net.minecraft.world.entity.monster

public class WitherSkeleton

extends AbstractSkeleton

All mapped superinterfaces:

Nameable, CommandSource, Enemy, RangedAttackMob

bee
net.minecraft.world.entity.monster.WitherSkeleton
net.minecraft.class_1639
net.minecraft.entity.mob.WitherSkeletonEntity
net.minecraft.entity.monster.WitherSkeletonEntity
net.minecraft.server.v1_16_R2.EntitySkeletonWither

Constructor summary

ModifierConstructor
public (EntityType<? extends WitherSkeleton> arg0, Level arg1)

Method summary

Modifier and TypeMethod
protected void
o()
registerGoals()
method_5959()
initGoals()
func_184651_r()
initPathfinder()
protected SoundEvent
I()
getAmbientSound()
method_5994()
getAmbientSound()
func_184639_G()
getSoundAmbient()
protected SoundEvent
e(aph arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
getSoundHurt(DamageSource arg0)
protected SoundEvent
dp()
getDeathSound()
method_6002()
getDeathSound()
func_184615_bR()
getSoundDeath()
SoundEvent
eK()
getStepSound()
method_6998()
getStepSound()
func_190727_o()
protected void
a(aph arg0, int arg1, boolean arg2)
dropCustomDeathLoot(DamageSource arg0, int arg1, boolean arg2)
method_6099(class_1282 arg0, int arg1, boolean arg2)
dropEquipment(DamageSource arg0, int arg1, boolean arg2)
func_213333_a(DamageSource arg0, int arg1, boolean arg2)
dropDeathLoot(DamageSource arg0, int arg1, boolean arg2)
protected void
a(aop arg0)
populateDefaultEquipmentSlots(DifficultyInstance arg0)
method_5964(class_1266 arg0)
initEquipment(LocalDifficulty arg0)
func_180481_a(DifficultyInstance arg0)
protected void
b(aop arg0)
populateDefaultEquipmentEnchantments(DifficultyInstance arg0)
method_5984(class_1266 arg0)
updateEnchantments(LocalDifficulty arg0)
func_180483_b(DifficultyInstance arg0)
public SpawnGroupData
a(bsh arg0, aop arg1, aqm arg2, aqz arg3, md arg4)
finalizeSpawn(ServerLevelAccessor arg0, DifficultyInstance arg1, MobSpawnType arg2, SpawnGroupData arg3, CompoundTag arg4)
method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3, class_2487 arg4)
initialize(ServerWorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3, CompoundTag arg4)
func_213386_a(IServerWorld arg0, DifficultyInstance arg1, SpawnReason arg2, ILivingEntityData arg3, CompoundNBT arg4)
prepare(WorldAccess arg0, DifficultyDamageScaler arg1, EnumMobSpawn arg2, GroupDataEntity arg3, NBTTagCompound arg4)
protected float
b(aqu arg0, apy arg1)
getStandingEyeHeight(Pose arg0, EntityDimensions arg1)
method_18394(class_4050 arg0, class_4048 arg1)
getActiveEyeHeight(EntityPose arg0, EntityDimensions arg1)
func_213348_b(Pose arg0, EntitySize arg1)
public boolean
B(apx arg0)
doHurtTarget(Entity arg0)
method_6121(class_1297 arg0)
tryAttack(Entity arg0)
func_70652_k(Entity arg0)
attackEntity(Entity arg0)
protected AbstractArrow
b(bly arg0, float arg1)
getArrow(ItemStack arg0, float arg1)
method_6996(class_1799 arg0, float arg1)
createArrowProjectile(ItemStack arg0, float arg1)
func_213624_b(ItemStack arg0, float arg1)
public boolean
d(apr arg0)
canBeAffected(MobEffectInstance arg0)
method_6049(class_1293 arg0)
canHaveStatusEffect(StatusEffectInstance arg0)
func_70687_e(EffectInstance arg0)