History - net.minecraft.client.renderer.RenderType

1.21.3

Names

gfh

glv

Fields

RenderType: aW, SOLID, field_9178, SOLID, f_110372_

RenderType: bc, SOLID, field_9178, SOLID

RenderType: aX, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_

RenderType: bd, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED

RenderType: aY, CUTOUT, field_9174, CUTOUT, f_110374_

RenderType: be, CUTOUT, field_9174, CUTOUT

RenderType: aZ, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_

RenderType: bf, TRANSLUCENT, field_9179, TRANSLUCENT

RenderType: br, LEASH, field_20964, LEASH, f_110378_

RenderType: by, LEASH, field_20964, LEASH

RenderType: bs, WATER_MASK, field_20965, WATER_MASK, f_110379_

RenderType: bz, WATER_MASK, field_20965, WATER_MASK

RenderType: bv, GLINT, field_20967, GLINT, f_110383_

RenderType: bC, GLINT, field_20967, GLINT

RenderType: bw, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_

RenderType: bD, ENTITY_GLINT, field_20968, ENTITY_GLINT

RenderType: bH, LIGHTNING, field_20970, LIGHTNING, f_110387_

RenderType: bN, LIGHTNING, field_20970, LIGHTNING

RenderType$CompositeRenderType: aT, LINES, field_21695, LINES, f_110371_

RenderType$CompositeRenderType: aY, LINES, field_21695, LINES

VertexFormat: bZ, format, field_20972, vertexFormat, f_110389_

VertexFormat: co, format, field_20972, vertexFormat

int: cb, bufferSize, field_20806, expectedBufferSize, f_110391_

int: cq, bufferSize, field_20806, expectedBufferSize

boolean: cc, affectsCrumbling, field_20975, hasCrumbling, f_110392_

boolean: cr, affectsCrumbling, field_20975, hasCrumbling

boolean: cd, sortOnUpload, field_21402, translucent, f_110393_

boolean: cs, sortOnUpload, field_21402, translucent

RenderType: ba, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_

RenderType: bg, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK

RenderType: bt, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_

RenderType: bA, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT

RenderType: bx, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_

RenderType: bK, TRIPWIRE, field_25644, TRIPWIRE, f_110388_

RenderType: bQ, TRIPWIRE, field_25644, TRIPWIRE

RenderType: bu, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_

RenderType: bB, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT

int: aV, MEGABYTE, field_32777, field_32777, f_173154_

int: bb, MEGABYTE, field_32777, field_32777

int: aQ, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_

int: aV, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE

int: aR, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_

int: aW, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE

int: aS, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_

int: aX, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE

Function<ResourceLocation, RenderType>: bb, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_

Function<ResourceLocation, RenderType>: bh, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL

Function<ResourceLocation, RenderType>: bc, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_

Function<ResourceLocation, RenderType>: bj, ENTITY_SOLID, field_29623, ENTITY_SOLID

Function<ResourceLocation, RenderType>: bd, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_

Function<ResourceLocation, RenderType>: bl, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT

BiFunction<ResourceLocation, Boolean, RenderType>: be, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_

BiFunction<ResourceLocation, Boolean, RenderType>: bm, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL

BiFunction<ResourceLocation, Boolean, RenderType>: bf, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_

BiFunction<ResourceLocation, Boolean, RenderType>: bn, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET

Function<ResourceLocation, RenderType>: bg, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_

Function<ResourceLocation, RenderType>: bo, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL

Function<ResourceLocation, RenderType>: bh, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_

BiFunction<ResourceLocation, Boolean, RenderType>: bi, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_

BiFunction<ResourceLocation, Boolean, RenderType>: bp, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT

Function<ResourceLocation, RenderType>: bk, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_

Function<ResourceLocation, RenderType>: br, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT

BiFunction<ResourceLocation, Boolean, RenderType>: bl, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_

BiFunction<ResourceLocation, Boolean, RenderType>: bs, BEACON_BEAM, field_29631, BEACON_BEAM

Function<ResourceLocation, RenderType>: bm, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_

Function<ResourceLocation, RenderType>: bt, ENTITY_DECAL, field_29632, ENTITY_DECAL

Function<ResourceLocation, RenderType>: bn, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_

Function<ResourceLocation, RenderType>: bu, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE

Function<ResourceLocation, RenderType>: bo, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_

Function<ResourceLocation, RenderType>: bv, ENTITY_SHADOW, field_29634, ENTITY_SHADOW

Function<ResourceLocation, RenderType>: bp, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_

Function<ResourceLocation, RenderType>: bw, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA

Function<ResourceLocation, RenderType>: by, CRUMBLING, field_29637, CRUMBLING, f_173172_

Function<ResourceLocation, RenderType>: bE, CRUMBLING, field_29637, CRUMBLING

Function<ResourceLocation, RenderType>: bz, TEXT, field_29638, TEXT, f_173173_

Function<ResourceLocation, RenderType>: bF, TEXT, field_29638, TEXT

Function<ResourceLocation, RenderType>: bB, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_

Function<ResourceLocation, RenderType>: bH, TEXT_INTENSITY, field_33630, TEXT_INTENSITY

Function<ResourceLocation, RenderType>: bC, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_

Function<ResourceLocation, RenderType>: bI, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET

Function<ResourceLocation, RenderType>: bD, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_

Function<ResourceLocation, RenderType>: bJ, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET

Function<ResourceLocation, RenderType>: bE, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_

Function<ResourceLocation, RenderType>: bK, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH

Function<ResourceLocation, RenderType>: bG, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_

Function<ResourceLocation, RenderType>: bM, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH

RenderType: bL, END_PORTAL, field_29457, END_PORTAL, f_173158_

RenderType: bR, END_PORTAL, field_29457, END_PORTAL

RenderType: bM, END_GATEWAY, field_29458, END_GATEWAY, f_173159_

RenderType: bS, END_GATEWAY, field_29458, END_GATEWAY

RenderType$CompositeRenderType: aU, LINE_STRIP, field_29456, LINE_STRIP, f_173152_

RenderType$CompositeRenderType: ba, LINE_STRIP, field_29456, LINE_STRIP

VertexFormat$Mode: ca, mode, field_20973, drawMode, f_110390_

VertexFormat$Mode: cp, mode, field_20973, drawMode

BiFunction<ResourceLocation, Boolean, RenderType>: bj, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_

BiFunction<ResourceLocation, Boolean, RenderType>: bq, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE

com.google.common.collect.ImmutableList<RenderType>: bY, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_

com.google.common.collect.ImmutableList<RenderType>: cn, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS

RenderType: bA, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND, f_268665_

RenderType: bG, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND

RenderType: bF, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH, f_268619_

RenderType: bL, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH

Function<Double, RenderType$CompositeRenderType>: bP, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP, f_268753_

Function<Double, RenderType$CompositeRenderType>: bW, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP

RenderType$CompositeRenderType: bQ, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX, f_268540_

RenderType$CompositeRenderType: bX, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX

RenderType$CompositeRenderType: bR, DEBUG_QUADS, field_42523, DEBUG_QUADS, f_268519_

RenderType$CompositeRenderType: bY, DEBUG_QUADS, field_42523, DEBUG_QUADS

RenderType$CompositeRenderType: bT, DEBUG_SECTION_QUADS, field_44673, DEBUG_SECTION_QUADS, f_279582_

RenderType$CompositeRenderType: cb, DEBUG_SECTION_QUADS, field_44673, DEBUG_SECTION_QUADS

RenderType$CompositeRenderType: bU, GUI, field_44821, GUI, f_285558_

RenderType$CompositeRenderType: cc, GUI, field_44821, GUI

RenderType$CompositeRenderType: bV, GUI_OVERLAY, field_44822, GUI_OVERLAY, f_285624_

RenderType$CompositeRenderType: cd, GUI_OVERLAY, field_44822, GUI_OVERLAY

RenderType$CompositeRenderType: bW, GUI_TEXT_HIGHLIGHT, field_44823, GUI_TEXT_HIGHLIGHT, f_285662_

RenderType$CompositeRenderType: ch, GUI_TEXT_HIGHLIGHT, field_44823, GUI_TEXT_HIGHLIGHT

RenderType$CompositeRenderType: bX, GUI_GHOST_RECIPE_OVERLAY, field_44824, GUI_GHOST_RECIPE_OVERLAY, f_285639_

RenderType$CompositeRenderType: ci, GUI_GHOST_RECIPE_OVERLAY, field_44824, GUI_GHOST_RECIPE_OVERLAY

BiFunction<ResourceLocation, RenderStateShard$TransparencyStateShard, RenderType>: bq, EYES, field_29636, EYES, f_173171_

BiFunction<ResourceLocation, RenderStateShard$TransparencyStateShard, RenderType>: bx, EYES, field_29636, EYES

RenderType: bN, CLOUDS, field_48950, FAST_CLOUDS, f_314866_

RenderType: bU, CLOUDS, field_48950, FAST_CLOUDS

RenderType: bO, CLOUDS_DEPTH_ONLY, field_48951, FANCY_CLOUDS, f_315561_

RenderType: bV, CLOUDS_DEPTH_ONLY, field_48951, FANCY_CLOUDS

RenderType: bI, DRAGON_RAYS, field_52255, DRAGON_RAYS, f_336773_

RenderType: bO, DRAGON_RAYS, field_52255, DRAGON_RAYS

RenderType: bJ, DRAGON_RAYS_DEPTH, field_52307, DRAGON_RAYS_DEPTH, f_337318_

RenderType: bP, DRAGON_RAYS_DEPTH, field_52307, DRAGON_RAYS_DEPTH

RenderType$CompositeRenderType: bS, DEBUG_STRUCTURE_QUADS, field_52256, DEBUG_STRUCTURE_QUADS, f_337222_

RenderType$CompositeRenderType: ca, DEBUG_STRUCTURE_QUADS, field_52256, DEBUG_STRUCTURE_QUADS

Function<ResourceLocation, RenderType>: bi, ARMOR_TRANSLUCENT, field_54962, ARMOR_TRANSLUCENT

Function<ResourceLocation, RenderType>: bk, ENTITY_SOLID_Z_OFFSET_FORWARD, field_53130, ENTITY_SOLID_Z_OFFSET_FORWARD

RenderType: bT, FLAT_CLOUDS, field_53129, NO_CULLING_CLOUDS

RenderType$CompositeRenderType: aZ, SECONDARY_BLOCK_OUTLINE, field_54857, SECONDARY_BLOCK_OUTLINE

RenderType$CompositeRenderType: bZ, DEBUG_TRIANGLE_FAN, field_53131, DEBUG_TRIANGLE_FAN

Function<ResourceLocation, RenderType>: ce, GUI_TEXTURED_OVERLAY, field_53132, GUI_TEXTURED_OVERLAY

Function<ResourceLocation, RenderType>: cf, GUI_OPAQUE_TEXTURED_BACKGROUND, field_53133, GUI_OPAQUE_TEXTURED_BACKGROUND

RenderType$CompositeRenderType: cg, GUI_NAUSEA_OVERLAY, field_53134, GUI_NAUSEA_OVERLAY

Function<ResourceLocation, RenderType>: cj, GUI_TEXTURED, field_53135, GUI_TEXTURED

Function<ResourceLocation, RenderType>: ck, VIGNETTE, field_53136, VIGNETTE

Function<ResourceLocation, RenderType>: cl, CROSSHAIR, field_53137, CROSSHAIR

RenderType$CompositeRenderType: cm, MOJANG_LOGO, field_53138, MOJANG_LOGO

Constructors

Methods

RenderType (): c, solid, method_23577, getSolid, m_110451_

RenderType (): c, solid, method_23577, getSolid

RenderType (): d, cutoutMipped, method_23579, getCutoutMipped, m_110457_

RenderType (): d, cutoutMipped, method_23579, getCutoutMipped

RenderType (): e, cutout, method_23581, getCutout, m_110463_

RenderType (): e, cutout, method_23581, getCutout

RenderType (): f, translucent, method_23583, getTranslucent, m_110466_

RenderType (): f, translucent, method_23583, getTranslucent

RenderType (ResourceLocation): c, entitySolid, method_23572, getEntitySolid, m_110446_

RenderType (ResourceLocation): d, entitySolid, method_23572, getEntitySolid

RenderType (ResourceLocation): d, entityCutout, method_23576, getEntityCutout, m_110452_

RenderType (ResourceLocation): f, entityCutout, method_23576, getEntityCutout

RenderType (ResourceLocation): e, entityCutoutNoCull, method_23578, getEntityCutoutNoCull, m_110458_

RenderType (ResourceLocation): g, entityCutoutNoCull, method_23578, getEntityCutoutNoCull

RenderType (ResourceLocation): h, entityTranslucentCull, method_23689, getEntityTranslucentCull, m_110470_

RenderType (ResourceLocation): i, entityTranslucent, method_23580, getEntityTranslucent, m_110473_

RenderType (ResourceLocation): j, entityTranslucent, method_23580, getEntityTranslucent

RenderType (ResourceLocation): k, entitySmoothCutout, method_23584, getEntitySmoothCutout, m_110476_

RenderType (ResourceLocation): l, entitySmoothCutout, method_23584, getEntitySmoothCutout

RenderType (ResourceLocation, boolean): e, beaconBeam, method_23592, getBeaconBeam, m_110460_

RenderType (ResourceLocation, boolean): e, beaconBeam, method_23592, getBeaconBeam

RenderType (ResourceLocation): l, entityDecal, method_23586, getEntityDecal, m_110479_

RenderType (ResourceLocation): m, entityDecal, method_23586, getEntityDecal

RenderType (ResourceLocation): m, entityNoOutline, method_23588, getEntityNoOutline, m_110482_

RenderType (ResourceLocation): n, entityNoOutline, method_23588, getEntityNoOutline

RenderType (ResourceLocation): p, eyes, method_23026, getEyes, m_110488_

RenderType (ResourceLocation): q, eyes, method_23026, getEyes

RenderType (ResourceLocation, float, float): b, energySwirl, method_23018, getEnergySwirl, m_110436_

RenderType (ResourceLocation, float, float): b, energySwirl, method_23018, getEnergySwirl

RenderType (): h, leash, method_23587, getLeash, m_110475_

RenderType (): h, leash, method_23587, getLeash

RenderType (): i, waterMask, method_23589, getWaterMask, m_110478_

RenderType (): i, waterMask, method_23589, getWaterMask

RenderType (ResourceLocation): r, outline, method_23287, getOutline, m_110491_

RenderType (ResourceLocation): s, outline, method_23287, getOutline

RenderType (): l, glint, method_23590, getGlint, m_110490_

RenderType (): l, glint, method_23590, getGlint

RenderType (): m, entityGlint, method_23591, getEntityGlint, m_110496_

RenderType (): m, entityGlint, method_23591, getEntityGlint

RenderType (ResourceLocation): s, crumbling, method_23570, getBlockBreaking, m_110494_

RenderType (ResourceLocation): t, crumbling, method_23570, getBlockBreaking

RenderType (ResourceLocation): t, text, method_23028, getText, m_110497_

RenderType (ResourceLocation): u, text, method_23028, getText

RenderType (ResourceLocation): x, textSeeThrough, method_23030, getTextSeeThrough, m_110500_

RenderType (ResourceLocation): y, textSeeThrough, method_23030, getTextSeeThrough

RenderType (): q, lightning, method_23593, getLightning, m_110502_

RenderType (): p, lightning, method_23593, getLightning

RenderType (): y, lines, method_23594, getLines, m_110504_

RenderType (): y, lines, method_23594, getLines

List<RenderType> (): I, chunkBufferLayers, method_22720, getBlockLayers, m_110506_

List<RenderType> (): M, chunkBufferLayers, method_22720, getBlockLayers

int (): J, bufferSize, method_22722, getExpectedBufferSize, m_110507_

int (): N, bufferSize, method_22722, getExpectedBufferSize

VertexFormat (): K, format, method_23031, getVertexFormat, m_110508_

VertexFormat (): O, format, method_23031, getVertexFormat

Optional<RenderType> (): M, outline, method_23289, getAffectedOutline, m_7280_

Optional<RenderType> (): Q, outline, method_23289, getAffectedOutline

boolean (): O, affectsCrumbling, method_23037, hasCrumbling, m_110405_

boolean (): S, affectsCrumbling, method_23037, hasCrumbling

RenderType (ResourceLocation, boolean): a, entityCutoutNoCull, method_24293, getEntityCutoutNoCull, m_110443_

RenderType (ResourceLocation, boolean): a, entityCutoutNoCull, method_24293, getEntityCutoutNoCull

RenderType (ResourceLocation, boolean): c, entityTranslucent, method_24294, getEntityTranslucent, m_110454_

RenderType (ResourceLocation, boolean): c, entityTranslucent, method_24294, getEntityTranslucent

boolean (): N, isOutline, method_24295, isOutline, m_5492_

boolean (): R, isOutline, method_24295, isOutline

RenderType$CompositeState (): R, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_

RenderType$CompositeState (): V, translucentMovingBlockState, method_29381, getItemPhaseData

RenderType (): g, translucentMovingBlock, method_29380, getTranslucentMovingBlock, m_110469_

RenderType (): g, translucentMovingBlock, method_29380, getTranslucentMovingBlock

RenderType (ResourceLocation): a, armorCutoutNoCull, method_25448, getArmorCutoutNoCull, m_110431_

RenderType (ResourceLocation): a, armorCutoutNoCull, method_25448, getArmorCutoutNoCull

RenderType (ResourceLocation, boolean): b, entityCutoutNoCullZOffset, method_28115, getEntityCutoutNoCullZOffset, m_110448_

RenderType (ResourceLocation, boolean): b, entityCutoutNoCullZOffset, method_28115, getEntityCutoutNoCullZOffset

RenderType (ResourceLocation): f, entityCutoutNoCullZOffset, method_28116, getEntityCutoutNoCullZOffset, m_110464_

RenderType (ResourceLocation): h, entityCutoutNoCullZOffset, method_28116, getEntityCutoutNoCullZOffset

RenderType (ResourceLocation): g, itemEntityTranslucentCull, method_29379, getItemEntityTranslucentCull, m_110467_

RenderType (ResourceLocation): i, itemEntityTranslucentCull, method_29379, getItemEntityTranslucentCull

RenderType (ResourceLocation): n, entityShadow, method_24469, getEntityShadow, m_110485_

RenderType (ResourceLocation): o, entityShadow, method_24469, getEntityShadow

RenderType (): j, armorEntityGlint, method_27949, getArmorEntityGlint, m_110484_

RenderType (): j, armorEntityGlint, method_27949, getArmorEntityGlint

RenderType (): n, entityGlintDirect, method_29707, getDirectEntityGlint, m_110499_

RenderType$CompositeState (): S, tripwireState, method_29996, getTripwirePhaseData, m_110409_

RenderType$CompositeState (): W, tripwireState, method_29996, getTripwirePhaseData

RenderType (): t, tripwire, method_29997, getTripwire, m_110503_

RenderType (): s, tripwire, method_29997, getTripwire

RenderType (): k, glintTranslucent, method_30676, getGlintTranslucent, m_110487_

RenderType (): k, glintTranslucent, method_30676, getGlintTranslucent

RenderType$CompositeState (RenderStateShard$ShaderStateShard): a, translucentState, method_34569, of, m_173207_

RenderType$CompositeState (RenderStateShard$ShaderStateShard): a, translucentState, method_34569, of

RenderType (ResourceLocation): o, dragonExplosionAlpha, method_23573, getEntityAlpha, m_173235_

RenderType (ResourceLocation): p, dragonExplosionAlpha, method_23573, getEntityAlpha

RenderType (ResourceLocation): u, textIntensity, method_36434, getTextIntensity, m_173237_

RenderType (ResourceLocation): v, textIntensity, method_36434, getTextIntensity

RenderType (ResourceLocation): v, textPolygonOffset, method_37345, getTextPolygonOffset, m_181444_

RenderType (ResourceLocation): w, textPolygonOffset, method_37345, getTextPolygonOffset

RenderType (ResourceLocation): w, textIntensityPolygonOffset, method_37346, getTextIntensityPolygonOffset, m_181446_

RenderType (ResourceLocation): x, textIntensityPolygonOffset, method_37346, getTextIntensityPolygonOffset

RenderType (ResourceLocation): y, textIntensitySeeThrough, method_36435, getTextIntensitySeeThrough, m_173240_

RenderType (ResourceLocation): z, textIntensitySeeThrough, method_36435, getTextIntensitySeeThrough

RenderType (): u, endPortal, method_23574, getEndPortal, m_173239_

RenderType (): t, endPortal, method_23574, getEndPortal

RenderType (): v, endGateway, method_34571, getEndGateway, m_173242_

RenderType (): u, endGateway, method_34571, getEndGateway

RenderType (): z, lineStrip, method_34572, getLineStrip, m_173247_

RenderType (): A, lineStrip, method_34572, getLineStrip

RenderType$CompositeRenderType (String, VertexFormat, VertexFormat$Mode, int, RenderType$CompositeState): a, create, method_24048, of, m_173209_

RenderType$CompositeRenderType (String, VertexFormat, VertexFormat$Mode, int, RenderType$CompositeState): a, create, method_24048, of

RenderType$CompositeRenderType (String, VertexFormat, VertexFormat$Mode, int, boolean, boolean, RenderType$CompositeState): a, create, method_24049, of, m_173215_

RenderType$CompositeRenderType (String, VertexFormat, VertexFormat$Mode, int, boolean, boolean, RenderType$CompositeState): a, create, method_24049, of

VertexFormat$Mode (): L, mode, method_23033, getDrawMode, m_173186_

VertexFormat$Mode (): P, mode, method_23033, getDrawMode

RenderType (ResourceLocation, boolean): d, entityTranslucentEmissive, method_42599, getEntityTranslucentEmissive, m_234335_

RenderType (ResourceLocation, boolean): d, entityTranslucentEmissive, method_42599, getEntityTranslucentEmissive

RenderType (ResourceLocation): j, entityTranslucentEmissive, method_42600, getEntityTranslucentEmissive, m_234338_

RenderType (ResourceLocation): k, entityTranslucentEmissive, method_42600, getEntityTranslucentEmissive

boolean (): P, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_

boolean (): T, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared

RenderType (): o, textBackground, method_49045, getTextBackground, m_269058_

RenderType (): n, textBackground, method_49045, getTextBackground

RenderType (): p, textBackgroundSeeThrough, method_49046, getTextBackgroundSeeThrough, m_269508_

RenderType (): o, textBackgroundSeeThrough, method_49046, getTextBackgroundSeeThrough

RenderType (double): a, debugLineStrip, method_49043, getDebugLineStrip, m_269399_

RenderType (double): a, debugLineStrip, method_49043, getDebugLineStrip

RenderType (): A, debugFilledBox, method_49047, getDebugFilledBox, m_269313_

RenderType (): B, debugFilledBox, method_49047, getDebugFilledBox

RenderType (): B, debugQuads, method_49042, getDebugQuads, m_269166_

RenderType (): C, debugQuads, method_49042, getDebugQuads

RenderType (): D, debugSectionQuads, method_51456, getDebugSectionQuads, m_280070_

RenderType (): F, debugSectionQuads, method_51456, getDebugSectionQuads

RenderType (): E, gui, method_51784, getGui, m_285907_

RenderType (): G, gui, method_51784, getGui

RenderType (): F, guiOverlay, method_51785, getGuiOverlay, m_286086_

RenderType (): H, guiOverlay, method_51785, getGuiOverlay

RenderType (): G, guiTextHighlight, method_51786, getGuiTextHighlight, m_285783_

RenderType (): J, guiTextHighlight, method_51786, getGuiTextHighlight

RenderType (): H, guiGhostRecipeOverlay, method_51787, getGuiGhostRecipeOverlay, m_285811_

RenderType (): K, guiGhostRecipeOverlay, method_51787, getGuiGhostRecipeOverlay

RenderType$CompositeRenderType (String, ResourceLocation, boolean): a, createArmorCutoutNoCull, method_53490, createArmorCutoutNoCull, m_293457_

RenderType$CompositeRenderType (String, ResourceLocation, boolean): a, createArmorCutoutNoCull, method_53490, createArmorCutoutNoCull

RenderType (ResourceLocation): b, createArmorDecalCutoutNoCull, method_53491, createArmorDecalCutoutNoCull, m_294378_

RenderType (ResourceLocation): b, createArmorDecalCutoutNoCull, method_53491, createArmorDecalCutoutNoCull

RenderType (ResourceLocation): q, breezeEyes, method_55252, getEntityTranslucentEmissiveNoOutline, m_305574_

RenderType (ResourceLocation): r, breezeEyes, method_55252, getEntityTranslucentEmissiveNoOutline

RenderType (ResourceLocation, float, float): a, breezeWind, method_55251, getBreezeWind, m_305520_

RenderType (ResourceLocation, float, float): a, breezeWind, method_55251, getBreezeWind

RenderType$CompositeRenderType (boolean): a, createClouds, method_56848, getClouds, m_318882_

RenderType (): w, clouds, method_56849, getFastClouds, m_325090_

RenderType (): w, clouds, method_56849, getFastClouds

RenderType (): x, cloudsDepthOnly, method_56850, getFancyClouds, m_319097_

RenderType (): x, cloudsDepthOnly, method_56850, getFancyClouds

RenderType (): r, dragonRays, method_61046, getDragonRays, m_339127_

RenderType (): q, dragonRays, method_61046, getDragonRays

RenderType (): s, dragonRaysDepth, method_61157, getDragonRaysDepth, m_339251_

RenderType (): r, dragonRaysDepth, method_61157, getDragonRaysDepth

RenderType (): C, debugStructureQuads, method_61045, getDebugStructureQuads, m_340348_

RenderType (): E, debugStructureQuads, method_61045, getDebugStructureQuads

void (MeshData): a, draw, method_60895, draw, m_339876_

void (MeshData): a, draw, method_60895, draw

boolean (): Q, sortOnUpload, method_60894, isTranslucent, m_340332_

boolean (): U, sortOnUpload, method_60894, isTranslucent

RenderType (ResourceLocation): c, armorTranslucent, method_65052, createArmorTranslucent

RenderType (ResourceLocation): e, entitySolidZOffsetForward, method_62290, getEntitySolidZOffsetForward

RenderType$CompositeRenderType (boolean, boolean): a, createClouds, method_56848, getClouds

RenderType (): v, flatClouds, method_62291, getNoCullingClouds

RenderType (): z, secondaryBlockOutline, method_64914, getSecondaryBlockOutline

RenderType (): D, debugTriangleFan, method_62278, getDebugTriangleFan

RenderType (ResourceLocation): A, guiTexturedOverlay, method_62275, getGuiTexturedOverlay

RenderType (ResourceLocation): B, guiOpaqueTexturedBackground, method_62276, getGuiOpaqueTexturedBackground

RenderType (): I, guiNauseaOverlay, method_62284, getGuiNauseaOverlay

RenderType (ResourceLocation): C, guiTextured, method_62277, getGuiTextured

RenderType (ResourceLocation): D, vignette, method_62279, getVignette

RenderType (ResourceLocation): E, crosshair, method_62280, getCrosshair

RenderType (): L, mojangLogo, method_62287, getMojangLogo

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

gdy

gfh

Fields

RenderType: aZ, SOLID, field_9178, SOLID, f_110372_

RenderType: aW, SOLID, field_9178, SOLID, f_110372_

RenderType: ba, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_

RenderType: aX, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_

RenderType: bb, CUTOUT, field_9174, CUTOUT, f_110374_

RenderType: aY, CUTOUT, field_9174, CUTOUT, f_110374_

RenderType: bc, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_

RenderType: aZ, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_

RenderType: bu, LEASH, field_20964, LEASH, f_110378_

RenderType: br, LEASH, field_20964, LEASH, f_110378_

RenderType: bv, WATER_MASK, field_20965, WATER_MASK, f_110379_

RenderType: bs, WATER_MASK, field_20965, WATER_MASK, f_110379_

RenderType: bz, GLINT, field_20967, GLINT, f_110383_

RenderType: bv, GLINT, field_20967, GLINT, f_110383_

RenderType: bB, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_

RenderType: bw, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_

RenderType: bM, LIGHTNING, field_20970, LIGHTNING, f_110387_

RenderType: bH, LIGHTNING, field_20970, LIGHTNING, f_110387_

RenderType$CompositeRenderType: aW, LINES, field_21695, LINES, f_110371_

RenderType$CompositeRenderType: aT, LINES, field_21695, LINES, f_110371_

VertexFormat: cb, format, field_20972, vertexFormat, f_110389_

VertexFormat: bZ, format, field_20972, vertexFormat, f_110389_

int: cd, bufferSize, field_20806, expectedBufferSize, f_110391_

int: cb, bufferSize, field_20806, expectedBufferSize, f_110391_

boolean: ce, affectsCrumbling, field_20975, hasCrumbling, f_110392_

boolean: cc, affectsCrumbling, field_20975, hasCrumbling, f_110392_

boolean: cf, sortOnUpload, field_21402, translucent, f_110393_

boolean: cd, sortOnUpload, field_21402, translucent, f_110393_

Optional<RenderType>: cg, asOptional, field_21850, optionalThis, f_110394_

RenderType: bd, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_

RenderType: ba, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_

RenderType: bw, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_

RenderType: bx, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_

RenderType: bt, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_

RenderType: bA, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_

RenderType: bC, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_

RenderType: bx, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_

RenderType: bN, TRIPWIRE, field_25644, TRIPWIRE, f_110388_

RenderType: bK, TRIPWIRE, field_25644, TRIPWIRE, f_110388_

RenderType: by, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_

RenderType: bu, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_

int: aY, MEGABYTE, field_32777, field_32777, f_173154_

int: aV, MEGABYTE, field_32777, field_32777, f_173154_

int: aT, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_

int: aQ, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_

int: aU, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_

int: aR, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_

int: aV, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_

int: aS, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_

Function<ResourceLocation, RenderType>: be, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_

Function<ResourceLocation, RenderType>: bb, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_

Function<ResourceLocation, RenderType>: bf, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_

Function<ResourceLocation, RenderType>: bc, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_

Function<ResourceLocation, RenderType>: bg, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_

Function<ResourceLocation, RenderType>: bd, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_

BiFunction<ResourceLocation, Boolean, RenderType>: bh, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_

BiFunction<ResourceLocation, Boolean, RenderType>: be, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_

BiFunction<ResourceLocation, Boolean, RenderType>: bi, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_

BiFunction<ResourceLocation, Boolean, RenderType>: bf, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_

Function<ResourceLocation, RenderType>: bj, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_

Function<ResourceLocation, RenderType>: bg, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_

Function<ResourceLocation, RenderType>: bk, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_

Function<ResourceLocation, RenderType>: bh, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_

BiFunction<ResourceLocation, Boolean, RenderType>: bl, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_

BiFunction<ResourceLocation, Boolean, RenderType>: bi, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_

Function<ResourceLocation, RenderType>: bn, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_

Function<ResourceLocation, RenderType>: bk, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_

BiFunction<ResourceLocation, Boolean, RenderType>: bo, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_

BiFunction<ResourceLocation, Boolean, RenderType>: bl, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_

Function<ResourceLocation, RenderType>: bp, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_

Function<ResourceLocation, RenderType>: bm, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_

Function<ResourceLocation, RenderType>: bq, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_

Function<ResourceLocation, RenderType>: bn, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_

Function<ResourceLocation, RenderType>: br, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_

Function<ResourceLocation, RenderType>: bo, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_

Function<ResourceLocation, RenderType>: bs, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_

Function<ResourceLocation, RenderType>: bp, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_

Function<ResourceLocation, RenderType>: bD, CRUMBLING, field_29637, CRUMBLING, f_173172_

Function<ResourceLocation, RenderType>: by, CRUMBLING, field_29637, CRUMBLING, f_173172_

Function<ResourceLocation, RenderType>: bE, TEXT, field_29638, TEXT, f_173173_

Function<ResourceLocation, RenderType>: bz, TEXT, field_29638, TEXT, f_173173_

Function<ResourceLocation, RenderType>: bG, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_

Function<ResourceLocation, RenderType>: bB, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_

Function<ResourceLocation, RenderType>: bH, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_

Function<ResourceLocation, RenderType>: bC, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_

Function<ResourceLocation, RenderType>: bI, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_

Function<ResourceLocation, RenderType>: bD, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_

Function<ResourceLocation, RenderType>: bJ, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_

Function<ResourceLocation, RenderType>: bE, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_

Function<ResourceLocation, RenderType>: bL, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_

Function<ResourceLocation, RenderType>: bG, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_

RenderType: bO, END_PORTAL, field_29457, END_PORTAL, f_173158_

RenderType: bL, END_PORTAL, field_29457, END_PORTAL, f_173158_

RenderType: bP, END_GATEWAY, field_29458, END_GATEWAY, f_173159_

RenderType: bM, END_GATEWAY, field_29458, END_GATEWAY, f_173159_

RenderType$CompositeRenderType: aX, LINE_STRIP, field_29456, LINE_STRIP, f_173152_

RenderType$CompositeRenderType: aU, LINE_STRIP, field_29456, LINE_STRIP, f_173152_

VertexFormat$Mode: cc, mode, field_20973, drawMode, f_110390_

VertexFormat$Mode: ca, mode, field_20973, drawMode, f_110390_

BiFunction<ResourceLocation, Boolean, RenderType>: bm, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_

BiFunction<ResourceLocation, Boolean, RenderType>: bj, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_

com.google.common.collect.ImmutableList<RenderType>: ca, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_

com.google.common.collect.ImmutableList<RenderType>: bY, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_

RenderType: bF, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND, f_268665_

RenderType: bA, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND, f_268665_

RenderType: bK, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH, f_268619_

RenderType: bF, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH, f_268619_

Function<Double, RenderType$CompositeRenderType>: bS, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP, f_268753_

Function<Double, RenderType$CompositeRenderType>: bP, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP, f_268753_

RenderType$CompositeRenderType: bT, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX, f_268540_

RenderType$CompositeRenderType: bQ, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX, f_268540_

RenderType$CompositeRenderType: bU, DEBUG_QUADS, field_42523, DEBUG_QUADS, f_268519_

RenderType$CompositeRenderType: bR, DEBUG_QUADS, field_42523, DEBUG_QUADS, f_268519_

RenderType$CompositeRenderType: bV, DEBUG_SECTION_QUADS, field_44673, DEBUG_SECTION_QUADS, f_279582_

RenderType$CompositeRenderType: bT, DEBUG_SECTION_QUADS, field_44673, DEBUG_SECTION_QUADS, f_279582_

RenderType$CompositeRenderType: bW, GUI, field_44821, GUI, f_285558_

RenderType$CompositeRenderType: bU, GUI, field_44821, GUI, f_285558_

RenderType$CompositeRenderType: bX, GUI_OVERLAY, field_44822, GUI_OVERLAY, f_285624_

RenderType$CompositeRenderType: bV, GUI_OVERLAY, field_44822, GUI_OVERLAY, f_285624_

RenderType$CompositeRenderType: bY, GUI_TEXT_HIGHLIGHT, field_44823, GUI_TEXT_HIGHLIGHT, f_285662_

RenderType$CompositeRenderType: bW, GUI_TEXT_HIGHLIGHT, field_44823, GUI_TEXT_HIGHLIGHT, f_285662_

RenderType$CompositeRenderType: bZ, GUI_GHOST_RECIPE_OVERLAY, field_44824, GUI_GHOST_RECIPE_OVERLAY, f_285639_

RenderType$CompositeRenderType: bX, GUI_GHOST_RECIPE_OVERLAY, field_44824, GUI_GHOST_RECIPE_OVERLAY, f_285639_

BiFunction<ResourceLocation, RenderStateShard$TransparencyStateShard, RenderType>: bt, EYES, field_29636, EYES, f_173171_

BiFunction<ResourceLocation, RenderStateShard$TransparencyStateShard, RenderType>: bq, EYES, field_29636, EYES, f_173171_

RenderType: bQ, CLOUDS, field_48950, FAST_CLOUDS, f_314866_

RenderType: bN, CLOUDS, field_48950, FAST_CLOUDS, f_314866_

RenderType: bR, CLOUDS_DEPTH_ONLY, field_48951, FANCY_CLOUDS, f_315561_

RenderType: bO, CLOUDS_DEPTH_ONLY, field_48951, FANCY_CLOUDS, f_315561_

RenderType: bI, DRAGON_RAYS, field_52255, DRAGON_RAYS, f_336773_

RenderType: bJ, DRAGON_RAYS_DEPTH, field_52307, DRAGON_RAYS_DEPTH, f_337318_

RenderType$CompositeRenderType: bS, DEBUG_STRUCTURE_QUADS, field_52256, DEBUG_STRUCTURE_QUADS, f_337222_

Constructors

Methods

RenderType (): m, glint, method_23590, getGlint, m_110490_

RenderType (): l, glint, method_23590, getGlint, m_110490_

RenderType (): o, entityGlint, method_23591, getEntityGlint, m_110496_

RenderType (): m, entityGlint, method_23591, getEntityGlint, m_110496_

RenderType (): s, lightning, method_23593, getLightning, m_110502_

RenderType (): q, lightning, method_23593, getLightning, m_110502_

List<RenderType> (): H, chunkBufferLayers, method_22720, getBlockLayers, m_110506_

List<RenderType> (): I, chunkBufferLayers, method_22720, getBlockLayers, m_110506_

int (): I, bufferSize, method_22722, getExpectedBufferSize, m_110507_

int (): J, bufferSize, method_22722, getExpectedBufferSize, m_110507_

VertexFormat (): J, format, method_23031, getVertexFormat, m_110508_

VertexFormat (): K, format, method_23031, getVertexFormat, m_110508_

Optional<RenderType> (): L, outline, method_23289, getAffectedOutline, m_7280_

Optional<RenderType> (): M, outline, method_23289, getAffectedOutline, m_7280_

boolean (): N, affectsCrumbling, method_23037, hasCrumbling, m_110405_

boolean (): O, affectsCrumbling, method_23037, hasCrumbling, m_110405_

boolean (): M, isOutline, method_24295, isOutline, m_5492_

boolean (): N, isOutline, method_24295, isOutline, m_5492_

Optional<RenderType> (): P, asOptional, method_24296, asOptional, m_110406_

RenderType$CompositeState (): Q, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_

RenderType$CompositeState (): R, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_

RenderType (): j, armorGlint, method_27948, getArmorGlint, m_110481_

RenderType (): k, armorEntityGlint, method_27949, getArmorEntityGlint, m_110484_

RenderType (): j, armorEntityGlint, method_27949, getArmorEntityGlint, m_110484_

RenderType (): n, glintDirect, method_29706, getDirectGlint, m_110493_

RenderType (): p, entityGlintDirect, method_29707, getDirectEntityGlint, m_110499_

RenderType (): n, entityGlintDirect, method_29707, getDirectEntityGlint, m_110499_

RenderType$CompositeState (): R, tripwireState, method_29996, getTripwirePhaseData, m_110409_

RenderType$CompositeState (): S, tripwireState, method_29996, getTripwirePhaseData, m_110409_

RenderType (): l, glintTranslucent, method_30676, getGlintTranslucent, m_110487_

RenderType (): k, glintTranslucent, method_30676, getGlintTranslucent, m_110487_

VertexFormat$Mode (): K, mode, method_23033, getDrawMode, m_173186_

VertexFormat$Mode (): L, mode, method_23033, getDrawMode, m_173186_

boolean (): O, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_

boolean (): P, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_

RenderType (): q, textBackground, method_49045, getTextBackground, m_269058_

RenderType (): o, textBackground, method_49045, getTextBackground, m_269058_

RenderType (): r, textBackgroundSeeThrough, method_49046, getTextBackgroundSeeThrough, m_269508_

RenderType (): p, textBackgroundSeeThrough, method_49046, getTextBackgroundSeeThrough, m_269508_

RenderType (): C, debugSectionQuads, method_51456, getDebugSectionQuads, m_280070_

RenderType (): D, debugSectionQuads, method_51456, getDebugSectionQuads, m_280070_

RenderType (): D, gui, method_51784, getGui, m_285907_

RenderType (): E, gui, method_51784, getGui, m_285907_

RenderType (): E, guiOverlay, method_51785, getGuiOverlay, m_286086_

RenderType (): F, guiOverlay, method_51785, getGuiOverlay, m_286086_

RenderType (): F, guiTextHighlight, method_51786, getGuiTextHighlight, m_285783_

RenderType (): G, guiTextHighlight, method_51786, getGuiTextHighlight, m_285783_

RenderType (): G, guiGhostRecipeOverlay, method_51787, getGuiGhostRecipeOverlay, m_285811_

RenderType (): H, guiGhostRecipeOverlay, method_51787, getGuiGhostRecipeOverlay, m_285811_

void (BufferBuilder, VertexSorting): a, end, method_23012, draw, m_276775_

RenderType (): r, dragonRays, method_61046, getDragonRays, m_339127_

RenderType (): s, dragonRaysDepth, method_61157, getDragonRaysDepth, m_339251_

RenderType (): C, debugStructureQuads, method_61045, getDebugStructureQuads, m_340348_

void (MeshData): a, draw, method_60895, draw, m_339876_

boolean (): Q, sortOnUpload, method_60894, isTranslucent, m_340332_

1.20.6

Names

ftp

gdy

Fields

RenderType: aY, SOLID, field_9178, SOLID, f_110372_

RenderType: aZ, SOLID, field_9178, SOLID, f_110372_

RenderType: aZ, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_

RenderType: ba, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_

RenderType: ba, CUTOUT, field_9174, CUTOUT, f_110374_

RenderType: bb, CUTOUT, field_9174, CUTOUT, f_110374_

RenderType: bb, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_

RenderType: bc, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_

RenderType: bt, LEASH, field_20964, LEASH, f_110378_

RenderType: bu, LEASH, field_20964, LEASH, f_110378_

RenderType: bu, WATER_MASK, field_20965, WATER_MASK, f_110379_

RenderType: bv, WATER_MASK, field_20965, WATER_MASK, f_110379_

RenderType: by, GLINT, field_20967, GLINT, f_110383_

RenderType: bz, GLINT, field_20967, GLINT, f_110383_

RenderType: bA, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_

RenderType: bB, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_

RenderType: bL, LIGHTNING, field_20970, LIGHTNING, f_110387_

RenderType: bM, LIGHTNING, field_20970, LIGHTNING, f_110387_

RenderType$CompositeRenderType: aV, LINES, field_21695, LINES, f_110371_

RenderType$CompositeRenderType: aW, LINES, field_21695, LINES, f_110371_

VertexFormat: bY, format, field_20972, vertexFormat, f_110389_

VertexFormat: cb, format, field_20972, vertexFormat, f_110389_

int: ca, bufferSize, field_20806, expectedBufferSize, f_110391_

int: cd, bufferSize, field_20806, expectedBufferSize, f_110391_

boolean: cb, affectsCrumbling, field_20975, hasCrumbling, f_110392_

boolean: ce, affectsCrumbling, field_20975, hasCrumbling, f_110392_

boolean: cc, sortOnUpload, field_21402, translucent, f_110393_

boolean: cf, sortOnUpload, field_21402, translucent, f_110393_

Optional<RenderType>: cd, asOptional, field_21850, optionalThis, f_110394_

Optional<RenderType>: cg, asOptional, field_21850, optionalThis, f_110394_

RenderType: bc, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_

RenderType: bd, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_

RenderType: bv, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_

RenderType: bw, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_

RenderType: bw, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_

RenderType: bx, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_

RenderType: bz, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_

RenderType: bA, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_

RenderType: bB, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_

RenderType: bC, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_

RenderType: bM, TRIPWIRE, field_25644, TRIPWIRE, f_110388_

RenderType: bN, TRIPWIRE, field_25644, TRIPWIRE, f_110388_

RenderType: bx, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_

RenderType: by, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_

int: aX, MEGABYTE, field_32777, field_32777, f_173154_

int: aY, MEGABYTE, field_32777, field_32777, f_173154_

int: aS, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_

int: aT, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_

int: aT, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_

int: aU, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_

int: aU, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_

int: aV, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_

Function<ResourceLocation, RenderType>: bd, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_

Function<ResourceLocation, RenderType>: be, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_

Function<ResourceLocation, RenderType>: be, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_

Function<ResourceLocation, RenderType>: bf, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_

Function<ResourceLocation, RenderType>: bf, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_

Function<ResourceLocation, RenderType>: bg, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_

BiFunction<ResourceLocation, Boolean, RenderType>: bg, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_

BiFunction<ResourceLocation, Boolean, RenderType>: bh, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_

BiFunction<ResourceLocation, Boolean, RenderType>: bh, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_

BiFunction<ResourceLocation, Boolean, RenderType>: bi, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_

Function<ResourceLocation, RenderType>: bi, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_

Function<ResourceLocation, RenderType>: bj, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_

Function<ResourceLocation, RenderType>: bj, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_

Function<ResourceLocation, RenderType>: bk, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_

BiFunction<ResourceLocation, Boolean, RenderType>: bk, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_

BiFunction<ResourceLocation, Boolean, RenderType>: bl, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_

Function<ResourceLocation, RenderType>: bm, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_

Function<ResourceLocation, RenderType>: bn, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_

BiFunction<ResourceLocation, Boolean, RenderType>: bn, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_

BiFunction<ResourceLocation, Boolean, RenderType>: bo, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_

Function<ResourceLocation, RenderType>: bo, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_

Function<ResourceLocation, RenderType>: bp, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_

Function<ResourceLocation, RenderType>: bp, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_

Function<ResourceLocation, RenderType>: bq, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_

Function<ResourceLocation, RenderType>: bq, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_

Function<ResourceLocation, RenderType>: br, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_

Function<ResourceLocation, RenderType>: br, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_

Function<ResourceLocation, RenderType>: bs, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_

Function<ResourceLocation, RenderType>: bC, CRUMBLING, field_29637, CRUMBLING, f_173172_

Function<ResourceLocation, RenderType>: bD, CRUMBLING, field_29637, CRUMBLING, f_173172_

Function<ResourceLocation, RenderType>: bD, TEXT, field_29638, TEXT, f_173173_

Function<ResourceLocation, RenderType>: bE, TEXT, field_29638, TEXT, f_173173_

Function<ResourceLocation, RenderType>: bF, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_

Function<ResourceLocation, RenderType>: bG, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_

Function<ResourceLocation, RenderType>: bG, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_

Function<ResourceLocation, RenderType>: bH, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_

Function<ResourceLocation, RenderType>: bH, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_

Function<ResourceLocation, RenderType>: bI, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_

Function<ResourceLocation, RenderType>: bI, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_

Function<ResourceLocation, RenderType>: bJ, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_

Function<ResourceLocation, RenderType>: bK, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_

Function<ResourceLocation, RenderType>: bL, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_

RenderType: bN, END_PORTAL, field_29457, END_PORTAL, f_173158_

RenderType: bO, END_PORTAL, field_29457, END_PORTAL, f_173158_

RenderType: bO, END_GATEWAY, field_29458, END_GATEWAY, f_173159_

RenderType: bP, END_GATEWAY, field_29458, END_GATEWAY, f_173159_

RenderType$CompositeRenderType: aW, LINE_STRIP, field_29456, LINE_STRIP, f_173152_

RenderType$CompositeRenderType: aX, LINE_STRIP, field_29456, LINE_STRIP, f_173152_

VertexFormat$Mode: bZ, mode, field_20973, drawMode, f_110390_

VertexFormat$Mode: cc, mode, field_20973, drawMode, f_110390_

BiFunction<ResourceLocation, Boolean, RenderType>: bl, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_

BiFunction<ResourceLocation, Boolean, RenderType>: bm, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_

com.google.common.collect.ImmutableList<RenderType>: bX, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_

com.google.common.collect.ImmutableList<RenderType>: ca, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_

RenderType: bE, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND, f_268665_

RenderType: bF, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND, f_268665_

RenderType: bJ, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH, f_268619_

RenderType: bK, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH, f_268619_

Function<Double, RenderType$CompositeRenderType>: bP, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP, f_268753_

Function<Double, RenderType$CompositeRenderType>: bS, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP, f_268753_

RenderType$CompositeRenderType: bQ, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX, f_268540_

RenderType$CompositeRenderType: bT, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX, f_268540_

RenderType$CompositeRenderType: bR, DEBUG_QUADS, field_42523, DEBUG_QUADS, f_268519_

RenderType$CompositeRenderType: bU, DEBUG_QUADS, field_42523, DEBUG_QUADS, f_268519_

RenderType$CompositeRenderType: bS, DEBUG_SECTION_QUADS, field_44673, DEBUG_SECTION_QUADS, f_279582_

RenderType$CompositeRenderType: bV, DEBUG_SECTION_QUADS, field_44673, DEBUG_SECTION_QUADS, f_279582_

RenderType$CompositeRenderType: bT, GUI, field_44821, GUI, f_285558_

RenderType$CompositeRenderType: bW, GUI, field_44821, GUI, f_285558_

RenderType$CompositeRenderType: bU, GUI_OVERLAY, field_44822, GUI_OVERLAY, f_285624_

RenderType$CompositeRenderType: bX, GUI_OVERLAY, field_44822, GUI_OVERLAY, f_285624_

RenderType$CompositeRenderType: bV, GUI_TEXT_HIGHLIGHT, field_44823, GUI_TEXT_HIGHLIGHT, f_285662_

RenderType$CompositeRenderType: bY, GUI_TEXT_HIGHLIGHT, field_44823, GUI_TEXT_HIGHLIGHT, f_285662_

RenderType$CompositeRenderType: bW, GUI_GHOST_RECIPE_OVERLAY, field_44824, GUI_GHOST_RECIPE_OVERLAY, f_285639_

RenderType$CompositeRenderType: bZ, GUI_GHOST_RECIPE_OVERLAY, field_44824, GUI_GHOST_RECIPE_OVERLAY, f_285639_

BiFunction<ResourceLocation, RenderStateShard$TransparencyStateShard, RenderType>: bs, EYES, field_29636, EYES, f_173171_

BiFunction<ResourceLocation, RenderStateShard$TransparencyStateShard, RenderType>: bt, EYES, field_29636, EYES, f_173171_

RenderType: bQ, CLOUDS, field_48950, FAST_CLOUDS, f_314866_

RenderType: bR, CLOUDS_DEPTH_ONLY, field_48951, FANCY_CLOUDS, f_315561_

Constructors

Methods

RenderType (): w, lines, method_23594, getLines, m_110504_

RenderType (): y, lines, method_23594, getLines, m_110504_

List<RenderType> (): F, chunkBufferLayers, method_22720, getBlockLayers, m_110506_

List<RenderType> (): H, chunkBufferLayers, method_22720, getBlockLayers, m_110506_

int (): G, bufferSize, method_22722, getExpectedBufferSize, m_110507_

int (): I, bufferSize, method_22722, getExpectedBufferSize, m_110507_

VertexFormat (): H, format, method_23031, getVertexFormat, m_110508_

VertexFormat (): J, format, method_23031, getVertexFormat, m_110508_

Optional<RenderType> (): J, outline, method_23289, getAffectedOutline, m_7280_

Optional<RenderType> (): L, outline, method_23289, getAffectedOutline, m_7280_

boolean (): L, affectsCrumbling, method_23037, hasCrumbling, m_110405_

boolean (): N, affectsCrumbling, method_23037, hasCrumbling, m_110405_

boolean (): K, isOutline, method_24295, isOutline, m_5492_

boolean (): M, isOutline, method_24295, isOutline, m_5492_

Optional<RenderType> (): N, asOptional, method_24296, asOptional, m_110406_

Optional<RenderType> (): P, asOptional, method_24296, asOptional, m_110406_

RenderType$CompositeState (): O, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_

RenderType$CompositeState (): Q, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_

RenderType$CompositeState (): P, tripwireState, method_29996, getTripwirePhaseData, m_110409_

RenderType$CompositeState (): R, tripwireState, method_29996, getTripwirePhaseData, m_110409_

RenderType (): x, lineStrip, method_34572, getLineStrip, m_173247_

RenderType (): z, lineStrip, method_34572, getLineStrip, m_173247_

VertexFormat$Mode (): I, mode, method_23033, getDrawMode, m_173186_

VertexFormat$Mode (): K, mode, method_23033, getDrawMode, m_173186_

boolean (): M, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_

boolean (): O, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_

RenderType (): y, debugFilledBox, method_49047, getDebugFilledBox, m_269313_

RenderType (): A, debugFilledBox, method_49047, getDebugFilledBox, m_269313_

RenderType (): z, debugQuads, method_49042, getDebugQuads, m_269166_

RenderType (): B, debugQuads, method_49042, getDebugQuads, m_269166_

RenderType (): A, debugSectionQuads, method_51456, getDebugSectionQuads, m_280070_

RenderType (): C, debugSectionQuads, method_51456, getDebugSectionQuads, m_280070_

RenderType (): B, gui, method_51784, getGui, m_285907_

RenderType (): D, gui, method_51784, getGui, m_285907_

RenderType (): C, guiOverlay, method_51785, getGuiOverlay, m_286086_

RenderType (): E, guiOverlay, method_51785, getGuiOverlay, m_286086_

RenderType (): D, guiTextHighlight, method_51786, getGuiTextHighlight, m_285783_

RenderType (): F, guiTextHighlight, method_51786, getGuiTextHighlight, m_285783_

RenderType (): E, guiGhostRecipeOverlay, method_51787, getGuiGhostRecipeOverlay, m_285811_

RenderType (): G, guiGhostRecipeOverlay, method_51787, getGuiGhostRecipeOverlay, m_285811_

RenderType$CompositeRenderType (boolean): a, createClouds, method_56848, getClouds, m_318882_

RenderType (): w, clouds, method_56849, getFastClouds, m_325090_

RenderType (): x, cloudsDepthOnly, method_56850, getFancyClouds, m_319097_

1.20.4

Names

fom

ftp

Fields

RenderType: ba, SOLID, field_9178, SOLID, f_110372_

RenderType: aY, SOLID, field_9178, SOLID, f_110372_

RenderType: bb, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_

RenderType: aZ, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_

RenderType: bc, CUTOUT, field_9174, CUTOUT, f_110374_

RenderType: ba, CUTOUT, field_9174, CUTOUT, f_110374_

RenderType: bd, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_

RenderType: bb, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_

RenderType: bf, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, f_110377_

RenderType: bw, LEASH, field_20964, LEASH, f_110378_

RenderType: bt, LEASH, field_20964, LEASH, f_110378_

RenderType: bx, WATER_MASK, field_20965, WATER_MASK, f_110379_

RenderType: bu, WATER_MASK, field_20965, WATER_MASK, f_110379_

RenderType: bB, GLINT, field_20967, GLINT, f_110383_

RenderType: by, GLINT, field_20967, GLINT, f_110383_

RenderType: bD, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_

RenderType: bA, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_

RenderType: bO, LIGHTNING, field_20970, LIGHTNING, f_110387_

RenderType: bL, LIGHTNING, field_20970, LIGHTNING, f_110387_

RenderType$CompositeRenderType: aW, LINES, field_21695, LINES, f_110371_

RenderType$CompositeRenderType: aV, LINES, field_21695, LINES, f_110371_

VertexFormat: cb, format, field_20972, vertexFormat, f_110389_

VertexFormat: bY, format, field_20972, vertexFormat, f_110389_

int: cd, bufferSize, field_20806, expectedBufferSize, f_110391_

int: ca, bufferSize, field_20806, expectedBufferSize, f_110391_

boolean: ce, affectsCrumbling, field_20975, hasCrumbling, f_110392_

boolean: cb, affectsCrumbling, field_20975, hasCrumbling, f_110392_

boolean: cf, sortOnUpload, field_21402, translucent, f_110393_

boolean: cc, sortOnUpload, field_21402, translucent, f_110393_

Optional<RenderType>: cg, asOptional, field_21850, optionalThis, f_110394_

Optional<RenderType>: cd, asOptional, field_21850, optionalThis, f_110394_

RenderType: be, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_

RenderType: bc, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_

RenderType: by, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_

RenderType: bv, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_

RenderType: bz, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_

RenderType: bw, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_

RenderType: bC, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_

RenderType: bz, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_

RenderType: bE, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_

RenderType: bB, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_

RenderType: bP, TRIPWIRE, field_25644, TRIPWIRE, f_110388_

RenderType: bM, TRIPWIRE, field_25644, TRIPWIRE, f_110388_

RenderType: bA, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_

RenderType: bx, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_

int: aY, BYTES_IN_INT, field_32776, field_32776, f_173153_

int: aZ, MEGABYTE, field_32777, field_32777, f_173154_

int: aX, MEGABYTE, field_32777, field_32777, f_173154_

int: aT, MEDIUM_BUFFER_SIZE, field_32773, TRANSLUCENT_BUFFER_SIZE, f_173149_

int: aU, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_

int: aT, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_

int: aV, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_

int: aU, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_

Function<ResourceLocation, RenderType>: bg, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_

Function<ResourceLocation, RenderType>: bd, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_

Function<ResourceLocation, RenderType>: bh, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_

Function<ResourceLocation, RenderType>: be, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_

Function<ResourceLocation, RenderType>: bi, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_

Function<ResourceLocation, RenderType>: bf, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_

BiFunction<ResourceLocation, Boolean, RenderType>: bj, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_

BiFunction<ResourceLocation, Boolean, RenderType>: bg, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_

BiFunction<ResourceLocation, Boolean, RenderType>: bk, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_

BiFunction<ResourceLocation, Boolean, RenderType>: bh, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_

Function<ResourceLocation, RenderType>: bl, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_

Function<ResourceLocation, RenderType>: bi, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_

Function<ResourceLocation, RenderType>: bm, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_

Function<ResourceLocation, RenderType>: bj, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_

BiFunction<ResourceLocation, Boolean, RenderType>: bn, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_

BiFunction<ResourceLocation, Boolean, RenderType>: bk, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_

Function<ResourceLocation, RenderType>: bp, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_

Function<ResourceLocation, RenderType>: bm, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_

BiFunction<ResourceLocation, Boolean, RenderType>: bq, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_

BiFunction<ResourceLocation, Boolean, RenderType>: bn, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_

Function<ResourceLocation, RenderType>: br, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_

Function<ResourceLocation, RenderType>: bo, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_

Function<ResourceLocation, RenderType>: bs, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_

Function<ResourceLocation, RenderType>: bp, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_

Function<ResourceLocation, RenderType>: bt, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_

Function<ResourceLocation, RenderType>: bq, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_

Function<ResourceLocation, RenderType>: bu, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_

Function<ResourceLocation, RenderType>: br, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_

Function<ResourceLocation, RenderType>: bv, EYES, field_29636, EYES, f_173171_

Function<ResourceLocation, RenderType>: bF, CRUMBLING, field_29637, CRUMBLING, f_173172_

Function<ResourceLocation, RenderType>: bC, CRUMBLING, field_29637, CRUMBLING, f_173172_

Function<ResourceLocation, RenderType>: bG, TEXT, field_29638, TEXT, f_173173_

Function<ResourceLocation, RenderType>: bD, TEXT, field_29638, TEXT, f_173173_

Function<ResourceLocation, RenderType>: bI, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_

Function<ResourceLocation, RenderType>: bF, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_

Function<ResourceLocation, RenderType>: bJ, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_

Function<ResourceLocation, RenderType>: bG, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_

Function<ResourceLocation, RenderType>: bK, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_

Function<ResourceLocation, RenderType>: bH, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_

Function<ResourceLocation, RenderType>: bL, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_

Function<ResourceLocation, RenderType>: bI, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_

Function<ResourceLocation, RenderType>: bN, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_

Function<ResourceLocation, RenderType>: bK, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_

RenderType: bQ, END_PORTAL, field_29457, END_PORTAL, f_173158_

RenderType: bN, END_PORTAL, field_29457, END_PORTAL, f_173158_

RenderType: bR, END_GATEWAY, field_29458, END_GATEWAY, f_173159_

RenderType: bO, END_GATEWAY, field_29458, END_GATEWAY, f_173159_

RenderType$CompositeRenderType: aX, LINE_STRIP, field_29456, LINE_STRIP, f_173152_

RenderType$CompositeRenderType: aW, LINE_STRIP, field_29456, LINE_STRIP, f_173152_

VertexFormat$Mode: cc, mode, field_20973, drawMode, f_110390_

VertexFormat$Mode: bZ, mode, field_20973, drawMode, f_110390_

BiFunction<ResourceLocation, Boolean, RenderType>: bo, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_

BiFunction<ResourceLocation, Boolean, RenderType>: bl, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_

com.google.common.collect.ImmutableList<RenderType>: ca, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_

com.google.common.collect.ImmutableList<RenderType>: bX, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_

RenderType: bH, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND, f_268665_

RenderType: bE, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND, f_268665_

RenderType: bM, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH, f_268619_

RenderType: bJ, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH, f_268619_

Function<Double, RenderType$CompositeRenderType>: bS, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP, f_268753_

Function<Double, RenderType$CompositeRenderType>: bP, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP, f_268753_

RenderType$CompositeRenderType: bT, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX, f_268540_

RenderType$CompositeRenderType: bQ, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX, f_268540_

RenderType$CompositeRenderType: bU, DEBUG_QUADS, field_42523, DEBUG_QUADS, f_268519_

RenderType$CompositeRenderType: bR, DEBUG_QUADS, field_42523, DEBUG_QUADS, f_268519_

RenderType$CompositeRenderType: bV, DEBUG_SECTION_QUADS, field_44673, DEBUG_SECTION_QUADS, f_279582_

RenderType$CompositeRenderType: bS, DEBUG_SECTION_QUADS, field_44673, DEBUG_SECTION_QUADS, f_279582_

RenderType$CompositeRenderType: bW, GUI, field_44821, GUI, f_285558_

RenderType$CompositeRenderType: bT, GUI, field_44821, GUI, f_285558_

RenderType$CompositeRenderType: bX, GUI_OVERLAY, field_44822, GUI_OVERLAY, f_285624_

RenderType$CompositeRenderType: bU, GUI_OVERLAY, field_44822, GUI_OVERLAY, f_285624_

RenderType$CompositeRenderType: bY, GUI_TEXT_HIGHLIGHT, field_44823, GUI_TEXT_HIGHLIGHT, f_285662_

RenderType$CompositeRenderType: bV, GUI_TEXT_HIGHLIGHT, field_44823, GUI_TEXT_HIGHLIGHT, f_285662_

RenderType$CompositeRenderType: bZ, GUI_GHOST_RECIPE_OVERLAY, field_44824, GUI_GHOST_RECIPE_OVERLAY, f_285639_

RenderType$CompositeRenderType: bW, GUI_GHOST_RECIPE_OVERLAY, field_44824, GUI_GHOST_RECIPE_OVERLAY, f_285639_

BiFunction<ResourceLocation, RenderStateShard$TransparencyStateShard, RenderType>: bs, EYES, field_29636, EYES, f_173171_

Constructors

Methods

RenderType (): h, translucentNoCrumbling, method_23585, getTranslucentNoCrumbling, m_110472_

RenderType (ResourceLocation, float, float): a, energySwirl, method_23018, getEnergySwirl, m_110436_

RenderType (ResourceLocation, float, float): b, energySwirl, method_23018, getEnergySwirl, m_110436_

RenderType (): i, leash, method_23587, getLeash, m_110475_

RenderType (): h, leash, method_23587, getLeash, m_110475_

RenderType (): j, waterMask, method_23589, getWaterMask, m_110478_

RenderType (): i, waterMask, method_23589, getWaterMask, m_110478_

RenderType (ResourceLocation): q, outline, method_23287, getOutline, m_110491_

RenderType (ResourceLocation): r, outline, method_23287, getOutline, m_110491_

RenderType (): n, glint, method_23590, getGlint, m_110490_

RenderType (): m, glint, method_23590, getGlint, m_110490_

RenderType (): p, entityGlint, method_23591, getEntityGlint, m_110496_

RenderType (): o, entityGlint, method_23591, getEntityGlint, m_110496_

RenderType (ResourceLocation): r, crumbling, method_23570, getBlockBreaking, m_110494_

RenderType (ResourceLocation): s, crumbling, method_23570, getBlockBreaking, m_110494_

RenderType (ResourceLocation): s, text, method_23028, getText, m_110497_

RenderType (ResourceLocation): t, text, method_23028, getText, m_110497_

RenderType (ResourceLocation): w, textSeeThrough, method_23030, getTextSeeThrough, m_110500_

RenderType (ResourceLocation): x, textSeeThrough, method_23030, getTextSeeThrough, m_110500_

RenderType (): t, lightning, method_23593, getLightning, m_110502_

RenderType (): s, lightning, method_23593, getLightning, m_110502_

RenderType (): x, lines, method_23594, getLines, m_110504_

RenderType (): w, lines, method_23594, getLines, m_110504_

List<RenderType> (): G, chunkBufferLayers, method_22720, getBlockLayers, m_110506_

List<RenderType> (): F, chunkBufferLayers, method_22720, getBlockLayers, m_110506_

int (): H, bufferSize, method_22722, getExpectedBufferSize, m_110507_

int (): G, bufferSize, method_22722, getExpectedBufferSize, m_110507_

VertexFormat (): I, format, method_23031, getVertexFormat, m_110508_

VertexFormat (): H, format, method_23031, getVertexFormat, m_110508_

Optional<RenderType> (): K, outline, method_23289, getAffectedOutline, m_7280_

Optional<RenderType> (): J, outline, method_23289, getAffectedOutline, m_7280_

boolean (): M, affectsCrumbling, method_23037, hasCrumbling, m_110405_

boolean (): L, affectsCrumbling, method_23037, hasCrumbling, m_110405_

boolean (): L, isOutline, method_24295, isOutline, m_5492_

boolean (): K, isOutline, method_24295, isOutline, m_5492_

Optional<RenderType> (): O, asOptional, method_24296, asOptional, m_110406_

Optional<RenderType> (): N, asOptional, method_24296, asOptional, m_110406_

RenderType$CompositeState (): P, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_

RenderType$CompositeState (): O, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_

RenderType (): k, armorGlint, method_27948, getArmorGlint, m_110481_

RenderType (): j, armorGlint, method_27948, getArmorGlint, m_110481_

RenderType (): l, armorEntityGlint, method_27949, getArmorEntityGlint, m_110484_

RenderType (): k, armorEntityGlint, method_27949, getArmorEntityGlint, m_110484_

RenderType (): o, glintDirect, method_29706, getDirectGlint, m_110493_

RenderType (): n, glintDirect, method_29706, getDirectGlint, m_110493_

RenderType (): q, entityGlintDirect, method_29707, getDirectEntityGlint, m_110499_

RenderType (): p, entityGlintDirect, method_29707, getDirectEntityGlint, m_110499_

RenderType$CompositeState (): Q, tripwireState, method_29996, getTripwirePhaseData, m_110409_

RenderType$CompositeState (): P, tripwireState, method_29996, getTripwirePhaseData, m_110409_

RenderType (): u, tripwire, method_29997, getTripwire, m_110503_

RenderType (): t, tripwire, method_29997, getTripwire, m_110503_

RenderType (): m, glintTranslucent, method_30676, getGlintTranslucent, m_110487_

RenderType (): l, glintTranslucent, method_30676, getGlintTranslucent, m_110487_

RenderType (ResourceLocation): t, textIntensity, method_36434, getTextIntensity, m_173237_

RenderType (ResourceLocation): u, textIntensity, method_36434, getTextIntensity, m_173237_

RenderType (ResourceLocation): u, textPolygonOffset, method_37345, getTextPolygonOffset, m_181444_

RenderType (ResourceLocation): v, textPolygonOffset, method_37345, getTextPolygonOffset, m_181444_

RenderType (ResourceLocation): v, textIntensityPolygonOffset, method_37346, getTextIntensityPolygonOffset, m_181446_

RenderType (ResourceLocation): w, textIntensityPolygonOffset, method_37346, getTextIntensityPolygonOffset, m_181446_

RenderType (ResourceLocation): x, textIntensitySeeThrough, method_36435, getTextIntensitySeeThrough, m_173240_

RenderType (ResourceLocation): y, textIntensitySeeThrough, method_36435, getTextIntensitySeeThrough, m_173240_

RenderType (): v, endPortal, method_23574, getEndPortal, m_173239_

RenderType (): u, endPortal, method_23574, getEndPortal, m_173239_

RenderType (): w, endGateway, method_34571, getEndGateway, m_173242_

RenderType (): v, endGateway, method_34571, getEndGateway, m_173242_

RenderType (): y, lineStrip, method_34572, getLineStrip, m_173247_

RenderType (): x, lineStrip, method_34572, getLineStrip, m_173247_

VertexFormat$Mode (): J, mode, method_23033, getDrawMode, m_173186_

VertexFormat$Mode (): I, mode, method_23033, getDrawMode, m_173186_

boolean (): N, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_

boolean (): M, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_

RenderType (): r, textBackground, method_49045, getTextBackground, m_269058_

RenderType (): q, textBackground, method_49045, getTextBackground, m_269058_

RenderType (): s, textBackgroundSeeThrough, method_49046, getTextBackgroundSeeThrough, m_269508_

RenderType (): r, textBackgroundSeeThrough, method_49046, getTextBackgroundSeeThrough, m_269508_

RenderType (): z, debugFilledBox, method_49047, getDebugFilledBox, m_269313_

RenderType (): y, debugFilledBox, method_49047, getDebugFilledBox, m_269313_

RenderType (): A, debugQuads, method_49042, getDebugQuads, m_269166_

RenderType (): z, debugQuads, method_49042, getDebugQuads, m_269166_

RenderType (): B, debugSectionQuads, method_51456, getDebugSectionQuads, m_280070_

RenderType (): A, debugSectionQuads, method_51456, getDebugSectionQuads, m_280070_

RenderType (): C, gui, method_51784, getGui, m_285907_

RenderType (): B, gui, method_51784, getGui, m_285907_

RenderType (): D, guiOverlay, method_51785, getGuiOverlay, m_286086_

RenderType (): C, guiOverlay, method_51785, getGuiOverlay, m_286086_

RenderType (): E, guiTextHighlight, method_51786, getGuiTextHighlight, m_285783_

RenderType (): D, guiTextHighlight, method_51786, getGuiTextHighlight, m_285783_

RenderType (): F, guiGhostRecipeOverlay, method_51787, getGuiGhostRecipeOverlay, m_285811_

RenderType (): E, guiGhostRecipeOverlay, method_51787, getGuiGhostRecipeOverlay, m_285811_

RenderType (ResourceLocation): q, breezeEyes, method_55252, getEntityTranslucentEmissiveNoOutline, m_305574_

RenderType (ResourceLocation, float, float): a, breezeWind, method_55251, getBreezeWind, m_305520_

1.20.2

Names

fkf

fom

Fields

Constructors

Methods

RenderType (ResourceLocation): b, entitySolid, method_23572, getEntitySolid, m_110446_

RenderType (ResourceLocation): c, entitySolid, method_23572, getEntitySolid, m_110446_

RenderType (ResourceLocation): c, entityCutout, method_23576, getEntityCutout, m_110452_

RenderType (ResourceLocation): d, entityCutout, method_23576, getEntityCutout, m_110452_

RenderType (ResourceLocation): d, entityCutoutNoCull, method_23578, getEntityCutoutNoCull, m_110458_

RenderType (ResourceLocation): e, entityCutoutNoCull, method_23578, getEntityCutoutNoCull, m_110458_

RenderType (ResourceLocation): g, entityTranslucentCull, method_23689, getEntityTranslucentCull, m_110470_

RenderType (ResourceLocation): h, entityTranslucentCull, method_23689, getEntityTranslucentCull, m_110470_

RenderType (ResourceLocation): h, entityTranslucent, method_23580, getEntityTranslucent, m_110473_

RenderType (ResourceLocation): i, entityTranslucent, method_23580, getEntityTranslucent, m_110473_

RenderType (ResourceLocation): j, entitySmoothCutout, method_23584, getEntitySmoothCutout, m_110476_

RenderType (ResourceLocation): k, entitySmoothCutout, method_23584, getEntitySmoothCutout, m_110476_

RenderType (ResourceLocation): k, entityDecal, method_23586, getEntityDecal, m_110479_

RenderType (ResourceLocation): l, entityDecal, method_23586, getEntityDecal, m_110479_

RenderType (ResourceLocation): l, entityNoOutline, method_23588, getEntityNoOutline, m_110482_

RenderType (ResourceLocation): m, entityNoOutline, method_23588, getEntityNoOutline, m_110482_

RenderType (ResourceLocation): o, eyes, method_23026, getEyes, m_110488_

RenderType (ResourceLocation): p, eyes, method_23026, getEyes, m_110488_

RenderType (ResourceLocation): p, outline, method_23287, getOutline, m_110491_

RenderType (ResourceLocation): q, outline, method_23287, getOutline, m_110491_

RenderType (ResourceLocation): q, crumbling, method_23570, getBlockBreaking, m_110494_

RenderType (ResourceLocation): r, crumbling, method_23570, getBlockBreaking, m_110494_

RenderType (ResourceLocation): r, text, method_23028, getText, m_110497_

RenderType (ResourceLocation): s, text, method_23028, getText, m_110497_

RenderType (ResourceLocation): v, textSeeThrough, method_23030, getTextSeeThrough, m_110500_

RenderType (ResourceLocation): w, textSeeThrough, method_23030, getTextSeeThrough, m_110500_

RenderType (ResourceLocation): e, entityCutoutNoCullZOffset, method_28116, getEntityCutoutNoCullZOffset, m_110464_

RenderType (ResourceLocation): f, entityCutoutNoCullZOffset, method_28116, getEntityCutoutNoCullZOffset, m_110464_

RenderType (ResourceLocation): f, itemEntityTranslucentCull, method_29379, getItemEntityTranslucentCull, m_110467_

RenderType (ResourceLocation): g, itemEntityTranslucentCull, method_29379, getItemEntityTranslucentCull, m_110467_

RenderType (ResourceLocation): m, entityShadow, method_24469, getEntityShadow, m_110485_

RenderType (ResourceLocation): n, entityShadow, method_24469, getEntityShadow, m_110485_

RenderType (ResourceLocation): n, dragonExplosionAlpha, method_23573, getEntityAlpha, m_173235_

RenderType (ResourceLocation): o, dragonExplosionAlpha, method_23573, getEntityAlpha, m_173235_

RenderType (ResourceLocation): s, textIntensity, method_36434, getTextIntensity, m_173237_

RenderType (ResourceLocation): t, textIntensity, method_36434, getTextIntensity, m_173237_

RenderType (ResourceLocation): t, textPolygonOffset, method_37345, getTextPolygonOffset, m_181444_

RenderType (ResourceLocation): u, textPolygonOffset, method_37345, getTextPolygonOffset, m_181444_

RenderType (ResourceLocation): u, textIntensityPolygonOffset, method_37346, getTextIntensityPolygonOffset, m_181446_

RenderType (ResourceLocation): v, textIntensityPolygonOffset, method_37346, getTextIntensityPolygonOffset, m_181446_

RenderType (ResourceLocation): w, textIntensitySeeThrough, method_36435, getTextIntensitySeeThrough, m_173240_

RenderType (ResourceLocation): x, textIntensitySeeThrough, method_36435, getTextIntensitySeeThrough, m_173240_

RenderType (ResourceLocation): i, entityTranslucentEmissive, method_42600, getEntityTranslucentEmissive, m_234338_

RenderType (ResourceLocation): j, entityTranslucentEmissive, method_42600, getEntityTranslucentEmissive, m_234338_

RenderType$CompositeRenderType (String, ResourceLocation, boolean): a, createArmorCutoutNoCull, method_53490, createArmorCutoutNoCull, m_293457_

RenderType (ResourceLocation): b, createArmorDecalCutoutNoCull, method_53491, createArmorDecalCutoutNoCull, m_294378_

1.20.1

Names

fio

fkf

Fields

RenderType: aV, SOLID, field_9178, SOLID, f_110372_

RenderType: ba, SOLID, field_9178, SOLID, f_110372_

RenderType: aW, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_

RenderType: bb, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_

RenderType: aX, CUTOUT, field_9174, CUTOUT, f_110374_

RenderType: bc, CUTOUT, field_9174, CUTOUT, f_110374_

RenderType: aY, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_

RenderType: bd, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_

RenderType: ba, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, f_110377_

RenderType: bf, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, f_110377_

RenderType: br, LEASH, field_20964, LEASH, f_110378_

RenderType: bw, LEASH, field_20964, LEASH, f_110378_

RenderType: bs, WATER_MASK, field_20965, WATER_MASK, f_110379_

RenderType: bx, WATER_MASK, field_20965, WATER_MASK, f_110379_

RenderType: bw, GLINT, field_20967, GLINT, f_110383_

RenderType: bB, GLINT, field_20967, GLINT, f_110383_

RenderType: by, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_

RenderType: bD, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_

RenderType: bJ, LIGHTNING, field_20970, LIGHTNING, f_110387_

RenderType: bO, LIGHTNING, field_20970, LIGHTNING, f_110387_

RenderType$CompositeRenderType: aR, LINES, field_21695, LINES, f_110371_

RenderType$CompositeRenderType: aW, LINES, field_21695, LINES, f_110371_

VertexFormat: bR, format, field_20972, vertexFormat, f_110389_

VertexFormat: cb, format, field_20972, vertexFormat, f_110389_

int: bT, bufferSize, field_20806, expectedBufferSize, f_110391_

int: cd, bufferSize, field_20806, expectedBufferSize, f_110391_

boolean: bU, affectsCrumbling, field_20975, hasCrumbling, f_110392_

boolean: ce, affectsCrumbling, field_20975, hasCrumbling, f_110392_

boolean: bV, sortOnUpload, field_21402, translucent, f_110393_

boolean: cf, sortOnUpload, field_21402, translucent, f_110393_

Optional<RenderType>: bW, asOptional, field_21850, optionalThis, f_110394_

Optional<RenderType>: cg, asOptional, field_21850, optionalThis, f_110394_

RenderType: aZ, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_

RenderType: be, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_

RenderType: bt, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_

RenderType: by, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_

RenderType: bu, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_

RenderType: bz, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_

RenderType: bx, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_

RenderType: bC, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_

RenderType: bz, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_

RenderType: bE, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_

RenderType: bK, TRIPWIRE, field_25644, TRIPWIRE, f_110388_

RenderType: bP, TRIPWIRE, field_25644, TRIPWIRE, f_110388_

RenderType: bv, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_

RenderType: bA, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_

int: aT, BYTES_IN_INT, field_32776, field_32776, f_173153_

int: aY, BYTES_IN_INT, field_32776, field_32776, f_173153_

int: aU, MEGABYTE, field_32777, field_32777, f_173154_

int: aZ, MEGABYTE, field_32777, field_32777, f_173154_

int: aN, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_

int: aS, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_

int: aO, MEDIUM_BUFFER_SIZE, field_32773, TRANSLUCENT_BUFFER_SIZE, f_173149_

int: aT, MEDIUM_BUFFER_SIZE, field_32773, TRANSLUCENT_BUFFER_SIZE, f_173149_

int: aP, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_

int: aU, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_

int: aQ, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_

int: aV, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_

Function<ResourceLocation, RenderType>: bb, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_

Function<ResourceLocation, RenderType>: bg, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_

Function<ResourceLocation, RenderType>: bc, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_

Function<ResourceLocation, RenderType>: bh, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_

Function<ResourceLocation, RenderType>: bd, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_

Function<ResourceLocation, RenderType>: bi, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_

BiFunction<ResourceLocation, Boolean, RenderType>: be, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_

BiFunction<ResourceLocation, Boolean, RenderType>: bj, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_

BiFunction<ResourceLocation, Boolean, RenderType>: bf, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_

BiFunction<ResourceLocation, Boolean, RenderType>: bk, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_

Function<ResourceLocation, RenderType>: bg, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_

Function<ResourceLocation, RenderType>: bl, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_

Function<ResourceLocation, RenderType>: bh, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_

Function<ResourceLocation, RenderType>: bm, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_

BiFunction<ResourceLocation, Boolean, RenderType>: bi, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_

BiFunction<ResourceLocation, Boolean, RenderType>: bn, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_

Function<ResourceLocation, RenderType>: bk, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_

Function<ResourceLocation, RenderType>: bp, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_

BiFunction<ResourceLocation, Boolean, RenderType>: bl, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_

BiFunction<ResourceLocation, Boolean, RenderType>: bq, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_

Function<ResourceLocation, RenderType>: bm, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_

Function<ResourceLocation, RenderType>: br, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_

Function<ResourceLocation, RenderType>: bn, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_

Function<ResourceLocation, RenderType>: bs, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_

Function<ResourceLocation, RenderType>: bo, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_

Function<ResourceLocation, RenderType>: bt, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_

Function<ResourceLocation, RenderType>: bp, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_

Function<ResourceLocation, RenderType>: bu, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_

Function<ResourceLocation, RenderType>: bq, EYES, field_29636, EYES, f_173171_

Function<ResourceLocation, RenderType>: bv, EYES, field_29636, EYES, f_173171_

Function<ResourceLocation, RenderType>: bA, CRUMBLING, field_29637, CRUMBLING, f_173172_

Function<ResourceLocation, RenderType>: bF, CRUMBLING, field_29637, CRUMBLING, f_173172_

Function<ResourceLocation, RenderType>: bB, TEXT, field_29638, TEXT, f_173173_

Function<ResourceLocation, RenderType>: bG, TEXT, field_29638, TEXT, f_173173_

Function<ResourceLocation, RenderType>: bD, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_

Function<ResourceLocation, RenderType>: bI, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_

Function<ResourceLocation, RenderType>: bE, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_

Function<ResourceLocation, RenderType>: bJ, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_

Function<ResourceLocation, RenderType>: bF, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_

Function<ResourceLocation, RenderType>: bK, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_

Function<ResourceLocation, RenderType>: bG, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_

Function<ResourceLocation, RenderType>: bL, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_

Function<ResourceLocation, RenderType>: bI, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_

Function<ResourceLocation, RenderType>: bN, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_

RenderType: bL, END_PORTAL, field_29457, END_PORTAL, f_173158_

RenderType: bQ, END_PORTAL, field_29457, END_PORTAL, f_173158_

RenderType: bM, END_GATEWAY, field_29458, END_GATEWAY, f_173159_

RenderType: bR, END_GATEWAY, field_29458, END_GATEWAY, f_173159_

RenderType$CompositeRenderType: aS, LINE_STRIP, field_29456, LINE_STRIP, f_173152_

RenderType$CompositeRenderType: aX, LINE_STRIP, field_29456, LINE_STRIP, f_173152_

VertexFormat$Mode: bS, mode, field_20973, drawMode, f_110390_

VertexFormat$Mode: cc, mode, field_20973, drawMode, f_110390_

BiFunction<ResourceLocation, Boolean, RenderType>: bj, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_

BiFunction<ResourceLocation, Boolean, RenderType>: bo, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_

com.google.common.collect.ImmutableList<RenderType>: bQ, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_

com.google.common.collect.ImmutableList<RenderType>: ca, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_

RenderType: bC, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND, f_268665_

RenderType: bH, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND, f_268665_

RenderType: bH, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH, f_268619_

RenderType: bM, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH, f_268619_

Function<Double, RenderType$CompositeRenderType>: bN, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP, f_268753_

Function<Double, RenderType$CompositeRenderType>: bS, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP, f_268753_

RenderType$CompositeRenderType: bO, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX, f_268540_

RenderType$CompositeRenderType: bT, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX, f_268540_

RenderType$CompositeRenderType: bP, DEBUG_QUADS, field_42523, DEBUG_QUADS, f_268519_

RenderType$CompositeRenderType: bU, DEBUG_QUADS, field_42523, DEBUG_QUADS, f_268519_

RenderType$CompositeRenderType: bV, DEBUG_SECTION_QUADS, field_44673, DEBUG_SECTION_QUADS, f_279582_

RenderType$CompositeRenderType: bW, GUI, field_44821, GUI, f_285558_

RenderType$CompositeRenderType: bX, GUI_OVERLAY, field_44822, GUI_OVERLAY, f_285624_

RenderType$CompositeRenderType: bY, GUI_TEXT_HIGHLIGHT, field_44823, GUI_TEXT_HIGHLIGHT, f_285662_

RenderType$CompositeRenderType: bZ, GUI_GHOST_RECIPE_OVERLAY, field_44824, GUI_GHOST_RECIPE_OVERLAY, f_285639_

Constructors

Methods

void (BufferBuilder, int, int, int): a, end, method_23012, draw, m_110412_

List<RenderType> (): B, chunkBufferLayers, method_22720, getBlockLayers, m_110506_

List<RenderType> (): G, chunkBufferLayers, method_22720, getBlockLayers, m_110506_

int (): C, bufferSize, method_22722, getExpectedBufferSize, m_110507_

int (): H, bufferSize, method_22722, getExpectedBufferSize, m_110507_

VertexFormat (): D, format, method_23031, getVertexFormat, m_110508_

VertexFormat (): I, format, method_23031, getVertexFormat, m_110508_

Optional<RenderType> (): F, outline, method_23289, getAffectedOutline, m_7280_

Optional<RenderType> (): K, outline, method_23289, getAffectedOutline, m_7280_

boolean (): H, affectsCrumbling, method_23037, hasCrumbling, m_110405_

boolean (): M, affectsCrumbling, method_23037, hasCrumbling, m_110405_

boolean (): G, isOutline, method_24295, isOutline, m_5492_

boolean (): L, isOutline, method_24295, isOutline, m_5492_

Optional<RenderType> (): J, asOptional, method_24296, asOptional, m_110406_

Optional<RenderType> (): O, asOptional, method_24296, asOptional, m_110406_

RenderType$CompositeState (): K, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_

RenderType$CompositeState (): P, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_

RenderType$CompositeState (): L, tripwireState, method_29996, getTripwirePhaseData, m_110409_

RenderType$CompositeState (): Q, tripwireState, method_29996, getTripwirePhaseData, m_110409_

VertexFormat$Mode (): E, mode, method_23033, getDrawMode, m_173186_

VertexFormat$Mode (): J, mode, method_23033, getDrawMode, m_173186_

boolean (): I, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_

boolean (): N, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_

RenderType (): B, debugSectionQuads, method_51456, getDebugSectionQuads, m_280070_

RenderType (): C, gui, method_51784, getGui, m_285907_

RenderType (): D, guiOverlay, method_51785, getGuiOverlay, m_286086_

RenderType (): E, guiTextHighlight, method_51786, getGuiTextHighlight, m_285783_

RenderType (): F, guiGhostRecipeOverlay, method_51787, getGuiGhostRecipeOverlay, m_285811_

void (BufferBuilder, VertexSorting): a, end, method_23012, draw, m_276775_

1.19.4

Names

fed

fio

Fields

RenderType: aS, SOLID, field_9178, SOLID, f_110372_

RenderType: aV, SOLID, field_9178, SOLID, f_110372_

RenderType: aT, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_

RenderType: aW, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_

RenderType: aU, CUTOUT, field_9174, CUTOUT, f_110374_

RenderType: aX, CUTOUT, field_9174, CUTOUT, f_110374_

RenderType: aV, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_

RenderType: aY, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_

RenderType: aX, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, f_110377_

RenderType: ba, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, f_110377_

RenderType: bo, LEASH, field_20964, LEASH, f_110378_

RenderType: br, LEASH, field_20964, LEASH, f_110378_

RenderType: bp, WATER_MASK, field_20965, WATER_MASK, f_110379_

RenderType: bs, WATER_MASK, field_20965, WATER_MASK, f_110379_

RenderType: bt, GLINT, field_20967, GLINT, f_110383_

RenderType: bw, GLINT, field_20967, GLINT, f_110383_

RenderType: bv, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_

RenderType: by, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_

RenderType: bE, LIGHTNING, field_20970, LIGHTNING, f_110387_

RenderType: bJ, LIGHTNING, field_20970, LIGHTNING, f_110387_

RenderType$CompositeRenderType: aO, LINES, field_21695, LINES, f_110371_

RenderType$CompositeRenderType: aR, LINES, field_21695, LINES, f_110371_

VertexFormat: bJ, format, field_20972, vertexFormat, f_110389_

VertexFormat: bR, format, field_20972, vertexFormat, f_110389_

int: bL, bufferSize, field_20806, expectedBufferSize, f_110391_

int: bT, bufferSize, field_20806, expectedBufferSize, f_110391_

boolean: bM, affectsCrumbling, field_20975, hasCrumbling, f_110392_

boolean: bU, affectsCrumbling, field_20975, hasCrumbling, f_110392_

boolean: bN, sortOnUpload, field_21402, translucent, f_110393_

boolean: bV, sortOnUpload, field_21402, translucent, f_110393_

Optional<RenderType>: bO, asOptional, field_21850, optionalThis, f_110394_

Optional<RenderType>: bW, asOptional, field_21850, optionalThis, f_110394_

RenderType: aW, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_

RenderType: aZ, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_

RenderType: bq, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_

RenderType: bt, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_

RenderType: br, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_

RenderType: bu, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_

RenderType: bu, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_

RenderType: bx, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_

RenderType: bw, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_

RenderType: bz, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_

RenderType: bF, TRIPWIRE, field_25644, TRIPWIRE, f_110388_

RenderType: bK, TRIPWIRE, field_25644, TRIPWIRE, f_110388_

RenderType: bs, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_

RenderType: bv, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_

int: aQ, BYTES_IN_INT, field_32776, field_32776, f_173153_

int: aT, BYTES_IN_INT, field_32776, field_32776, f_173153_

int: aR, MEGABYTE, field_32777, field_32777, f_173154_

int: aU, MEGABYTE, field_32777, field_32777, f_173154_

int: aK, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_

int: aN, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_

int: aL, MEDIUM_BUFFER_SIZE, field_32773, TRANSLUCENT_BUFFER_SIZE, f_173149_

int: aO, MEDIUM_BUFFER_SIZE, field_32773, TRANSLUCENT_BUFFER_SIZE, f_173149_

int: aM, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_

int: aP, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_

int: aN, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_

int: aQ, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_

Function<ResourceLocation, RenderType>: aY, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_

Function<ResourceLocation, RenderType>: bb, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_

Function<ResourceLocation, RenderType>: aZ, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_

Function<ResourceLocation, RenderType>: bc, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_

Function<ResourceLocation, RenderType>: ba, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_

Function<ResourceLocation, RenderType>: bd, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_

BiFunction<ResourceLocation, Boolean, RenderType>: bb, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_

BiFunction<ResourceLocation, Boolean, RenderType>: be, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_

BiFunction<ResourceLocation, Boolean, RenderType>: bc, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_

BiFunction<ResourceLocation, Boolean, RenderType>: bf, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_

Function<ResourceLocation, RenderType>: bd, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_

Function<ResourceLocation, RenderType>: bg, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_

Function<ResourceLocation, RenderType>: be, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_

Function<ResourceLocation, RenderType>: bh, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_

BiFunction<ResourceLocation, Boolean, RenderType>: bf, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_

BiFunction<ResourceLocation, Boolean, RenderType>: bi, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_

Function<ResourceLocation, RenderType>: bh, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_

Function<ResourceLocation, RenderType>: bk, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_

BiFunction<ResourceLocation, Boolean, RenderType>: bi, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_

BiFunction<ResourceLocation, Boolean, RenderType>: bl, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_

Function<ResourceLocation, RenderType>: bj, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_

Function<ResourceLocation, RenderType>: bm, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_

Function<ResourceLocation, RenderType>: bk, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_

Function<ResourceLocation, RenderType>: bn, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_

Function<ResourceLocation, RenderType>: bl, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_

Function<ResourceLocation, RenderType>: bo, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_

Function<ResourceLocation, RenderType>: bm, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_

Function<ResourceLocation, RenderType>: bp, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_

Function<ResourceLocation, RenderType>: bn, EYES, field_29636, EYES, f_173171_

Function<ResourceLocation, RenderType>: bq, EYES, field_29636, EYES, f_173171_

Function<ResourceLocation, RenderType>: bx, CRUMBLING, field_29637, CRUMBLING, f_173172_

Function<ResourceLocation, RenderType>: bA, CRUMBLING, field_29637, CRUMBLING, f_173172_

Function<ResourceLocation, RenderType>: by, TEXT, field_29638, TEXT, f_173173_

Function<ResourceLocation, RenderType>: bB, TEXT, field_29638, TEXT, f_173173_

Function<ResourceLocation, RenderType>: bz, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_

Function<ResourceLocation, RenderType>: bD, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_

Function<ResourceLocation, RenderType>: bA, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_

Function<ResourceLocation, RenderType>: bE, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_

Function<ResourceLocation, RenderType>: bB, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_

Function<ResourceLocation, RenderType>: bF, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_

Function<ResourceLocation, RenderType>: bC, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_

Function<ResourceLocation, RenderType>: bG, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_

Function<ResourceLocation, RenderType>: bD, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_

Function<ResourceLocation, RenderType>: bI, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_

RenderType: bG, END_PORTAL, field_29457, END_PORTAL, f_173158_

RenderType: bL, END_PORTAL, field_29457, END_PORTAL, f_173158_

RenderType: bH, END_GATEWAY, field_29458, END_GATEWAY, f_173159_

RenderType: bM, END_GATEWAY, field_29458, END_GATEWAY, f_173159_

RenderType$CompositeRenderType: aP, LINE_STRIP, field_29456, LINE_STRIP, f_173152_

RenderType$CompositeRenderType: aS, LINE_STRIP, field_29456, LINE_STRIP, f_173152_

VertexFormat$Mode: bK, mode, field_20973, drawMode, f_110390_

VertexFormat$Mode: bS, mode, field_20973, drawMode, f_110390_

BiFunction<ResourceLocation, Boolean, RenderType>: bg, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_

BiFunction<ResourceLocation, Boolean, RenderType>: bj, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_

com.google.common.collect.ImmutableList<RenderType>: bI, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_

com.google.common.collect.ImmutableList<RenderType>: bQ, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_

RenderType: bC, TEXT_BACKGROUND, field_42519, TEXT_BACKGROUND, f_268665_

RenderType: bH, TEXT_BACKGROUND_SEE_THROUGH, field_42520, TEXT_BACKGROUND_SEE_THROUGH, f_268619_

Function<Double, RenderType$CompositeRenderType>: bN, DEBUG_LINE_STRIP, field_42521, DEBUG_LINE_STRIP, f_268753_

RenderType$CompositeRenderType: bO, DEBUG_FILLED_BOX, field_42522, DEBUG_FILLED_BOX, f_268540_

RenderType$CompositeRenderType: bP, DEBUG_QUADS, field_42523, DEBUG_QUADS, f_268519_

Constructors

Methods

RenderType (): r, lightning, method_23593, getLightning, m_110502_

RenderType (): t, lightning, method_23593, getLightning, m_110502_

RenderType (): v, lines, method_23594, getLines, m_110504_

RenderType (): x, lines, method_23594, getLines, m_110504_

List<RenderType> (): x, chunkBufferLayers, method_22720, getBlockLayers, m_110506_

List<RenderType> (): B, chunkBufferLayers, method_22720, getBlockLayers, m_110506_

int (): y, bufferSize, method_22722, getExpectedBufferSize, m_110507_

int (): C, bufferSize, method_22722, getExpectedBufferSize, m_110507_

VertexFormat (): z, format, method_23031, getVertexFormat, m_110508_

VertexFormat (): D, format, method_23031, getVertexFormat, m_110508_

Optional<RenderType> (): B, outline, method_23289, getAffectedOutline, m_7280_

Optional<RenderType> (): F, outline, method_23289, getAffectedOutline, m_7280_

boolean (): D, affectsCrumbling, method_23037, hasCrumbling, m_110405_

boolean (): H, affectsCrumbling, method_23037, hasCrumbling, m_110405_

boolean (): C, isOutline, method_24295, isOutline, m_5492_

boolean (): G, isOutline, method_24295, isOutline, m_5492_

Optional<RenderType> (): F, asOptional, method_24296, asOptional, m_110406_

Optional<RenderType> (): J, asOptional, method_24296, asOptional, m_110406_

RenderType$CompositeState (): G, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_

RenderType$CompositeState (): K, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_

RenderType$CompositeState (): H, tripwireState, method_29996, getTripwirePhaseData, m_110409_

RenderType$CompositeState (): L, tripwireState, method_29996, getTripwirePhaseData, m_110409_

RenderType (): s, tripwire, method_29997, getTripwire, m_110503_

RenderType (): u, tripwire, method_29997, getTripwire, m_110503_

RenderType (): t, endPortal, method_23574, getEndPortal, m_173239_

RenderType (): v, endPortal, method_23574, getEndPortal, m_173239_

RenderType (): u, endGateway, method_34571, getEndGateway, m_173242_

RenderType (): w, endGateway, method_34571, getEndGateway, m_173242_

RenderType (): w, lineStrip, method_34572, getLineStrip, m_173247_

RenderType (): y, lineStrip, method_34572, getLineStrip, m_173247_

VertexFormat$Mode (): A, mode, method_23033, getDrawMode, m_173186_

VertexFormat$Mode (): E, mode, method_23033, getDrawMode, m_173186_

boolean (): E, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_

boolean (): I, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_

RenderType (): r, textBackground, method_49045, getTextBackground, m_269058_

RenderType (): s, textBackgroundSeeThrough, method_49046, getTextBackgroundSeeThrough, m_269508_

RenderType (double): a, debugLineStrip, method_49043, getDebugLineStrip, m_269399_

RenderType (): z, debugFilledBox, method_49047, getDebugFilledBox, m_269313_

RenderType (): A, debugQuads, method_49042, getDebugQuads, m_269166_

1.19.3

Names

faa

fed

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

eyc

faa

Fields

Constructors

Methods

1.19

Names

era

eyc

Fields

RenderType: aR, SOLID, field_9178, SOLID, f_110372_

RenderType: aS, SOLID, field_9178, SOLID, f_110372_

RenderType: aS, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_

RenderType: aT, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_

RenderType: aT, CUTOUT, field_9174, CUTOUT, f_110374_

RenderType: aU, CUTOUT, field_9174, CUTOUT, f_110374_

RenderType: aU, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_

RenderType: aV, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_

RenderType: aW, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, f_110377_

RenderType: aX, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, f_110377_

RenderType: bm, LEASH, field_20964, LEASH, f_110378_

RenderType: bo, LEASH, field_20964, LEASH, f_110378_

RenderType: bn, WATER_MASK, field_20965, WATER_MASK, f_110379_

RenderType: bp, WATER_MASK, field_20965, WATER_MASK, f_110379_

RenderType: br, GLINT, field_20967, GLINT, f_110383_

RenderType: bt, GLINT, field_20967, GLINT, f_110383_

RenderType: bt, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_

RenderType: bv, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_

RenderType: bC, LIGHTNING, field_20970, LIGHTNING, f_110387_

RenderType: bE, LIGHTNING, field_20970, LIGHTNING, f_110387_

RenderType$CompositeRenderType: aN, LINES, field_21695, LINES, f_110371_

RenderType$CompositeRenderType: aO, LINES, field_21695, LINES, f_110371_

VertexFormat: bG, format, field_20972, vertexFormat, f_110389_

VertexFormat: bJ, format, field_20972, vertexFormat, f_110389_

int: bI, bufferSize, field_20806, expectedBufferSize, f_110391_

int: bL, bufferSize, field_20806, expectedBufferSize, f_110391_

boolean: bJ, affectsCrumbling, field_20975, hasCrumbling, f_110392_

boolean: bM, affectsCrumbling, field_20975, hasCrumbling, f_110392_

boolean: bK, sortOnUpload, field_21402, translucent, f_110393_

boolean: bN, sortOnUpload, field_21402, translucent, f_110393_

Optional<RenderType>: bL, asOptional, field_21850, optionalThis, f_110394_

Optional<RenderType>: bO, asOptional, field_21850, optionalThis, f_110394_

RenderType: aV, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_

RenderType: aW, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_

RenderType: bo, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_

RenderType: bq, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_

RenderType: bp, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_

RenderType: br, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_

RenderType: bs, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_

RenderType: bu, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_

RenderType: bu, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_

RenderType: bw, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_

RenderType: bD, TRIPWIRE, field_25644, TRIPWIRE, f_110388_

RenderType: bF, TRIPWIRE, field_25644, TRIPWIRE, f_110388_

RenderType: bq, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_

RenderType: bs, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_

int: aP, BYTES_IN_INT, field_32776, field_32776, f_173153_

int: aQ, BYTES_IN_INT, field_32776, field_32776, f_173153_

int: aQ, MEGABYTE, field_32777, field_32777, f_173154_

int: aR, MEGABYTE, field_32777, field_32777, f_173154_

int: aJ, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_

int: aK, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_

int: aK, MEDIUM_BUFFER_SIZE, field_32773, TRANSLUCENT_BUFFER_SIZE, f_173149_

int: aL, MEDIUM_BUFFER_SIZE, field_32773, TRANSLUCENT_BUFFER_SIZE, f_173149_

int: aL, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_

int: aM, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_

int: aM, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_

int: aN, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_

Function<ResourceLocation, RenderType>: aX, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_

Function<ResourceLocation, RenderType>: aY, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_

Function<ResourceLocation, RenderType>: aY, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_

Function<ResourceLocation, RenderType>: aZ, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_

Function<ResourceLocation, RenderType>: aZ, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_

Function<ResourceLocation, RenderType>: ba, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_

BiFunction<ResourceLocation, Boolean, RenderType>: ba, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_

BiFunction<ResourceLocation, Boolean, RenderType>: bb, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_

BiFunction<ResourceLocation, Boolean, RenderType>: bb, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_

BiFunction<ResourceLocation, Boolean, RenderType>: bc, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_

Function<ResourceLocation, RenderType>: bc, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_

Function<ResourceLocation, RenderType>: bd, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_

Function<ResourceLocation, RenderType>: bd, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_

Function<ResourceLocation, RenderType>: be, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_

BiFunction<ResourceLocation, Boolean, RenderType>: be, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_

BiFunction<ResourceLocation, Boolean, RenderType>: bf, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_

Function<ResourceLocation, RenderType>: bf, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_

Function<ResourceLocation, RenderType>: bh, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_

BiFunction<ResourceLocation, Boolean, RenderType>: bg, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_

BiFunction<ResourceLocation, Boolean, RenderType>: bi, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_

Function<ResourceLocation, RenderType>: bh, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_

Function<ResourceLocation, RenderType>: bj, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_

Function<ResourceLocation, RenderType>: bi, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_

Function<ResourceLocation, RenderType>: bk, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_

Function<ResourceLocation, RenderType>: bj, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_

Function<ResourceLocation, RenderType>: bl, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_

Function<ResourceLocation, RenderType>: bk, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_

Function<ResourceLocation, RenderType>: bm, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_

Function<ResourceLocation, RenderType>: bl, EYES, field_29636, EYES, f_173171_

Function<ResourceLocation, RenderType>: bn, EYES, field_29636, EYES, f_173171_

Function<ResourceLocation, RenderType>: bv, CRUMBLING, field_29637, CRUMBLING, f_173172_

Function<ResourceLocation, RenderType>: bx, CRUMBLING, field_29637, CRUMBLING, f_173172_

Function<ResourceLocation, RenderType>: bw, TEXT, field_29638, TEXT, f_173173_

Function<ResourceLocation, RenderType>: by, TEXT, field_29638, TEXT, f_173173_

Function<ResourceLocation, RenderType>: bx, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_

Function<ResourceLocation, RenderType>: bz, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_

Function<ResourceLocation, RenderType>: by, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_

Function<ResourceLocation, RenderType>: bA, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_

Function<ResourceLocation, RenderType>: bz, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_

Function<ResourceLocation, RenderType>: bB, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_

Function<ResourceLocation, RenderType>: bA, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_

Function<ResourceLocation, RenderType>: bC, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_

Function<ResourceLocation, RenderType>: bB, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_

Function<ResourceLocation, RenderType>: bD, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_

RenderType: bE, END_PORTAL, field_29457, END_PORTAL, f_173158_

RenderType: bG, END_PORTAL, field_29457, END_PORTAL, f_173158_

RenderType: bF, END_GATEWAY, field_29458, END_GATEWAY, f_173159_

RenderType: bH, END_GATEWAY, field_29458, END_GATEWAY, f_173159_

RenderType$CompositeRenderType: aO, LINE_STRIP, field_29456, LINE_STRIP, f_173152_

RenderType$CompositeRenderType: aP, LINE_STRIP, field_29456, LINE_STRIP, f_173152_

VertexFormat$Mode: bH, mode, field_20973, drawMode, f_110390_

VertexFormat$Mode: bK, mode, field_20973, drawMode, f_110390_

BiFunction<ResourceLocation, Boolean, RenderType>: bg, ENTITY_TRANSLUCENT_EMISSIVE, field_38345, ENTITY_TRANSLUCENT_EMISSIVE, f_234325_

com.google.common.collect.ImmutableList<RenderType>: bI, CHUNK_BUFFER_LAYERS, field_39002, BLOCK_LAYERS, f_234324_

Constructors

Methods

RenderType (ResourceLocation): i, entitySmoothCutout, method_23584, getEntitySmoothCutout, m_110476_

RenderType (ResourceLocation): j, entitySmoothCutout, method_23584, getEntitySmoothCutout, m_110476_

RenderType (ResourceLocation, boolean): d, beaconBeam, method_23592, getBeaconBeam, m_110460_

RenderType (ResourceLocation, boolean): e, beaconBeam, method_23592, getBeaconBeam, m_110460_

RenderType (ResourceLocation): j, entityDecal, method_23586, getEntityDecal, m_110479_

RenderType (ResourceLocation): k, entityDecal, method_23586, getEntityDecal, m_110479_

RenderType (ResourceLocation): k, entityNoOutline, method_23588, getEntityNoOutline, m_110482_

RenderType (ResourceLocation): l, entityNoOutline, method_23588, getEntityNoOutline, m_110482_

RenderType (ResourceLocation): n, eyes, method_23026, getEyes, m_110488_

RenderType (ResourceLocation): o, eyes, method_23026, getEyes, m_110488_

RenderType (ResourceLocation): o, outline, method_23287, getOutline, m_110491_

RenderType (ResourceLocation): p, outline, method_23287, getOutline, m_110491_

RenderType (ResourceLocation): p, crumbling, method_23570, getBlockBreaking, m_110494_

RenderType (ResourceLocation): q, crumbling, method_23570, getBlockBreaking, m_110494_

RenderType (ResourceLocation): q, text, method_23028, getText, m_110497_

RenderType (ResourceLocation): r, text, method_23028, getText, m_110497_

RenderType (ResourceLocation): u, textSeeThrough, method_23030, getTextSeeThrough, m_110500_

RenderType (ResourceLocation): v, textSeeThrough, method_23030, getTextSeeThrough, m_110500_

Optional<RenderType> (): E, asOptional, method_24296, asOptional, m_110406_

Optional<RenderType> (): F, asOptional, method_24296, asOptional, m_110406_

RenderType$CompositeState (): F, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_

RenderType$CompositeState (): G, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_

RenderType (ResourceLocation): l, entityShadow, method_24469, getEntityShadow, m_110485_

RenderType (ResourceLocation): m, entityShadow, method_24469, getEntityShadow, m_110485_

RenderType$CompositeState (): G, tripwireState, method_29996, getTripwirePhaseData, m_110409_

RenderType$CompositeState (): H, tripwireState, method_29996, getTripwirePhaseData, m_110409_

RenderType (ResourceLocation): m, dragonExplosionAlpha, method_23573, getEntityAlpha, m_173235_

RenderType (ResourceLocation): n, dragonExplosionAlpha, method_23573, getEntityAlpha, m_173235_

RenderType (ResourceLocation): r, textIntensity, method_36434, getTextIntensity, m_173237_

RenderType (ResourceLocation): s, textIntensity, method_36434, getTextIntensity, m_173237_

RenderType (ResourceLocation): s, textPolygonOffset, method_37345, getTextPolygonOffset, m_181444_

RenderType (ResourceLocation): t, textPolygonOffset, method_37345, getTextPolygonOffset, m_181444_

RenderType (ResourceLocation): t, textIntensityPolygonOffset, method_37346, getTextIntensityPolygonOffset, m_181446_

RenderType (ResourceLocation): u, textIntensityPolygonOffset, method_37346, getTextIntensityPolygonOffset, m_181446_

RenderType (ResourceLocation): v, textIntensitySeeThrough, method_36435, getTextIntensitySeeThrough, m_173240_

RenderType (ResourceLocation): w, textIntensitySeeThrough, method_36435, getTextIntensitySeeThrough, m_173240_

RenderType (ResourceLocation, boolean): d, entityTranslucentEmissive, method_42599, getEntityTranslucentEmissive, m_234335_

RenderType (ResourceLocation): i, entityTranslucentEmissive, method_42600, getEntityTranslucentEmissive, m_234338_

boolean (): E, canConsolidateConsecutiveGeometry, method_43332, areVerticesNotShared, m_234326_

1.18.2

Names

ept

era

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

enq

ept

Fields

Constructors

Methods

1.17.1

Names

enp

enq

Fields

int: aJ, BIG_BUFFER_SIZE, field_32772, field_32772, f_173148_

int: aJ, BIG_BUFFER_SIZE, field_32772, SOLID_BUFFER_SIZE, f_173148_

int: aK, MEDIUM_BUFFER_SIZE, field_32773, field_32773, f_173149_

int: aK, MEDIUM_BUFFER_SIZE, field_32773, TRANSLUCENT_BUFFER_SIZE, f_173149_

int: aL, SMALL_BUFFER_SIZE, field_32774, field_32774, f_173150_

int: aL, SMALL_BUFFER_SIZE, field_32774, CUTOUT_BUFFER_SIZE, f_173150_

int: aM, TRANSIENT_BUFFER_SIZE, field_32775, field_32775, f_173151_

int: aM, TRANSIENT_BUFFER_SIZE, field_32775, DEFAULT_BUFFER_SIZE, f_173151_

Constructors

Methods

1.17

Names

eao

enp

net.minecraft.client.renderer.RenderType

net.minecraft.src.C_4168_

Fields

RenderType: W, SOLID, field_9178, SOLID, field_228615_R_

RenderType: aR, SOLID, field_9178, SOLID, f_110372_

RenderType: X, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, field_228616_S_

RenderType: aS, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, f_110373_

RenderType: Y, CUTOUT, field_9174, CUTOUT, field_228617_T_

RenderType: aT, CUTOUT, field_9174, CUTOUT, f_110374_

RenderType: Z, TRANSLUCENT, field_9179, TRANSLUCENT, field_228618_U_

RenderType: aU, TRANSLUCENT, field_9179, TRANSLUCENT, f_110375_

RenderType: ab, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, field_228619_V_

RenderType: aW, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, f_110377_

RenderType: ac, LEASH, field_20964, LEASH, field_228620_W_

RenderType: bm, LEASH, field_20964, LEASH, f_110378_

RenderType: ad, WATER_MASK, field_20965, WATER_MASK, field_228621_X_

RenderType: bn, WATER_MASK, field_20965, WATER_MASK, f_110379_

RenderType: ah, GLINT, field_20967, GLINT, field_228622_Y_

RenderType: br, GLINT, field_20967, GLINT, f_110383_

RenderType: aj, ENTITY_GLINT, field_20968, ENTITY_GLINT, field_228623_Z_

RenderType: bt, ENTITY_GLINT, field_20968, ENTITY_GLINT, f_110385_

RenderType: al, LIGHTNING, field_20970, LIGHTNING, field_228624_aa_

RenderType: bC, LIGHTNING, field_20970, LIGHTNING, f_110387_

RenderType$CompositeRenderType: V, LINES, field_21695, LINES, field_228614_Q_

RenderType$CompositeRenderType: aN, LINES, field_21695, LINES, f_110371_

VertexFormat: an, format, field_20972, vertexFormat, field_228625_ab_

VertexFormat: bG, format, field_20972, vertexFormat, f_110389_

int: ao, mode, field_20973, drawMode, field_228626_ac_

int: ap, bufferSize, field_20806, expectedBufferSize, field_228627_ad_

int: bI, bufferSize, field_20806, expectedBufferSize, f_110391_

boolean: aq, affectsCrumbling, field_20975, hasCrumbling, field_228628_ae_

boolean: bJ, affectsCrumbling, field_20975, hasCrumbling, f_110392_

boolean: ar, sortOnUpload, field_21402, translucent, field_228629_af_

boolean: bK, sortOnUpload, field_21402, translucent, f_110393_

Optional<RenderType>: as, asOptional, field_21850, optionalThis, field_230166_ag_

Optional<RenderType>: bL, asOptional, field_21850, optionalThis, f_110394_

RenderType: aa, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, field_239257_ac_

RenderType: aV, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, f_110376_

RenderType: ae, ARMOR_GLINT, field_24472, ARMOR_GLINT, field_239258_ag_

RenderType: bo, ARMOR_GLINT, field_24472, ARMOR_GLINT, f_110380_

RenderType: af, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, field_239259_ah_

RenderType: bp, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, f_110381_

RenderType: ai, GLINT_DIRECT, field_25487, DIRECT_GLINT, field_239260_aj_

RenderType: bs, GLINT_DIRECT, field_25487, DIRECT_GLINT, f_110384_

RenderType: ak, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, field_239261_al_

RenderType: bu, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, f_110386_

RenderType: am, TRIPWIRE, field_25644, TRIPWIRE, field_241713_am_

RenderType: bD, TRIPWIRE, field_25644, TRIPWIRE, f_110388_

RenderType: ag, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, field_243500_ag

RenderType: bq, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, f_110382_

int: aP, BYTES_IN_INT, field_32776, field_32776, f_173153_

int: aQ, MEGABYTE, field_32777, field_32777, f_173154_

int: aJ, BIG_BUFFER_SIZE, field_32772, field_32772, f_173148_

int: aK, MEDIUM_BUFFER_SIZE, field_32773, field_32773, f_173149_

int: aL, SMALL_BUFFER_SIZE, field_32774, field_32774, f_173150_

int: aM, TRANSIENT_BUFFER_SIZE, field_32775, field_32775, f_173151_

Function<ResourceLocation, RenderType>: aX, ARMOR_CUTOUT_NO_CULL, field_29622, ARMOR_CUTOUT_NO_CULL, f_173155_

Function<ResourceLocation, RenderType>: aY, ENTITY_SOLID, field_29623, ENTITY_SOLID, f_173156_

Function<ResourceLocation, RenderType>: aZ, ENTITY_CUTOUT, field_29624, ENTITY_CUTOUT, f_173157_

BiFunction<ResourceLocation, Boolean, RenderType>: ba, ENTITY_CUTOUT_NO_CULL, field_29625, ENTITY_CUTOUT_NO_CULL, f_173160_

BiFunction<ResourceLocation, Boolean, RenderType>: bb, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, field_29626, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, f_173161_

Function<ResourceLocation, RenderType>: bc, ITEM_ENTITY_TRANSLUCENT_CULL, field_29627, ITEM_ENTITY_TRANSLUCENT_CULL, f_173162_

Function<ResourceLocation, RenderType>: bd, ENTITY_TRANSLUCENT_CULL, field_29628, ENTITY_TRANSLUCENT_CULL, f_173163_

BiFunction<ResourceLocation, Boolean, RenderType>: be, ENTITY_TRANSLUCENT, field_29629, ENTITY_TRANSLUCENT, f_173164_

Function<ResourceLocation, RenderType>: bf, ENTITY_SMOOTH_CUTOUT, field_29630, ENTITY_SMOOTH_CUTOUT, f_173165_

BiFunction<ResourceLocation, Boolean, RenderType>: bg, BEACON_BEAM, field_29631, BEACON_BEAM, f_173166_

Function<ResourceLocation, RenderType>: bh, ENTITY_DECAL, field_29632, ENTITY_DECAL, f_173167_

Function<ResourceLocation, RenderType>: bi, ENTITY_NO_OUTLINE, field_29633, ENTITY_NO_OUTLINE, f_173168_

Function<ResourceLocation, RenderType>: bj, ENTITY_SHADOW, field_29634, ENTITY_SHADOW, f_173169_

Function<ResourceLocation, RenderType>: bk, DRAGON_EXPLOSION_ALPHA, field_29635, ENTITY_ALPHA, f_173170_

Function<ResourceLocation, RenderType>: bl, EYES, field_29636, EYES, f_173171_

Function<ResourceLocation, RenderType>: bv, CRUMBLING, field_29637, CRUMBLING, f_173172_

Function<ResourceLocation, RenderType>: bw, TEXT, field_29638, TEXT, f_173173_

Function<ResourceLocation, RenderType>: bx, TEXT_INTENSITY, field_33630, TEXT_INTENSITY, f_173174_

Function<ResourceLocation, RenderType>: by, TEXT_POLYGON_OFFSET, field_34002, TEXT_POLYGON_OFFSET, f_181442_

Function<ResourceLocation, RenderType>: bz, TEXT_INTENSITY_POLYGON_OFFSET, field_34003, TEXT_INTENSITY_POLYGON_OFFSET, f_181443_

Function<ResourceLocation, RenderType>: bA, TEXT_SEE_THROUGH, field_29639, TEXT_SEE_THROUGH, f_173175_

Function<ResourceLocation, RenderType>: bB, TEXT_INTENSITY_SEE_THROUGH, field_33631, TEXT_INTENSITY_SEE_THROUGH, f_173176_

RenderType: bE, END_PORTAL, field_29457, END_PORTAL, f_173158_

RenderType: bF, END_GATEWAY, field_29458, END_GATEWAY, f_173159_

RenderType$CompositeRenderType: aO, LINE_STRIP, field_29456, LINE_STRIP, f_173152_

VertexFormat$Mode: bH, mode, field_20973, drawMode, f_110390_

Constructors

(String, VertexFormat, int, int, boolean, boolean, Runnable, Runnable)

(String, VertexFormat, VertexFormat$Mode, int, boolean, boolean, Runnable, Runnable)

Methods

RenderType (): c, solid, method_23577, getSolid, func_228639_c_

RenderType (): c, solid, method_23577, getSolid, m_110451_

RenderType (): d, cutoutMipped, method_23579, getCutoutMipped, func_228641_d_

RenderType (): d, cutoutMipped, method_23579, getCutoutMipped, m_110457_

RenderType (): e, cutout, method_23581, getCutout, func_228643_e_

RenderType (): e, cutout, method_23581, getCutout, m_110463_

RenderType$CompositeState (): C, translucentState, method_24051, createTranslucentPhaseData, func_228666_t_

RenderType (): f, translucent, method_23583, getTranslucent, func_228645_f_

RenderType (): f, translucent, method_23583, getTranslucent, m_110466_

RenderType (): h, translucentNoCrumbling, method_23585, getTranslucentNoCrumbling, func_228647_g_

RenderType (): h, translucentNoCrumbling, method_23585, getTranslucentNoCrumbling, m_110472_

RenderType (ResourceLocation): b, entitySolid, method_23572, getEntitySolid, func_228634_a_

RenderType (ResourceLocation): b, entitySolid, method_23572, getEntitySolid, m_110446_

RenderType (ResourceLocation): c, entityCutout, method_23576, getEntityCutout, func_228638_b_

RenderType (ResourceLocation): c, entityCutout, method_23576, getEntityCutout, m_110452_

RenderType (ResourceLocation): d, entityCutoutNoCull, method_23578, getEntityCutoutNoCull, func_228640_c_

RenderType (ResourceLocation): d, entityCutoutNoCull, method_23578, getEntityCutoutNoCull, m_110458_

RenderType (ResourceLocation): g, entityTranslucentCull, method_23689, getEntityTranslucentCull, func_228642_d_

RenderType (ResourceLocation): g, entityTranslucentCull, method_23689, getEntityTranslucentCull, m_110470_

RenderType (ResourceLocation): h, entityTranslucent, method_23580, getEntityTranslucent, func_228644_e_

RenderType (ResourceLocation): h, entityTranslucent, method_23580, getEntityTranslucent, m_110473_

RenderType (ResourceLocation): i, entitySmoothCutout, method_23584, getEntitySmoothCutout, func_228646_f_

RenderType (ResourceLocation): i, entitySmoothCutout, method_23584, getEntitySmoothCutout, m_110476_

RenderType (ResourceLocation, boolean): d, beaconBeam, method_23592, getBeaconBeam, func_228637_a_

RenderType (ResourceLocation, boolean): d, beaconBeam, method_23592, getBeaconBeam, m_110460_

RenderType (ResourceLocation): j, entityDecal, method_23586, getEntityDecal, func_228648_g_

RenderType (ResourceLocation): j, entityDecal, method_23586, getEntityDecal, m_110479_

RenderType (ResourceLocation): k, entityNoOutline, method_23588, getEntityNoOutline, func_228650_h_

RenderType (ResourceLocation): k, entityNoOutline, method_23588, getEntityNoOutline, m_110482_

RenderType (ResourceLocation, float): a, dragonExplosionAlpha, method_23573, getEntityAlpha, func_239264_a_

RenderType (ResourceLocation): m, eyes, method_23026, getEyes, func_228652_i_

RenderType (ResourceLocation): n, eyes, method_23026, getEyes, m_110488_

RenderType (ResourceLocation, float, float): a, energySwirl, method_23018, getEnergySwirl, func_228636_a_

RenderType (ResourceLocation, float, float): a, energySwirl, method_23018, getEnergySwirl, m_110436_

RenderType (): i, leash, method_23587, getLeash, func_228649_h_

RenderType (): i, leash, method_23587, getLeash, m_110475_

RenderType (): j, waterMask, method_23589, getWaterMask, func_228651_i_

RenderType (): j, waterMask, method_23589, getWaterMask, m_110478_

RenderType (ResourceLocation): n, outline, method_23287, getOutline, func_228654_j_

RenderType (ResourceLocation): o, outline, method_23287, getOutline, m_110491_

RenderType (): n, glint, method_23590, getGlint, func_228653_j_

RenderType (): n, glint, method_23590, getGlint, m_110490_

RenderType (): p, entityGlint, method_23591, getEntityGlint, func_228655_k_

RenderType (): p, entityGlint, method_23591, getEntityGlint, m_110496_

RenderType (ResourceLocation): o, crumbling, method_23570, getBlockBreaking, func_228656_k_

RenderType (ResourceLocation): p, crumbling, method_23570, getBlockBreaking, m_110494_

RenderType (ResourceLocation): p, text, method_23028, getText, func_228658_l_

RenderType (ResourceLocation): q, text, method_23028, getText, m_110497_

RenderType (ResourceLocation): q, textSeeThrough, method_23030, getTextSeeThrough, func_228660_m_

RenderType (ResourceLocation): u, textSeeThrough, method_23030, getTextSeeThrough, m_110500_

RenderType (): r, lightning, method_23593, getLightning, func_228657_l_

RenderType (): r, lightning, method_23593, getLightning, m_110502_

RenderType (int): a, endPortal, method_23574, getEndPortal, func_228630_a_

RenderType (): t, lines, method_23594, getLines, func_228659_m_

RenderType (): v, lines, method_23594, getLines, m_110504_

RenderType$CompositeRenderType (String, VertexFormat, int, int, RenderType$CompositeState): a, create, method_24048, of, func_228632_a_

RenderType$CompositeRenderType (String, VertexFormat, int, int, boolean, boolean, RenderType$CompositeState): a, create, method_24049, of, func_228633_a_

void (BufferBuilder, int, int, int): a, end, method_23012, draw, func_228631_a_

void (BufferBuilder, int, int, int): a, end, method_23012, draw, m_110412_

List<RenderType> (): u, chunkBufferLayers, method_22720, getBlockLayers, func_228661_n_

List<RenderType> (): x, chunkBufferLayers, method_22720, getBlockLayers, m_110506_

int (): v, bufferSize, method_22722, getExpectedBufferSize, func_228662_o_

int (): y, bufferSize, method_22722, getExpectedBufferSize, m_110507_

VertexFormat (): w, format, method_23031, getVertexFormat, func_228663_p_

VertexFormat (): z, format, method_23031, getVertexFormat, m_110508_

int (): x, mode, method_23033, getDrawMode, func_228664_q_

Optional<RenderType> (): y, outline, method_23289, getAffectedOutline, func_225612_r_

Optional<RenderType> (): B, outline, method_23289, getAffectedOutline, m_7280_

boolean (): A, affectsCrumbling, method_23037, hasCrumbling, func_228665_s_

boolean (): D, affectsCrumbling, method_23037, hasCrumbling, m_110405_

RenderType (ResourceLocation, boolean): a, entityCutoutNoCull, method_24293, getEntityCutoutNoCull, func_230167_a_

RenderType (ResourceLocation, boolean): a, entityCutoutNoCull, method_24293, getEntityCutoutNoCull, m_110443_

RenderType (ResourceLocation, boolean): c, entityTranslucent, method_24294, getEntityTranslucent, func_230168_b_

RenderType (ResourceLocation, boolean): c, entityTranslucent, method_24294, getEntityTranslucent, m_110454_

boolean (): z, isOutline, method_24295, isOutline, func_230041_s_

boolean (): C, isOutline, method_24295, isOutline, m_5492_

Optional<RenderType> (): B, asOptional, method_24296, asOptional, func_230169_u_

Optional<RenderType> (): E, asOptional, method_24296, asOptional, m_110406_

RenderType$CompositeState (): D, translucentMovingBlockState, method_29381, getItemPhaseData, func_239262_B_

RenderType$CompositeState (): F, translucentMovingBlockState, method_29381, getItemPhaseData, m_110408_

RenderType (): g, translucentMovingBlock, method_29380, getTranslucentMovingBlock, func_239269_g_

RenderType (): g, translucentMovingBlock, method_29380, getTranslucentMovingBlock, m_110469_

RenderType (ResourceLocation): a, armorCutoutNoCull, method_25448, getArmorCutoutNoCull, func_239263_a_

RenderType (ResourceLocation): a, armorCutoutNoCull, method_25448, getArmorCutoutNoCull, m_110431_

RenderType (ResourceLocation, boolean): b, entityCutoutNoCullZOffset, method_28115, getEntityCutoutNoCullZOffset, func_239266_b_

RenderType (ResourceLocation, boolean): b, entityCutoutNoCullZOffset, method_28115, getEntityCutoutNoCullZOffset, m_110448_

RenderType (ResourceLocation): e, entityCutoutNoCullZOffset, method_28116, getEntityCutoutNoCullZOffset, func_239267_e_

RenderType (ResourceLocation): e, entityCutoutNoCullZOffset, method_28116, getEntityCutoutNoCullZOffset, m_110464_

RenderType (ResourceLocation): f, itemEntityTranslucentCull, method_29379, getItemEntityTranslucentCull, func_239268_f_

RenderType (ResourceLocation): f, itemEntityTranslucentCull, method_29379, getItemEntityTranslucentCull, m_110467_

RenderType (ResourceLocation): l, entityShadow, method_24469, getEntityShadow, func_239272_l_

RenderType (ResourceLocation): l, entityShadow, method_24469, getEntityShadow, m_110485_

RenderType (ResourceLocation, RenderStateShard$CullStateShard): a, outline, method_24468, getOutline, func_239265_a_

RenderType (): k, armorGlint, method_27948, getArmorGlint, func_239270_k_

RenderType (): k, armorGlint, method_27948, getArmorGlint, m_110481_

RenderType (): l, armorEntityGlint, method_27949, getArmorEntityGlint, func_239271_l_

RenderType (): l, armorEntityGlint, method_27949, getArmorEntityGlint, m_110484_

RenderType (): o, glintDirect, method_29706, getDirectGlint, func_239273_n_

RenderType (): o, glintDirect, method_29706, getDirectGlint, m_110493_

RenderType (): q, entityGlintDirect, method_29707, getDirectEntityGlint, func_239274_p_

RenderType (): q, entityGlintDirect, method_29707, getDirectEntityGlint, m_110499_

RenderType$CompositeState (): E, tripwireState, method_29996, getTripwirePhaseData, func_241714_D_

RenderType$CompositeState (): G, tripwireState, method_29996, getTripwirePhaseData, m_110409_

RenderType (): s, tripwire, method_29997, getTripwire, func_241715_r_

RenderType (): s, tripwire, method_29997, getTripwire, m_110503_

RenderType (): m, glintTranslucent, method_30676, method_30676, func_243501_m

RenderType (): m, glintTranslucent, method_30676, getGlintTranslucent, m_110487_

RenderType$CompositeState (RenderStateShard$ShaderStateShard): a, translucentState, method_34569, of, m_173207_

RenderType (ResourceLocation): m, dragonExplosionAlpha, method_23573, getEntityAlpha, m_173235_

RenderType (ResourceLocation): r, textIntensity, method_36434, getTextIntensity, m_173237_

RenderType (ResourceLocation): s, textPolygonOffset, method_37345, getTextPolygonOffset, m_181444_

RenderType (ResourceLocation): t, textIntensityPolygonOffset, method_37346, getTextIntensityPolygonOffset, m_181446_

RenderType (ResourceLocation): v, textIntensitySeeThrough, method_36435, getTextIntensitySeeThrough, m_173240_

RenderType (): t, endPortal, method_23574, getEndPortal, m_173239_

RenderType (): u, endGateway, method_34571, getEndGateway, m_173242_

RenderType (): w, lineStrip, method_34572, getLineStrip, m_173247_

RenderType$CompositeRenderType (String, VertexFormat, VertexFormat$Mode, int, RenderType$CompositeState): a, create, method_24048, of, m_173209_

RenderType$CompositeRenderType (String, VertexFormat, VertexFormat$Mode, int, boolean, boolean, RenderType$CompositeState): a, create, method_24049, of, m_173215_

VertexFormat$Mode (): A, mode, method_23033, getDrawMode, m_173186_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

eag

eao

Fields

Constructors

Methods

1.16.3

Names

Fields

RenderType: ai, GLINT_DIRECT, field_25487, GLINT_DIRECT, field_239260_aj_

RenderType: ai, GLINT_DIRECT, field_25487, DIRECT_GLINT, field_239260_aj_

RenderType: ak, ENTITY_GLINT_DIRECT, field_25488, ENTITY_GLINT_DIRECT, field_239261_al_

RenderType: ak, ENTITY_GLINT_DIRECT, field_25488, DIRECT_ENTITY_GLINT, field_239261_al_

Constructors

Methods

RenderType (): o, glintDirect, method_29706, getGlintDirect, func_239273_n_

RenderType (): o, glintDirect, method_29706, getDirectGlint, func_239273_n_

RenderType (): q, entityGlintDirect, method_29707, getEntityGlintDirect, func_239274_p_

RenderType (): q, entityGlintDirect, method_29707, getDirectEntityGlint, func_239274_p_

1.16.2

Names

ech

eag

Fields

RenderType: X, SOLID, field_9178, SOLID, field_228615_R_

RenderType: W, SOLID, field_9178, SOLID, field_228615_R_

RenderType: Y, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, field_228616_S_

RenderType: X, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, field_228616_S_

RenderType: Z, CUTOUT, field_9174, CUTOUT, field_228617_T_

RenderType: Y, CUTOUT, field_9174, CUTOUT, field_228617_T_

RenderType: aa, TRANSLUCENT, field_9179, TRANSLUCENT, field_228618_U_

RenderType: Z, TRANSLUCENT, field_9179, TRANSLUCENT, field_228618_U_

RenderType: ac, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, field_228619_V_

RenderType: ab, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, field_228619_V_

RenderType: ad, LEASH, field_20964, LEASH, field_228620_W_

RenderType: ac, LEASH, field_20964, LEASH, field_228620_W_

RenderType: ae, WATER_MASK, field_20965, WATER_MASK, field_228621_X_

RenderType: ad, WATER_MASK, field_20965, WATER_MASK, field_228621_X_

RenderType$CompositeRenderType: W, LINES, field_21695, LINES, field_228614_Q_

RenderType$CompositeRenderType: V, LINES, field_21695, LINES, field_228614_Q_

RenderType: ab, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, field_239257_ac_

RenderType: aa, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, field_239257_ac_

RenderType: af, ARMOR_GLINT, field_24472, ARMOR_GLINT, field_239258_ag_

RenderType: ae, ARMOR_GLINT, field_24472, ARMOR_GLINT, field_239258_ag_

RenderType: ag, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, field_239259_ah_

RenderType: af, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, field_239259_ah_

RenderType: ag, GLINT_TRANSLUCENT, field_26373, GLINT_TRANSLUCENT, field_243500_ag

Constructors

Methods

RenderType$CompositeState (): B, translucentState, method_24051, createTranslucentPhaseData, func_228666_t_

RenderType$CompositeState (): C, translucentState, method_24051, createTranslucentPhaseData, func_228666_t_

RenderType (): m, glint, method_23590, getGlint, func_228653_j_

RenderType (): n, glint, method_23590, getGlint, func_228653_j_

RenderType (): o, entityGlint, method_23591, getEntityGlint, func_228655_k_

RenderType (): p, entityGlint, method_23591, getEntityGlint, func_228655_k_

RenderType (): q, lightning, method_23593, getLightning, func_228657_l_

RenderType (): r, lightning, method_23593, getLightning, func_228657_l_

RenderType (): s, lines, method_23594, getLines, func_228659_m_

RenderType (): t, lines, method_23594, getLines, func_228659_m_

List<RenderType> (): t, chunkBufferLayers, method_22720, getBlockLayers, func_228661_n_

List<RenderType> (): u, chunkBufferLayers, method_22720, getBlockLayers, func_228661_n_

int (): u, bufferSize, method_22722, getExpectedBufferSize, func_228662_o_

int (): v, bufferSize, method_22722, getExpectedBufferSize, func_228662_o_

VertexFormat (): v, format, method_23031, getVertexFormat, func_228663_p_

VertexFormat (): w, format, method_23031, getVertexFormat, func_228663_p_

int (): w, mode, method_23033, getDrawMode, func_228664_q_

int (): x, mode, method_23033, getDrawMode, func_228664_q_

Optional<RenderType> (): x, outline, method_23289, getAffectedOutline, func_225612_r_

Optional<RenderType> (): y, outline, method_23289, getAffectedOutline, func_225612_r_

boolean (): z, affectsCrumbling, method_23037, hasCrumbling, func_228665_s_

boolean (): A, affectsCrumbling, method_23037, hasCrumbling, func_228665_s_

boolean (): y, isOutline, method_24295, isOutline, func_230041_s_

boolean (): z, isOutline, method_24295, isOutline, func_230041_s_

Optional<RenderType> (): A, asOptional, method_24296, asOptional, func_230169_u_

Optional<RenderType> (): B, asOptional, method_24296, asOptional, func_230169_u_

RenderType$CompositeState (): C, translucentMovingBlockState, method_29381, getItemPhaseData, func_239262_B_

RenderType$CompositeState (): D, translucentMovingBlockState, method_29381, getItemPhaseData, func_239262_B_

RenderType (): n, glintDirect, method_29706, getGlintDirect, func_239273_n_

RenderType (): o, glintDirect, method_29706, getGlintDirect, func_239273_n_

RenderType (): p, entityGlintDirect, method_29707, getEntityGlintDirect, func_239274_p_

RenderType (): q, entityGlintDirect, method_29707, getEntityGlintDirect, func_239274_p_

RenderType$CompositeState (): D, tripwireState, method_29996, getTripwirePhaseData, func_241714_D_

RenderType$CompositeState (): E, tripwireState, method_29996, getTripwirePhaseData, func_241714_D_

RenderType (): r, tripwire, method_29997, getTripwire, func_241715_r_

RenderType (): s, tripwire, method_29997, getTripwire, func_241715_r_

RenderType (): m, glintTranslucent, method_30676, method_30676, func_243501_m

1.16.1

Names

drb

ech

Fields

RenderType: R, SOLID, field_9178, SOLID, field_228615_R_

RenderType: X, SOLID, field_9178, SOLID, field_228615_R_

RenderType: S, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, field_228616_S_

RenderType: Y, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, field_228616_S_

RenderType: T, CUTOUT, field_9174, CUTOUT, field_228617_T_

RenderType: Z, CUTOUT, field_9174, CUTOUT, field_228617_T_

RenderType: U, TRANSLUCENT, field_9179, TRANSLUCENT, field_228618_U_

RenderType: aa, TRANSLUCENT, field_9179, TRANSLUCENT, field_228618_U_

RenderType: V, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, field_228619_V_

RenderType: ac, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, field_228619_V_

RenderType: W, LEASH, field_20964, LEASH, field_228620_W_

RenderType: ad, LEASH, field_20964, LEASH, field_228620_W_

RenderType: X, WATER_MASK, field_20965, WATER_MASK, field_228621_X_

RenderType: ae, WATER_MASK, field_20965, WATER_MASK, field_228621_X_

RenderType: Y, GLINT, field_20967, GLINT, field_228622_Y_

RenderType: ah, GLINT, field_20967, GLINT, field_228622_Y_

RenderType: Z, ENTITY_GLINT, field_20968, ENTITY_GLINT, field_228623_Z_

RenderType: aj, ENTITY_GLINT, field_20968, ENTITY_GLINT, field_228623_Z_

RenderType: aa, LIGHTNING, field_20970, LIGHTNING, field_228624_aa_

RenderType: al, LIGHTNING, field_20970, LIGHTNING, field_228624_aa_

RenderType$CompositeRenderType: Q, LINES, field_21695, LINES, field_228614_Q_

RenderType$CompositeRenderType: W, LINES, field_21695, LINES, field_228614_Q_

VertexFormat: ab, format, field_20972, vertexFormat, field_228625_ab_

VertexFormat: an, format, field_20972, vertexFormat, field_228625_ab_

int: ac, mode, field_20973, drawMode, field_228626_ac_

int: ao, mode, field_20973, drawMode, field_228626_ac_

int: ad, bufferSize, field_20806, expectedBufferSize, field_228627_ad_

int: ap, bufferSize, field_20806, expectedBufferSize, field_228627_ad_

boolean: ae, affectsCrumbling, field_20975, hasCrumbling, field_228628_ae_

boolean: aq, affectsCrumbling, field_20975, hasCrumbling, field_228628_ae_

boolean: af, sortOnUpload, field_21402, translucent, field_228629_af_

boolean: ar, sortOnUpload, field_21402, translucent, field_228629_af_

Optional<RenderType>: ag, asOptional, field_21850, optionalThis, field_230166_ag_

Optional<RenderType>: as, asOptional, field_21850, optionalThis, field_230166_ag_

RenderType: ab, TRANSLUCENT_MOVING_BLOCK, field_25285, TRANSLUCENT_MOVING_BLOCK, field_239257_ac_

RenderType: af, ARMOR_GLINT, field_24472, ARMOR_GLINT, field_239258_ag_

RenderType: ag, ARMOR_ENTITY_GLINT, field_24473, ARMOR_ENTITY_GLINT, field_239259_ah_

RenderType: ai, GLINT_DIRECT, field_25487, GLINT_DIRECT, field_239260_aj_

RenderType: ak, ENTITY_GLINT_DIRECT, field_25488, ENTITY_GLINT_DIRECT, field_239261_al_

RenderType: am, TRIPWIRE, field_25644, TRIPWIRE, field_241713_am_

Constructors

Methods

RenderType$CompositeState (): v, translucentState, method_24051, createTranslucentPhaseData, func_228666_t_

RenderType$CompositeState (): B, translucentState, method_24051, createTranslucentPhaseData, func_228666_t_

RenderType (): g, translucentNoCrumbling, method_23585, getTranslucentNoCrumbling, func_228647_g_

RenderType (): h, translucentNoCrumbling, method_23585, getTranslucentNoCrumbling, func_228647_g_

RenderType (ResourceLocation): a, entitySolid, method_23572, getEntitySolid, func_228634_a_

RenderType (ResourceLocation): b, entitySolid, method_23572, getEntitySolid, func_228634_a_

RenderType (ResourceLocation): b, entityCutout, method_23576, getEntityCutout, func_228638_b_

RenderType (ResourceLocation): c, entityCutout, method_23576, getEntityCutout, func_228638_b_

RenderType (ResourceLocation): c, entityCutoutNoCull, method_23578, getEntityCutoutNoCull, func_228640_c_

RenderType (ResourceLocation): d, entityCutoutNoCull, method_23578, getEntityCutoutNoCull, func_228640_c_

RenderType (ResourceLocation): d, entityTranslucentCull, method_23689, getEntityTranslucentCull, func_228642_d_

RenderType (ResourceLocation): g, entityTranslucentCull, method_23689, getEntityTranslucentCull, func_228642_d_

RenderType (ResourceLocation): e, entityTranslucent, method_23580, getEntityTranslucent, func_228644_e_

RenderType (ResourceLocation): h, entityTranslucent, method_23580, getEntityTranslucent, func_228644_e_

RenderType (ResourceLocation): f, entitySmoothCutout, method_23584, getEntitySmoothCutout, func_228646_f_

RenderType (ResourceLocation): i, entitySmoothCutout, method_23584, getEntitySmoothCutout, func_228646_f_

RenderType (ResourceLocation, boolean): c, beaconBeam, method_23592, getBeaconBeam, func_228637_a_

RenderType (ResourceLocation, boolean): d, beaconBeam, method_23592, getBeaconBeam, func_228637_a_

RenderType (ResourceLocation): g, entityDecal, method_23586, getEntityDecal, func_228648_g_

RenderType (ResourceLocation): j, entityDecal, method_23586, getEntityDecal, func_228648_g_

RenderType (ResourceLocation): h, entityNoOutline, method_23588, getEntityNoOutline, func_228650_h_

RenderType (ResourceLocation): k, entityNoOutline, method_23588, getEntityNoOutline, func_228650_h_

RenderType (ResourceLocation, float): a, entityAlpha, method_23573, getEntityAlpha, func_228635_a_

RenderType (ResourceLocation, float): a, dragonExplosionAlpha, method_23573, getEntityAlpha, func_239264_a_

RenderType (ResourceLocation): i, eyes, method_23026, getEyes, func_228652_i_

RenderType (ResourceLocation): m, eyes, method_23026, getEyes, func_228652_i_

RenderType (): h, leash, method_23587, getLeash, func_228649_h_

RenderType (): i, leash, method_23587, getLeash, func_228649_h_

RenderType (): i, waterMask, method_23589, getWaterMask, func_228651_i_

RenderType (): j, waterMask, method_23589, getWaterMask, func_228651_i_

RenderType (ResourceLocation): j, outline, method_23287, getOutline, func_228654_j_

RenderType (ResourceLocation): n, outline, method_23287, getOutline, func_228654_j_

RenderType (): j, glint, method_23590, getGlint, func_228653_j_

RenderType (): m, glint, method_23590, getGlint, func_228653_j_

RenderType (): k, entityGlint, method_23591, getEntityGlint, func_228655_k_

RenderType (): o, entityGlint, method_23591, getEntityGlint, func_228655_k_

RenderType (ResourceLocation): k, crumbling, method_23570, getBlockBreaking, func_228656_k_

RenderType (ResourceLocation): o, crumbling, method_23570, getBlockBreaking, func_228656_k_

RenderType (ResourceLocation): l, text, method_23028, getText, func_228658_l_

RenderType (ResourceLocation): p, text, method_23028, getText, func_228658_l_

RenderType (ResourceLocation): m, textSeeThrough, method_23030, getTextSeeThrough, func_228660_m_

RenderType (ResourceLocation): q, textSeeThrough, method_23030, getTextSeeThrough, func_228660_m_

RenderType (): l, lightning, method_23593, getLightning, func_228657_l_

RenderType (): q, lightning, method_23593, getLightning, func_228657_l_

RenderType (): m, lines, method_23594, getLines, func_228659_m_

RenderType (): s, lines, method_23594, getLines, func_228659_m_

List<RenderType> (): n, chunkBufferLayers, method_22720, getBlockLayers, func_228661_n_

List<RenderType> (): t, chunkBufferLayers, method_22720, getBlockLayers, func_228661_n_

int (): o, bufferSize, method_22722, getExpectedBufferSize, func_228662_o_

int (): u, bufferSize, method_22722, getExpectedBufferSize, func_228662_o_

VertexFormat (): p, format, method_23031, getVertexFormat, func_228663_p_

VertexFormat (): v, format, method_23031, getVertexFormat, func_228663_p_

int (): q, mode, method_23033, getDrawMode, func_228664_q_

int (): w, mode, method_23033, getDrawMode, func_228664_q_

Optional<RenderType> (): r, outline, method_23289, getAffectedOutline, func_225612_r_

Optional<RenderType> (): x, outline, method_23289, getAffectedOutline, func_225612_r_

boolean (): t, affectsCrumbling, method_23037, func_228665_s_

boolean (): z, affectsCrumbling, method_23037, hasCrumbling, func_228665_s_

RenderType (ResourceLocation, boolean): a, entityCutoutNoCull, method_24293, getCutoutNoCull, func_230167_a_

RenderType (ResourceLocation, boolean): a, entityCutoutNoCull, method_24293, getEntityCutoutNoCull, func_230167_a_

RenderType (ResourceLocation, boolean): b, entityTranslucent, method_24294, getEntityTranslucent, func_230168_b_

RenderType (ResourceLocation, boolean): c, entityTranslucent, method_24294, getEntityTranslucent, func_230168_b_

boolean (): s, isOutline, method_24295, isOutline, func_230041_s_

boolean (): y, isOutline, method_24295, isOutline, func_230041_s_

Optional<RenderType> (): u, asOptional, method_24296, asOptional, func_230169_u_

Optional<RenderType> (): A, asOptional, method_24296, asOptional, func_230169_u_

RenderType$CompositeState (): C, translucentMovingBlockState, method_29381, getItemPhaseData, func_239262_B_

RenderType (): g, translucentMovingBlock, method_29380, getTranslucentMovingBlock, func_239269_g_

RenderType (ResourceLocation): a, armorCutoutNoCull, method_25448, getArmorCutoutNoCull, func_239263_a_

RenderType (ResourceLocation, boolean): b, entityCutoutNoCullZOffset, method_28115, getEntityCutoutNoCullZOffset, func_239266_b_

RenderType (ResourceLocation): e, entityCutoutNoCullZOffset, method_28116, getEntityCutoutNoCullZOffset, func_239267_e_

RenderType (ResourceLocation): f, itemEntityTranslucentCull, method_29379, getItemEntityTranslucentCull, func_239268_f_

RenderType (ResourceLocation): l, entityShadow, method_24469, getEntityShadow, func_239272_l_

RenderType (ResourceLocation, RenderStateShard$CullStateShard): a, outline, method_24468, getOutline, func_239265_a_

RenderType (): k, armorGlint, method_27948, getArmorGlint, func_239270_k_

RenderType (): l, armorEntityGlint, method_27949, getArmorEntityGlint, func_239271_l_

RenderType (): n, glintDirect, method_29706, getGlintDirect, func_239273_n_

RenderType (): p, entityGlintDirect, method_29707, getEntityGlintDirect, func_239274_p_

RenderType$CompositeState (): D, tripwireState, method_29996, getTripwirePhaseData, func_241714_D_

RenderType (): r, tripwire, method_29997, getTripwire, func_241715_r_

1.15.2

Names

dqy

drb

Fields

Optional<RenderType>: ag, asOptional, field_21850, optionalThis, field_230166_ag_

Constructors

Methods

RenderType$CompositeState (): t, translucentState, method_24051, createTranslucentPhaseData, func_228666_t_

RenderType$CompositeState (): v, translucentState, method_24051, createTranslucentPhaseData, func_228666_t_

RenderType (ResourceLocation, boolean): a, beaconBeam, method_23592, getBeaconBeam, func_228637_a_

RenderType (ResourceLocation, boolean): c, beaconBeam, method_23592, getBeaconBeam, func_228637_a_

Optional<RenderType> (): r, outline, method_23289, getTexture, func_225612_r_

Optional<RenderType> (): r, outline, method_23289, getAffectedOutline, func_225612_r_

boolean (): s, affectsCrumbling, method_23037, func_228665_s_

boolean (): t, affectsCrumbling, method_23037, func_228665_s_

RenderType (ResourceLocation, boolean): a, entityCutoutNoCull, method_24293, getCutoutNoCull, func_230167_a_

RenderType (ResourceLocation, boolean): b, entityTranslucent, method_24294, getEntityTranslucent, func_230168_b_

boolean (): s, isOutline, method_24295, isOutline, func_230041_s_

Optional<RenderType> (): u, asOptional, method_24296, asOptional, func_230169_u_

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bhc

dqy

net.minecraft.world.level.BlockLayer

net.minecraft.client.renderer.RenderType

net.minecraft.util.BlockRenderLayer

net.minecraft.client.renderer.RenderType

net.minecraft.server.v1_14_R1.TextureType

Fields

BlockLayer: a, SOLID, field_9178, SOLID, SOLID, SOLID

RenderType: R, SOLID, field_9178, SOLID, field_228615_R_

BlockLayer: b, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, CUTOUT_MIPPED, CUTOUT_MIPPED

RenderType: S, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, field_228616_S_

BlockLayer: c, CUTOUT, field_9174, CUTOUT, CUTOUT, CUTOUT

RenderType: T, CUTOUT, field_9174, CUTOUT, field_228617_T_

BlockLayer: d, TRANSLUCENT, field_9179, TRANSLUCENT, TRANSLUCENT, TRANSLUCENT

RenderType: U, TRANSLUCENT, field_9179, TRANSLUCENT, field_228618_U_

String: e, name, field_9177, name, field_180338_e

RenderType: V, TRANSLUCENT_NO_CRUMBLING, field_20963, TRANSLUCENT_NO_CRUMBLING, field_228619_V_

RenderType: W, LEASH, field_20964, LEASH, field_228620_W_

RenderType: X, WATER_MASK, field_20965, WATER_MASK, field_228621_X_

RenderType: Y, GLINT, field_20967, GLINT, field_228622_Y_

RenderType: Z, ENTITY_GLINT, field_20968, ENTITY_GLINT, field_228623_Z_

RenderType: aa, LIGHTNING, field_20970, LIGHTNING, field_228624_aa_

RenderType$CompositeRenderType: Q, LINES, field_21695, LINES, field_228614_Q_

VertexFormat: ab, format, field_20972, vertexFormat, field_228625_ab_

int: ac, mode, field_20973, drawMode, field_228626_ac_

int: ad, bufferSize, field_20806, expectedBufferSize, field_228627_ad_

boolean: ae, affectsCrumbling, field_20975, hasCrumbling, field_228628_ae_

boolean: af, sortOnUpload, field_21402, translucent, field_228629_af_

Constructors

(String)

(String, VertexFormat, int, int, boolean, boolean, Runnable, Runnable)

Methods

BlockLayer[] (): values, values, values, values, values, values

BlockLayer (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf

RenderType (): c, solid, method_23577, getSolid, func_228639_c_

RenderType (): d, cutoutMipped, method_23579, getCutoutMipped, func_228641_d_

RenderType (): e, cutout, method_23581, getCutout, func_228643_e_

RenderType$CompositeState (): t, translucentState, method_24051, createTranslucentPhaseData, func_228666_t_

RenderType (): f, translucent, method_23583, getTranslucent, func_228645_f_

RenderType (): g, translucentNoCrumbling, method_23585, getTranslucentNoCrumbling, func_228647_g_

RenderType (ResourceLocation): a, entitySolid, method_23572, getEntitySolid, func_228634_a_

RenderType (ResourceLocation): b, entityCutout, method_23576, getEntityCutout, func_228638_b_

RenderType (ResourceLocation): c, entityCutoutNoCull, method_23578, getEntityCutoutNoCull, func_228640_c_

RenderType (ResourceLocation): d, entityTranslucentCull, method_23689, getEntityTranslucentCull, func_228642_d_

RenderType (ResourceLocation): e, entityTranslucent, method_23580, getEntityTranslucent, func_228644_e_

RenderType (ResourceLocation): f, entitySmoothCutout, method_23584, getEntitySmoothCutout, func_228646_f_

RenderType (ResourceLocation, boolean): a, beaconBeam, method_23592, getBeaconBeam, func_228637_a_

RenderType (ResourceLocation): g, entityDecal, method_23586, getEntityDecal, func_228648_g_

RenderType (ResourceLocation): h, entityNoOutline, method_23588, getEntityNoOutline, func_228650_h_

RenderType (ResourceLocation, float): a, entityAlpha, method_23573, getEntityAlpha, func_228635_a_

RenderType (ResourceLocation): i, eyes, method_23026, getEyes, func_228652_i_

RenderType (ResourceLocation, float, float): a, energySwirl, method_23018, getEnergySwirl, func_228636_a_

RenderType (): h, leash, method_23587, getLeash, func_228649_h_

RenderType (): i, waterMask, method_23589, getWaterMask, func_228651_i_

RenderType (ResourceLocation): j, outline, method_23287, getOutline, func_228654_j_

RenderType (): j, glint, method_23590, getGlint, func_228653_j_

RenderType (): k, entityGlint, method_23591, getEntityGlint, func_228655_k_

RenderType (ResourceLocation): k, crumbling, method_23570, getBlockBreaking, func_228656_k_

RenderType (ResourceLocation): l, text, method_23028, getText, func_228658_l_

RenderType (ResourceLocation): m, textSeeThrough, method_23030, getTextSeeThrough, func_228660_m_

RenderType (): l, lightning, method_23593, getLightning, func_228657_l_

RenderType (int): a, endPortal, method_23574, getEndPortal, func_228630_a_

RenderType (): m, lines, method_23594, getLines, func_228659_m_

RenderType$CompositeRenderType (String, VertexFormat, int, int, RenderType$CompositeState): a, create, method_24048, of, func_228632_a_

RenderType$CompositeRenderType (String, VertexFormat, int, int, boolean, boolean, RenderType$CompositeState): a, create, method_24049, of, func_228633_a_

void (BufferBuilder, int, int, int): a, end, method_23012, draw, func_228631_a_

List<RenderType> (): n, chunkBufferLayers, method_22720, getBlockLayers, func_228661_n_

int (): o, bufferSize, method_22722, getExpectedBufferSize, func_228662_o_

VertexFormat (): p, format, method_23031, getVertexFormat, func_228663_p_

int (): q, mode, method_23033, getDrawMode, func_228664_q_

Optional<RenderType> (): r, outline, method_23289, getTexture, func_225612_r_

boolean (): s, affectsCrumbling, method_23037, func_228665_s_

1.14.4

Names

bgx

bhc

net.minecraft.world.level.BlockLayer

net.minecraft.block.BlockRenderLayer

net.minecraft.client.render.RenderLayer

Fields

TextureType: a, field_9178, SOLID, SOLID, SOLID

BlockLayer: a, SOLID, field_9178, SOLID, SOLID, SOLID

TextureType: b, field_9175, CUTOUT_MIPPED, CUTOUT_MIPPED, CUTOUT_MIPPED

BlockLayer: b, CUTOUT_MIPPED, field_9175, CUTOUT_MIPPED, CUTOUT_MIPPED, CUTOUT_MIPPED

TextureType: c, field_9174, CUTOUT, CUTOUT, CUTOUT

BlockLayer: c, CUTOUT, field_9174, CUTOUT, CUTOUT, CUTOUT

TextureType: d, field_9179, TRANSLUCENT, TRANSLUCENT, TRANSLUCENT

BlockLayer: d, TRANSLUCENT, field_9179, TRANSLUCENT, TRANSLUCENT, TRANSLUCENT

String: e, field_9177, name, field_180338_e

String: e, name, field_9177, name, field_180338_e

Constructors

Methods

TextureType[] (): values, values, values, values, values

BlockLayer[] (): values, values, values, values, values, values

TextureType (String): valueOf, valueOf, valueOf, valueOf, valueOf

BlockLayer (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf

1.14.3

Names

bgt

bgx

net.minecraft.block.BlockRenderLayer

Fields

TextureType: a, field_9178, SOLID, SOLID

TextureType: a, field_9178, SOLID, SOLID, SOLID

TextureType: b, field_9175, CUTOUT_MIPPED, CUTOUT_MIPPED

TextureType: b, field_9175, CUTOUT_MIPPED, CUTOUT_MIPPED, CUTOUT_MIPPED

TextureType: c, field_9174, CUTOUT, CUTOUT

TextureType: c, field_9174, CUTOUT, CUTOUT, CUTOUT

TextureType: d, field_9179, TRANSLUCENT, TRANSLUCENT

TextureType: d, field_9179, TRANSLUCENT, TRANSLUCENT, TRANSLUCENT

String: e, field_9177, field_180338_e

String: e, field_9177, name, field_180338_e

Constructors

Methods

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bgs

bgt

Fields

Constructors

Methods

1.14

Names

axl

bgs

net.minecraft.class_1921

net.minecraft.server.v1_13_R2.TextureType

net.minecraft.server.v1_14_R1.TextureType

Fields

TextureType: a, SOLID, SOLID

TextureType: a, field_9178, SOLID, SOLID

TextureType: b, CUTOUT_MIPPED, CUTOUT_MIPPED

TextureType: b, field_9175, CUTOUT_MIPPED, CUTOUT_MIPPED

TextureType: c, CUTOUT, CUTOUT

TextureType: c, field_9174, CUTOUT, CUTOUT

TextureType: d, TRANSLUCENT, TRANSLUCENT

TextureType: d, field_9179, TRANSLUCENT, TRANSLUCENT

String: e, field_180338_e

String: e, field_9177, field_180338_e

Constructors

Methods

TextureType[] (): values, values, values

TextureType[] (): values, values, values, values, values

TextureType (String): valueOf, valueOf, valueOf

TextureType (String): valueOf, valueOf, valueOf, valueOf, valueOf

1.13.2

Names

axk

axl

Fields

Constructors

Methods

1.13.1

Names

axh

axk

net.minecraft.server.v1_13_R1.TextureType

net.minecraft.server.v1_13_R2.TextureType

Fields

Constructors

Methods

1.13

Names

amm

axh

net.minecraft.server.v1_13_R1.TextureType

Fields

BlockRenderLayer: a, SOLID

TextureType: a, SOLID, SOLID

BlockRenderLayer: b, CUTOUT_MIPPED

TextureType: b, CUTOUT_MIPPED, CUTOUT_MIPPED

BlockRenderLayer: c, CUTOUT

TextureType: c, CUTOUT, CUTOUT

BlockRenderLayer: d, TRANSLUCENT

TextureType: d, TRANSLUCENT, TRANSLUCENT

Constructors

Methods

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

amk

amm

Fields

Constructors

Methods

1.12

Names

ajk

amk

Fields

Constructors

Methods

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

aji

ajk

Fields

Constructors

Methods

1.11

Names

ahv

aji

Fields

Constructors

Methods

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

ahm

ahv

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

ahm

net.minecraft.util.BlockRenderLayer

Fields

BlockRenderLayer: a, SOLID

BlockRenderLayer: b, CUTOUT_MIPPED

BlockRenderLayer: c, CUTOUT

BlockRenderLayer: d, TRANSLUCENT

String: e, field_180338_e

Constructors

(String)

Methods

BlockRenderLayer[] (): values, values, values

BlockRenderLayer (String): valueOf, valueOf, valueOf