History - net.minecraft.client.renderer.RenderType
1.21.3
Names
gfh
glv
Fields
RenderType: aW, SOLID, field_9178, SOLID, f_110372_
RenderType: bc, SOLID, field_9178, SOLID
RenderType: aX, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_
RenderType: bd, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED
RenderType: aY, CUTOUT, field_9174, CUTOUT, f_110374_
RenderType: be, CUTOUT, field_9174, CUTOUT
RenderType: aZ, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_
RenderType: bf, TRANSLUCENT, field_9179, TRANSLUCENT
RenderType: br, LEASH, field_20964, LEASH, f_110378_
RenderType: by, LEASH, field_20964, LEASH
RenderType: bs, WATER_MASK, field_20965, WATER_MASK, f_110379_
RenderType: bz, WATER_MASK, field_20965, WATER_MASK
RenderType: bv, GLINT, field_20967, GLINT, f_110383_
RenderType: bC, GLINT, field_20967, GLINT
RenderType: bw, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_
RenderType: bD, ENTITY_GLINT, field_20968, ENTITY_GLINT
RenderType: bH, LIGHTNING, field_20970, LIGHTNING, f_110387_
RenderType: bN, LIGHTNING, field_20970, LIGHTNING
RenderType$CompositeRenderType: aT, LINES, field_21695, LINES, f_110371_
RenderType$CompositeRenderType: aY, LINES, field_21695, LINES
VertexFormat: bZ, format, field_20972, vertexFormat, f_110389_
VertexFormat: co, format, field_20972, vertexFormat
int: cb, bufferSize, field_20806, expectedBufferSize, f_110391_
int: cq, bufferSize, field_20806, expectedBufferSize
boolean: cc, affectsCrumbling, field_20975, hasCrumbling, f_110392_
boolean: cr, affectsCrumbling, field_20975, hasCrumbling
boolean: cd, sortOnUpload, field_21402, translucent, f_110393_
boolean: cs, sortOnUpload, field_21402, translucent
RenderType: ba, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_
RenderType: bg, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK
RenderType: bt, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_
RenderType: bA, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT
RenderType: bx, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_
RenderType: bK, TRIPWIRE, field_25644, TRIPWIRE, f_110388_
RenderType: bQ, TRIPWIRE, field_25644, TRIPWIRE
RenderType: bu, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_
RenderType: bB, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT
int: aV, MEGABYTE, field_32777, field_32777, f_173154_
int: bb, MEGABYTE, field_32777, field_32777
int: aQ, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_
int: aV, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE
int: aR, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_
int: aW, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE
int: aS, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_
int: aX, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE
Function<ResourceLocation, RenderType>: bb, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_
Function<ResourceLocation, RenderType>: bh, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL
Function<ResourceLocation, RenderType>: bc, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_
Function<ResourceLocation, RenderType>: bj, ENTITY_SOLID, field_29623, ENTITY_SOLID
Function<ResourceLocation, RenderType>: bd, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_
Function<ResourceLocation, RenderType>: bl, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT
BiFunction<ResourceLocation, Boolean, RenderType>: be, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_
BiFunction<ResourceLocation, Boolean, RenderType>: bm, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL
BiFunction<ResourceLocation, Boolean, RenderType>: bf, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_
BiFunction<ResourceLocation, Boolean, RenderType>: bn, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET
Function<ResourceLocation, RenderType>: bg, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_
Function<ResourceLocation, RenderType>: bo, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL
Function<ResourceLocation, RenderType>: bh, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_
BiFunction<ResourceLocation, Boolean, RenderType>: bi, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_
BiFunction<ResourceLocation, Boolean, RenderType>: bp, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT
Function<ResourceLocation, RenderType>: bk, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_
Function<ResourceLocation, RenderType>: br, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT
BiFunction<ResourceLocation, Boolean, RenderType>: bl, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_
BiFunction<ResourceLocation, Boolean, RenderType>: bs, BEACON_BEAM, field_29631, BEACON_BEAM
Function<ResourceLocation, RenderType>: bm, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_
Function<ResourceLocation, RenderType>: bt, ENTITY_DECAL, field_29632, ENTITY_DECAL
Function<ResourceLocation, RenderType>: bn, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_
Function<ResourceLocation, RenderType>: bu, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE
Function<ResourceLocation, RenderType>: bo, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_
Function<ResourceLocation, RenderType>: bv, ENTITY_SHADOW, field_29634, ENTITY_SHADOW
Function<ResourceLocation, RenderType>: bp, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_
Function<ResourceLocation, RenderType>: bw, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA
Function<ResourceLocation, RenderType>: by, CRUMBLING, field_29637, CRUMBLING, f_173172_
Function<ResourceLocation, RenderType>: bE, CRUMBLING, field_29637, CRUMBLING
Function<ResourceLocation, RenderType>: bz, TEXT, field_29638, TEXT, f_173173_
Function<ResourceLocation, RenderType>: bF, TEXT, field_29638, TEXT
Function<ResourceLocation, RenderType>: bB, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_
Function<ResourceLocation, RenderType>: bH, TEXT_INTENSITY, field_33630, TEXT_INTENSITY
Function<ResourceLocation, RenderType>: bC, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_
Function<ResourceLocation, RenderType>: bI, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET
Function<ResourceLocation, RenderType>: bD, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_
Function<ResourceLocation, RenderType>: bJ, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET
Function<ResourceLocation, RenderType>: bE, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_
Function<ResourceLocation, RenderType>: bK, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH
Function<ResourceLocation, RenderType>: bG, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_
Function<ResourceLocation, RenderType>: bM, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH
RenderType: bL, END_PORTAL, field_29457, END_PORTAL, f_173158_
RenderType: bR, END_PORTAL, field_29457, END_PORTAL
RenderType: bM, END_GATEWAY, field_29458, END_GATEWAY, f_173159_
RenderType: bS, END_GATEWAY, field_29458, END_GATEWAY
RenderType$CompositeRenderType: aU, LINE_STRIP, field_29456, LINE_STRIP, f_173152_
RenderType$CompositeRenderType: ba, LINE_STRIP, field_29456, LINE_STRIP
VertexFormat$Mode: ca, mode, field_20973, drawMode, f_110390_
VertexFormat$Mode: cp, mode, field_20973, drawMode
BiFunction<ResourceLocation, Boolean, RenderType>: bj, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_
BiFunction<ResourceLocation, Boolean, RenderType>: bq, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE
com.google.common.collect.ImmutableList<RenderType>: bY, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_
com.google.common.collect.ImmutableList<RenderType>: cn, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS
RenderType: bA, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND, f_268665_
RenderType: bG, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND
RenderType: bF, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH, f_268619_
RenderType: bL, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH
Function<Double, RenderType$CompositeRenderType>: bP, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP, f_268753_
Function<Double, RenderType$CompositeRenderType>: bW, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP
RenderType$CompositeRenderType: bQ, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX, f_268540_
RenderType$CompositeRenderType: bX, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX
RenderType$CompositeRenderType: bR, DEBUG_QUADS, field_42523, DEBUG_QUADS, f_268519_
RenderType$CompositeRenderType: bY, DEBUG_QUADS, field_42523, DEBUG_QUADS
RenderType$CompositeRenderType: bT, DEBUG_SECTION_QUADS, field_44673, DEBUG_SECTION_QUADS, f_279582_
RenderType$CompositeRenderType: cb, DEBUG_SECTION_QUADS, field_44673, DEBUG_SECTION_QUADS
RenderType$CompositeRenderType: bU, GUI, field_44821, GUI, f_285558_
RenderType$CompositeRenderType: cc, GUI, field_44821, GUI
RenderType$CompositeRenderType: bV, GUI_OVERLAY, field_44822, GUI_OVERLAY, f_285624_
RenderType$CompositeRenderType: cd, GUI_OVERLAY, field_44822, GUI_OVERLAY
RenderType$CompositeRenderType: bW, GUI_TEXT_HIGHLIGHT, field_44823, GUI_TEXT_HIGHLIGHT, f_285662_
RenderType$CompositeRenderType: ch, GUI_TEXT_HIGHLIGHT, field_44823, GUI_TEXT_HIGHLIGHT
RenderType$CompositeRenderType: bX, GUI_GHOST_RECIPE_OVERLAY, field_44824, GUI_GHOST_RECIPE_OVERLAY, f_285639_
RenderType$CompositeRenderType: ci, GUI_GHOST_RECIPE_OVERLAY, field_44824, GUI_GHOST_RECIPE_OVERLAY
BiFunction<ResourceLocation, RenderStateShard$TransparencyStateShard, RenderType>: bq, EYES, field_29636, EYES, f_173171_
BiFunction<ResourceLocation, RenderStateShard$TransparencyStateShard, RenderType>: bx, EYES, field_29636, EYES
RenderType: bN, CLOUDS, field_48950, FAST_CLOUDS, f_314866_
RenderType: bU, CLOUDS, field_48950, FAST_CLOUDS
RenderType: bO, CLOUDS_DEPTH_ONLY, field_48951, FANCY_CLOUDS, f_315561_
RenderType: bV, CLOUDS_DEPTH_ONLY, field_48951, FANCY_CLOUDS
RenderType: bI, DRAGON_RAYS, field_52255, DRAGON_RAYS, f_336773_
RenderType: bO, DRAGON_RAYS, field_52255, DRAGON_RAYS
RenderType: bJ, DRAGON_RAYS_DEPTH, field_52307, DRAGON_RAYS_DEPTH, f_337318_
RenderType: bP, DRAGON_RAYS_DEPTH, field_52307, DRAGON_RAYS_DEPTH
RenderType$CompositeRenderType: bS, DEBUG_STRUCTURE_QUADS, field_52256, DEBUG_STRUCTURE_QUADS, f_337222_
RenderType$CompositeRenderType: ca, DEBUG_STRUCTURE_QUADS, field_52256, DEBUG_STRUCTURE_QUADS
Function<ResourceLocation, RenderType>: bi, ARMOR_TRANSLUCENT, field_54962, ARMOR_TRANSLUCENT
Function<ResourceLocation, RenderType>: bk, ENTITY_SOLID_Z_OFFSET_FORWARD, field_53130, ENTITY_SOLID_Z_OFFSET_FORWARD
RenderType: bT, FLAT_CLOUDS, field_53129, NO_CULLING_CLOUDS
RenderType$CompositeRenderType: aZ, SECONDARY_BLOCK_OUTLINE, field_54857, SECONDARY_BLOCK_OUTLINE
RenderType$CompositeRenderType: bZ, DEBUG_TRIANGLE_FAN, field_53131, DEBUG_TRIANGLE_FAN
Function<ResourceLocation, RenderType>: ce, GUI_TEXTURED_OVERLAY, field_53132, GUI_TEXTURED_OVERLAY
Function<ResourceLocation, RenderType>: cf, GUI_OPAQUE_TEXTURED_BACKGROUND, field_53133, GUI_OPAQUE_TEXTURED_BACKGROUND
RenderType$CompositeRenderType: cg, GUI_NAUSEA_OVERLAY, field_53134, GUI_NAUSEA_OVERLAY
Function<ResourceLocation, RenderType>: cj, GUI_TEXTURED, field_53135, GUI_TEXTURED
Function<ResourceLocation, RenderType>: ck, VIGNETTE, field_53136, VIGNETTE
Function<ResourceLocation, RenderType>: cl, CROSSHAIR, field_53137, CROSSHAIR
RenderType$CompositeRenderType: cm, MOJANG_LOGO, field_53138, MOJANG_LOGO
Constructors
Methods
RenderType (): c, solid, method_23577, getSolid, m_110451_
RenderType (): c, solid, method_23577, getSolid
RenderType (): d, cutoutMipped, method_23579, getCutoutMipped, m_110457_
RenderType (): d, cutoutMipped, method_23579, getCutoutMipped
RenderType (): e, cutout, method_23581, getCutout, m_110463_
RenderType (): e, cutout, method_23581, getCutout
RenderType (): f, translucent, method_23583, getTranslucent, m_110466_
RenderType (): f, translucent, method_23583, getTranslucent
RenderType (ResourceLocation): c, entitySolid, method_23572, getEntitySolid, m_110446_
RenderType (ResourceLocation): d, entitySolid, method_23572, getEntitySolid
RenderType (ResourceLocation): d, entityCutout, method_23576, getEntityCutout, m_110452_
RenderType (ResourceLocation): f, entityCutout, method_23576, getEntityCutout
RenderType (ResourceLocation): e, entityCutoutNoCull, method_23578, getEntityCutoutNoCull, m_110458_
RenderType (ResourceLocation): g, entityCutoutNoCull, method_23578, getEntityCutoutNoCull
RenderType (ResourceLocation): h, entityTranslucentCull, method_23689, getEntityTranslucentCull, m_110470_
RenderType (ResourceLocation): i, entityTranslucent, method_23580, getEntityTranslucent, m_110473_
RenderType (ResourceLocation): j, entityTranslucent, method_23580, getEntityTranslucent
RenderType (ResourceLocation): k, entitySmoothCutout, method_23584, getEntitySmoothCutout, m_110476_
RenderType (ResourceLocation): l, entitySmoothCutout, method_23584, getEntitySmoothCutout
RenderType (ResourceLocation, boolean): e, beaconBeam, method_23592, getBeaconBeam, m_110460_
RenderType (ResourceLocation, boolean): e, beaconBeam, method_23592, getBeaconBeam
RenderType (ResourceLocation): l, entityDecal, method_23586, getEntityDecal, m_110479_
RenderType (ResourceLocation): m, entityDecal, method_23586, getEntityDecal
RenderType (ResourceLocation): m, entityNoOutline, method_23588, getEntityNoOutline, m_110482_
RenderType (ResourceLocation): n, entityNoOutline, method_23588, getEntityNoOutline
RenderType (ResourceLocation): p, eyes, method_23026, getEyes, m_110488_
RenderType (ResourceLocation): q, eyes, method_23026, getEyes
RenderType (ResourceLocation, float, float): b, energySwirl, method_23018, getEnergySwirl, m_110436_
RenderType (ResourceLocation, float, float): b, energySwirl, method_23018, getEnergySwirl
RenderType (): h, leash, method_23587, getLeash, m_110475_
RenderType (): h, leash, method_23587, getLeash
RenderType (): i, waterMask, method_23589, getWaterMask, m_110478_
RenderType (): i, waterMask, method_23589, getWaterMask
RenderType (ResourceLocation): r, outline, method_23287, getOutline, m_110491_
RenderType (ResourceLocation): s, outline, method_23287, getOutline
RenderType (): l, glint, method_23590, getGlint, m_110490_
RenderType (): l, glint, method_23590, getGlint
RenderType (): m, entityGlint, method_23591, getEntityGlint, m_110496_
RenderType (): m, entityGlint, method_23591, getEntityGlint
RenderType (ResourceLocation): s, crumbling, method_23570, getBlockBreaking, m_110494_
RenderType (ResourceLocation): t, crumbling, method_23570, getBlockBreaking
RenderType (ResourceLocation): t, text, method_23028, getText, m_110497_
RenderType (ResourceLocation): u, text, method_23028, getText
RenderType (ResourceLocation): x, textSeeThrough, method_23030, getTextSeeThrough, m_110500_
RenderType (ResourceLocation): y, textSeeThrough, method_23030, getTextSeeThrough
RenderType (): q, lightning, method_23593, getLightning, m_110502_
RenderType (): p, lightning, method_23593, getLightning
RenderType (): y, lines, method_23594, getLines, m_110504_
RenderType (): y, lines, method_23594, getLines
List<RenderType> (): I, chunkBufferLayers, method_22720, getBlockLayers, m_110506_
List<RenderType> (): M, chunkBufferLayers, method_22720, getBlockLayers
int (): J, bufferSize, method_22722, getExpectedBufferSize, m_110507_
int (): N, bufferSize, method_22722, getExpectedBufferSize
VertexFormat (): K, format, method_23031, getVertexFormat, m_110508_
VertexFormat (): O, format, method_23031, getVertexFormat
Optional<RenderType> (): M, outline, method_23289, getAffectedOutline, m_7280_
Optional<RenderType> (): Q, outline, method_23289, getAffectedOutline
boolean (): O, affectsCrumbling, method_23037, hasCrumbling, m_110405_
boolean (): S, affectsCrumbling, method_23037, hasCrumbling
RenderType (ResourceLocation, boolean): a, entityCutoutNoCull, method_24293, getEntityCutoutNoCull, m_110443_
RenderType (ResourceLocation, boolean): a, entityCutoutNoCull, method_24293, getEntityCutoutNoCull
RenderType (ResourceLocation, boolean): c, entityTranslucent, method_24294, getEntityTranslucent, m_110454_
RenderType (ResourceLocation, boolean): c, entityTranslucent, method_24294, getEntityTranslucent
boolean (): N, isOutline, method_24295, isOutline, m_5492_
boolean (): R, isOutline, method_24295, isOutline
RenderType$CompositeState (): R, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_
RenderType$CompositeState (): V, translucentMovingBlockState, method_29381, getItemPhaseData
RenderType (): g, translucentMovingBlock, method_29380, getTranslucentMovingBlock, m_110469_
RenderType (): g, translucentMovingBlock, method_29380, getTranslucentMovingBlock
RenderType (ResourceLocation): a, armorCutoutNoCull, method_25448, getArmorCutoutNoCull, m_110431_
RenderType (ResourceLocation): a, armorCutoutNoCull, method_25448, getArmorCutoutNoCull
RenderType (ResourceLocation, boolean): b, entityCutoutNoCullZOffset, method_28115, getEntityCutoutNoCullZOffset, m_110448_
RenderType (ResourceLocation, boolean): b, entityCutoutNoCullZOffset, method_28115, getEntityCutoutNoCullZOffset
RenderType (ResourceLocation): f, entityCutoutNoCullZOffset, method_28116, getEntityCutoutNoCullZOffset, m_110464_
RenderType (ResourceLocation): h, entityCutoutNoCullZOffset, method_28116, getEntityCutoutNoCullZOffset
RenderType (ResourceLocation): g, itemEntityTranslucentCull, method_29379, getItemEntityTranslucentCull, m_110467_
RenderType (ResourceLocation): i, itemEntityTranslucentCull, method_29379, getItemEntityTranslucentCull
RenderType (ResourceLocation): n, entityShadow, method_24469, getEntityShadow, m_110485_
RenderType (ResourceLocation): o, entityShadow, method_24469, getEntityShadow
RenderType (): j, armorEntityGlint, method_27949, getArmorEntityGlint, m_110484_
RenderType (): j, armorEntityGlint, method_27949, getArmorEntityGlint
RenderType (): n, entityGlintDirect, method_29707, getDirectEntityGlint, m_110499_
RenderType$CompositeState (): S, tripwireState, method_29996, getTripwirePhaseData, m_110409_
RenderType$CompositeState (): W, tripwireState, method_29996, getTripwirePhaseData
RenderType (): t, tripwire, method_29997, getTripwire, m_110503_
RenderType (): s, tripwire, method_29997, getTripwire
RenderType (): k, glintTranslucent, method_30676, getGlintTranslucent, m_110487_
RenderType (): k, glintTranslucent, method_30676, getGlintTranslucent
RenderType$CompositeState (RenderStateShard$ShaderStateShard): a, translucentState, method_34569, of, m_173207_
RenderType$CompositeState (RenderStateShard$ShaderStateShard): a, translucentState, method_34569, of
RenderType (ResourceLocation): o, dragonExplosionAlpha, method_23573, getEntityAlpha, m_173235_
RenderType (ResourceLocation): p, dragonExplosionAlpha, method_23573, getEntityAlpha
RenderType (ResourceLocation): u, textIntensity, method_36434, getTextIntensity, m_173237_
RenderType (ResourceLocation): v, textIntensity, method_36434, getTextIntensity
RenderType (ResourceLocation): v, textPolygonOffset, method_37345, getTextPolygonOffset, m_181444_
RenderType (ResourceLocation): w, textPolygonOffset, method_37345, getTextPolygonOffset
RenderType (ResourceLocation): w, textIntensityPolygonOffset, method_37346, getTextIntensityPolygonOffset, m_181446_
RenderType (ResourceLocation): x, textIntensityPolygonOffset, method_37346, getTextIntensityPolygonOffset
RenderType (ResourceLocation): y, textIntensitySeeThrough, method_36435, getTextIntensitySeeThrough, m_173240_
RenderType (ResourceLocation): z, textIntensitySeeThrough, method_36435, getTextIntensitySeeThrough
RenderType (): u, endPortal, method_23574, getEndPortal, m_173239_
RenderType (): t, endPortal, method_23574, getEndPortal
RenderType (): v, endGateway, method_34571, getEndGateway, m_173242_
RenderType (): u, endGateway, method_34571, getEndGateway
RenderType (): z, lineStrip, method_34572, getLineStrip, m_173247_
RenderType (): A, lineStrip, method_34572, getLineStrip
RenderType$CompositeRenderType (String, VertexFormat, VertexFormat$Mode, int, RenderType$CompositeState): a, create, method_24048, of, m_173209_
RenderType$CompositeRenderType (String, VertexFormat, VertexFormat$Mode, int, RenderType$CompositeState): a, create, method_24048, of
RenderType$CompositeRenderType (String, VertexFormat, VertexFormat$Mode, int, boolean, boolean, RenderType$CompositeState): a, create, method_24049, of, m_173215_
RenderType$CompositeRenderType (String, VertexFormat, VertexFormat$Mode, int, boolean, boolean, RenderType$CompositeState): a, create, method_24049, of
VertexFormat$Mode (): L, mode, method_23033, getDrawMode, m_173186_
VertexFormat$Mode (): P, mode, method_23033, getDrawMode
RenderType (ResourceLocation, boolean): d, entityTranslucentEmissive, method_42599, getEntityTranslucentEmissive, m_234335_
RenderType (ResourceLocation, boolean): d, entityTranslucentEmissive, method_42599, getEntityTranslucentEmissive
RenderType (ResourceLocation): j, entityTranslucentEmissive, method_42600, getEntityTranslucentEmissive, m_234338_
RenderType (ResourceLocation): k, entityTranslucentEmissive, method_42600, getEntityTranslucentEmissive
boolean (): P, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_
boolean (): T, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared
RenderType (): o, textBackground, method_49045, getTextBackground, m_269058_
RenderType (): n, textBackground, method_49045, getTextBackground
RenderType (): p, textBackgroundSeeThrough, method_49046, getTextBackgroundSeeThrough, m_269508_
RenderType (): o, textBackgroundSeeThrough, method_49046, getTextBackgroundSeeThrough
RenderType (double): a, debugLineStrip, method_49043, getDebugLineStrip, m_269399_
RenderType (double): a, debugLineStrip, method_49043, getDebugLineStrip
RenderType (): A, debugFilledBox, method_49047, getDebugFilledBox, m_269313_
RenderType (): B, debugFilledBox, method_49047, getDebugFilledBox
RenderType (): B, debugQuads, method_49042, getDebugQuads, m_269166_
RenderType (): C, debugQuads, method_49042, getDebugQuads
RenderType (): D, debugSectionQuads, method_51456, getDebugSectionQuads, m_280070_
RenderType (): F, debugSectionQuads, method_51456, getDebugSectionQuads
RenderType (): E, gui, method_51784, getGui, m_285907_
RenderType (): G, gui, method_51784, getGui
RenderType (): F, guiOverlay, method_51785, getGuiOverlay, m_286086_
RenderType (): H, guiOverlay, method_51785, getGuiOverlay
RenderType (): G, guiTextHighlight, method_51786, getGuiTextHighlight, m_285783_
RenderType (): J, guiTextHighlight, method_51786, getGuiTextHighlight
RenderType (): H, guiGhostRecipeOverlay, method_51787, getGuiGhostRecipeOverlay, m_285811_
RenderType (): K, guiGhostRecipeOverlay, method_51787, getGuiGhostRecipeOverlay
RenderType$CompositeRenderType (String, ResourceLocation, boolean): a, createArmorCutoutNoCull, method_53490, createArmorCutoutNoCull, m_293457_
RenderType$CompositeRenderType (String, ResourceLocation, boolean): a, createArmorCutoutNoCull, method_53490, createArmorCutoutNoCull
RenderType (ResourceLocation): b, createArmorDecalCutoutNoCull, method_53491, createArmorDecalCutoutNoCull, m_294378_
RenderType (ResourceLocation): b, createArmorDecalCutoutNoCull, method_53491, createArmorDecalCutoutNoCull
RenderType (ResourceLocation): q, breezeEyes, method_55252, getEntityTranslucentEmissiveNoOutline, m_305574_
RenderType (ResourceLocation): r, breezeEyes, method_55252, getEntityTranslucentEmissiveNoOutline
RenderType (ResourceLocation, float, float): a, breezeWind, method_55251, getBreezeWind, m_305520_
RenderType (ResourceLocation, float, float): a, breezeWind, method_55251, getBreezeWind
RenderType$CompositeRenderType (boolean): a, createClouds, method_56848, getClouds, m_318882_
RenderType (): w, clouds, method_56849, getFastClouds, m_325090_
RenderType (): w, clouds, method_56849, getFastClouds
RenderType (): x, cloudsDepthOnly, method_56850, getFancyClouds, m_319097_
RenderType (): x, cloudsDepthOnly, method_56850, getFancyClouds
RenderType (): r, dragonRays, method_61046, getDragonRays, m_339127_
RenderType (): q, dragonRays, method_61046, getDragonRays
RenderType (): s, dragonRaysDepth, method_61157, getDragonRaysDepth, m_339251_
RenderType (): r, dragonRaysDepth, method_61157, getDragonRaysDepth
RenderType (): C, debugStructureQuads, method_61045, getDebugStructureQuads, m_340348_
RenderType (): E, debugStructureQuads, method_61045, getDebugStructureQuads
void (MeshData): a, draw, method_60895, draw, m_339876_
void (MeshData): a, draw, method_60895, draw
boolean (): Q, sortOnUpload, method_60894, isTranslucent, m_340332_
boolean (): U, sortOnUpload, method_60894, isTranslucent
RenderType (ResourceLocation): c, armorTranslucent, method_65052, createArmorTranslucent
RenderType (ResourceLocation): e, entitySolidZOffsetForward, method_62290, getEntitySolidZOffsetForward
RenderType$CompositeRenderType (boolean, boolean): a, createClouds, method_56848, getClouds
RenderType (): v, flatClouds, method_62291, getNoCullingClouds
RenderType (): z, secondaryBlockOutline, method_64914, getSecondaryBlockOutline
RenderType (): D, debugTriangleFan, method_62278, getDebugTriangleFan
RenderType (ResourceLocation): A, guiTexturedOverlay, method_62275, getGuiTexturedOverlay
RenderType (ResourceLocation): B, guiOpaqueTexturedBackground, method_62276, getGuiOpaqueTexturedBackground
RenderType (): I, guiNauseaOverlay, method_62284, getGuiNauseaOverlay
RenderType (ResourceLocation): C, guiTextured, method_62277, getGuiTextured
RenderType (ResourceLocation): D, vignette, method_62279, getVignette
RenderType (ResourceLocation): E, crosshair, method_62280, getCrosshair
RenderType (): L, mojangLogo, method_62287, getMojangLogo
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
gdy
gfh
Fields
RenderType: aZ, SOLID, field_9178, SOLID, f_110372_
RenderType: aW, SOLID, field_9178, SOLID, f_110372_
RenderType: ba, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_
RenderType: aX, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_
RenderType: bb, CUTOUT, field_9174, CUTOUT, f_110374_
RenderType: aY, CUTOUT, field_9174, CUTOUT, f_110374_
RenderType: bc, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_
RenderType: aZ, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_
RenderType: bu, LEASH, field_20964, LEASH, f_110378_
RenderType: br, LEASH, field_20964, LEASH, f_110378_
RenderType: bv, WATER_MASK, field_20965, WATER_MASK, f_110379_
RenderType: bs, WATER_MASK, field_20965, WATER_MASK, f_110379_
RenderType: bz, GLINT, field_20967, GLINT, f_110383_
RenderType: bv, GLINT, field_20967, GLINT, f_110383_
RenderType: bB, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_
RenderType: bw, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_
RenderType: bM, LIGHTNING, field_20970, LIGHTNING, f_110387_
RenderType: bH, LIGHTNING, field_20970, LIGHTNING, f_110387_
RenderType$CompositeRenderType: aW, LINES, field_21695, LINES, f_110371_
RenderType$CompositeRenderType: aT, LINES, field_21695, LINES, f_110371_
VertexFormat: cb, format, field_20972, vertexFormat, f_110389_
VertexFormat: bZ, format, field_20972, vertexFormat, f_110389_
int: cd, bufferSize, field_20806, expectedBufferSize, f_110391_
int: cb, bufferSize, field_20806, expectedBufferSize, f_110391_
boolean: ce, affectsCrumbling, field_20975, hasCrumbling, f_110392_
boolean: cc, affectsCrumbling, field_20975, hasCrumbling, f_110392_
boolean: cf, sortOnUpload, field_21402, translucent, f_110393_
boolean: cd, sortOnUpload, field_21402, translucent, f_110393_
Optional<RenderType>: cg, asOptional, field_21850, optionalThis, f_110394_
RenderType: bd, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_
RenderType: ba, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_
RenderType: bw, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_
RenderType: bx, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_
RenderType: bt, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_
RenderType: bA, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_
RenderType: bC, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_
RenderType: bx, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_
RenderType: bN, TRIPWIRE, field_25644, TRIPWIRE, f_110388_
RenderType: bK, TRIPWIRE, field_25644, TRIPWIRE, f_110388_
RenderType: by, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_
RenderType: bu, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_
int: aY, MEGABYTE, field_32777, field_32777, f_173154_
int: aV, MEGABYTE, field_32777, field_32777, f_173154_
int: aT, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_
int: aQ, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_
int: aU, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_
int: aR, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_
int: aV, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_
int: aS, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_
Function<ResourceLocation, RenderType>: be, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_
Function<ResourceLocation, RenderType>: bb, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_
Function<ResourceLocation, RenderType>: bf, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_
Function<ResourceLocation, RenderType>: bc, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_
Function<ResourceLocation, RenderType>: bg, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_
Function<ResourceLocation, RenderType>: bd, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_
BiFunction<ResourceLocation, Boolean, RenderType>: bh, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_
BiFunction<ResourceLocation, Boolean, RenderType>: be, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_
BiFunction<ResourceLocation, Boolean, RenderType>: bi, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_
BiFunction<ResourceLocation, Boolean, RenderType>: bf, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_
Function<ResourceLocation, RenderType>: bj, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_
Function<ResourceLocation, RenderType>: bg, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_
Function<ResourceLocation, RenderType>: bk, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_
Function<ResourceLocation, RenderType>: bh, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_
BiFunction<ResourceLocation, Boolean, RenderType>: bl, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_
BiFunction<ResourceLocation, Boolean, RenderType>: bi, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_
Function<ResourceLocation, RenderType>: bn, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_
Function<ResourceLocation, RenderType>: bk, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_
BiFunction<ResourceLocation, Boolean, RenderType>: bo, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_
BiFunction<ResourceLocation, Boolean, RenderType>: bl, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_
Function<ResourceLocation, RenderType>: bp, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_
Function<ResourceLocation, RenderType>: bm, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_
Function<ResourceLocation, RenderType>: bq, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_
Function<ResourceLocation, RenderType>: bn, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_
Function<ResourceLocation, RenderType>: br, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_
Function<ResourceLocation, RenderType>: bo, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_
Function<ResourceLocation, RenderType>: bs, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_
Function<ResourceLocation, RenderType>: bp, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_
Function<ResourceLocation, RenderType>: bD, CRUMBLING, field_29637, CRUMBLING, f_173172_
Function<ResourceLocation, RenderType>: by, CRUMBLING, field_29637, CRUMBLING, f_173172_
Function<ResourceLocation, RenderType>: bE, TEXT, field_29638, TEXT, f_173173_
Function<ResourceLocation, RenderType>: bz, TEXT, field_29638, TEXT, f_173173_
Function<ResourceLocation, RenderType>: bG, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_
Function<ResourceLocation, RenderType>: bB, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_
Function<ResourceLocation, RenderType>: bH, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_
Function<ResourceLocation, RenderType>: bC, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_
Function<ResourceLocation, RenderType>: bI, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_
Function<ResourceLocation, RenderType>: bD, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_
Function<ResourceLocation, RenderType>: bJ, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_
Function<ResourceLocation, RenderType>: bE, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_
Function<ResourceLocation, RenderType>: bL, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_
Function<ResourceLocation, RenderType>: bG, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_
RenderType: bO, END_PORTAL, field_29457, END_PORTAL, f_173158_
RenderType: bL, END_PORTAL, field_29457, END_PORTAL, f_173158_
RenderType: bP, END_GATEWAY, field_29458, END_GATEWAY, f_173159_
RenderType: bM, END_GATEWAY, field_29458, END_GATEWAY, f_173159_
RenderType$CompositeRenderType: aX, LINE_STRIP, field_29456, LINE_STRIP, f_173152_
RenderType$CompositeRenderType: aU, LINE_STRIP, field_29456, LINE_STRIP, f_173152_
VertexFormat$Mode: cc, mode, field_20973, drawMode, f_110390_
VertexFormat$Mode: ca, mode, field_20973, drawMode, f_110390_
BiFunction<ResourceLocation, Boolean, RenderType>: bm, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_
BiFunction<ResourceLocation, Boolean, RenderType>: bj, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_
com.google.common.collect.ImmutableList<RenderType>: ca, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_
com.google.common.collect.ImmutableList<RenderType>: bY, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_
RenderType: bF, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND, f_268665_
RenderType: bA, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND, f_268665_
RenderType: bK, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH, f_268619_
RenderType: bF, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH, f_268619_
Function<Double, RenderType$CompositeRenderType>: bS, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP, f_268753_
Function<Double, RenderType$CompositeRenderType>: bP, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP, f_268753_
RenderType$CompositeRenderType: bT, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX, f_268540_
RenderType$CompositeRenderType: bQ, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX, f_268540_
RenderType$CompositeRenderType: bU, DEBUG_QUADS, field_42523, DEBUG_QUADS, f_268519_
RenderType$CompositeRenderType: bR, DEBUG_QUADS, field_42523, DEBUG_QUADS, f_268519_
RenderType$CompositeRenderType: bV, DEBUG_SECTION_QUADS, field_44673, DEBUG_SECTION_QUADS, f_279582_
RenderType$CompositeRenderType: bT, DEBUG_SECTION_QUADS, field_44673, DEBUG_SECTION_QUADS, f_279582_
RenderType$CompositeRenderType: bW, GUI, field_44821, GUI, f_285558_
RenderType$CompositeRenderType: bU, GUI, field_44821, GUI, f_285558_
RenderType$CompositeRenderType: bX, GUI_OVERLAY, field_44822, GUI_OVERLAY, f_285624_
RenderType$CompositeRenderType: bV, GUI_OVERLAY, field_44822, GUI_OVERLAY, f_285624_
RenderType$CompositeRenderType: bY, GUI_TEXT_HIGHLIGHT, field_44823, GUI_TEXT_HIGHLIGHT, f_285662_
RenderType$CompositeRenderType: bW, GUI_TEXT_HIGHLIGHT, field_44823, GUI_TEXT_HIGHLIGHT, f_285662_
RenderType$CompositeRenderType: bZ, GUI_GHOST_RECIPE_OVERLAY, field_44824, GUI_GHOST_RECIPE_OVERLAY, f_285639_
RenderType$CompositeRenderType: bX, GUI_GHOST_RECIPE_OVERLAY, field_44824, GUI_GHOST_RECIPE_OVERLAY, f_285639_
BiFunction<ResourceLocation, RenderStateShard$TransparencyStateShard, RenderType>: bt, EYES, field_29636, EYES, f_173171_
BiFunction<ResourceLocation, RenderStateShard$TransparencyStateShard, RenderType>: bq, EYES, field_29636, EYES, f_173171_
RenderType: bQ, CLOUDS, field_48950, FAST_CLOUDS, f_314866_
RenderType: bN, CLOUDS, field_48950, FAST_CLOUDS, f_314866_
RenderType: bR, CLOUDS_DEPTH_ONLY, field_48951, FANCY_CLOUDS, f_315561_
RenderType: bO, CLOUDS_DEPTH_ONLY, field_48951, FANCY_CLOUDS, f_315561_
RenderType: bI, DRAGON_RAYS, field_52255, DRAGON_RAYS, f_336773_
RenderType: bJ, DRAGON_RAYS_DEPTH, field_52307, DRAGON_RAYS_DEPTH, f_337318_
RenderType$CompositeRenderType: bS, DEBUG_STRUCTURE_QUADS, field_52256, DEBUG_STRUCTURE_QUADS, f_337222_
Constructors
Methods
RenderType (): m, glint, method_23590, getGlint, m_110490_
RenderType (): l, glint, method_23590, getGlint, m_110490_
RenderType (): o, entityGlint, method_23591, getEntityGlint, m_110496_
RenderType (): m, entityGlint, method_23591, getEntityGlint, m_110496_
RenderType (): s, lightning, method_23593, getLightning, m_110502_
RenderType (): q, lightning, method_23593, getLightning, m_110502_
List<RenderType> (): H, chunkBufferLayers, method_22720, getBlockLayers, m_110506_
List<RenderType> (): I, chunkBufferLayers, method_22720, getBlockLayers, m_110506_
int (): I, bufferSize, method_22722, getExpectedBufferSize, m_110507_
int (): J, bufferSize, method_22722, getExpectedBufferSize, m_110507_
VertexFormat (): J, format, method_23031, getVertexFormat, m_110508_
VertexFormat (): K, format, method_23031, getVertexFormat, m_110508_
Optional<RenderType> (): L, outline, method_23289, getAffectedOutline, m_7280_
Optional<RenderType> (): M, outline, method_23289, getAffectedOutline, m_7280_
boolean (): N, affectsCrumbling, method_23037, hasCrumbling, m_110405_
boolean (): O, affectsCrumbling, method_23037, hasCrumbling, m_110405_
boolean (): M, isOutline, method_24295, isOutline, m_5492_
boolean (): N, isOutline, method_24295, isOutline, m_5492_
Optional<RenderType> (): P, asOptional, method_24296, asOptional, m_110406_
RenderType$CompositeState (): Q, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_
RenderType$CompositeState (): R, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_
RenderType (): j, armorGlint, method_27948, getArmorGlint, m_110481_
RenderType (): k, armorEntityGlint, method_27949, getArmorEntityGlint, m_110484_
RenderType (): j, armorEntityGlint, method_27949, getArmorEntityGlint, m_110484_
RenderType (): n, glintDirect, method_29706, getDirectGlint, m_110493_
RenderType (): p, entityGlintDirect, method_29707, getDirectEntityGlint, m_110499_
RenderType (): n, entityGlintDirect, method_29707, getDirectEntityGlint, m_110499_
RenderType$CompositeState (): R, tripwireState, method_29996, getTripwirePhaseData, m_110409_
RenderType$CompositeState (): S, tripwireState, method_29996, getTripwirePhaseData, m_110409_
RenderType (): l, glintTranslucent, method_30676, getGlintTranslucent, m_110487_
RenderType (): k, glintTranslucent, method_30676, getGlintTranslucent, m_110487_
VertexFormat$Mode (): K, mode, method_23033, getDrawMode, m_173186_
VertexFormat$Mode (): L, mode, method_23033, getDrawMode, m_173186_
boolean (): O, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_
boolean (): P, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_
RenderType (): q, textBackground, method_49045, getTextBackground, m_269058_
RenderType (): o, textBackground, method_49045, getTextBackground, m_269058_
RenderType (): r, textBackgroundSeeThrough, method_49046, getTextBackgroundSeeThrough, m_269508_
RenderType (): p, textBackgroundSeeThrough, method_49046, getTextBackgroundSeeThrough, m_269508_
RenderType (): C, debugSectionQuads, method_51456, getDebugSectionQuads, m_280070_
RenderType (): D, debugSectionQuads, method_51456, getDebugSectionQuads, m_280070_
RenderType (): D, gui, method_51784, getGui, m_285907_
RenderType (): E, gui, method_51784, getGui, m_285907_
RenderType (): E, guiOverlay, method_51785, getGuiOverlay, m_286086_
RenderType (): F, guiOverlay, method_51785, getGuiOverlay, m_286086_
RenderType (): F, guiTextHighlight, method_51786, getGuiTextHighlight, m_285783_
RenderType (): G, guiTextHighlight, method_51786, getGuiTextHighlight, m_285783_
RenderType (): G, guiGhostRecipeOverlay, method_51787, getGuiGhostRecipeOverlay, m_285811_
RenderType (): H, guiGhostRecipeOverlay, method_51787, getGuiGhostRecipeOverlay, m_285811_
void (BufferBuilder, VertexSorting): a, end, method_23012, draw, m_276775_
RenderType (): r, dragonRays, method_61046, getDragonRays, m_339127_
RenderType (): s, dragonRaysDepth, method_61157, getDragonRaysDepth, m_339251_
RenderType (): C, debugStructureQuads, method_61045, getDebugStructureQuads, m_340348_
void (MeshData): a, draw, method_60895, draw, m_339876_
boolean (): Q, sortOnUpload, method_60894, isTranslucent, m_340332_
1.20.6
Names
ftp
gdy
Fields
RenderType: aY, SOLID, field_9178, SOLID, f_110372_
RenderType: aZ, SOLID, field_9178, SOLID, f_110372_
RenderType: aZ, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_
RenderType: ba, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_
RenderType: ba, CUTOUT, field_9174, CUTOUT, f_110374_
RenderType: bb, CUTOUT, field_9174, CUTOUT, f_110374_
RenderType: bb, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_
RenderType: bc, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_
RenderType: bt, LEASH, field_20964, LEASH, f_110378_
RenderType: bu, LEASH, field_20964, LEASH, f_110378_
RenderType: bu, WATER_MASK, field_20965, WATER_MASK, f_110379_
RenderType: bv, WATER_MASK, field_20965, WATER_MASK, f_110379_
RenderType: by, GLINT, field_20967, GLINT, f_110383_
RenderType: bz, GLINT, field_20967, GLINT, f_110383_
RenderType: bA, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_
RenderType: bB, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_
RenderType: bL, LIGHTNING, field_20970, LIGHTNING, f_110387_
RenderType: bM, LIGHTNING, field_20970, LIGHTNING, f_110387_
RenderType$CompositeRenderType: aV, LINES, field_21695, LINES, f_110371_
RenderType$CompositeRenderType: aW, LINES, field_21695, LINES, f_110371_
VertexFormat: bY, format, field_20972, vertexFormat, f_110389_
VertexFormat: cb, format, field_20972, vertexFormat, f_110389_
int: ca, bufferSize, field_20806, expectedBufferSize, f_110391_
int: cd, bufferSize, field_20806, expectedBufferSize, f_110391_
boolean: cb, affectsCrumbling, field_20975, hasCrumbling, f_110392_
boolean: ce, affectsCrumbling, field_20975, hasCrumbling, f_110392_
boolean: cc, sortOnUpload, field_21402, translucent, f_110393_
boolean: cf, sortOnUpload, field_21402, translucent, f_110393_
Optional<RenderType>: cd, asOptional, field_21850, optionalThis, f_110394_
Optional<RenderType>: cg, asOptional, field_21850, optionalThis, f_110394_
RenderType: bc, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_
RenderType: bd, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_
RenderType: bv, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_
RenderType: bw, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_
RenderType: bw, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_
RenderType: bx, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_
RenderType: bz, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_
RenderType: bA, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_
RenderType: bB, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_
RenderType: bC, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_
RenderType: bM, TRIPWIRE, field_25644, TRIPWIRE, f_110388_
RenderType: bN, TRIPWIRE, field_25644, TRIPWIRE, f_110388_
RenderType: bx, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_
RenderType: by, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_
int: aX, MEGABYTE, field_32777, field_32777, f_173154_
int: aY, MEGABYTE, field_32777, field_32777, f_173154_
int: aS, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_
int: aT, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_
int: aT, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_
int: aU, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_
int: aU, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_
int: aV, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_
Function<ResourceLocation, RenderType>: bd, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_
Function<ResourceLocation, RenderType>: be, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_
Function<ResourceLocation, RenderType>: be, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_
Function<ResourceLocation, RenderType>: bf, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_
Function<ResourceLocation, RenderType>: bf, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_
Function<ResourceLocation, RenderType>: bg, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_
BiFunction<ResourceLocation, Boolean, RenderType>: bg, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_
BiFunction<ResourceLocation, Boolean, RenderType>: bh, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_
BiFunction<ResourceLocation, Boolean, RenderType>: bh, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_
BiFunction<ResourceLocation, Boolean, RenderType>: bi, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_
Function<ResourceLocation, RenderType>: bi, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_
Function<ResourceLocation, RenderType>: bj, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_
Function<ResourceLocation, RenderType>: bj, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_
Function<ResourceLocation, RenderType>: bk, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_
BiFunction<ResourceLocation, Boolean, RenderType>: bk, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_
BiFunction<ResourceLocation, Boolean, RenderType>: bl, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_
Function<ResourceLocation, RenderType>: bm, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_
Function<ResourceLocation, RenderType>: bn, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_
BiFunction<ResourceLocation, Boolean, RenderType>: bn, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_
BiFunction<ResourceLocation, Boolean, RenderType>: bo, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_
Function<ResourceLocation, RenderType>: bo, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_
Function<ResourceLocation, RenderType>: bp, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_
Function<ResourceLocation, RenderType>: bp, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_
Function<ResourceLocation, RenderType>: bq, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_
Function<ResourceLocation, RenderType>: bq, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_
Function<ResourceLocation, RenderType>: br, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_
Function<ResourceLocation, RenderType>: br, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_
Function<ResourceLocation, RenderType>: bs, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_
Function<ResourceLocation, RenderType>: bC, CRUMBLING, field_29637, CRUMBLING, f_173172_
Function<ResourceLocation, RenderType>: bD, CRUMBLING, field_29637, CRUMBLING, f_173172_
Function<ResourceLocation, RenderType>: bD, TEXT, field_29638, TEXT, f_173173_
Function<ResourceLocation, RenderType>: bE, TEXT, field_29638, TEXT, f_173173_
Function<ResourceLocation, RenderType>: bF, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_
Function<ResourceLocation, RenderType>: bG, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_
Function<ResourceLocation, RenderType>: bG, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_
Function<ResourceLocation, RenderType>: bH, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_
Function<ResourceLocation, RenderType>: bH, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_
Function<ResourceLocation, RenderType>: bI, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_
Function<ResourceLocation, RenderType>: bI, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_
Function<ResourceLocation, RenderType>: bJ, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_
Function<ResourceLocation, RenderType>: bK, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_
Function<ResourceLocation, RenderType>: bL, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_
RenderType: bN, END_PORTAL, field_29457, END_PORTAL, f_173158_
RenderType: bO, END_PORTAL, field_29457, END_PORTAL, f_173158_
RenderType: bO, END_GATEWAY, field_29458, END_GATEWAY, f_173159_
RenderType: bP, END_GATEWAY, field_29458, END_GATEWAY, f_173159_
RenderType$CompositeRenderType: aW, LINE_STRIP, field_29456, LINE_STRIP, f_173152_
RenderType$CompositeRenderType: aX, LINE_STRIP, field_29456, LINE_STRIP, f_173152_
VertexFormat$Mode: bZ, mode, field_20973, drawMode, f_110390_
VertexFormat$Mode: cc, mode, field_20973, drawMode, f_110390_
BiFunction<ResourceLocation, Boolean, RenderType>: bl, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_
BiFunction<ResourceLocation, Boolean, RenderType>: bm, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_
com.google.common.collect.ImmutableList<RenderType>: bX, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_
com.google.common.collect.ImmutableList<RenderType>: ca, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_
RenderType: bE, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND, f_268665_
RenderType: bF, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND, f_268665_
RenderType: bJ, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH, f_268619_
RenderType: bK, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH, f_268619_
Function<Double, RenderType$CompositeRenderType>: bP, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP, f_268753_
Function<Double, RenderType$CompositeRenderType>: bS, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP, f_268753_
RenderType$CompositeRenderType: bQ, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX, f_268540_
RenderType$CompositeRenderType: bT, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX, f_268540_
RenderType$CompositeRenderType: bR, DEBUG_QUADS, field_42523, DEBUG_QUADS, f_268519_
RenderType$CompositeRenderType: bU, DEBUG_QUADS, field_42523, DEBUG_QUADS, f_268519_
RenderType$CompositeRenderType: bS, DEBUG_SECTION_QUADS, field_44673, DEBUG_SECTION_QUADS, f_279582_
RenderType$CompositeRenderType: bV, DEBUG_SECTION_QUADS, field_44673, DEBUG_SECTION_QUADS, f_279582_
RenderType$CompositeRenderType: bT, GUI, field_44821, GUI, f_285558_
RenderType$CompositeRenderType: bW, GUI, field_44821, GUI, f_285558_
RenderType$CompositeRenderType: bU, GUI_OVERLAY, field_44822, GUI_OVERLAY, f_285624_
RenderType$CompositeRenderType: bX, GUI_OVERLAY, field_44822, GUI_OVERLAY, f_285624_
RenderType$CompositeRenderType: bV, GUI_TEXT_HIGHLIGHT, field_44823, GUI_TEXT_HIGHLIGHT, f_285662_
RenderType$CompositeRenderType: bY, GUI_TEXT_HIGHLIGHT, field_44823, GUI_TEXT_HIGHLIGHT, f_285662_
RenderType$CompositeRenderType: bW, GUI_GHOST_RECIPE_OVERLAY, field_44824, GUI_GHOST_RECIPE_OVERLAY, f_285639_
RenderType$CompositeRenderType: bZ, GUI_GHOST_RECIPE_OVERLAY, field_44824, GUI_GHOST_RECIPE_OVERLAY, f_285639_
BiFunction<ResourceLocation, RenderStateShard$TransparencyStateShard, RenderType>: bs, EYES, field_29636, EYES, f_173171_
BiFunction<ResourceLocation, RenderStateShard$TransparencyStateShard, RenderType>: bt, EYES, field_29636, EYES, f_173171_
RenderType: bQ, CLOUDS, field_48950, FAST_CLOUDS, f_314866_
RenderType: bR, CLOUDS_DEPTH_ONLY, field_48951, FANCY_CLOUDS, f_315561_
Constructors
Methods
RenderType (): w, lines, method_23594, getLines, m_110504_
RenderType (): y, lines, method_23594, getLines, m_110504_
List<RenderType> (): F, chunkBufferLayers, method_22720, getBlockLayers, m_110506_
List<RenderType> (): H, chunkBufferLayers, method_22720, getBlockLayers, m_110506_
int (): G, bufferSize, method_22722, getExpectedBufferSize, m_110507_
int (): I, bufferSize, method_22722, getExpectedBufferSize, m_110507_
VertexFormat (): H, format, method_23031, getVertexFormat, m_110508_
VertexFormat (): J, format, method_23031, getVertexFormat, m_110508_
Optional<RenderType> (): J, outline, method_23289, getAffectedOutline, m_7280_
Optional<RenderType> (): L, outline, method_23289, getAffectedOutline, m_7280_
boolean (): L, affectsCrumbling, method_23037, hasCrumbling, m_110405_
boolean (): N, affectsCrumbling, method_23037, hasCrumbling, m_110405_
boolean (): K, isOutline, method_24295, isOutline, m_5492_
boolean (): M, isOutline, method_24295, isOutline, m_5492_
Optional<RenderType> (): N, asOptional, method_24296, asOptional, m_110406_
Optional<RenderType> (): P, asOptional, method_24296, asOptional, m_110406_
RenderType$CompositeState (): O, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_
RenderType$CompositeState (): Q, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_
RenderType$CompositeState (): P, tripwireState, method_29996, getTripwirePhaseData, m_110409_
RenderType$CompositeState (): R, tripwireState, method_29996, getTripwirePhaseData, m_110409_
RenderType (): x, lineStrip, method_34572, getLineStrip, m_173247_
RenderType (): z, lineStrip, method_34572, getLineStrip, m_173247_
VertexFormat$Mode (): I, mode, method_23033, getDrawMode, m_173186_
VertexFormat$Mode (): K, mode, method_23033, getDrawMode, m_173186_
boolean (): M, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_
boolean (): O, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_
RenderType (): y, debugFilledBox, method_49047, getDebugFilledBox, m_269313_
RenderType (): A, debugFilledBox, method_49047, getDebugFilledBox, m_269313_
RenderType (): z, debugQuads, method_49042, getDebugQuads, m_269166_
RenderType (): B, debugQuads, method_49042, getDebugQuads, m_269166_
RenderType (): A, debugSectionQuads, method_51456, getDebugSectionQuads, m_280070_
RenderType (): C, debugSectionQuads, method_51456, getDebugSectionQuads, m_280070_
RenderType (): B, gui, method_51784, getGui, m_285907_
RenderType (): D, gui, method_51784, getGui, m_285907_
RenderType (): C, guiOverlay, method_51785, getGuiOverlay, m_286086_
RenderType (): E, guiOverlay, method_51785, getGuiOverlay, m_286086_
RenderType (): D, guiTextHighlight, method_51786, getGuiTextHighlight, m_285783_
RenderType (): F, guiTextHighlight, method_51786, getGuiTextHighlight, m_285783_
RenderType (): E, guiGhostRecipeOverlay, method_51787, getGuiGhostRecipeOverlay, m_285811_
RenderType (): G, guiGhostRecipeOverlay, method_51787, getGuiGhostRecipeOverlay, m_285811_
RenderType$CompositeRenderType (boolean): a, createClouds, method_56848, getClouds, m_318882_
RenderType (): w, clouds, method_56849, getFastClouds, m_325090_
RenderType (): x, cloudsDepthOnly, method_56850, getFancyClouds, m_319097_
1.20.4
Names
fom
ftp
Fields
RenderType: ba, SOLID, field_9178, SOLID, f_110372_
RenderType: aY, SOLID, field_9178, SOLID, f_110372_
RenderType: bb, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_
RenderType: aZ, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_
RenderType: bc, CUTOUT, field_9174, CUTOUT, f_110374_
RenderType: ba, CUTOUT, field_9174, CUTOUT, f_110374_
RenderType: bd, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_
RenderType: bb, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_
RenderType: bf, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, f_110377_
RenderType: bw, LEASH, field_20964, LEASH, f_110378_
RenderType: bt, LEASH, field_20964, LEASH, f_110378_
RenderType: bx, WATER_MASK, field_20965, WATER_MASK, f_110379_
RenderType: bu, WATER_MASK, field_20965, WATER_MASK, f_110379_
RenderType: bB, GLINT, field_20967, GLINT, f_110383_
RenderType: by, GLINT, field_20967, GLINT, f_110383_
RenderType: bD, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_
RenderType: bA, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_
RenderType: bO, LIGHTNING, field_20970, LIGHTNING, f_110387_
RenderType: bL, LIGHTNING, field_20970, LIGHTNING, f_110387_
RenderType$CompositeRenderType: aW, LINES, field_21695, LINES, f_110371_
RenderType$CompositeRenderType: aV, LINES, field_21695, LINES, f_110371_
VertexFormat: cb, format, field_20972, vertexFormat, f_110389_
VertexFormat: bY, format, field_20972, vertexFormat, f_110389_
int: cd, bufferSize, field_20806, expectedBufferSize, f_110391_
int: ca, bufferSize, field_20806, expectedBufferSize, f_110391_
boolean: ce, affectsCrumbling, field_20975, hasCrumbling, f_110392_
boolean: cb, affectsCrumbling, field_20975, hasCrumbling, f_110392_
boolean: cf, sortOnUpload, field_21402, translucent, f_110393_
boolean: cc, sortOnUpload, field_21402, translucent, f_110393_
Optional<RenderType>: cg, asOptional, field_21850, optionalThis, f_110394_
Optional<RenderType>: cd, asOptional, field_21850, optionalThis, f_110394_
RenderType: be, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_
RenderType: bc, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_
RenderType: by, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_
RenderType: bv, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_
RenderType: bz, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_
RenderType: bw, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_
RenderType: bC, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_
RenderType: bz, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_
RenderType: bE, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_
RenderType: bB, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_
RenderType: bP, TRIPWIRE, field_25644, TRIPWIRE, f_110388_
RenderType: bM, TRIPWIRE, field_25644, TRIPWIRE, f_110388_
RenderType: bA, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_
RenderType: bx, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_
int: aY, BYTES_IN_INT, field_32776, field_32776, f_173153_
int: aZ, MEGABYTE, field_32777, field_32777, f_173154_
int: aX, MEGABYTE, field_32777, field_32777, f_173154_
int: aT, MEDIUM_BUFFER_SIZE, field_32773, TRANSLUCENT_BUFFER_SIZE, f_173149_
int: aU, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_
int: aT, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_
int: aV, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_
int: aU, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_
Function<ResourceLocation, RenderType>: bg, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_
Function<ResourceLocation, RenderType>: bd, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_
Function<ResourceLocation, RenderType>: bh, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_
Function<ResourceLocation, RenderType>: be, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_
Function<ResourceLocation, RenderType>: bi, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_
Function<ResourceLocation, RenderType>: bf, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_
BiFunction<ResourceLocation, Boolean, RenderType>: bj, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_
BiFunction<ResourceLocation, Boolean, RenderType>: bg, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_
BiFunction<ResourceLocation, Boolean, RenderType>: bk, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_
BiFunction<ResourceLocation, Boolean, RenderType>: bh, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_
Function<ResourceLocation, RenderType>: bl, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_
Function<ResourceLocation, RenderType>: bi, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_
Function<ResourceLocation, RenderType>: bm, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_
Function<ResourceLocation, RenderType>: bj, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_
BiFunction<ResourceLocation, Boolean, RenderType>: bn, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_
BiFunction<ResourceLocation, Boolean, RenderType>: bk, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_
Function<ResourceLocation, RenderType>: bp, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_
Function<ResourceLocation, RenderType>: bm, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_
BiFunction<ResourceLocation, Boolean, RenderType>: bq, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_
BiFunction<ResourceLocation, Boolean, RenderType>: bn, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_
Function<ResourceLocation, RenderType>: br, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_
Function<ResourceLocation, RenderType>: bo, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_
Function<ResourceLocation, RenderType>: bs, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_
Function<ResourceLocation, RenderType>: bp, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_
Function<ResourceLocation, RenderType>: bt, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_
Function<ResourceLocation, RenderType>: bq, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_
Function<ResourceLocation, RenderType>: bu, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_
Function<ResourceLocation, RenderType>: br, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_
Function<ResourceLocation, RenderType>: bv, EYES, field_29636, EYES, f_173171_
Function<ResourceLocation, RenderType>: bF, CRUMBLING, field_29637, CRUMBLING, f_173172_
Function<ResourceLocation, RenderType>: bC, CRUMBLING, field_29637, CRUMBLING, f_173172_
Function<ResourceLocation, RenderType>: bG, TEXT, field_29638, TEXT, f_173173_
Function<ResourceLocation, RenderType>: bD, TEXT, field_29638, TEXT, f_173173_
Function<ResourceLocation, RenderType>: bI, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_
Function<ResourceLocation, RenderType>: bF, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_
Function<ResourceLocation, RenderType>: bJ, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_
Function<ResourceLocation, RenderType>: bG, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_
Function<ResourceLocation, RenderType>: bK, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_
Function<ResourceLocation, RenderType>: bH, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_
Function<ResourceLocation, RenderType>: bL, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_
Function<ResourceLocation, RenderType>: bI, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_
Function<ResourceLocation, RenderType>: bN, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_
Function<ResourceLocation, RenderType>: bK, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_
RenderType: bQ, END_PORTAL, field_29457, END_PORTAL, f_173158_
RenderType: bN, END_PORTAL, field_29457, END_PORTAL, f_173158_
RenderType: bR, END_GATEWAY, field_29458, END_GATEWAY, f_173159_
RenderType: bO, END_GATEWAY, field_29458, END_GATEWAY, f_173159_
RenderType$CompositeRenderType: aX, LINE_STRIP, field_29456, LINE_STRIP, f_173152_
RenderType$CompositeRenderType: aW, LINE_STRIP, field_29456, LINE_STRIP, f_173152_
VertexFormat$Mode: cc, mode, field_20973, drawMode, f_110390_
VertexFormat$Mode: bZ, mode, field_20973, drawMode, f_110390_
BiFunction<ResourceLocation, Boolean, RenderType>: bo, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_
BiFunction<ResourceLocation, Boolean, RenderType>: bl, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_
com.google.common.collect.ImmutableList<RenderType>: ca, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_
com.google.common.collect.ImmutableList<RenderType>: bX, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_
RenderType: bH, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND, f_268665_
RenderType: bE, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND, f_268665_
RenderType: bM, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH, f_268619_
RenderType: bJ, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH, f_268619_
Function<Double, RenderType$CompositeRenderType>: bS, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP, f_268753_
Function<Double, RenderType$CompositeRenderType>: bP, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP, f_268753_
RenderType$CompositeRenderType: bT, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX, f_268540_
RenderType$CompositeRenderType: bQ, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX, f_268540_
RenderType$CompositeRenderType: bU, DEBUG_QUADS, field_42523, DEBUG_QUADS, f_268519_
RenderType$CompositeRenderType: bR, DEBUG_QUADS, field_42523, DEBUG_QUADS, f_268519_
RenderType$CompositeRenderType: bV, DEBUG_SECTION_QUADS, field_44673, DEBUG_SECTION_QUADS, f_279582_
RenderType$CompositeRenderType: bS, DEBUG_SECTION_QUADS, field_44673, DEBUG_SECTION_QUADS, f_279582_
RenderType$CompositeRenderType: bW, GUI, field_44821, GUI, f_285558_
RenderType$CompositeRenderType: bT, GUI, field_44821, GUI, f_285558_
RenderType$CompositeRenderType: bX, GUI_OVERLAY, field_44822, GUI_OVERLAY, f_285624_
RenderType$CompositeRenderType: bU, GUI_OVERLAY, field_44822, GUI_OVERLAY, f_285624_
RenderType$CompositeRenderType: bY, GUI_TEXT_HIGHLIGHT, field_44823, GUI_TEXT_HIGHLIGHT, f_285662_
RenderType$CompositeRenderType: bV, GUI_TEXT_HIGHLIGHT, field_44823, GUI_TEXT_HIGHLIGHT, f_285662_
RenderType$CompositeRenderType: bZ, GUI_GHOST_RECIPE_OVERLAY, field_44824, GUI_GHOST_RECIPE_OVERLAY, f_285639_
RenderType$CompositeRenderType: bW, GUI_GHOST_RECIPE_OVERLAY, field_44824, GUI_GHOST_RECIPE_OVERLAY, f_285639_
BiFunction<ResourceLocation, RenderStateShard$TransparencyStateShard, RenderType>: bs, EYES, field_29636, EYES, f_173171_
Constructors
Methods
RenderType (): h, translucentNoCrumbling, method_23585, getTranslucentNoCrumbling, m_110472_
RenderType (ResourceLocation, float, float): a, energySwirl, method_23018, getEnergySwirl, m_110436_
RenderType (ResourceLocation, float, float): b, energySwirl, method_23018, getEnergySwirl, m_110436_
RenderType (): i, leash, method_23587, getLeash, m_110475_
RenderType (): h, leash, method_23587, getLeash, m_110475_
RenderType (): j, waterMask, method_23589, getWaterMask, m_110478_
RenderType (): i, waterMask, method_23589, getWaterMask, m_110478_
RenderType (ResourceLocation): q, outline, method_23287, getOutline, m_110491_
RenderType (ResourceLocation): r, outline, method_23287, getOutline, m_110491_
RenderType (): n, glint, method_23590, getGlint, m_110490_
RenderType (): m, glint, method_23590, getGlint, m_110490_
RenderType (): p, entityGlint, method_23591, getEntityGlint, m_110496_
RenderType (): o, entityGlint, method_23591, getEntityGlint, m_110496_
RenderType (ResourceLocation): r, crumbling, method_23570, getBlockBreaking, m_110494_
RenderType (ResourceLocation): s, crumbling, method_23570, getBlockBreaking, m_110494_
RenderType (ResourceLocation): s, text, method_23028, getText, m_110497_
RenderType (ResourceLocation): t, text, method_23028, getText, m_110497_
RenderType (ResourceLocation): w, textSeeThrough, method_23030, getTextSeeThrough, m_110500_
RenderType (ResourceLocation): x, textSeeThrough, method_23030, getTextSeeThrough, m_110500_
RenderType (): t, lightning, method_23593, getLightning, m_110502_
RenderType (): s, lightning, method_23593, getLightning, m_110502_
RenderType (): x, lines, method_23594, getLines, m_110504_
RenderType (): w, lines, method_23594, getLines, m_110504_
List<RenderType> (): G, chunkBufferLayers, method_22720, getBlockLayers, m_110506_
List<RenderType> (): F, chunkBufferLayers, method_22720, getBlockLayers, m_110506_
int (): H, bufferSize, method_22722, getExpectedBufferSize, m_110507_
int (): G, bufferSize, method_22722, getExpectedBufferSize, m_110507_
VertexFormat (): I, format, method_23031, getVertexFormat, m_110508_
VertexFormat (): H, format, method_23031, getVertexFormat, m_110508_
Optional<RenderType> (): K, outline, method_23289, getAffectedOutline, m_7280_
Optional<RenderType> (): J, outline, method_23289, getAffectedOutline, m_7280_
boolean (): M, affectsCrumbling, method_23037, hasCrumbling, m_110405_
boolean (): L, affectsCrumbling, method_23037, hasCrumbling, m_110405_
boolean (): L, isOutline, method_24295, isOutline, m_5492_
boolean (): K, isOutline, method_24295, isOutline, m_5492_
Optional<RenderType> (): O, asOptional, method_24296, asOptional, m_110406_
Optional<RenderType> (): N, asOptional, method_24296, asOptional, m_110406_
RenderType$CompositeState (): P, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_
RenderType$CompositeState (): O, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_
RenderType (): k, armorGlint, method_27948, getArmorGlint, m_110481_
RenderType (): j, armorGlint, method_27948, getArmorGlint, m_110481_
RenderType (): l, armorEntityGlint, method_27949, getArmorEntityGlint, m_110484_
RenderType (): k, armorEntityGlint, method_27949, getArmorEntityGlint, m_110484_
RenderType (): o, glintDirect, method_29706, getDirectGlint, m_110493_
RenderType (): n, glintDirect, method_29706, getDirectGlint, m_110493_
RenderType (): q, entityGlintDirect, method_29707, getDirectEntityGlint, m_110499_
RenderType (): p, entityGlintDirect, method_29707, getDirectEntityGlint, m_110499_
RenderType$CompositeState (): Q, tripwireState, method_29996, getTripwirePhaseData, m_110409_
RenderType$CompositeState (): P, tripwireState, method_29996, getTripwirePhaseData, m_110409_
RenderType (): u, tripwire, method_29997, getTripwire, m_110503_
RenderType (): t, tripwire, method_29997, getTripwire, m_110503_
RenderType (): m, glintTranslucent, method_30676, getGlintTranslucent, m_110487_
RenderType (): l, glintTranslucent, method_30676, getGlintTranslucent, m_110487_
RenderType (ResourceLocation): t, textIntensity, method_36434, getTextIntensity, m_173237_
RenderType (ResourceLocation): u, textIntensity, method_36434, getTextIntensity, m_173237_
RenderType (ResourceLocation): u, textPolygonOffset, method_37345, getTextPolygonOffset, m_181444_
RenderType (ResourceLocation): v, textPolygonOffset, method_37345, getTextPolygonOffset, m_181444_
RenderType (ResourceLocation): v, textIntensityPolygonOffset, method_37346, getTextIntensityPolygonOffset, m_181446_
RenderType (ResourceLocation): w, textIntensityPolygonOffset, method_37346, getTextIntensityPolygonOffset, m_181446_
RenderType (ResourceLocation): x, textIntensitySeeThrough, method_36435, getTextIntensitySeeThrough, m_173240_
RenderType (ResourceLocation): y, textIntensitySeeThrough, method_36435, getTextIntensitySeeThrough, m_173240_
RenderType (): v, endPortal, method_23574, getEndPortal, m_173239_
RenderType (): u, endPortal, method_23574, getEndPortal, m_173239_
RenderType (): w, endGateway, method_34571, getEndGateway, m_173242_
RenderType (): v, endGateway, method_34571, getEndGateway, m_173242_
RenderType (): y, lineStrip, method_34572, getLineStrip, m_173247_
RenderType (): x, lineStrip, method_34572, getLineStrip, m_173247_
VertexFormat$Mode (): J, mode, method_23033, getDrawMode, m_173186_
VertexFormat$Mode (): I, mode, method_23033, getDrawMode, m_173186_
boolean (): N, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_
boolean (): M, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_
RenderType (): r, textBackground, method_49045, getTextBackground, m_269058_
RenderType (): q, textBackground, method_49045, getTextBackground, m_269058_
RenderType (): s, textBackgroundSeeThrough, method_49046, getTextBackgroundSeeThrough, m_269508_
RenderType (): r, textBackgroundSeeThrough, method_49046, getTextBackgroundSeeThrough, m_269508_
RenderType (): z, debugFilledBox, method_49047, getDebugFilledBox, m_269313_
RenderType (): y, debugFilledBox, method_49047, getDebugFilledBox, m_269313_
RenderType (): A, debugQuads, method_49042, getDebugQuads, m_269166_
RenderType (): z, debugQuads, method_49042, getDebugQuads, m_269166_
RenderType (): B, debugSectionQuads, method_51456, getDebugSectionQuads, m_280070_
RenderType (): A, debugSectionQuads, method_51456, getDebugSectionQuads, m_280070_
RenderType (): C, gui, method_51784, getGui, m_285907_
RenderType (): B, gui, method_51784, getGui, m_285907_
RenderType (): D, guiOverlay, method_51785, getGuiOverlay, m_286086_
RenderType (): C, guiOverlay, method_51785, getGuiOverlay, m_286086_
RenderType (): E, guiTextHighlight, method_51786, getGuiTextHighlight, m_285783_
RenderType (): D, guiTextHighlight, method_51786, getGuiTextHighlight, m_285783_
RenderType (): F, guiGhostRecipeOverlay, method_51787, getGuiGhostRecipeOverlay, m_285811_
RenderType (): E, guiGhostRecipeOverlay, method_51787, getGuiGhostRecipeOverlay, m_285811_
RenderType (ResourceLocation): q, breezeEyes, method_55252, getEntityTranslucentEmissiveNoOutline, m_305574_
RenderType (ResourceLocation, float, float): a, breezeWind, method_55251, getBreezeWind, m_305520_
1.20.2
Names
fkf
fom
Fields
Constructors
Methods
RenderType (ResourceLocation): b, entitySolid, method_23572, getEntitySolid, m_110446_
RenderType (ResourceLocation): c, entitySolid, method_23572, getEntitySolid, m_110446_
RenderType (ResourceLocation): c, entityCutout, method_23576, getEntityCutout, m_110452_
RenderType (ResourceLocation): d, entityCutout, method_23576, getEntityCutout, m_110452_
RenderType (ResourceLocation): d, entityCutoutNoCull, method_23578, getEntityCutoutNoCull, m_110458_
RenderType (ResourceLocation): e, entityCutoutNoCull, method_23578, getEntityCutoutNoCull, m_110458_
RenderType (ResourceLocation): g, entityTranslucentCull, method_23689, getEntityTranslucentCull, m_110470_
RenderType (ResourceLocation): h, entityTranslucentCull, method_23689, getEntityTranslucentCull, m_110470_
RenderType (ResourceLocation): h, entityTranslucent, method_23580, getEntityTranslucent, m_110473_
RenderType (ResourceLocation): i, entityTranslucent, method_23580, getEntityTranslucent, m_110473_
RenderType (ResourceLocation): j, entitySmoothCutout, method_23584, getEntitySmoothCutout, m_110476_
RenderType (ResourceLocation): k, entitySmoothCutout, method_23584, getEntitySmoothCutout, m_110476_
RenderType (ResourceLocation): k, entityDecal, method_23586, getEntityDecal, m_110479_
RenderType (ResourceLocation): l, entityDecal, method_23586, getEntityDecal, m_110479_
RenderType (ResourceLocation): l, entityNoOutline, method_23588, getEntityNoOutline, m_110482_
RenderType (ResourceLocation): m, entityNoOutline, method_23588, getEntityNoOutline, m_110482_
RenderType (ResourceLocation): o, eyes, method_23026, getEyes, m_110488_
RenderType (ResourceLocation): p, eyes, method_23026, getEyes, m_110488_
RenderType (ResourceLocation): p, outline, method_23287, getOutline, m_110491_
RenderType (ResourceLocation): q, outline, method_23287, getOutline, m_110491_
RenderType (ResourceLocation): q, crumbling, method_23570, getBlockBreaking, m_110494_
RenderType (ResourceLocation): r, crumbling, method_23570, getBlockBreaking, m_110494_
RenderType (ResourceLocation): r, text, method_23028, getText, m_110497_
RenderType (ResourceLocation): s, text, method_23028, getText, m_110497_
RenderType (ResourceLocation): v, textSeeThrough, method_23030, getTextSeeThrough, m_110500_
RenderType (ResourceLocation): w, textSeeThrough, method_23030, getTextSeeThrough, m_110500_
RenderType (ResourceLocation): e, entityCutoutNoCullZOffset, method_28116, getEntityCutoutNoCullZOffset, m_110464_
RenderType (ResourceLocation): f, entityCutoutNoCullZOffset, method_28116, getEntityCutoutNoCullZOffset, m_110464_
RenderType (ResourceLocation): f, itemEntityTranslucentCull, method_29379, getItemEntityTranslucentCull, m_110467_
RenderType (ResourceLocation): g, itemEntityTranslucentCull, method_29379, getItemEntityTranslucentCull, m_110467_
RenderType (ResourceLocation): m, entityShadow, method_24469, getEntityShadow, m_110485_
RenderType (ResourceLocation): n, entityShadow, method_24469, getEntityShadow, m_110485_
RenderType (ResourceLocation): n, dragonExplosionAlpha, method_23573, getEntityAlpha, m_173235_
RenderType (ResourceLocation): o, dragonExplosionAlpha, method_23573, getEntityAlpha, m_173235_
RenderType (ResourceLocation): s, textIntensity, method_36434, getTextIntensity, m_173237_
RenderType (ResourceLocation): t, textIntensity, method_36434, getTextIntensity, m_173237_
RenderType (ResourceLocation): t, textPolygonOffset, method_37345, getTextPolygonOffset, m_181444_
RenderType (ResourceLocation): u, textPolygonOffset, method_37345, getTextPolygonOffset, m_181444_
RenderType (ResourceLocation): u, textIntensityPolygonOffset, method_37346, getTextIntensityPolygonOffset, m_181446_
RenderType (ResourceLocation): v, textIntensityPolygonOffset, method_37346, getTextIntensityPolygonOffset, m_181446_
RenderType (ResourceLocation): w, textIntensitySeeThrough, method_36435, getTextIntensitySeeThrough, m_173240_
RenderType (ResourceLocation): x, textIntensitySeeThrough, method_36435, getTextIntensitySeeThrough, m_173240_
RenderType (ResourceLocation): i, entityTranslucentEmissive, method_42600, getEntityTranslucentEmissive, m_234338_
RenderType (ResourceLocation): j, entityTranslucentEmissive, method_42600, getEntityTranslucentEmissive, m_234338_
RenderType$CompositeRenderType (String, ResourceLocation, boolean): a, createArmorCutoutNoCull, method_53490, createArmorCutoutNoCull, m_293457_
RenderType (ResourceLocation): b, createArmorDecalCutoutNoCull, method_53491, createArmorDecalCutoutNoCull, m_294378_
1.20.1
Names
fio
fkf
Fields
RenderType: aV, SOLID, field_9178, SOLID, f_110372_
RenderType: ba, SOLID, field_9178, SOLID, f_110372_
RenderType: aW, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_
RenderType: bb, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_
RenderType: aX, CUTOUT, field_9174, CUTOUT, f_110374_
RenderType: bc, CUTOUT, field_9174, CUTOUT, f_110374_
RenderType: aY, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_
RenderType: bd, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_
RenderType: ba, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, f_110377_
RenderType: bf, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, f_110377_
RenderType: br, LEASH, field_20964, LEASH, f_110378_
RenderType: bw, LEASH, field_20964, LEASH, f_110378_
RenderType: bs, WATER_MASK, field_20965, WATER_MASK, f_110379_
RenderType: bx, WATER_MASK, field_20965, WATER_MASK, f_110379_
RenderType: bw, GLINT, field_20967, GLINT, f_110383_
RenderType: bB, GLINT, field_20967, GLINT, f_110383_
RenderType: by, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_
RenderType: bD, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_
RenderType: bJ, LIGHTNING, field_20970, LIGHTNING, f_110387_
RenderType: bO, LIGHTNING, field_20970, LIGHTNING, f_110387_
RenderType$CompositeRenderType: aR, LINES, field_21695, LINES, f_110371_
RenderType$CompositeRenderType: aW, LINES, field_21695, LINES, f_110371_
VertexFormat: bR, format, field_20972, vertexFormat, f_110389_
VertexFormat: cb, format, field_20972, vertexFormat, f_110389_
int: bT, bufferSize, field_20806, expectedBufferSize, f_110391_
int: cd, bufferSize, field_20806, expectedBufferSize, f_110391_
boolean: bU, affectsCrumbling, field_20975, hasCrumbling, f_110392_
boolean: ce, affectsCrumbling, field_20975, hasCrumbling, f_110392_
boolean: bV, sortOnUpload, field_21402, translucent, f_110393_
boolean: cf, sortOnUpload, field_21402, translucent, f_110393_
Optional<RenderType>: bW, asOptional, field_21850, optionalThis, f_110394_
Optional<RenderType>: cg, asOptional, field_21850, optionalThis, f_110394_
RenderType: aZ, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_
RenderType: be, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_
RenderType: bt, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_
RenderType: by, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_
RenderType: bu, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_
RenderType: bz, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_
RenderType: bx, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_
RenderType: bC, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_
RenderType: bz, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_
RenderType: bE, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_
RenderType: bK, TRIPWIRE, field_25644, TRIPWIRE, f_110388_
RenderType: bP, TRIPWIRE, field_25644, TRIPWIRE, f_110388_
RenderType: bv, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_
RenderType: bA, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_
int: aT, BYTES_IN_INT, field_32776, field_32776, f_173153_
int: aY, BYTES_IN_INT, field_32776, field_32776, f_173153_
int: aU, MEGABYTE, field_32777, field_32777, f_173154_
int: aZ, MEGABYTE, field_32777, field_32777, f_173154_
int: aN, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_
int: aS, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_
int: aO, MEDIUM_BUFFER_SIZE, field_32773, TRANSLUCENT_BUFFER_SIZE, f_173149_
int: aT, MEDIUM_BUFFER_SIZE, field_32773, TRANSLUCENT_BUFFER_SIZE, f_173149_
int: aP, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_
int: aU, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_
int: aQ, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_
int: aV, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_
Function<ResourceLocation, RenderType>: bb, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_
Function<ResourceLocation, RenderType>: bg, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_
Function<ResourceLocation, RenderType>: bc, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_
Function<ResourceLocation, RenderType>: bh, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_
Function<ResourceLocation, RenderType>: bd, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_
Function<ResourceLocation, RenderType>: bi, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_
BiFunction<ResourceLocation, Boolean, RenderType>: be, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_
BiFunction<ResourceLocation, Boolean, RenderType>: bj, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_
BiFunction<ResourceLocation, Boolean, RenderType>: bf, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_
BiFunction<ResourceLocation, Boolean, RenderType>: bk, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_
Function<ResourceLocation, RenderType>: bg, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_
Function<ResourceLocation, RenderType>: bl, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_
Function<ResourceLocation, RenderType>: bh, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_
Function<ResourceLocation, RenderType>: bm, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_
BiFunction<ResourceLocation, Boolean, RenderType>: bi, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_
BiFunction<ResourceLocation, Boolean, RenderType>: bn, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_
Function<ResourceLocation, RenderType>: bk, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_
Function<ResourceLocation, RenderType>: bp, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_
BiFunction<ResourceLocation, Boolean, RenderType>: bl, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_
BiFunction<ResourceLocation, Boolean, RenderType>: bq, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_
Function<ResourceLocation, RenderType>: bm, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_
Function<ResourceLocation, RenderType>: br, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_
Function<ResourceLocation, RenderType>: bn, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_
Function<ResourceLocation, RenderType>: bs, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_
Function<ResourceLocation, RenderType>: bo, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_
Function<ResourceLocation, RenderType>: bt, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_
Function<ResourceLocation, RenderType>: bp, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_
Function<ResourceLocation, RenderType>: bu, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_
Function<ResourceLocation, RenderType>: bq, EYES, field_29636, EYES, f_173171_
Function<ResourceLocation, RenderType>: bv, EYES, field_29636, EYES, f_173171_
Function<ResourceLocation, RenderType>: bA, CRUMBLING, field_29637, CRUMBLING, f_173172_
Function<ResourceLocation, RenderType>: bF, CRUMBLING, field_29637, CRUMBLING, f_173172_
Function<ResourceLocation, RenderType>: bB, TEXT, field_29638, TEXT, f_173173_
Function<ResourceLocation, RenderType>: bG, TEXT, field_29638, TEXT, f_173173_
Function<ResourceLocation, RenderType>: bD, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_
Function<ResourceLocation, RenderType>: bI, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_
Function<ResourceLocation, RenderType>: bE, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_
Function<ResourceLocation, RenderType>: bJ, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_
Function<ResourceLocation, RenderType>: bF, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_
Function<ResourceLocation, RenderType>: bK, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_
Function<ResourceLocation, RenderType>: bG, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_
Function<ResourceLocation, RenderType>: bL, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_
Function<ResourceLocation, RenderType>: bI, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_
Function<ResourceLocation, RenderType>: bN, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_
RenderType: bL, END_PORTAL, field_29457, END_PORTAL, f_173158_
RenderType: bQ, END_PORTAL, field_29457, END_PORTAL, f_173158_
RenderType: bM, END_GATEWAY, field_29458, END_GATEWAY, f_173159_
RenderType: bR, END_GATEWAY, field_29458, END_GATEWAY, f_173159_
RenderType$CompositeRenderType: aS, LINE_STRIP, field_29456, LINE_STRIP, f_173152_
RenderType$CompositeRenderType: aX, LINE_STRIP, field_29456, LINE_STRIP, f_173152_
VertexFormat$Mode: bS, mode, field_20973, drawMode, f_110390_
VertexFormat$Mode: cc, mode, field_20973, drawMode, f_110390_
BiFunction<ResourceLocation, Boolean, RenderType>: bj, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_
BiFunction<ResourceLocation, Boolean, RenderType>: bo, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_
com.google.common.collect.ImmutableList<RenderType>: bQ, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_
com.google.common.collect.ImmutableList<RenderType>: ca, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_
RenderType: bC, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND, f_268665_
RenderType: bH, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND, f_268665_
RenderType: bH, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH, f_268619_
RenderType: bM, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH, f_268619_
Function<Double, RenderType$CompositeRenderType>: bN, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP, f_268753_
Function<Double, RenderType$CompositeRenderType>: bS, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP, f_268753_
RenderType$CompositeRenderType: bO, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX, f_268540_
RenderType$CompositeRenderType: bT, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX, f_268540_
RenderType$CompositeRenderType: bP, DEBUG_QUADS, field_42523, DEBUG_QUADS, f_268519_
RenderType$CompositeRenderType: bU, DEBUG_QUADS, field_42523, DEBUG_QUADS, f_268519_
RenderType$CompositeRenderType: bV, DEBUG_SECTION_QUADS, field_44673, DEBUG_SECTION_QUADS, f_279582_
RenderType$CompositeRenderType: bW, GUI, field_44821, GUI, f_285558_
RenderType$CompositeRenderType: bX, GUI_OVERLAY, field_44822, GUI_OVERLAY, f_285624_
RenderType$CompositeRenderType: bY, GUI_TEXT_HIGHLIGHT, field_44823, GUI_TEXT_HIGHLIGHT, f_285662_
RenderType$CompositeRenderType: bZ, GUI_GHOST_RECIPE_OVERLAY, field_44824, GUI_GHOST_RECIPE_OVERLAY, f_285639_
Constructors
Methods
void (BufferBuilder, int, int, int): a, end, method_23012, draw, m_110412_
List<RenderType> (): B, chunkBufferLayers, method_22720, getBlockLayers, m_110506_
List<RenderType> (): G, chunkBufferLayers, method_22720, getBlockLayers, m_110506_
int (): C, bufferSize, method_22722, getExpectedBufferSize, m_110507_
int (): H, bufferSize, method_22722, getExpectedBufferSize, m_110507_
VertexFormat (): D, format, method_23031, getVertexFormat, m_110508_
VertexFormat (): I, format, method_23031, getVertexFormat, m_110508_
Optional<RenderType> (): F, outline, method_23289, getAffectedOutline, m_7280_
Optional<RenderType> (): K, outline, method_23289, getAffectedOutline, m_7280_
boolean (): H, affectsCrumbling, method_23037, hasCrumbling, m_110405_
boolean (): M, affectsCrumbling, method_23037, hasCrumbling, m_110405_
boolean (): G, isOutline, method_24295, isOutline, m_5492_
boolean (): L, isOutline, method_24295, isOutline, m_5492_
Optional<RenderType> (): J, asOptional, method_24296, asOptional, m_110406_
Optional<RenderType> (): O, asOptional, method_24296, asOptional, m_110406_
RenderType$CompositeState (): K, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_
RenderType$CompositeState (): P, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_
RenderType$CompositeState (): L, tripwireState, method_29996, getTripwirePhaseData, m_110409_
RenderType$CompositeState (): Q, tripwireState, method_29996, getTripwirePhaseData, m_110409_
VertexFormat$Mode (): E, mode, method_23033, getDrawMode, m_173186_
VertexFormat$Mode (): J, mode, method_23033, getDrawMode, m_173186_
boolean (): I, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_
boolean (): N, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_
RenderType (): B, debugSectionQuads, method_51456, getDebugSectionQuads, m_280070_
RenderType (): C, gui, method_51784, getGui, m_285907_
RenderType (): D, guiOverlay, method_51785, getGuiOverlay, m_286086_
RenderType (): E, guiTextHighlight, method_51786, getGuiTextHighlight, m_285783_
RenderType (): F, guiGhostRecipeOverlay, method_51787, getGuiGhostRecipeOverlay, m_285811_
void (BufferBuilder, VertexSorting): a, end, method_23012, draw, m_276775_
1.19.4
Names
fed
fio
Fields
RenderType: aS, SOLID, field_9178, SOLID, f_110372_
RenderType: aV, SOLID, field_9178, SOLID, f_110372_
RenderType: aT, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_
RenderType: aW, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_
RenderType: aU, CUTOUT, field_9174, CUTOUT, f_110374_
RenderType: aX, CUTOUT, field_9174, CUTOUT, f_110374_
RenderType: aV, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_
RenderType: aY, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_
RenderType: aX, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, f_110377_
RenderType: ba, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, f_110377_
RenderType: bo, LEASH, field_20964, LEASH, f_110378_
RenderType: br, LEASH, field_20964, LEASH, f_110378_
RenderType: bp, WATER_MASK, field_20965, WATER_MASK, f_110379_
RenderType: bs, WATER_MASK, field_20965, WATER_MASK, f_110379_
RenderType: bt, GLINT, field_20967, GLINT, f_110383_
RenderType: bw, GLINT, field_20967, GLINT, f_110383_
RenderType: bv, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_
RenderType: by, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_
RenderType: bE, LIGHTNING, field_20970, LIGHTNING, f_110387_
RenderType: bJ, LIGHTNING, field_20970, LIGHTNING, f_110387_
RenderType$CompositeRenderType: aO, LINES, field_21695, LINES, f_110371_
RenderType$CompositeRenderType: aR, LINES, field_21695, LINES, f_110371_
VertexFormat: bJ, format, field_20972, vertexFormat, f_110389_
VertexFormat: bR, format, field_20972, vertexFormat, f_110389_
int: bL, bufferSize, field_20806, expectedBufferSize, f_110391_
int: bT, bufferSize, field_20806, expectedBufferSize, f_110391_
boolean: bM, affectsCrumbling, field_20975, hasCrumbling, f_110392_
boolean: bU, affectsCrumbling, field_20975, hasCrumbling, f_110392_
boolean: bN, sortOnUpload, field_21402, translucent, f_110393_
boolean: bV, sortOnUpload, field_21402, translucent, f_110393_
Optional<RenderType>: bO, asOptional, field_21850, optionalThis, f_110394_
Optional<RenderType>: bW, asOptional, field_21850, optionalThis, f_110394_
RenderType: aW, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_
RenderType: aZ, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_
RenderType: bq, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_
RenderType: bt, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_
RenderType: br, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_
RenderType: bu, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_
RenderType: bu, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_
RenderType: bx, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_
RenderType: bw, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_
RenderType: bz, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_
RenderType: bF, TRIPWIRE, field_25644, TRIPWIRE, f_110388_
RenderType: bK, TRIPWIRE, field_25644, TRIPWIRE, f_110388_
RenderType: bs, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_
RenderType: bv, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_
int: aQ, BYTES_IN_INT, field_32776, field_32776, f_173153_
int: aT, BYTES_IN_INT, field_32776, field_32776, f_173153_
int: aR, MEGABYTE, field_32777, field_32777, f_173154_
int: aU, MEGABYTE, field_32777, field_32777, f_173154_
int: aK, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_
int: aN, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_
int: aL, MEDIUM_BUFFER_SIZE, field_32773, TRANSLUCENT_BUFFER_SIZE, f_173149_
int: aO, MEDIUM_BUFFER_SIZE, field_32773, TRANSLUCENT_BUFFER_SIZE, f_173149_
int: aM, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_
int: aP, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_
int: aN, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_
int: aQ, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_
Function<ResourceLocation, RenderType>: aY, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_
Function<ResourceLocation, RenderType>: bb, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_
Function<ResourceLocation, RenderType>: aZ, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_
Function<ResourceLocation, RenderType>: bc, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_
Function<ResourceLocation, RenderType>: ba, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_
Function<ResourceLocation, RenderType>: bd, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_
BiFunction<ResourceLocation, Boolean, RenderType>: bb, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_
BiFunction<ResourceLocation, Boolean, RenderType>: be, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_
BiFunction<ResourceLocation, Boolean, RenderType>: bc, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_
BiFunction<ResourceLocation, Boolean, RenderType>: bf, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_
Function<ResourceLocation, RenderType>: bd, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_
Function<ResourceLocation, RenderType>: bg, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_
Function<ResourceLocation, RenderType>: be, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_
Function<ResourceLocation, RenderType>: bh, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_
BiFunction<ResourceLocation, Boolean, RenderType>: bf, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_
BiFunction<ResourceLocation, Boolean, RenderType>: bi, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_
Function<ResourceLocation, RenderType>: bh, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_
Function<ResourceLocation, RenderType>: bk, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_
BiFunction<ResourceLocation, Boolean, RenderType>: bi, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_
BiFunction<ResourceLocation, Boolean, RenderType>: bl, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_
Function<ResourceLocation, RenderType>: bj, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_
Function<ResourceLocation, RenderType>: bm, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_
Function<ResourceLocation, RenderType>: bk, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_
Function<ResourceLocation, RenderType>: bn, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_
Function<ResourceLocation, RenderType>: bl, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_
Function<ResourceLocation, RenderType>: bo, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_
Function<ResourceLocation, RenderType>: bm, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_
Function<ResourceLocation, RenderType>: bp, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_
Function<ResourceLocation, RenderType>: bn, EYES, field_29636, EYES, f_173171_
Function<ResourceLocation, RenderType>: bq, EYES, field_29636, EYES, f_173171_
Function<ResourceLocation, RenderType>: bx, CRUMBLING, field_29637, CRUMBLING, f_173172_
Function<ResourceLocation, RenderType>: bA, CRUMBLING, field_29637, CRUMBLING, f_173172_
Function<ResourceLocation, RenderType>: by, TEXT, field_29638, TEXT, f_173173_
Function<ResourceLocation, RenderType>: bB, TEXT, field_29638, TEXT, f_173173_
Function<ResourceLocation, RenderType>: bz, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_
Function<ResourceLocation, RenderType>: bD, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_
Function<ResourceLocation, RenderType>: bA, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_
Function<ResourceLocation, RenderType>: bE, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_
Function<ResourceLocation, RenderType>: bB, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_
Function<ResourceLocation, RenderType>: bF, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_
Function<ResourceLocation, RenderType>: bC, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_
Function<ResourceLocation, RenderType>: bG, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_
Function<ResourceLocation, RenderType>: bD, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_
Function<ResourceLocation, RenderType>: bI, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_
RenderType: bG, END_PORTAL, field_29457, END_PORTAL, f_173158_
RenderType: bL, END_PORTAL, field_29457, END_PORTAL, f_173158_
RenderType: bH, END_GATEWAY, field_29458, END_GATEWAY, f_173159_
RenderType: bM, END_GATEWAY, field_29458, END_GATEWAY, f_173159_
RenderType$CompositeRenderType: aP, LINE_STRIP, field_29456, LINE_STRIP, f_173152_
RenderType$CompositeRenderType: aS, LINE_STRIP, field_29456, LINE_STRIP, f_173152_
VertexFormat$Mode: bK, mode, field_20973, drawMode, f_110390_
VertexFormat$Mode: bS, mode, field_20973, drawMode, f_110390_
BiFunction<ResourceLocation, Boolean, RenderType>: bg, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_
BiFunction<ResourceLocation, Boolean, RenderType>: bj, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_
com.google.common.collect.ImmutableList<RenderType>: bI, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_
com.google.common.collect.ImmutableList<RenderType>: bQ, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_
RenderType: bC, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND, f_268665_
RenderType: bH, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH, f_268619_
Function<Double, RenderType$CompositeRenderType>: bN, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP, f_268753_
RenderType$CompositeRenderType: bO, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX, f_268540_
RenderType$CompositeRenderType: bP, DEBUG_QUADS, field_42523, DEBUG_QUADS, f_268519_
Constructors
Methods
RenderType (): r, lightning, method_23593, getLightning, m_110502_
RenderType (): t, lightning, method_23593, getLightning, m_110502_
RenderType (): v, lines, method_23594, getLines, m_110504_
RenderType (): x, lines, method_23594, getLines, m_110504_
List<RenderType> (): x, chunkBufferLayers, method_22720, getBlockLayers, m_110506_
List<RenderType> (): B, chunkBufferLayers, method_22720, getBlockLayers, m_110506_
int (): y, bufferSize, method_22722, getExpectedBufferSize, m_110507_
int (): C, bufferSize, method_22722, getExpectedBufferSize, m_110507_
VertexFormat (): z, format, method_23031, getVertexFormat, m_110508_
VertexFormat (): D, format, method_23031, getVertexFormat, m_110508_
Optional<RenderType> (): B, outline, method_23289, getAffectedOutline, m_7280_
Optional<RenderType> (): F, outline, method_23289, getAffectedOutline, m_7280_
boolean (): D, affectsCrumbling, method_23037, hasCrumbling, m_110405_
boolean (): H, affectsCrumbling, method_23037, hasCrumbling, m_110405_
boolean (): C, isOutline, method_24295, isOutline, m_5492_
boolean (): G, isOutline, method_24295, isOutline, m_5492_
Optional<RenderType> (): F, asOptional, method_24296, asOptional, m_110406_
Optional<RenderType> (): J, asOptional, method_24296, asOptional, m_110406_
RenderType$CompositeState (): G, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_
RenderType$CompositeState (): K, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_
RenderType$CompositeState (): H, tripwireState, method_29996, getTripwirePhaseData, m_110409_
RenderType$CompositeState (): L, tripwireState, method_29996, getTripwirePhaseData, m_110409_
RenderType (): s, tripwire, method_29997, getTripwire, m_110503_
RenderType (): u, tripwire, method_29997, getTripwire, m_110503_
RenderType (): t, endPortal, method_23574, getEndPortal, m_173239_
RenderType (): v, endPortal, method_23574, getEndPortal, m_173239_
RenderType (): u, endGateway, method_34571, getEndGateway, m_173242_
RenderType (): w, endGateway, method_34571, getEndGateway, m_173242_
RenderType (): w, lineStrip, method_34572, getLineStrip, m_173247_
RenderType (): y, lineStrip, method_34572, getLineStrip, m_173247_
VertexFormat$Mode (): A, mode, method_23033, getDrawMode, m_173186_
VertexFormat$Mode (): E, mode, method_23033, getDrawMode, m_173186_
boolean (): E, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_
boolean (): I, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_
RenderType (): r, textBackground, method_49045, getTextBackground, m_269058_
RenderType (): s, textBackgroundSeeThrough, method_49046, getTextBackgroundSeeThrough, m_269508_
RenderType (double): a, debugLineStrip, method_49043, getDebugLineStrip, m_269399_
RenderType (): z, debugFilledBox, method_49047, getDebugFilledBox, m_269313_
RenderType (): A, debugQuads, method_49042, getDebugQuads, m_269166_
1.19.3
Names
faa
fed
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
eyc
faa
Fields
Constructors
Methods
1.19
Names
era
eyc
Fields
RenderType: aR, SOLID, field_9178, SOLID, f_110372_
RenderType: aS, SOLID, field_9178, SOLID, f_110372_
RenderType: aS, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_
RenderType: aT, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_
RenderType: aT, CUTOUT, field_9174, CUTOUT, f_110374_
RenderType: aU, CUTOUT, field_9174, CUTOUT, f_110374_
RenderType: aU, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_
RenderType: aV, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_
RenderType: aW, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, f_110377_
RenderType: aX, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, f_110377_
RenderType: bm, LEASH, field_20964, LEASH, f_110378_
RenderType: bo, LEASH, field_20964, LEASH, f_110378_
RenderType: bn, WATER_MASK, field_20965, WATER_MASK, f_110379_
RenderType: bp, WATER_MASK, field_20965, WATER_MASK, f_110379_
RenderType: br, GLINT, field_20967, GLINT, f_110383_
RenderType: bt, GLINT, field_20967, GLINT, f_110383_
RenderType: bt, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_
RenderType: bv, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_
RenderType: bC, LIGHTNING, field_20970, LIGHTNING, f_110387_
RenderType: bE, LIGHTNING, field_20970, LIGHTNING, f_110387_
RenderType$CompositeRenderType: aN, LINES, field_21695, LINES, f_110371_
RenderType$CompositeRenderType: aO, LINES, field_21695, LINES, f_110371_
VertexFormat: bG, format, field_20972, vertexFormat, f_110389_
VertexFormat: bJ, format, field_20972, vertexFormat, f_110389_
int: bI, bufferSize, field_20806, expectedBufferSize, f_110391_
int: bL, bufferSize, field_20806, expectedBufferSize, f_110391_
boolean: bJ, affectsCrumbling, field_20975, hasCrumbling, f_110392_
boolean: bM, affectsCrumbling, field_20975, hasCrumbling, f_110392_
boolean: bK, sortOnUpload, field_21402, translucent, f_110393_
boolean: bN, sortOnUpload, field_21402, translucent, f_110393_
Optional<RenderType>: bL, asOptional, field_21850, optionalThis, f_110394_
Optional<RenderType>: bO, asOptional, field_21850, optionalThis, f_110394_
RenderType: aV, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_
RenderType: aW, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_
RenderType: bo, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_
RenderType: bq, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_
RenderType: bp, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_
RenderType: br, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_
RenderType: bs, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_
RenderType: bu, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_
RenderType: bu, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_
RenderType: bw, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_
RenderType: bD, TRIPWIRE, field_25644, TRIPWIRE, f_110388_
RenderType: bF, TRIPWIRE, field_25644, TRIPWIRE, f_110388_
RenderType: bq, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_
RenderType: bs, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_
int: aP, BYTES_IN_INT, field_32776, field_32776, f_173153_
int: aQ, BYTES_IN_INT, field_32776, field_32776, f_173153_
int: aQ, MEGABYTE, field_32777, field_32777, f_173154_
int: aR, MEGABYTE, field_32777, field_32777, f_173154_
int: aJ, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_
int: aK, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_
int: aK, MEDIUM_BUFFER_SIZE, field_32773, TRANSLUCENT_BUFFER_SIZE, f_173149_
int: aL, MEDIUM_BUFFER_SIZE, field_32773, TRANSLUCENT_BUFFER_SIZE, f_173149_
int: aL, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_
int: aM, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_
int: aM, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_
int: aN, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_
Function<ResourceLocation, RenderType>: aX, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_
Function<ResourceLocation, RenderType>: aY, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_
Function<ResourceLocation, RenderType>: aY, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_
Function<ResourceLocation, RenderType>: aZ, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_
Function<ResourceLocation, RenderType>: aZ, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_
Function<ResourceLocation, RenderType>: ba, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_
BiFunction<ResourceLocation, Boolean, RenderType>: ba, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_
BiFunction<ResourceLocation, Boolean, RenderType>: bb, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_
BiFunction<ResourceLocation, Boolean, RenderType>: bb, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_
BiFunction<ResourceLocation, Boolean, RenderType>: bc, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_
Function<ResourceLocation, RenderType>: bc, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_
Function<ResourceLocation, RenderType>: bd, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_
Function<ResourceLocation, RenderType>: bd, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_
Function<ResourceLocation, RenderType>: be, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_
BiFunction<ResourceLocation, Boolean, RenderType>: be, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_
BiFunction<ResourceLocation, Boolean, RenderType>: bf, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_
Function<ResourceLocation, RenderType>: bf, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_
Function<ResourceLocation, RenderType>: bh, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_
BiFunction<ResourceLocation, Boolean, RenderType>: bg, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_
BiFunction<ResourceLocation, Boolean, RenderType>: bi, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_
Function<ResourceLocation, RenderType>: bh, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_
Function<ResourceLocation, RenderType>: bj, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_
Function<ResourceLocation, RenderType>: bi, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_
Function<ResourceLocation, RenderType>: bk, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_
Function<ResourceLocation, RenderType>: bj, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_
Function<ResourceLocation, RenderType>: bl, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_
Function<ResourceLocation, RenderType>: bk, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_
Function<ResourceLocation, RenderType>: bm, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_
Function<ResourceLocation, RenderType>: bl, EYES, field_29636, EYES, f_173171_
Function<ResourceLocation, RenderType>: bn, EYES, field_29636, EYES, f_173171_
Function<ResourceLocation, RenderType>: bv, CRUMBLING, field_29637, CRUMBLING, f_173172_
Function<ResourceLocation, RenderType>: bx, CRUMBLING, field_29637, CRUMBLING, f_173172_
Function<ResourceLocation, RenderType>: bw, TEXT, field_29638, TEXT, f_173173_
Function<ResourceLocation, RenderType>: by, TEXT, field_29638, TEXT, f_173173_
Function<ResourceLocation, RenderType>: bx, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_
Function<ResourceLocation, RenderType>: bz, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_
Function<ResourceLocation, RenderType>: by, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_
Function<ResourceLocation, RenderType>: bA, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_
Function<ResourceLocation, RenderType>: bz, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_
Function<ResourceLocation, RenderType>: bB, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_
Function<ResourceLocation, RenderType>: bA, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_
Function<ResourceLocation, RenderType>: bC, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_
Function<ResourceLocation, RenderType>: bB, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_
Function<ResourceLocation, RenderType>: bD, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_
RenderType: bE, END_PORTAL, field_29457, END_PORTAL, f_173158_
RenderType: bG, END_PORTAL, field_29457, END_PORTAL, f_173158_
RenderType: bF, END_GATEWAY, field_29458, END_GATEWAY, f_173159_
RenderType: bH, END_GATEWAY, field_29458, END_GATEWAY, f_173159_
RenderType$CompositeRenderType: aO, LINE_STRIP, field_29456, LINE_STRIP, f_173152_
RenderType$CompositeRenderType: aP, LINE_STRIP, field_29456, LINE_STRIP, f_173152_
VertexFormat$Mode: bH, mode, field_20973, drawMode, f_110390_
VertexFormat$Mode: bK, mode, field_20973, drawMode, f_110390_
BiFunction<ResourceLocation, Boolean, RenderType>: bg, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_
com.google.common.collect.ImmutableList<RenderType>: bI, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_
Constructors
Methods
RenderType (ResourceLocation): i, entitySmoothCutout, method_23584, getEntitySmoothCutout, m_110476_
RenderType (ResourceLocation): j, entitySmoothCutout, method_23584, getEntitySmoothCutout, m_110476_
RenderType (ResourceLocation, boolean): d, beaconBeam, method_23592, getBeaconBeam, m_110460_
RenderType (ResourceLocation, boolean): e, beaconBeam, method_23592, getBeaconBeam, m_110460_
RenderType (ResourceLocation): j, entityDecal, method_23586, getEntityDecal, m_110479_
RenderType (ResourceLocation): k, entityDecal, method_23586, getEntityDecal, m_110479_
RenderType (ResourceLocation): k, entityNoOutline, method_23588, getEntityNoOutline, m_110482_
RenderType (ResourceLocation): l, entityNoOutline, method_23588, getEntityNoOutline, m_110482_
RenderType (ResourceLocation): n, eyes, method_23026, getEyes, m_110488_
RenderType (ResourceLocation): o, eyes, method_23026, getEyes, m_110488_
RenderType (ResourceLocation): o, outline, method_23287, getOutline, m_110491_
RenderType (ResourceLocation): p, outline, method_23287, getOutline, m_110491_
RenderType (ResourceLocation): p, crumbling, method_23570, getBlockBreaking, m_110494_
RenderType (ResourceLocation): q, crumbling, method_23570, getBlockBreaking, m_110494_
RenderType (ResourceLocation): q, text, method_23028, getText, m_110497_
RenderType (ResourceLocation): r, text, method_23028, getText, m_110497_
RenderType (ResourceLocation): u, textSeeThrough, method_23030, getTextSeeThrough, m_110500_
RenderType (ResourceLocation): v, textSeeThrough, method_23030, getTextSeeThrough, m_110500_
Optional<RenderType> (): E, asOptional, method_24296, asOptional, m_110406_
Optional<RenderType> (): F, asOptional, method_24296, asOptional, m_110406_
RenderType$CompositeState (): F, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_
RenderType$CompositeState (): G, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_
RenderType (ResourceLocation): l, entityShadow, method_24469, getEntityShadow, m_110485_
RenderType (ResourceLocation): m, entityShadow, method_24469, getEntityShadow, m_110485_
RenderType$CompositeState (): G, tripwireState, method_29996, getTripwirePhaseData, m_110409_
RenderType$CompositeState (): H, tripwireState, method_29996, getTripwirePhaseData, m_110409_
RenderType (ResourceLocation): m, dragonExplosionAlpha, method_23573, getEntityAlpha, m_173235_
RenderType (ResourceLocation): n, dragonExplosionAlpha, method_23573, getEntityAlpha, m_173235_
RenderType (ResourceLocation): r, textIntensity, method_36434, getTextIntensity, m_173237_
RenderType (ResourceLocation): s, textIntensity, method_36434, getTextIntensity, m_173237_
RenderType (ResourceLocation): s, textPolygonOffset, method_37345, getTextPolygonOffset, m_181444_
RenderType (ResourceLocation): t, textPolygonOffset, method_37345, getTextPolygonOffset, m_181444_
RenderType (ResourceLocation): t, textIntensityPolygonOffset, method_37346, getTextIntensityPolygonOffset, m_181446_
RenderType (ResourceLocation): u, textIntensityPolygonOffset, method_37346, getTextIntensityPolygonOffset, m_181446_
RenderType (ResourceLocation): v, textIntensitySeeThrough, method_36435, getTextIntensitySeeThrough, m_173240_
RenderType (ResourceLocation): w, textIntensitySeeThrough, method_36435, getTextIntensitySeeThrough, m_173240_
RenderType (ResourceLocation, boolean): d, entityTranslucentEmissive, method_42599, getEntityTranslucentEmissive, m_234335_
RenderType (ResourceLocation): i, entityTranslucentEmissive, method_42600, getEntityTranslucentEmissive, m_234338_
boolean (): E, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_
1.18.2
Names
ept
era
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
enq
ept
Fields
Constructors
Methods
1.17.1
Names
enp
enq
Fields
int: aJ, BIG_BUFFER_SIZE, field_32772, field_32772, f_173148_
int: aJ, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_
int: aK, MEDIUM_BUFFER_SIZE, field_32773, field_32773, f_173149_
int: aK, MEDIUM_BUFFER_SIZE, field_32773, TRANSLUCENT_BUFFER_SIZE, f_173149_
int: aL, SMALL_BUFFER_SIZE, field_32774, field_32774, f_173150_
int: aL, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_
int: aM, TRANSIENT_BUFFER_SIZE, field_32775, field_32775, f_173151_
int: aM, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_
Constructors
Methods
1.17
Names
eao
enp
net.minecraft.client.renderer.RenderType
net.minecraft.src.C_4168_
Fields
RenderType: W, SOLID, field_9178, SOLID, field_228615_R_
RenderType: aR, SOLID, field_9178, SOLID, f_110372_
RenderType: X, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, field_228616_S_
RenderType: aS, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_
RenderType: Y, CUTOUT, field_9174, CUTOUT, field_228617_T_
RenderType: aT, CUTOUT, field_9174, CUTOUT, f_110374_
RenderType: Z, TRANSLUCENT, field_9179, TRANSLUCENT, field_228618_U_
RenderType: aU, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_
RenderType: ab, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, field_228619_V_
RenderType: aW, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, f_110377_
RenderType: ac, LEASH, field_20964, LEASH, field_228620_W_
RenderType: bm, LEASH, field_20964, LEASH, f_110378_
RenderType: ad, WATER_MASK, field_20965, WATER_MASK, field_228621_X_
RenderType: bn, WATER_MASK, field_20965, WATER_MASK, f_110379_
RenderType: ah, GLINT, field_20967, GLINT, field_228622_Y_
RenderType: br, GLINT, field_20967, GLINT, f_110383_
RenderType: aj, ENTITY_GLINT, field_20968, ENTITY_GLINT, field_228623_Z_
RenderType: bt, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_
RenderType: al, LIGHTNING, field_20970, LIGHTNING, field_228624_aa_
RenderType: bC, LIGHTNING, field_20970, LIGHTNING, f_110387_
RenderType$CompositeRenderType: V, LINES, field_21695, LINES, field_228614_Q_
RenderType$CompositeRenderType: aN, LINES, field_21695, LINES, f_110371_
VertexFormat: an, format, field_20972, vertexFormat, field_228625_ab_
VertexFormat: bG, format, field_20972, vertexFormat, f_110389_
int: ao, mode, field_20973, drawMode, field_228626_ac_
int: ap, bufferSize, field_20806, expectedBufferSize, field_228627_ad_
int: bI, bufferSize, field_20806, expectedBufferSize, f_110391_
boolean: aq, affectsCrumbling, field_20975, hasCrumbling, field_228628_ae_
boolean: bJ, affectsCrumbling, field_20975, hasCrumbling, f_110392_
boolean: ar, sortOnUpload, field_21402, translucent, field_228629_af_
boolean: bK, sortOnUpload, field_21402, translucent, f_110393_
Optional<RenderType>: as, asOptional, field_21850, optionalThis, field_230166_ag_
Optional<RenderType>: bL, asOptional, field_21850, optionalThis, f_110394_
RenderType: aa, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, field_239257_ac_
RenderType: aV, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_
RenderType: ae, ARMOR_GLINT, field_24472, ARMOR_GLINT, field_239258_ag_
RenderType: bo, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_
RenderType: af, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, field_239259_ah_
RenderType: bp, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_
RenderType: ai, GLINT_DIRECT, field_25487, DIRECT_GLINT, field_239260_aj_
RenderType: bs, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_
RenderType: ak, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, field_239261_al_
RenderType: bu, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_
RenderType: am, TRIPWIRE, field_25644, TRIPWIRE, field_241713_am_
RenderType: bD, TRIPWIRE, field_25644, TRIPWIRE, f_110388_
RenderType: ag, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, field_243500_ag
RenderType: bq, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_
int: aP, BYTES_IN_INT, field_32776, field_32776, f_173153_
int: aQ, MEGABYTE, field_32777, field_32777, f_173154_
int: aJ, BIG_BUFFER_SIZE, field_32772, field_32772, f_173148_
int: aK, MEDIUM_BUFFER_SIZE, field_32773, field_32773, f_173149_
int: aL, SMALL_BUFFER_SIZE, field_32774, field_32774, f_173150_
int: aM, TRANSIENT_BUFFER_SIZE, field_32775, field_32775, f_173151_
Function<ResourceLocation, RenderType>: aX, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_
Function<ResourceLocation, RenderType>: aY, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_
Function<ResourceLocation, RenderType>: aZ, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_
BiFunction<ResourceLocation, Boolean, RenderType>: ba, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_
BiFunction<ResourceLocation, Boolean, RenderType>: bb, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_
Function<ResourceLocation, RenderType>: bc, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_
Function<ResourceLocation, RenderType>: bd, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_
BiFunction<ResourceLocation, Boolean, RenderType>: be, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_
Function<ResourceLocation, RenderType>: bf, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_
BiFunction<ResourceLocation, Boolean, RenderType>: bg, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_
Function<ResourceLocation, RenderType>: bh, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_
Function<ResourceLocation, RenderType>: bi, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_
Function<ResourceLocation, RenderType>: bj, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_
Function<ResourceLocation, RenderType>: bk, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_
Function<ResourceLocation, RenderType>: bl, EYES, field_29636, EYES, f_173171_
Function<ResourceLocation, RenderType>: bv, CRUMBLING, field_29637, CRUMBLING, f_173172_
Function<ResourceLocation, RenderType>: bw, TEXT, field_29638, TEXT, f_173173_
Function<ResourceLocation, RenderType>: bx, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_
Function<ResourceLocation, RenderType>: by, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_
Function<ResourceLocation, RenderType>: bz, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_
Function<ResourceLocation, RenderType>: bA, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_
Function<ResourceLocation, RenderType>: bB, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_
RenderType: bE, END_PORTAL, field_29457, END_PORTAL, f_173158_
RenderType: bF, END_GATEWAY, field_29458, END_GATEWAY, f_173159_
RenderType$CompositeRenderType: aO, LINE_STRIP, field_29456, LINE_STRIP, f_173152_
VertexFormat$Mode: bH, mode, field_20973, drawMode, f_110390_
Constructors
(String, VertexFormat, int, int, boolean, boolean, Runnable, Runnable)
(String, VertexFormat, VertexFormat$Mode, int, boolean, boolean, Runnable, Runnable)
Methods
RenderType (): c, solid, method_23577, getSolid, func_228639_c_
RenderType (): c, solid, method_23577, getSolid, m_110451_
RenderType (): d, cutoutMipped, method_23579, getCutoutMipped, func_228641_d_
RenderType (): d, cutoutMipped, method_23579, getCutoutMipped, m_110457_
RenderType (): e, cutout, method_23581, getCutout, func_228643_e_
RenderType (): e, cutout, method_23581, getCutout, m_110463_
RenderType$CompositeState (): C, translucentState, method_24051, createTranslucentPhaseData, func_228666_t_
RenderType (): f, translucent, method_23583, getTranslucent, func_228645_f_
RenderType (): f, translucent, method_23583, getTranslucent, m_110466_
RenderType (): h, translucentNoCrumbling, method_23585, getTranslucentNoCrumbling, func_228647_g_
RenderType (): h, translucentNoCrumbling, method_23585, getTranslucentNoCrumbling, m_110472_
RenderType (ResourceLocation): b, entitySolid, method_23572, getEntitySolid, func_228634_a_
RenderType (ResourceLocation): b, entitySolid, method_23572, getEntitySolid, m_110446_
RenderType (ResourceLocation): c, entityCutout, method_23576, getEntityCutout, func_228638_b_
RenderType (ResourceLocation): c, entityCutout, method_23576, getEntityCutout, m_110452_
RenderType (ResourceLocation): d, entityCutoutNoCull, method_23578, getEntityCutoutNoCull, func_228640_c_
RenderType (ResourceLocation): d, entityCutoutNoCull, method_23578, getEntityCutoutNoCull, m_110458_
RenderType (ResourceLocation): g, entityTranslucentCull, method_23689, getEntityTranslucentCull, func_228642_d_
RenderType (ResourceLocation): g, entityTranslucentCull, method_23689, getEntityTranslucentCull, m_110470_
RenderType (ResourceLocation): h, entityTranslucent, method_23580, getEntityTranslucent, func_228644_e_
RenderType (ResourceLocation): h, entityTranslucent, method_23580, getEntityTranslucent, m_110473_
RenderType (ResourceLocation): i, entitySmoothCutout, method_23584, getEntitySmoothCutout, func_228646_f_
RenderType (ResourceLocation): i, entitySmoothCutout, method_23584, getEntitySmoothCutout, m_110476_
RenderType (ResourceLocation, boolean): d, beaconBeam, method_23592, getBeaconBeam, func_228637_a_
RenderType (ResourceLocation, boolean): d, beaconBeam, method_23592, getBeaconBeam, m_110460_
RenderType (ResourceLocation): j, entityDecal, method_23586, getEntityDecal, func_228648_g_
RenderType (ResourceLocation): j, entityDecal, method_23586, getEntityDecal, m_110479_
RenderType (ResourceLocation): k, entityNoOutline, method_23588, getEntityNoOutline, func_228650_h_
RenderType (ResourceLocation): k, entityNoOutline, method_23588, getEntityNoOutline, m_110482_
RenderType (ResourceLocation, float): a, dragonExplosionAlpha, method_23573, getEntityAlpha, func_239264_a_
RenderType (ResourceLocation): m, eyes, method_23026, getEyes, func_228652_i_
RenderType (ResourceLocation): n, eyes, method_23026, getEyes, m_110488_
RenderType (ResourceLocation, float, float): a, energySwirl, method_23018, getEnergySwirl, func_228636_a_
RenderType (ResourceLocation, float, float): a, energySwirl, method_23018, getEnergySwirl, m_110436_
RenderType (): i, leash, method_23587, getLeash, func_228649_h_
RenderType (): i, leash, method_23587, getLeash, m_110475_
RenderType (): j, waterMask, method_23589, getWaterMask, func_228651_i_
RenderType (): j, waterMask, method_23589, getWaterMask, m_110478_
RenderType (ResourceLocation): n, outline, method_23287, getOutline, func_228654_j_
RenderType (ResourceLocation): o, outline, method_23287, getOutline, m_110491_
RenderType (): n, glint, method_23590, getGlint, func_228653_j_
RenderType (): n, glint, method_23590, getGlint, m_110490_
RenderType (): p, entityGlint, method_23591, getEntityGlint, func_228655_k_
RenderType (): p, entityGlint, method_23591, getEntityGlint, m_110496_
RenderType (ResourceLocation): o, crumbling, method_23570, getBlockBreaking, func_228656_k_
RenderType (ResourceLocation): p, crumbling, method_23570, getBlockBreaking, m_110494_
RenderType (ResourceLocation): p, text, method_23028, getText, func_228658_l_
RenderType (ResourceLocation): q, text, method_23028, getText, m_110497_
RenderType (ResourceLocation): q, textSeeThrough, method_23030, getTextSeeThrough, func_228660_m_
RenderType (ResourceLocation): u, textSeeThrough, method_23030, getTextSeeThrough, m_110500_
RenderType (): r, lightning, method_23593, getLightning, func_228657_l_
RenderType (): r, lightning, method_23593, getLightning, m_110502_
RenderType (int): a, endPortal, method_23574, getEndPortal, func_228630_a_
RenderType (): t, lines, method_23594, getLines, func_228659_m_
RenderType (): v, lines, method_23594, getLines, m_110504_
RenderType$CompositeRenderType (String, VertexFormat, int, int, RenderType$CompositeState): a, create, method_24048, of, func_228632_a_
RenderType$CompositeRenderType (String, VertexFormat, int, int, boolean, boolean, RenderType$CompositeState): a, create, method_24049, of, func_228633_a_
void (BufferBuilder, int, int, int): a, end, method_23012, draw, func_228631_a_
void (BufferBuilder, int, int, int): a, end, method_23012, draw, m_110412_
List<RenderType> (): u, chunkBufferLayers, method_22720, getBlockLayers, func_228661_n_
List<RenderType> (): x, chunkBufferLayers, method_22720, getBlockLayers, m_110506_
int (): v, bufferSize, method_22722, getExpectedBufferSize, func_228662_o_
int (): y, bufferSize, method_22722, getExpectedBufferSize, m_110507_
VertexFormat (): w, format, method_23031, getVertexFormat, func_228663_p_
VertexFormat (): z, format, method_23031, getVertexFormat, m_110508_
int (): x, mode, method_23033, getDrawMode, func_228664_q_
Optional<RenderType> (): y, outline, method_23289, getAffectedOutline, func_225612_r_
Optional<RenderType> (): B, outline, method_23289, getAffectedOutline, m_7280_
boolean (): A, affectsCrumbling, method_23037, hasCrumbling, func_228665_s_
boolean (): D, affectsCrumbling, method_23037, hasCrumbling, m_110405_
RenderType (ResourceLocation, boolean): a, entityCutoutNoCull, method_24293, getEntityCutoutNoCull, func_230167_a_
RenderType (ResourceLocation, boolean): a, entityCutoutNoCull, method_24293, getEntityCutoutNoCull, m_110443_
RenderType (ResourceLocation, boolean): c, entityTranslucent, method_24294, getEntityTranslucent, func_230168_b_
RenderType (ResourceLocation, boolean): c, entityTranslucent, method_24294, getEntityTranslucent, m_110454_
boolean (): z, isOutline, method_24295, isOutline, func_230041_s_
boolean (): C, isOutline, method_24295, isOutline, m_5492_
Optional<RenderType> (): B, asOptional, method_24296, asOptional, func_230169_u_
Optional<RenderType> (): E, asOptional, method_24296, asOptional, m_110406_
RenderType$CompositeState (): D, translucentMovingBlockState, method_29381, getItemPhaseData, func_239262_B_
RenderType$CompositeState (): F, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_
RenderType (): g, translucentMovingBlock, method_29380, getTranslucentMovingBlock, func_239269_g_
RenderType (): g, translucentMovingBlock, method_29380, getTranslucentMovingBlock, m_110469_
RenderType (ResourceLocation): a, armorCutoutNoCull, method_25448, getArmorCutoutNoCull, func_239263_a_
RenderType (ResourceLocation): a, armorCutoutNoCull, method_25448, getArmorCutoutNoCull, m_110431_
RenderType (ResourceLocation, boolean): b, entityCutoutNoCullZOffset, method_28115, getEntityCutoutNoCullZOffset, func_239266_b_
RenderType (ResourceLocation, boolean): b, entityCutoutNoCullZOffset, method_28115, getEntityCutoutNoCullZOffset, m_110448_
RenderType (ResourceLocation): e, entityCutoutNoCullZOffset, method_28116, getEntityCutoutNoCullZOffset, func_239267_e_
RenderType (ResourceLocation): e, entityCutoutNoCullZOffset, method_28116, getEntityCutoutNoCullZOffset, m_110464_
RenderType (ResourceLocation): f, itemEntityTranslucentCull, method_29379, getItemEntityTranslucentCull, func_239268_f_
RenderType (ResourceLocation): f, itemEntityTranslucentCull, method_29379, getItemEntityTranslucentCull, m_110467_
RenderType (ResourceLocation): l, entityShadow, method_24469, getEntityShadow, func_239272_l_
RenderType (ResourceLocation): l, entityShadow, method_24469, getEntityShadow, m_110485_
RenderType (ResourceLocation, RenderStateShard$CullStateShard): a, outline, method_24468, getOutline, func_239265_a_
RenderType (): k, armorGlint, method_27948, getArmorGlint, func_239270_k_
RenderType (): k, armorGlint, method_27948, getArmorGlint, m_110481_
RenderType (): l, armorEntityGlint, method_27949, getArmorEntityGlint, func_239271_l_
RenderType (): l, armorEntityGlint, method_27949, getArmorEntityGlint, m_110484_
RenderType (): o, glintDirect, method_29706, getDirectGlint, func_239273_n_
RenderType (): o, glintDirect, method_29706, getDirectGlint, m_110493_
RenderType (): q, entityGlintDirect, method_29707, getDirectEntityGlint, func_239274_p_
RenderType (): q, entityGlintDirect, method_29707, getDirectEntityGlint, m_110499_
RenderType$CompositeState (): E, tripwireState, method_29996, getTripwirePhaseData, func_241714_D_
RenderType$CompositeState (): G, tripwireState, method_29996, getTripwirePhaseData, m_110409_
RenderType (): s, tripwire, method_29997, getTripwire, func_241715_r_
RenderType (): s, tripwire, method_29997, getTripwire, m_110503_
RenderType (): m, glintTranslucent, method_30676, method_30676, func_243501_m
RenderType (): m, glintTranslucent, method_30676, getGlintTranslucent, m_110487_
RenderType$CompositeState (RenderStateShard$ShaderStateShard): a, translucentState, method_34569, of, m_173207_
RenderType (ResourceLocation): m, dragonExplosionAlpha, method_23573, getEntityAlpha, m_173235_
RenderType (ResourceLocation): r, textIntensity, method_36434, getTextIntensity, m_173237_
RenderType (ResourceLocation): s, textPolygonOffset, method_37345, getTextPolygonOffset, m_181444_
RenderType (ResourceLocation): t, textIntensityPolygonOffset, method_37346, getTextIntensityPolygonOffset, m_181446_
RenderType (ResourceLocation): v, textIntensitySeeThrough, method_36435, getTextIntensitySeeThrough, m_173240_
RenderType (): t, endPortal, method_23574, getEndPortal, m_173239_
RenderType (): u, endGateway, method_34571, getEndGateway, m_173242_
RenderType (): w, lineStrip, method_34572, getLineStrip, m_173247_
RenderType$CompositeRenderType (String, VertexFormat, VertexFormat$Mode, int, RenderType$CompositeState): a, create, method_24048, of, m_173209_
RenderType$CompositeRenderType (String, VertexFormat, VertexFormat$Mode, int, boolean, boolean, RenderType$CompositeState): a, create, method_24049, of, m_173215_
VertexFormat$Mode (): A, mode, method_23033, getDrawMode, m_173186_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
eag
eao
Fields
Constructors
Methods
1.16.3
Names
Fields
RenderType: ai, GLINT_DIRECT, field_25487, GLINT_DIRECT, field_239260_aj_
RenderType: ai, GLINT_DIRECT, field_25487, DIRECT_GLINT, field_239260_aj_
RenderType: ak, ENTITY_GLINT_DIRECT, field_25488, ENTITY_GLINT_DIRECT, field_239261_al_
RenderType: ak, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, field_239261_al_
Constructors
Methods
RenderType (): o, glintDirect, method_29706, getGlintDirect, func_239273_n_
RenderType (): o, glintDirect, method_29706, getDirectGlint, func_239273_n_
RenderType (): q, entityGlintDirect, method_29707, getEntityGlintDirect, func_239274_p_
RenderType (): q, entityGlintDirect, method_29707, getDirectEntityGlint, func_239274_p_
1.16.2
Names
ech
eag
Fields
RenderType: X, SOLID, field_9178, SOLID, field_228615_R_
RenderType: W, SOLID, field_9178, SOLID, field_228615_R_
RenderType: Y, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, field_228616_S_
RenderType: X, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, field_228616_S_
RenderType: Z, CUTOUT, field_9174, CUTOUT, field_228617_T_
RenderType: Y, CUTOUT, field_9174, CUTOUT, field_228617_T_
RenderType: aa, TRANSLUCENT, field_9179, TRANSLUCENT, field_228618_U_
RenderType: Z, TRANSLUCENT, field_9179, TRANSLUCENT, field_228618_U_
RenderType: ac, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, field_228619_V_
RenderType: ab, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, field_228619_V_
RenderType: ad, LEASH, field_20964, LEASH, field_228620_W_
RenderType: ac, LEASH, field_20964, LEASH, field_228620_W_
RenderType: ae, WATER_MASK, field_20965, WATER_MASK, field_228621_X_
RenderType: ad, WATER_MASK, field_20965, WATER_MASK, field_228621_X_
RenderType$CompositeRenderType: W, LINES, field_21695, LINES, field_228614_Q_
RenderType$CompositeRenderType: V, LINES, field_21695, LINES, field_228614_Q_
RenderType: ab, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, field_239257_ac_
RenderType: aa, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, field_239257_ac_
RenderType: af, ARMOR_GLINT, field_24472, ARMOR_GLINT, field_239258_ag_
RenderType: ae, ARMOR_GLINT, field_24472, ARMOR_GLINT, field_239258_ag_
RenderType: ag, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, field_239259_ah_
RenderType: af, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, field_239259_ah_
RenderType: ag, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, field_243500_ag
Constructors
Methods
RenderType$CompositeState (): B, translucentState, method_24051, createTranslucentPhaseData, func_228666_t_
RenderType$CompositeState (): C, translucentState, method_24051, createTranslucentPhaseData, func_228666_t_
RenderType (): m, glint, method_23590, getGlint, func_228653_j_
RenderType (): n, glint, method_23590, getGlint, func_228653_j_
RenderType (): o, entityGlint, method_23591, getEntityGlint, func_228655_k_
RenderType (): p, entityGlint, method_23591, getEntityGlint, func_228655_k_
RenderType (): q, lightning, method_23593, getLightning, func_228657_l_
RenderType (): r, lightning, method_23593, getLightning, func_228657_l_
RenderType (): s, lines, method_23594, getLines, func_228659_m_
RenderType (): t, lines, method_23594, getLines, func_228659_m_
List<RenderType> (): t, chunkBufferLayers, method_22720, getBlockLayers, func_228661_n_
List<RenderType> (): u, chunkBufferLayers, method_22720, getBlockLayers, func_228661_n_
int (): u, bufferSize, method_22722, getExpectedBufferSize, func_228662_o_
int (): v, bufferSize, method_22722, getExpectedBufferSize, func_228662_o_
VertexFormat (): v, format, method_23031, getVertexFormat, func_228663_p_
VertexFormat (): w, format, method_23031, getVertexFormat, func_228663_p_
int (): w, mode, method_23033, getDrawMode, func_228664_q_
int (): x, mode, method_23033, getDrawMode, func_228664_q_
Optional<RenderType> (): x, outline, method_23289, getAffectedOutline, func_225612_r_
Optional<RenderType> (): y, outline, method_23289, getAffectedOutline, func_225612_r_
boolean (): z, affectsCrumbling, method_23037, hasCrumbling, func_228665_s_
boolean (): A, affectsCrumbling, method_23037, hasCrumbling, func_228665_s_
boolean (): y, isOutline, method_24295, isOutline, func_230041_s_
boolean (): z, isOutline, method_24295, isOutline, func_230041_s_
Optional<RenderType> (): A, asOptional, method_24296, asOptional, func_230169_u_
Optional<RenderType> (): B, asOptional, method_24296, asOptional, func_230169_u_
RenderType$CompositeState (): C, translucentMovingBlockState, method_29381, getItemPhaseData, func_239262_B_
RenderType$CompositeState (): D, translucentMovingBlockState, method_29381, getItemPhaseData, func_239262_B_
RenderType (): n, glintDirect, method_29706, getGlintDirect, func_239273_n_
RenderType (): o, glintDirect, method_29706, getGlintDirect, func_239273_n_
RenderType (): p, entityGlintDirect, method_29707, getEntityGlintDirect, func_239274_p_
RenderType (): q, entityGlintDirect, method_29707, getEntityGlintDirect, func_239274_p_
RenderType$CompositeState (): D, tripwireState, method_29996, getTripwirePhaseData, func_241714_D_
RenderType$CompositeState (): E, tripwireState, method_29996, getTripwirePhaseData, func_241714_D_
RenderType (): r, tripwire, method_29997, getTripwire, func_241715_r_
RenderType (): s, tripwire, method_29997, getTripwire, func_241715_r_
RenderType (): m, glintTranslucent, method_30676, method_30676, func_243501_m
1.16.1
Names
drb
ech
Fields
RenderType: R, SOLID, field_9178, SOLID, field_228615_R_
RenderType: X, SOLID, field_9178, SOLID, field_228615_R_
RenderType: S, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, field_228616_S_
RenderType: Y, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, field_228616_S_
RenderType: T, CUTOUT, field_9174, CUTOUT, field_228617_T_
RenderType: Z, CUTOUT, field_9174, CUTOUT, field_228617_T_
RenderType: U, TRANSLUCENT, field_9179, TRANSLUCENT, field_228618_U_
RenderType: aa, TRANSLUCENT, field_9179, TRANSLUCENT, field_228618_U_
RenderType: V, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, field_228619_V_
RenderType: ac, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, field_228619_V_
RenderType: W, LEASH, field_20964, LEASH, field_228620_W_
RenderType: ad, LEASH, field_20964, LEASH, field_228620_W_
RenderType: X, WATER_MASK, field_20965, WATER_MASK, field_228621_X_
RenderType: ae, WATER_MASK, field_20965, WATER_MASK, field_228621_X_
RenderType: Y, GLINT, field_20967, GLINT, field_228622_Y_
RenderType: ah, GLINT, field_20967, GLINT, field_228622_Y_
RenderType: Z, ENTITY_GLINT, field_20968, ENTITY_GLINT, field_228623_Z_
RenderType: aj, ENTITY_GLINT, field_20968, ENTITY_GLINT, field_228623_Z_
RenderType: aa, LIGHTNING, field_20970, LIGHTNING, field_228624_aa_
RenderType: al, LIGHTNING, field_20970, LIGHTNING, field_228624_aa_
RenderType$CompositeRenderType: Q, LINES, field_21695, LINES, field_228614_Q_
RenderType$CompositeRenderType: W, LINES, field_21695, LINES, field_228614_Q_
VertexFormat: ab, format, field_20972, vertexFormat, field_228625_ab_
VertexFormat: an, format, field_20972, vertexFormat, field_228625_ab_
int: ac, mode, field_20973, drawMode, field_228626_ac_
int: ao, mode, field_20973, drawMode, field_228626_ac_
int: ad, bufferSize, field_20806, expectedBufferSize, field_228627_ad_
int: ap, bufferSize, field_20806, expectedBufferSize, field_228627_ad_
boolean: ae, affectsCrumbling, field_20975, hasCrumbling, field_228628_ae_
boolean: aq, affectsCrumbling, field_20975, hasCrumbling, field_228628_ae_
boolean: af, sortOnUpload, field_21402, translucent, field_228629_af_
boolean: ar, sortOnUpload, field_21402, translucent, field_228629_af_
Optional<RenderType>: ag, asOptional, field_21850, optionalThis, field_230166_ag_
Optional<RenderType>: as, asOptional, field_21850, optionalThis, field_230166_ag_
RenderType: ab, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, field_239257_ac_
RenderType: af, ARMOR_GLINT, field_24472, ARMOR_GLINT, field_239258_ag_
RenderType: ag, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, field_239259_ah_
RenderType: ai, GLINT_DIRECT, field_25487, GLINT_DIRECT, field_239260_aj_
RenderType: ak, ENTITY_GLINT_DIRECT, field_25488, ENTITY_GLINT_DIRECT, field_239261_al_
RenderType: am, TRIPWIRE, field_25644, TRIPWIRE, field_241713_am_
Constructors
Methods
RenderType$CompositeState (): v, translucentState, method_24051, createTranslucentPhaseData, func_228666_t_
RenderType$CompositeState (): B, translucentState, method_24051, createTranslucentPhaseData, func_228666_t_
RenderType (): g, translucentNoCrumbling, method_23585, getTranslucentNoCrumbling, func_228647_g_
RenderType (): h, translucentNoCrumbling, method_23585, getTranslucentNoCrumbling, func_228647_g_
RenderType (ResourceLocation): a, entitySolid, method_23572, getEntitySolid, func_228634_a_
RenderType (ResourceLocation): b, entitySolid, method_23572, getEntitySolid, func_228634_a_
RenderType (ResourceLocation): b, entityCutout, method_23576, getEntityCutout, func_228638_b_
RenderType (ResourceLocation): c, entityCutout, method_23576, getEntityCutout, func_228638_b_
RenderType (ResourceLocation): c, entityCutoutNoCull, method_23578, getEntityCutoutNoCull, func_228640_c_
RenderType (ResourceLocation): d, entityCutoutNoCull, method_23578, getEntityCutoutNoCull, func_228640_c_
RenderType (ResourceLocation): d, entityTranslucentCull, method_23689, getEntityTranslucentCull, func_228642_d_
RenderType (ResourceLocation): g, entityTranslucentCull, method_23689, getEntityTranslucentCull, func_228642_d_
RenderType (ResourceLocation): e, entityTranslucent, method_23580, getEntityTranslucent, func_228644_e_
RenderType (ResourceLocation): h, entityTranslucent, method_23580, getEntityTranslucent, func_228644_e_
RenderType (ResourceLocation): f, entitySmoothCutout, method_23584, getEntitySmoothCutout, func_228646_f_
RenderType (ResourceLocation): i, entitySmoothCutout, method_23584, getEntitySmoothCutout, func_228646_f_
RenderType (ResourceLocation, boolean): c, beaconBeam, method_23592, getBeaconBeam, func_228637_a_
RenderType (ResourceLocation, boolean): d, beaconBeam, method_23592, getBeaconBeam, func_228637_a_
RenderType (ResourceLocation): g, entityDecal, method_23586, getEntityDecal, func_228648_g_
RenderType (ResourceLocation): j, entityDecal, method_23586, getEntityDecal, func_228648_g_
RenderType (ResourceLocation): h, entityNoOutline, method_23588, getEntityNoOutline, func_228650_h_
RenderType (ResourceLocation): k, entityNoOutline, method_23588, getEntityNoOutline, func_228650_h_
RenderType (ResourceLocation, float): a, entityAlpha, method_23573, getEntityAlpha, func_228635_a_
RenderType (ResourceLocation, float): a, dragonExplosionAlpha, method_23573, getEntityAlpha, func_239264_a_
RenderType (ResourceLocation): i, eyes, method_23026, getEyes, func_228652_i_
RenderType (ResourceLocation): m, eyes, method_23026, getEyes, func_228652_i_
RenderType (): h, leash, method_23587, getLeash, func_228649_h_
RenderType (): i, leash, method_23587, getLeash, func_228649_h_
RenderType (): i, waterMask, method_23589, getWaterMask, func_228651_i_
RenderType (): j, waterMask, method_23589, getWaterMask, func_228651_i_
RenderType (ResourceLocation): j, outline, method_23287, getOutline, func_228654_j_
RenderType (ResourceLocation): n, outline, method_23287, getOutline, func_228654_j_
RenderType (): j, glint, method_23590, getGlint, func_228653_j_
RenderType (): m, glint, method_23590, getGlint, func_228653_j_
RenderType (): k, entityGlint, method_23591, getEntityGlint, func_228655_k_
RenderType (): o, entityGlint, method_23591, getEntityGlint, func_228655_k_
RenderType (ResourceLocation): k, crumbling, method_23570, getBlockBreaking, func_228656_k_
RenderType (ResourceLocation): o, crumbling, method_23570, getBlockBreaking, func_228656_k_
RenderType (ResourceLocation): l, text, method_23028, getText, func_228658_l_
RenderType (ResourceLocation): p, text, method_23028, getText, func_228658_l_
RenderType (ResourceLocation): m, textSeeThrough, method_23030, getTextSeeThrough, func_228660_m_
RenderType (ResourceLocation): q, textSeeThrough, method_23030, getTextSeeThrough, func_228660_m_
RenderType (): l, lightning, method_23593, getLightning, func_228657_l_
RenderType (): q, lightning, method_23593, getLightning, func_228657_l_
RenderType (): m, lines, method_23594, getLines, func_228659_m_
RenderType (): s, lines, method_23594, getLines, func_228659_m_
List<RenderType> (): n, chunkBufferLayers, method_22720, getBlockLayers, func_228661_n_
List<RenderType> (): t, chunkBufferLayers, method_22720, getBlockLayers, func_228661_n_
int (): o, bufferSize, method_22722, getExpectedBufferSize, func_228662_o_
int (): u, bufferSize, method_22722, getExpectedBufferSize, func_228662_o_
VertexFormat (): p, format, method_23031, getVertexFormat, func_228663_p_
VertexFormat (): v, format, method_23031, getVertexFormat, func_228663_p_
int (): q, mode, method_23033, getDrawMode, func_228664_q_
int (): w, mode, method_23033, getDrawMode, func_228664_q_
Optional<RenderType> (): r, outline, method_23289, getAffectedOutline, func_225612_r_
Optional<RenderType> (): x, outline, method_23289, getAffectedOutline, func_225612_r_
boolean (): t, affectsCrumbling, method_23037, func_228665_s_
boolean (): z, affectsCrumbling, method_23037, hasCrumbling, func_228665_s_
RenderType (ResourceLocation, boolean): a, entityCutoutNoCull, method_24293, getCutoutNoCull, func_230167_a_
RenderType (ResourceLocation, boolean): a, entityCutoutNoCull, method_24293, getEntityCutoutNoCull, func_230167_a_
RenderType (ResourceLocation, boolean): b, entityTranslucent, method_24294, getEntityTranslucent, func_230168_b_
RenderType (ResourceLocation, boolean): c, entityTranslucent, method_24294, getEntityTranslucent, func_230168_b_
boolean (): s, isOutline, method_24295, isOutline, func_230041_s_
boolean (): y, isOutline, method_24295, isOutline, func_230041_s_
Optional<RenderType> (): u, asOptional, method_24296, asOptional, func_230169_u_
Optional<RenderType> (): A, asOptional, method_24296, asOptional, func_230169_u_
RenderType$CompositeState (): C, translucentMovingBlockState, method_29381, getItemPhaseData, func_239262_B_
RenderType (): g, translucentMovingBlock, method_29380, getTranslucentMovingBlock, func_239269_g_
RenderType (ResourceLocation): a, armorCutoutNoCull, method_25448, getArmorCutoutNoCull, func_239263_a_
RenderType (ResourceLocation, boolean): b, entityCutoutNoCullZOffset, method_28115, getEntityCutoutNoCullZOffset, func_239266_b_
RenderType (ResourceLocation): e, entityCutoutNoCullZOffset, method_28116, getEntityCutoutNoCullZOffset, func_239267_e_
RenderType (ResourceLocation): f, itemEntityTranslucentCull, method_29379, getItemEntityTranslucentCull, func_239268_f_
RenderType (ResourceLocation): l, entityShadow, method_24469, getEntityShadow, func_239272_l_
RenderType (ResourceLocation, RenderStateShard$CullStateShard): a, outline, method_24468, getOutline, func_239265_a_
RenderType (): k, armorGlint, method_27948, getArmorGlint, func_239270_k_
RenderType (): l, armorEntityGlint, method_27949, getArmorEntityGlint, func_239271_l_
RenderType (): n, glintDirect, method_29706, getGlintDirect, func_239273_n_
RenderType (): p, entityGlintDirect, method_29707, getEntityGlintDirect, func_239274_p_
RenderType$CompositeState (): D, tripwireState, method_29996, getTripwirePhaseData, func_241714_D_
RenderType (): r, tripwire, method_29997, getTripwire, func_241715_r_
1.15.2
Names
dqy
drb
Fields
Optional<RenderType>: ag, asOptional, field_21850, optionalThis, field_230166_ag_
Constructors
Methods
RenderType$CompositeState (): t, translucentState, method_24051, createTranslucentPhaseData, func_228666_t_
RenderType$CompositeState (): v, translucentState, method_24051, createTranslucentPhaseData, func_228666_t_
RenderType (ResourceLocation, boolean): a, beaconBeam, method_23592, getBeaconBeam, func_228637_a_
RenderType (ResourceLocation, boolean): c, beaconBeam, method_23592, getBeaconBeam, func_228637_a_
Optional<RenderType> (): r, outline, method_23289, getTexture, func_225612_r_
Optional<RenderType> (): r, outline, method_23289, getAffectedOutline, func_225612_r_
boolean (): s, affectsCrumbling, method_23037, func_228665_s_
boolean (): t, affectsCrumbling, method_23037, func_228665_s_
RenderType (ResourceLocation, boolean): a, entityCutoutNoCull, method_24293, getCutoutNoCull, func_230167_a_
RenderType (ResourceLocation, boolean): b, entityTranslucent, method_24294, getEntityTranslucent, func_230168_b_
boolean (): s, isOutline, method_24295, isOutline, func_230041_s_
Optional<RenderType> (): u, asOptional, method_24296, asOptional, func_230169_u_
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bhc
dqy
net.minecraft.world.level.BlockLayer
net.minecraft.client.renderer.RenderType
net.minecraft.util.BlockRenderLayer
net.minecraft.client.renderer.RenderType
net.minecraft.server.v1_14_R1.TextureType
Fields
BlockLayer: a, SOLID, field_9178, SOLID, SOLID, SOLID
RenderType: R, SOLID, field_9178, SOLID, field_228615_R_
BlockLayer: b, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, CUTOUT_MIPPED, CUTOUT_MIPPED
RenderType: S, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, field_228616_S_
BlockLayer: c, CUTOUT, field_9174, CUTOUT, CUTOUT, CUTOUT
RenderType: T, CUTOUT, field_9174, CUTOUT, field_228617_T_
BlockLayer: d, TRANSLUCENT, field_9179, TRANSLUCENT, TRANSLUCENT, TRANSLUCENT
RenderType: U, TRANSLUCENT, field_9179, TRANSLUCENT, field_228618_U_
String: e, name, field_9177, name, field_180338_e
RenderType: V, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, field_228619_V_
RenderType: W, LEASH, field_20964, LEASH, field_228620_W_
RenderType: X, WATER_MASK, field_20965, WATER_MASK, field_228621_X_
RenderType: Y, GLINT, field_20967, GLINT, field_228622_Y_
RenderType: Z, ENTITY_GLINT, field_20968, ENTITY_GLINT, field_228623_Z_
RenderType: aa, LIGHTNING, field_20970, LIGHTNING, field_228624_aa_
RenderType$CompositeRenderType: Q, LINES, field_21695, LINES, field_228614_Q_
VertexFormat: ab, format, field_20972, vertexFormat, field_228625_ab_
int: ac, mode, field_20973, drawMode, field_228626_ac_
int: ad, bufferSize, field_20806, expectedBufferSize, field_228627_ad_
boolean: ae, affectsCrumbling, field_20975, hasCrumbling, field_228628_ae_
boolean: af, sortOnUpload, field_21402, translucent, field_228629_af_
Constructors
(String)
(String, VertexFormat, int, int, boolean, boolean, Runnable, Runnable)
Methods
BlockLayer[] (): values, values, values, values, values, values
BlockLayer (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
RenderType (): c, solid, method_23577, getSolid, func_228639_c_
RenderType (): d, cutoutMipped, method_23579, getCutoutMipped, func_228641_d_
RenderType (): e, cutout, method_23581, getCutout, func_228643_e_
RenderType$CompositeState (): t, translucentState, method_24051, createTranslucentPhaseData, func_228666_t_
RenderType (): f, translucent, method_23583, getTranslucent, func_228645_f_
RenderType (): g, translucentNoCrumbling, method_23585, getTranslucentNoCrumbling, func_228647_g_
RenderType (ResourceLocation): a, entitySolid, method_23572, getEntitySolid, func_228634_a_
RenderType (ResourceLocation): b, entityCutout, method_23576, getEntityCutout, func_228638_b_
RenderType (ResourceLocation): c, entityCutoutNoCull, method_23578, getEntityCutoutNoCull, func_228640_c_
RenderType (ResourceLocation): d, entityTranslucentCull, method_23689, getEntityTranslucentCull, func_228642_d_
RenderType (ResourceLocation): e, entityTranslucent, method_23580, getEntityTranslucent, func_228644_e_
RenderType (ResourceLocation): f, entitySmoothCutout, method_23584, getEntitySmoothCutout, func_228646_f_
RenderType (ResourceLocation, boolean): a, beaconBeam, method_23592, getBeaconBeam, func_228637_a_
RenderType (ResourceLocation): g, entityDecal, method_23586, getEntityDecal, func_228648_g_
RenderType (ResourceLocation): h, entityNoOutline, method_23588, getEntityNoOutline, func_228650_h_
RenderType (ResourceLocation, float): a, entityAlpha, method_23573, getEntityAlpha, func_228635_a_
RenderType (ResourceLocation): i, eyes, method_23026, getEyes, func_228652_i_
RenderType (ResourceLocation, float, float): a, energySwirl, method_23018, getEnergySwirl, func_228636_a_
RenderType (): h, leash, method_23587, getLeash, func_228649_h_
RenderType (): i, waterMask, method_23589, getWaterMask, func_228651_i_
RenderType (ResourceLocation): j, outline, method_23287, getOutline, func_228654_j_
RenderType (): j, glint, method_23590, getGlint, func_228653_j_
RenderType (): k, entityGlint, method_23591, getEntityGlint, func_228655_k_
RenderType (ResourceLocation): k, crumbling, method_23570, getBlockBreaking, func_228656_k_
RenderType (ResourceLocation): l, text, method_23028, getText, func_228658_l_
RenderType (ResourceLocation): m, textSeeThrough, method_23030, getTextSeeThrough, func_228660_m_
RenderType (): l, lightning, method_23593, getLightning, func_228657_l_
RenderType (int): a, endPortal, method_23574, getEndPortal, func_228630_a_
RenderType (): m, lines, method_23594, getLines, func_228659_m_
RenderType$CompositeRenderType (String, VertexFormat, int, int, RenderType$CompositeState): a, create, method_24048, of, func_228632_a_
RenderType$CompositeRenderType (String, VertexFormat, int, int, boolean, boolean, RenderType$CompositeState): a, create, method_24049, of, func_228633_a_
void (BufferBuilder, int, int, int): a, end, method_23012, draw, func_228631_a_
List<RenderType> (): n, chunkBufferLayers, method_22720, getBlockLayers, func_228661_n_
int (): o, bufferSize, method_22722, getExpectedBufferSize, func_228662_o_
VertexFormat (): p, format, method_23031, getVertexFormat, func_228663_p_
int (): q, mode, method_23033, getDrawMode, func_228664_q_
Optional<RenderType> (): r, outline, method_23289, getTexture, func_225612_r_
boolean (): s, affectsCrumbling, method_23037, func_228665_s_
1.14.4
Names
bgx
bhc
net.minecraft.world.level.BlockLayer
net.minecraft.block.BlockRenderLayer
net.minecraft.client.render.RenderLayer
Fields
TextureType: a, field_9178, SOLID, SOLID, SOLID
BlockLayer: a, SOLID, field_9178, SOLID, SOLID, SOLID
TextureType: b, field_9175, CUTOUT_MIPPED, CUTOUT_MIPPED, CUTOUT_MIPPED
BlockLayer: b, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, CUTOUT_MIPPED, CUTOUT_MIPPED
TextureType: c, field_9174, CUTOUT, CUTOUT, CUTOUT
BlockLayer: c, CUTOUT, field_9174, CUTOUT, CUTOUT, CUTOUT
TextureType: d, field_9179, TRANSLUCENT, TRANSLUCENT, TRANSLUCENT
BlockLayer: d, TRANSLUCENT, field_9179, TRANSLUCENT, TRANSLUCENT, TRANSLUCENT
String: e, field_9177, name, field_180338_e
String: e, name, field_9177, name, field_180338_e
Constructors
Methods
TextureType[] (): values, values, values, values, values
BlockLayer[] (): values, values, values, values, values, values
TextureType (String): valueOf, valueOf, valueOf, valueOf, valueOf
BlockLayer (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
1.14.3
Names
bgt
bgx
net.minecraft.block.BlockRenderLayer
Fields
TextureType: a, field_9178, SOLID, SOLID
TextureType: a, field_9178, SOLID, SOLID, SOLID
TextureType: b, field_9175, CUTOUT_MIPPED, CUTOUT_MIPPED
TextureType: b, field_9175, CUTOUT_MIPPED, CUTOUT_MIPPED, CUTOUT_MIPPED
TextureType: c, field_9174, CUTOUT, CUTOUT
TextureType: c, field_9174, CUTOUT, CUTOUT, CUTOUT
TextureType: d, field_9179, TRANSLUCENT, TRANSLUCENT
TextureType: d, field_9179, TRANSLUCENT, TRANSLUCENT, TRANSLUCENT
String: e, field_9177, field_180338_e
String: e, field_9177, name, field_180338_e
Constructors
Methods
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bgs
bgt
Fields
Constructors
Methods
1.14
Names
axl
bgs
net.minecraft.class_1921
net.minecraft.server.v1_13_R2.TextureType
net.minecraft.server.v1_14_R1.TextureType
Fields
TextureType: a, SOLID, SOLID
TextureType: a, field_9178, SOLID, SOLID
TextureType: b, CUTOUT_MIPPED, CUTOUT_MIPPED
TextureType: b, field_9175, CUTOUT_MIPPED, CUTOUT_MIPPED
TextureType: c, CUTOUT, CUTOUT
TextureType: c, field_9174, CUTOUT, CUTOUT
TextureType: d, TRANSLUCENT, TRANSLUCENT
TextureType: d, field_9179, TRANSLUCENT, TRANSLUCENT
String: e, field_180338_e
String: e, field_9177, field_180338_e
Constructors
Methods
TextureType[] (): values, values, values
TextureType[] (): values, values, values, values, values
TextureType (String): valueOf, valueOf, valueOf
TextureType (String): valueOf, valueOf, valueOf, valueOf, valueOf
1.13.2
Names
axk
axl
Fields
Constructors
Methods
1.13.1
Names
axh
axk
net.minecraft.server.v1_13_R1.TextureType
net.minecraft.server.v1_13_R2.TextureType
Fields
Constructors
Methods
1.13
Names
amm
axh
net.minecraft.server.v1_13_R1.TextureType
Fields
BlockRenderLayer: a, SOLID
TextureType: a, SOLID, SOLID
BlockRenderLayer: b, CUTOUT_MIPPED
TextureType: b, CUTOUT_MIPPED, CUTOUT_MIPPED
BlockRenderLayer: c, CUTOUT
TextureType: c, CUTOUT, CUTOUT
BlockRenderLayer: d, TRANSLUCENT
TextureType: d, TRANSLUCENT, TRANSLUCENT
Constructors
Methods
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
amk
amm
Fields
Constructors
Methods
1.12
Names
ajk
amk
Fields
Constructors
Methods
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
aji
ajk
Fields
Constructors
Methods
1.11
Names
ahv
aji
Fields
Constructors
Methods
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
ahm
ahv
Fields
Constructors
Methods
1.9.4
Names
Fields
Constructors
Methods
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
ahm
net.minecraft.util.BlockRenderLayer
Fields
BlockRenderLayer: a, SOLID
BlockRenderLayer: b, CUTOUT_MIPPED
BlockRenderLayer: c, CUTOUT
BlockRenderLayer: d, TRANSLUCENT
String: e, field_180338_e
Constructors
(String)
Methods
BlockRenderLayer[] (): values, values, values
BlockRenderLayer (String): valueOf, valueOf, valueOf