public Predicate<ItemStack> | | e() | | getSupportedHeldProjectiles() | | method_20310() | | getHeldProjectiles() | | func_220006_d() |
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public Predicate<ItemStack> | | b() | | getAllSupportedProjectiles() | | method_19268() | | getProjectiles() | | func_220004_b() |
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public InteractionResultHolder<ItemStack> | | a(brx arg0, bfw arg1, aot arg2) | | use(Level arg0, Player arg1, InteractionHand arg2) | | method_7836(class_1937 arg0, class_1657 arg1, class_1268 arg2) | | use(World arg0, PlayerEntity arg1, Hand arg2) | | func_77659_a(World arg0, PlayerEntity arg1, Hand arg2) |
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public void | | a(bmb arg0, brx arg1, aqm arg2, int arg3) | | releaseUsing(ItemStack arg0, Level arg1, LivingEntity arg2, int arg3) | | method_7840(class_1799 arg0, class_1937 arg1, class_1309 arg2, int arg3) | | onStoppedUsing(ItemStack arg0, World arg1, LivingEntity arg2, int arg3) | | func_77615_a(ItemStack arg0, World arg1, LivingEntity arg2, int arg3) |
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private static boolean | |
private static boolean | | a(aqm arg0, bmb arg1, bmb arg2, boolean arg3, boolean arg4) | | loadProjectile(LivingEntity arg0, ItemStack arg1, ItemStack arg2, boolean arg3, boolean arg4) | | method_7765(class_1309 arg0, class_1799 arg1, class_1799 arg2, boolean arg3, boolean arg4) | | loadProjectile(LivingEntity shooter, ItemStack crossbow, ItemStack projectile, boolean simulated, boolean creative) | | func_220023_a(LivingEntity arg0, ItemStack arg1, ItemStack arg2, boolean arg3, boolean arg4) |
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public static boolean | |
public static void | |
private static void | |
private static List<ItemStack> | |
private static void | |
public static boolean | |
private static void | | a(brx arg0, aqm arg1, aot arg2, bmb arg3, bmb arg4, float arg5, boolean arg6, float arg7, float arg8, float arg9) | | shootProjectile(Level arg0, LivingEntity arg1, InteractionHand arg2, ItemStack arg3, ItemStack arg4, float arg5, boolean arg6, float arg7, float arg8, float arg9) | | method_7763(class_1937 arg0, class_1309 arg1, class_1268 arg2, class_1799 arg3, class_1799 arg4, float arg5, boolean arg6, float arg7, float arg8, float arg9) | | shoot(World world, LivingEntity shooter, Hand hand, ItemStack crossbow, ItemStack projectile, float soundPitch, boolean creative, float speed, float divergence, float simulated) | | func_220016_a(World arg0, LivingEntity arg1, Hand arg2, ItemStack arg3, ItemStack arg4, float arg5, boolean arg6, float arg7, float arg8, float arg9) |
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private static AbstractArrow | | a(brx arg0, aqm arg1, bmb arg2, bmb arg3) | | getArrow(Level arg0, LivingEntity arg1, ItemStack arg2, ItemStack arg3) | | method_18814(class_1937 arg0, class_1309 arg1, class_1799 arg2, class_1799 arg3) | | createArrow(World world, LivingEntity entity, ItemStack crossbow, ItemStack arrow) | | func_220024_a(World arg0, LivingEntity arg1, ItemStack arg2, ItemStack arg3) |
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public static void | | a(brx arg0, aqm arg1, aot arg2, bmb arg3, float arg4, float arg5) | | performShooting(Level arg0, LivingEntity arg1, InteractionHand arg2, ItemStack arg3, float arg4, float arg5) | | method_7777(class_1937 arg0, class_1309 arg1, class_1268 arg2, class_1799 arg3, float arg4, float arg5) | | shootAll(World world, LivingEntity entity, Hand hand, ItemStack stack, float speed, float divergence) | | func_220014_a(World arg0, LivingEntity arg1, Hand arg2, ItemStack arg3, float arg4, float arg5) |
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private static float[] | |
private static float | | a(boolean arg0) | | getRandomShotPitch(boolean arg0) | | method_7784(boolean arg0) | | getSoundPitch(boolean flag) | | func_220032_a(boolean arg0) |
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private static void | | a(brx arg0, aqm arg1, bmb arg2) | | onCrossbowShot(Level arg0, LivingEntity arg1, ItemStack arg2) | | method_7769(class_1937 arg0, class_1309 arg1, class_1799 arg2) | | postShoot(World world, LivingEntity entity, ItemStack stack) | | func_220015_a(World arg0, LivingEntity arg1, ItemStack arg2) |
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public void | | a(brx arg0, aqm arg1, bmb arg2, int arg3) | | onUseTick(Level arg0, LivingEntity arg1, ItemStack arg2, int arg3) | | method_7852(class_1937 arg0, class_1309 arg1, class_1799 arg2, int arg3) | | usageTick(World arg0, LivingEntity arg1, ItemStack arg2, int arg3) | | func_219972_a(World arg0, LivingEntity arg1, ItemStack arg2, int arg3) |
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public int | |
public static int | |
public UseAnim | |
private SoundEvent | | a(int arg0) | | getStartSound(int arg0) | | method_7773(int arg0) | | getQuickChargeSound(int stage) | | func_220025_a(int arg0) |
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private static float | |
private static float | |
public int | | d() | | getDefaultProjectileRange() | | method_24792() | | getRange() | | func_230305_d_() |
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public void | | a(bmb arg0, brx arg1, List<nr> arg2, bnl arg3) | | appendHoverText(ItemStack arg0, Level arg1, List<Component> arg2, TooltipFlag arg3) | | method_7851(class_1799 arg0, class_1937 arg1, List<class_2561> arg2, class_1836 arg3) | | appendTooltip(ItemStack arg0, World arg1, List<Text> arg2, TooltipContext arg3) | | func_77624_a(ItemStack arg0, World arg1, List<ITextComponent> arg2, ITooltipFlag arg3) |
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