 arg0)
getEntityTranslucentCull(Identifier texture)
func_228642_d_(ResourceLocation arg0)
public static RenderType
c(vk arg0, boolean arg1)
entityTranslucent(ResourceLocation arg0, boolean arg1)
method_24294(class_2960 arg0, boolean arg1)
getEntityTranslucent(Identifier texture, boolean affectsOutline)
func_230168_b_(ResourceLocation arg0, boolean arg1)
public static RenderType
h(vk arg0)
entityTranslucent(ResourceLocation arg0)
method_23580(class_2960 arg0)
getEntityTranslucent(Identifier texture)
func_228644_e_(ResourceLocation arg0)
public static RenderType
i(vk arg0)
entitySmoothCutout(ResourceLocation arg0)
method_23584(class_2960 arg0)
getEntitySmoothCutout(Identifier texture)
func_228646_f_(ResourceLocation arg0)
public static RenderType
d(vk arg0, boolean arg1)
beaconBeam(ResourceLocation arg0, boolean arg1)
method_23592(class_2960 arg0, boolean arg1)
getBeaconBeam(Identifier texture, boolean translucent)
func_228637_a_(ResourceLocation arg0, boolean arg1)
public static RenderType
j(vk arg0)
entityDecal(ResourceLocation arg0)
method_23586(class_2960 arg0)
getEntityDecal(Identifier texture)
func_228648_g_(ResourceLocation arg0)
public static RenderType
k(vk arg0)
entityNoOutline(ResourceLocation arg0)
method_23588(class_2960 arg0)
getEntityNoOutline(Identifier texture)
func_228650_h_(ResourceLocation arg0)
public static RenderType
l(vk arg0)
entityShadow(ResourceLocation arg0)
method_24469(class_2960 arg0)
getEntityShadow(Identifier texture)
func_239272_l_(ResourceLocation arg0)
public static RenderType
a(vk arg0, float arg1)
dragonExplosionAlpha(ResourceLocation arg0, float arg1)
method_23573(class_2960 arg0, float arg1)
getEntityAlpha(Identifier texture, float alpha)
func_239264_a_(ResourceLocation arg0, float arg1)
public static RenderType
m(vk arg0)
eyes(ResourceLocation arg0)
method_23026(class_2960 arg0)
getEyes(Identifier texture)
func_228652_i_(ResourceLocation arg0)
public static RenderType
a(vk arg0, float arg1, float arg2)
energySwirl(ResourceLocation arg0, float arg1, float arg2)
method_23018(class_2960 arg0, float arg1, float arg2)
getEnergySwirl(Identifier texture, float x, float y)
func_228636_a_(ResourceLocation arg0, float arg1, float arg2)
public static RenderType
i()
leash()
method_23587()
getLeash()
func_228649_h_()
public static RenderType
j()
waterMask()
method_23589()
getWaterMask()
func_228651_i_()
public static RenderType
n(vk arg0)
outline(ResourceLocation arg0)
method_23287(class_2960 arg0)
getOutline(Identifier texture)
func_228654_j_(ResourceLocation arg0)
public static RenderType
a(vk arg0, eaf$c arg1)
outline(ResourceLocation arg0, RenderStateShard$CullStateShard arg1)
method_24468(class_2960 arg0, class_4668$class_4671 arg1)
getOutline(Identifier texture, RenderPhase$Cull cull)
func_239265_a_(ResourceLocation arg0, RenderState$CullState arg1)
public static RenderType
k()
armorGlint()
method_27948()
getArmorGlint()
func_239270_k_()
public static RenderType
l()
armorEntityGlint()
method_27949()
getArmorEntityGlint()
func_239271_l_()
public static RenderType
m()
glintTranslucent()
method_30676()
method_30676()
func_243501_m()
public static RenderType
n()
glint()
method_23590()
getGlint()
func_228653_j_()
public static RenderType
o()
glintDirect()
method_29706()
getDirectGlint()
func_239273_n_()
public static RenderType
p()
entityGlint()
method_23591()
getEntityGlint()
func_228655_k_()
public static RenderType
q()
entityGlintDirect()
method_29707()
getDirectEntityGlint()
func_239274_p_()
public static RenderType
o(vk arg0)
crumbling(ResourceLocation arg0)
method_23570(class_2960 arg0)
getBlockBreaking(Identifier texture)
func_228656_k_(ResourceLocation arg0)
public static RenderType
p(vk arg0)
text(ResourceLocation arg0)
method_23028(class_2960 arg0)
getText(Identifier texture)
func_228658_l_(ResourceLocation arg0)
public static RenderType
q(vk arg0)
textSeeThrough(ResourceLocation arg0)
method_23030(class_2960 arg0)
getTextSeeThrough(Identifier texture)
func_228660_m_(ResourceLocation arg0)
public static RenderType
r()
lightning()
method_23593()
getLightning()
func_228657_l_()
private static RenderType$CompositeState
E()
tripwireState()
method_29996()
getTripwirePhaseData()
func_241714_D_()
public static RenderType
s()
tripwire()
method_29997()
getTripwire()
func_241715_r_()
public static RenderType
a(int arg0)
endPortal(int arg0)
method_23574(int arg0)
getEndPortal(int layer)
func_228630_a_(int arg0)
public static RenderType
t()
lines()
method_23594()
getLines()
func_228659_m_()
public static RenderType$CompositeRenderType
a(String arg0, dfo arg1, int arg2, int arg3, eag$b arg4)
create(String arg0, VertexFormat arg1, int arg2, int arg3, RenderType$CompositeState arg4)
method_24048(String arg0, class_293 arg1, int arg2, int arg3, class_1921$class_4688 arg4)
of(String name, VertexFormat vertexFormat, int drawMode, int expectedBufferSize, RenderLayer$MultiPhaseParameters phaseData)
func_228632_a_(String arg0, VertexFormat arg1, int arg2, int arg3, RenderType$State arg4)
public static RenderType$CompositeRenderType
a(String arg0, dfo arg1, int arg2, int arg3, boolean arg4, boolean arg5, eag$b arg6)
create(String arg0, VertexFormat arg1, int arg2, int arg3, boolean arg4, boolean arg5, RenderType$CompositeState arg6)
method_24049(String arg0, class_293 arg1, int arg2, int arg3, boolean arg4, boolean arg5, class_1921$class_4688 arg6)
of(String name, VertexFormat vertexFormat, int drawMode, int expectedBufferSize, boolean hasCrumbling, boolean translucent, RenderLayer$MultiPhaseParameters phases)
func_228633_a_(String arg0, VertexFormat arg1, int arg2, int arg3, boolean arg4, boolean arg5, RenderType$State arg6)
public void
a(dfe arg0, int arg1, int arg2, int arg3)
end(BufferBuilder arg0, int arg1, int arg2, int arg3)
method_23012(class_287 arg0, int arg1, int arg2, int arg3)
draw(BufferBuilder buffer, int cameraX, int cameraY, int cameraZ)
func_228631_a_(BufferBuilder arg0, int arg1, int arg2, int arg3)
public static List<RenderType>
u()
chunkBufferLayers()
method_22720()
getBlockLayers()
func_228661_n_()
public int
v()
bufferSize()
method_22722()
getExpectedBufferSize()
func_228662_o_()
public VertexFormat
w()
format()
method_23031()
getVertexFormat()
func_228663_p_()
public int
x()
mode()
method_23033()
getDrawMode()
func_228664_q_()
public Optional<RenderType>
y()
outline()
method_23289()
getAffectedOutline()
func_225612_r_()
public boolean
z()
isOutline()
method_24295()
isOutline()
func_230041_s_()
public boolean
A()
affectsCrumbling()
method_23037()
hasCrumbling()
func_228665_s_()
public Optional<RenderType>
B()
asOptional()
method_24296()
asOptional()
func_230169_u_()